Re: [Audyssey] A new audiogame MP3 demo
Hi Davy, It is late here, but I just wanted to drop you a quick e-mail saying that I think you are off to a great start. Your menu design is brilliant, sounds extremely user friendly, and the music you have for the audio demo sounds impressive as well. As a fellow game developer I just want to give you a big pat on the back, thumbs up, etc. In other words, "good job." As for your English don't worry about it. I think you handled the language very well. I've heard much worse from fellow Americans, some of them in college, that didn't do as well as you did in your demo. If it makes you feel better there are some areas in America where poor English grammar is quite common. Some people grow up in racial or regional areas that have a slang that horrifies English teachers all over the world. Grin. For example, my grandma was born in the south, raised in the south, and said a lot of words phonetically and grammatically wrong. Instead of saying she was going to wash the close she'd say she had to worsh her close. Instead of calling a creek a creak she'd call it a crick. Instead of calling a fish a fish she'd call it a feesh. You get the idea. My grandma wasn't stupid by any means, actually was quite smart, but she just grew up around people who talked that way, and ended up saying words in a way that was phonetically and grammatically wrong. Sometimes I didn't know to laugh at it or try and correct her. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the blind eyeRe: Sryth question the eye
Hi. does anyone play the blind eye? I just have the demo. Does anyone know how I can obtain a full version? - Original Message - From: "Ron Schamerhorn" To: "gamers@audyssey.org" Sent: Monday, June 22, 2009 9:33 AM Subject: [Audyssey] Sryth question the eye Hi all I know there are a few players here, in the city of Tarn you were supposed to find some artifact. I'm curious as to what it was? I've made it through completely once but think I must have missed it. Any sense for direction as to what it is and who I need to see in Trithack would be helpful. I really hope I won't have to go through it again to find the item. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.339 / Virus Database: 270.12.82/2190 - Release Date: 06/20/09 17:54:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] klango
I think you get the news automatically sent to your inbox when you make your account. Aiden Follow me on twitter www.twitter.com/aidengardiner - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Sunday, June 21, 2009 8:13 PM Subject: Re: [Audyssey] klango www.klango.net is where I got the news from. there is a news letter on there forgot how I got it though. At 01:44 a.m. 22/06/2009, you wrote: Where do we get Klango news via e-mail if possible? -- Chris Hallsworth e-mail: christopher...@googlemail.com MSN: ch9...@hotmail.com Skype: chrishallsworth7266 Join TAFN by visiting www.tafn.org.uk. -- From: "shaun everiss" Sent: Saturday, June 20, 2009 8:12 PM To: Subject: [Audyssey] klango Hi. for those that are not getting the klango news v3 is out in beta in 2 weeks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sryth question the eye
The problem with 90% of the tarn content is you have to go through the city multiple times to get anywhere. I believe its 10 runs before you can even access the lower levels of the city, which is plain ridiculous if you ask me. There's even content up to 15 runs, which I doubt I'll ever make. Its kind of like the ice shield you get from the ice troll, sadly more for the hardcore grinders than those of us looking for a good adventure. -- From: "Ron Schamerhorn" Sent: Sunday, June 21, 2009 3:33 PM To: "gamers@audyssey.org" Subject: [Audyssey] Sryth question the eye Hi all I know there are a few players here, in the city of Tarn you were supposed to find some artifact. I'm curious as to what it was? I've made it through completely once but think I must have missed it. Any sense for direction as to what it is and who I need to see in Trithack would be helpful. I really hope I won't have to go through it again to find the item. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
well I have audacity fully loaded and a version of studio recorder. At 08:27 a.m. 22/06/2009, you wrote: >I would also be happy to do sound editing and sthings of that nature for >this and any other game under development. I use GoldWave on an EMachines >computer with a 260 gig hard drive and one gig of ram. I also do my own >production work. Let me know if I can be of any help. >Shannon >- Original Message - >From: "shaun everiss" >To: "Gamers Discussion list" >Sent: Sunday, June 21, 2009 3:09 PM >Subject: Re: [Audyssey] A new audiogame MP3 demo > > >hmmm. >the project idea sounds good. >the menu system is a good menu system. >I may be able to help with voiceovers etc for this. >I don't have a full suite of apps and editers but I have enough for simple >stuff, my system is the stock laptop crappy system but it should be able to >record voices, I have done some before. >check I think www.rsgames.co.nr, get shoot da me. >if you are interested email me offlist and I'll send you a zip with the >voices I pulled for this project, these were generic voice for a guard but >that should give you an idea. >At 