Re: [Audyssey] bpc text adventures
Hi Haiden. I was only going on the basis that LLewie already seems to have done this with the great escape, making a playable windows version, so possibly it could be done with the others. Beware the Grue1 Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 12:51 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Probably. Though someone would have to want to port the code to a language that will compile an executable. Interestingly enough, the .bas extension files are used for standard code modules in VB, though methinks it probably wouldn't be compilable in that format. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 13, 2010 6:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] bpc text adventures Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 12:34 AM Subject: Re: [Audyssey] bpc text adventures Hi Carl, No no, GWBASIC was the program they were written in most likely. An example of an interpreter would be something like basica. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Saturday, November 13, 2010 5:57 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] bpc text adventures They are written in basic and you will need an interpreter to run them. I heard of a program called GWBasic a while back, but not sure if it still exists or is being developed. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 13, 2010 6:44 PM To: Gamers@audyssey.org Subject: [Audyssey] bpc text adventures After Michael asked about these it got me curious and I downloaded and tried them. I assumed that sinse they said they ran with doss, there would be a file I could run under the console in windows to play the game, such as an exe, com or bat file, but there are none of those around in the folders, just a bas file which does nothing when I try to open it. Are these completely un runnable under windows? and if so, any chance of making them runnable? I just rather fancy the idea of single player adventure games, - maybe lewie could fix these the way he did with the great escape, which is deffinately fun. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] bpc text adventures
I have come across perl before, it's a very popular language often used by indi developers of graphical games, so there is certainly plenty of pressident for it to be used in games generally. I've never actually played this orrigan traile which people mention, so I'd be interested to give it a go if it was convertable, though equally I do wonder if someone made a version for one of the more standard if languages such as zcode. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 1:35 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Sure its possible. There are plenty of languages we could convert this to such as Python, Perl, or Ruby which would be a lot more current and be way more cross-platform to boot. In fact, I have a number of games written in Apple basic such as Oregon Trail that I'd love to convert to a more modern programming language. Python sounds like a good bet since it is simple to code in, is cross-platform, but then requires that the Python runtime be installed. Although, for text adventures I've been thinking of using a scripting language called Perl. It is C-like, but like Python is an interpreted language. In a way Perl is like writing in C without all the over head and complexity attached. On 11/13/10, dark d...@xgam.org wrote: Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bpc text adventures
And where can I get the great escape from please/ thanks. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 9:19 PM Subject: Re: [Audyssey] bpc text adventures Hi Haiden. I was only going on the basis that LLewie already seems to have done this with the great escape, making a playable windows version, so possibly it could be done with the others. Beware the Grue1 Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 12:51 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Probably. Though someone would have to want to port the code to a language that will compile an executable. Interestingly enough, the .bas extension files are used for standard code modules in VB, though methinks it probably wouldn't be compilable in that format. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 13, 2010 6:47 PM To: Gamers Discussion list Subject: Re: [Audyssey] bpc text adventures Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 12:34 AM Subject: Re: [Audyssey] bpc text adventures Hi Carl, No no, GWBASIC was the program they were written in most likely. An example of an interpreter would be something like basica. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Saturday, November 13, 2010 5:57 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] bpc text adventures They are written in basic and you will need an interpreter to run them. I heard of a program called GWBasic a while back, but not sure if it still exists or is being developed. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, November 13, 2010 6:44 PM To: Gamers@audyssey.org Subject: [Audyssey] bpc text adventures After Michael asked about these it got me curious and I downloaded and tried them. I assumed that sinse they said they ran with doss, there would be a file I could run under the console in windows to play the game, such as an exe, com or bat file, but there are none of those around in the folders, just a bas file which does nothing when I try to open it. Are these completely un runnable under windows? and if so, any chance of making them runnable? I just rather fancy the idea of single player adventure games, - maybe lewie could fix these the way he did with the great escape, which is deffinately fun. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns
Re: [Audyssey] bpc text adventures
and this origan trail as well I'd love thanks guys. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 9:21 PM Subject: Re: [Audyssey] bpc text adventures I have come across perl before, it's a very popular language often used by indi developers of graphical games, so there is certainly plenty of pressident for it to be used in games generally. I've never actually played this orrigan traile which people mention, so I'd be interested to give it a go if it was convertable, though equally I do wonder if someone made a version for one of the more standard if languages such as zcode. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 1:35 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Sure its possible. There are plenty of languages we could convert this to such as Python, Perl, or Ruby which would be a lot more current and be way more cross-platform to boot. In fact, I have a number of games written in Apple basic such as Oregon Trail that I'd love to convert to a more modern programming language. Python sounds like a good bet since it is simple to code in, is cross-platform, but then requires that the Python runtime be installed. Although, for text adventures I've been thinking of using a scripting language called Perl. It is C-like, but like Python is an interpreted language. In a way Perl is like writing in C without all the over head and complexity attached. On 11/13/10, dark d...@xgam.org wrote: Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bpc text adventures
The origan traille I don't know, but you can gee luee briant'[s updated windows version of the great escape from http://www.braillesoft.net/ hth. Beware the Grue! Dark. - Original Message - From: Lisa Hayes lhay...@internode.on.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 11:00 AM Subject: Re: [Audyssey] bpc text adventures and this origan trail as well I'd love thanks guys. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 9:21 PM Subject: Re: [Audyssey] bpc text adventures I have come across perl before, it's a very popular language often used by indi developers of graphical games, so there is certainly plenty of pressident for it to be used in games generally. I've never actually played this orrigan traile which people mention, so I'd be interested to give it a go if it was convertable, though equally I do wonder if someone made a version for one of the more standard if languages such as zcode. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 1:35 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Sure its possible. There are plenty of languages we could convert this to such as Python, Perl, or Ruby which would be a lot more current and be way more cross-platform to boot. In fact, I have a number of games written in Apple basic such as Oregon Trail that I'd love to convert to a more modern programming language. Python sounds like a good bet since it is simple to code in, is cross-platform, but then requires that the Python runtime be installed. Although, for text adventures I've been thinking of using a scripting language called Perl. It is C-like, but like Python is an interpreted language. In a way Perl is like writing in C without all the over head and complexity attached. On 11/13/10, dark d...@xgam.org wrote: Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bpc text adventures
