Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread dark
I find it a little odd that people are on the one hand complaining about 
political correctness, and on the other talking about "you'll have to 
restrain my language"


This is why the policy on audiogames.net is always based on "no personal 
insults" rather than on any language specifically, sinse calling someone 
stupid with ill intent or saying "everything so and so says is wrong" is to 
my mind far worse than a few words.


And besides, sinse the bad guy in audio defense is Doctor Bastard, that 
bastard who sends bastardised copies of undead bastards after whichever poor 
bastard he's got in his zombie arena,  well sometimes it's necessary :d.


Oh, and yes I am recycling this joke from an announcements on the 
audiogames.net news, what a plagerising bastard I am :D.


All the bastard,

Dark! 



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Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio Defencefor iOS

2014-12-12 Thread dark

Hi Teresa.

I am not sure of the exact numbers involved, but the first slower heartbeat 
is when zombies are getting close, but not quite close enough for melee 
range, thus what I did was heard the first heartbeat, made sure I was on 
targit and then started swinging when the heartbeat was faster, ie, when the 
zombie was closer.


All the best,

Dark.
There is always more to know, more to see, more to learn. The world is vast 
and wondrous strange and there are more things benieth the stars than even 
the archmaesters of the citadel can dream.
- Original Message - 
From: "Teresa Cochran" 

To: "Gamers Discussion list" 
Sent: Saturday, December 13, 2014 1:29 AM
Subject: Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio 
Defencefor iOS



Thanks, guys. I always wait for the heartbeat to start before I swing. 
I've sometimes heard it beat faster, like a "second gear". :) I'll try 
waiting for that, and I'll try making each swing count.


Teresa

Winging its way from my iPod


On Dec 12, 2014, at 3:10 PM, Cara Quinn  wrote:

Hi Teresa,

Have you ever swung and missed? As far as I know, every swing goes toward 
your accuracy. So if you are hearing every zombie in front of you before 
you swing, then it is possible that as Phil says, you may perhaps be 
swinging too early?


I wait until the heartbeat starts and then swing at the zombie when it is 
right in front of me.


Maybe others have more tips / tricks?…

HTH and have a great weekend!

Cheers!

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 12, 2014, at 3:15 PM, Teresa Cochran  
wrote:


Hi, all,I'm trying to clean up in the challenges and get my last two 
stars. These are in the "whack-a-zombie" level. You can oarly use your 
melee weapons here. I can complete this level easily, but always seem to 
get between 65% and 70% accuracy. I can't think of anything else to try 
to improve this. What are the criteria for accuracy. Is it the speed with 
which you dispatch the weapon? I seem to have the zombie right in front 
of me when I hit it.


Ideas?

Thanks,
Teresa

Winging its way from my iPod
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes
why do you think i was restrained in my language you'd have had to moderate 
me if i wasn't.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, December 13, 2014 3:39 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Honestly, I feel political correctness is worse than crap, but it is
against the list guidelines for me to say what I really think about it
as it would involve a few colorful four letter words. However, I
certainly don't have much use for political correctness myself.

Cheers!



On 12/12/14, Lisa Hayes  wrote:

Well political correctness is a load of crap pardon my words.
Lisa Hayes




www.nutrimetics.com.au/lisahayes


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
I'll certainly join you in a Dr Pepper toast to commemorate any and
all media that spoofs political correctness.

By the way, there is no period in Dr Pepper. At least I've never seen
one on the can, bottle, etc.

Cheers!


On 12/12/14, Bryan Peterson  wrote:
> I'll happily raise a Dr. Pepper to that my friend. LOL. Needless to say I
> love games or any other media that spoofs political correctness.
>
>
>
> Ash nazg durbatulûk, ash nazg gimbatul,
> Ash nazg thrakatulûk agh burzum-ishi krimpatul.

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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
Honestly, I feel political correctness is worse than crap, but it is
against the list guidelines for me to say what I really think about it
as it would involve a few colorful four letter words. However, I
certainly don't have much use for political correctness myself.

Cheers!



On 12/12/14, Lisa Hayes  wrote:
> Well political correctness is a load of crap pardon my words.
> Lisa Hayes
>
>
>
>
> www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes

Or it could play or don't play.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, December 13, 2014 9:27 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Jim,

Yeah, that has been pretty much my outlook on adult entertainment as
well. As long as it isn't hurting anyone live and let live. No need to
get on a moral high-horse and make a big deal out of it.

Of course, I feel that Americans are overly sensitive when it comes to
sexuality anyway. I know of European countries where women walk around
topless, but do that here in the USA and she'll find herself behind
bars for public ludeness and indecent behavior. There are places where
there is legal prostitution, but not here in the States. Somehow
hiring someone for a few hours for sex is viewed in America as a
crime. There are religious groups trying to get rid of pornography,
fighting against gay marriage, etc and that just gets under my skin.
The problem with all of those groups is they disagree with the concept
of if someone doesn't like it they don't have to buy it, don't have to
watch it, play it, etc. The mere fact that it exists is reason enough
to protest, complain, and make a fuss.

Anyway, like you I just feel if it doesn't hurt anyone then people
should just learn to live and let live.

Cheers!


On 12/12/14, Jim Kitchen  wrote:

Hi Thomas,

Yeah, I know that not everyone is into adult entertainment, but as you 
said,

if you are not, don't down load it.

I'm sure that there is allot of stuff out there that I am not into, but I
figure, as long as you are not hurting anyone, live and let live.

BFN

 Jim

A nursing home. Isn't that a house where all of the wet nurses live?