11:22 p.m. 21/06/2009, you wrote: >>Note: Every single word below this line is commercial talk which can be >>disregarded. The real message of this message, is that I would like some >>feedback on my new accessible game release. But for the fun of it still, >>here's the more commercial way... >> >> >> >>Hello gamers, >> >> >> >>As those of you following the Audiogames.net forum may know, there is a new >>audiogame in development. This game has been in development for over a >>month now under the codename Excalibur. And the first result from this >>development is an MP3 demo of the menu system, just to rise some >>excitement. *smiles* >> >>So what is this Excalibur thing anyway? Well, to put it as basic as I can: >>Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a >>spacefighter? Ever wanted to face a one-on-one battle with your opponent, >>either using AI or via multiplayer? What, ever wanted to stand up against a >>whole fleet of enemy fighters in an AI driven game? Then stop wanting it, >>now it's time to get it! >> >> >> >>Project Excalibur is a new audiogame that is planned for beta release in >>December 2009. The game is based on CrystalSpire, the game engine that was >>written only to serve the needs of this exciting new title. CrystalSpire >>uses XAudio2 for the latest and greatest audio performance, is optimized to >>run on older and slower machines, and has numerous other features that will >>ensure a great experience. >> >> >> >>The project's current status is not too exciting though --- the menu system >>has just been completed. There will probably be some minor enhancements, >>and of course some vast extensions, but the basic system is up and ready to >>go. And because you still don't know much about the "real thing" after >>reading this plain text message, I decided to put an MP3 demo online so >>that you can hear what has been built so far. For more information >>regarding the story and proposed details of the game, refer to the >>following topics in the Audiogames.net forum: >> >>- A new game to shake the stars: Project Excalibur >> >> - http://forum.audiogames.net/viewtopic.php?id=3048 >> >>- The Flight Commander trailer >> >> - http://forum.audiogames.net/viewtopic.php?id=2935 >> >>The MP3 demo file can be found here: >> >>http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 >> >> >> >>Please have a listen and be sure to send me suggestions, ideas, remarks, >>complaints, requests or any other type of feedback if you like. Also, don't >>hesitate to ask for further information, or to add to the game's storyline. >> >> >> >>Sincerely, >> >>Davy Kager - Project Excalibur / CrystalSpire Main Developer >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. > > > > > > >No virus found in this incoming message. >Checked by AVG - www
[Audyssey] Sryth question the eye
Hi all I know there are a few players here, in the city of Tarn you were supposed to find some artifact. I'm curious as to what it was? I've made it through completely once but think I must have missed it. Any sense for direction as to what it is and who I need to see in Trithack would be helpful. I really hope I won't have to go through it again to find the item. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Calling all truckers.
its just like a real GPS map. your just a dot with the roads as lines. Every turn you take the dot moves so much on the line. The only thing they could make accessible about it is a status of what state your going through at the time your in it. out side of that stat there ain't anything else it does.] When you pick your destination. A map shows that does have bonus and your company terminals. now this does let sighted pick this info, but there is a combo box that also does this. Just without the color markings. At 04:33 AM 6/21/2009, you wrote: Right. Anybody thought to write to them to see if they can make it accessible? Checked by AVG - www.avg.com Version: 8.5.375 / Virus Database: 270.12.82/2190 - Release Date: 06/20/09 17:54:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Verizon FIOS support tech "Never offend people with style when you can offend them with substance." --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
I would also be happy to do sound editing and sthings of that nature for this and any other game under development. I use GoldWave on an EMachines computer with a 260 gig hard drive and one gig of ram. I also do my own production work. Let me know if I can be of any help. Shannon - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Sunday, June 21, 2009 3:09 PM Subject: Re: [Audyssey] A new audiogame MP3 demo hmmm. the project idea sounds good. the menu system is a good menu system. I may be able to help with voiceovers etc for this. I don't have a full suite of apps and editers but I have enough for simple stuff, my system is the stock laptop crappy system but it should be able to record voices, I have done some before. check I think www.rsgames.co.nr, get shoot da me. if you are interested email me offlist and I'll send you a zip with the voices I pulled for this project, these were generic voice for a guard but that should give you an idea. At 11:22 p.m. 21/06/2009, you wrote: >Note: Every single word below this line is commercial talk which can be >disregarded. The real