[Audyssey] Alter Aeon - Thief

2017-01-16 Thread Justin Jones
Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...

-- 
Justin M. Jones, M.A.
atreides...@gmail.com
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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Re: [Audyssey] Alter Aeon - Thief

2017-01-16 Thread Shaun Everiss
One thing I have wandered and wanted to do is train some stats like dex 
and stuff, however I have gone warrior, cleric and then mage I have not 
touched the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in 
where I can.
I have heard you can get credits to buy things, but how does one 
actually get credits?




On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



---
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You can make changes or update your subscription via the web, at
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Re: [Audyssey] Alter Aeon - Thief

2017-01-16 Thread Jude DaShiell
Credits happen by donations to alteraeon most often and sometimes on 
special events.


equivalent is $10.00 per 1,000 credits if I have the exchange rate 
right.

On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Mon, 16 Jan 2017 23:27:01
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

One thing I have wandered and wanted to do is train some stats like dex and 
stuff, however I have gone warrior, cleric and then mage I have not touched 
the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in where I 
can.
I have heard you can get credits to buy things, but how does one actually get 
credits?




On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



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Re: [Audyssey] Alter Aeon - Thief

2017-01-16 Thread Shaun Everiss

Hmmm how do you donate to alterian.
I am not playing that much to need me to donate, but depending on how 
long credits last, I guess I could probably bue a couple thousand maybe 
3000 every half year or so, it would depend on what I used them for.
I would use them initially for skill training, but to be honest 
depending on how much practices cost I think its 250 bucks, it will be 
almost impossible to buy credits this way indeffinately.
This may mean I will have to level up and not buy that new skill or so 
till I have enough while using credits for some things when I need them.
How does one get gold bar quests I have never got more than a few 
thousand and I always tend to end up using most of it for things.
I have never completed the lost ring quest in vermarken or found the 
challace for pelam, didd it once forgot what I did.




On 17/01/2017 6:34 p.m., Jude DaShiell wrote:

Credits happen by donations to alteraeon most often and sometimes on
special events.

equivalent is $10.00 per 1,000 credits if I have the exchange rate right.
On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Mon, 16 Jan 2017 23:27:01
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

One thing I have wandered and wanted to do is train some stats like
dex and stuff, however I have gone warrior, cleric and then mage I
have not touched the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in
where I can.
I have heard you can get credits to buy things, but how does one
actually get credits?



On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



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Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Justin Jones
We are getting off topic here, but:

1. Gold from sacrificing corpses, quests, once in a while as loot or steal it.
2. You can buy practices with credits (and I have done, and will
probably do this from time to time), but I'd get my hands on a
weightless container first. Unless you are a mage as your primary
class (tensor's floating disc), buying a weightless is a must.

Back to the original topic: does anyone have answers to my questions
concerning thieves? Thanks

On 1/17/17, Shaun Everiss  wrote:
> Hmmm how do you donate to alterian.
> I am not playing that much to need me to donate, but depending on how
> long credits last, I guess I could probably bue a couple thousand maybe
> 3000 every half year or so, it would depend on what I used them for.
> I would use them initially for skill training, but to be honest
> depending on how much practices cost I think its 250 bucks, it will be
> almost impossible to buy credits this way indeffinately.
> This may mean I will have to level up and not buy that new skill or so
> till I have enough while using credits for some things when I need them.
> How does one get gold bar quests I have never got more than a few
> thousand and I always tend to end up using most of it for things.
> I have never completed the lost ring quest in vermarken or found the
> challace for pelam, didd it once forgot what I did.
>
>
>
> On 17/01/2017 6:34 p.m., Jude DaShiell wrote:
>> Credits happen by donations to alteraeon most often and sometimes on
>> special events.
>>
>> equivalent is $10.00 per 1,000 credits if I have the exchange rate right.
>> On Tue, 17 Jan 2017, Shaun Everiss wrote:
>>
>>> Date: Mon, 16 Jan 2017 23:27:01
>>> From: Shaun Everiss 
>>> Reply-To: Gamers Discussion list 
>>> To: Gamers Discussion list 
>>> Subject: Re: [Audyssey] Alter Aeon - Thief
>>>
>>> One thing I have wandered and wanted to do is train some stats like
>>> dex and stuff, however I have gone warrior, cleric and then mage I
>>> have not touched the other classes yet.
>>> I prefur when I can a physical skillset with a few spells chucked in
>>> where I can.
>>> I have heard you can get credits to buy things, but how does one
>>> actually get credits?
>>>
>>>
>>>
>>> On 17/01/2017 3:28 p.m., Justin Jones wrote:
>>>> Hello all,
>>>>
>>>> I am going to reset my thief character in Alter Aeon. He is kind of a
>>>> mess with pracs placed in things they really ought not to be placed
>>>> in. This time around, I want to optimize him as best I can. I am
>>>> thinking of focusing on combat/assassination/stealing everything that
>>>> isn't nailed to the ground. To that end, I have a couple of questions:
>>>>
>>>> 1. I am assuming that stat focus for a thief ought to be dexterity and
>>>> charisma? Obviously, I will want to work on the other stats too, but I
>>>> am guessing that these are my primary ones for the thief?
>>>>
>>>> 2. I am thinking of going thief, mage, warrior, cleric. Any
>>>> alternative suggestions?
>>>>
>>>> 3. Now, for my first point of confusion: what does thief level on gear
>>>> actually do? I mean, from a mechanics standpoint?
>>>>
>>>> 4. The other point that confuses me is what a thief actually needs to
>>>> backstab? I have seen hitroll and I have seen damroll. I am wary of
>>>> some of the players on Alter and am not sure when I am being trolled
>>>> and not. So, I figure I would ask here.
>>>>
>>>> Thanks in advance...
>>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>
>
> ---
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> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
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> All messages are archived and can be searched and read at
> http://www.mail-archi

Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Denny Schwab
On thieves...

For Backstab, the little I know is that if you hide you do more damage
as you backstab.  Otherwise I believe it is probably mostly
skilllevel/hitroll/damroll that make the most difference, but I too
would like more info there.

I have a character I am playing that is a thief/mage/cleric/necro.  My
reason for the necro was to give the ability to create a clay golem if
needed, so I could withdraw from battle when necessary.  Not sure how
that works yet, since I have not tried it out myself, having just
added the Necro class yesterday.

A question I would like to add is how the Steal skill works.  I have
tried casing all types of NPC characters, but have never found one
that says it has items to steal.  What am I doing wrong?  I have no
problem shoplifting from most any shopkeeper, but stealing seems to be
a different matter.

