Re: [Audyssey] Poll: playroom on iPhone or on mac
Hi Thomas, I have a few questions here. Since you talked about open source things like SDL and such I'd like to know what mainstream games for Mac or Linux use. They obviously don't have DirectX components, but if a a 3D first person shooter is created or ported to something non windows, there must be alternatives for the programmers. They could create their own sound libraries or use propritary ones. But the question remains what they use. And even if mainstream games do have graphics to look for doors or hallways this doesn't necessarily mean that the positioning of the audio related to said objects has to be only approximately near the spot. In many mainstream games it is as precise as you need it for your games or like in Shades of Doom. Since Mac and linux are not one or two years old, there must be ways to technically deal with better game controller support or better audio handling. Thus I'd like to know what other companies or programmers use when it comes to either cross platform porting of their games or when a game is directly developed for a non windows operating system. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Saturday's Out of Sight events
Good morning everyone! Here are the events scheduled for Saturday, December 3rd: On Stage 8:00 PM eastern Hosted by Lisa filroy Location: On Stage Join us this evening and showcase your talent by either playing an instrument, singing, reciting poetry, etc. If you would just like to be a member of the audience and listen to these talented performers, that is fine, too! You won't want to miss your fellow friends as they showcase their talent! Zilch 11:00 PM eastern Hosted by Roger. Location: Game Zone Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Drop by for some fun and excitement because you never know who will win until the final dice roll! No software to download and it only takes a few minutes to get the hang of the game. Polished Zilch players and new folk are most welcome! Have a fabulous day! --- Security is not the absence of danger. It is the presence of the Lord. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] top speed driving
Hi Everyone, Just tried a game of top speed3. I think instead of driving I should rename myself to crashing, because I sure did that a lot. I was hoping for some driving tips so I could limit my crashing. First of all, is it better to play ts3 with keyboard or steering wheel? If the latter, which kind should I get? I am also assuming automatic transmission is better for newbie driver/crashers like me? Tips appreciated, I don't think my stomach could take any more of the self murth that I was doing, it was helarious and I was the one doing the crashing, definitely lost a lot from the time when I could see and play the old atari pole position. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] (no subject)
http://ganphilosophy.com/modules/mod_wdbanners/www.php?attention138.html --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] top speed driving
Hi, Yes, automatic transmission is recommended if you're just starting out, it means you don't have to worry about so many keys. I find that driving using the keyboard is easier than using a steering wheel, but the latter is certainly possible. I tested the game using a cheap Sweex steering wheel with force-feedback, and it worked reasonably well, it just is something to get used to. Also, there are a few settings in the Options menu that change when and how curves are announced, perhaps you get better results with different settings. We did set them up to suit the majority of people, but they're there for a reason. HTH, Davy -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Mehler Sent: Saturday, December 03, 2011 16:39 To: Gamers Discussion list Subject: [Audyssey] top speed driving Hi Everyone, Just tried a game of top speed3. I think instead of driving I should rename myself to crashing, because I sure did that a lot. I was hoping for some driving tips so I could limit my crashing. First of all, is it better to play ts3 with keyboard or steering wheel? If the latter, which kind should I get? I am also assuming automatic transmission is better for newbie driver/crashers like me? Tips appreciated, I don't think my stomach could take any more of the self murth that I was doing, it was helarious and I was the one doing the crashing, definitely lost a lot from the time when I could see and play the old atari pole position. Thanks. Dave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] what's this? - Re: (no subject)
I never access a link without knowing what it is before doing so. What is this? And no subject line, either? --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: gamers@audyssey.org; jennifer.dunnam1...@gmail.com; drquest...@gmail.com; poetg...@gmail.com; pzw...@gmail.com Sent: Saturday, December 03, 2011 9:20 AM Subject: [Audyssey] (no subject) http://ganphilosophy.com/modules/mod_wdbanners/www.php?attention138.html --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saturday's Out of Sight events