message of this message, is that I would like some >feedback on my new accessible game release. But for the fun of it still, >here's the more commercial way... > > > >Hello gamers, > > > >As those of you following the Audiogames.net forum may know, there is a new >audiogame in development. This game has been in development for over a >month now under the codename Excalibur. And the first result from this >development is an MP3 demo of the menu system, just to rise some >excitement. *smiles* > >So what is this Excalibur thing anyway? Well, to put it as basic as I can: >Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a >spacefighter? Ever wanted to face a one-on-one battle with your opponent, >either using AI or via multiplayer? What, ever wanted to stand up against a >whole fleet of enemy fighters in an AI driven game? Then stop wanting it, >now it's time to get it! > > > >Project Excalibur is a new audiogame that is planned for beta release in >December 2009. The game is based on CrystalSpire, the game engine that was >written only to serve the needs of this exciting new title. CrystalSpire >uses XAudio2 for the latest and greatest audio performance, is optimized to >run on older and slower machines, and has numerous other features that will >ensure a great experience. > > > >The project's current status is not too exciting though --- the menu system >has just been completed. There will probably be some minor enhancements, >and of course some vast extensions, but the basic system is up and ready to >go. And because you still don't know much about the "real thing" after >reading this plain text message, I decided to put an MP3 demo online so >that you can hear what has been built so far. For more information >regarding the story and proposed details of the game, refer to the >following topics in the Audiogames.net forum: > >- A new game to shake the stars: Project Excalibur > > - http://forum.audiogames.net/viewtopic.php?id=3048 > >- The Flight Commander trailer > > - http://forum.audiogames.net/viewtopic.php?id=2935 > >The MP3 demo file can be found here: > >http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 > > > >Please have a listen and be sure to send me suggestions, ideas, remarks, >complaints, requests or any other type of feedback if you like. Also, don't >hesitate to ask for further information, or to add to the game's storyline. > > > >Sincerely, > >Davy Kager - Project Excalibur / CrystalSpire Main Developer >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.339 / Virus Database: 270.12.83/2191 - Release Date: 06/21/09 05:53:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You c
Re: [Audyssey] audio quake
thanks On 6/21/09, Thomas Ward wrote: > Hi Nick, > Since Cara Quinn has recently taken over the Audio Quake project I'd ask > her what is up with the registration issue, and see if she can resolve it. > Smile. > > Nick Helms wrote: >> The link to register a player name is broken. >> Is there another way of doing it or another URL to try? >> I used stats.agrip.org.uk >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Listen to my weekly talk radio show every Tuesday night starting at 8 P.M pacific daylight time, 7 P.M standerd time. To listen, point your browser over to http://freecast.co.ukSkype Name: Nickster919 blog: http://chatter8712.klango.net klango name: chatter8712 Phone: 360-526-6509. Call the above number to get on the ir during my weekly show or to leave a message when I'm not on the air! Also, keep tabs on me through twitter. http://twitter.com/Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
not bad for what you got, and take your time to do what you want with the game. this type of game would be great to play, and is a long time in coming. And just to let you know, Your English isn't that bad. i have heard worse by those speaking it as a second language for a long time. So give us some updates now and then, and we all await the release of this game in the works. At 07:22 AM 6/21/2009, you wrote: Note: Every single word below this line is commercial talk which can be disregarded. The real message of this message, is that I would like some feedback on my new accessible game release. But for the fun of it still, here's the more commercial way... Hello gamers, As those of you following the Audiogames.net forum may know, there is a new audiogame in development. This game has been in development for over a month now under the codename Excalibur. And the first result from this development is an MP3 demo of the menu system, just to rise some excitement. *smiles* So what is this Excalibur thing anyway? Well, to put it as basic as I can: Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a spacefighter? Ever wanted to face a one-on-one battle with your opponent, either using AI or via multiplayer? What, ever wanted to stand up against a whole fleet of enemy fighters in an AI driven game? Then stop wanting it, now it's time to get it! Project Excalibur is a new audiogame that is planned for beta release in December 2009. The game is based on CrystalSpire, the game engine that was written only to serve the needs of this exciting new title. CrystalSpire uses XAudio2 for the latest and greatest audio performance, is optimized to run on older and slower machines, and has numerous