[Audyssey] montyzoomas return

2009-02-14 Thread william lomas
		hi i know montzoomas return has been taken down off the USA games  
site, but can someone send me privately if they have it please, the  
beta 6 that was reeased?

i have my key and want to play through it again
thanks, will


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Re: [Audyssey] Using braille displays with accessible games

2009-02-14 Thread Ken
I'll test it for you no problem--just let me know how me want it all set up 
and I'll see what I can do.
- Original Message - 
From: Che c...@blindadrenaline.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 12:49 PM
Subject: [Audyssey] Using braille displays with accessible games



 Hi all,
 I am almost done with my online card games hearts and hold em poker.
 I am wanting to include braille output for those dependant on braille 
displays.
 Both games can currently use jaws as the speech engine as well as sapi, 
so it seems it wouldn't be too hard to convert the output to work with 
braille.
 I cannot read braille myself, but if anyone is on list that can either 
test the games with a braille display or let me know where I can get more 
info on making jaws play nice with braille displays, I'd really appreciate 
it.
 And before anyone says it isn't worth the time due to the few folks 
playing games with braille, sometimes you just got to do the right thing 
and put yourself in another persons shoes. I know if I were deaf and 
blind, I would very much appreciate having access to entertainment like 
this.  If it helps only one person take their mind off their troubles for 
a little hwile, it is well worth it.

 Thanks for any help,
 Che
c...@blindadrenaline.com
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Re: [Audyssey] Using braille displays with accessible games

2009-02-14 Thread Ken
Guess I should add that I have a pac mate bx20--love playing games with 
Braille.

Ken

- Original Message - 
From: Kevin Weispfennig kevin.weispfen...@gmx.net
To: Che c...@blindadrenaline.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Friday, February 13, 2009 1:16 PM
Subject: Re: [Audyssey] Using braille displays with accessible games


Hi there, I can help you. I am using Virgo buut I have a brailledisplay so 
I can test it without Speech from Virgo.

--
Email: kevin.weispfen...@gmx.net
Homepage: http://www.weisi4u.de
BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog
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http://ml4free.de/mailman/listinfo/weisi4u
- Original Message - 
From: Che c...@blindadrenaline.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 6:49 PM
Subject: [Audyssey] Using braille displays with accessible games



 Hi all,
 I am almost done with my online card games hearts and hold em poker.
 I am wanting to include braille output for those dependant on braille 
displays.
 Both games can currently use jaws as the speech engine as well as sapi, 
so it seems it wouldn't be too hard to convert the output to work with 
braille.
 I cannot read braille myself, but if anyone is on list that can either 
test the games with a braille display or let me know where I can get more 
info on making jaws play nice with braille displays, I'd really 
appreciate it.
 And before anyone says it isn't worth the time due to the few folks 
playing games with braille, sometimes you just got to do the right thing 
and put yourself in another persons shoes. I know if I were deaf and 
blind, I would very much appreciate having access to entertainment like 
this.  If it helps only one person take their mind off their troubles for 
a little hwile, it is well worth it.

 Thanks for any help,
 Che
c...@blindadrenaline.com
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[Audyssey] olympic games

2009-02-14 Thread Ken
I remembered someone saying that Mario and Sonic at the olympics was accessible 
for the Wii.  I just rented it from Blockbuster, along with Super sluggers--and 
though they are quite navigable, I can't seem to hear any audio cues related to 
when to jump or throw or do anything else except in regards to throwing the 
hammer and, of course, plain flat out running.  Tips would be appreciated.
Ken
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[Audyssey] Sapi voices for games

2009-02-14 Thread Lindsay Cowell
Hi folks,

I hate the sapi voices that come with vista. Where can I get more free sapi 
voices?

Lindsay Cowell



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Re: [Audyssey] Sapi voices for games

2009-02-14 Thread Phil Vlasak

Hi Lindsay,
Unfortunately free voices are very bad compared with the ones you buy.
However $25 to $35 per voice should not be too  much for most people.
I buy my voices from NextUp.
If you do have Jaws you should have gotten a CD of SAPI voices that were 
included in Jaws 8 or 9.
Phil 



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Re: [Audyssey] Fixing TTS in Vista?

2009-02-14 Thread Constantine
It happened to me to on this computer. Running xp, though, I uninstalled 
some att voices to manage space, and they still show up in speech, though 
they don't work and the remaining att voices don't iether. I resintalled 
them, though, and everythings going smoothly.


Did you try downloading sapi five repair tool, which can be found on Jim 
Kitchens website? That might help.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 9:44 PM
Subject: [Audyssey] Fixing TTS in Vista?


Hello guys. I have a few games that use text to speech. For some reason, I 
cannot use tts voices on my vista machine. Narrator works, but that is 
all. None of my games work with Text to speech. When I open the TTS applet 
in the control panel, it eithers does not open, or if it does open, I do 
not have any text to speech voices, like Anna, RealSpeak, etc. Does anyone 
have an idea of how I can repair these voices?

Thanks

Casey

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[Audyssey] re bonus level on monkey business.

2009-02-14 Thread christopher huby
Good Afternoon All,

Please can some one help me I can't seem to catch any of the monkeys in the
bonus level.

does any one know how to do this.

Many thanks in advance.

