Re: [Audyssey] To the developers of Montezuma's Revenge
Hi, Well, it all depends on the copyright holder. Some will let you create as much fan fiction as you want provided you don't sell it, and some like Lucas won't let you do anything with the copyright without being sued. shaun everiss wrote: who knows. there are in fact loads of fan fictions and fan audio things. I do aggree that on one series paramount got a bit mad because of copywrite use but most stuff about 99% of the stuff except for a couple series I know of actually go through fine. maybe they concider it as another piece of fan fiction or something. after all --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Hi, Yeah, something like that. shaun everiss wrote: ouch. yeah like you win the race but get disqualified because you started early or something. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] alien outback
HI all You won't believe it! I have so many friends who buys me birthday presents. I also got alien outback for my birthday. I'm still new to the game and it will cost a lot of practice. I have a suggestion for the music and ambients in the game. there is a song I like very much: london by night. so as music in game play I would like london by night played in the c chord by a saw. the sounds of the ships must also sound like a saw. a saw is the thing used for wood but some people also play it as a musical instrument. THE SOUND OF THE SAW LETS ME THINK OF THE MOON. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] unsubscribe
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
who knows. there are in fact loads of fan fictions and fan audio things. I do aggree that on one series paramount got a bit mad because of copywrite use but most stuff about 99% of the stuff except for a couple series I know of actually go through fine. maybe they concider it as another piece of fan fiction or something. after all At 05:23 p.m. 13/10/2008, you wrote: >Hi Tyler, >Unfortunately, the game exists. It was litterally about 2 or three weeks out >from a final 1.0 release when I was forced to stop production. If I wasn't >sure I could deliver it soon I wouldn't have put it up for pre-order. I was >certain it would be out in two or three weeks so I put it up for sale, and >then that's when someone took notice and came gunning for me. >What I find amazing is Star Trek, STFC, has been on my web sight for three and >a half years and no one from Paramount has said anything about it. I put >Montezuma's Revenge up for sale for about two weeks and I found myself in deep >crap. > > > >Tyler Littlefield wrote: >>I wasn't trying to be unfair, I'd heard about the game, but didn't erally >>know who wrote it. I was just stating that pre-ordering a game that doesn't >>exist is, for lack of a better term not the brightest idea. Nothing intended >>against you at all. >> >>Thanks, >>Tyler Littlefield >>Visit tds for quality software and web design: >>http://tysdomain.com >>skype: st8amnd127 >>aim: st8amnd2005 >>msn: [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
ouch. yeah like you win the race but get disqualified because you started early or something. At 05:15 p.m. 13/10/2008, you wrote: >Hi Tyler, >Very painful. Especially, considering I had put around 18 months into the >project, got to the finish line, and then got sacked with a cease and desist >order. Now, that majorly sucked royally. > >Tyler Littlefield wrote: >>that sounds painfull. good luck with the whole thing. >> >>Thanks, >>Tyler Littlefield >>Visit tds for quality software and web design: >>http://tysdomain.com >>skype: st8amnd127 >>aim: st8amnd2005 >>msn: [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] ot asside games for christmas
well thats the way with business. speaking as an asside I wander how many will be buying games this year. Sertainly with the us markets and other things as they are I doubt I will be buying games for some time, well I may by missipy but that may be it for now. It means that the family can't really buy stuff from the us either. or uk. At 05:03 p.m. 13/10/2008, you wrote: >It isn't unfair. If someone bought a license for the game and you were then >contacted to remove the title (actually, all you'd really need to do is >re-name it) you should have refunded everyone's purchase. Not give them >something else that they may or may not want. That's just how business goes. >It would have been the professional way to handle a bad situation - in my >opinion. >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Personally, i'd rather have my stil working license and beta version than a refund anyway. while it's a trifle short owing to not all of the levels being in there, it's stil worth playing. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, October 13, 2008 5:34 AM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Jason, Keep in mind James North had sold the game to several customers before I took over the project. I agreed to take it over, and sell it under my own name once I completed it. I never saw one dime of the money James North got for creating the early development of the game. So in addition to the $1500 I made off the game during the Christmas season I would have had to come up with an extra $1000 to insure everyone got their money back. The $1500 I made over the Christmas season would have been no problem to refund at the time. However, coming up with the money to refund everyone who paid James North instead of me was not financially possible, nor do I think I have to owe $1000 in refunds I did not personally take orders for. Cheers. Jason Allen wrote: It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have refunded everyone's purchase. Not give them something else that they may or may not want. That's just how business goes. It would have been the professional way to handle a bad situation - in my opinion. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