other features that will ensure a great experience. The project's current status is not too exciting though --- the menu system has just been completed. There will probably be some minor enhancements, and of course some vast extensions, but the basic system is up and ready to go. And because you still don't know much about the "real thing" after reading this plain text message, I decided to put an MP3 demo online so that you can hear what has been built so far. For more information regarding the story and proposed details of the game, refer to the following topics in the Audiogames.net forum: - A new game to shake the stars: Project Excalibur - http://forum.audiogames.net/viewtopic.php?id=3048 - The Flight Commander trailer - http://forum.audiogames.net/viewtopic.php?id=2935 The MP3 demo file can be found here: http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 Please have a listen and be sure to send me suggestions, ideas, remarks, complaints, requests or any other type of feedback if you like. Also, don't hesitate to ask for further information, or to add to the game's storyline. Sincerely, Davy Kager - Project Excalibur / CrystalSpire Main Developer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble Verizon FIOS support tech "Never offend people with style when you can offend them with substance." --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio quake
Hi Nick, Since Cara Quinn has recently taken over the Audio Quake project I'd ask her what is up with the registration issue, and see if she can resolve it. Smile. Nick Helms wrote: The link to register a player name is broken. Is there another way of doing it or another URL to try? I used stats.agrip.org.uk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
it would also be something I'd like to get my teeth intol. At 02:47 a.m. 22/06/2009, you wrote: >I'd certainly love to help test this. This is actually something I'm >looking forward to getting my hands on. >On Jun 21, 2009, at 7:44 AM, piotr machacz wrote: > >>hi davy, I would like to help with testing and sound designing if you >>want. contact me off-list if you're interested, o btw it really was a >>dream for me, smiles. >> >>On 6/21/09, Davy Kager wrote: >>>Note: Every single word below this line is commercial talk which >>>can be >>>disregarded. The real message of this message, is that I would like >>>some >>>feedback on my new accessible game release. But for the fun of it >>>still, >>>here's the more commercial way... >>> >>> >>> >>>Hello gamers, >>> >>> >>> >>>As those of you following the Audiogames.net forum may know, there >>>is a new >>>audiogame in development. This game has been in development for >>>over a month >>>now under the codename Excalibur. And the first result from this >>>development >>>is an MP3 demo of the menu system, just to rise some excitement. >>>*smiles* >>> >>>So what is this Excalibur thing anyway? Well, to put it as basic as >>>I can: >>>Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a >>>spacefighter? Ever wanted to face a one-on-one battle with your >>>opponent, >>>either using AI or via multiplayer? What, ever wanted to stand up >>>against a >>>whole fleet of enemy fighters in an AI driven game? Then stop >>>wanting it, >>>now it's time to get it! >>> >>> >>> >>>Project Excalibur is a new audiogame that is planned for beta >>>release in >>>December 2009. The game is based on CrystalSpire, the game engine >>>that was >>>written only to serve the needs of this exciting new title. >>>CrystalSpire >>>uses XAudio2 for the latest and greatest audio performance, is >>>optimized to >>>run on older and slower machines, and has numerous other features >>>that will >>>ensure a great experience. >>> >>> >>> >>>The project's current status is not too exciting though --- the >>>menu system >>>has just been completed. There will probably be some minor >>>enhancements, and >>>of course some vast extensions, but the basic system is up and >>>ready to go. >>>And because you still don't know much about the "real thing" after >>>reading >>>this plain text message, I decided to put an MP3 demo online so >>>that you can >>>hear what has been built so far. For more information regarding the >>>story >>>and proposed details of the game, refer to the following topics in >>>the >>>Audiogames.net forum: >>> >>>- A new game to shake the stars: Project Excalibur >>> >>>- http://forum.audiogames.net/viewtopic.php?id=3048 >>> >>>- The Flight Commander trailer >>> >>>- http://forum.audiogames.net/viewtopic.php?id=2935 >>> >>>The MP3 demo file can be found here: >>> >>>http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 >>> >>> >>> >>>Please have a listen and be sure to send me suggestions, ideas, >>>remarks, >>>complaints, requests or any other type of feedback if you like. >>>Also, don't >>>hesitate to ask for further information, or to add to the game's >>>storyline. >>> >>> >>> >>>Sincerely, >>> >>>Davy Kager - Project Excalibur / CrystalSpire Main Developer >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of >>>the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >> >>-- >>peter, the one that really tries to get the pcs dos games back! >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org >>. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of >>the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] klango