dark many thanks and get that grew, grin. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 10:03 PM Subject: Re: [Audyssey] bpc text adventures The origan traille I don't know, but you can gee luee briant'[s updated windows version of the great escape from http://www.braillesoft.net/ hth. Beware the Grue! Dark. - Original Message - From: Lisa Hayes lhay...@internode.on.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 11:00 AM Subject: Re: [Audyssey] bpc text adventures and this origan trail as well I'd love thanks guys. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 9:21 PM Subject: Re: [Audyssey] bpc text adventures I have come across perl before, it's a very popular language often used by indi developers of graphical games, so there is certainly plenty of pressident for it to be used in games generally. I've never actually played this orrigan traile which people mention, so I'd be interested to give it a go if it was convertable, though equally I do wonder if someone made a version for one of the more standard if languages such as zcode. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 1:35 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Sure its possible. There are plenty of languages we could convert this to such as Python, Perl, or Ruby which would be a lot more current and be way more cross-platform to boot. In fact, I have a number of games written in Apple basic such as Oregon Trail that I'd love to convert to a more modern programming language. Python sounds like a good bet since it is simple to code in, is cross-platform, but then requires that the Python runtime be installed. Although, for text adventures I've been thinking of using a scripting language called Perl. It is C-like, but like Python is an interpreted language. In a way Perl is like writing in C without all the over head and complexity attached. On 11/13/10, dark d...@xgam.org wrote: Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send
[Audyssey] OT - how to work with MacOS
Hello all, sorry for this off topic, but i have no idea, whoom may i contact in this thing, so im trying this community. Yesterday, a friend of mine borrowed me the Mac Mini with MacOS 10.5 installed in it. There is Voice over, which allows blind users to work with this OS. But i absolutely don't know how to do that. I need to know some basic hotkeys, commands, etc. Does anyone of you use Mac? And can help me? If yes, please contact me on mail hammet...@seznam.cz or skype hammet.pb or icq 166522051. Thanks very much for your answers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Changing the greater than symbol in interactive fiction
Hi there, Thanks for all the suggestions! I've created a very small test room to try out. You can download it from this url: www.inthecompanyofgrues.com/interactivefiction/test.z5 I've switched the command prompt from the greater than symbol to the phrase Your command?. I thought it sounded better than Your turn? which just makes me want to type the answer, yes. Also removed are the two status lines. This means that with every turn you don't get a garbled message stating the location description and the number of moves you've made. There's not much to do in the game. You can examine yourself, move between the bedroom and the ensuite, and that's pretty much it. But it should give you an idea as to the changes and what will be spoken each turn. If you type look, or any variation of that command, you will get a special message. I was playing around with the idea of perception as opposed to sight. That is, being able to hear things, smell things or sense that things are there. But it requires setting up a whole bunch of rules and actions and tests, and I'm still not that knowledgable about coding with Inform 7. Over time, I'm going to work towards setting up a system like that. But, for now, I just wanted to hear your thoughts on the changes I've made. I've tested it out in WinFrotz TTS and, wow, the difference was fantastic. Well, at least, to my poorly untrained ears. Smiles. Thanks again for the suggestions. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bpc text adventures
the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5618 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5618 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Changing the greater than symbol in interactivefiction
That link returns 404 - not found? Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: neoph...@inthecompanyofgrues.com To: gamers@audyssey.org Sent: Sunday, November 14, 2010 2:15 PM Subject: Re: [Audyssey] Changing the greater than symbol in interactivefiction Hi there, Thanks for all the suggestions! I've created a very small test room to try out. You can download it from this url: www.inthecompanyofgrues.com/interactivefiction/test.z5 I've switched the command prompt from the greater than symbol to the phrase Your command?. I thought it sounded better than Your turn? which just makes me want to type the answer, yes. Also removed are the two status lines. This means that with every turn you don't get a garbled message stating the location description and the number of moves you've made. There's not much to do in the game. You can examine yourself, move between the bedroom and the ensuite, and that's pretty much it. But it should give you an idea as to the changes and what will be spoken each turn. If you type look, or any variation of that command, you will get a special message. I was playing around with the idea of perception as opposed to sight. That is, being able to hear things, smell things or sense that things are there. But it requires setting up a whole bunch of rules and actions and tests, and I'm still not that knowledgable about coding with Inform 7. Over time, I'm going to work towards setting up a system like that. But, for now, I just wanted to hear your thoughts on the changes I've made. I've tested it out in WinFrotz TTS and, wow, the difference was fantastic. Well, at least, to my poorly untrained ears. Smiles. Thanks again for the suggestions. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5618 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5618 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Fwd: TDV Release Scrubbed
Shame but would have thought all the issues whatever they may be would have been sorted. Still we have waited 2 plus years what difference is one more week, it only a game, after all Begin forwarded message: From: Munawar Bijani munaw...@gmail.com Date: November 14, 2010 1:43:25 PM GMT To: discuss...@bpcprograms.com Subject: TDV Release Scrubbed Reply-To: Munawar Bijani munaw...@gmail.com Hi Everyone, We regret to inform you that as of right now, TDV is a no go for tomorrow's release. A tentative release date is set for the 21st or 22nd of November. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Packman recording
Hi I was just wondering if anyone has any recordings of Packman talks? I'd like to know how to get into the ghost house with my super pill before the thing runs out. I found a tunnel but it didn't take me to the centre, just to the outer ring. I thought a recording might give me more of an idea on how to get that bonus item. Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] interactive fiction test game
Hi Neophyte, There is a problem with the link to Test.z5, the T in test should be capitalized which makes a difference in download links. Try this one, http://www.inthecompanyofgrues.com/interactivefiction/Test.z5 - Original Message - From: neoph...@inthecompanyofgrues.com To: gamers@audyssey.org Sent: Sunday, November 14, 2010 7:15 AM Subject: Re: [Audyssey] Changing the greater than symbol in interactivefiction Hi there, Thanks for all the suggestions! I've created a very small test room to try out. You can download it from this url: www.inthecompanyofgrues.com/interactivefiction/test.z5 I've switched the command prompt from the greater than symbol to the phrase Your command?. I thought it sounded better than Your turn? which just makes me want to type the answer, yes. Also removed are the two status lines. This means that with every turn you don't get a garbled message stating the location description and the number of moves you've made. There's not much to do in the game. You can examine yourself, move between the bedroom and the ensuite, and that's pretty much it. But it should give you an idea as to the changes and what will be spoken each turn. If you type look, or any variation of that command, you will get a special message. I was playing around with the idea of perception as opposed to sight. That is, being able to hear things, smell things or sense that things are there. But it requires setting up a whole bunch of rules and actions and tests, and I'm still not that knowledgable about coding with Inform 7. Over time, I'm going to work towards setting up a system like that. But, for now, I just wanted to hear your thoughts on the changes I've made. I've tested it out in WinFrotz TTS and, wow, the difference was fantastic. Well, at least, to my poorly untrained ears. Smiles. Thanks again for the suggestions. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.869 / Virus Database: 271.1.1/3254 - Release Date: 11/13/10 02:34:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Packman recording
Hi Lori, The super power pills just let you scare ghosts, but to get intothe ghost home all you need to do is...go in. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Sunday, November 14, 2010 9:26 AM To: Gamers Discussion list Subject: [Audyssey] Packman recording Hi I was just wondering if anyone has any recordings of Packman talks? I'd like to know how to get into the ghost house with my super pill before the thing runs out. I found a tunnel but it didn't take me to the centre, just to the outer ring. I thought a recording might give me more of an idea on how to get that bonus item. Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Hi, I wish he would've at least explained to some degree why. I am curious. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Sunday, November 14, 2010 9:15 AM To: Gamers Discussion list Subject: [Audyssey] Fwd: TDV Release Scrubbed Shame but would have thought all the issues whatever they may be would have been sorted. Still we have waited 2 plus years what difference is one more week, it only a game, after all Begin forwarded message: From: Munawar Bijani munaw...@gmail.com Date: November 14, 2010 1:43:25 PM GMT To: discuss...@bpcprograms.com Subject: TDV Release Scrubbed Reply-To: Munawar Bijani munaw...@gmail.com Hi Everyone, We regret to inform you that as of right now, TDV is a no go for tomorrow's release. A tentative release date is set for the 21st or 22nd of November. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] couldn't find the answer.