I'm afraid tom, I find the vigilence of the game people rather worryingly realistic. Afterall, Paramount won't be bothered by lots of fans producing their own startrek programs, but that's not the same for game developers when their are lots of great programmers out there doing things on the internet. i heard about one Dev working on a freeware engine to create Metroid type games (sadly graphical ones). it wasn't even metroid, it was just heavily based on metroid mechanics with his own sorce code, though admittedly he had used graphics from the original Nes metroid game. one day he logued onto the site where he was storing everything to find that Nintendo had contacted his web host, had his entire storage space purge and whacked him with a cease and desist order without a by your leave, - and that wasn't even a vaguely commercial project! needless to say, said dev was rather upset. Speaking of your platformer Tom, I do have one question. While I understand your renaming the game, level design I believe isn't copywrite at all. therefore, while on the one hand I'm rather looking forward to seeing what devious level creations and traps you can come up with, I'll be rather sorry to see the old levels unused after all your hard work. I was wondering therefore if you considdered something like releasing the final betas of the old levels, the ones with the Mota name, characters and music, as an expantion pack. i only ask because I was playing them on my laptop before transferring them across to my desktop, and frankly having a great time with them. that way, at least some of all the hard work you put in on those rather fun levels won't be waisted, - even if we do have to say goodbye to panama Jo. beware the Grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Hi Tyler, That's for sure. If I had it all to do again I wouldn't have taken those pre-orders in the first place , or I would have refunded those I could and delt with those who paid James North in another way such as offering them a free game of their choice perhaps. Tyler Littlefield wrote: always assuming he can pull the cash out. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Hi Jason, Keep in mind James North had sold the game to several customers before I took over the project. I agreed to take it over, and sell it under my own name once I completed it. I never saw one dime of the money James North got for creating the early development of the game. So in addition to the $1500 I made off the game during the Christmas season I would have had to come up with an extra $1000 to insure everyone got their money back. The $1500 I made over the Christmas season would have been no problem to refund at the time. However, coming up with the money to refund everyone who paid James North instead of me was not financially possible, nor do I think I have to owe $1000 in refunds I did not personally take orders for. Cheers. Jason Allen wrote: It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have refunded everyone's purchase. Not give them something else that they may or may not want. That's just how business goes. It would have been the professional way to handle a bad situation - in my opinion. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
knock on wood. Good luck with it. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 10:23 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Tyler, Unfortunately, the game exists. It was litterally about 2 or three weeks out from a final 1.0 release when I was forced to stop production. If I wasn't sure I could deliver it soon I wouldn't have put it up for pre-order. I was certain it would be out in two or three weeks so I put it up for sale, and then that's when someone took notice and came gunning for me. What I find amazing is Star Trek, STFC, has been on my web sight for three and a half years and no one from Paramount has said anything about it. I put Montezuma's Revenge up for sale for about two weeks and I found myself in deep crap. Tyler Littlefield wrote: I wasn't trying to be unfair, I'd heard about the game, but didn't erally know who wrote it. I was just stating that pre-ordering a game that doesn't exist is, for lack of a better term not the brightest idea. Nothing intended against you at all. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Hi Tyler, Unfortunately, the game exists. It was litterally about 2 or three weeks out from a final 1.0 release when I was forced to stop production. If I wasn't sure I could deliver it soon I wouldn't have put it up for pre-order. I was certain it would be out in two or three weeks so I put it up for sale, and then that's when someone took notice and came gunning for me. What I find amazing is Star Trek, STFC, has been on my web sight for three and a half years and no one from Paramount has said anything about it. I put Montezuma's Revenge up for sale for about two weeks and I found myself in deep crap. Tyler Littlefield wrote: I wasn't trying to be unfair, I'd heard about the game, but didn't erally know who wrote it. I was just stating that pre-ordering a game that doesn't exist is, for lack of a better term not the brightest idea. Nothing intended against you at all. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Hi Tyler, Very painful. Especially, considering I had put around 18 months into the project, got to the finish line, and then got sacked with a cease and desist order. Now, that majorly sucked royally. Tyler Littlefield wrote: that sounds painfull. good luck with the whole thing. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
always assuming he can pull the cash out. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Jason Allen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 10:03 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have refunded everyone's purchase. Not give them something else that they may or may not want. That's just how business goes. It would have been the professional way to handle a bad situation - in my opinion. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