www.klango.net is where I got the news from. there is a news letter on there forgot how I got it though. At 01:44 a.m. 22/06/2009, you wrote: >Where do we get Klango news via e-mail if possible? > >-- >Chris Hallsworth >e-mail: christopher...@googlemail.com >MSN: ch9...@hotmail.com >Skype: chrishallsworth7266 >Join TAFN by visiting www.tafn.org.uk. > >-- >From: "shaun everiss" >Sent: Saturday, June 20, 2009 8:12 PM >To: >Subject: [Audyssey] klango > >>Hi. >>for those that are not getting the klango news v3 is out in beta in 2 weeks. >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
hmmm. the project idea sounds good. the menu system is a good menu system. I may be able to help with voiceovers etc for this. I don't have a full suite of apps and editers but I have enough for simple stuff, my system is the stock laptop crappy system but it should be able to record voices, I have done some before. check I think www.rsgames.co.nr, get shoot da me. if you are interested email me offlist and I'll send you a zip with the voices I pulled for this project, these were generic voice for a guard but that should give you an idea. At 11:22 p.m. 21/06/2009, you wrote: >Note: Every single word below this line is commercial talk which can be >disregarded. The real message of this message, is that I would like some >feedback on my new accessible game release. But for the fun of it still, >here's the more commercial way... > > > >Hello gamers, > > > >As those of you following the Audiogames.net forum may know, there is a new >audiogame in development. This game has been in development for over a month >now under the codename Excalibur. And the first result from this development >is an MP3 demo of the menu system, just to rise some excitement. *smiles* > >So what is this Excalibur thing anyway? Well, to put it as basic as I can: >Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a >spacefighter? Ever wanted to face a one-on-one battle with your opponent, >either using AI or via multiplayer? What, ever wanted to stand up against a >whole fleet of enemy fighters in an AI driven game? Then stop wanting it, now >it's time to get it! > > > >Project Excalibur is a new audiogame that is planned for beta release in >December 2009. The game is based on CrystalSpire, the game engine that was >written only to serve the needs of this exciting new title. CrystalSpire uses >XAudio2 for the latest and greatest audio performance, is optimized to run on >older and slower machines, and has numerous other features that will ensure a >great experience. > > > >The project's current status is not too exciting though --- the menu system >has just been completed. There will probably be some minor enhancements, and >of course some vast extensions, but the basic system is up and ready to go. >And because you still don't know much about the "real thing" after reading >this plain text message, I decided to put an MP3 demo online so that you can >hear what has been built so far. For more information regarding the story and >proposed details of the game, refer to the following topics in the >Audiogames.net forum: > >- A new game to shake the stars: Project Excalibur > > - http://forum.audiogames.net/viewtopic.php?id=3048 > >- The Flight Commander trailer > > - http://forum.audiogames.net/viewtopic.php?id=2935 > >The MP3 demo file can be found here: > >http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 > > > >Please have a listen and be sure to send me suggestions, ideas, remarks, >complaints, requests or any other type of feedback if you like. Also, don't >hesitate to ask for further information, or to add to the game's storyline. > > > >Sincerely, > >Davy Kager - Project Excalibur / CrystalSpire Main Developer >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
Are you going to have mouse support for the game? I think it is a much better experience if one can play the game using mouse support. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Davy Kager Sent: Sunday, June 21, 2009 4:23 AM To: Gamers Discussion list Subject: [Audyssey] A new audiogame MP3 demo Note: Every single word below this line is commercial talk which can be disregarded. The real message of this message, is that I would like some feedback on my new accessible game release. But for the fun of it still, here's the more commercial way... Hello gamers, As those of you following the Audiogames.net forum may know, there is a new audiogame in development. This game has been in development for over a month now under the codename Excalibur. And the first result from this development is an MP3 demo of the menu system, just to rise some excitement. *smiles* So what is this Excalibur thing anyway? Well, to put it as basic as I can: Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a spacefighter? Ever wanted to face a one-on-one battle with your opponent, either using AI or via multiplayer? What, ever wanted to stand up against a whole fleet of enemy fighters in an AI driven game? Then stop wanting it, now it's time to get it! Project Excalibur is a new audiogame that is planned for beta release in December 2009. The game is based on CrystalSpire, the game engine that was written only to serve the needs of this exciting new