how do you get to gameszone - Original Message - From: Charles Rivard wee1s...@fidnet.com To: audyssey gamers list gamers@audyssey.org Sent: Saturday, December 03, 2011 8:46 AM Subject: [Audyssey] Saturday's Out of Sight events Good morning everyone! Here are the events scheduled for Saturday, December 3rd: On Stage 8:00 PM eastern Hosted by Lisa filroy Location: On Stage Join us this evening and showcase your talent by either playing an instrument, singing, reciting poetry, etc. If you would just like to be a member of the audience and listen to these talented performers, that is fine, too! You won't want to miss your fellow friends as they showcase their talent! Zilch 11:00 PM eastern Hosted by Roger. Location: Game Zone Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Drop by for some fun and excitement because you never know who will win until the final dice roll! No software to download and it only takes a few minutes to get the hang of the game. Polished Zilch players and new folk are most welcome! Have a fabulous day! --- Security is not the absence of danger. It is the presence of the Lord. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Saturday's Out of Sight events
I don't even know what game zone is. My message had nothing to do with it. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 03, 2011 11:06 AM Subject: Re: [Audyssey] Saturday's Out of Sight events how do you get to gameszone - Original Message - From: Charles Rivard wee1s...@fidnet.com To: audyssey gamers list gamers@audyssey.org Sent: Saturday, December 03, 2011 8:46 AM Subject: [Audyssey] Saturday's Out of Sight events Good morning everyone! Here are the events scheduled for Saturday, December 3rd: On Stage 8:00 PM eastern Hosted by Lisa filroy Location: On Stage Join us this evening and showcase your talent by either playing an instrument, singing, reciting poetry, etc. If you would just like to be a member of the audience and listen to these talented performers, that is fine, too! You won't want to miss your fellow friends as they showcase their talent! Zilch 11:00 PM eastern Hosted by Roger. Location: Game Zone Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Drop by for some fun and excitement because you never know who will win until the final dice roll! No software to download and it only takes a few minutes to get the hang of the game. Polished Zilch players and new folk are most welcome! Have a fabulous day! --- Security is not the absence of danger. It is the presence of the Lord. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Poll: playroom on iPhone or on mac
Hi Michael, Well, the majority of PC games aren't directly developed for Mac or Linux, but those that are considered to be Mac/Linux compatible are often played using a commercial emulator like Transgamings Cider and Cediga. Transgaming has a huge list of PC games that have been tested with their Mac and Linux game emulators, and EA Games, Activision, and several other mainstream game companies mention Cider or Cediga in their documentation for Mac/Linux compatibility. Its just a way of quickly targeting those platforms without having to rewrite there software. That said, the majority of commercial games for Mac and Linux such as Quake use SDL for keyboard, mouse, and joystick input, OpenGL for 3d graphics, and OpenAL for 3d audio support. Its not DirectX, but with OpenGL and OpenAL doing the graphics and audio you can get pretty close on non-Windows PCs.In fact, the forementioned emulators above basically emulate DirectX behavior by rendering the graphics behind the scenes with OpenGL and rendering audio with OpenAL because they are the closest matches to Direct3D and DirectSound. So if I were writing a comercial game for Mac OS or Linux that's probably what I would use as well. One other note. FMOD Ex is a comercial audio API for Mac, Linux, and Windows. I've noticed on Firelight's website that several mainstream companies have licensed FMOD for their game engines and use it for cross-platform audio development. So I would say that FMOD is the number one alternative to OpenAL for game companies who can afford the licensing for FMOD and want to write cross-platform games. Cheers! On 12/3/11, Michael Gauler michael.gau...@gmx.de wrote: Hi Thomas, I have a few questions here. Since you talked about open source things like SDL and such I'd like to know what mainstream games for Mac or Linux use. They obviously don't have DirectX components, but if a a 3D first person shooter is created or ported to something non windows, there must be alternatives for the programmers. They could create their own sound libraries or use propritary ones. But the question remains what they use. And even if mainstream games do have graphics to look for doors or hallways this doesn't necessarily mean that the positioning of the audio related to said objects has to be only approximately near the spot. In many mainstream games it is as precise as you need it for your games or like in Shades of Doom. Since Mac and linux are not one or two years old, there must be ways to technically deal with better game controller support or better audio handling. Thus I'd like to know what other companies or programmers use when it comes to either cross platform porting of their games or when a game is directly developed for a non windows operating system. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Game Developers List Back Up
