Re: [Audyssey] Chillingham Question
No problem. It's 'just a pity that we'll never see part 2. On 2/21/12, Sylvester Thomas wrote: > Hay Guys! > Thanks for the tips. I am on my way for now Smile* so wish me luck. Later! > Sly > - Original Message - > From: "BRYAN PETERSON" > To: "Gamers Discussion list" > Sent: Monday, February 20, 2012 11:51 AM > Subject: Re: [Audyssey] Chillingham Question > > >> And of course you have to get the silver bullets, again from the >> antique store owner. >> >> On 2/20/12, Ben wrote: >>> S >>> P >>> O >>> I >>> L >>> E >>> R >>> >>> S >>> P >>> A >>> C >>> E >>> You gotta get the stakes that the antique shop owner will give you after >>> you >>> defeat the termites - they are the recked pieces of the chair. >>> >>> Hth. >>> >>> -Original Message- >>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >>> Behalf Of Sylvester Thomas >>> Sent: 20 February 2012 18:36 >>> To: Gamers Discussion list >>> Subject: [Audyssey] Chillingham Question >>> >>> Greetings Gamers! I decided to give Chillingham a run since its been >>> years >>> since i played it, and I am kinda stuck. >>> S >>> P >>> O >>> I >>> L >>> E >>> R >>> Alert. Just in case. >>> I know I need to fill the balloons with water to throw at the witch but I >>> cannot recall how to get past the vampire on the road to the swamp, which >>> >>> I >>> think is where I need to go to fill the balloons. But This is where I >>> can >>> not recall how to get past. >>> Thanks for any and All suggestions and tips. Later! Sly >>> --- >>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, >>> send E-mail to gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> - >>> No virus found in this message. >>> Checked by AVG - www.avg.com >>> Version: 2012.0.1913 / Virus Database: 2113/4821 - Release Date: 02/20/12 >>> >>> - >>> No virus found in this message. >>> Checked by AVG - www.avg.com >>> Version: 2012.0.1913 / Virus Database: 2113/4821 - Release Date: 02/20/12 >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Chillingham Question
Hay Guys! Thanks for the tips. I am on my way for now Smile* so wish me luck. Later! Sly - Original Message - From: "BRYAN PETERSON" To: "Gamers Discussion list" Sent: Monday, February 20, 2012 11:51 AM Subject: Re: [Audyssey] Chillingham Question And of course you have to get the silver bullets, again from the antique store owner. On 2/20/12, Ben wrote: S P O I L E R S P A C E You gotta get the stakes that the antique shop owner will give you after you defeat the termites - they are the recked pieces of the chair. Hth. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Sylvester Thomas Sent: 20 February 2012 18:36 To: Gamers Discussion list Subject: [Audyssey] Chillingham Question Greetings Gamers! I decided to give Chillingham a run since its been years since i played it, and I am kinda stuck. S P O I L E R Alert. Just in case. I know I need to fill the balloons with water to throw at the witch but I cannot recall how to get past the vampire on the road to the swamp, which I think is where I need to go to fill the balloons. But This is where I can not recall how to get past. Thanks for any and All suggestions and tips. Later! Sly --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2113/4821 - Release Date: 02/20/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2113/4821 - Release Date: 02/20/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rem Statements
Hi Dennis, Thanks for that explanation. I didn't know that, but the explanation you gave makes sense. On 2/20/12, Dennis Towne wrote: > Thomas and Jim, > > Most of the time, the executable size is dominated by the linked in > libraries, which are usually a lot bigger than the source. However, > the size of the executable is very dependent on the programming > language used and can be either bigger or smaller than the source code > depending on the language. The target machine is also a big factor in > the executable size. > > For example, assembly language programs almost always compile down to > smaller machine code; however, basic programs almost always compile > down to much larger programs than the original source, even including > comments. This is because assembly language is a very detailed, low > level language, wheras in basic a single print statement can require > hundreds or thousands of instructions to be compiled correctly. > > As a real world example, the Alter Aeon server code is written in c++, > and the source code size is 9.5 megabytes. The final executable is > 14.3 megabytes. This is a particularly good example, because the > server uses very few libraries and is the executable size is almost > completely server code instead of library code. > > This is on a 64 bit linux machine. Our previous host server was a 32 > bit server, and on 32 bit machines the executable size would only be > about ten megabytes instead of 14. > > In summary, It's really hard to make general assumptions about > executable versus code size like 'compiled code is always smaller than > the source'. The different languages and architectures allow for > extremely wide variation. > > Just FYI. > > Dennis Towne > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Learning some games for a prize tournament