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Audyssey Magazine was A Brief Tribute

2014-12-12 Thread Lisa Hayes

Hey thomas like you've got nothing else to do you're going to do this.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, December 13, 2014 8:38 AM
Subject: [Audyssey] Audyssey Magazine was A Brief Tribute



Hi Shaun,

While the Audyssey Magazine has been temporarily on hiatus the last
couple of years I happen to believe it will be back sooner or later.
Not what Ron's situation is and why he hasn't been able to put out an
issue for a while I don't foresee it lasting forever.

Besides Audyssey is so much bigger than the magazine these days. I do
intend to update the website in the not too distant future, plan to
work on converting the magazines to html, and may do a few other
things with the site such as have a news section that will supplement
the magazine when it comes back.

Cheers!


On 12/10/14, shaun everiss  wrote:

Well I used to read audyssey with rellish.
It was good to just look at what the blind were doing.
Fact was i had no idea of what the net was back then.
I had started when win 95 was out.
In fact I never really left dos till 2005 when my old keynote gold
died completely.
In fact through highschool, the keynote gold was with me till just
before the end when I switched to my satelite 310.
However the keynote was more fun because it had games on it.
Dos actually got me friends with a group of hackers, I am friends
with one of them still, another couple I know the rest have gone away.
We played with games before the net.
Most of them ran windows 3.1 and dos then however jims games were one
of the things we often played.
Sadly audyssey is basically dead, I don't know though if its worth
bringing it back though.
There are rarely issues out these days, and the fact is the
audiogames forum has replaced it.
back in the dialup days it was good, saying if something can be done
with the mag, I have time to help out.
I have jarte plus as  my lightweight processer, and to be honest I
want to keep the magazine alive.
Jims stuff got me into that, the imortal gamer reminded me of the
comic strips and other stuff in old computer magazines now no longer
in production or online.
A lot of them came with software, cds disk, and the like.
my group and I would load things on systems till they died and decide
what was good or not, if it completely totaled the system usually the
cd was snapped into bits and shreaded, however those days are gone
with the web.
Once I tried to bring up an old project on some old systems machines
for book playback  but not much came of it.


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes

So do i brian mate.  Bring on them games.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Saturday, December 13, 2014 11:52 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery


I'll happily raise a Dr. Pepper to that my friend. LOL. Needless to say I
love games or any other media that spoofs political correctness.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Lisa Hayes

Sent: Friday, December 12, 2014 3:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

Well political correctness is a load of crap pardon my words.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Jim Kitchen" 

To: "Lisa Hayes" 
Sent: Friday, December 12, 2014 10:12 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Lisa,

And with all of the need to be politically correct, sue happy people etc 
it seems to be getting worse.


I don't mean to complain too much, but it also seems to me that services 
aren't what they used to be either.


BFN

- Original Message -
The problem is, common sense aint all that common.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

Common Sense Isn't So Common

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio Defence for iOS

2014-12-12 Thread Teresa Cochran
Thanks, guys. I always wait for the heartbeat to start before I swing. I've 
sometimes heard it beat faster, like a "second gear". :) I'll try waiting for 
that, and I'll try making each swing count.

Teresa

Winging its way from my iPod

> On Dec 12, 2014, at 3:10 PM, Cara Quinn  wrote:
> 
> Hi Teresa,
> 
> Have you ever swung and missed? As far as I know, every swing goes toward 
> your accuracy. So if you are hearing every zombie in front of you before you 
> swing, then it is possible that as Phil says, you may perhaps be swinging too 
> early?
> 
> I wait until the heartbeat starts and then swing at the zombie when it is 
> right in front of me.
> 
> Maybe others have more tips / tricks?…
> 
> HTH and have a great weekend!
> 
> Cheers!
> 
> Cara
> ---
> iOS design and development - LookTel.com
> ---
> View my Online Portfolio at:
> 
> http://www.onemodelplace.com/CaraQuinn
> 
> Follow me on Twitter!
> 
> https://twitter.com/ModelCara
> 
> On Dec 12, 2014, at 3:15 PM, Teresa Cochran  
> wrote:
> 
> Hi, all,I'm trying to clean up in the challenges and get my last two stars. 
> These are in the "whack-a-zombie" level. You can oarly use your melee weapons 
> here. I can complete this level easily, but always seem to get between 65% 
> and 70% accuracy. I can't think of anything else to try to improve this. What 
> are the criteria for accuracy. Is it the speed with which you dispatch the 
> weapon? I seem to have the zombie right in front of me when I hit it.
> 
> Ideas?
> 
> Thanks,
> Teresa
> 
> Winging its way from my iPod
> ---
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Bryan Peterson
I'll happily raise a Dr. Pepper to that my friend. LOL. Needless to say I 
love games or any other media that spoofs political correctness.




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Lisa Hayes

Sent: Friday, December 12, 2014 3:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

Well political correctness is a load of crap pardon my words.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Jim Kitchen" 

To: "Lisa Hayes" 
Sent: Friday, December 12, 2014 10:12 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Lisa,

And with all of the need to be politically correct, sue happy people etc 
it seems to be getting worse.


I don't mean to complain too much, but it also seems to me that services 
aren't what they used to be either.


BFN

- Original Message -
The problem is, common sense aint all that common.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

Common Sense Isn't So Common

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio Defencefor iOS

2014-12-12 Thread dark
The chief problem I had myself was getting a bit too enthusiastic with the 
swings so that I was swinging away, even after the zombie had dropped, 
especially with the need to shake the phone for the swing, sinse it was too 
easy to shake once or twice too many. What I found best for accuracy was to 
leave a tiny gap in time after each hit to see if the zombie had gone down, 
thus making each shake a separate hand movement rather than just flailling 
away.