Regards 

Christopher Huby
EMAIL ADDRESS: christopher.h...@blueyonder.co.uk
PHONE NUMBER: 07967603395.
MSN: christopher.h...@hotmail.co.uk.
TWITTER SIGN ON: christopherhuby.
SKYPE NAME: christopherhuby1  



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Re: [Audyssey] re bonus level on monkey business.

2009-02-14 Thread Bryan Peterson
I still haven't figured that out and I've been playing the game for four 
years now.

Eeny meeny miney mo. Is Homer a hero? The answer is...no.
- Original Message - 
From: christopher huby christopher.h...@blueyonder.co.uk

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 14, 2009 8:33 AM
Subject: [Audyssey] re bonus level on monkey business.



Good Afternoon All,

Please can some one help me I can't seem to catch any of the monkeys in 
the

bonus level.

does any one know how to do this.

Many thanks in advance.

Regards

Christopher Huby
EMAIL ADDRESS: christopher.h...@blueyonder.co.uk
PHONE NUMBER: 07967603395.
MSN: christopher.h...@hotmail.co.uk.
TWITTER SIGN ON: christopherhuby.
SKYPE NAME: christopherhuby1



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Re: [Audyssey] Fixing TTS in Vista?

2009-02-14 Thread Casey Mathews
Yes, I have tried that was well as delUserLex, and a few other things. So 
far  nothing has worked.

Thanks
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 10:06 AM
Subject: Re: [Audyssey] Fixing TTS in Vista?


It happened to me to on this computer. Running xp, though, I uninstalled 
some att voices to manage space, and they still show up in speech, though 
they don't work and the remaining att voices don't iether. I resintalled 
them, though, and everythings going smoothly.


Did you try downloading sapi five repair tool, which can be found on Jim 
Kitchens website? That might help.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Casey Mathews csm...@cfl.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 9:44 PM
Subject: [Audyssey] Fixing TTS in Vista?


Hello guys. I have a few games that use text to speech. For some reason, 
I cannot use tts voices on my vista machine. Narrator works, but that is 
all. None of my games work with Text to speech. When I open the TTS 
applet in the control panel, it eithers does not open, or if it does 
open, I do not have any text to speech voices, like Anna, RealSpeak, etc. 
Does anyone have an idea of how I can repair these voices?

Thanks

Casey

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Casey Mathews
Web Friendly Help | Demystifying Tech
www.webfriendlyhelp.com



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Re: [Audyssey] Using braille displays with accessible games

2009-02-14 Thread Thomas Ward

Hi Che,
I think you can acomplish this by simply creating a text area on your 
Windows form and placing text into it. Then the Jaws or Window Eyes user 
could review the text with his/her braille display. I assume then here 
with you not being a braille user yourself you would aim for grade one 
braille support. That is Everything would be spelled out letter for 
letter, word for word, without any braille contractions. If you want 
contractions then one of us would have to translate the words into grade 
2 contracted braille. For example King of Hearts would look like K+ ( 
Hets in grade 2 braille.


Che wrote:

  Hi all,
  I am almost done with my online card games hearts and hold em poker.
  I am wanting to include braille output for those dependant on braille 
displays.
  Both games can currently use jaws as the speech engine as well as sapi, so it 
seems it wouldn't be too hard to convert the output to work with braille.
  I cannot read braille myself, but if anyone is on list that can either test 
the games with a braille display or let me know where I can get more info on 
making jaws play nice with braille displays, I'd really appreciate it.
  And before anyone says it isn't worth the time due to the few folks playing 
games with braille, sometimes you just got to do the right thing and put 
yourself in another persons shoes. I know if I were deaf and blind, I would 
very much appreciate having access to entertainment like this.  If it helps 
only one person take their mind off their troubles for a little hwile, it is 
well worth it.
  Thanks for any help,
  Che
c...@blindadrenaline.com
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Re: [Audyssey] GMA Games unresponsive to licence requests

2009-02-14 Thread Thomas Ward

Hi,
Exactly. It is important to remember since most accesible game companies 
are 1 or two man operations, perhaps three at most, there isn't someone 
there to man the support, sales, and other services 24/7. We go on 
vacations, watch TV, play with our kids, etc to. We can't devote our 
entire lives to creating accessible games, replacing keys, whatever.

Smile.

Che wrote:

 Hi Scott.
 I purchased VIP Mud from Dave last week, and I know he was getting 
ready to go out of town the next day, can't remember what day it was, 
but unfortunately due to the nature of one man game companies, long 
delays from time to time are inevitable.
 I myself try to get back to customers within 24 hours, but that goal 
has been grossly missed several times.
 But I can tell you from personal experience with Dave that he is not 
ignoring you at all.

 Later,
che



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Re: [Audyssey] Sapi voices for games

2009-02-14 Thread Thomas Ward

Hi Lindsay,
To be perfectly honest there aren't any free Sapi voices that sound very 
good. There are plenty of free voices such as ESpeak, the Microsoft Sapi 
voices, etc but they are very low quality speech wise. However, if you 
are willing to pay around $30 USD you can get some pretty decent 
ssounding voices. The Cepstral voices at

http://www.cepstral.com
aren't bad and cost about $30 each. There are also many good voices at
http://www.nextup.com
which cost between $25 and $35 and are also ok. If you buy Text Alloud 
from Nextup you can get ATT Crystal and Mike for an extra $25 which is 
a deal there.
In addition if you purchase Openbook 8 or Jaws 9 or 10 you will get some 
of the Scansoft voices which aren't bad either.