I sent a reply to the wrong message. I meant to have sent it to the first message he sent. --- Shepherds are the best beasts! - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 13, 2010 9:09 PM Subject: Re: [Audyssey] couldn't find the answer. I think Charles was alluding to the fact that he hadn't exhausted all the options... because assuming he had a way to play the game since he's asking about it, he could've played it first before asking. While I welcome questions, I like questions if, and only if, the person has exhausted all options to find the desired information. But I see both sides of the picture... At 07:04 PM 13/11/2010, you wrote: Hi Charles, His very first post did not. But his next post did mentio0n looking all over. I'm not sure of your definition, but I'd say that's research. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, November 13, 2010 7:37 PM To: Gamers Discussion list Subject: Re: [Audyssey] couldn't find the answer. His first message did not mention anything about research he had done. He has asked on several occasions about where to get a game, what a game is about, or whether it can be played by blind gamers. Maybe I was wrong in assuming, but his first post about these games appeared to be more of the same. Questions he could have found out for himself with very little effort. That's why he gets the responses that he does. This list is not to get others to do your research for you. It is for getting help after you have sought for it on your own, to help if you get stuck in playing a game rather than for asking for spoilers for a game you haven't even tried, nor is it meant to take the place of user's guides provided with games. It is also for discussing aspects of gaming. --- Shepherds are the best beasts! - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 13, 2010 5:37 PM Subject: Re: [Audyssey] couldn't find the answer. That's hardly fair. We ask people to do research first before they ask on list, so they do research and can't find what they want. Now they're told that they should try the program first instead of asking on list? I'm hard pressed to figure out what this list is for, then. Michael, likely both games are just text. That's the best answer I can give you. If you don't receive better, try Charles' suggestion and let us know. Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, November 13, 2010 4:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] couldn't find the answer. A suggestion: Try them and find out. The best way to discover if you can play a game is to try it rather than asking others if you can play it. Make sense? --- Shepherds are the best beasts! - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, November 13, 2010 4:25 PM Subject: [Audyssey] couldn't find the answer. hey i went to the bpc site and couldn't find what i was looking for. so i will ask the question here. armed survival and unending adventures i know they are text game but do they have any sound or amd music? or are they just text? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] bpc text adventures
Hi Dark, Hmmm...I'm not sure zcode could quite handle some of the necessaryevents. Shooting, for example, runs off of a timer. The faster you type in the word the better chance you have of hitting your target. You might need a blorb format. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, November 14, 2010 4:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] bpc text adventures I have come across perl before, it's a very popular language often used by indi developers of graphical games, so there is certainly plenty of pressident for it to be used in games generally. I've never actually played this orrigan traile which people mention, so I'd be interested to give it a go if it was convertable, though equally I do wonder if someone made a version for one of the more standard if languages such as zcode. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 1:35 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Sure its possible. There are plenty of languages we could convert this to such as Python, Perl, or Ruby which would be a lot more current and be way more cross-platform to boot. In fact, I have a number of games written in Apple basic such as Oregon Trail that I'd love to convert to a more modern programming language. Python sounds like a good bet since it is simple to code in, is cross-platform, but then requires that the Python runtime be installed. Although, for text adventures I've been thinking of using a scripting language called Perl. It is C-like, but like Python is an interpreted language. In a way Perl is like writing in C without all the over head and complexity attached. On 11/13/10, dark d...@xgam.org wrote: Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bpc text adventures
Hi Dark, Well, personally I hate the interactive fiction languages such as zcode. No doubt my personal bias stems from the fact I am a skilled programmer and I'm able to see right away how limited those languages really are. I also know there are better ways of doing the same thing, but for symplicities sake, symplicity being the word, zcode is popular with interactive fiction authors, because it doesn' require any actual programming skill. You are in a big way limited to whatever the zcode language supports. So for me I wouldn't use zcode for a game like Oregon Trail personally. Cheers! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, November 14, 2010 4:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] bpc text adventures I have come across perl before, it's a very popular language often used by indi developers of graphical games, so there is certainly plenty of pressident for it to be used in games generally. I've never actually played this orrigan traile which people mention, so I'd be interested to give it a go if it was convertable, though equally I do wonder if someone made a version for one of the more standard if languages such as zcode. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game difficulties was Re: best side scroller? - Re:Q9 version 1.2.
I'm going to try beating q9 on insane now -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 04 November 2010 02:51 To: 'Gamers Discussion list' Subject: Re: [Audyssey] game difficulties was Re: best side scroller? - Re:Q9 version 1.2. Hi Clement, Good points, all of them. I see your point. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 03, 2010 9:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] game difficulties was Re: best side scroller? - Re:Q9 version 1.2. I certainly understand where you're coming from, but if the game's too difficult, it gets to a point where your fastest reflexes won't help you out for long. Since Q9 is Philip's most recent game, let's use it as an example.You set game to insane and start walking around. at some point during the game a rhino, and about 5 other animals come galloping at you at full speed. what do we do in that situation? we can't kill them all without taking massive damage in the process, and since there's no way of dodging we can't attack them on mass, and hope to survive anyhow. so they all attack at once and we die within 10 seconds. In this situation you could say well jump away from them. We could do that, but what if there's a pit behind us? Also remember Q9 enemies follow you indefinitely once they see you so are we just gonna run all the way back to the beginning of the level, at which point we'll be trapped regardless? . if we jump forward and over them somehow, only thing that'll happen is we'll have another pile of enemies from that side added to our current predicament all ganging up on us. I don't find a difficulty like that fun or challenging, I find it extremely frustrating. Console games have a balance between the easiest and hardest difficulties that stays constant, and also within the realm of possibility to complete. even games that are extremely difficult and almost impossible to beat have a multiplayer option, or a way to get health items, or some such feature that'll spread, or lessen the burden of completing the game and that won't lead to frustration for the player for the next 3 years. I think if developers are going to put an extremely hard difficulty, they need to test it out or at least have a team that's good enough at the particular title to test it for them, and complete the game first to make 100% certain it's doable. Don't just put it out there without the slightest clue whether someone will ever be able to complete it. If I had the programming skills, I could make a game that has a difficulty setting with 350 creatures moving at 55mph and all attacking simultaneously in 3d space, but I know no one will ever complete such a game. and if no one can beat it and brag about it, then what would be the point? the clue's in the name guys. It's called game difficulty setting, not game impossibility setting. or unbeatable game setting. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 03, 2010 10:12 PM Subject: Re: [Audyssey] game difficulties was Re: best side scroller? - Re:Q9 version 1.2. Hi, That's a two-sided coin. On one hand I can see how you can be a bit exasperated with that (like I said, I do think Tarzan Junior is just a bit too hard). But on the other hand, it becomes a matter of challenge, of saying, Ok,I made it to the Cave World Level 3, how far will I make it today? See where I'm going? But as I said, I do agree with you as well. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 03, 2010 9:06 PM To: Gamers Discussion list Subject: [Audyssey] game difficulties was Re: best side scroller? - Re: Q9 version 1.2. Dark, Here's the problem though. Has anyone actually completed any of Philip's games on insane, beta team included? If yes then I congratulate you for a job well done, but if not, we have a problem. especially since some of his games have been out for a really long time. If people can't beat games that have been out for years, This suggests to me that the game is almost unbeatable. In that case, what would be the point of a difficulty so hard that no one can beat? how about his recent games? can any of you claim you've beaten Q9 on insane? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns
Re: [Audyssey] bpc text adventures
Hi, I can tell you that VB .NET definitely can not compile it. We are talking about basic not Visual Basic. The languages are completely different. On 11/14/10, Jacob Kruger jac...@mailzone.co.za wrote: I have GWBasic here - 2 versions - but would have to look into trying to try something like compiling the code from there, which am not too sure it has real support for, or see if VS.Net can handle a form of import/convert etc. since it will do that sort of automatically with VB6 apps, but not sure about this type of thing. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game difficulties was Re: best side scroller? - Re: Q9version 1.2.
I can't get to the pb games download site - it states error! This is a restricted area! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 04 November 2010 06:54 To: Gamers Discussion list Subject: Re: [Audyssey] game difficulties was Re: best side scroller? - Re: Q9version 1.2. actually yohandi, I don't personally see that as a bad thing. there have been plenty of games who's harder challenge has only been possible for the most dedicated players, and it means you've always got something new to aime for. I've finished tj on normal and easy, and got to the honey hunt level on insane, though that was some time ago and was quite a struggle I admit. so, it is possible though difficult. For a bit of training, try the vine speed round. Beware the Grue! Dark. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 04, 2010 2:06 AM Subject: [Audyssey] game difficulties was Re: best side scroller? - Re: Q9version 1.2. Dark, Here's the problem though. Has anyone actually completed any of Philip's games on insane, beta team included? If yes then I congratulate you for a job well done, but if not, we have a problem. especially since some of his games have been out for a really long time. If people can't beat games that have been out for years, This suggests to me that the game is almost unbeatable. In that case, what would be the point of a difficulty so hard that no one can beat? how about his recent games? can any of you claim you've beaten Q9 on insane? - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 03, 2010 8:36 PM Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2. Funnily enough haiden, I personally always thought of this as one of the games' strengths. I got through easy on the day I bought it (yes, I bought it before it went freeware), and was a trifle disappointed, but normal took me a degree more practice to beat and I've never done it on insane. for my money, this is actually how difficulties should be, so once you raise the difficulty, you need to raise your game to match. I also noticed philip seems to carry this on in his other games as well, in fact generally I'd say formulating difficulty levels seems to be one of philip's major strengths. beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, November 03, 2010 11:14 PM Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2. Hi, My only criticism is the shear difference in level difficulties. I can beat easy, hands down, but I cannot beat normal at all. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, November 03, 2010 2:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2. You should actually give it a try especially as it's free, you can get it from Tom's free games section. it was also produced by philip bennifall back when he was running pb games, and has various cool features like cut scenes and multiple weapons, pluss some rather fun bosses and obstacles. in fact I think my only major problem with the game is that while the side scrolling levels are rather fun, there are also none side scrolling levels which can vary in quality. one in particular is especially awsome (I'm thinking of the torgon battle here), but a couple of the others are rather less interesting. Stil, the game has far more good levels than bad ones imho. Beware the grue! Dark. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 03, 2010 3:57 PM Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2. I have never played Tarzan Junior, so cannot comment on it. But all of the others are good side scrollers. --- Shepherds are the best beasts! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 03, 2010 10:53 AM Subject: Re: [Audyssey] best side scroller? - Re: Q9 version 1.2. I personally wouldn't like to choose. superliam is a great game with cutscenes etc, and is stil fun to play, in fact the same could be said for Tarzan junior, however Mota is a far more inervative game sinse it's practically speaking the first true 2D side scroller with significant use of vertical movement, also it's an adventure game not an arcade game. Q9 is simply a case of the concept of a side scrolling arcade game ala superliam done exceptionally well. If I were asked
Re: [Audyssey] game difficulties was Re: best side scroller? - Re: Q9version 1.2.