Thanks,

Denny

On 1/17/17, Justin Jones  wrote:
> We are getting off topic here, but:
>
> 1. Gold from sacrificing corpses, quests, once in a while as loot or steal
> it.
> 2. You can buy practices with credits (and I have done, and will
> probably do this from time to time), but I'd get my hands on a
> weightless container first. Unless you are a mage as your primary
> class (tensor's floating disc), buying a weightless is a must.
>
> Back to the original topic: does anyone have answers to my questions
> concerning thieves? Thanks
>
> On 1/17/17, Shaun Everiss  wrote:
>> Hmmm how do you donate to alterian.
>> I am not playing that much to need me to donate, but depending on how
>> long credits last, I guess I could probably bue a couple thousand maybe
>> 3000 every half year or so, it would depend on what I used them for.
>> I would use them initially for skill training, but to be honest
>> depending on how much practices cost I think its 250 bucks, it will be
>> almost impossible to buy credits this way indeffinately.
>> This may mean I will have to level up and not buy that new skill or so
>> till I have enough while using credits for some things when I need them.
>> How does one get gold bar quests I have never got more than a few
>> thousand and I always tend to end up using most of it for things.
>> I have never completed the lost ring quest in vermarken or found the
>> challace for pelam, didd it once forgot what I did.
>>
>>
>>
>> On 17/01/2017 6:34 p.m., Jude DaShiell wrote:
>>> Credits happen by donations to alteraeon most often and sometimes on
>>> special events.
>>>
>>> equivalent is $10.00 per 1,000 credits if I have the exchange rate
>>> right.
>>> On Tue, 17 Jan 2017, Shaun Everiss wrote:
>>>
>>>> Date: Mon, 16 Jan 2017 23:27:01
>>>> From: Shaun Everiss 
>>>> Reply-To: Gamers Discussion list 
>>>> To: Gamers Discussion list 
>>>> Subject: Re: [Audyssey] Alter Aeon - Thief
>>>>
>>>> One thing I have wandered and wanted to do is train some stats like
>>>> dex and stuff, however I have gone warrior, cleric and then mage I
>>>> have not touched the other classes yet.
>>>> I prefur when I can a physical skillset with a few spells chucked in
>>>> where I can.
>>>> I have heard you can get credits to buy things, but how does one
>>>> actually get credits?
>>>>
>>>>
>>>>
>>>> On 17/01/2017 3:28 p.m., Justin Jones wrote:
>>>>> Hello all,
>>>>>
>>>>> I am going to reset my thief character in Alter Aeon. He is kind of a
>>>>> mess with pracs placed in things they really ought not to be placed
>>>>> in. This time around, I want to optimize him as best I can. I am
>>>>> thinking of focusing on combat/assassination/stealing everything that
>>>>> isn't nailed to the ground. To that end, I have a couple of questions:
>>>>>
>>>>> 1. I am assuming that stat focus for a thief ought to be dexterity and
>>>>> charisma? Obviously, I will want to work on the other stats too, but I
>>>>> am guessing that these are my primary ones for the thief?
>>>>>
>>>>> 2. I am thinking of going thief, mage, warrior, cleric. Any
>>>>> alternative suggestions?
>>>>>
>>>>> 3. Now, for my first point of confusion: what does thief level on gear
>>>>> actually do? I mean, from a mechanics standpoint?
>>>>>
>>>>> 4. The other point that confuses me is what a thief actually needs to
>>>>> backstab? I have seen hitroll and I have seen damroll. I am wary of
>>>>> some of 

Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Justin Jones
The withdraw skill does (or did not) work as you think. I tried that
too, with the clay man, but Withdraw only works in groups of other
players. Unless they have changed this, you just wasted a level.

Stealing is tricky as you need very high dex and charisma. When you
can get it, fast talking is a must. Just be careful with stealing
though: when you are caught, they will try to murder you.

On 1/17/17, Denny Schwab  wrote:
> On thieves...
>
> For Backstab, the little I know is that if you hide you do more damage
> as you backstab.  Otherwise I believe it is probably mostly
> skilllevel/hitroll/damroll that make the most difference, but I too
> would like more info there.
>
> I have a character I am playing that is a thief/mage/cleric/necro.  My
> reason for the necro was to give the ability to create a clay golem if
> needed, so I could withdraw from battle when necessary.  Not sure how
> that works yet, since I have not tried it out myself, having just
> added the Necro class yesterday.
>
> A question I would like to add is how the Steal skill works.  I have
> tried casing all types of NPC characters, but have never found one
> that says it has items to steal.  What am I doing wrong?  I have no
> problem shoplifting from most any shopkeeper, but stealing seems to be
> a different matter.
>
> Thanks,
>
> Denny
>
> On 1/17/17, Justin Jones  wrote:
>> We are getting off topic here, but:
>>
>> 1. Gold from sacrificing corpses, quests, once in a while as loot or
>> steal
>> it.
>> 2. You can buy practices with credits (and I have done, and will
>> probably do this from time to time), but I'd get my hands on a
>> weightless container first. Unless you are a mage as your primary
>> class (tensor's floating disc), buying a weightless is a must.
>>
>> Back to the original topic: does anyone have answers to my questions
>> concerning thieves? Thanks
>>
>> On 1/17/17, Shaun Everiss  wrote:
>>> Hmmm how do you donate to alterian.
>>> I am not playing that much to need me to donate, but depending on how
>>> long credits last, I guess I could probably bue a couple thousand maybe
>>> 3000 every half year or so, it would depend on what I used them for.
>>> I would use them initially for skill training, but to be honest
>>> depending on how much practices cost I think its 250 bucks, it will be
>>> almost impossible to buy credits this way indeffinately.
>>> This may mean I will have to level up and not buy that new skill or so
>>> till I have enough while using credits for some things when I need them.
>>> How does one get gold bar quests I have never got more than a few
>>> thousand and I always tend to end up using most of it for things.
>>> I have never completed the lost ring quest in vermarken or found the
>>> challace for pelam, didd it once forgot what I did.
>>>
>>>
>>>
>>> On 17/01/2017 6:34 p.m., Jude DaShiell wrote:
>>>> Credits happen by donations to alteraeon most often and sometimes on
>>>> special events.
>>>>
>>>> equivalent is $10.00 per 1,000 credits if I have the exchange rate
>>>> right.
>>>> On Tue, 17 Jan 2017, Shaun Everiss wrote:
>>>>
>>>>> Date: Mon, 16 Jan 2017 23:27:01
>>>>> From: Shaun Everiss 
>>>>> Reply-To: Gamers Discussion list 
>>>>> To: Gamers Discussion list 
>>>>> Subject: Re: [Audyssey] Alter Aeon - Thief
>>>>>
>>>>> One thing I have wandered and wanted to do is train some stats like
>>>>> dex and stuff, however I have gone warrior, cleric and then mage I
>>>>> have not touched the other classes yet.
>>>>> I prefur when I can a physical skillset with a few spells chucked in
>>>>> where I can.
>>>>> I have heard you can get credits to buy things, but how does one
>>>>> actually get credits?
>>>>>
>>>>>
>>>>>
>>>>> On 17/01/2017 3:28 p.m., Justin Jones wrote:
>>>>>> Hello all,
>>>>>>
>>>>>> I am going to reset my thief character in Alter Aeon. He is kind of a
>>>>>> mess with pracs placed in things they really ought not to be placed
>>>>>> in. This time around, I want to optimize him as best I can. I am
>>>>>> thinking of focusing on combat/assassination/stealing everything that
>>>>>> isn't nailed to the ground. To that end, I have a couple of
>>>>>> questions:
>

Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Denny Schwab
>From what I see on the Withdraw skill, at least the thief version, it
only needs another valid target available to let you withdraw.  The
warrior version does require you to be in a group with other players.

I'll have to testit out though to see how it works.  I don't see the
necro as a total lost level though, and probably would have gone that
way even if withdraw doesn't work as I think.