Lindsay Cowell wrote:

Hi folks,

I hate the sapi voices that come with vista. Where can I get more free sapi 
voices?

Lindsay Cowell



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Re: [Audyssey] GMA Games unresponsive to licence requests

2009-02-14 Thread Bryan Peterson
Not to mention folks get sick...and who's gonna want to deal with key 
replacements and things like that when they're not feeling well?

Eeny meeny miney mo. Is Homer a hero? The answer is...no.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Che c...@blindadrenaline.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, February 14, 2009 12:03 PM
Subject: Re: [Audyssey] GMA Games unresponsive to licence requests



Hi,
Exactly. It is important to remember since most accesible game companies 
are 1 or two man operations, perhaps three at most, there isn't someone 
there to man the support, sales, and other services 24/7. We go on 
vacations, watch TV, play with our kids, etc to. We can't devote our 
entire lives to creating accessible games, replacing keys, whatever.

Smile.

Che wrote:

 Hi Scott.
 I purchased VIP Mud from Dave last week, and I know he was getting ready 
to go out of town the next day, can't remember what day it was, but 
unfortunately due to the nature of one man game companies, long delays 
from time to time are inevitable.
 I myself try to get back to customers within 24 hours, but that goal has 
been grossly missed several times.
 But I can tell you from personal experience with Dave that he is not 
ignoring you at all.

 Later,
che



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Re: [Audyssey] GMA Games unresponsive to licence requests

2009-02-14 Thread Scott Chesworth
Hi chaps,

Yep, I can apreciate the work/life balancing act that goes on having
spent a few years as part of a 3 piece music production team.  Don't
worry, I wasn't bashing David for this or suggesting I'd been ripped
off etc, just wanted to know if this was a typical time delay for GMA
so that I could choose which machine to install a game onto more
wisely next time I buy a title.  Since everyone's saying he's usually
pretty quick, I'll put this down to whatever the opposite of beginners
luck is lol.

If I could just get past mission 5 of GTC there'd be no need for it on
the laptop at all.  Those friendly tanks drive as if they're popping
to the shops to pick up some milk on a lazy Sunday, not like they're
unarmed and in a war zone!  I've found myself hollering Moove at
the computer more than once today hehe.

Cheers
Scott

On 2/14/09, Bryan Peterson b-peter...@hotmail.com wrote:
 Not to mention folks get sick...and who's gonna want to deal with key
 replacements and things like that when they're not feeling well?
 Eeny meeny miney mo. Is Homer a hero? The answer is...no.
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Che c...@blindadrenaline.com; Gamers Discussion list
 gamers@audyssey.org
 Sent: Saturday, February 14, 2009 12:03 PM
 Subject: Re: [Audyssey] GMA Games unresponsive to licence requests


 Hi,
 Exactly. It is important to remember since most accesible game companies
 are 1 or two man operations, perhaps three at most, there isn't someone
 there to man the support, sales, and other services 24/7. We go on
 vacations, watch TV, play with our kids, etc to. We can't devote our
 entire lives to creating accessible games, replacing keys, whatever.
 Smile.

 Che wrote:
  Hi Scott.
  I purchased VIP Mud from Dave last week, and I know he was getting ready

 to go out of town the next day, can't remember what day it was, but
 unfortunately due to the nature of one man game companies, long delays
 from time to time are inevitable.
  I myself try to get back to customers within 24 hours, but that goal has

 been grossly missed several times.
  But I can tell you from personal experience with Dave that he is not
 ignoring you at all.
  Later,
 che


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Re: [Audyssey] Soul Caliber 4

2009-02-14 Thread important
After playing so much I've began to know the characters by there intro and 
also while playing; 360 live is a separate piece you buy that hooks up to 
the console which you plug into your internet modem, once hooked up you can 
play all who is on Live around the world; I also play Madden as a QB and 
RB...
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:19 PM
Subject: Re: [Audyssey] Soul Caliber 4


Hmm...just curious, how exactly do you know who your playing against? Or 
how do you know if someone is against you?


By the way, doesn't it cost to use xbox live?


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: important elohee...@verizon.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:14 PM
Subject: [Audyssey] Soul Caliber 4


Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like MK or 
Street Fighter, in this game it has characters like Darth Vador and his 
apprentice, Yoda and many more from the past releases; after learning the 
moves it's very accessible; someone sighted can show you how many spaces 
to move for character selection and such, to learn the moves you can go 
on line or get someone to tell you, on line is better for us, but a good 
game and I've beaten up on many, many people on the x-box live community 
around the world... Oh Yeahh

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Re: [Audyssey] Using braille displays with accessible games

2009-02-14 Thread Charles Rivard
The text can be spelled out letter by letter.  The braille display can then 
be set to display in contracted braille, or at least, some of them can. 
HTH.


---
If guns cause crime, pencils cause misspelled words.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Che c...@blindadrenaline.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, February 14, 2009 10:56 AM
Subject: Re: [Audyssey] Using braille displays with accessible games



Hi Che,
I think you can acomplish this by simply creating a text area on your 
Windows form and placing text into it. Then the Jaws or Window Eyes user 
could review the text with his/her braille display. I assume then here 
with you not being a braille user yourself you would aim for grade one 
braille support. That is Everything would be spelled out letter for 
letter, word for word, without any braille contractions. If you want 
contractions then one of us would have to translate the words into grade 2 
contracted braille. For example King of Hearts would look like K+ ( Hets 
in grade 2 braille.