Hi Ben, Sorry, about that. A few members of this list were snooping my download directories and were downloading unofficial test builds of MOTA so I had to put an end to it by restricting access to the download directories. I'm in the process of creating web pages for the PB Games titles and will hopefully have them up soon. On 11/14/10, Ben gamehead...@aol.co.uk wrote: I can't get to the pb games download site - it states error! This is a restricted area! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Changing the greater than symbol in interactive fiction
Hi, Sorry, to report, but that URL is broken. Also I don't think you should use a question mark in Your command? as that is just not gramatically correct. I'd prefer that interactive fiction developers try to stick to proper punctuation and gramar rules as best as they can. On 11/14/10, neoph...@inthecompanyofgrues.com neoph...@inthecompanyofgrues.com wrote: Hi there, Thanks for all the suggestions! I've created a very small test room to try out. You can download it from this url: www.inthecompanyofgrues.com/interactivefiction/test.z5 I've switched the command prompt from the greater than symbol to the phrase Your command?. I thought it sounded better than Your turn? which just makes me want to type the answer, yes. Also removed are the two status lines. This means that with every turn you don't get a garbled message stating the location description and the number of moves you've made. There's not much to do in the game. You can examine yourself, move between the bedroom and the ensuite, and that's pretty much it. But it should give you an idea as to the changes and what will be spoken each turn. If you type look, or any variation of that command, you will get a special message. I was playing around with the idea of perception as opposed to sight. That is, being able to hear things, smell things or sense that things are there. But it requires setting up a whole bunch of rules and actions and tests, and I'm still not that knowledgable about coding with Inform 7. Over time, I'm going to work towards setting up a system like that. But, for now, I just wanted to hear your thoughts on the changes I've made. I've tested it out in WinFrotz TTS and, wow, the difference was fantastic. Well, at least, to my poorly untrained ears. Smiles. Thanks again for the suggestions. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] couldn't find the answer.
I hate brail lights. Extremely bad. I uce to own one. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 13, 2010 10:27 PM Subject: Re: [Audyssey] couldn't find the answer. Seeing as how they're for FS notetakers.. meaning the braille lites and such, probably not. At best you'd get minimal sounds... but I'm pretty sure it's just text. At 02:25 PM 13/11/2010, you wrote: hey i went to the bpc site and couldn't find what i was looking for. so i will ask the question here. armed survival and unending adventures i know they are text game but do they have any sound or amd music? or are they just text? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Well, we can't bottle up are temper on Munawar, because he might not release Tdv then, or he'll give us the bugged version, and we mustn't be angry. We have to wait, its not for long, come to think of it. I support Munawar and I think he's trustworthy. We can't always get what we want. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 3:31 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Hi, I wish he would've at least explained to some degree why. I am curious. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Sunday, November 14, 2010 9:15 AM To: Gamers Discussion list Subject: [Audyssey] Fwd: TDV Release Scrubbed Shame but would have thought all the issues whatever they may be would have been sorted. Still we have waited 2 plus years what difference is one more week, it only a game, after all Begin forwarded message: From: Munawar Bijani munaw...@gmail.com Date: November 14, 2010 1:43:25 PM GMT To: discuss...@bpcprograms.com Subject: TDV Release Scrubbed Reply-To: Munawar Bijani munaw...@gmail.com Hi Everyone, We regret to inform you that as of right now, TDV is a no go for tomorrow's release. A tentative release date is set for the 21st or 22nd of November. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
To b fair guys it is only a game lol It comes out when it is ready On Nov 14, 2010, at 5:15 PM, Muhammed Deniz wrote: Well, we can't bottle up are temper on Munawar, because he might not release Tdv then, or he'll give us the bugged version, and we mustn't be angry. We have to wait, its not for long, come to think of it. I support Munawar and I think he's trustworthy. We can't always get what we want. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 3:31 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Hi, I wish he would've at least explained to some degree why. I am curious. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Sunday, November 14, 2010 9:15 AM To: Gamers Discussion list Subject: [Audyssey] Fwd: TDV Release Scrubbed Shame but would have thought all the issues whatever they may be would have been sorted. Still we have waited 2 plus years what difference is one more week, it only a game, after all Begin forwarded message: From: Munawar Bijani munaw...@gmail.com Date: November 14, 2010 1:43:25 PM GMT To: discuss...@bpcprograms.com Subject: TDV Release Scrubbed Reply-To: Munawar Bijani munaw...@gmail.com Hi Everyone, We regret to inform you that as of right now, TDV is a no go for tomorrow's release. A tentative release date is set for the 21st or 22nd of November. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
I actually agree. We could get disappointed, but not insult Munawar. What's wrong with 1 weak? Not much. Just be patient and everything will be fine and neat. Munawar didn't mean to do this, remember that. - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 5:16 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed To b fair guys it is only a game lol It comes out when it is ready On Nov 14, 2010, at 5:15 PM, Muhammed Deniz wrote: Well, we can't bottle up are temper on Munawar, because he might not release Tdv then, or he'll give us the bugged version, and we mustn't be angry. We have to wait, its not for long, come to think of it. I support Munawar and I think he's trustworthy. We can't always get what we want. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 3:31 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Hi, I wish he would've at least explained to some degree why. I am curious. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Sunday, November 14, 2010 9:15 AM To: Gamers Discussion list Subject: [Audyssey] Fwd: TDV Release Scrubbed Shame but would have thought all the issues whatever they may be would have been sorted. Still we have waited 2 plus years what difference is one more week, it only a game, after all Begin forwarded message: From: Munawar Bijani munaw...@gmail.com Date: November 14, 2010 1:43:25 PM GMT To: discuss...@bpcprograms.com Subject: TDV Release Scrubbed Reply-To: Munawar Bijani munaw...@gmail.com Hi Everyone, We regret to inform you that as of right now, TDV is a no go for tomorrow's release. A tentative release date is set for the 21st or 22nd of November. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] couldn't find the answer.
Hello, I also used to have a Braille light and the voice on it was terrible . It used a synthesizer from the 1970's _ From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, November 14, 2010 9:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] couldn't find the answer. I hate brail lights. Extremely bad. I uce to own one. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 13, 2010 10:27 PM Subject: Re: [Audyssey] couldn't find the answer. Seeing as how they're for FS notetakers.. meaning the braille lites and such, probably not. At best you'd get minimal sounds... but I'm pretty sure it's just text. At 02:25 PM 13/11/2010, you wrote: hey i went to the bpc site and couldn't find what i was looking for. so i will ask the question here. armed survival and unending adventures i know they are text game but do they have any sound or amd music? or are they just text? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1153 / Virus Database: 424/3256 - Release Date: 11/14/10 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] couldn't find the answer.
Listen, everyone, I am not the moderator, but we shouldn't have a war of search and research. The list is for discussion of games and piece. Please, don't argue , because things'll go worse. Arguments never make stuff better. - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 13, 2010 11:37 PM Subject: Re: [Audyssey] couldn't find the answer. That's hardly fair. We ask people to do research first before they ask on list, so they do research and can't find what they want. Now they're told that they should try the program first instead of asking on list? I'm hard pressed to figure out what this list is for, then. Michael, likely both games are just text. That's the best answer I can give you. If you don't receive better, try Charles' suggestion and let us know. Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Saturday, November 13, 2010 4:50 PM To: Gamers Discussion list Subject: Re: [Audyssey] couldn't find the answer. A suggestion: Try them and find out. The best way to discover if you can play a game is to try it rather than asking others if you can play it. Make sense? --- Shepherds are the best beasts! - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, November 13, 2010 4:25 PM Subject: [Audyssey] couldn't find the answer. hey i went to the bpc site and couldn't find what i was looking for. so i will ask the question here. armed survival and unending adventures i know they are text game but do they have any sound or amd music? or are they just text? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] couldn't find the answer.