Denny

On 1/17/17, Justin Jones  wrote:
> The withdraw skill does (or did not) work as you think. I tried that
> too, with the clay man, but Withdraw only works in groups of other
> players. Unless they have changed this, you just wasted a level.
>
> Stealing is tricky as you need very high dex and charisma. When you
> can get it, fast talking is a must. Just be careful with stealing
> though: when you are caught, they will try to murder you.
>
> On 1/17/17, Denny Schwab  wrote:
>> On thieves...
>>
>> For Backstab, the little I know is that if you hide you do more damage
>> as you backstab.  Otherwise I believe it is probably mostly
>> skilllevel/hitroll/damroll that make the most difference, but I too
>> would like more info there.
>>
>> I have a character I am playing that is a thief/mage/cleric/necro.  My
>> reason for the necro was to give the ability to create a clay golem if
>> needed, so I could withdraw from battle when necessary.  Not sure how
>> that works yet, since I have not tried it out myself, having just
>> added the Necro class yesterday.
>>
>> A question I would like to add is how the Steal skill works.  I have
>> tried casing all types of NPC characters, but have never found one
>> that says it has items to steal.  What am I doing wrong?  I have no
>> problem shoplifting from most any shopkeeper, but stealing seems to be
>> a different matter.
>>
>> Thanks,
>>
>> Denny
>>
>> On 1/17/17, Justin Jones  wrote:
>>> We are getting off topic here, but:
>>>
>>> 1. Gold from sacrificing corpses, quests, once in a while as loot or
>>> steal
>>> it.
>>> 2. You can buy practices with credits (and I have done, and will
>>> probably do this from time to time), but I'd get my hands on a
>>> weightless container first. Unless you are a mage as your primary
>>> class (tensor's floating disc), buying a weightless is a must.
>>>
>>> Back to the original topic: does anyone have answers to my questions
>>> concerning thieves? Thanks
>>>
>>> On 1/17/17, Shaun Everiss  wrote:
>>>> Hmmm how do you donate to alterian.
>>>> I am not playing that much to need me to donate, but depending on how
>>>> long credits last, I guess I could probably bue a couple thousand maybe
>>>> 3000 every half year or so, it would depend on what I used them for.
>>>> I would use them initially for skill training, but to be honest
>>>> depending on how much practices cost I think its 250 bucks, it will be
>>>> almost impossible to buy credits this way indeffinately.
>>>> This may mean I will have to level up and not buy that new skill or so
>>>> till I have enough while using credits for some things when I need
>>>> them.
>>>> How does one get gold bar quests I have never got more than a few
>>>> thousand and I always tend to end up using most of it for things.
>>>> I have never completed the lost ring quest in vermarken or found the
>>>> challace for pelam, didd it once forgot what I did.
>>>>
>>>>
>>>>
>>>> On 17/01/2017 6:34 p.m., Jude DaShiell wrote:
>>>>> Credits happen by donations to alteraeon most often and sometimes on
>>>>> special events.
>>>>>
>>>>> equivalent is $10.00 per 1,000 credits if I have the exchange rate
>>>>> right.
>>>>> On Tue, 17 Jan 2017, Shaun Everiss wrote:
>>>>>
>>>>>> Date: Mon, 16 Jan 2017 23:27:01
>>>>>> From: Shaun Everiss 
>>>>>> Reply-To: Gamers Discussion list 
>>>>>> To: Gamers Discussion list 
>>>>>> Subject: Re: [Audyssey] Alter Aeon - Thief
>>>>>>
>>>>>> One thing I have wandered and wanted to do is train some stats like
>>>>>> dex and stuff, however I have gone warrior, cleric and then mage I
>>>>>> have not touched the other classes yet.
>>>>>> I prefur when I can a physical skillset with a few spells chucked in
>>>>>> where I can.
>>>>>> I have hear

Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Justin Jones
They might have fixed it, but you have to be very careful with Alter
Aeon help files. They have the nasty habbit of not telling you
everything you need to know about a spell or skil. For example, when
last I looked, the leatherworking skill help file does not actually
tell you that the item you create binds to your character. If I had
known that detail, I would not have wasted the practices on it.

On 1/17/17, Denny Schwab  wrote:
> From what I see on the Withdraw skill, at least the thief version, it
> only needs another valid target available to let you withdraw.  The
> warrior version does require you to be in a group with other players.
>
> I'll have to testit out though to see how it works.  I don't see the
> necro as a total lost level though, and probably would have gone that
> way even if withdraw doesn't work as I think.
>
> Denny
>
> On 1/17/17, Justin Jones  wrote:
>> The withdraw skill does (or did not) work as you think. I tried that
>> too, with the clay man, but Withdraw only works in groups of other
>> players. Unless they have changed this, you just wasted a level.
>>
>> Stealing is tricky as you need very high dex and charisma. When you
>> can get it, fast talking is a must. Just be careful with stealing
>> though: when you are caught, they will try to murder you.
>>
>> On 1/17/17, Denny Schwab  wrote:
>>> On thieves...
>>>
>>> For Backstab, the little I know is that if you hide you do more damage
>>> as you backstab.  Otherwise I believe it is probably mostly
>>> skilllevel/hitroll/damroll that make the most difference, but I too
>>> would like more info there.
>>>
>>> I have a character I am playing that is a thief/mage/cleric/necro.  My
>>> reason for the necro was to give the ability to create a clay golem if
>>> needed, so I could withdraw from battle when necessary.  Not sure how
>>> that works yet, since I have not tried it out myself, having just
>>> added the Necro class yesterday.
>>>
>>> A question I would like to add is how the Steal skill works.  I have
>>> tried casing all types of NPC characters, but have never found one
>>> that says it has items to steal.  What am I doing wrong?  I have no
>>> problem shoplifting from most any shopkeeper, but stealing seems to be
>>> a different matter.
>>>
>>> Thanks,
>>>
>>> Denny
>>>
>>> On 1/17/17, Justin Jones  wrote:
>>>> We are getting off topic here, but:
>>>>
>>>> 1. Gold from sacrificing corpses, quests, once in a while as loot or
>>>> steal
>>>> it.
>>>> 2. You can buy practices with credits (and I have done, and will
>>>> probably do this from time to time), but I'd get my hands on a
>>>> weightless container first. Unless you are a mage as your primary
>>>> class (tensor's floating disc), buying a weightless is a must.
>>>>
>>>> Back to the original topic: does anyone have answers to my questions
>>>> concerning thieves? Thanks
>>>>
>>>> On 1/17/17, Shaun Everiss  wrote:
>>>>> Hmmm how do you donate to alterian.
>>>>> I am not playing that much to need me to donate, but depending on how
>>>>> long credits last, I guess I could probably bue a couple thousand
>>>>> maybe
>>>>> 3000 every half year or so, it would depend on what I used them for.
>>>>> I would use them initially for skill training, but to be honest
>>>>> depending on how much practices cost I think its 250 bucks, it will be
>>>>> almost impossible to buy credits this way indeffinately.
>>>>> This may mean I will have to level up and not buy that new skill or so
>>>>> till I have enough while using credits for some things when I need
>>>>> them.
>>>>> How does one get gold bar quests I have never got more than a few
>>>>> thousand and I always tend to end up using most of it for things.
>>>>> I have never completed the lost ring quest in vermarken or found the
>>>>> challace for pelam, didd it once forgot what I did.
>>>>>
>>>>>
>>>>>
>>>>> On 17/01/2017 6:34 p.m., Jude DaShiell wrote:
>>>>>> Credits happen by donations to alteraeon most often and sometimes on
>>>>>> special events.
>>>>>>
>>>>>> equivalent is $10.00 per 1,000 credits if I have the exchange rate
>>>>>> right.
>>>>>> On Tue

Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Jude DaShiell
alteraeon has a secure website and logging into that website and doing a 
credit card transaction is one possibility.  If you have paypal set up 
with a payment method, send payments to s...@xirr.com and include your 
character's name in the message the fact you want to buy alteraeon 
credits and the amount of money will already be on the payment message.