Che wrote:

  Hi all,
  I am almost done with my online card games hearts and hold em poker.
  I am wanting to include braille output for those dependant on braille 
displays.
  Both games can currently use jaws as the speech engine as well as sapi, 
so it seems it wouldn't be too hard to convert the output to work with 
braille.
  I cannot read braille myself, but if anyone is on list that can either 
test the games with a braille display or let me know where I can get more 
info on making jaws play nice with braille displays, I'd really 
appreciate it.
  And before anyone says it isn't worth the time due to the few folks 
playing games with braille, sometimes you just got to do the right thing 
and put yourself in another persons shoes. I know if I were deaf and 
blind, I would very much appreciate having access to entertainment like 
this.  If it helps only one person take their mind off their troubles for 
a little hwile, it is well worth it.

  Thanks for any help,
  Che
c...@blindadrenaline.com
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Re: [Audyssey] Soul Caliber 4

2009-02-14 Thread Clement Chou
Ah yes... the extra piece for the xbox that needs to go into the modem. I 
think this is probably why the ps3 suits my situation better because to go 
on the psn all you need is an internet connection and an account. lol. The 
ps3's wifi is awesome. I haven't had any lag playing online with any game 
yet.
- Original Message - 
From: important elohee...@verizon.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 1:37 PM
Subject: Re: [Audyssey] Soul Caliber 4


After playing so much I've began to know the characters by there intro and 
also while playing; 360 live is a separate piece you buy that hooks up to 
the console which you plug into your internet modem, once hooked up you 
can play all who is on Live around the world; I also play Madden as a QB 
and RB...
- Original Message - 
From: Constantine tcwoo...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:19 PM
Subject: Re: [Audyssey] Soul Caliber 4


Hmm...just curious, how exactly do you know who your playing against? Or 
how do you know if someone is against you?


By the way, doesn't it cost to use xbox live?


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: important elohee...@verizon.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:14 PM
Subject: [Audyssey] Soul Caliber 4


Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like MK 
or Street Fighter, in this game it has characters like Darth Vador and 
his apprentice, Yoda and many more from the past releases; after 
learning the moves it's very accessible; someone sighted can show you 
how many spaces to move for character selection and such, to learn the 
moves you can go on line or get someone to tell you, on line is better 
for us, but a good game and I've beaten up on many, many people on the 
x-box live community around the world... Oh Yeahh

---
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Re: [Audyssey] Soul Caliber 4

2009-02-14 Thread Liam Erven
Extra piece for the x box?  You mean the ethernet cable?
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Saturday, February 14, 2009 7:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Soul Caliber 4

Ah yes... the extra piece for the xbox that needs to go into the modem. I
think this is probably why the ps3 suits my situation better because to go
on the psn all you need is an internet connection and an account. lol. The
ps3's wifi is awesome. I haven't had any lag playing online with any game
yet.
- Original Message -
From: important elohee...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 1:37 PM
Subject: Re: [Audyssey] Soul Caliber 4


 After playing so much I've began to know the characters by there intro 
 and also while playing; 360 live is a separate piece you buy that 
 hooks up to the console which you plug into your internet modem, once 
 hooked up you can play all who is on Live around the world; I also 
 play Madden as a QB and RB...
 - Original Message -
 From: Constantine tcwoo...@shaw.ca
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 13, 2009 2:19 PM
 Subject: Re: [Audyssey] Soul Caliber 4


 Hmm...just curious, how exactly do you know who your playing against? 
 Or how do you know if someone is against you?

 By the way, doesn't it cost to use xbox live?


 contact details:

 email: tcwoo...@shaw.ca

 and others
 msn: the_conman...@hotmail.com
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
 Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message -
 From: important elohee...@verizon.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 13, 2009 2:14 PM
 Subject: [Audyssey] Soul Caliber 4


 Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like 
 MK or Street Fighter, in this game it has characters like Darth 
 Vador and his apprentice, Yoda and many more from the past releases; 
 after learning the moves it's very accessible; someone sighted can 
 show you how many spaces to move for character selection and such, 
 to learn the moves you can go on line or get someone to tell you, on 
 line is better for us, but a good game and I've beaten up on many, 
 many people on the x-box live community around the world... Oh 
 Yeahh
 ---
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Re: [Audyssey] Soul Caliber 4

2009-02-14 Thread Clement Chou

Look at the message before mine. lol. I have no idea.
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 14, 2009 5:46 PM
Subject: Re: [Audyssey] Soul Caliber 4



Extra piece for the x box?  You mean the ethernet cable?


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Saturday, February 14, 2009 7:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Soul Caliber 4

Ah yes... the extra piece for the xbox that needs to go into the modem. I
think this is probably why the ps3 suits my situation better because to go
on the psn all you need is an internet connection and an account. lol. The
ps3's wifi is awesome. I haven't had any lag playing online with any game
yet.
- Original Message -
From: important elohee...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 1:37 PM
Subject: Re: [Audyssey] Soul Caliber 4



After playing so much I've began to know the characters by there intro
and also while playing; 360 live is a separate piece you buy that
hooks up to the console which you plug into your internet modem, once
hooked up you can play all who is on Live around the world; I also
play Madden as a QB and RB...
- Original Message -
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:19 PM
Subject: Re: [Audyssey] Soul Caliber 4



Hmm...just curious, how exactly do you know who your playing against?
Or how do you know if someone is against you?