Hi all, Blind Adrenaline is hosting a set of tournaments this weekend in conjunction with The Zone BBS. We're going to have a texas hold em tournament saturday, and spades sunday. There is a total of $150 cash to be won, as well as memberships to both BA and The Zone BBS, plus millions of Zone BBS points. To help newer players get up to speed, we're going to be hosting tutorial tables on BA from Wednesday through Friday for both games. You can sign up for a free 30 day trial at BA if you want to come check it out, and if your trial has run out, let me know and Ican reset it for you. If you would like to participate in the tutorial tables, or just come and listen in while we give instruction, send me an email and let me know what time will be best for you, we will schedule the table times after we have an idea what times will work best. You can email me at: blindadrenal...@gmail.com for full details on the prize tournaments, check this page out: http://goo.gl/HN0lH Look forward to hearing from you, it outta be a lot of fun, Che Blind Adrenaline Simulations Now that sounds like fun. http://www.blindAdrenaline.com/cardroom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Rem Statements
Hi Dennis, Thank you, I thought that was the difference between low level and high level programming languages. I didn't know about the difference in for the target machine though. In the first Basic language that I programmed in it actually had peek, poke and something like varpoint. And I learned and used the hexadecimal code to redesign the ascii character set. That was some fun stuff. In VB6 I miss the locate statement that Extended Quick Basic (PDS7) had to put print anywhere on the screen and it could be written to the console so that all dos screen readers would read it automatically. But I sure do love that in VB6 I can send text straight to the sapi5 text to speech engine and use DirectX to play and control multiple sound files. BTW The size of the source code of my larger games look like; awesome frm160,225 08/08/2011 05:47 AM monopoly frm163,208 11/24/2008 06:02 PM mach1tts frm163,709 10/04/2009 03:42 AM football frm190,946 12/21/2005 07:45 PM mach1frm218,234 02/07/2003 11:00 AM The size of your Alter Aeon server code boggles my mind. Thanks again. BFN - Original Message - Thomas and Jim, Most of the time, the executable size is dominated by the linked in libraries, which are usually a lot bigger than the source. However, the size of the executable is very dependent on the programming language used and can be either bigger or smaller than the source code depending on the language. The target machine is also a big factor in the executable size. For example, assembly language programs almost always compile down to smaller machine code; however, basic programs almost always compile down to much larger programs than the original source, even including comments. This is because assembly language is a very detailed, low level language, wheras in basic a single print statement can require hundreds or thousands of instructions to be compiled correctly. As a real world example, the Alter Aeon server code is written in c++, and the source code size is 9.5 megabytes. The final executable is 14.3 megabytes. This is a particularly good example, because the server uses very few libraries and is the executable size is almost completely server code instead of library code. This is on a 64 bit linux machine. Our previous host server was a 32 bit server, and on 32 bit machines the executable size would only be about ten megabytes instead of 14. In summary, It's really hard to make general assumptions about executable versus code size like 'compiled code is always smaller than the source'. The different languages and architectures allow for extremely wide variation. Just FYI. Dennis Towne Alter Aeon MUD http://www.alteraeon.com Jim Calm down. It's only ones and zeros. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Tuesday's Out of Sight events
Here are the events scheduled for Tuesday, February 21st: Cooking in the Dark 1:00 PM eastern Hosted by Debi Location: Cozy Kitchen Cooking in the Dark "Where you do not need sight to cook tonight" Today's featured recipes are: Salmon Croquettes Herbed Tarter Sauce Steamed Vegetables Sugar Free Pudding parfait Do you ever wonder if it is just as easy to cook as a blind person? Would you like to learn the best method for measuring vanilla without spilling it? What kind of method works best for telling the doneness of chicken? Or, what is the easiest way to prepare an omelet without sight? Join us every week to find out! Our hosts, Dale Campbell and Cheryl Cumings will give us the tips, tricks, and recipies that will show us that we can, cook in the dark! Tech Talk and Tips 8:00 PM eastern Hosted by OOS Tech Team Location: Technically Speaking Join us every Tuesday for some helpful hints from our tech team. Afterwards, they will be happy to answer your computer questions. Comedy Club Showdown 9:15 PM eastern Hosted by Suzy B. Location: Entertainment Center Join us for a new Challenge we are calling, "Comedy Club Showdown"! Two people will play 5 rounds with 5 funny songs, or comedy clips that are less than 3 ½ minutes long. The audience will rate each round for the funniest entry. The person with the most points will become the winner, being named, the "King/Queen of Comedy", for a month. Sign up quickly to play those funny songs and clips you've stashed away to share. Contact Suzy to participate in this fun new event: s...@simplysuzy.com. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.