I think that's all correct.

On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Tue, 17 Jan 2017 01:56:06
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

Hmmm how do you donate to alterian.
I am not playing that much to need me to donate, but depending on how long 
credits last, I guess I could probably bue a couple thousand maybe 3000 every 
half year or so, it would depend on what I used them for.
I would use them initially for skill training, but to be honest depending on 
how much practices cost I think its 250 bucks, it will be almost impossible 
to buy credits this way indeffinately.
This may mean I will have to level up and not buy that new skill or so till I 
have enough while using credits for some things when I need them.
How does one get gold bar quests I have never got more than a few thousand 
and I always tend to end up using most of it for things.
I have never completed the lost ring quest in vermarken or found the challace 
for pelam, didd it once forgot what I did.




On 17/01/2017 6:34 p.m., Jude DaShiell wrote:

Credits happen by donations to alteraeon most often and sometimes on
special events.

equivalent is $10.00 per 1,000 credits if I have the exchange rate right.
On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Mon, 16 Jan 2017 23:27:01
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

One thing I have wandered and wanted to do is train some stats like
dex and stuff, however I have gone warrior, cleric and then mage I
have not touched the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in
where I can.
I have heard you can get credits to buy things, but how does one
actually get credits?



On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



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Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Jude DaShiell
The chalice for vemarken chapel is in pellam, you just go in there and 
search for it.
The lost ring is in the stream west of vemarken probably guarded by a 
platypus north in a spring.


On Tue, 17 Jan 2017, Justin Jones wrote:


Date: Tue, 17 Jan 2017 07:41:31
From: Justin Jones 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

We are getting off topic here, but:

1. Gold from sacrificing corpses, quests, once in a while as loot or steal it.
2. You can buy practices with credits (and I have done, and will
probably do this from time to time), but I'd get my hands on a
weightless container first. Unless you are a mage as your primary
class (tensor's floating disc), buying a weightless is a must.

Back to the original topic: does anyone have answers to my questions
concerning thieves? Thanks

On 1/17/17, Shaun Everiss  wrote:

Hmmm how do you donate to alterian.
I am not playing that much to need me to donate, but depending on how
long credits last, I guess I could probably bue a couple thousand maybe
3000 every half year or so, it would depend on what I used them for.
I would use them initially for skill training, but to be honest
depending on how much practices cost I think its 250 bucks, it will be
almost impossible to buy credits this way indeffinately.
This may mean I will have to level up and not buy that new skill or so
till I have enough while using credits for some things when I need them.
How does one get gold bar quests I have never got more than a few
thousand and I always tend to end up using most of it for things.
I have never completed the lost ring quest in vermarken or found the
challace for pelam, didd it once forgot what I did.



On 17/01/2017 6:34 p.m., Jude DaShiell wrote:

Credits happen by donations to alteraeon most often and sometimes on
special events.

equivalent is $10.00 per 1,000 credits if I have the exchange rate right.
On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Mon, 16 Jan 2017 23:27:01
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

One thing I have wandered and wanted to do is train some stats like
dex and stuff, however I have gone warrior, cleric and then mage I
have not touched the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in
where I can.
I have heard you can get credits to buy things, but how does one
actually get credits?



On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



---
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Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Jude DaShiell

I haven't yet added stealing but have had good luck with pickpocketing.

On Tue, 17 Jan 2017, Denny Schwab wrote:


Date: Tue, 17 Jan 2017 08:15:10
From: Denny Schwab 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

On thieves...

For Backstab, the little I know is that if you hide you do more damage
as you backstab.  Otherwise I believe it is probably mostly
skilllevel/hitroll/damroll that make the most difference, but I too
would like more info there.

I have a character I am playing that is a thief/mage/cleric/necro.  My
reason for the necro was to give the ability to create a clay golem if
needed, so I could withdraw from battle when necessary.  Not sure how
that works yet, since I have not tried it out myself, having just
added the Necro class yesterday.

A question I would like to add is how the Steal skill works.  I have
tried casing all types of NPC characters, but have never found one
that says it has items to steal.  What am I doing wrong?  I have no
problem shoplifting from most any shopkeeper, but stealing seems to be
a different matter.

Thanks,

Denny

On 1/17/17, Justin Jones  wrote:

We are getting off topic here, but:

1. Gold from sacrificing corpses, quests, once in a while as loot or steal
it.
2. You can buy practices with credits (and I have done, and will
probably do this from time to time), but I'd get my hands on a
weightless container first. Unless you are a mage as your primary
class (tensor's floating disc), buying a weightless is a must.

Back to the original topic: does anyone have answers to my questions
concerning thieves? Thanks

On 1/17/17, Shaun Everiss  wrote:

Hmmm how do you donate to alterian.
I am not playing that much to need me to donate, but depending on how
long credits last, I guess I could probably bue a couple thousand maybe
3000 every half year or so, it would depend on what I used them for.
I would use them initially for skill training, but to be honest
depending on how much practices cost I think its 250 bucks, it will be
almost impossible to buy credits this way indeffinately.
This may mean I will have to level up and not buy that new skill or so
till I have enough while using credits for some things when I need them.
How does one get gold bar quests I have never got more than a few
thousand and I always tend to end up using most of it for things.
I have never completed the lost ring quest in vermarken or found the
challace for pelam, didd it once forgot what I did.



On 17/01/2017 6:34 p.m., Jude DaShiell wrote:

Credits happen by donations to alteraeon most often and sometimes on
special events.

equivalent is $10.00 per 1,000 credits if I have the exchange rate
right.
On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Mon, 16 Jan 2017 23:27:01
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

One thing I have wandered and wanted to do is train some stats like
dex and stuff, however I have gone warrior, cleric and then mage I
have not touched the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in
where I can.
I have heard you can get credits to buy things, but how does one
actually get credits?



On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



---
Gamers mailing list __ Gamers@audyssey.org
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You can make changes or update your subscription via the web, at
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You

Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Shaun Everiss

where does one buy a weightless container.



On 18/01/2017 1:41 a.m., Justin Jones wrote:

We are getting off topic here, but:

1. Gold from sacrificing corpses, quests, once in a while as loot or steal it.
2. You can buy practices with credits (and I have done, and will
probably do this from time to time), but I'd get my hands on a
weightless container first. Unless you are a mage as your primary
class (tensor's floating disc), buying a weightless is a must.

Back to the original topic: does anyone have answers to my questions
concerning thieves? Thanks

On 1/17/17, Shaun Everiss  wrote:

Hmmm how do you donate to alterian.
I am not playing that much to need me to donate, but depending on how
long credits last, I guess I could probably bue a couple thousand maybe
3000 every half year or so, it would depend on what I used them for.
I would use them initially for skill training, but to be honest
depending on how much practices cost I think its 250 bucks, it will be
almost impossible to buy credits this way indeffinately.
This may mean I will have to level up and not buy that new skill or so
till I have enough while using credits for some things when I need them.
How does one get gold bar quests I have never got more than a few
thousand and I always tend to end up using most of it for things.
I have never completed the lost ring quest in vermarken or found the
challace for pelam, didd it once forgot what I did.