I hate the actual machine. - Original Message - From: Sky Mundell s...@shaw.ca To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 5:30 PM Subject: Re: [Audyssey] couldn't find the answer. Hello, I also used to have a Braille light and the voice on it was terrible . It used a synthesizer from the 1970's _ From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, November 14, 2010 9:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] couldn't find the answer. I hate brail lights. Extremely bad. I uce to own one. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 13, 2010 10:27 PM Subject: Re: [Audyssey] couldn't find the answer. Seeing as how they're for FS notetakers.. meaning the braille lites and such, probably not. At best you'd get minimal sounds... but I'm pretty sure it's just text. At 02:25 PM 13/11/2010, you wrote: hey i went to the bpc site and couldn't find what i was looking for. so i will ask the question here. armed survival and unending adventures i know they are text game but do they have any sound or amd music? or are they just text? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1153 / Virus Database: 424/3256 - Release Date: 11/14/10 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
We just have to except what has happened. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 3:31 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Hi, I wish he would've at least explained to some degree why. I am curious. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Sunday, November 14, 2010 9:15 AM To: Gamers Discussion list Subject: [Audyssey] Fwd: TDV Release Scrubbed Shame but would have thought all the issues whatever they may be would have been sorted. Still we have waited 2 plus years what difference is one more week, it only a game, after all Begin forwarded message: From: Munawar Bijani munaw...@gmail.com Date: November 14, 2010 1:43:25 PM GMT To: discuss...@bpcprograms.com Subject: TDV Release Scrubbed Reply-To: Munawar Bijani munaw...@gmail.com Hi Everyone, We regret to inform you that as of right now, TDV is a no go for tomorrow's release. A tentative release date is set for the 21st or 22nd of November. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
I've worked with him for over a year and I've loved every minute of it. Besides it will be released near my birthday. And as you said he didn't mean to do this. Have respect for a man who's been working his socks, heart and guts out on this thing for 2 or more years. We should enjoy what we've got and think about what we're saying. Not meaning to insult people for saying what they think but saying what people think sometimes gets them into trouble... I know from personal experience. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game difficulties was Re: best side scroller? - Re: Q9version 1.2.
not your fault but after what happened after 15 I think it was then its totally and utterly understandable. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Ok, could now try it out, but in winfrotz 1.16, while it will tell me to use the perceive command, instead of look, it then tells me it doesn't recognise the command, and the only thing/object it will in fact let me examine is self...? The Your command? prompt does seem to work nicely though. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 5:25 PM Subject: [Audyssey] interactive fiction test game Hi Neophyte, There is a problem with the link to Test.z5, the T in test should be capitalized which makes a difference in download links. Try this one, http://www.inthecompanyofgrues.com/interactivefiction/Test.z5 - Original Message - From: neoph...@inthecompanyofgrues.com To: gamers@audyssey.org Sent: Sunday, November 14, 2010 7:15 AM Subject: Re: [Audyssey] Changing the greater than symbol in interactivefiction Hi there, Thanks for all the suggestions! I've created a very small test room to try out. You can download it from this url: www.inthecompanyofgrues.com/interactivefiction/test.z5 I've switched the command prompt from the greater than symbol to the phrase Your command?. I thought it sounded better than Your turn? which just makes me want to type the answer, yes. Also removed are the two status lines. This means that with every turn you don't get a garbled message stating the location description and the number of moves you've made. There's not much to do in the game. You can examine yourself, move between the bedroom and the ensuite, and that's pretty much it. But it should give you an idea as to the changes and what will be spoken each turn. If you type look, or any variation of that command, you will get a special message. I was playing around with the idea of perception as opposed to sight. That is, being able to hear things, smell things or sense that things are there. But it requires setting up a whole bunch of rules and actions and tests, and I'm still not that knowledgable about coding with Inform 7. Over time, I'm going to work towards setting up a system like that. But, for now, I just wanted to hear your thoughts on the changes I've made. I've tested it out in WinFrotz TTS and, wow, the difference was fantastic. Well, at least, to my poorly untrained ears. Smiles. Thanks again for the suggestions. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.869 / Virus Database: 271.1.1/3254 - Release Date: 11/13/10 02:34:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5618 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5619 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bpc text adventures
Ah, fair enough, it was just a suggestion. Though i will admit that does make me more eager to play the games if they have such unusual functions. Beware the grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 3:35 PM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Hmmm...I'm not sure zcode could quite handle some of the necessaryevents. Shooting, for example, runs off of a timer. The faster you type in the word the better chance you have of hitting your target. You might need a blorb format. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, November 14, 2010 4:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] bpc text adventures I have come across perl before, it's a very popular language often used by indi developers of graphical games, so there is certainly plenty of pressident for it to be used in games generally. I've never actually played this orrigan traile which people mention, so I'd be interested to give it a go if it was convertable, though equally I do wonder if someone made a version for one of the more standard if languages such as zcode. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 1:35 AM Subject: Re: [Audyssey] bpc text adventures Hi Dark, Sure its possible. There are plenty of languages we could convert this to such as Python, Perl, or Ruby which would be a lot more current and be way more cross-platform to boot. In fact, I have a number of games written in Apple basic such as Oregon Trail that I'd love to convert to a more modern programming language. Python sounds like a good bet since it is simple to code in, is cross-platform, but then requires that the Python runtime be installed. Although, for text adventures I've been thinking of using a scripting language called Perl. It is C-like, but like Python is an interpreted language. In a way Perl is like writing in C without all the over head and complexity attached. On 11/13/10, dark d...@xgam.org wrote: Well, if it takes that sort of trouble, would it be possible to have them converted to something more playable the way The great escape already has been? That would be welcome indeed. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] couldn't find the answer.