title. CrystalSpire uses XAudio2 for the latest and greatest audio performance, is optimized to run on older and slower machines, and has numerous other features that will ensure a great experience. The project's current status is not too exciting though --- the menu system has just been completed. There will probably be some minor enhancements, and of course some vast extensions, but the basic system is up and ready to go. And because you still don't know much about the "real thing" after reading this plain text message, I decided to put an MP3 demo online so that you can hear what has been built so far. For more information regarding the story and proposed details of the game, refer to the following topics in the Audiogames.net forum: - A new game to shake the stars: Project Excalibur - http://forum.audiogames.net/viewtopic.php?id=3048 - The Flight Commander trailer - http://forum.audiogames.net/viewtopic.php?id=2935 The MP3 demo file can be found here: http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 Please have a listen and be sure to send me suggestions, ideas, remarks, complaints, requests or any other type of feedback if you like. Also, don't hesitate to ask for further information, or to add to the game's storyline. Sincerely, Davy Kager - Project Excalibur / CrystalSpire Main Developer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
I'd certainly love to help test this. This is actually something I'm looking forward to getting my hands on. On Jun 21, 2009, at 7:44 AM, piotr machacz wrote: hi davy, I would like to help with testing and sound designing if you want. contact me off-list if you're interested, o btw it really was a dream for me, smiles. On 6/21/09, Davy Kager wrote: Note: Every single word below this line is commercial talk which can be disregarded. The real message of this message, is that I would like some feedback on my new accessible game release. But for the fun of it still, here's the more commercial way... Hello gamers, As those of you following the Audiogames.net forum may know, there is a new audiogame in development. This game has been in development for over a month now under the codename Excalibur. And the first result from this development is an MP3 demo of the menu system, just to rise some excitement. *smiles* So what is this Excalibur thing anyway? Well, to put it as basic as I can: Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a spacefighter? Ever wanted to face a one-on-one battle with your opponent, either using AI or via multiplayer? What, ever wanted to stand up against a whole fleet of enemy fighters in an AI driven game? Then stop wanting it, now it's time to get it! Project Excalibur is a new audiogame that is planned for beta release in December 2009. The game is based on CrystalSpire, the game engine that was written only to serve the needs of this exciting new title. CrystalSpire uses XAudio2 for the latest and greatest audio performance, is optimized to run on older and slower machines, and has numerous other features that will ensure a great experience. The project's current status is not too exciting though --- the menu system has just been completed. There will probably be some minor enhancements, and of course some vast extensions, but the basic system is up and ready to go. And because you still don't know much about the "real thing" after reading this plain text message, I decided to put an MP3 demo online so that you can hear what has been built so far. For more information regarding the story and proposed details of the game, refer to the following topics in the Audiogames.net forum: - A new game to shake the stars: Project Excalibur - http://forum.audiogames.net/viewtopic.php?id=3048 - The Flight Commander trailer - http://forum.audiogames.net/viewtopic.php?id=2935 The MP3 demo file can be found here: http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 Please have a listen and be sure to send me suggestions, ideas, remarks, complaints, requests or any other type of feedback if you like. Also, don't hesitate to ask for further information, or to add to the game's storyline. Sincerely, Davy Kager - Project Excalibur / CrystalSpire Main Developer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- peter, the one that really tries to get the pcs dos games back! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] klango
Where do we get Klango news via e-mail if possible? -- Chris Hallsworth e-mail: christopher...@googlemail.com MSN: ch9...@hotmail.com Skype: chrishallsworth7266 Join TAFN by visiting www.tafn.org.uk. -- From: "shaun everiss" Sent: Saturday, June 20, 2009 8:12 PM To: Subject: [Audyssey] klango Hi. for those that are not getting the klango news v3 is out in beta in 2 weeks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A new audiogame MP3 demo