On 17/01/2017 6:34 p.m., Jude DaShiell wrote:

Credits happen by donations to alteraeon most often and sometimes on
special events.

equivalent is $10.00 per 1,000 credits if I have the exchange rate right.
On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Mon, 16 Jan 2017 23:27:01
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

One thing I have wandered and wanted to do is train some stats like
dex and stuff, however I have gone warrior, cleric and then mage I
have not touched the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in
where I can.
I have heard you can get credits to buy things, but how does one
actually get credits?



On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of questions:

1. I am assuming that stat focus for a thief ought to be dexterity and
charisma? Obviously, I will want to work on the other stats too, but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.





---
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Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Shaun Everiss

aah.



On 18/01/2017 7:12 a.m., Jude DaShiell wrote:

The chalice for vemarken chapel is in pellam, you just go in there and
search for it.
The lost ring is in the stream west of vemarken probably guarded by a
platypus north in a spring.

On Tue, 17 Jan 2017, Justin Jones wrote:


Date: Tue, 17 Jan 2017 07:41:31
From: Justin Jones 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

We are getting off topic here, but:

1. Gold from sacrificing corpses, quests, once in a while as loot or
steal it.
2. You can buy practices with credits (and I have done, and will
probably do this from time to time), but I'd get my hands on a
weightless container first. Unless you are a mage as your primary
class (tensor's floating disc), buying a weightless is a must.

Back to the original topic: does anyone have answers to my questions
concerning thieves? Thanks

On 1/17/17, Shaun Everiss  wrote:

Hmmm how do you donate to alterian.
I am not playing that much to need me to donate, but depending on how
long credits last, I guess I could probably bue a couple thousand maybe
3000 every half year or so, it would depend on what I used them for.
I would use them initially for skill training, but to be honest
depending on how much practices cost I think its 250 bucks, it will be
almost impossible to buy credits this way indeffinately.
This may mean I will have to level up and not buy that new skill or so
till I have enough while using credits for some things when I need them.
How does one get gold bar quests I have never got more than a few
thousand and I always tend to end up using most of it for things.
I have never completed the lost ring quest in vermarken or found the
challace for pelam, didd it once forgot what I did.



On 17/01/2017 6:34 p.m., Jude DaShiell wrote:

Credits happen by donations to alteraeon most often and sometimes on
special events.

equivalent is $10.00 per 1,000 credits if I have the exchange rate
right.
On Tue, 17 Jan 2017, Shaun Everiss wrote:


Date: Mon, 16 Jan 2017 23:27:01
From: Shaun Everiss 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Alter Aeon - Thief

One thing I have wandered and wanted to do is train some stats like
dex and stuff, however I have gone warrior, cleric and then mage I
have not touched the other classes yet.
I prefur when I can a physical skillset with a few spells chucked in
where I can.
I have heard you can get credits to buy things, but how does one
actually get credits?



On 17/01/2017 3:28 p.m., Justin Jones wrote:

Hello all,

I am going to reset my thief character in Alter Aeon. He is kind of a
mess with pracs placed in things they really ought not to be placed
in. This time around, I want to optimize him as best I can. I am
thinking of focusing on combat/assassination/stealing everything that
isn't nailed to the ground. To that end, I have a couple of
questions:

1. I am assuming that stat focus for a thief ought to be dexterity
and
charisma? Obviously, I will want to work on the other stats too,
but I
am guessing that these are my primary ones for the thief?

2. I am thinking of going thief, mage, warrior, cleric. Any
alternative suggestions?

3. Now, for my first point of confusion: what does thief level on
gear
actually do? I mean, from a mechanics standpoint?

4. The other point that confuses me is what a thief actually needs to
backstab? I have seen hitroll and I have seen damroll. I am wary of
some of the players on Alter and am not sure when I am being trolled
and not. So, I figure I would ask here.

Thanks in advance...



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If you have any questi

Re: [Audyssey] Alter Aeon - Thief

2017-01-17 Thread Justin Jones
You have to use credits to purchase a weightless. There is a command
that will allow you to see what you can purchase off the credits list.
In other words, it is not a shopkeeper that sells weightlesses, but a
command you have to use (credit buy list, perhaps?).

Also, if you have multiple characters on one account, you have access
to your credits irrespective of which character you have logged in.
For instance, I could buy 100 credits with Morathi, log off with her
and then log in with Tigurius. I would have access to that same 100
credits that I bought with Morathi.

When you donate to Alter Aeon, Dentin applies the credits to your
account (your email address).

On 1/17/17, Shaun Everiss  wrote:
> aah.
>
>
>
> On 18/01/2017 7:12 a.m., Jude DaShiell wrote:
>> The chalice for vemarken chapel is in pellam, you just go in there and
>> search for it.
>> The lost ring is in the stream west of vemarken probably guarded by a
>> platypus north in a spring.
>>
>> On Tue, 17 Jan 2017, Justin Jones wrote:
>>
>>> Date: Tue, 17 Jan 2017 07:41:31
>>> From: Justin Jones 
>>> Reply-To: Gamers Discussion list 
>>> To: Gamers Discussion list 
>>> Subject: Re: [Audyssey] Alter Aeon - Thief
>>>
>>> We are getting off topic here, but:
>>>
>>> 1. Gold from sacrificing corpses, quests, once in a while as loot or
>>> steal it.
>>> 2. You can buy practices with credits (and I have done, and will
>>> probably do this from time to time), but I'd get my hands on a
>>> weightless container first. Unless you are a mage as your primary
>>> class (tensor's floating disc), buying a weightless is a must.
>>>
>>> Back to the original topic: does anyone have answers to my questions
>>> concerning thieves? Thanks
>>>
>>> On 1/17/17, Shaun Everiss  wrote:
>>>> Hmmm how do you donate to alterian.
>>>> I am not playing that much to need me to donate, but depending on how
>>>> long credits last, I guess I could probably bue a couple thousand maybe
>>>> 3000 every half year or so, it would depend on what I used them for.
>>>> I would use them initially for skill training, but to be honest
>>>> depending on how much practices cost I think its 250 bucks, it will be
>>>> almost impossible to buy credits this way indeffinately.
>>>> This may mean I will have to level up and not buy that new skill or so
>>>> till I have enough while using credits for some things when I need
>>>> them.
>>>> How does one get gold bar quests I have never got more than a few
>>>> thousand and I always tend to end up using most of it for things.
>>>> I have never completed the lost ring quest in vermarken or found the
>>>> challace for pelam, didd it once forgot what I did.
>>>>
>>>>
>>>>
>>>> On 17/01/2017 6:34 p.m., Jude DaShiell wrote:
>>>>> Credits happen by donations to alteraeon most often and sometimes on
>>>>> special events.
>>>>>
>>>>> equivalent is $10.00 per 1,000 credits if I have the exchange rate
>>>>> right.
>>>>> On Tue, 17 Jan 2017, Shaun Everiss wrote:
>>>>>
>>>>>> Date: Mon, 16 Jan 2017 23:27:01
>>>>>> From: Shaun Everiss 
>>>>>> Reply-To: Gamers Discussion list 
>>>>>> To: Gamers Discussion list 
>>>>>> Subject: Re: [Audyssey] Alter Aeon - Thief
>>>>>>
>>>>>> One thing I have wandered and wanted to do is train some stats like
>>>>>> dex and stuff, however I have gone warrior, cleric and then mage I
>>>>>> have not touched the other classes yet.
>>>>>> I prefur when I can a physical skillset with a few spells chucked in
>>>>>> where I can.
>>>>>> I have heard you can get credits to buy things, but how does one
>>>>>> actually get credits?
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 17/01/2017 3:28 p.m., Justin Jones wrote:
>>>>>>> Hello all,
>>>>>>>
>>>>>>> I am going to reset my thief character in Alter Aeon. He is kind of
>>>>>>> a
>>>>>>> mess with pracs placed in things they really ought not to be placed
>>>>>>> in. This time around, I want to optimize him as best I can. I am
>>>>>>> thinking of focusing on combat/assassination/stealing everything
>>>>>