Hi Muhammed, In some ways the Braille Lite was and is quite the Notetaker. I have a BrailleNote, and the calculatoron it is pathetic. With the Braille Lite, we had quite a few more options. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, November 14, 2010 11:37 AM To: Gamers Discussion list Subject: Re: [Audyssey] couldn't find the answer. I hate the actual machine. - Original Message - From: Sky Mundell s...@shaw.ca To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, November 14, 2010 5:30 PM Subject: Re: [Audyssey] couldn't find the answer. Hello, I also used to have a Braille light and the voice on it was terrible . It used a synthesizer from the 1970's _ From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, November 14, 2010 9:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] couldn't find the answer. I hate brail lights. Extremely bad. I uce to own one. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 13, 2010 10:27 PM Subject: Re: [Audyssey] couldn't find the answer. Seeing as how they're for FS notetakers.. meaning the braille lites and such, probably not. At best you'd get minimal sounds... but I'm pretty sure it's just text. At 02:25 PM 13/11/2010, you wrote: hey i went to the bpc site and couldn't find what i was looking for. so i will ask the question here. armed survival and unending adventures i know they are text game but do they have any sound or amd music? or are they just text? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1153 / Virus Database: 424/3256 - Release Date: 11/14/10 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Heck, it seems almost a tradition that any good game gets delayed a litle. Sarah, Judgement day, Bgt, books from www.arborell.com and probably a hole bunch of others (not to mention mota). I think if a developer realeased a promised game on the given date with no delays I'd worry there was something wrong with it ;d. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bpc text adventures
I know - but, for example, in the old days, for example some of the IDEs would try a form of automatic conversion/upgrade, but, chances are VS.Net thinks this is too old. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 5:56 PM Subject: Re: [Audyssey] bpc text adventures Hi, I can tell you that VB .NET definitely can not compile it. We are talking about basic not Visual Basic. The languages are completely different. On 11/14/10, Jacob Kruger jac...@mailzone.co.za wrote: I have GWBasic here - 2 versions - but would have to look into trying to try something like compiling the code from there, which am not too sure it has real support for, or see if VS.Net can handle a form of import/convert etc. since it will do that sort of automatically with VB6 apps, but not sure about this type of thing. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5618 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5619 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Agreed. I loved playing and testing this game. One thing's for sure, people seriously shouldn't be complaining about the price of this game, as more voice acting, coding and overall work has gone into this title than any other audio game in existence. We haven't even scene gameplay or story like this before in audio games, so I have no idea what you haters are trying to hate on. The fact that it's not $30 or $20, the price of your standard accessible game? Well, I've got news for you. Whether you believe it or not, TDV is not a standard accessible game commonly scene. And unlike most audio games, and this is the best one, this game is not a walk in the park. P.S. I know most of the haters probably aren't on this list, mostly on the audiogames.net forum. However, I just wanted to clarify here that they have no idea what they're hating. And for the record, you can continue to play the story and no matter how many times you'll play through it, it's still a challenge. So enjoy next week. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Nov 14, 2010, at 1:27 PM, Ben wrote: I've worked with him for over a year and I've loved every minute of it. Besides it will be released near my birthday. And as you said he didn't mean to do this. Have respect for a man who's been working his socks, heart and guts out on this thing for 2 or more years. We should enjoy what we've got and think about what we're saying. Not meaning to insult people for saying what they think but saying what people think sometimes gets them into trouble... I know from personal experience. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
You don't have to buy the game strateaway. I might buy the game in Christmas, I don't no yet. Orin has a good point here. Why do you have to complain? Its just ridiculous. Oran does have a good point. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 7:07 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Agreed. I loved playing and testing this game. One thing's for sure, people seriously shouldn't be complaining about the price of this game, as more voice acting, coding and overall work has gone into this title than any other audio game in existence. We haven't even scene gameplay or story like this before in audio games, so I have no idea what you haters are trying to hate on. The fact that it's not $30 or $20, the price of your standard accessible game? Well, I've got news for you. Whether you believe it or not, TDV is not a standard accessible game commonly scene. And unlike most audio games, and this is the best one, this game is not a walk in the park. P.S. I know most of the haters probably aren't on this list, mostly on the audiogames.net forum. However, I just wanted to clarify here that they have no idea what they're hating. And for the record, you can continue to play the story and no matter how many times you'll play through it, it's still a challenge. So enjoy next week. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Nov 14, 2010, at 1:27 PM, Ben wrote: I've worked with him for over a year and I've loved every minute of it. Besides it will be released near my birthday. And as you said he didn't mean to do this. Have respect for a man who's been working his socks, heart and guts out on this thing for 2 or more years. We should enjoy what we've got and think about what we're saying. Not meaning to insult people for saying what they think but saying what people think sometimes gets them into trouble... I know from personal experience. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Unfortunately, that seems to be the case. Though I have no problem with it... if the game turns out good. And TDV, from my experience, is shaping up to be grand, and I'm looking forward to it. I love the demo, and have played the heck out of that sucker. People just need to remember release schedules in the accessible game community aren't going to be kept up in the same way as in mainstream games. We don't have the same amount of people working on these particular games. We're talking a few people versus potentially hundreds upon hundredsof people working for a game like Tekken 6, which, if I remember right, actually was released a few days early. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Uh... to be fair, I don't think it's a good idea to be going around saying this is the best game in existence. Not to bash opinion, but I frankly don't think we should go around saying that when things like MOTA and other unknown games are around. It'll be good. I don't disagree... it's going to be amazing. But I think, to be honest, saying it's the best audio game ever made is a bit of a stretch... who's to say what really is the best. And noone on this list has complained... we've just voiced curiocity as to why the release is being delayed. I don't personally care either way, I'm getting it whenever I'm getting it, but I wouldn't mind some reason as to why I'm waiting an extra week. I have no hard feelings towards Munawar and bpc, that's for sure. Just curiocity, is all it is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Agreed Clement, I have a tendency to go off on rants like that. Anyway, the server crashed which I believe is for the website and automated registration, so he has to get that sorted. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Nov 14, 2010, at 2:23 PM, Clement Chou wrote: Uh... to be fair, I don't think it's a good idea to be going around saying this is the best game in existence. Not to bash opinion, but I frankly don't think we should go around saying that when things like MOTA and other unknown games are around. It'll be good. I don't disagree... it's going to be amazing. But I think, to be honest, saying it's the best audio game ever made is a bit of a stretch... who's to say what really is the best. And noone on this list has complained... we've just voiced curiocity as to why the release is being delayed. I don't personally care either way, I'm getting it whenever I'm getting it, but I wouldn't mind some reason as to why I'm waiting an extra week. I have no hard feelings towards Munawar and bpc, that's for sure. Just curiocity, is all it is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Ah... I see. Now wouldn't it've been easier to just say that in the original email he sent? lol. At 11:31 AM 14/11/2010, you wrote: Agreed Clement, I have a tendency to go off on rants like that. Anyway, the server crashed which I believe is for the website and automated registration, so he has to get that sorted. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Nov 14, 2010, at 2:23 PM, Clement Chou wrote: Uh... to be fair, I don't think it's a good idea to be going around saying this is the best game in existence. Not to bash opinion, but I frankly don't think we should go around saying that when things like MOTA and other unknown games are around. It'll be good. I don't disagree... it's going to be amazing. But I think, to be honest, saying it's the best audio game ever made is a bit of a stretch... who's to say what really is the best. And noone on this list has complained... we've just voiced curiocity as to why the release is being delayed. I don't personally care either way, I'm getting it whenever I'm getting it, but I wouldn't mind some reason as to why I'm waiting an extra week. I have no hard feelings towards Munawar and bpc, that's for sure. Just curiocity, is all it is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] flight sim
hi all If I get the microsoft flight sim 2004 what do I need now to make it work for blind users? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Hi, All wecan do is hope a miracle occus and said automated registration system isonline early. Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, November 14, 2010 1:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Unfortunately, that seems to be the case. Though I have no problem with it... if the game turns out good. And TDV, from my experience, is shaping up to be grand, and I'm looking forward to it. I love the demo, and have played the heck out of that sucker. People just need to remember release schedules in the accessible game community aren't going to be kept up in the same way as in mainstream games. We don't have the same amount of people working on these particular games. We're talking a few people versus potentially hundreds upon hundredsof people working for a game like Tekken 6, which, if I remember right, actually was released a few days early. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Hi Muhammed, Not really, he doesn't. I may bebeating a dead horse, but I feel I doneed to agree with Clement and say that we were only voicing our curiosity. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, November 14, 2010 1:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed You don't have to buy the game strateaway. I might buy the game in Christmas, I don't no yet. Orin has a good point here. Why do you have to complain? Its just ridiculous. Oran does have a good point. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 7:07 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Agreed. I loved playing and testing this game. One thing's for sure, people seriously shouldn't be complaining about the price of this game, as more voice acting, coding and overall work has gone into this title than any other audio game in existence. We haven't even scene gameplay or story like this before in audio games, so I have no idea what you haters are trying to hate on. The fact that it's not $30 or $20, the price of your standard accessible game? Well, I've got news for you. Whether you believe it or not, TDV is not a standard accessible game commonly scene. And unlike most audio games, and this is the best one, this game is not a walk in the park. P.S. I know most of the haters probably aren't on this list, mostly on the audiogames.net forum. However, I just wanted to clarify here that they have no idea what they're hating. And for the record, you can continue to play the story and no matter how many times you'll play through it, it's still a challenge. So enjoy next week. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Nov 14, 2010, at 1:27 PM, Ben wrote: I've worked with him for over a year and I've loved every minute of it. Besides it will be released near my birthday. And as you said he didn't mean to do this. Have respect for a man who's been working his socks, heart and guts out on this thing for 2 or more years. We should enjoy what we've got and think about what we're saying. Not meaning to insult people for saying what they think but saying what people think sometimes gets them into trouble... I know from personal experience. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: TDV Release Scrubbed