It isn't unfair. If someone bought a license for the game and you were then contacted to remove the title (actually, all you'd really need to do is re-name it) you should have refunded everyone's purchase. Not give them something else that they may or may not want. That's just how business goes. It would have been the professional way to handle a bad situation - in my opinion. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Humanity MOO
Well I created an account or tried to, I haven't got the confirmation email through yet. I did write to the admins concrned and not herd anything back. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy, on Braille Plus Sent: 12 October 2008 14:06 To: Gamers Discussion list Subject: Re: [Audyssey] Humanity MOO Hmm, weird, works fine for me here. The address once again: jaybird.no-ip.info port Perhaps it was down? I don't know since I just woke up. LOL. On Sun, 12 Oct 2008 13:43:12 +0100, Darren Harris wrote: >Iv jut tridconecing wth the address given in this email with vip mud >and I get an 11001 error message. > >-Original Message- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >On Behalf Of Michael Forzano >Sent: 12 October 2008 03:29 >To: gamers@audyssey.org >Subject: [Audyssey] Humanity MOO > > >Hi, > >I know this isn't in the original thread, but I just had to switch >email addresses. I'm Mike, the main admin and coder on Humanity MOO. >I'd just like to clear up a few things. First, the moo isn't a Miriani >clone. Though it has some of the same concepts, lets face it, a lot of >the same concepts, it will be much expanded. For example, I have coded >a combat system, and I will have weapons etc. The most important thing, >though, is that its under development. From what I've heard, MOOs take >years to develop and though I feel I've made considerable progress it >is still a work in development. For example, the fact of the similar >messages, I made it this way so that the game would work with my >Miriani soundpack for testing purposes. I will most likely have a name >change. But the reason this thread was posted was to ask for ideas and >suggestions of things you guys would like to see in a moo that aren't >in current moos. Of course, if there any MOO coders out there, I'd be >glad to have your help. The moo address is jaybird.no-ip.info port >. Remember though, that anything you see is subject to change and I >hope you will give the game a chance even if you don't like what you >see at this moment. Furthermore, if you do not want to play a game that >is under development, don't. I am open to suggestions, not complaints. >I hate to sound harsh, but it seems that certain people expect so much >from this game but in reality it has been in existence for only 6 >months. However, it may turn out that some of you may actually like the >game. In any case, suggestions/ideas are welcome. > > > >Regards, > >Mike > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >[EMAIL PROTECTED] You can make changes or update your >subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the >list, please send E-mail to [EMAIL PROTECTED] > >No virus found in this incoming message. >Checked by AVG. >Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: >11/10/2008 15:59 > > >No virus found in this outgoing message. >Checked by AVG. >Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: >11/10/2008 15:59 > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >[EMAIL PROTECTED] You can make changes or update your >subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: 11/10/2008 15:59 No virus found in this outgoing message. Checked by AVG. Version: 7.5.523 / Virus Database: 270.8.0/1721 - Release Date: 12/10/2008 12:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
I wasn't trying to be unfair, I'd heard about the game, but didn't erally know who wrote it. I was just stating that pre-ordering a game that doesn't exist is, for lack of a better term not the brightest idea. Nothing intended against you at all. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 4:35 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Tyler, You know that is so unfair. We were a couple of weeks from final release when the Montezuma's Revenge copywrite holders sacked us with a order to cease and desist or face a lawsuit. If it had been a USA Games original title rather than based on a commercial product by the same name it would not have been sacked in the first place. The game would have been released months ago. Instead we got sacked, and were forced unwillingly to rewrite it or refund everyone their money. If I had thought more clearly back then I would have just refunded the pre-orders and been done with it, but since I no longer have those funds I have to do the rewrite, and that is going to take months to complete. Tyler Littlefield wrote: moral of the story: don't buy licences for games that aren't out yet. :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
that sounds painfull. good luck with the whole thing. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Sunday, October 12, 2008 4:29 PM Subject: Re: [Audyssey] To the developers of Montezuma's Revenge Hi Demetry, Let me explain what has happened in regards to that title. Many of those who get our monthly news letter are aware of what happened to us, but I will recap the important points for you now. Back in December, shortly before Christmas, we were approaching a final release with Montezuma's Revenge, and put it on pre-order. However, unknown to us by putting it on pre-order status someone braught it to the attention of the company that holds the current commercial copywrites for Montezuma's Revenge and Montezuma's Return, and then they contacted us by email. They specifically requested an immediate cease and desist of selling that title. If we refused they threatened us with a lawsuit to pay for copywrite infringement damages. I know enough about U.S. copywrite