Re: [Audyssey] Lworks discontinuing sales of legacy games

2014-09-11 Thread Dennis Towne
The actual details of making Alter Aeon accessible were much easier
than for most projects, because the game server itself is purely text
based and already had low spam modes.  Most of the accessibility
changes were additional filtering, special commands to display single
pieces of information instead of an entire screen, and a dedicated
blind mode that changed how certain things were displayed.  None of
these took a huge amount of time alone, but there were a lot of them.

As for why I originally did it, I thought it was amazing that the
blind were playing the game, and I was bored, and I liked the person
who asked.

I keep doing it now because most of our players are blind and we have
a solid community built up on the server.  I consider the blind/VI
crowd to be my largest target audience.

As I mentioned above, keep in mind that Alter Aeon had a lot going for
it right from the start:  the server was purely text based, we had
spam filters for other reasons, and our blind community started Mush-Z
on their own.  Most mainstream games will have zero of these things,
and it'll be a LOT more work (if not impossible) to convince
developers to support the blind.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Wed, Sep 10, 2014 at 7:50 PM, Steven Cantos earge...@gmail.com wrote:
 Dear Mr. developer of the Alteraeon Mud,

 You managed to actually make your game accessible. What did it take and why
 did you decide to do it?  In writing this question, I am assuming that you
 are sighted and are merely sympathetic to the blind.

 Signed,

 Steven

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[Audyssey] Moderator: Let's Get Things Back On Topic

2014-09-11 Thread Thomas Ward
Hi all,

Please, let's get things back on topic. This list is primarily for the
discussion of accessible games, and I've noticed for the last few days
things have been slipping into more generalized discussion like
backing up data and other general computer questions. So let's please
steer the discussion back to games.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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[Audyssey] Moderator: Please Remember to Change Subject Lines

2014-09-11 Thread Thomas Ward
Hi all,

Here is a friendly reminder to please make sure the subject line and
the message contents of your post matches. I've noticed recently
people are beginning to slip on this very basic list rule, and I might
open a message about L-Works to read something about Alter Aeon. So
please remember to change the subject line if the topic of the thread
changes.


Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] regarding MTG studios.

2014-09-11 Thread Thomas Ward
Hi Ishan,

As I understand it they had issues with there internet domain
registration, and were forced to close the old site. However, they
have a new one called
Soundworks or something like that.

As far as their old games I believe they are on the new Soundworks
website for download. As to what they plan to do with them I don't
know, but they aren't completely gone.



On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello all I have questions regarding MTG studios.
 1
 why they close there company and what they are doing with their products?
 2
 how can a person can reach to them?
 Thanks
 Ishan

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Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread ishan dhami
I am a young man and I have very intresting concepts
first I will start with free games for windows then I will develop my
own site like every developer and sell my best audio games.
I will work every type of games like FPS and side scroller and horrer
adventure games.
I agreed with you MR josh but I don't know how to write a script.
if you know the website or an online lesson which will guide me a
little bit then I will start. because my brain is very sharp so I'm
confident that I can learn easily.
Please help me sir
Thanks
Hope you'll help me
Ishan

On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Josh,

 The BGT toolkit isn't the only option. Let's give Ishan more options
 than BGT. I have the greatest respect for BGT, but would like to
 remind people it isn't the one and only choice out there.

 Cheers!


 On 9/10/14, Josh joshknnd1...@gmail.com wrote:
 get the free bgt blind game maker toolkit. its free from blastbay
 studios.

 signature not available.

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Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread Thomas Ward
Hi Ishan,

That's a start, but I think we need a little more information than
that. There are a number of technologies that may be used in games and
it would be helpful to be thinking about these things in advance.

1. What type of speech output do you plan to use. Are you going to
rely on text to speech systems like Microsoft Sapi, direct screen
reader support,  or do you intend to create your own speech output
using wav files?

2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or
special DSP effects?

3. Do you plan on creating network games or single player games?


The reason I raise all of these questions is that it is very important
to figure out what you want to do and then decide upon a language and
what technology will eventually meet your needs. For example, BGT has
Sapi and screen reader support, has network support, but no virtual 3d
audio. If virtual 3d audio was a big part of your long term plans then
clearly BGT wouldn't exactly be the proper choice. Although, in a lot
of ways it is a decent place to begin for most things.

However, the thing you need to get straight here and now is there are
not any websites that tells you how to create an audio game from
scratch. You are looking for something that doesn't really exist.
There are plenty of game programming websites, but they are primarily
for mainstream programmers and one has to be astute and adept enough
into translating that into an audio game of some kind. I do think such
a project is worthwhile and maybe I can be talked into writing a
course, but I really need to figure out where to start with such a
course because not every language is right for everyone.

Cheers!