Well, the issue has been resolved. So I think it would be fair for you to say you're beating a dead horse. grins. At 01:06 PM 14/11/2010, you wrote: Hi Muhammed, Not really, he doesn't. I may bebeating a dead horse, but I feel I doneed to agree with Clement and say that we were only voicing our curiosity. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Sunday, November 14, 2010 1:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed You don't have to buy the game strateaway. I might buy the game in Christmas, I don't no yet. Orin has a good point here. Why do you have to complain? Its just ridiculous. Oran does have a good point. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 14, 2010 7:07 PM Subject: Re: [Audyssey] Fwd: TDV Release Scrubbed Agreed. I loved playing and testing this game. One thing's for sure, people seriously shouldn't be complaining about the price of this game, as more voice acting, coding and overall work has gone into this title than any other audio game in existence. We haven't even scene gameplay or story like this before in audio games, so I have no idea what you haters are trying to hate on. The fact that it's not $30 or $20, the price of your standard accessible game? Well, I've got news for you. Whether you believe it or not, TDV is not a standard accessible game commonly scene. And unlike most audio games, and this is the best one, this game is not a walk in the park. P.S. I know most of the haters probably aren't on this list, mostly on the audiogames.net forum. However, I just wanted to clarify here that they have no idea what they're hating. And for the record, you can continue to play the story and no matter how many times you'll play through it, it's still a challenge. So enjoy next week. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Nov 14, 2010, at 1:27 PM, Ben wrote: I've worked with him for over a year and I've loved every minute of it. Besides it will be released near my birthday. And as you said he didn't mean to do this. Have respect for a man who's been working his socks, heart and guts out on this thing for 2 or more years. We should enjoy what we've got and think about what we're saying. Not meaning to insult people for saying what they think but saying what people think sometimes gets them into trouble... I know from personal experience. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the
[Audyssey] Incorrect link
Sorry about that. As pointed out, the correct link should be: www.inthecompanyofgrues.com/interactivefiction/Test.z5 Yes, there's almost nothing to do in the game. But it's more about what you hear each turn. Or, more correctly, what you don't hear! The perceive mechanic has not yet been implemented. I'm thinking of making every object have three states: hidden, sensed and understood. Different levels of perception would mean objects are described differently. An object you know to be there is sensed. An object you've examined (by picking it up or touching it) becomes understood. The question mark was put in the phrase Your command? because, from what I'm told, the question mark is not picked up by most screen readers as something to be read, rather as a form of intonation. The colon would be the most obvious choice, but I'm told it gets read out. What about an elipses? (That is, three full stops in a row.) For example, Your command... I'm trying to find something that will work for both V I and sighted players. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi, Okay, thanks to Phils' link I have just tried the test game. Naturally I have a few comments about it. First, good job on cutting down the extra babble. I really appreciated the fact that the test game cut out all the extra stuff like moves and such and only told you exactly what you want to hear. That is good. Second, I have a bit of a complaint. I really didn't like the look command being changed to perceive. That was, well, quite weird. As I was not blind from birth I have no problem with things like look even if it describes the seen as well as adds in some sound and smells. After all, many blind people say see you later when in fact they can't see, but it is widely accepted as the proper thing to say. It wwould be unacceptable to walk up to a woman and say to her feel you later or to say smell you later even though both are valid from a blind person's perspective. In other words, what I'm saying is even though I'm blind I use the same vocabulary as the average guy out there. It is just that I give certain words different meaning. Instead of see you later that translates to meet you later or something like that. Instead of I'm going to watch the football game that translates to to I'm going to listen to the football game. Using watch instead of listen is for convenience sake, and sounds more normal. So I don't think we need to change some of the commands in the game from look to perceive even though that might be true. Just make those commands more descriptive in terms of sounds, smell, feel, etc. Finally, I noticed on the main screen it says something to the effect the bath room is 7 steps to the east. It is not necessary to describe things in terms of steps. No blind person counts steps, and simply stating this or that is east, west, north, or south is enough. You probably wonder why I am making this an issue, but I have a good reason. In short, ever since I lost my sight about 15 years ago I've noticed lots of sighted people have unrealistic stereotypes about my abilities. I might visit somebody and they right away start trying to tell me the couch is 5 steps away to the left or something like that. While I see they are trying to be helpful they are under the assumption i have to count steps etc to get around when I'm perfectly capable of finding the couch without counting steps. After all, that's what my cane is for. However, I'm constantly meeting people with unrealistic ideas of what I can or can not do and they try to open my food for me, tell me this or that is x feet away, or some other sighted stereotype about my abilities. So when I read you say the bath room was 7 feet away it right away reminded me of those stereotypes. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Exactly! Good vocab point there. Had to explain that hundreds of times to people who just don't get it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
I agree with Tom on all counts here, the you command? was perfect on the prompt. Look is easier to type. It might be fun however to have specific other responses to other sensory commands, eg, look is a general, but feel, listen give you other specific information, - actually that might be awsome in a horror type game. Also, bare in mind not everyone classified as blind has no vision. I myself am registered blind in the uk, read braille and use speech synthesis, but stil have a small amount of vision which I make use of, so for me look is logical on this score as well, especially if distinguished from other sensary commands, especially sinse I personally tend to use a lot of senses in combination, for instance sets of land marks some of which will be visual, some tactile, some smell (as I said this might actually be fun in the game, say look giving a general impression and other senses giving more specific ones). Btw, one thing which always amuses me is how people seem to think it is impossible for me to use a flight of stairs. Frequently, I get directed to lifts for no reason. yes, falling down stairs would be bad, but that's what I carry the cane for, my legs are fine, it's just my eyeballs that are disfunctional ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
These days, I've actually taken to asking people and making them think. When someone inevitably starts up with I don't want to offend you followed by a site question, I ask people why they think I might be offended, and whether they'd considdered the fact that if I did find things like use of the word look or questions about my site offensive, I'd spend a heck of a long time being offended! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hey Thomas, Great, I'm glad the babble is down. Thanks for taking the time to explain why messing with the look command is a bad idea. I know any attempt by a sighted person to understand blindness is fraught with problems, so thanks for not biting my head off and explaining it all to me in such a clear way. The test room really isn't intended to be a game, so any of the descriptions and the player character were not indicative of one I'm working on. I do like the idea of creating a way to see the world other than by sight alone, but I'll experiment with that in other ways. Once again, thanks for the feedback. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi, Glad I could help. The over all point I wanted to make was simply don't be afraid to use common terminology to describe things in the game or to use as commands. Most of us wouldn't be offended by terms like look, see, watch, etc because we often use them to fit in with mainstream society anyway. When we start down the politically correct path, by changing a command from look to perceive we are setting the blind individual up to be a special class of person apart from anyone else when in fact all we want is to fit in with mainstream society as best as we can. Most of us want to be treated like anyone else with the exception our eyes are bad and sometimes we need special equipment, software, etc to be equal with our mainstream counterparts. Here is a case in point. I don't know if you intend to show other interactive fiction developers your test game or not, but if you were I'd prefer it to be done right. By done right I mean treat it as any other interactive fiction title but trim out some of the babble as you have done and the Your command? line is fine too. the last thing we would want is for other interactive fiction developers to think they have to say this or that is so many steps away or that they have to add special commands like perceive instead of look to keep from offending somebody. That's not at all necessary. So what I'm getting at is since you are writing an article on this we need to have a clear idea of what to do and what not to do in future interactive fiction titles. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Incorrect link