law to know it was a serious enough issue, and my best legal recourse was to stop selling the product, remove all copies from my web site, and create a new product to give to those customers who already paid for the game over the Christmas holidays. So what we are doing right now is we are rewriting the game under the title Mysteries of the Ancients. It is still a side-scroller, has some of the same kinds of traps, puzzles, game play, etc but we are creating it in such a way that there can be no doubt we are not infringing on the Montezuma's Revenge copywrites. Unfortunately for us back in April my apartment management started remottling our apartment building which took about five months to complete I did not really have a lot of time to work on Mysteries of the Ancients over the late spring and summer. So I've basically for all intents and purposes just started on the rewrite around the last week of August. So far the rewrite is going well, but I don't expect anything substantial until Christmas time or so. Hope that explains what is going on. Cheers. Demetry Yousifidou wrote: Hello, who knows meanwhile what it looks with Montezuma's Revenge? What's the stage of development? And, what's the last version? When there's a good chance after over one year for a final version? Already I had had bought the license shortly before Christmas 2007 at that time and one still can for the game wait? Who can give me more information about that? Thanks in advance. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Hi Tyler, You know that is so unfair. We were a couple of weeks from final release when the Montezuma's Revenge copywrite holders sacked us with a order to cease and desist or face a lawsuit. If it had been a USA Games original title rather than based on a commercial product by the same name it would not have been sacked in the first place. The game would have been released months ago. Instead we got sacked, and were forced unwillingly to rewrite it or refund everyone their money. If I had thought more clearly back then I would have just refunded the pre-orders and been done with it, but since I no longer have those funds I have to do the rewrite, and that is going to take months to complete. Tyler Littlefield wrote: moral of the story: don't buy licences for games that aren't out yet. :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
Hi Demetry, Let me explain what has happened in regards to that title. Many of those who get our monthly news letter are aware of what happened to us, but I will recap the important points for you now. Back in December, shortly before Christmas, we were approaching a final release with Montezuma's Revenge, and put it on pre-order. However, unknown to us by putting it on pre-order status someone braught it to the attention of the company that holds the current commercial copywrites for Montezuma's Revenge and Montezuma's Return, and then they contacted us by email. They specifically requested an immediate cease and desist of selling that title. If we refused they threatened us with a lawsuit to pay for copywrite infringement damages. I know enough about U.S. copywrite law to know it was a serious enough issue, and my best legal recourse was to stop selling the product, remove all copies from my web site, and create a new product to give to those customers who already paid for the game over the Christmas holidays. So what we are doing right now is we are rewriting the game under the title Mysteries of the Ancients. It is still a side-scroller, has some of the same kinds of traps, puzzles, game play, etc but we are creating it in such a way that there can be no doubt we are not infringing on the Montezuma's Revenge copywrites. Unfortunately for us back in April my apartment management started remottling our apartment building which took about five months to complete I did not really have a lot of time to work on Mysteries of the Ancients over the late spring and summer. So I've basically for all intents and purposes just started on the rewrite around the last week of August. So far the rewrite is going well, but I don't expect anything substantial until Christmas time or so. Hope that explains what is going on. Cheers. Demetry Yousifidou wrote: Hello, who knows meanwhile what it looks with Montezuma's Revenge? What's the stage of development? And, what's the last version? When there's a good chance after over one year for a final version? Already I had had bought the license shortly before Christmas 2007 at that time and one still can for the game wait? Who can give me more information about that? Thanks in advance. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] To the developers of Montezuma's Revenge
moral of the story: don't buy licences for games that aren't out yet. :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Demetry Yousifidou" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 3:02 PM Subject: [Audyssey] To the developers of Montezuma's Revenge Hello, who knows meanwhile what it looks with Montezuma's Revenge? What's the stage of development? And, what's the last version? When there's a good chance after over one year for a final version? Already I had had bought the license shortly before Christmas 2007 at that time and one still can for the game wait? Who can give me more information about that? Thanks in advance. -- Kind regards, Demetry Yousifidou --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] To the developers of Montezuma's Revenge
Hello, who knows meanwhile what it looks with Montezuma's Revenge? What's the stage of development? And, what's the last version? When there's a good chance after over one year for a final version? Already I had had bought the license shortly before Christmas 2007 at that time and one still can for the game wait? Who can give me more information about that? Thanks in advance. -- Kind regards, Demetry Yousifidou --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Top Speed 2.1 or 3?