By the way, doesn't it cost to use xbox live?


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: important elohee...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:14 PM
Subject: [Audyssey] Soul Caliber 4



Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like
MK or Street Fighter, in this game it has characters like Darth
Vador and his apprentice, Yoda and many more from the past releases;
after learning the moves it's very accessible; someone sighted can
show you how many spaces to move for character selection and such,
to learn the moves you can go on line or get someone to tell you, on
line is better for us, but a good game and I've beaten up on many,
many people on the x-box live community around the world... Oh
Yeahh
---
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Re: [Audyssey] Soul Caliber 4

2009-02-14 Thread Constantine
Other thing is, you have to pay for that don't you? On top of paying for a 
regular ISP, I think that's quite stupid.




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 7:52 PM
Subject: Re: [Audyssey] Soul Caliber 4



Look at the message before mine. lol. I have no idea.
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 14, 2009 5:46 PM
Subject: Re: [Audyssey] Soul Caliber 4



Extra piece for the x box?  You mean the ethernet cable?


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Saturday, February 14, 2009 7:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Soul Caliber 4

Ah yes... the extra piece for the xbox that needs to go into the modem. I
think this is probably why the ps3 suits my situation better because to 
go
on the psn all you need is an internet connection and an account. lol. 
The

ps3's wifi is awesome. I haven't had any lag playing online with any game
yet.
- Original Message -
From: important elohee...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 1:37 PM
Subject: Re: [Audyssey] Soul Caliber 4



After playing so much I've began to know the characters by there intro
and also while playing; 360 live is a separate piece you buy that
hooks up to the console which you plug into your internet modem, once
hooked up you can play all who is on Live around the world; I also
play Madden as a QB and RB...
- Original Message -
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:19 PM
Subject: Re: [Audyssey] Soul Caliber 4



Hmm...just curious, how exactly do you know who your playing against?
Or how do you know if someone is against you?

By the way, doesn't it cost to use xbox live?


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: important elohee...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:14 PM
Subject: [Audyssey] Soul Caliber 4



Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like
MK or Street Fighter, in this game it has characters like Darth
Vador and his apprentice, Yoda and many more from the past releases;
after learning the moves it's very accessible; someone sighted can
show you how many spaces to move for character selection and such,
to learn the moves you can go on line or get someone to tell you, on
line is better for us, but a good game and I've beaten up on many,
many people on the x-box live community around the world... Oh
Yeahh
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Re: [Audyssey] Soul Caliber 4

2009-02-14 Thread Constantine
Ah, ok, I thought it was like 30 a month. Well, honestly, that's not bad, 
considering your probably getting half decent internet.


What features do you get exactly?


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 14, 2009 8:24 PM
Subject: Re: [Audyssey] Soul Caliber 4



I pay roughly 50 dollars a year, and I happened to just get a live card for
30 bucks that'll give me 13 months.  So the price doesn't bother me.
Especially for the features I get.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Constantine
Sent: Saturday, February 14, 2009 8:20 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Soul Caliber 4

Other thing is, you have to pay for that don't you? On top of paying for a
regular ISP, I think that's quite stupid.



contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu

100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 7:52 PM
Subject: Re: [Audyssey] Soul Caliber 4



Look at the message before mine. lol. I have no idea.
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 14, 2009 5:46 PM
Subject: Re: [Audyssey] Soul Caliber 4



Extra piece for the x box?  You mean the ethernet cable?


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of Clement Chou
Sent: Saturday, February 14, 2009 7:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Soul Caliber 4

Ah yes... the extra piece for the xbox that needs to go into the modem. 
I

think this is probably why the ps3 suits my situation better because to
go
on the psn all you need is an internet connection and an account. lol.
The
ps3's wifi is awesome. I haven't had any lag playing online with any 
game

yet.
- Original Message -
From: important elohee...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 14, 2009 1:37 PM
Subject: Re: [Audyssey] Soul Caliber 4



After playing so much I've began to know the characters by there intro
and also while playing; 360 live is a separate piece you buy that
hooks up to the console which you plug into your internet modem, once
hooked up you can play all who is on Live around the world; I also
play Madden as a QB and RB...
- Original Message -
From: Constantine tcwoo...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:19 PM
Subject: Re: [Audyssey] Soul Caliber 4



Hmm...just curious, how exactly do you know who your playing against?
Or how do you know if someone is against you?

By the way, doesn't it cost to use xbox live?


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: important elohee...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 13, 2009 2:14 PM
Subject: [Audyssey] Soul Caliber 4



Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's like
MK or Street Fighter, in this game it has characters like Darth
Vador and his apprentice, Yoda and many more from the past releases;
after learning the moves it's very accessible; someone sighted can
show you how many spaces to move for character selection and such,
to learn the moves you can go on line or get someone to tell you, on
line is better for us, but a good game and I've beaten up on many,
many people on the x-box live community around the world... Oh
Yeahh
---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the
list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Re: [Audyssey] Soul Caliber 4

2009-02-14 Thread Liam Erven
I can add things to my download cue from my web browser,
I have a unified friends list that I can add people too online 
And on the console, it's very easy to start a match with a friend who's
online.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Constantine
Sent: Saturday, February 14, 2009 8:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Soul Caliber 4

Ah, ok, I thought it was like 30 a month. Well, honestly, that's not bad,
considering your probably getting half decent internet.

