Re: [Audyssey] Cross Platform Speech Support
agree with everything. Let oyour own ideas take you farther than everyone elses contact info: Msn: ckad...@gmail.com skype: corykad111 aim: corykadlik111 emails: ckadl...@verizon.net, ckad...@gmail.com Have an awesome day, Cory - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, January 19, 2009 10:08 PM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Lukas, Well, you aren't the only one who didn't like karen. I rather like her voice, but there are those who don't. It is one of those things that not everyone likes/dislikes the same TTS voices. Can't please everyone I guess. Smile. Anyway, getting too much feedback is one of the reasons I am waiting to release a demo. With Montezuma's Revenge and STFC I got a lot of feedback. In many cases I would work on a feature or suggestion I myself wasn't interested in doing, and as a result I became disinterested in the project. With MOTA I am trying to keep end user input to a minimum, and let my own ideas dominate the projects final outcome. Lukás Hosnedl wrote: That was Karen in the original trailer? Oh Aha. :-D-D I didn't like her very much either then... But well, the voice used doesn't matter that much to me after all. Just keep up the good work and do whatever you feel is best for the game (it's you who's creating it and who is so familiar with the Tomb Raider series and so many other mainstream games, and who knows how to code things best, what accessibility solutions to invent...) and don't hurry anything too much or change things the way you don't want them to be just because someone is complaining. After all, you have been forced to do this stuff, although you would personally prefer to do more complicated and interesting games. I am glad to see that MOTA is turning out much better than you expected it could, as you said, so don't let it suffer. :-D Best of luck and my sincere support! Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sryth-The Demonscourge
That's a hard on. I'm debating it myself. I like the Tokens and the gold but at the same time I'd hate to sell it and then meet some really powerful demon in some later adventure. - Original Message - From: "Jimmy Odin Kristoffersen" To: "Gamers Discussion list" Sent: Tuesday, January 20, 2009 6:27 PM Subject: [Audyssey] Sryth-The Demonscourge Hi All. I just got a offer for The Demonscourge, about 25000 gold, and some tokens. But should i take it? Mean, it is after all, a item i never gonna miss if i could be free. But, i think the gamemaster have something in store since we get a chance for get that for it, so my question, shall i take it, or just leev it be? Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] commenting on the phillips game controler.
Hi To all, from Ron and Boz. I finally got a chance to pick up the Phillips hand held game controller model sgc2909. The controller looks like this. With the unit facing you. You have the cable plugged into your usb connecter and it is on the top of the unit. There are two flat buttons to the left of the cable one button to the back and there is one directly under that button. Then across the top of the controller to the right of the cable on the right hand edge of the unit are two more buttons and they're located just like the two buttons on the left side of the connection cable. One button above another button. Maybe DJC AKA Don can tell us what these four buttons are and what their functions are. Now looking at the face of the unit. The best way to describe the unit is that we have a left column of buttons, a center column of buttons and a last column of buttons on the far right hand side. Lets take the far left buttons first. These four buttons are your basic four directional buttons. They're triangle shaped buttons. You have your up arrow, which is at the top. Diagonally from this button about three o'clock is the right arrow button, then at the six o'clock is the down arrow button, then at the nine o'clock is the left arrow button. Now we come to the center. You'll feel a slight bubble, this is the visual display. Just to the left is the escape key and to the right of the display is the enter key. Now if you find the display bubble as your center,Just below the display is a group of four buttons in a diamond like shape. The top button is just under the display . This button is the digital analog mode button. I don't think we'll want to play with this button to much. I could be wrong on this since I'm still learning the unit myself. But if you keep coming down from that button you'll see nothing then if you go down a little further, you'll run into another button. This button is the game mouse button. If you get back in between these two buttons, you'll see a button to your left and a button to your right. This makes up the diamond shape of these four buttons. Maybe DJC could refresh my memory on these buttons once again. This takes care of the center column of buttons. Now we come to the far right hand side of the unit. We run into another diamond shape of four buttons once again. But these buttons are round in shape. Now I don't know what these buttons are either. But for an example for puppy one. I have the three o'clock button as my view button and my nine o'clock button as my fire button. This was the only thing I had to do so that Puppy one would work with the flight controller. The one main thing I have to remember is that the two round knobs at the bottom are your joysticks and they are very very touchy. They don't take much to go in the direction that you want to fly in. So for Puppy one, it is real easily to fly past the enemy planes and then you get shot down. GRIN. I did manage to shoot down 67 enemy planes down on the experience level though. So I do have one game under my belt thus far. I now have to work with out back, blast chamber, troopanum, hunter and the new three d velocity flying game. I'll keep everyone up to date on my opinion on this hand controller. But so far I kind of like it. But so far with just puppy one. I like it. So this is my opinion of the flight controller for now. Ron who finally broke away from the keyboard. GRIN. Matt & Ron Kolesar & there great Dogs! kolesar16...@roadrunner.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Sryth-The Demonscourge