Hope this makes sense.

All the best,

Dark. 



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Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio Defence for iOS

2014-12-12 Thread Cara Quinn
Hi Teresa,

Have you ever swung and missed? As far as I know, every swing goes toward your 
accuracy. So if you are hearing every zombie in front of you before you swing, 
then it is possible that as Phil says, you may perhaps be swinging too early?

I wait until the heartbeat starts and then swing at the zombie when it is right 
in front of me.

Maybe others have more tips / tricks?…

HTH and have a great weekend!

Cheers!

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 12, 2014, at 3:15 PM, Teresa Cochran  wrote:

Hi, all,I'm trying to clean up in the challenges and get my last two stars. 
These are in the "whack-a-zombie" level. You can oarly use your melee weapons 
here. I can complete this level easily, but always seem to get between 65% and 
70% accuracy. I can't think of anything else to try to improve this. What are 
the criteria for accuracy. Is it the speed with which you dispatch the weapon? 
I seem to have the zombie right in front of me when I hit it.

Ideas?

Thanks,
Teresa

Winging its way from my iPod
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Re: [Audyssey] Audyssey Magazine was A Brief Tribute

2014-12-12 Thread Ron Schamerhorn

Hi Charles and all

  Indeed I'm ready and just have to pick up from all that's happened.

  2015!  Let's rock!



On 12-Dec-2014 5:20 PM, Charles Rivard wrote:

What a project to begin the new year!

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Friday, December 12, 2014 3:38 PM
Subject: [Audyssey] Audyssey Magazine was A Brief Tribute



Hi Shaun,

While the Audyssey Magazine has been temporarily on hiatus the last
couple of years I happen to believe it will be back sooner or later.
Not what Ron's situation is and why he hasn't been able to put out an
issue for a while I don't foresee it lasting forever.

Besides Audyssey is so much bigger than the magazine these days. I do
intend to update the website in the not too distant future, plan to
work on converting the magazines to html, and may do a few other
things with the site such as have a news section that will supplement
the magazine when it comes back.

Cheers!


On 12/10/14, shaun everiss  wrote:

Well I used to read audyssey with rellish.
It was good to just look at what the blind were doing.
Fact was i had no idea of what the net was back then.
I had started when win 95 was out.
In fact I never really left dos till 2005 when my old keynote gold
died completely.
In fact through highschool, the keynote gold was with me till just
before the end when I switched to my satelite 310.
However the keynote was more fun because it had games on it.
Dos actually got me friends with a group of hackers, I am friends
with one of them still, another couple I know the rest have gone away.
We played with games before the net.
Most of them ran windows 3.1 and dos then however jims games were one
of the things we often played.
Sadly audyssey is basically dead, I don't know though if its worth
bringing it back though.
There are rarely issues out these days, and the fact is the
audiogames forum has replaced it.
back in the dialup days it was good, saying if something can be done
with the mag, I have time to help out.
I have jarte plus as  my lightweight processer, and to be honest I
want to keep the magazine alive.
Jims stuff got me into that, the imortal gamer reminded me of the
comic strips and other stuff in old computer magazines now no longer
in production or online.
A lot of them came with software, cds disk, and the like.
my group and I would load things on systems till they died and decide
what was good or not, if it completely totaled the system usually the
cd was snapped into bits and shreaded, however those days are gone
with the web.
Once I tried to bring up an old project on some old systems machines
for book playback  but not much came of it.


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Re: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio Defence foriOS

2014-12-12 Thread Phil Vlasak

Teresa,
The zombie might be in front of you but you need to wait until your 
heartbeat speeds up before swinging your weapon.
You might listen to your first swing to here the sound of it hitting the 
zombie. If you don't hear the creature cry out it was too far away.

Phil

- Original Message - 
From: "Teresa Cochran" 

To: "Gamers Discussion list" 
Sent: Friday, December 12, 2014 5:15 PM
Subject: [Audyssey] Fine-tuning Melee Weapon Accuracy in Audio Defence 
foriOS



Hi, all,I'm trying to clean up in the challenges and get my last two 
stars. These are in the "whack-a-zombie" level. You can oarly use your 
melee weapons here. I can complete this level easily, but always seem to 
get between 65% and 70% accuracy. I can't think of anything else to try to 
improve this. What are the criteria for accuracy. Is it the speed with 
which you dispatch the weapon? I seem to have the zombie right in front of 
me when I hit it.


Ideas?

Thanks,
Teresa



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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Lisa Hayes

Well political correctness is a load of crap pardon my words.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: "Jim Kitchen" 

To: "Lisa Hayes" 
Sent: Friday, December 12, 2014 10:12 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Lisa,

And with all of the need to be politically correct, sue happy people etc 
it seems to be getting worse.


I don't mean to complain too much, but it also seems to me that services 
aren't what they used to be either.


BFN

- Original Message -
The problem is, common sense aint all that common.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

Common Sense Isn't So Common

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
Hi Jim,

Yeah, that has been pretty much my outlook on adult entertainment as
well. As long as it isn't hurting anyone live and let live. No need to
get on a moral high-horse and make a big deal out of it.

