Re: [Audyssey] Quite happy with these Pipe2 results

2007-04-26 Thread carl
what game is this and whair can i get it
- Original Message - 
From: Davy Kager [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 24, 2007 8:21 PM
Subject: [Audyssey] Quite happy with these Pipe2 results


 Just to let you all know that I really enjoyed this game and the final 
 score
 below.

 ***Statistics for Game Started on 24-04-2007 20:56:14

 Final Score: 3220582; you got in position 1 in your local top ten
 You beat the game! Congratulations!
 Difficulty: Insane
 Game Duration: 23 minutes 16 seconds
 Minutes remaining on game clock: 55
 Total hammer swings: 1051
 Hammer hitting accuracy: 98,6%
 You killed 11 thugs on the first bonus level, received 132500 points, and
 ten extra minutes
 You killed 10 thugs on the second bonus level, received 119500 points, and
 ten extra minutes
 Number of lives lost: 2
 You lost your first life on level 8, which was a sidescrolling steam
 level.(Killed by steam)
 You lost your second life on level 16, which was the boss level.(Killed by
 the boss)
 You killed 7 Spiders
 You killed 7 Rats
 You killed 10 Thugs
 You avoided 15 steams on sidescroller levels
 You avoided 24 electricities on sidescroller levels
 You avoided 15 sewer lids on sidescroller levels
 You avoided 20 barrels on sidescroller levels
 You searched a trashcan and found a construction hat on level 2
 You unlocked a toolbox and received a 2 point bonus on level 3
 You unlocked a toolbox and received a bug spray on level 4
 You searched a trashcan and found a construction hat on level 6
 You unlocked a toolbox and received a wrench on level 7
 You searched a trashcan and found a welding kit on level 8
 You encountered stairs on level 9 but they dropped you down to level 8
 You encountered stairs on level 11 but you did not use them
 You searched a trashcan and found a bag of potato chips on level 12
 You unlocked a toolbox and received a pack of ammo on level 13
 You searched a trashcan and found a time bonus on level 14




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[Audyssey] Hello and help with a mud?

2007-04-26 Thread Kirstan
Hello everyone.  I am not sure who is still around, that I knew years ago 
when I was subscribed to this list, but I hope there are still a few here, 
that I know and perhaps some new people I can make friends with.  I have 
encountered a quite big problem with a Mud I want to play and wonder if 
there is anyone here who could perhaps look at it for me and tell me if I am 
just not configuring something correctly, or if the Mud is just impossible 
for me to play, as a blind person?  Firstly, let me give you the address and 
port of the mud.
lordsoftherealm.org
Port 1234
I am using Windows XP, Gmud as my Mud Client and use Gmud every day to play 
another Mud with no problems at all.  The problem I am having with the above 
Mud is that, although I turn colour off, blank on and prompt off I still get 
what seems like the time and moves interspersed throughout the text.  This 
makes it impossible for me to be able to play the game properly, as the 
numbers throughout the text make it hard to understand what is being said 
and the time it takes to have one sentence read out, takes so long.  I keep 
thinking I am just forgetting a setting, but because this letter is taking 
*much* longer than I thought to write, I better finish it and see if any of 
you can help me with my problem.  I must admit, it is a great shame the Mud 
list doesn't exist any more.
Okay, thank you all and hope I haven't hurt too many ears by my long letter. 
*lol* Take care all.
Kirstan Mooney.

[EMAIL PROTECTED] 


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Re: [Audyssey] Quite happy with these Pipe2 results

2007-04-26 Thread Davy Kager
It's Pipe2, available from http://www.bscgames.com/
- Original Message - 
From: carl [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 24, 2007 11:49 PM
Subject: Re: [Audyssey] Quite happy with these Pipe2 results


what game is this and whair can i get it
- Original Message - 
From: Davy Kager [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 24, 2007 8:21 PM
Subject: [Audyssey] Quite happy with these Pipe2 results


 Just to let you all know that I really enjoyed this game and the final
 score
 below.