Hi, An elipsis? Possibly, though I'm not sure that's necessary. Though, I prefer it over the question mar. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of neoph...@inthecompanyofgrues.com Sent: Sunday, November 14, 2010 3:37 PM To: gamers@audyssey.org Subject: [Audyssey] Incorrect link Sorry about that. As pointed out, the correct link should be: www.inthecompanyofgrues.com/interactivefiction/Test.z5 Yes, there's almost nothing to do in the game. But it's more about what you hear each turn. Or, more correctly, what you don't hear! The perceive mechanic has not yet been implemented. I'm thinking of making every object have three states: hidden, sensed and understood. Different levels of perception would mean objects are described differently. An object you know to be there is sensed. An object you've examined (by picking it up or touching it) becomes understood. The question mark was put in the phrase Your command? because, from what I'm told, the question mark is not picked up by most screen readers as something to be read, rather as a form of intonation. The colon would be the most obvious choice, but I'm told it gets read out. What about an elipses? (That is, three full stops in a row.) For example, Your command... I'm trying to find something that will work for both V I and sighted players. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi Thomas, I do have one objection to your disliking the description that the room was 7 feet away. This is a valid description in many games. Sighted games do not need to describe the distance to things as you can see them and as you get closer you can then judge when you will reach them by how far you have moved each step. When I hear that a book is 20 feet away, and I hit the arrow key once to get closer and it is now 18 feet, then I can figure how many arrow hits will take me to it. There are even times such as on treasure maps that the map says go 20 steps north, or go 30 steps towards the lake. I do find my mail box by counting steps even though I have a cane. I go 26 steps, then swing the cane and the mail box in front of our house is usually within the reach of the cane. What I would object to is the game saying that the book is over there. Implying that there is a visual arrow pointing to it. It would be interesting to have a game describe all the senses with different hot keys. Such as, L for visual saying that you are in a kitchen with a table and chairs and a door to the north. Shift L for hearing, in that you might hear faint voices in the next room. control l for smell, which would describe the burnt toast on the table. and control shift l that would allow you to feel the closest object, such as the plate feels dirty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Incorrect link
Hi, Yeah, an elipses would be better than a question mark. My vote is still for a colon, but I could live with an elipses. Having a question mark is too weird. On 11/14/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, An elipsis? Possibly, though I'm not sure that's necessary. Though, I prefer it over the question mar. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi Phil, I think you missed the point. It didn't say 7 feet away. It said 7 steps away which is a big difference. If it said 7 feet away, as a general description of distance, etc I would have been okay with that. In any case this is an interactive fiction type game where distances don't matter much to begin with. typing 'east takes you to the bath room weather it is 7 feet, 7 steps, or 700 feet away. So distance is sort of a mute point in this case. Cheers! On 11/14/10, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I do have one objection to your disliking the description that the room was 7 feet away. This is a valid description in many games. Sighted games do not need to describe the distance to things as you can see them and as you get closer you can then judge when you will reach them by how far you have moved each step. When I hear that a book is 20 feet away, and I hit the arrow key once to get closer and it is now 18 feet, then I can figure how many arrow hits will take me to it. There are even times such as on treasure maps that the map says go 20 steps north, or go 30 steps towards the lake. I do find my mail box by counting steps even though I have a cane. I go 26 steps, then swing the cane and the mail box in front of our house is usually within the reach of the cane. What I would object to is the game saying that the book is over there. Implying that there is a visual arrow pointing to it. It would be interesting to have a game describe all the senses with different hot keys. Such as, L for visual saying that you are in a kitchen with a table and chairs and a door to the north. Shift L for hearing, in that you might hear faint voices in the next room. control l for smell, which would describe the burnt toast on the table. and control shift l that would allow you to feel the closest object, such as the plate feels dirty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] interactive fiction test game
Hi Phil, While those are valid pints, in IF games you hardly, if ever, hear descriptions of how many step this or that is away from you. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Sunday, November 14, 2010 6:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] interactive fiction test game Hi Thomas, I do have one objection to your disliking the description that the room was 7 feet away. This is a valid description in many games. Sighted games do not need to describe the distance to things as you can see them and as you get closer you can then judge when you will reach them by how far you have moved each step. When I hear that a book is 20 feet away, and I hit the arrow key once to get closer and it is now 18 feet, then I can figure how many arrow hits will take me to it. There are even times such as on treasure maps that the map says go 20 steps north, or go 30 steps towards the lake. I do find my mail box by counting steps even though I have a cane. I go 26 steps, then swing the cane and the mail box in front of our house is usually within the reach of the cane. What I would object to is the game saying that the book is over there. Implying that there is a visual arrow pointing to it. It would be interesting to have a game describe all the senses with different hot keys. Such as, L for visual saying that you are in a kitchen with a table and chairs and a door to the north. Shift L for hearing, in that you might hear faint voices in the next room. control l for smell, which would describe the burnt toast on the table. and control shift l that would allow you to feel the closest object, such as the plate feels dirty. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] interactive fiction test game
A few quick questions and answers. Am I going to show this little test to anyone outside of this list? Really short answer: heck, no. The game was only written to test out the prompt and status line features. As I mentioned in my previous comment, this is not intended to be a game in its own right, or become one. It's just my little test bed. The only aspects I want to share with other sighted authors is the benefit of changing the prompt, removing the status line and considering adding more sensory descriptions. For example, hearing a clock, rather than just seeing it. I do like the idea of setting up additional sensory commands, though. Even being sighted, I feel like a lot of interactive fiction just focuses on what can be seen. Why can't the command examine, for example, also include holding an object and getting a feel for its weight, or texture? What's with all the references to distances and so on? Yeah, sorry. It's all ignorance on my behalf and unfortunately part of the learning process. I think sighted people try so hard to do the right thing, or show that we're wanting to understand, that we end up doing the wrong thing anyway! It's quite interesting the way you talk about fitting into mainstream society. For me, it's exactly the same, trying to fit in here at Audyssey. So, thank you so much, I really do appreciate the clarification and education. Not to mention the cool ideas you guys come up with. It really does help. What's the plan? Well, to be honest, I'm not sure right now. Yes, I'm committed to creating a document that looks at practical ways interactive fiction can be made more accessible. When that's written I'll be letting some key people read it and respond, so that I don't make any big mistakes or phrase something poorly. In addition I'm currently learning to code in Inform 7. What I'd love to do is write an extension that defines a really easy way to make Choose Your Own Adventure style games in Inform 7, complete with a few options that I'm playing around with to reduce the babble. After that, I'm thinking of starting up a short form multiple choice story competition (with some reasonable cash prizes) to encourage people to get their creative juices flowing. It's particularly for those who aren't coding minded, but there will be an innovation prize. Well, I hope that clarifies a few things. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] FW: Three-D Velocity Is Scheduled For Tomorrow Once Again
Hi All, We just got this on the BPC list, and I couldn't wait to share the good news.enjoy! Best Regards, Hayden From: Munawar Bijani [mailto:munaw...@gmail.com] Sent: Sunday, November 14, 2010 7:22 PM To: discuss...@bpcprograms.com Subject: Three-D Velocity Is Scheduled For Tomorrow Once Again Hi Everyone, Three-D Velocity is go for tomorrow, November 15th, once again. The sale price will be $40.00, 20% off of the original price. The registration will be completely automated, so as soon as you purchase a copy you will be given instructions on how to download your lock file. Thank you all for your patience. We experienced a technical failure but Jiminald scrambled to get everything back up and running to try and stay on schedule. Once the game is release, I will be sending an announcement to this list. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FW: Three-D Velocity Is Scheduled For Tomorrow Once Again
Spectacular! I'll definitely have cash ready to pay... I've been waiting forever for this. At 05:45 PM 14/11/2010, you wrote: Hi All, We just got this on the BPC list, and I couldn't wait to share the good news.enjoy! Best Regards, Hayden From: Munawar Bijani [mailto:munaw...@gmail.com] Sent: Sunday, November 14, 2010 7:22 PM To: discuss...@bpcprograms.com Subject: Three-D Velocity Is Scheduled For Tomorrow Once Again Hi Everyone, Three-D Velocity is go for tomorrow, November 15th, once again. The sale price will be $40.00, 20% off of the original price. The registration will be completely automated, so as soon as you purchase a copy you will be given instructions on how to download your lock file. Thank you all for your patience. We experienced a technical failure but Jiminald scrambled to get everything back up and running to try and stay on schedule. Once the game is release, I will be sending an announcement to this list. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com Blog: http://munawar0009.blogspot.com munaw...@gmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Incorrect link
I quite liked the intonation of the ? symbol version, and, not really relevant, but that's just using it with winfrotz 1.16, with MS Anna, windows XP implementation, set as the computer's default SAPI voice at this stage. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: neoph...@inthecompanyofgrues.com To: gamers@audyssey.org Sent: Sunday, November 14, 2010 11:37 PM Subject: [Audyssey] Incorrect link Sorry about that. As pointed out, the correct link should be: www.inthecompanyofgrues.com/interactivefiction/Test.z5 Yes, there's almost nothing to do in the game. But it's more about what you hear each turn. Or, more correctly, what you don't hear! The perceive mechanic has not yet been implemented. I'm thinking of making every object have three states: hidden, sensed and understood. Different levels of perception would mean objects are described differently. An object you know to be there is sensed. An object you've examined (by picking it up or touching it) becomes understood. The question mark was put in the phrase Your command? because, from what I'm told, the question mark is not picked up by most screen readers as something to be read, rather as a form of intonation. The colon would be the most obvious choice, but I'm told it gets read out. What about an elipses? (That is, three full stops in a row.) For example, Your command... I'm trying to find something that will work for both V I and sighted players. Cheers, Neophyte. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 5619 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 5619 (20101114) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.