What features do you get exactly?


contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Liam Erven liamer...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 14, 2009 8:24 PM
Subject: Re: [Audyssey] Soul Caliber 4


I pay roughly 50 dollars a year, and I happened to just get a live card 
for  30 bucks that'll give me 13 months.  So the price doesn't bother me.
 Especially for the features I get.


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
 On Behalf Of Constantine
 Sent: Saturday, February 14, 2009 8:20 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Soul Caliber 4

 Other thing is, you have to pay for that don't you? On top of paying 
 for a regular ISP, I think that's quite stupid.



 contact details:

 email: tcwoo...@shaw.ca

 and others
 msn: the_conman...@hotmail.com
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
 Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message -
 From: Clement Chou chou.clem...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, February 14, 2009 7:52 PM
 Subject: Re: [Audyssey] Soul Caliber 4


 Look at the message before mine. lol. I have no idea.
 - Original Message -
 From: Liam Erven liamer...@gmail.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, February 14, 2009 5:46 PM
 Subject: Re: [Audyssey] Soul Caliber 4


 Extra piece for the x box?  You mean the ethernet cable?


 -Original Message-
 From: gamers-boun...@audyssey.org 
 [mailto:gamers-boun...@audyssey.org]
 On
 Behalf Of Clement Chou
 Sent: Saturday, February 14, 2009 7:03 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Soul Caliber 4

 Ah yes... the extra piece for the xbox that needs to go into the modem. 
 I
 think this is probably why the ps3 suits my situation better because 
 to go on the psn all you need is an internet connection and an 
 account. lol.
 The
 ps3's wifi is awesome. I haven't had any lag playing online with any 
 game yet.
 - Original Message -
 From: important elohee...@verizon.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, February 14, 2009 1:37 PM
 Subject: Re: [Audyssey] Soul Caliber 4


 After playing so much I've began to know the characters by there 
 intro and also while playing; 360 live is a separate piece you buy 
 that hooks up to the console which you plug into your internet 
 modem, once hooked up you can play all who is on Live around the 
 world; I also play Madden as a QB and RB...
 - Original Message -
 From: Constantine tcwoo...@shaw.ca
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 13, 2009 2:19 PM
 Subject: Re: [Audyssey] Soul Caliber 4


 Hmm...just curious, how exactly do you know who your playing against?
 Or how do you know if someone is against you?

 By the way, doesn't it cost to use xbox live?


 contact details:

 email: tcwoo...@shaw.ca

 and others
 msn: the_conman...@hotmail.com
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR 
 ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message -
 From: important elohee...@verizon.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 13, 2009 2:14 PM
 Subject: [Audyssey] Soul Caliber 4


 Hi gamers, SC-4 is a ggame I've been playing on 360 live, it's 
 like MK or Street Fighter, in this game it has characters like 
 Darth Vador and his apprentice, Yoda and many more from the past 
 releases; after learning the moves it's very accessible; someone 
 sighted can show you how many spaces to move for character 
 selection and such, to learn the moves you can go on line or get 
 someone to tell you, on line is better for us, but a good game 
 and I've beaten up on many, many people on the x-box live 
 community around the world... Oh Yeahh
 ---
 Gamers mailing list __ Gamers@audyssey.org 

[Audyssey] what's involved in making a game?

2009-02-14 Thread Stephen

Hi there.
being blind I am also curious and I like to know how stuff works.
When making Mota, what was the very first thing you did? also, you 
know how the game uses an .exe file to run? well, what was the .exe 
file before it was compiled?

Thanks.


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[Audyssey] Calling all game designers

2009-02-14 Thread The Kolesar Brothers
Just was wondering if anyone could make a blind friendly version of the old 
favorite Oregon Trails?
This would be a great on line role playing game. It also would be a cool 
game with sound effects for all of the actions that accure within the game 
as well.
I remembered playing this old apple game from high school
So there's my challenge to the game designers from this list.
Ron and Boz
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com 


---
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Re: [Audyssey] Calling all game designers

2009-02-14 Thread Shadow Dragon
I have to agree, this would make a rather entertaining game. I used to play 
this with some friends back in highschool, it sounded fun, managing your 
wagon train, hunting for food, trying to get everyone along the trail before 
they all died, hehe. I know Freedom Games was going to do an accessible 
version of this, but that company appears to have died once again, last time 
I checked anyway. Which admittedly was like half a year ago.


--
From: The Kolesar Brothers kolesar16...@roadrunner.com
Sent: Saturday, February 14, 2009 8:17 PM
To: Audyssey Mailing list gamers@audyssey.org
Subject: [Audyssey] Calling all game designers

Just was wondering if anyone could make a blind friendly version of the 
old

favorite Oregon Trails?
This would be a great on line role playing game. It also would be a cool
game with sound effects for all of the actions that accure within the game
as well.
I remembered playing this old apple game from high school
So there's my challenge to the game designers from this list.
Ron and Boz
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com


---
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Re: [Audyssey] Calling all game designers

2009-02-14 Thread Orin
This game actually sounds like, or at least it has the consept of  
happy tree friends, accept it's cleaner, and the setting is different.