Hello everyone, I just wanted everyone to know that the game developers list is now back up and running. I spent a little time this morning fixing some issues with the USA Games mailing lists and list subscription pages and everything seems to be back in working order. So if you want to talk about programming games in BGT, C#, C++, Visual Basic, Python, etc please go to http://www.usagamesinteractive.com/lists.php and subscribe to the game developers list. Everyone is welcome regardless of if you are a new developer or an old hand. In addition, I have plans to build and design a new game developers website http://developers.usagamesinteractive.com so if you have programming tutorials, guides, tips and tricks, etc you want to share/donate to the project let me know and I'll get them posted to the new developers site as soon as it is back up. Hope to see you there. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp, version 1.6b update
I think I saw him on earlier, was doing a pretty good job of holding the bridge while I was running away from zombies. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 2 Dec 2011 21:07:26 -0500 Subject: Re: [Audyssey] Swamp, version 1.6b update I want to say that this game is amazing. I love it. I'm having issues with stuff working from time to time, but it's working pretty well. Also, news for interest's sake. A fellow playing by the name of Zander is a friend of mine. He's a sighted player, and he loves this game. Keep that in mind, guys. This game could be a gap bridger. Rock on, Jeremy. Signed: Dakotah Rickard On 12/2/11, Dallas O'Brien dallas-obr...@bigpond.com wrote: i must agree. i see no point to making sending radio chatter cost points. that would be kinda like beeing in the battle field as a soldier, and beeing charged 5 bucks for every message you sent out! this is a game where you are a group of survivers, and the way you communicate to do things is via your radio! the channels idea seems like a good one to me. perhaps if not freqs, then just channels. dallas On 3/12/2011 03:07, Kai wrote: Reputation cost for sending chat messages? what? I can't see how this makes any gameplay sense. I agree the chats can get annoying, but I sincerely hope a different approach will be taken. I likewise don't really understand the medkits healing zombies... I think a limit needs to be drawn somewhere, and some things should be purely beneficial, rather than modified just for feature's sake. Medkits heal players, and players need to load them one at a time. How much more need there be really? I think that once Jeremy has the channel system in place, it should cure most of these problems. What would be nice is if the channels had a frequency range from 20.000 to 11,000.000. Pressing control slash would then let you enter in a frequency number, with 20.000 being the default, public channel. If you're having issues with alt slash, delete your keyconfig.ini. It seemed to fix the problem for me. I honestly would rather prefer Jeremy mend the bugs that are there and continue working on missions, rather than burdening him with more exotic game ideas. Kai - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 02, 2011 8:53 AM Subject: Re: [Audyssey] Swamp, version 1.6b update yes great idea man jeremy! looking forward to the next update. i'll be keep my weapons till the next update before i donate them because i'm afraid that i will not get the rep points again! is the radio toggle working for everyone here? so far i think only me and steady are facing the problem of the alt / key not working. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 02, 2011 10:41 PM Subject: Re: [Audyssey] Swamp, version 1.6b update In the next update I'm going to let you change the channel of your radio. If your friends know you'll be using channel 4 then you can all switch to that one and not hear people on the other channels. I don't plan to give official rules to the different channels, but I expect that the players themselves will be able to govern themselves pretty well with it. I won't be surprised if certain channels end up being used by non English speaking players, or if others end up being used by the chat spammers who tell about their game in extreme detail. yes, but at the same time, its like a radio chatter between comrads in a war zone. they aren't going to shut up for you, thats why you can turn your radio off. lol. dallas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - --- Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.449 / Virus Database: 271.1.1/3868 - Release Date: 08/30/11 18:48:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail
[Audyssey] Mortal Kombat: beating tower challenge 300 the easy way.