On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote:
 I am a young man and I have very intresting concepts
 first I will start with free games for windows then I will develop my
 own site like every developer and sell my best audio games.
 I will work every type of games like FPS and side scroller and horrer
 adventure games.
 I agreed with you MR josh but I don't know how to write a script.
 if you know the website or an online lesson which will guide me a
 little bit then I will start. because my brain is very sharp so I'm
 confident that I can learn easily.
 Please help me sir
 Thanks
 Hope you'll help me
 Ishan

 On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Josh,

 The BGT toolkit isn't the only option. Let's give Ishan more options
 than BGT. I have the greatest respect for BGT, but would like to
 remind people it isn't the one and only choice out there.

 Cheers!


 On 9/10/14, Josh joshknnd1...@gmail.com wrote:
 get the free bgt blind game maker toolkit. its free from blastbay
 studios.

 signature not available.

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 list,
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Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread Lisa Hayes
And pardon me for saying this, but you need to be able to write in english 
with correct gramar.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 11, 2014 7:29 PM
Subject: Re: [Audyssey] how to be an audio game programmer.



Hi Ishan,

That's a start, but I think we need a little more information than
that. There are a number of technologies that may be used in games and
it would be helpful to be thinking about these things in advance.

1. What type of speech output do you plan to use. Are you going to
rely on text to speech systems like Microsoft Sapi, direct screen
reader support,  or do you intend to create your own speech output
using wav files?

2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or
special DSP effects?

3. Do you plan on creating network games or single player games?


The reason I raise all of these questions is that it is very important
to figure out what you want to do and then decide upon a language and
what technology will eventually meet your needs. For example, BGT has
Sapi and screen reader support, has network support, but no virtual 3d
audio. If virtual 3d audio was a big part of your long term plans then
clearly BGT wouldn't exactly be the proper choice. Although, in a lot
of ways it is a decent place to begin for most things.

However, the thing you need to get straight here and now is there are
not any websites that tells you how to create an audio game from
scratch. You are looking for something that doesn't really exist.
There are plenty of game programming websites, but they are primarily
for mainstream programmers and one has to be astute and adept enough
into translating that into an audio game of some kind. I do think such
a project is worthwhile and maybe I can be talked into writing a
course, but I really need to figure out where to start with such a
course because not every language is right for everyone.

Cheers!


On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote:

I am a young man and I have very intresting concepts
first I will start with free games for windows then I will develop my
own site like every developer and sell my best audio games.
I will work every type of games like FPS and side scroller and horrer
adventure games.
I agreed with you MR josh but I don't know how to write a script.
if you know the website or an online lesson which will guide me a
little bit then I will start. because my brain is very sharp so I'm
confident that I can learn easily.
Please help me sir
Thanks
Hope you'll help me
Ishan

On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi Josh,

The BGT toolkit isn't the only option. Let's give Ishan more options
than BGT. I have the greatest respect for BGT, but would like to
remind people it isn't the one and only choice out there.

Cheers!


On 9/10/14, Josh joshknnd1...@gmail.com wrote:

get the free bgt blind game maker toolkit. its free from blastbay
studios.

signature not available.


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Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread Josh
I don't know programming but I can look at code and get a good idea of 
what it is doing. and I would say start out with bgt. it'll let you make 
games quickly, scripting-wise, free, paid, and so on, for windows.


signature not available.

ishan dhami wrote:

I am a young man and I have very intresting concepts
first I will start with free games for windows then I will develop my
own site like every developer and sell my best audio games.
I will work every type of games like FPS and side scroller and horrer
adventure games.
I agreed with you MR josh but I don't know how to write a script.
if you know the website or an online lesson which will guide me a
little bit then I will start. because my brain is very sharp so I'm
confident that I can learn easily.
Please help me sir
Thanks
Hope you'll help me
Ishan

On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi Josh,

The BGT toolkit isn't the only option. Let's give Ishan more options
than BGT. I have the greatest respect for BGT, but would like to
remind people it isn't the one and only choice out there.

Cheers!


On 9/10/14, Josh joshknnd1...@gmail.com wrote:

get the free bgt blind game maker toolkit. its free from blastbay
studios.

signature not available.

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Re: [Audyssey] Moderator: Please Remember to Change Subject Lines

2014-09-11 Thread Charles Rivard
Another reason to change the subject line is that you might delete something 
based on a subject line you're not interested in, only to find out later 
that the content was something you were interested in.


Some of us get hundreds of Emails each day, and the subject line is a time 
saver.  Delete what you're not interested in, then read the remainder.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 11, 2014 3:28 AM
Subject: [Audyssey] Moderator: Please Remember to Change Subject Lines



Hi all,

Here is a friendly reminder to please make sure the subject line and
the message contents of your post matches. I've noticed recently
people are beginning to slip on this very basic list rule, and I might
open a message about L-Works to read something about Alter Aeon. So
please remember to change the subject line if the topic of the thread
changes.


Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread Thomas Ward
Hi Lisa,

That's for sure. If Ishan intends to create games for the VI
community, many of whom speak English, he is going to have to make
some improvements to his own English language skills.  Otherwise
people may have a tough time understanding what the game is trying to
communicate to them.