Hi. It is expected to be coming out soon. - Original Message - From: "Demetry Yousifidou" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 5:35 PM Subject: [Audyssey] Top Speed 2.1 or 3? Hi gamers, can anyone tell me whether the version 2.1 or 3.0 coming out soon? And, when will be it? Thanks. Demetry --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 081011-0, 10/11/2008 Tested on: 10/12/2008 11:37:22 AM avast! - copyright (c) 1988-2008 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
It's discworld.atuin.net On Oct 12, 2008, at 1:19 PM, May and Wynter wrote: That link doesn't work. MAY & WYNTER ACTRESS & VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 9:36 AM Subject: Re: [Audyssey] Discworld mud www.discworld.atuine.net discworld.atuine.net:4242 I highly suggest you do some reading from the player sights first, however. - Original Message - From: "May and Wynter" <[EMAIL PROTECTED] > To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 6:04 AM Subject: Re: [Audyssey] Discworld mud I accidently deleted the link for discworld. Can someone please send it again? MAY & WYNTER ACTRESS & VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 2:04 AM Subject: Re: [Audyssey] Discworld mud Hi, If you're still around, let me know. I can give you a hand. The best way that I've found is to do what's called jem hunting. Sorting through the garbage and crap (literally), in the sewers. I'm mardock and/or sorren.- Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 081010-0, 10/10/2008 Tested on: 11/10/2008 4:10:21 AM avast! - copyright (c) 1988-2008 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 081011-0, 11/10/2008 Tested on: 12/10/2008 10:05:16 AM avast! - copyright (c) 1988-2008 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
That link doesn't work. MAY & WYNTER ACTRESS & VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 9:36 AM Subject: Re: [Audyssey] Discworld mud www.discworld.atuine.net discworld.atuine.net:4242 I highly suggest you do some reading from the player sights first, however. - Original Message - From: "May and Wynter" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 6:04 AM Subject: Re: [Audyssey] Discworld mud I accidently deleted the link for discworld. Can someone please send it again? MAY & WYNTER ACTRESS & VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 2:04 AM Subject: Re: [Audyssey] Discworld mud Hi, If you're still around, let me know. I can give you a hand. The best way that I've found is to do what's called jem hunting. Sorting through the garbage and crap (literally), in the sewers. I'm mardock and/or sorren.- Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 081010-0, 10/10/2008 Tested on: 11/10/2008 4:10:21 AM avast! - copyright (c) 1988-2008 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 081011-0, 11/10/2008 Tested on: 12/10/2008 10:05:16 AM avast! - copyright (c) 1988-2008 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Phil Vlasak Discusses the past
Oh, thanks for this. I'll look forward to listening when things calm down around here. God's Blessings, Danie I AM: http://momof3bbp.livejournal.com - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 10:47 AM Subject: Re: [Audyssey] Phil Vlasak Discusses the past Hi Folks, A Discussion on Accessible Computer Games Past, Present and Future by Phil Vlasak 81:42 minutes (18.71 MB) is on theTek Talk Archive http://www.accessibleworld.org/category/site-categories/tek-talk-archives --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
www.discworld.atuine.net discworld.atuine.net:4242 I highly suggest you do some reading from the player sights first, however. - Original Message - From: "May and Wynter" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 6:04 AM Subject: Re: [Audyssey] Discworld mud I accidently deleted the link for discworld. Can someone please send it again? MAY & WYNTER ACTRESS & VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 2:04 AM Subject: Re: [Audyssey] Discworld mud Hi, If you're still around, let me know. I can give you a hand. The best way that I've found is to do what's called jem hunting. Sorting through the garbage and crap (literally), in the sewers. I'm mardock and/or sorren.- Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 081010-0, 10/10/2008 Tested on: 11/10/2008 4:10:21 AM avast! - copyright (c) 1988-2008 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Humanity MOO
awakenedworld has that, and depending on which route we go with VV, I'll implament that. I'm thinking either modern or futuristic. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 9:29 AM Subject: Re: [Audyssey] Humanity MOO I would like to see a cyberpunk component. So you could have an operation to put sockets in your brain for insertable skill chips. Drugs that would increase your skills for a short time. Things like that. --Bill - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 7:28 PM Subject: [Audyssey] Humanity MOO Hi, I know this isn't in the original thread, but I just had to switch email addresses. I'm Mike, the main admin and coder on Humanity MOO. I'd just like to clear up a few things. First, the moo isn't a Miriani clone. Though it has some of the same concepts, lets face it, a lot of the same concepts, it will be much expanded. For example, I have coded a combat system, and I will have weapons etc. The most important thing, though, is that its under development. From what I've heard, MOOs take years to develop and though I feel I've made considerable progress it is still a work in development. For example, the fact of the similar messages, I made it this way so that the game would work with my Miriani soundpack for testing purposes. I will most likely have a name change. But the reason this thread was posted was to ask for ideas and suggestions of things you guys would like to see in a moo that aren't in current moos. Of course, if there any MOO coders out there, I'd be glad to have your help. The moo address is jaybird.no-ip.info port . Remember though, that anything you see is subject to change and I hope you will give the game a chance even if you don't like what you see at this moment. Furthermore, if you do not want to play a game that is under development, don't. I am open to suggestions, not complaints. I hate to sound harsh, but it seems that certain people expect so much from this game but in reality it has been in existence for only 6 months. However, it may turn out that some of you may actually like the game. In any case, suggestions/ideas are welcome. Regards, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Humanity MOO
I would like to see a cyberpunk component. So you could have an operation to put sockets in your brain for insertable skill chips. Drugs that would increase your skills for a short time. Things like that. --Bill - Original Message - From: "Michael Forzano" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 7:28 PM Subject: [Audyssey] Humanity MOO Hi, I know this isn't in the original thread, but I just had to switch email addresses. I'm Mike, the main admin and coder on Humanity MOO. I'd just like to clear up a few things. First, the moo isn't a Miriani clone. Though it has some of the same concepts, lets face it, a lot of the same concepts, it will be much expanded. For example, I have coded a combat system, and I will have weapons etc. The most important thing, though, is that its under development. From what I've heard, MOOs take years to develop and though I feel I've made considerable progress it is still a work in development. For example, the fact of the similar messages, I made it this way so that the game would work with my Miriani soundpack for testing purposes. I will most likely have a name change. But the reason this thread was posted was to ask for ideas and suggestions of things you guys would like to see in a moo that aren't in current moos. Of course, if there any MOO coders out there, I'd be glad to have your help. The moo address is jaybird.no-ip.info port . Remember though, that anything you see is subject to change and I hope you will give the game a chance even if you don't like what you see at this moment. Furthermore, if you do not want to play a game that is under development, don't. I am open to suggestions, not complaints. I hate to sound harsh, but it seems that certain people expect so much from this game but in reality it has been in existence for only 6 months. However, it may turn out that some of you may actually like the game. In any case, suggestions/ideas are welcome. Regards, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Phil Vlasak Discusses the past
Hi Phil, Just finished listening to your show on Tech Talk. Very nice job. It was a good listen. I wish that I had thought of recording the games that I was going to demo like you did. BFN Jim A generation which ignores history has no past or future. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Humanity MOO
Hmm, weird, works fine for me here. The address once again: jaybird.no-ip.info port Perhaps it was down? I don't know since I just woke up. LOL. On Sun, 12 Oct 2008 13:43:12 +0100, Darren Harris wrote: >Iv jut tridconecing wth the address given in this email with vip mud and >I get an 11001 error message. > >-Original Message- >From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >On Behalf Of Michael Forzano >Sent: 12 October 2008 03:29 >To: gamers@audyssey.org >Subject: [Audyssey] Humanity MOO > > >Hi, > >I know this isn't in the original thread, but I just had to switch email >addresses. I'm Mike, the main admin and coder on Humanity MOO. I'd just >like to clear up a few things. First, the moo isn't a Miriani clone. >Though it has some of the same concepts, lets face it, a lot of the same >concepts, it will be much expanded. For example, I have coded a combat >system, and I will have weapons etc. The most important thing, though, >is that its under development. From what I've heard, MOOs take years to >develop and though I feel I've made considerable progress it is still a >work in development. For example, the fact of the similar messages, I >made it this way so that the game would work with my Miriani soundpack >for testing purposes. I will most likely have a name change. But the >reason this thread was posted was to ask for ideas and suggestions of >things you guys would like to see in a moo that aren't in current moos. >Of course, if there any MOO coders out there, I'd be glad to have your >help. The moo address is jaybird.no-ip.info port . Remember