On Feb 15, 2009, at 12:43 AM, Shadow Dragon wrote:

I have to agree, this would make a rather entertaining game. I used  
to play this with some friends back in highschool, it sounded fun,  
managing your wagon train, hunting for food, trying to get everyone  
along the trail before they all died, hehe. I know Freedom Games was  
going to do an accessible version of this, but that company appears  
to have died once again, last time I checked anyway. Which  
admittedly was like half a year ago.


--
From: The Kolesar Brothers kolesar16...@roadrunner.com
Sent: Saturday, February 14, 2009 8:17 PM
To: Audyssey Mailing list gamers@audyssey.org
Subject: [Audyssey] Calling all game designers

Just was wondering if anyone could make a blind friendly version of  
the old

favorite Oregon Trails?
This would be a great on line role playing game. It also would be a  
cool
game with sound effects for all of the actions that accure within  
the game

as well.
I remembered playing this old apple game from high school
So there's my challenge to the game designers from this list.
Ron and Boz
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com


---
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.

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Re: [Audyssey] Calling all game designers

2009-02-14 Thread shaun everiss
well they are not officialy dead but they have not updated in a while, to tell 
you the truth I need to recheck that place again.
At 06:43 p.m. 15/02/2009, you wrote:
I have to agree, this would make a rather entertaining game. I used to play 
this with some friends back in highschool, it sounded fun, managing your wagon 
train, hunting for food, trying to get everyone along the trail before they 
all died, hehe. I know Freedom Games was going to do an accessible version of 
this, but that company appears to have died once again, last time I checked 
anyway. Which admittedly was like half a year ago.

--
From: The Kolesar Brothers kolesar16...@roadrunner.com
Sent: Saturday, February 14, 2009 8:17 PM
To: Audyssey Mailing list gamers@audyssey.org
Subject: [Audyssey] Calling all game designers

Just was wondering if anyone could make a blind friendly version of the old
favorite Oregon Trails?
This would be a great on line role playing game. It also would be a cool
game with sound effects for all of the actions that accure within the game
as well.
I remembered playing this old apple game from high school
So there's my challenge to the game designers from this list.
Ron and Boz
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com


---
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Re: [Audyssey] Calling all game designers

2009-02-14 Thread Shadow Dragon
Um. What? Happy tree friends is a tv show about some weird animals. The 
oregon trail is about pioneers in the old west trying to make it from the 
east out to Oregon. I don't see the resemblence.


--
From: Orin orin8...@gmail.com
Sent: Saturday, February 14, 2009 11:19 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Calling all game designers

This game actually sounds like, or at least it has the consept of  happy 
tree friends, accept it's cleaner, and the setting is different.

On Feb 15, 2009, at 12:43 AM, Shadow Dragon wrote:

I have to agree, this would make a rather entertaining game. I used  to 
play this with some friends back in highschool, it sounded fun,  managing 
your wagon train, hunting for food, trying to get everyone  along the 
trail before they all died, hehe. I know Freedom Games was  going to do 
an accessible version of this, but that company appears  to have died 
once again, last time I checked anyway. Which  admittedly was like half a 
year ago.


--
From: The Kolesar Brothers kolesar16...@roadrunner.com
Sent: Saturday, February 14, 2009 8:17 PM
To: Audyssey Mailing list gamers@audyssey.org
Subject: [Audyssey] Calling all game designers

Just was wondering if anyone could make a blind friendly version of  the 
old

favorite Oregon Trails?
This would be a great on line role playing game. It also would be a 
cool
game with sound effects for all of the actions that accure within  the 
game

as well.
I remembered playing this old apple game from high school
So there's my challenge to the game designers from this list.
Ron and Boz
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com


---
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http://www.mail-archive.com/gam...@audyssey.org.
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list,

please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Calling all game designers

2009-02-14 Thread Kellie and my lovable Lady J.
I loved the Oregon trail game and I would love to  have an accessible 
version. the new pc versions for the sighted are so cool now. They are so 
much more in depth and have audio and talking and so much more sound. lol I 
loved the old one though but really wwish I could play the new one. It is 
nastalgic. I remember playing with friends in school. Having to hunt, travel 
and not get sick or bit by a snake. lol and since I now live in Oregon it 
has even more meaning. lol

Kellie and my lovable Lady J.
Canine Welfare Technician/Resident adviser
Guide Dogs for the Blind, Oregon campus
www.guidedogs.com
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com
To: The Kolesar Brothers kolesar16...@roadrunner.com; Gamers Discussion 
list gamers@audyssey.org

Sent: Saturday, February 14, 2009 9:43 PM
Subject: Re: [Audyssey] Calling all game designers


I have to agree, this would make a rather entertaining game. I used to play 
this with some friends back in highschool, it sounded fun, managing your 
wagon train, hunting for food, trying to get everyone along the trail 
before they all died, hehe. I know Freedom Games was going to do an 
accessible version of this, but that company appears to have died once 
again, last time I checked anyway. Which admittedly was like half a year 
ago.