[Audyssey] Alter Aeon Thief class update

2011-07-26 Thread Dennis Towne
Alter Aeon is at it again with a new set of expansions!  We've done a
pretty thorough rework and update of the thief class, with two
entirely new groups of skills and a number of updates to older ones.
Major additions include:

- Updates to the poison brewing and handling skill tree, with the new
abilities to poison food and corpses, reduce antidotes, and brew
advanced poisons with special effects

- A complete new skill tree has been added for shadow skills, with new
skills to aid in stealth, combat, and transport

- A brand new set of skills for creating and throwing grenades, with
several recipes including firebombs, flash bombs, smoke bombs, and
stink bombs

- New low level skills added to aid in finding safe areas and help
escape bad situations when grouping with others

- A major update to the lock picking skills, turning it into a more
progressive and potentially faster process

- Minor updates for other classes, including automatically reviving
vampires and a new low level skill for warriors

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Thanks!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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Re: [Audyssey] Alter Aeon Thief class update

2011-07-26 Thread Oriol Gómez
Been playing that mud for years, I am the maker of the mush-z
distribution for alter aeon. You can check it out at
http://oriolg.es/mush.php

On 7/26/11, Dennis Towne  wrote:
> Alter Aeon is at it again with a new set of expansions!  We've done a
> pretty thorough rework and update of the thief class, with two
> entirely new groups of skills and a number of updates to older ones.
> Major additions include:
>
> - Updates to the poison brewing and handling skill tree, with the new
> abilities to poison food and corpses, reduce antidotes, and brew
> advanced poisons with special effects
>
> - A complete new skill tree has been added for shadow skills, with new
> skills to aid in stealth, combat, and transport
>
> - A brand new set of skills for creating and throwing grenades, with
> several recipes including firebombs, flash bombs, smoke bombs, and
> stink bombs
>
> - New low level skills added to aid in finding safe areas and help
> escape bad situations when grouping with others
>
> - A major update to the lock picking skills, turning it into a more
> progressive and potentially faster process
>
> - Minor updates for other classes, including automatically reviving
> vampires and a new low level skill for warriors
>
> Everyone is welcome to play, so if you're new to the game feel free to
> stop by and check us out.  For more information and soundpack
> downloads, see our web site at:
>
> http://www.alteraeon.com
>
> For those of you who don't know anything about us, Alter Aeon is a
> multiplayer text-based game with a lot of features and settings to
> help make it blind-friendly. Over half our playerbase is blind or
> visually impaired, and we have blind builders and staff helping to
> expand and improve the game.
>
> Thanks!
>
> Dennis Towne
>
> Alter Aeon MUD
> http://www.alteraeon.com
>
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Re: [Audyssey] Alter Aeon Thief class update

2011-07-26 Thread Amanda Burt

Hi.

Where can you get the scripts for JAWS for this?

Thanks in advance.

Amanda

--
From: "Dennis Towne" 
Sent: Tuesday, July 26, 2011 7:33 PM
To: "Gamers Discussion list" 
Subject: [Audyssey] Alter Aeon Thief class update


Alter Aeon is at it again with a new set of expansions!  We've done a
pretty thorough rework and update of the thief class, with two
entirely new groups of skills and a number of updates to older ones.
Major additions include:

- Updates to the poison brewing and handling skill tree, with the new
abilities to poison food and corpses, reduce antidotes, and brew
advanced poisons with special effects

- A complete new skill tree has been added for shadow skills, with new
skills to aid in stealth, combat, and transport

- A brand new set of skills for creating and throwing grenades, with
several recipes including firebombs, flash bombs, smoke bombs, and
stink bombs

- New low level skills added to aid in finding safe areas and help
escape bad situations when grouping with others

- A major update to the lock picking skills, turning it into a more
progressive and potentially faster process

- Minor updates for other classes, including automatically reviving
vampires and a new low level skill for warriors

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Thanks!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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Re: [Audyssey] Alter Aeon Thief class update

2011-07-26 Thread dark

Hay Oriol, i've been meaning to ask.

now we've got sapi working, i'm hoping to do the same for my laptop as I'll 
be using it over summer.


i see the patch on the site and am downloading it now (I presume it'll fix 
the update problem in current distribution of the mush soundpack), but what 
exactly is the "mush light" installer?


I'm afraid I wasn't clear from the page what exactly it did and how it may 
differe from the standard pack.


Beware the grue!

Dark.
- Original Message - 
From: "Oriol Gómez" 

To: "Gamers Discussion list" 
Sent: Tuesday, July 26, 2011 7:49 PM
Subject: Re: [Audyssey] Alter Aeon Thief class update



Been playing that mud for years, I am the maker of the mush-z
distribution for alter aeon. You can check it out at
http://oriolg.es/mush.php

On 7/26/11, Dennis Towne  wrote:

Alter Aeon is at it again with a new set of expansions!  We've done a
pretty thorough rework and update of the thief class, with two
entirely new groups of skills and a number of updates to older ones.
Major additions include:

- Updates to the poison brewing and handling skill tree, with the new
abilities to poison food and corpses, reduce antidotes, and brew
advanced poisons with special effects

- A complete new skill tree has been added for shadow skills, with new
skills to aid in stealth, combat, and transport

- A brand new set of skills for creating and throwing grenades, with
several recipes including firebombs, flash bombs, smoke bombs, and
stink bombs

- New low level skills added to aid in finding safe areas and help
escape bad situations when grouping with others

- A major update to the lock picking skills, turning it into a more
progressive and potentially faster process

- Minor updates for other classes, including automatically reviving
vampires and a new low level skill for warriors

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Thanks!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

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Re: [Audyssey] Alter Aeon Thief class update

2011-07-26 Thread Dallas O'Brien
hi dentin, looks good, will have to rework one of my chars and make a
thief! just so i can give it all a good going over.
talk soon
dallas