Hi All. I just got a offer for The Demonscourge, about 25000 gold, and some tokens. But should i take it? Mean, it is after all, a item i never gonna miss if i could be free. But, i think the gamemaster have something in store since we get a chance for get that for it, so my question, shall i take it, or just leev it be? Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Evaraynb Demise
Does anybody happen to know the reason Evarayn was taken down? I haven't played on it much lately, but it was one of the few games I really respected for its world creation, community and depth of play. I am very sorry to see it go, and hope that someone else will pick up the Evarayn software and run it on their server. --Bill --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Alien verses predator mud
I played a mud which I found through http://www.mudconnect.com. It is the worst mud I have ever played. There is very little for low level players to do. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
heheh, it was only a joke. You 'thought I was serious? Trenton Matthews wrote: Um, ... um, ... I was going to only do a voice for the menus, not for angel. *embarassed* I'm a baritone male, no way a saprano. Sorry... *Smile* I hope you have a high voice, as you'll be pretending to be Angela. Trenton Matthews wrote: Hi Tom! For a sapi option, I'd use scansoft Samantha. For a human voicing option, I'd be happy to help out with voicing the menus, as I can do several different voices on q Feel free to reply off list to me, if you wish for me to send any voice, and i'd like to hear any feedback about this as well! Trenton recordings On 1/17/2009 8:26 PM, Thomas Ward wrote: Hi all, As most of you know I am currently updating MOTA 0.5 to use the new cross platform Genesis engine that uses open source game development APIs such as SDL rather than DirectX. However, I do need your input on something since there obviously is going to be a rather big difference in the way speech is handled with the new engine. In the current 0.4 release of MOTA the game gets DirectX and Sapi 5 support from the Windows specific engine. Since there is no Sapi 5 on Mac OS and Linux the newer Genesis engine uses wav files of pre-recorded speech to announce status messages, menus, etc rather than any OS specific TTS engine. There are several other game developers that do it this way like Draconis, GMA, and BSC so this isn't something new for accessible games. It is also just easier to do it this way when building a cross platform engine rather than trying to support Gnome-Speech, Apple Voices, and Sapi 5 with the same game engine. Which brings me to my question. I was going to have someone do the voice overs for the menus, status messages, for 0.5 but do to other commitments and scheduling our plans fell through. For the time being i am going to have to record all the messages using a TTS engine such as the AT&T Voices, Scansoft Voices, Cepstral Voices, etc. If you had a choice which of the following voices do you personally prefer? AT&T Crystal AT&T Mike Scansoft Daniel Scansoft Emily Scansoft Jill Scansoft Karen Scansoft Lee Scansoft Samantha Scansoft Tom Other Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Um, ... um, ... I was going to only do a voice for the menus, not for angel. *embarassed* I'm a baritone male, no way a saprano. Sorry... > *Smile* I hope you have a high voice, as you'll be pretending to be > Angela. > Trenton Matthews wrote: >> Hi Tom! >> For a sapi option, I'd use scansoft Samantha. >> For a human voicing option, I'd be happy to help out with voicing the >> menus, as I can do several different voices on q >> Feel free to reply off list to me, if you wish for me to send any >> voice, and i'd like to hear any feedback about this as well! >> >> Trenton >> recordings >> On 1/17/2009 8:26 PM, Thomas Ward wrote: >>> Hi all, >>> As most of you know I am currently updating MOTA 0.5 to use the new >>> cross platform Genesis engine that uses open source game development >>> APIs such as SDL rather than DirectX. However, I do need your input >>> on something since there obviously is going to be a rather big >>> difference in the way speech is handled with the new engine. >>> In the current 0.4 release of MOTA the game gets DirectX and Sapi 5 >>> support from the Windows specific engine. Since there is no Sapi 5 >>> on Mac OS and Linux the newer Genesis engine uses wav files of >>> pre-recorded speech to announce status messages, menus, etc rather >>> than any OS specific TTS engine. There are several other game >>> developers that do it this way like Draconis, GMA, and BSC so this >>> isn't something new for accessible games. It is also just easier to >>> do it this way when building a cross platform engine rather than >>> trying to support Gnome-Speech, Apple Voices, and Sapi 5 with the >>> same game engine. Which brings me to my question. >>> I was going to have someone do the voice overs for the menus, status >>> messages, for 0.5 but do to other commitments and scheduling our >>> plans fell through. For the time being i am going to have to record >>> all the messages using a TTS engine such as the AT&T Voices, >>> Scansoft Voices, Cepstral Voices, etc. If you had a choice which of >>> the following voices do you personally prefer? >>> >>> AT&T Crystal >>> AT&T Mike >>> Scansoft Daniel >>> Scansoft Emily >>> Scansoft Jill >>> Scansoft Karen >>> Scansoft Lee >>> Scansoft Samantha >>> Scansoft Tom >>> Other >>> >>> Thanks. >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gam...@audyssey.org. >>> If you have any questions or concerns regarding the management of >>> the list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A question about mudconnect.com and jiglu