Of course, I feel that Americans are overly sensitive when it comes to
sexuality anyway. I know of European countries where women walk around
topless, but do that here in the USA and she'll find herself behind
bars for public ludeness and indecent behavior. There are places where
there is legal prostitution, but not here in the States. Somehow
hiring someone for a few hours for sex is viewed in America as a
crime. There are religious groups trying to get rid of pornography,
fighting against gay marriage, etc and that just gets under my skin.
The problem with all of those groups is they disagree with the concept
of if someone doesn't like it they don't have to buy it, don't have to
watch it, play it, etc. The mere fact that it exists is reason enough
to protest, complain, and make a fuss.

Anyway, like you I just feel if it doesn't hurt anyone then people
should just learn to live and let live.

Cheers!


On 12/12/14, Jim Kitchen  wrote:
> Hi Thomas,
>
> Yeah, I know that not everyone is into adult entertainment, but as you said,
> if you are not, don't down load it.
>
> I'm sure that there is allot of stuff out there that I am not into, but I
> figure, as long as you are not hurting anyone, live and let live.
>
> BFN
>
>  Jim
>
> A nursing home. Isn't that a house where all of the wet nurses live?
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
> ---
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] Audyssey Magazine was A Brief Tribute

2014-12-12 Thread Charles Rivard

What a project to begin the new year!

---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, December 12, 2014 3:38 PM
Subject: [Audyssey] Audyssey Magazine was A Brief Tribute



Hi Shaun,

While the Audyssey Magazine has been temporarily on hiatus the last
couple of years I happen to believe it will be back sooner or later.
Not what Ron's situation is and why he hasn't been able to put out an
issue for a while I don't foresee it lasting forever.

Besides Audyssey is so much bigger than the magazine these days. I do
intend to update the website in the not too distant future, plan to
work on converting the magazines to html, and may do a few other
things with the site such as have a news section that will supplement
the magazine when it comes back.

Cheers!


On 12/10/14, shaun everiss  wrote:

Well I used to read audyssey with rellish.
It was good to just look at what the blind were doing.
Fact was i had no idea of what the net was back then.
I had started when win 95 was out.
In fact I never really left dos till 2005 when my old keynote gold
died completely.
In fact through highschool, the keynote gold was with me till just
before the end when I switched to my satelite 310.
However the keynote was more fun because it had games on it.
Dos actually got me friends with a group of hackers, I am friends
with one of them still, another couple I know the rest have gone away.
We played with games before the net.
Most of them ran windows 3.1 and dos then however jims games were one
of the things we often played.
Sadly audyssey is basically dead, I don't know though if its worth
bringing it back though.
There are rarely issues out these days, and the fact is the
audiogames forum has replaced it.
back in the dialup days it was good, saying if something can be done
with the mag, I have time to help out.
I have jarte plus as  my lightweight processer, and to be honest I
want to keep the magazine alive.
Jims stuff got me into that, the imortal gamer reminded me of the
comic strips and other stuff in old computer magazines now no longer
in production or online.
A lot of them came with software, cds disk, and the like.
my group and I would load things on systems till they died and decide
what was good or not, if it completely totaled the system usually the
cd was snapped into bits and shreaded, however those days are gone
with the web.
Once I tried to bring up an old project on some old systems machines
for book playback  but not much came of it.


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You can make changes or update your subscription via the web, at
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[Audyssey] Fine-tuning Melee Weapon Accuracy in Audio Defence for iOS

2014-12-12 Thread Teresa Cochran
Hi, all,I'm trying to clean up in the challenges and get my last two stars. 
These are in the "whack-a-zombie" level. You can oarly use your melee weapons 
here. I can complete this level easily, but always seem to get between 65% and 
70% accuracy. I can't think of anything else to try to improve this. What are 
the criteria for accuracy. Is it the speed with which you dispatch the weapon? 
I seem to have the zombie right in front of me when I hit it.

Ideas?

Thanks,
Teresa

Winging its way from my iPod
---
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
Hi Jim,

Well, basically in order to play your games on a Mac a person has to
either duel boot the machine by installing a copy of Windows via Boot
Camp, or they have to invest in something like VMWare Fusion or
Workstation and run Windows side by side with Mac OS X. It is
certainly more work to do so, but it is worth it for those who like to
use Mac OS as their primary OS.

Cheers!


On 12/12/14, Jim Kitchen  wrote:
> Hi David,
>
> Cool, thanks for saying that you used to enjoy playing so many of my games.
>
> I have heard of people that do run my games on a Mac, but sounds like allot
> of work to try to do so.
>
> Thanks again.  And pay no attention to my tag line. 
>
> BFN
>
>  Jim
>
> Hey you know that Mac you got, is it a big Mac?
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
> ---
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> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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[Audyssey] Audyssey Magazine was A Brief Tribute

2014-12-12 Thread Thomas Ward
Hi Shaun,

While the Audyssey Magazine has been temporarily on hiatus the last
couple of years I happen to believe it will be back sooner or later.
Not what Ron's situation is and why he hasn't been able to put out an
issue for a while I don't foresee it lasting forever.

Besides Audyssey is so much bigger than the magazine these days. I do
intend to update the website in the not too distant future, plan to
work on converting the magazines to html, and may do a few other
things with the site such as have a news section that will supplement
the magazine when it comes back.

Cheers!