On 27/07/2011, dark  wrote:
> Hay Oriol, i've been meaning to ask.
>
> now we've got sapi working, i'm hoping to do the same for my laptop as I'll
> be using it over summer.
>
> i see the patch on the site and am downloading it now (I presume it'll fix
> the update problem in current distribution of the mush soundpack), but what
> exactly is the "mush light" installer?
>
> I'm afraid I wasn't clear from the page what exactly it did and how it may
> differe from the standard pack.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "Oriol Gómez" 
> To: "Gamers Discussion list" 
> Sent: Tuesday, July 26, 2011 7:49 PM
> Subject: Re: [Audyssey] Alter Aeon Thief class update
>
>
>> Been playing that mud for years, I am the maker of the mush-z
>> distribution for alter aeon. You can check it out at
>> http://oriolg.es/mush.php
>>
>> On 7/26/11, Dennis Towne  wrote:
>>> Alter Aeon is at it again with a new set of expansions!  We've done a
>>> pretty thorough rework and update of the thief class, with two
>>> entirely new groups of skills and a number of updates to older ones.
>>> Major additions include:
>>>
>>> - Updates to the poison brewing and handling skill tree, with the new
>>> abilities to poison food and corpses, reduce antidotes, and brew
>>> advanced poisons with special effects
>>>
>>> - A complete new skill tree has been added for shadow skills, with new
>>> skills to aid in stealth, combat, and transport
>>>
>>> - A brand new set of skills for creating and throwing grenades, with
>>> several recipes including firebombs, flash bombs, smoke bombs, and
>>> stink bombs
>>>
>>> - New low level skills added to aid in finding safe areas and help
>>> escape bad situations when grouping with others
>>>
>>> - A major update to the lock picking skills, turning it into a more
>>> progressive and potentially faster process
>>>
>>> - Minor updates for other classes, including automatically reviving
>>> vampires and a new low level skill for warriors
>>>
>>> Everyone is welcome to play, so if you're new to the game feel free to
>>> stop by and check us out.  For more information and soundpack
>>> downloads, see our web site at:
>>>
>>> http://www.alteraeon.com
>>>
>>> For those of you who don't know anything about us, Alter Aeon is a
>>> multiplayer text-based game with a lot of features and settings to
>>> help make it blind-friendly. Over half our playerbase is blind or
>>> visually impaired, and we have blind builders and staff helping to
>>> expand and improve the game.
>>>
>>> Thanks!
>>>
>>> Dennis Towne
>>>
>>> Alter Aeon MUD
>>> http://www.alteraeon.com
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>>
>>
>> ---
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>
>
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Re: [Audyssey] Alter Aeon Thief class update

2011-07-26 Thread Oriol Gómez (iPhone)
Hi amanda
There are no scripts, u can just get the mush z pack which i talked avout on a 
prev message; once u r on the gane use the zt channel to talk to other mush z 
users

Hth

Enviado desde mi iPhone

El 26/07/2011, a las 09:41 p.m., "Amanda Burt"  
escribió:

> Hi.
> 
> Where can you get the scripts for JAWS for this?
> 
> Thanks in advance.
> 
> Amanda
> 
> --
> From: "Dennis Towne" 
> Sent: Tuesday, July 26, 2011 7:33 PM
> To: "Gamers Discussion list" 
> Subject: [Audyssey] Alter Aeon Thief class update
> 
>> Alter Aeon is at it again with a new set of expansions!  We've done a
>> pretty thorough rework and update of the thief class, with two
>> entirely new groups of skills and a number of updates to older ones.
>> Major additions include:
>> 
>> - Updates to the poison brewing and handling skill tree, with the new
>> abilities to poison food and corpses, reduce antidotes, and brew
>> advanced poisons with special effects
>> 
>> - A complete new skill tree has been added for shadow skills, with new
>> skills to aid in stealth, combat, and transport
>> 
>> - A brand new set of skills for creating and throwing grenades, with
>> several recipes including firebombs, flash bombs, smoke bombs, and
>> stink bombs
>> 
>> - New low level skills added to aid in finding safe areas and help
>> escape bad situations when grouping with others
>> 
>> - A major update to the lock picking skills, turning it into a more
>> progressive and potentially faster process
>> 
>> - Minor updates for other classes, including automatically reviving
>> vampires and a new low level skill for warriors
>> 
>> Everyone is welcome to play, so if you're new to the game feel free to
>> stop by and check us out.  For more information and soundpack
>> downloads, see our web site at:
>> 
>> http://www.alteraeon.com
>> 
>> For those of you who don't know anything about us, Alter Aeon is a
>> multiplayer text-based game with a lot of features and settings to
>> help make it blind-friendly. Over half our playerbase is blind or
>> visually impaired, and we have blind builders and staff helping to
>> expand and improve the game.
>> 
>> Thanks!
>> 
>> Dennis Towne
>> 
>> Alter Aeon MUD
>> http://www.alteraeon.com
>> 
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org.
> 
> 
> ---
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> please send E-mail to gamers-ow...@audyssey.org.

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Re: [Audyssey] Alter Aeon Thief class update

2011-07-28 Thread Oriol Gómez
Hi Dark,
mush-z lite is an installer without music or ambience. tis just for
people with slwoer connections.


On 7/27/11, "Oriol Gómez (iPhone)"  wrote:
> Hi amanda
> There are no scripts, u can just get the mush z pack which i talked avout on
> a prev message; once u r on the gane use the zt channel to talk to other
> mush z users
>
> Hth
>
> Enviado desde mi iPhone
>
> El 26/07/2011, a las 09:41 p.m., "Amanda Burt" 
> escribió:
>
>> Hi.
>>
>> Where can you get the scripts for JAWS for this?
>>
>> Thanks in advance.
>>
>> Amanda
>>
>> --
>> From: "Dennis Towne" 
>> Sent: Tuesday, July 26, 2011 7:33 PM
>> To: "Gamers Discussion list" 
>> Subject: [Audyssey] Alter Aeon Thief class update
>>
>>> Alter Aeon is at it again with a new set of expansions!  We've done a
>>> pretty thorough rework and update of the thief class, with two
>>> entirely new groups of skills and a number of updates to older ones.
>>> Major additions include:
>>>
>>> - Updates to the poison brewing and handling skill tree, with the new
>>> abilities to poison food and corpses, reduce antidotes, and brew
>>> advanced poisons with special effects
>>>
>>> - A complete new skill tree has been added for shadow skills, with new
>>> skills to aid in stealth, combat, and transport
>>>
>>> - A brand new set of skills for creating and throwing grenades, with
>>> several recipes including firebombs, flash bombs, smoke bombs, and
>>> stink bombs
>>>
>>> - New low level skills added to aid in finding safe areas and help
>>> escape bad situations when grouping with others
>>>
>>> - A major update to the lock picking skills, turning it into a more
>>> progressive and potentially faster process
>>>
>>> - Minor updates for other classes, including automatically reviving
>>> vampires and a new low level skill for warriors
>>>
>>> Everyone is welcome to play, so if you're new to the game feel free to
>>> stop by and check us out.  For more information and soundpack
>>> downloads, see our web site at:
>>>
>>> http://www.alteraeon.com
>>>
>>> For those of you who don't know anything about us, Alter Aeon is a
>>> multiplayer text-based game with a lot of features and settings to
>>> help make it blind-friendly. Over half our playerbase is blind or
>>> visually impaired, and we have blind builders and staff helping to
>>> expand and improve the game.
>>>
>>> Thanks!
>>>
>>> Dennis Towne
>>>
>>> Alter Aeon MUD
>>> http://www.alteraeon.com
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> gamers-unsubscr...@audyssey.org.
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/gamers@audyssey.org.
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to gamers-ow...@audyssey.org.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
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>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] Alter Aeon Thief class update

2011-07-28 Thread dark

ah, thanks oriol, that makes sense.

all the best,

Dark.
- Original Message - 
From: "Oriol Gómez" 

To: "Gamers Discussion list" 
Sent: Thursday, July 28, 2011 9:11 AM
Subject: Re: [Audyssey] Alter Aeon Thief class update


Hi Dark,
mush-z lite is an installer without music or ambience. tis just for
people with slwoer connections.