 ***Statistics for Game Started on 24-04-2007 20:56:14

 Final Score: 3220582; you got in position 1 in your local top ten
 You beat the game! Congratulations!
 Difficulty: Insane
 Game Duration: 23 minutes 16 seconds
 Minutes remaining on game clock: 55
 Total hammer swings: 1051
 Hammer hitting accuracy: 98,6%
 You killed 11 thugs on the first bonus level, received 132500 points, and
 ten extra minutes
 You killed 10 thugs on the second bonus level, received 119500 points, and
 ten extra minutes
 Number of lives lost: 2
 You lost your first life on level 8, which was a sidescrolling steam
 level.(Killed by steam)
 You lost your second life on level 16, which was the boss level.(Killed by
 the boss)
 You killed 7 Spiders
 You killed 7 Rats
 You killed 10 Thugs
 You avoided 15 steams on sidescroller levels
 You avoided 24 electricities on sidescroller levels
 You avoided 15 sewer lids on sidescroller levels
 You avoided 20 barrels on sidescroller levels
 You searched a trashcan and found a construction hat on level 2
 You unlocked a toolbox and received a 2 point bonus on level 3
 You unlocked a toolbox and received a bug spray on level 4
 You searched a trashcan and found a construction hat on level 6
 You unlocked a toolbox and received a wrench on level 7
 You searched a trashcan and found a welding kit on level 8
 You encountered stairs on level 9 but they dropped you down to level 8
 You encountered stairs on level 11 but you did not use them
 You searched a trashcan and found a bag of potato chips on level 12
 You unlocked a toolbox and received a pack of ammo on level 13
 You searched a trashcan and found a time bonus on level 14




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Re: [Audyssey] Quite happy with these Pipe2 results

2007-04-26 Thread Raul A. Gallegos
The game is called Pipe 2 Blast Chamber and you can get it from 
www.bscgames.com.


--
Raul A. Gallegos | http://www.asmodean.net

- Original Message - 
From: carl [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 24, 2007 5:49 PM
Subject: Re: [Audyssey] Quite happy with these Pipe2 results


 what game is this and whair can i get it


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[Audyssey] re problem with hosting a game of top speed 2.

2007-04-26 Thread christopher huby
Good Afternoon all,

Please can any one help me.

I am trying to host a game and have given what I think is my ip address to
the other person, but when he tries to connect to me he can't find me, but
if I play against him when he hosts a game it works like a dream.

Please could any one tell me how I get my correct ip address, I got the ip
address via searching for it on the internet and used a website called,
http://www.whatismyip.com/.

it gave me a number starting with 82, and thought this was my ip address,
but am very doubtful due to the problems I am having.

If any one could help me I would be most grateful.

Regards

Christopher Huby
E-MAIL ADDRESS:
[EMAIL PROTECTED]
MSN E-MAIL ADDRESS: 
[EMAIL PROTECTED]
SKYPE USER NAME:
christopherhuby1
TELEPHONE NUMBER: 
07967603395

No virus found in this outgoing message.
Checked by AVG Free Edition. 
Version: 7.5.463 / Virus Database: 269.6.1/776 - Release Date: 25/04/2007
12:19
 



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Re: [Audyssey] re problem with hosting a game of top speed 2.

2007-04-26 Thread Davy Kager
That IP should be right. The only thing I can think of is that you're behind 
a router or modem or so that has a built-in firewall. The solution is 
forwarding Top Speed's port to your local IP. This kind of things can be 
done in the admin interface, usually under Port Forwarding,, Applications 
 Gaming or NAT.
- Original Message - 
From: christopher huby [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, April 26, 2007 5:59 PM
Subject: [Audyssey] re problem with hosting a game of top speed 2.


Good Afternoon all,

Please can any one help me.

I am trying to host a game and have given what I think is my ip address to
the other person, but when he tries to connect to me he can't find me, but
if I play against him when he hosts a game it works like a dream.

Please could any one tell me how I get my correct ip address, I got the ip
address via searching for it on the internet and used a website called,
http://www.whatismyip.com/.

it gave me a number starting with 82, and thought this was my ip address,
but am very doubtful due to the problems I am having.

If any one could help me I would be most grateful.

Regards

Christopher Huby
E-MAIL ADDRESS:
[EMAIL PROTECTED]
MSN E-MAIL ADDRESS:
[EMAIL PROTECTED]
SKYPE USER NAME:
christopherhuby1
TELEPHONE NUMBER:
07967603395

No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.5.463 / Virus Database: 269.6.1/776 - Release Date: 25/04/2007
12:19




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Re: [Audyssey] re problem with hosting a game of top speed 2.