Hi, The problem with Jiglu is the way the Mud Connecter's RSS feed is set. Somehow it's not pointing the link from the message to the review. Also, last time I checked, www.mudconnect.com was up. Not sure what's going on there. On Jan 20, 2009, at 1:32 PM, Greg wrote: Greetings all, Everytime I try and go to jiglu and click on one of the reviews for a mud it tells me internet explorer can not display the web page. Also when I try and go to www.mudconnect .com I get the same thing. I was wondering if any others were having the same problem? Thanks, Greg W. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] A question about mudconnect.com and jiglu
Greetings all, Everytime I try and go to jiglu and click on one of the reviews for a mud it tells me internet explorer can not display the web page. Also when I try and go to www.mudconnect .com I get the same thing. I was wondering if any others were having the same problem? Thanks, Greg W. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
*Smile* I hope you have a high voice, as you'll be pretending to be Angela. Trenton Matthews wrote: Hi Tom! For a sapi option, I'd use scansoft Samantha. For a human voicing option, I'd be happy to help out with voicing the menus, as I can do several different voices on q Feel free to reply off list to me, if you wish for me to send any voice, and i'd like to hear any feedback about this as well! Trenton recordings On 1/17/2009 8:26 PM, Thomas Ward wrote: Hi all, As most of you know I am currently updating MOTA 0.5 to use the new cross platform Genesis engine that uses open source game development APIs such as SDL rather than DirectX. However, I do need your input on something since there obviously is going to be a rather big difference in the way speech is handled with the new engine. In the current 0.4 release of MOTA the game gets DirectX and Sapi 5 support from the Windows specific engine. Since there is no Sapi 5 on Mac OS and Linux the newer Genesis engine uses wav files of pre-recorded speech to announce status messages, menus, etc rather than any OS specific TTS engine. There are several other game developers that do it this way like Draconis, GMA, and BSC so this isn't something new for accessible games. It is also just easier to do it this way when building a cross platform engine rather than trying to support Gnome-Speech, Apple Voices, and Sapi 5 with the same game engine. Which brings me to my question. I was going to have someone do the voice overs for the menus, status messages, for 0.5 but do to other commitments and scheduling our plans fell through. For the time being i am going to have to record all the messages using a TTS engine such as the AT&T Voices, Scansoft Voices, Cepstral Voices, etc. If you had a choice which of the following voices do you personally prefer? AT&T Crystal AT&T Mike Scansoft Daniel Scansoft Emily Scansoft Jill Scansoft Karen Scansoft Lee Scansoft Samantha Scansoft Tom Other Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Hi Tom! For a sapi option, I'd use scansoft Samantha. For a human voicing option, I'd be happy to help out with voicing the menus, as I can do several different voices on q Feel free to reply off list to me, if you wish for me to send any voice, and i'd like to hear any feedback about this as well! Trenton recordings On 1/17/2009 8:26 PM, Thomas Ward wrote: > Hi all, > As most of you know I am currently updating MOTA 0.5 to use the new > cross platform Genesis engine that uses open source game development > APIs such as SDL rather than DirectX. However, I do need your input on > something since there obviously is going to be a rather big difference > in the way speech is handled with the new engine. > In the current 0.4 release of MOTA the game gets DirectX and Sapi 5 > support from the Windows specific engine. Since there is no Sapi 5 on > Mac OS and Linux the newer Genesis engine uses wav files of > pre-recorded speech to announce status messages, menus, etc rather > than any OS specific TTS engine. There are several other game > developers that do it this way like Draconis, GMA, and BSC so this > isn't something new for accessible games. It is also just easier to do > it this way when building a cross platform engine rather than trying > to support Gnome-Speech, Apple Voices, and Sapi 5 with the same game > engine. Which brings me to my question. > I was going to have someone do the voice overs for the menus, status > messages, for 0.5 but do to other commitments and scheduling our plans > fell through. For the time being i am going to have to record all the > messages using a TTS engine such as the AT&T Voices, Scansoft Voices, > Cepstral Voices, etc. If you had a choice which of the following > voices do you personally prefer? > > AT&T Crystal > AT&T Mike > Scansoft Daniel > Scansoft Emily > Scansoft Jill > Scansoft Karen > Scansoft Lee > Scansoft Samantha > Scansoft Tom > Other > > Thanks. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Then you should hear some of the czech voices out there. Eloquence sounds so much better than anyone of them. :-D Actually, Acapela has just developed a czech voice now that just rocks and puts every other voice out of place. But it's too expensive and responds rather slowly as well. Oh well, but this is getting off-topic I guess. Just to agree that what is good for a screen reader doesn't have to be good for a game. I actually liked Heather pretty much - I checked her out when I was looking at that czech voice of theirs, so I think this is one of the best available choices for the game. So this is 38 reasons to use her already. *grin* Don't know the other mentioned voices myself, so this is perfect for me. Lukas - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Tuesday, January 20, 2009 5:35 AM Subject: Re: [Audyssey] Cross Platform Speech Support As I've said before, the response time is the only reason, and i repeat the ONLY reason, why I use Eloquence as my screen reader voice. As for whether it sounds human, I've rarely heard a less human sounding voice. But I guess it's a matter of opinion. But you're right in that it would be horribly out of place, to say the least, in a game like MOTA, even if it were just used in the menus --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Wow, I didn't have a slightest clue that there were so many cross-platform engines out there. This is what results from ignorance and lack of interest or research. :-D But yeah, I see, it has more cons than pros for your purpose, so self-voicing is really gonna be a better choice. Not too many gamers would probably buy a voice along with the game itself. :-) Lukas - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, January 20, 2009 4:21 AM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Lukas, Well, yes and no. There are cross platform text to speech engines for Mac, Linux, and Windows but they aren't necessarily ideal for accessible gaming. The ESpeak TTS Engine is cross platform, free, works well, but it sounds too robotic for mine. The Cepstral Swift engine is cross platform, most voices sound alright, but then we are talking a distribution license or ask everyone to buy one of the Cepstral voices independantly to play my games. The Dectalk Access software is cross platform, but has the same hang up as the Cepstral voices. Diddo for the AT&T Voices and Eloquence. Lukás Hosnedl wrote: I see, I know this fact very well myself, first from other self-voicing games and second from a project I am working on myself (that's still only in czech though). But I still like this method of reading messages to the player more than using SAPI voices. But that's probably because the czech ones aren't very nice yet. Other than that, SAPI has great advantages of the game becoming much smaller in size, you can create more flexible messages or even include player names in the score recordings, etc., and it's not very difficult to code. But you are right that one must forget SAPI when they want to make their games cross-platform portable, as there is not a similar speech engine that would work on all three systems: Windows, Linux and Mac, currently. Am I right? This is how I understand it from your posts, as I've never researched the possibilities of the other two systems in this regard. But it's cool to hear about SDL as a working solution. Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Cross Platform Speech Support
Yeah, I am glad to hear you've taken this course of action. This way the result is gonna be as interesting and promising as it ever could. Feedback is fine but everything has its limits, and as you work on this as your own game, not a community driven project, it wouldn't be good to stray too far from the original imagination, right? *smiles* Lukas - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, January 20, 2009 4:08 AM Subject: Re: [Audyssey] Cross Platform Speech Support Hi Lukas, Well, you aren't the only one who didn't like karen. I rather like her voice, but there are those who don't. It is one of those things that not everyone likes/dislikes the same TTS voices. Can't please everyone I guess. Smile. Anyway, getting too much feedback is one of the reasons I am waiting to release a demo. With Montezuma's Revenge and STFC I got a lot of feedback. In many cases I would work on a feature or suggestion I myself wasn't interested in doing, and as a result I became disinterested in the project. With MOTA I am trying to keep end user input to a minimum, and let my own ideas dominate the projects final outcome. Lukás Hosnedl wrote: That was Karen in the original trailer? Oh Aha. :-D-D I didn't like her very much either then... But well, the voice used doesn't matter that much to me after all. Just keep up the good work and do whatever you feel is best for the game (it's you who's creating it and who is so familiar with the Tomb Raider series and so many other mainstream games, and who knows how to code things best, what accessibility solutions to invent...) and don't hurry anything too much or change things the way you don't want them to be just because someone is complaining. After all, you have been forced to do this stuff, although you would personally prefer to do more complicated and interesting games. I am glad to see that MOTA is turning out much better than you expected it could, as you said, so don't let it suffer. :-D Best of luck and my sincere support! Lukas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.