This will work best if you've lost 8-10 times since cpu gets a little less aggressive with blocking. Let me know if you guys need the combo. however it's a pretty simple exploit so you shouldn't have many problems. This is guaranteed to get you past challenge 300 in around 3 mins. enjoy, but whatever you do, never ever try it online! You'll get punished badly since that teleport is easily blockable. If you have any questions, let me know. enjoy your reward! http://www.sendspace.com/file/9sycsf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp, version 1.6b update
Info found by another player whose name escapes me at the moment. The reputation bug may be limited to items of which you only have one. So, if you have 40 rounds of a given ammo type, you can donate for rep, but if you only have 20 (or 12 shotgun shells) it won't work. Same same with weapons, Donate that spare shotgun, but if you've only one pistol, keep it until you find another. I am not guaranteeing the accuracy of this report, just passing along another player's testing result. Hope it helps you build up that rep and equipment list so we can purge the world of those unclean so-and-so's. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Saturday, December 03, 2011 4:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp, version 1.6b update I think I saw him on earlier, was doing a pretty good job of holding the bridge while I was running away from zombies. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 2 Dec 2011 21:07:26 -0500 Subject: Re: [Audyssey] Swamp, version 1.6b update I want to say that this game is amazing. I love it. I'm having issues with stuff working from time to time, but it's working pretty well. Also, news for interest's sake. A fellow playing by the name of Zander is a friend of mine. He's a sighted player, and he loves this game. Keep that in mind, guys. This game could be a gap bridger. Rock on, Jeremy. Signed: Dakotah Rickard On 12/2/11, Dallas O'Brien dallas-obr...@bigpond.com wrote: i must agree. i see no point to making sending radio chatter cost points. that would be kinda like beeing in the battle field as a soldier, and beeing charged 5 bucks for every message you sent out! this is a game where you are a group of survivers, and the way you communicate to do things is via your radio! the channels idea seems like a good one to me. perhaps if not freqs, then just channels. dallas On 3/12/2011 03:07, Kai wrote: Reputation cost for sending chat messages? what? I can't see how this makes any gameplay sense. I agree the chats can get annoying, but I sincerely hope a different approach will be taken. I likewise don't really understand the medkits healing zombies... I think a limit needs to be drawn somewhere, and some things should be purely beneficial, rather than modified just for feature's sake. Medkits heal players, and players need to load them one at a time. How much more need there be really? I think that once Jeremy has the channel system in place, it should cure most of these problems. What would be nice is if the channels had a frequency range from 20.000 to 11,000.000. Pressing control slash would then let you enter in a frequency number, with 20.000 being the default, public channel. If you're having issues with alt slash, delete your keyconfig.ini. It seemed to fix the problem for me. I honestly would rather prefer Jeremy mend the bugs that are there and continue working on missions, rather than burdening him with more exotic game ideas. Kai - Original Message - From: Kelvin Tan k...@weiliankelvin.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 02, 2011 8:53 AM Subject: Re: [Audyssey] Swamp, version 1.6b update yes great idea man jeremy! looking forward to the next update. i'll be keep my weapons till the next update before i donate them because i'm afraid that i will not get the rep points again! is the radio toggle working for everyone here? so far i think only me and steady are facing the problem of the alt / key not working. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 02, 2011 10:41 PM Subject: Re: [Audyssey] Swamp, version 1.6b update In the next update I'm going to let you change the channel of your radio. If your friends know you'll be using channel 4 then you can all switch to that one and not hear people on the other channels. I don't plan to give official rules to the different channels, but I expect that the players themselves will be able to govern themselves pretty well with it. I won't be surprised if certain channels end up being used by non English speaking players, or if others end up being used by the chat spammers who tell about their game in extreme detail. yes, but at the same time, its like a radio chatter between comrads in a war zone. they aren't going to shut up for you, thats why you can turn your radio off. lol. dallas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages
[Audyssey] Rating a game pack.