2007-04-26 Thread christopher huby
Hi Davy,

I am on a wireless rooter, but have had no problems in the past infact it is
very strange, as I played against some one when being a host and had no
problem.

Please can you tell me how I get around this problem.

If you could help me I would be most grateful.

Regards

Christopher Huby
E-MAIL ADDRESS:
[EMAIL PROTECTED]
MSN E-MAIL ADDRESS: 
[EMAIL PROTECTED]
SKYPE USER NAME:
christopherhuby1
TELEPHONE NUMBER: 
07967603395 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Davy Kager
Sent: 26 April 2007 20:30
To: Gamers Discussion list
Subject: Re: [Audyssey] re problem with hosting a game of top speed 2.

That IP should be right. The only thing I can think of is that you're behind
a router or modem or so that has a built-in firewall. The solution is
forwarding Top Speed's port to your local IP. This kind of things can be
done in the admin interface, usually under Port Forwarding,, Applications
 Gaming or NAT.
- Original Message -
From: christopher huby [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, April 26, 2007 5:59 PM
Subject: [Audyssey] re problem with hosting a game of top speed 2.


Good Afternoon all,

Please can any one help me.

I am trying to host a game and have given what I think is my ip address to
the other person, but when he tries to connect to me he can't find me, but
if I play against him when he hosts a game it works like a dream.

Please could any one tell me how I get my correct ip address, I got the ip
address via searching for it on the internet and used a website called,
http://www.whatismyip.com/.

it gave me a number starting with 82, and thought this was my ip address,
but am very doubtful due to the problems I am having.

If any one could help me I would be most grateful.

Regards

Christopher Huby
E-MAIL ADDRESS:
[EMAIL PROTECTED]
MSN E-MAIL ADDRESS:
[EMAIL PROTECTED]
SKYPE USER NAME:
christopherhuby1
TELEPHONE NUMBER:
07967603395

No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.5.463 / Virus Database: 269.6.1/776 - Release Date: 25/04/2007
12:19




___
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[EMAIL PROTECTED] You can visit
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[EMAIL PROTECTED] You can visit
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subscription changes via the web.

No virus found in this incoming message.
Checked by AVG Free Edition. 
Version: 7.5.463 / Virus Database: 269.6.1/776 - Release Date: 25/04/2007
12:19
 

No virus found in this outgoing message.
Checked by AVG Free Edition. 
Version: 7.5.463 / Virus Database: 269.6.1/776 - Release Date: 25/04/2007
12:19
 



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[Audyssey] Bad hats

2007-04-26 Thread Phil Vlasak
Hi Folks,
Looks like I got a bad batch of hats put in the Sarah game.
When I bought them at  Weasleys' Wizard Wheezes  joke shop, George said they 
would all work, but when I took them home and put them into the game some of 
them were defective.
Maybe it was a joke on me!
I looked at the hat's properties and there were mostly set to do not take 
when I had set them to take me please.
 grumble,
So Now I'm examining all the floors and checking on all the hats and fixing 
them with a little glue and duck tape.
They should be fixed by tonight and will be put into Sarah-Patch4.exe by 
late tonight or tomorrow at the latest.
Don't blame me, blame Fred and George and their April fool joke on me.
Smiles,
Phil


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Re: [Audyssey] Bad hats

2007-04-26 Thread gmail
oh wow.  got to love fred and george.
Their always the jokers.
smile
- Original Message - 
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 26, 2007 3:50 PM
Subject: [Audyssey] Bad hats


 Hi Folks,
 Looks like I got a bad batch of hats put in the Sarah game.
 When I bought them at  Weasleys' Wizard Wheezes  joke shop, George said 
 they
 would all work, but when I took them home and put them into the game some 
 of
 them were defective.
 Maybe it was a joke on me!
 I looked at the hat's properties and there were mostly set to do not take
 when I had set them to take me please.
 grumble,
 So Now I'm examining all the floors and checking on all the hats and 
 fixing
 them with a little glue and duck tape.
 They should be fixed by tonight and will be put into Sarah-Patch4.exe by
 late tonight or tomorrow at the latest.
 Don't blame me, blame Fred and George and their April fool joke on me.
 Smiles,
 Phil


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Re: [Audyssey] Excellent NewArticleAboutGameAccessibilityonGamasutra

2007-04-26 Thread Ron Schamerhorn
It's unfortunate that we couldn't start these programmers off earlier with 
making games accessible.  All that might be needed is a course or two during 
their college years.  Another source of knowledge for this might be the devs 
who are already making these games for the various communities.  I think 
awareness/education is a critical step in the possibility of mainstream 
playable games.