hi davy, I would like to help with testing and sound designing if you want. contact me off-list if you're interested, o btw it really was a dream for me, smiles. On 6/21/09, Davy Kager wrote: > Note: Every single word below this line is commercial talk which can be > disregarded. The real message of this message, is that I would like some > feedback on my new accessible game release. But for the fun of it still, > here's the more commercial way... > > > > Hello gamers, > > > > As those of you following the Audiogames.net forum may know, there is a new > audiogame in development. This game has been in development for over a month > now under the codename Excalibur. And the first result from this development > is an MP3 demo of the menu system, just to rise some excitement. *smiles* > > So what is this Excalibur thing anyway? Well, to put it as basic as I can: > Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a > spacefighter? Ever wanted to face a one-on-one battle with your opponent, > either using AI or via multiplayer? What, ever wanted to stand up against a > whole fleet of enemy fighters in an AI driven game? Then stop wanting it, > now it's time to get it! > > > > Project Excalibur is a new audiogame that is planned for beta release in > December 2009. The game is based on CrystalSpire, the game engine that was > written only to serve the needs of this exciting new title. CrystalSpire > uses XAudio2 for the latest and greatest audio performance, is optimized to > run on older and slower machines, and has numerous other features that will > ensure a great experience. > > > > The project's current status is not too exciting though --- the menu system > has just been completed. There will probably be some minor enhancements, and > of course some vast extensions, but the basic system is up and ready to go. > And because you still don't know much about the "real thing" after reading > this plain text message, I decided to put an MP3 demo online so that you can > hear what has been built so far. For more information regarding the story > and proposed details of the game, refer to the following topics in the > Audiogames.net forum: > > - A new game to shake the stars: Project Excalibur > > - http://forum.audiogames.net/viewtopic.php?id=3048 > > - The Flight Commander trailer > > - http://forum.audiogames.net/viewtopic.php?id=2935 > > The MP3 demo file can be found here: > > http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 > > > > Please have a listen and be sure to send me suggestions, ideas, remarks, > complaints, requests or any other type of feedback if you like. Also, don't > hesitate to ask for further information, or to add to the game's storyline. > > > > Sincerely, > > Davy Kager - Project Excalibur / CrystalSpire Main Developer > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- peter, the one that really tries to get the pcs dos games back! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] A new audiogame MP3 demo
Note: Every single word below this line is commercial talk which can be disregarded. The real message of this message, is that I would like some feedback on my new accessible game release. But for the fun of it still, here's the more commercial way... Hello gamers, As those of you following the Audiogames.net forum may know, there is a new audiogame in development. This game has been in development for over a month now under the codename Excalibur. And the first result from this development is an MP3 demo of the menu system, just to rise some excitement. *smiles* So what is this Excalibur thing anyway? Well, to put it as basic as I can: Excalibur is your sci-fi dream becoming true. Ever wanted to pilot a spacefighter? Ever wanted to face a one-on-one battle with your opponent, either using AI or via multiplayer? What, ever wanted to stand up against a whole fleet of enemy fighters in an AI driven game? Then stop wanting it, now it's time to get it! Project Excalibur is a new audiogame that is planned for beta release in December 2009. The game is based on CrystalSpire, the game engine that was written only to serve the needs of this exciting new title. CrystalSpire uses XAudio2 for the latest and greatest audio performance, is optimized to run on older and slower machines, and has numerous other features that will ensure a great experience. The project's current status is not too exciting though --- the menu system has just been completed. There will probably be some minor enhancements, and of course some vast extensions, but the basic system is up and ready to go. And because you still don't know much about the "real thing" after reading this plain text message, I decided to put an MP3 demo online so that you can hear what has been built so far. For more information regarding the story and proposed details of the game, refer to the following topics in the Audiogames.net forum: - A new game to shake the stars: Project Excalibur - http://forum.audiogames.net/viewtopic.php?id=3048 - The Flight Commander trailer - http://forum.audiogames.net/viewtopic.php?id=2935 The MP3 demo file can be found here: http://www.davykager.nl/uploads/excalibur_demo_a1.mp3 Please have a listen and be sure to send me suggestions, ideas, remarks, complaints, requests or any other type of feedback if you like. Also, don't hesitate to ask for further information, or to add to the game's storyline. Sincerely, Davy Kager - Project Excalibur / CrystalSpire Main Developer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Calling all truckers.
Right. Anybody thought to write to them to see if they can make it accessible? Checked by AVG - www.avg.com Version: 8.5.375 / Virus Database: 270.12.82/2190 - Release Date: 06/20/09 17:54:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.