On 12/10/14, shaun everiss  wrote:
> Well I used to read audyssey with rellish.
> It was good to just look at what the blind were doing.
> Fact was i had no idea of what the net was back then.
> I had started when win 95 was out.
> In fact I never really left dos till 2005 when my old keynote gold
> died completely.
> In fact through highschool, the keynote gold was with me till just
> before the end when I switched to my satelite 310.
> However the keynote was more fun because it had games on it.
> Dos actually got me friends with a group of hackers, I am friends
> with one of them still, another couple I know the rest have gone away.
> We played with games before the net.
> Most of them ran windows 3.1 and dos then however jims games were one
> of the things we often played.
> Sadly audyssey is basically dead, I don't know though if its worth
> bringing it back though.
> There are rarely issues out these days, and the fact is the
> audiogames forum has replaced it.
> back in the dialup days it was good, saying if something can be done
> with the mag, I have time to help out.
> I have jarte plus as  my lightweight processer, and to be honest I
> want to keep the magazine alive.
> Jims stuff got me into that, the imortal gamer reminded me of the
> comic strips and other stuff in old computer magazines now no longer
> in production or online.
> A lot of them came with software, cds disk, and the like.
> my group and I would load things on systems till they died and decide
> what was good or not, if it completely totaled the system usually the
> cd was snapped into bits and shreaded, however those days are gone
> with the web.
> Once I tried to bring up an old project on some old systems machines
> for book playback  but not much came of it.

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Re: [Audyssey] game updates

2014-12-12 Thread Teresa Cochran
The Nightjar from the same developers has also been updated.

Teresa

Winging its way from my iPod

> On Dec 11, 2014, at 4:07 PM, Charles Rivard  wrote:
> 
> For users of iDevices:  Papa Sangre and Papa Sangre II have been updated.  
> Update through iTunes.
> 
> ---
> Be positive!  When it comes to being defeated, if you think you're finished, 
> you! really! are! finished!
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.

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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Charles Rivard
Every Friday afternoon at 4-30 PM. Eastern time, we play golf using your 
game in The Golf Pro Shop room at


www.Out-Of-Sight.net

which is a voice chat community.  Signing up is free of charge, and there 
are other activities at various times.  There are usually 2 team oriented 
games on most nights beginning at 8 PM. Eastern time, there are other events 
such as a chess chat session on Wednesday afternoons, a talent event on 
Saturday nights, an iPhone event twice a month, and other fun stuff as well 
as general chat rooms.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: "Jim Kitchen" 

To: "Dakotah Rickard" 
Sent: Friday, December 12, 2014 5:12 AM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi Dakotah,

Yes, all have fun.  I got my first talking computer in December 1989 and 
like you, I didn't find much out there for us to have fun with.  I stayed 
at the Cleveland Sight Center for 10 weeks starting in January 1990. 
While there learning braille etc, I wrote my braille reference guide 
program.  My braille instructor made sure that it was all correct.  I also 
started converting my graphical games to be accessible.  At first I had to 
write Jaws for dos script files to do so.  I think that it was in 1991 
that those games were on the Henter Joyce BBS.  Later I learned how to 
make the games work correctly with all dos screen readers, and up loaded 
them to the PC Ohio BBS, which was part of the planet connect system, so 
the games got shared to BBSs all over the world.  Some times though I 
would also up load them to Willie Wilson's BBS Blink Link.  At first it 
was just all text and some sounds out of the PC speaker.  Then Phil Vlasak 
found the source code for a golf game and added wave files to it.  He 
showed me how he did it.  I found a different golf game and did the same 
to it.  Then started adding wave file sounds to my other dos games.  When 
the BBSs went away, David Poehlman kept my games on his web site.  I 
believe that it was in 2000 that David Greenwood helped me to get started 
going from dos Microsoft Extended Quick Basic (PDS7) to Microsoft Visual 
Basic 6.  At that time we were using TegoSoft to play the sound files. 
Later Allen Maynard shared me some DirectX code for playing sound files.


Speaking of my original Mach 1 race game, Guy Vermeulen suggested that we 
have a racing series, so his friend Hugo janssens organized one.  He would 
tell us which track, the difficulty level and how many laps.  We had days 
to run as often as we wanted and then send him our best time.  He would 
collate the results and Email them out.  He did that for years.  I think 
about a hundred and twenty five people were part of it at one time or 
another.


I also know and have had fun joining people such as Charles Rivard who 
play my games such as golf, monopoly, skunk, yahtzee etc in, on line voice 
chat rooms and phone party lines.  That is a really nice and social way to 
play my games together since I do not know how to write on line games.


Oops, late for my pills.

BFN

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] audio games popularity

2014-12-12 Thread Thomas Ward
Hi Jim,

There are basic languages and tools for Mac and Linux although they
are not very popular on those platforms. They don't have Visual Basic
6, as that is a Microsoft only technology, but there is Pure Basic
which is similar enough that you could probably learn it were you
interested in doing so. I have also heard that Mono now supports
Visual Basic .NET executibles so that may also be an option for Basic
developers on Mac and Linux. Point being, there are basic options out
there, but since that isn't my forte I haven't really looked into it
too closely.

Cheers!


On 12/12/14, Jim Kitchen  wrote:
> Hi Ishan,
>
> I would say yes, because I have been sharing audio games for a long time, so
> I can say that I have gotten Email and phone calls from all over the world.
>
> I don't know, maybe if I had a Mac and Linux and they had programming
> languages similar to VB6, it would be a good thing to make games for the Mac
> and Linux, but for now it is Windows and VB6 for me.
>
> BFN
>
> - Original Message -
> Hi everyone. do you think that audio games are popular in the all over
> the world?
> are VI kids have any type of craze of audio games?
> do you think one day every developer wants to programme for maq and linics?
> Thanks
> Ishan
>
> ---
>
>  Jim
>
> I like Visual Basic 6.0 because I can not C.
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] audio games popularity

2014-12-12 Thread Thomas Ward
Hi Josh,

You are forgetting about Pure Basic. There is a Pure Basic compiler
for Linux which allows Basic developers to develop for Linux. It isn't
free, so isn't too popular on Linux, but there are Basic compilers and
tools around for Linux if you know where to get them.