though, >that anything you see is subject to change and I hope you will give the >game a chance even if you don't like what you see at this moment. >Furthermore, if you do not want to play a game that is under >development, don't. I am open to suggestions, not complaints. I hate to >sound harsh, but it seems that certain people expect so much from this >game but in reality it has been in existence for only 6 months. However, >it may turn out that some of you may actually like the game. In any >case, suggestions/ideas are welcome. > > > >Regards, > >Mike > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >[EMAIL PROTECTED] You can make changes or update your >subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the >list, please send E-mail to [EMAIL PROTECTED] > >No virus found in this incoming message. >Checked by AVG. >Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: >11/10/2008 15:59 > > >No virus found in this outgoing message. >Checked by AVG. >Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: >11/10/2008 15:59 > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Humanity MOO
Iv jut tridconecing wth the address given in this email with vip mud and I get an 11001 error message. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Forzano Sent: 12 October 2008 03:29 To: gamers@audyssey.org Subject: [Audyssey] Humanity MOO Hi, I know this isn't in the original thread, but I just had to switch email addresses. I'm Mike, the main admin and coder on Humanity MOO. I'd just like to clear up a few things. First, the moo isn't a Miriani clone. Though it has some of the same concepts, lets face it, a lot of the same concepts, it will be much expanded. For example, I have coded a combat system, and I will have weapons etc. The most important thing, though, is that its under development. From what I've heard, MOOs take years to develop and though I feel I've made considerable progress it is still a work in development. For example, the fact of the similar messages, I made it this way so that the game would work with my Miriani soundpack for testing purposes. I will most likely have a name change. But the reason this thread was posted was to ask for ideas and suggestions of things you guys would like to see in a moo that aren't in current moos. Of course, if there any MOO coders out there, I'd be glad to have your help. The moo address is jaybird.no-ip.info port . Remember though, that anything you see is subject to change and I hope you will give the game a chance even if you don't like what you see at this moment. Furthermore, if you do not want to play a game that is under development, don't. I am open to suggestions, not complaints. I hate to sound harsh, but it seems that certain people expect so much from this game but in reality it has been in existence for only 6 months. However, it may turn out that some of you may actually like the game. In any case, suggestions/ideas are welcome. Regards, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: 11/10/2008 15:59 No virus found in this outgoing message. Checked by AVG. Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: 11/10/2008 15:59 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Humanity MOO
Hi, So what elements do you propose adding into this mud? I hope there's room for trading, outpost placement including factories, multiple ship ctrl, for example, being able to store and fly multiple vestles, and maybe to have some ships along for escort, so you can have a wing of ships to fly with you, I think that would be a cool thing tohave. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Forzano Sent: 12 October 2008 03:29 To: gamers@audyssey.org Subject: [Audyssey] Humanity MOO Hi, I know this isn't in the original thread, but I just had to switch email addresses. I'm Mike, the main admin and coder on Humanity MOO. I'd just like to clear up a few things. First, the moo isn't a Miriani clone. Though it has some of the same concepts, lets face it, a lot of the same concepts, it will be much expanded. For example, I have coded a combat system, and I will have weapons etc. The most important thing, though, is that its under development. From what I've heard, MOOs take years to develop and though I feel I've made considerable progress it is still a work in development. For example, the fact of the similar messages, I made it this way so that the game would work with my Miriani soundpack for testing purposes. I will most likely have a name change. But the reason this thread was posted was to ask for ideas and suggestions of things you guys would like to see in a moo that aren't in current moos. Of course, if there any MOO coders out there, I'd be glad to have your help. The moo address is jaybird.no-ip.info port . Remember though, that anything you see is subject to change and I hope you will give the game a chance even if you don't like what you see at this moment. Furthermore, if you do not want to play a game that is under development, don't. I am open to suggestions, not complaints. I hate to sound harsh, but it seems that certain people expect so much from this game but in reality it has been in existence for only 6 months. However, it may turn out that some of you may actually like the game. In any case, suggestions/ideas are welcome. Regards, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG. Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: 11/10/2008 15:59 No virus found in this outgoing message. Checked by AVG. Version: 7.5.523 / Virus Database: 270.8.0/1720 - Release Date: 11/10/2008 15:59 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