--
From: The Kolesar Brothers kolesar16...@roadrunner.com
Sent: Saturday, February 14, 2009 8:17 PM
To: Audyssey Mailing list gamers@audyssey.org
Subject: [Audyssey] Calling all game designers

Just was wondering if anyone could make a blind friendly version of the 
old

favorite Oregon Trails?
This would be a great on line role playing game. It also would be a cool
game with sound effects for all of the actions that accure within the 
game

as well.
I remembered playing this old apple game from high school
So there's my challenge to the game designers from this list.
Ron and Boz
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com


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Re: [Audyssey] what's involved in making a game?

2009-02-14 Thread Thomas Ward

Hi Stephen,

Quote
When making Mota, what was the very first thing you did?
End quote

I am afraid I'm not sure of what exactly you are asking. At face value 
to answer your question I started up Visual
C# 2005, now Visual C# 2008, and created a new project folder, project 
build settings, etc for the MOTA project. The usual boring stuff anyone 
does when preparing to write a new program from scratch using Visual C#.


Quote
also, you  know how the
game uses an .exe file to run? well, what was the .exe  file before it 
was compiled?

End quote

It is in a form we call source code. Simply put text files with 
hundreds, usually thousands, of programming specific commands that  tell 
the program how to operate. There are several different programming 
languages C, C++, C#, Java, Python, Visual Basic, etc. Instead of a 
standard *.txt extention source files have an extention that is specific 
to the language. For example, C program source files have a *.C 
extention, Java source files have a *.java extention, C# source files 
have a *.cs extention, Visual Basic 2002 and above have a *.vb 
extention, etc.
Anyway, what a compiler does is it takes all of your source files, text 
files with code in them, and compiles them into a *.exe file. At least 
usually.
Not to confuse you but some languages such as tcl, Perl, and python are 
what we call runtime languages. That is a script style program that is 
started by running another program. For example,

python hello.py
would tell python to start my hello world program contained in hello.py. 
There are compilers for perl and python to make triditional *.exe 
programs, but the majority of perl/python programs are just source files 
that are started by running perl.exe or python.exe via the commandline.
Then, there are your database programs like Orical, Mysql, Postgresql, 
that don't fall in either catagory. Basically, you speak to the database 
engine using a programming language known as sql and it carries out your 
instructions. Needless to say programming a database by hand is boring 
as watching paint dry and not worth talking about here. Though, most 
developers create some kind of front end program in Java, perl, php, 
python, C#, whatever that does all the complex work.

HTH.


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Re: [Audyssey] what's involved in making a game?

2009-02-14 Thread shaun everiss
tom I think the first question should be what was the first thing you coded, or 
the first part of the game minor or major did you do first, ie the menu, the 
interface, etc.
At 08:20 p.m. 15/02/2009, you wrote:
Hi Stephen,

Quote
When making Mota, what was the very first thing you did?
End quote

I am afraid I'm not sure of what exactly you are asking. At face value to 
answer your question I started up Visual
C# 2005, now Visual C# 2008, and created a new project folder, project build 
settings, etc for the MOTA project. The usual boring stuff anyone does when 
preparing to write a new program from scratch using Visual C#.

Quote
also, you  know how the
game uses an .exe file to run? well, what was the .exe  file before it was 
compiled?
End quote

It is in a form we call source code. Simply put text files with hundreds, 
usually thousands, of programming specific commands that  tell the program how 
to operate. There are several different programming languages C, C++, C#, 
Java, Python, Visual Basic, etc. Instead of a standard *.txt extention source 
files have an extention that is specific to the language. For example, C 
program source files have a *.C extention, Java source files have a *.java 
extention, C# source files have a *.cs extention, Visual Basic 2002 and above 
have a *.vb extention, etc.
Anyway, what a compiler does is it takes all of your source files, text files 
with code in them, and compiles them into a *.exe file. At least usually.
Not to confuse you but some languages such as tcl, Perl, and python are what 
we call runtime languages. That is a script style program that is started by 
running another program. For example,
python hello.py
would tell python to start my hello world program contained in hello.py. There 
are compilers for perl and python to make triditional *.exe programs, but the 
majority of perl/python programs are just source files that are started by 
running perl.exe or python.exe via the commandline.
Then, there are your database programs like Orical, Mysql, Postgresql, that 
don't fall in either catagory. Basically, you speak to the database engine 
using a programming language known as sql and it carries out your 
instructions. Needless to say programming a database by hand is boring as 
watching paint dry and not worth talking about here. Though, most developers 
create some kind of front end program in Java, perl, php, python, C#, whatever 
that does all the complex work.
HTH.


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Re: [Audyssey] gamepads

2009-02-14 Thread william lomas

is this in the UK?
i will check tomorrow when I go to a loal PC world

On 13 Feb 2009, at 19:30, Thomas Ward wrote:


Hi William,
I recommend the phillips 2909 game pad. It is available at wall mart  
and goes for $15.99. It has force feedback and just about every  
other feature you want out of a game controller. Plus, since you  
asked, Mysteries of the Ancients happens to default to that  
controller layout since I use it as my primary.


william lomas wrote:

   hi i am thinking of buying a gamepad for my cmputer
I gather playing games will be more realistic since it iwll be like  
playing a console if that makes sense
which newest gamepad is available now for the blind gamer to use in  
our currently available and upcomming titles?
do any of the gamepads offer vibration feedback in games like MOTA  
etc?

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