Cheers!


On 12/12/14, Josh k  wrote:
> closest thing to basic in linux is python. just import pygame maybe one
> or two others and you're good to go. if provox7 ran in dosbox
> redirecting its speech to espeak we'd be in good shape for all our old
> dos stuff.

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Re: [Audyssey] audio games popularity

2014-12-12 Thread Thomas Ward
Hi Ishan,

I would have my doubts about audio games being known all over the
world let alone being popular among the world's blind children. There
are two reasons for this.

For starts there are plenty of places where the cost of a computer is
prohibitively expensive, and the added cost of access technology such
as Jaws etc is even more prohibitive. While free access solutions like
NVDA is helping lower the cost of access for the blind all over the
world I'm fairly confident in saying there are some countries and
market areas where the majority of the blind do not have the
technology they'd need for audio games.

Another issue is just language barriers. Most of the audio games out
right now are written for English speaking gamers. While English is
spoken all over the world I can also see a certain percentage of the
blind population being barred from playing games all because they have
not learned English or only are just learning English. Thus if it
isn't in their native tongue various games would be unavailable to
them.

As for Linux, spelled L i n u x, and Mac OS X I am fairly confident
most VI developers won't be developing for them. There are two reasons
for this.

The first is simply that Windows is all some developers know. Some
audio game developers have always used Windows, never used anything
else, so have no interest or motivation in developing games for
another platform. It might cost them time and perhaps money in order
to develop games for a different platform, and I'd say most Windows
developers wouldn't want to bother with the hassle.

Another issue is that there are a number of audio game developers who
have for one reason or another gone with Microsoft specific
technologies like Visual Basic and DirectX. While they are suitable
for a Windows developer neither technology is appropriate for Mac or
Linux so they would have to learn a different programming language and
different game APIs. Since it would require a fair amount of
relearning what they already know many developers may not want to make
that big a change unless there is something in it for them.

This problem is further compounded by the fact that BGT allows new and
inexperienced developers to develop games using a highly advanced
engine, but it is only supported on Windows. Those newbies wanting to
develop for another platform would have to start over from scratch
with a different programming language and APIs. Otherwise if they use
BGT, which is a great tool, they are pretty much bound to Windows just
because that's what BGT was designed for.

Cheers!


On 12/11/14, ishan dhami  wrote:
> Hi everyone. do you think that audio games are popular in the all over
> the world?
> are VI kids have any type of craze of audio games?
> do you think one day every developer wants to programme for maq and linics?
> Thanks
> Ishan
>
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Re: [Audyssey] audio games popularity

2014-12-12 Thread Josh k
closest thing to basic in linux is python. just import pygame maybe one 
or two others and you're good to go. if provox7 ran in dosbox 
redirecting its speech to espeak we'd be in good shape for all our old 
dos stuff.


On 12/12/2014 6:12 AM, Jim Kitchen wrote:

Hi Ishan,

I would say yes, because I have been sharing audio games for a long 
time, so I can say that I have gotten Email and phone calls from all 
over the world.


I don't know, maybe if I had a Mac and Linux and they had programming 
languages similar to VB6, it would be a good thing to make games for 
the Mac and Linux, but for now it is Windows and VB6 for me.


BFN

- Original Message -
Hi everyone. do you think that audio games are popular in the all over
the world?
are VI kids have any type of craze of audio games?
do you think one day every developer wants to programme for maq and 
linics?

Thanks
Ishan

---

Jim

I like Visual Basic 6.0 because I can not C.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread dark
I don't usually blow my own trumpet regarding what's been happening on 
audiogames.net, but sinse we're on the subject of Jim's games, I've just 
added a page for Pizza delivery yesterday to the database which you can find 
here:

http://audiogames.net/db.php?id=Pizza+delivery

Hopefully that will let more people find the game and the rest of Jim's 
offerings.


All the best,

Dark. 



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Re: [Audyssey] the dos solution maybe?

2014-12-12 Thread Josh k

what is in your archive?

On 12/11/2014 11:05 PM, shaun everiss wrote:
yeah thanks josh, I submitted my archive today to the project and we 
will see what else they wannt.


At 02:59 p.m. 12/12/2014, you wrote:

some information.

historical access preservation project.

http://www.allinaccess.com/happ/

turbobraille for linux.

http://www.hallenbeck.ftml.net/software.html

better than nfbtrans i think.

now we just need someone to modify the dos provox7 screen reader so 
when you load dosemu provox will talk using espeak then we can use a 
real dos screen reader. aw heck make provox and espeak work in dosbox 
also.

provox is the only free open source screen reader for dos.
i want to use a real dos screen reader, and use my old favorites like 
wordperfect 5.1, lotus123, megadots, all the old dos text games, the 
dos edit application, q-basic for dos, and more.
linux such as TalkingArch could provide a backend for letting dosbox 
or dosemu access modern devices like usb floppy drives and stuff.



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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Josh k

here's a link to some old dos games.

https://www.sendspace.com/file/yhn9eb

now if provox the only free open source dos screen reader by chuck 
hallenbeck could be modded make it send its output to espeak so it runs 
in dosbox or dosemu so we have real dos with a real dos screen reader 
but with software speech.


On 12/11/2014 10:59 PM, shaun everiss wrote:
I do play the adult games but I don't like them as much as the others 
ofcause.

life and trucker existed in dos form back when.
Sadly about the time my dos system died most of my disks were 
corrupted and mangled through overuse I managed to back   up 
everything but I did loose some things.