Ron

- Original Message - 
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 25, 2007 8:42 PM
Subject: Re: [Audyssey] Excellent 
NewArticleAboutGameAccessibilityonGamasutra


The problem is that, even joined together as a unified community the blind
gaming community in particular is probably not likely to be able to come up
with the kind of money that most developers would ask for. The only sure way
to persuade them is to educate them, and there is a certain amount of
emotional apeal involved in that. I agree. Let's let the developer find out
how we feels when he's just recovered from a life-altering injury and
suddenly finds he can't see.
Bryan and Jennie, the Engaged Audio Gamers.
- Original Message - 
From: Lora [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, April 25, 2007 5:17 PM
Subject: Re: [Audyssey] Excellent
NewArticleAboutGameAccessibilityonGamasutra


 I'll throw my two cents in.

 Emotional appeals just won't work.  For developers, for companies, it's
 all
 about the money, about the glitz, the gloss, the numbers.  They won't
 write
 games for niche markets, and since the needs of the disabled community are
 scattered, with different accommodations required for blind, deaf, and
 paraplegic users, they won't be able to round us up into a significant
 enough market to make their corporate sponsors care.

 Developing to targeted audiences also does take time, not just in coding,
 but in testing as well.  We have to make that worthwhile, and an emotional
 appeal won't do that.  To suggest that it will come easily trivializes the
 programming effort involved.

 Besides, developers reading that article might fleetingly be affected by
 the
 prose, but they'll forget it tomorrow.  Most of us, whoever we are, don't
 think about what could happen tomorrow.  We don't dwell on the
 possibilities
 that were outlined.  We keep going until it happens, and then we try to
 cope.  That's just the human way.

 Just my two cents.

 Lora


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of AudioGames.net
 Sent: Wednesday, April 25, 2007 12:46 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Excellent New
 ArticleAboutGameAccessibilityonGamasutra

 Ok,

 Yvonne...

 I dare you to join the GA-SIG and share your point of view...

 Why Don't You?


 - Original Message -
 From: Yvonne Alaniz [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, April 25, 2007 2:14 PM
 Subject: Re: [Audyssey] Excellent New Article
 AboutGameAccessibilityonGamasutra


I am not impressed by the article.  It does appeal on emotional level
and  that is not what concerns the developers.  It is simply cold, hard,
 cash.
 We need to present our case for more accessible games from that
perspective.
 That will be the only way to get their attention.

 Yvonne
 Stressed out?  Need to relax?  Call Yvonne and schedule your massage
 today!

 (361) 249-8739
 [EMAIL PROTECTED]
 - Original Message -
 From: AudioGames.net [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, April 25, 2007 12:25 AM
 Subject: Re: [Audyssey] Excellent New Article About
 GameAccessibilityonGamasutra


 Hi,

 *quote*
 I can't deny that I remain skeptical but I'm not dead set against the
 possibility either.
 *quote end*

 Against what possibility is that?

 Greets,

 Richard



 - Original Message -
 From: Bryan Peterson [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, April 25, 2007 4:40 AM
 Subject: Re: [Audyssey] Excellent New Article About Game
 AccessibilityonGamasutra


I must agree wholeheartedly. A nice tactic, using emotional appeals
to try  to make devs see the value of accessibility. I can't deny
that I remain  skeptical but I'm not dead set against the possibility
either.
 It ain't pretty when the pretty leaves you with no place to go.
 J.D. Fortune, Pretty Vegas
 - Original Message -
 From: Luke Yelavich [EMAIL PROTECTED]
 To: gamers@audyssey.org
 Sent: Tuesday, April 24, 2007 5:29 PM
 Subject: Re: [Audyssey] Excellent New Article About Game
Accessibility  onGamasutra


 On Wed, Apr 25, 2007 at 04:41:18AM EST, AudioGames.net wrote:
 Hi,

 Check out this well-written article titled Game Accessibility: Why
 Bother?