I accidently deleted the link for discworld. Can someone please send it again? MAY & WYNTER ACTRESS & VOICE TALENT: Agent: SilverScreen Edmonton Agents Phone: 780-669-2033 http://www.silverscreeninc.com/talent_detail.php?id=5158 - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Lindsay Cowell" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 2:04 AM Subject: Re: [Audyssey] Discworld mud Hi, If you're still around, let me know. I can give you a hand. The best way that I've found is to do what's called jem hunting. Sorting through the garbage and crap (literally), in the sewers. I'm mardock and/or sorren.- Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- avast! Antivirus: Inbound message clean. Virus Database (VPS): 081010-0, 10/10/2008 Tested on: 11/10/2008 4:10:21 AM avast! - copyright (c) 1988-2008 ALWIL Software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
Thieves aren't combat oriented. They're the type of class that would grab your stuff and run, or steal it from the shadows without you noticing. Assassins are something like combat oriented thieves. So it makes some sense that thieves don't have dodge. One thing you have to remember is that discworld is oriented toward realism for the sake of RP, not toward hack n' slash grinding. -- From: "Tyler Littlefield" <[EMAIL PROTECTED]> Sent: Saturday, October 11, 2008 8:08 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Discworld mud some, yes, but you'd think thieves would have dodge, as well. it's really hard to get that to a decent state. Assa looks really good, but pk isn't extremely appealing currently. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:06 PM Subject: Re: [Audyssey] Discworld mud It all depends on the class. The primaries make perfect sense. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:05 PM Subject: Re: [Audyssey] Discworld mud they are fun. but it's not my recommendation for a newb. I like thief because it's got a lot to it, and there is some you can do, though the primaries don't make much sense. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:02 PM Subject: Re: [Audyssey] Discworld mud Wizards are awesome. It's hard to get going, but seriously, it's really rewarding. Yes, Thieves are fun, too. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:01 PM Subject: Re: [Audyssey] Discworld mud being a wizard is painful, though. Thieves FTW! :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:56 PM Subject: Re: [Audyssey] Discworld mud what's not to get? I can help. It's not too hard once you get off to a start. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:22 PM Subject: Re: [Audyssey] Discworld mud Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [
Re: [Audyssey] MUD Ideas
my msn info is in my sig. feel free to add. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 10:21 PM Subject: Re: [Audyssey] MUD Ideas yeah I have msn, I think you are on it not sure. At 03:48 p.m. 12/10/2008, you wrote: it's not hard. It's actually pretty basic. The tutorials are limited, but I'd be willing to help ya out, if wanted. I'll give you your own db to play with, and host it on my server here. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:44 PM Subject: Re: [Audyssey] MUD Ideas what is required to moo code. I have coded in pascal and javascript I never really cared for this stuff but if its semi easy I may wish to try it. At 02:15 p.m. 12/10/2008, you wrote: Hi, Well Mike's a very good coder. I'm also a coder on there, but as a VB coder, I suppose learning MOO is easier then not knowing any language, I can do basic stuff, like set properties, get arguments, the tells, targets, some command utils, match utils, verbs, mobs, planets, rooms, descriptions, etc. Obviously the if, for, while statements are just nothing to me being a VB coder. I am still learning, but me and moo seem to get along. . Though, I frequently forget the semicolons. But Tristan, was the worst wizard ever. Cosmos is just stolen code, not to get into a flame, but it's Humanity's code. Another wizard Andrew Mack, also was a bad wizard. Mean, angry, cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a terrific coder. We will be working on doing what we can to make the moo less of a clone. However, a wizard on Humanity Moo noted that it wasn't even funny how much code he copied. He literally copied most lines of code, and paste it into his moo. I heard people say, and I'm like okay, that's just wrong. Then I witnessed what really was stolen, and I was almost scared .He failed to give credit to anything, and never asked for permission. Not to turn this against Tristan, but Tristan has, and still does, a history of stealing code. I also consider it highly disrespectful, to just take something, don't give credit, and just pretend you coded it. Perhaps I am over-reacting..but let's get back on the subject of HM. Thanks guys -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]