At 07:54 a.m. 12/12/2014, you wrote:

Hi Jim,

To be honest I'm not surprised you got negative comments regarding
your adult oriented games. Some people get on their moral high-horse
and can't resist sticking their self-righteous noses into everyone's
business and make a big deal out of something that really should be of
no concern to them. If they don't like adult oriented games don't
download and play them. However, instead of leaving it at that they
feel they must verbally protest.

I for one appreciate you have decided to create adult oriented games,
because our market is small and there are very few truly adult
oriented games for us to play. Protests aside I hope you continue to
release the occasional adult oriented game because I usually get a lot
of fun out of them.

Cheers!


On 12/11/14, Jim Kitchen  wrote:
> Hi,
>
> To all who have said that they appreciate my adult games, really 
thank you
> very much.  I have received negative feedback about them just 
because of the
> adult content, so it is really nice to get such nice positive 
feedback.

> Thanks again.
>
> BFN
>
>  Jim
>
> Cleverly disguised as a Responsible Adult
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Josh k
the closest thing you can come to dos now, would be TalkingArch. and 
what is nice about it is you can install a GUI desktop, but set it up so 
the GUI launches when you type the command and tell it to run. I think 
speakup will even work with voxin if you want. but if provox and espeak 
worked in dosbox or dosemu or both, then we could have a real dos screen 
reader, inside of real dos again.


On 12/10/2014 6:11 PM, shaun everiss wrote:
Well when I got on, the first 16 issues maybe 20 issues were on paul 
henrichsons site now dead.
I downloaded them not because I knew what it was but because my hacker 
friend told me to click it and read them.

I downloaded all issues and spent ages reading them.
I subscribed to the list at softcon and such.
Back then I still had dos so was able to play some of the old games.
I learned so much in the first few reads, things like infocom games 
were right under my nose, when I was born, in 1982 infocom ruled gaming.
I had my first system in  1991 but never thought about gaming till I 
got the net.
And I never thought about the net till my best  friend and leader of 
the hacker group I was with got it and started poking with code.

For a while up to 1998 in fact I was the only one with the net.
No one thought about that.
my dad and the rest of the family were skeptical about costs and 
security, and my religious aunt and uncle are still suspicious but at 
least they have it now.

I couldn't imagine a life with out the net now.
Yet, if I had never got friends when I did I wouldn't have even 
thought about going online.
Back then school computers and such were for school and you were 
trained with the basics.

I was always fiddling with the disk drive trying to get disks to read.
I still have a usb drive somewhere but all the disks are on my system.
from time to time I play interactive fiction and old dos games but as 
everyone has gone 64 bit I don't play with dos much mainly because I'd 
need a seperate machine to get it working or a desktop that could run 
vms, my laptop can't manage it I have tried.

For ages I tried to get an old dos system but gave up eventually.
Windows is my life and for the most part its quite good for what it is.
I still think of the time  before tablets and when you had to fiddle 
and babysite the system daily.

Its not that bad.

At 10:27 a.m. 11/12/2014, you wrote:
I think that the first issue of Audyssey was on a 3.5-inch floppy 
that, as you recall, weren't actually floppy.  Along with the text 
version of the magazine were a few games, and one of Jim's games was 
on it.  Offhand, I don't remember where I got the disk from, though, 
and I think that the game may have been the winkit file from which 
you start.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: "Thomas Ward" 


To: "Gamers Discussion list" 
Sent: Wednesday, December 10, 2014 1:51 PM
Subject: Re: [Audyssey] A Brief Tribute; was: Pizza Delivery



Hi,

Yeah, I think I first discovered Jim's games around 96 or 97 as well.
Audyssey such as it was only had a couple of issues out, and I think
is how I discovered Jim's Dos games. In any case I have had countless
hours of fun playing Jim's games both for Dos and for Windows.

In fact, I have considered for along time of porting some of them to
Linux just so I'd be able to play them natively on Linux without
having to resort to Wine or similar means. I just haven't had the time
or the mental state of mind to take on such a project though.

Cheers!



On 12/10/14, shaun everiss  wrote:

I was earlier than that, I  ran over jims stuff back when they came
out 1996 maybe 1997 was the first time I got a modem, I had it till
it broke and in 1998 I got another.
I stayed on dialup to 2001 when I got my first xp system and I was
playing his stuff before that though at that time that was some dos
games, and only a few self voicing titles.


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Josh k
well speakup will still work with keynote gold if you have a keynote 
gold PCMCIA card or external keynote gold. and provox is free open 
source dos screen reader so maybe?



On 12/10/2014 5:57 PM, shaun everiss wrote:

Well I used to read audyssey with rellish.
It was good to just look at what the blind were doing.
Fact was i had no idea of what the net was back then.
I had started when win 95 was out.
In fact I never really left dos till 2005 when my old keynote gold 
died completely.
In fact through highschool, the keynote gold was with me till just 
before the end when I switched to my satelite 310.

However the keynote was more fun because it had games on it.
Dos actually got me friends with a group of hackers, I am friends with 
one of them still, another couple I know the rest have gone away.

We played with games before the net.
Most of them ran windows 3.1 and dos then however jims games were one 
of the things we often played.
Sadly audyssey is basically dead, I don't know though if its worth 
bringing it back though.
There are rarely issues out these days, and the fact is the audiogames 
forum has replaced it.
back in the dialup days it was good, saying if something can be done 
with the mag, I have time to help out.
I have jarte plus as  my lightweight processer, and to be honest I 
want to keep the magazine alive.
Jims stuff got me into that, the imortal gamer reminded me of the 
comic strips and other stuff in old computer magazines now no longer 
in production or online.