 http://www.gamasutra.com/php-bin/news_index.php?story=13650

 A very very good read.
 --
 Luke Yelavich
 GPG key: 0xD06320CE
 (http://www.themuso.com/themuso-gpg-key.txt)
 Email  

Re: [Audyssey] Bad hats

2007-04-26 Thread Charles Rivard
Fred told me about the timed jinx, but I didn't believe him.  Sorry for not 
warning you that they would lose certain properties after a while.  But the 
blame still rests on the Weasley twins.
- Original Message - 
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 26, 2007 3:50 PM
Subject: [Audyssey] Bad hats


 Hi Folks,
 Looks like I got a bad batch of hats put in the Sarah game.
 When I bought them at  Weasleys' Wizard Wheezes  joke shop, George said 
 they
 would all work, but when I took them home and put them into the game some 
 of
 them were defective.
 Maybe it was a joke on me!
 I looked at the hat's properties and there were mostly set to do not take
 when I had set them to take me please.
 grumble,
 So Now I'm examining all the floors and checking on all the hats and 
 fixing
 them with a little glue and duck tape.
 They should be fixed by tonight and will be put into Sarah-Patch4.exe by
 late tonight or tomorrow at the latest.
 Don't blame me, blame Fred and George and their April fool joke on me.
 Smiles,
 Phil


 ___
 Gamers mailing list .. Gamers@audyssey.org
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 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
 



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Re: [Audyssey] Hello and help with a mud?

2007-04-26 Thread ian and riggs
what is the name of this mud
- Original Message - 
From: Kirstan [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, April 25, 2007 10:01 AM
Subject: [Audyssey] Hello and help with a mud?


 Hello everyone.  I am not sure who is still around, that I knew years ago
 when I was subscribed to this list, but I hope there are still a few here,
 that I know and perhaps some new people I can make friends with.  I have
 encountered a quite big problem with a Mud I want to play and wonder if
 there is anyone here who could perhaps look at it for me and tell me if I 
 am
 just not configuring something correctly, or if the Mud is just impossible
 for me to play, as a blind person?  Firstly, let me give you the address 
 and
 port of the mud.
 lordsoftherealm.org
 Port 1234
 I am using Windows XP, Gmud as my Mud Client and use Gmud every day to 
 play
 another Mud with no problems at all.  The problem I am having with the 
 above
 Mud is that, although I turn colour off, blank on and prompt off I still 
 get
 what seems like the time and moves interspersed throughout the text.  This
 makes it impossible for me to be able to play the game properly, as the
 numbers throughout the text make it hard to understand what is being said
 and the time it takes to have one sentence read out, takes so long.  I 
 keep
 thinking I am just forgetting a setting, but because this letter is taking
 *much* longer than I thought to write, I better finish it and see if any 
 of
 you can help me with my problem.  I must admit, it is a great shame the 
 Mud
 list doesn't exist any more.
 Okay, thank you all and hope I haven't hurt too many ears by my long 
 letter.
 *lol* Take care all.
 Kirstan Mooney.

 [EMAIL PROTECTED]


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[Audyssey] Playball.ws new Jukeboxes

2007-04-26 Thread Gary Whittington
Hi Sport gamers

Droping a note about playball.ws new Jukeboxes.

I have revamped the Strat Juke Box.  The download of the computer baseball 
game is now off the jukebox and is an independent download link.  I have 
visitors having problems having things to download inside the jukebox.

The Jukebox its self will soon include new instructions for Basketball.  I 
have done work on the Strat computer Basketball game Jaws configurations to 
my the game playable on the court.  Other things still need to be worked on 
but at this time the game is accessible and playable.
The configs for the Basketball game is now avaible on the Strat 
instructional Jukebox, but no audio help yet as I mentioned.

Besides the Startup kit with the demo baseball game download I have also 
included the Jaws configs for the new interace of the full version and the 
old interface of the cmputer game.
There will be no more updates to the startup kit or the old interface 
configs.  The configs for the new interace full version of the computer game 
is a work in progress as the basketball game.  And it will be on this email 
list, where I will let you know of any other updates to the jukebox page.

To see what else is new on the web site swing over to:

http://www.playball.ws

Crash


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