Cheers!


On 9/11/14, Lisa Hayes lhay...@internode.on.net wrote:
 And pardon me for saying this, but you need to be able to write in english
 with correct gramar.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread Jody McKinniss
While it would be much easier in well-constructed English, I must admit that
it is possible.  Right now I am starting stage 6 of BK3, and none of that
game has been translated at all.  And let's be honest, the NVDA translations
are abysmal in most cases, and in many instances make no sense at all,
either contextually or grammatically.  So it is not impossible, smile.

Jody


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[Audyssey] beatwave app

2014-09-11 Thread loriduncan
Hi guys, I’m sorry this isn’t strictly game related, but I just wondered if 
anyone uses the beatwave app for the iphone?  It allows you to make your own 
music tracks using sounds and different instriments by tapping the screen, but 
I’m trying to find out if it’s blind-friendly or not.  So far, there are a lot 
of unlabled buttons, but i can’t figure out how to make them bring up menus and 
so on.  A friend sent me the link, saying he knew of a blind person who used 
it, but I’m wondering if the person perhaps has some useful vision.  I just 
thought someone on here might have heard of beatwave, and if so, would perhaps 
have some tips for me on using it  Many thanks, from Lori.  
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Re: [Audyssey] microsoft changes - Re: Fwd: LWorks discontinuingsales of Legacy games

2014-09-11 Thread Jim Kitchen


Hi Jody,

Another problem is that we are such a small demographic in the scheme of 
things.  There is legislation that demands that any government web site etc is 
accessible, but that does not at this time include games.  We are just not a 
large enough target for main stream game developers to spend money to make the 
games accessible.

BFN

Jim

Check my web site for my 35 free games.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Audyssey babble report for August 2014

2014-09-11 Thread Jim Kitchen

Hi Ishan,

Thanks, I'm glad that you enjoyed the list reports.

BFN

Jim

The Bureau of Incomplete Statistics reports that one out of three

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Audyssey babble report for August 2014

2014-09-11 Thread Jim Kitchen

Hi Christina,

Sorry that the reports were so late this month.  Like Thomas always says, 
sometimes life just gets in the way.  And it did for me last week.

Have a good one.

BFN

Jim

We all love to spend lots of money buying new clothes but we never realize that 
the best moments in life are enjoyed without clothes.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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[Audyssey] Can you develop audiogames with Python?

2014-09-11 Thread Steven Cantos
Dear gamers,

 

 

I am interesting in learning the programming language called Python,
however, I want to make sure whether it is useful in creating audiogames?  

 

 

Signed,

Steven 

 

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Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread Devin Prater

Well, I'd seriously love more network-capable games.
On 9/11/2014 5:29 AM, Thomas Ward wrote:

Hi Ishan,

That's a start, but I think we need a little more information than
that. There are a number of technologies that may be used in games and
it would be helpful to be thinking about these things in advance.

1. What type of speech output do you plan to use. Are you going to
rely on text to speech systems like Microsoft Sapi, direct screen
reader support,  or do you intend to create your own speech output
using wav files?

2. Do you plan to use virtual 3d audio, 2d stereo panning, and/or
special DSP effects?

3. Do you plan on creating network games or single player games?


The reason I raise all of these questions is that it is very important
to figure out what you want to do and then decide upon a language and
what technology will eventually meet your needs. For example, BGT has
Sapi and screen reader support, has network support, but no virtual 3d
audio. If virtual 3d audio was a big part of your long term plans then
clearly BGT wouldn't exactly be the proper choice. Although, in a lot
of ways it is a decent place to begin for most things.

However, the thing you need to get straight here and now is there are
not any websites that tells you how to create an audio game from
scratch. You are looking for something that doesn't really exist.
There are plenty of game programming websites, but they are primarily
for mainstream programmers and one has to be astute and adept enough
into translating that into an audio game of some kind. I do think such
a project is worthwhile and maybe I can be talked into writing a
course, but I really need to figure out where to start with such a
course because not every language is right for everyone.

Cheers!


On 9/10/14, ishan dhami ishan1dha...@gmail.com wrote:

I am a young man and I have very intresting concepts
first I will start with free games for windows then I will develop my
own site like every developer and sell my best audio games.
I will work every type of games like FPS and side scroller and horrer
adventure games.
I agreed with you MR josh but I don't know how to write a script.
if you know the website or an online lesson which will guide me a
little bit then I will start. because my brain is very sharp so I'm
confident that I can learn easily.
Please help me sir
Thanks
Hope you'll help me
Ishan

On 9/10/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi Josh,

The BGT toolkit isn't the only option. Let's give Ishan more options
than BGT. I have the greatest respect for BGT, but would like to
remind people it isn't the one and only choice out there.

Cheers!


On 9/10/14, Josh joshknnd1...@gmail.com wrote:

get the free bgt blind game maker toolkit. its free from blastbay
studios.

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