A lot of them came with software, cds disk, and the like.
my group and I would load things on systems till they died and decide 
what was good or not, if it completely totaled the system usually the 
cd was snapped into bits and shreaded, however those days are gone 
with the web.
Once I tried to bring up an old project on some old systems machines 
for book playback  but not much came of it.


At 08:51 a.m. 11/12/2014, you wrote:

Hi,

Yeah, I think I first discovered Jim's games around 96 or 97 as well.
Audyssey such as it was only had a couple of issues out, and I think
is how I discovered Jim's Dos games. In any case I have had countless
hours of fun playing Jim's games both for Dos and for Windows.

In fact, I have considered for along time of porting some of them to
Linux just so I'd be able to play them natively on Linux without
having to resort to Wine or similar means. I just haven't had the time
or the mental state of mind to take on such a project though.

Cheers!



On 12/10/14, shaun everiss  wrote:
> I was earlier than that, I  ran over jims stuff back when they came
> out 1996 maybe 1997 was the first time I got a modem, I had it till
> it broke and in 1998 I got another.
> I stayed on dialup to 2001 when I got my first xp system and I was
> playing his stuff before that though at that time that was some dos
> games, and only a few self voicing titles.

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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Ron Schamerhorn

Hi Jim

  I personally think the adult games you've done are loads of funn!  If 
I choose to play Triple Shooter then that's up to me.  The games may not 
be for everyone but since they are classed as adult games no one is 
being forced to play them.  But by all means don't stop your creativity 
and production of these games.



Best
Ron


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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Jim Kitchen

Hi Lisa,

And with all of the need to be politically correct, sue happy people etc it 
seems to be getting worse.

I don't mean to complain too much, but it also seems to me that services aren't 
what they used to be either.

BFN

- Original Message -
The problem is, common sense aint all that common.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

Jim

Common Sense Isn't So Common

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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Jim Kitchen

Hi Dakotah,

Yes, all have fun.  I got my first talking computer in December 1989 and like 
you, I didn't find much out there for us to have fun with.  I stayed at the 
Cleveland Sight Center for 10 weeks starting in January 1990.  While there 
learning braille etc, I wrote my braille reference guide program.  My braille 
instructor made sure that it was all correct.  I also started converting my 
graphical games to be accessible.  At first I had to write Jaws for dos script 
files to do so.  I think that it was in 1991 that those games were on the 
Henter Joyce BBS.  Later I learned how to make the games work correctly with 
all dos screen readers, and up loaded them to the PC Ohio BBS, which was part 
of the planet connect system, so the games got shared to BBSs all over the 
world.  Some times though I would also up load them to Willie Wilson's BBS 
Blink Link.  At first it was just all text and some sounds out of the PC 
speaker.  Then Phil Vlasak found the source code for a golf game and added wave 
file
s to it.  He showed me how he did it.  I found a different golf game and did 
the same to it.  Then started adding wave file sounds to my other dos games.  
When the BBSs went away, David Poehlman kept my games on his web site.  I 
believe that it was in 2000 that David Greenwood helped me to get started going 
from dos Microsoft Extended Quick Basic (PDS7) to Microsoft Visual Basic 6.  At 
that time we were using TegoSoft to play the sound files.  Later Allen Maynard 
shared me some DirectX code for playing sound files.

Speaking of my original Mach 1 race game, Guy Vermeulen suggested that we have 
a racing series, so his friend Hugo janssens organized one.  He would tell us 
which track, the difficulty level and how many laps.  We had days to run as 
often as we wanted and then send him our best time.  He would collate the 
results and Email them out.  He did that for years.  I think about a hundred 
and twenty five people were part of it at one time or another.

I also know and have had fun joining people such as Charles Rivard who play my 
games such as golf, monopoly, skunk, yahtzee etc in, on line voice chat rooms 
and phone party lines.  That is a really nice and social way to play my games 
together since I do not know how to write on line games.

Oops, late for my pills.

BFN

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
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Chardon Ohio USA
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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Jim Kitchen

Hi Thomas,

Yeah, I know that not everyone is into adult entertainment, but as you said, if 
you are not, don't down load it.

I'm sure that there is allot of stuff out there that I am not into, but I 
figure, as long as you are not hurting anyone, live and let live.

BFN

Jim

A nursing home. Isn't that a house where all of the wet nurses live?

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Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Jim Kitchen

Hi David,

Cool, thanks for saying that you used to enjoy playing so many of my games.

I have heard of people that do run my games on a Mac, but sounds like allot of 
work to try to do so.

Thanks again.  And pay no attention to my tag line. 

BFN

Jim

Hey you know that Mac you got, is it a big Mac?

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Re: [Audyssey] audio games popularity

2014-12-12 Thread Jim Kitchen

Hi Ishan,

I would say yes, because I have been sharing audio games for a long time, so I 
can say that I have gotten Email and phone calls from all over the world.

I don't know, maybe if I had a Mac and Linux and they had programming languages 
similar to VB6, it would be a good thing to make games for the Mac and Linux, 
but for now it is Windows and VB6 for me.

BFN

- Original Message -
Hi everyone. do you think that audio games are popular in the all over
the world?
are VI kids have any type of craze of audio games?
do you think one day every developer wants to programme for maq and linics?
Thanks
Ishan

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Jim

I like Visual Basic 6.0 because I can not C.

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