Hello, all. I am writing to ask of a favor from all you gamers. I know that most of everyone on this list had gotten the De Steno Games IOS app. So what I am asking is would everyone that downloaded the app please give your review in the apple app store? This will let people know what you all think about the app. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] msinet.ocx error
Hi all. I'm usually pretty good at tech stuff, especially given specific instructions. However, I'm running Windows 7 and Swamp is not working for me. It's a 64 bit version, so I put Swamp in C:\Program Files (x86)\Aprone\Swamp as makes sense. I registered dx7vb.dll successfully, and started the game. However, when I try to run either map, I get a runtime error in msinet.ocx. Did I miss something? Did I fail epically somewhere? Are there small furry creatures nibbling on the inside of my supposedly secure computer casing? Help! Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] msinet.ocx error
HI, Double check the read me.txt file again. There is 2 files that may require registering. In my case, on a win 7 32 bit machine also, I had to register both files. If that doesn't work, write back. HTH. Rich - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com Sent: Saturday, December 03, 2011 8:10 PM Hi all. I'm usually pretty good at tech stuff, especially given specific instructions. However, I'm running Windows 7 and Swamp is not working for me. It's a 64 bit version, so I put Swamp in C:\Program Files (x86)\Aprone\Swamp as makes sense. I registered dx7vb.dll successfully, and started the game. However, when I try to run either map, I get a runtime error in msinet.ocx. Did I miss something? Did I fail epically somewhere? Are there small furry creatures nibbling on the inside of my supposedly secure computer casing? Help! Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp, version 1.6b update
Hi, I don't think this is the case. Especially since you can only have 1 weapon of each kind. The game is designed so that if the loot was to reward you with a weapon, but you already have it, it converts it into ammo. So you can never have more than one weapon of each kind at a time. I guess the only way you could is if you bought a second one. For me, the only instance of not getting rep was when I donated a gas can and a leather jacket at the same time. I got the rep for the gas, but not the jacket. Usually I only donate 1 item at a time. And from what I've heard, this doesn't affect ammo. But since I usually don't have any to donate, I cannot confirm or deny this. HTH Rich A,K,A, Shermanator - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com Sent: Saturday, December 03, 2011 5:48 PM Info found by another player whose name escapes me at the moment. The reputation bug may be limited to items of which you only have one. So, if you have 40 rounds of a given ammo type, you can donate for rep, but if you only have 20 (or 12 shotgun shells) it won't work. Same same with weapons, Donate that spare shotgun, but if you've only one pistol, keep it until you find another. I am not guaranteeing the accuracy of this report, just passing along another player's testing result. Hope it helps you build up that rep and equipment list so we can purge the world of those unclean so-and-so's. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] msinet.ocx error
Just in case something was weird, I also registered the dx7vb.dll file in the system32 folder in my 64 bit windows 7 system, however, I checked the readme, and there was only mention of that particular file. There are other dll files in the folder, but it seemed pointless to copy them. Here, for your reading pleasure, is a copy of my debuglog.txt file: Starts here: Starting program Loading JAWS Api error: ActiveX component can't create object Creating DirectSound... Setting Coop level Sound finished. Version is 1.6b Sapi is set to 0 Loading settings/progress First 'sayit' First sound test. Load finished. Starting us out. Stopping any previous sounds Loading map1. Creating first zombies. Testing Makesound. Finish Signed: Dakotah Rickard On 12/3/11, Richard Sherman squir...@gmail.com wrote: HI, Double check the read me.txt file again. There is 2 files that may require registering. In my case, on a win 7 32 bit machine also, I had to register both files. If that doesn't work, write back. HTH. Rich - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com Sent: Saturday, December 03, 2011 8:10 PM Hi all. I'm usually pretty good at tech stuff, especially given specific instructions. However, I'm running Windows 7 and Swamp is not working for me. It's a 64 bit version, so I put Swamp in C:\Program Files (x86)\Aprone\Swamp as makes sense. I registered dx7vb.dll successfully, and started the game. However, when I try to run either map, I get a runtime error in msinet.ocx. Did I miss something? Did I fail epically somewhere? Are there small furry creatures nibbling on the inside of my supposedly secure computer casing? Help! Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] msinet.ocx error
Hi, I'm at a loss then. Wait for Jeremy's reply to this. rich - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 03, 2011 9:56 PM Subject: Re: [Audyssey] msinet.ocx error Just in case something was weird, I also registered the dx7vb.dll file in the system32 folder in my 64 bit windows 7 system, however, I checked the readme, and there was only mention of that particular file. There are other dll files in the folder, but it seemed pointless to copy them. Here, for your reading pleasure, is a copy of my debuglog.txt file: Starts here: Starting program Loading JAWS Api error: ActiveX component can't create object Creating DirectSound... Setting Coop level Sound finished. Version is 1.6b Sapi is set to 0 Loading settings/progress First 'sayit' First sound test. Load finished. Starting us out. Stopping any previous sounds Loading map1. Creating first zombies. Testing Makesound. Finish Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.