On 7/27/11, "Oriol Gómez (iPhone)"  wrote:

Hi amanda
There are no scripts, u can just get the mush z pack which i talked avout 
on

a prev message; once u r on the gane use the zt channel to talk to other
mush z users

Hth

Enviado desde mi iPhone

El 26/07/2011, a las 09:41 p.m., "Amanda Burt" 


escribió:


Hi.

Where can you get the scripts for JAWS for this?

Thanks in advance.

Amanda

--
From: "Dennis Towne" 
Sent: Tuesday, July 26, 2011 7:33 PM
To: "Gamers Discussion list" 
Subject: [Audyssey] Alter Aeon Thief class update


Alter Aeon is at it again with a new set of expansions!  We've done a
pretty thorough rework and update of the thief class, with two
entirely new groups of skills and a number of updates to older ones.
Major additions include:

- Updates to the poison brewing and handling skill tree, with the new
abilities to poison food and corpses, reduce antidotes, and brew
advanced poisons with special effects

- A complete new skill tree has been added for shadow skills, with new
skills to aid in stealth, combat, and transport

- A brand new set of skills for creating and throwing grenades, with
several recipes including firebombs, flash bombs, smoke bombs, and
stink bombs

- New low level skills added to aid in finding safe areas and help
escape bad situations when grouping with others

- A major update to the lock picking skills, turning it into a more
progressive and potentially faster process

- Minor updates for other classes, including automatically reviving
vampires and a new low level skill for warriors

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Thanks!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

---
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Re: [Audyssey] Alter Aeon Thief class update

2011-07-31 Thread Valiant8086

Yo, Dallas.
Who are you on Alter Aeon now? Let's catch up on old times.

Sent with Thunderbird 3.1.10 portable.

On 7/26/2011 6:55 PM, Dallas O'Brien wrote:

hi dentin, looks good, will have to rework one of my chars and make a
thief! just so i can give it all a good going over.
talk soon
dallas


On 27/07/2011, dark  wrote:

Hay Oriol, i've been meaning to ask.

now we've got sapi working, i'm hoping to do the same for my laptop as I'll
be using it over summer.

i see the patch on the site and am downloading it now (I presume it'll fix
the update problem in current distribution of the mush soundpack), but what
exactly is the "mush light" installer?

I'm afraid I wasn't clear from the page what exactly it did and how it may
differe from the standard pack.

Beware the grue!

Dark.
- Original Message -
From: "Oriol Gómez"
To: "Gamers Discussion list"
Sent: Tuesday, July 26, 2011 7:49 PM
Subject: Re: [Audyssey] Alter Aeon Thief class update



Been playing that mud for years, I am the maker of the mush-z
distribution for alter aeon. You can check it out at
http://oriolg.es/mush.php

On 7/26/11, Dennis Towne  wrote:

Alter Aeon is at it again with a new set of expansions!  We've done a
pretty thorough rework and update of the thief class, with two
entirely new groups of skills and a number of updates to older ones.
Major additions include:

- Updates to the poison brewing and handling skill tree, with the new
abilities to poison food and corpses, reduce antidotes, and brew
advanced poisons with special effects

- A complete new skill tree has been added for shadow skills, with new
skills to aid in stealth, combat, and transport

- A brand new set of skills for creating and throwing grenades, with
several recipes including firebombs, flash bombs, smoke bombs, and
stink bombs

- New low level skills added to aid in finding safe areas and help
escape bad situations when grouping with others

- A major update to the lock picking skills, turning it into a more
progressive and potentially faster process

- Minor updates for other classes, including automatically reviving
vampires and a new low level skill for warriors

Everyone is welcome to play, so if you're new to the game feel free to
stop by and check us out.  For more information and soundpack
downloads, see our web site at:

http://www.alteraeon.com

For those of you who don't know anything about us, Alter Aeon is a
multiplayer text-based game with a lot of features and settings to
help make it blind-friendly. Over half our playerbase is blind or
visually impaired, and we have blind builders and staff helping to
expand and improve the game.

Thanks!

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

---
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All messages ar

Re: [Audyssey] Alter Aeon Thief class update

2011-07-31 Thread Dallas O'Brien
jees, got loads. ahaha. mostly using takrell and keto at the moment.
dallas


On 31/07/2011, Valiant8086  wrote:
> Yo, Dallas.
> Who are you on Alter Aeon now? Let's catch up on old times.
>
> Sent with Thunderbird 3.1.10 portable.
>
> On 7/26/2011 6:55 PM, Dallas O'Brien wrote:
>> hi dentin, looks good, will have to rework one of my chars and make a
>> thief! just so i can give it all a good going over.
>> talk soon
>> dallas
>>
>>
>> On 27/07/2011, dark  wrote:
>>> Hay Oriol, i've been meaning to ask.
>>>
>>> now we've got sapi working, i'm hoping to do the same for my laptop as
>>> I'll
>>> be using it over summer.
>>>
>>> i see the patch on the site and am downloading it now (I presume it'll
>>> fix
>>> the update problem in current distribution of the mush soundpack), but
>>> what
>>> exactly is the "mush light" installer?
>>>
>>> I'm afraid I wasn't clear from the page what exactly it did and how it
>>> may
>>> differe from the standard pack.
>>>
>>> Beware the grue!
>>>
>>> Dark.
>>> - Original Message -
>>> From: "Oriol Gómez"
>>> To: "Gamers Discussion list"
>>> Sent: Tuesday, July 26, 2011 7:49 PM
>>> Subject: Re: [Audyssey] Alter Aeon Thief class update
>>>
>>>
>>>> Been playing that mud for years, I am the maker of the mush-z
>>>> distribution for alter aeon. You can check it out at
>>>> http://oriolg.es/mush.php
>>>>
>>>> On 7/26/11, Dennis Towne  wrote:
>>>>> Alter Aeon is at it again with a new set of expansions!  We've done a
>>>>> pretty thorough rework and update of the thief class, with two
>>>>> entirely new groups of skills and a number of updates to older ones.
>>>>> Major additions include:
>>>>>
>>>>> - Updates to the poison brewing and handling skill tree, with the new
>>>>> abilities to poison food and corpses, reduce antidotes, and brew
>>>>> advanced poisons with special effects
>>>>>
>>>>> - A complete new skill tree has been added for shadow skills, with new
>>>>> skills to aid in stealth, combat, and transport
>>>>>
>>>>> - A brand new set of skills for creating and throwing grenades, with
>>>>> several recipes including firebombs, flash bombs, smoke bombs, and
>>>>> stink bombs
>>>>>
>>>>> - New low level skills added to aid in finding safe areas and help
>>>>> escape bad situations when grouping with others
>>>>>
>>>>> - A major update to the lock picking skills, turning it into a more
>>>>> progressive and potentially faster process
>>>>>
>>>>> - Minor updates for other classes, including automatically reviving
>>>>> vampires and a new low level skill for warriors
>>>>>
>>>>> Everyone is welcome to play, so if you're new to the game feel free to
>>>>> stop by and check us out.  For more information and soundpack
>>>>> downloads, see our web site at:
>>>>>
>>>>> http://www.alteraeon.com
>>>>>
>>>>> For those of you who don't know anything about us, Alter Aeon is a
>>>>> multiplayer text-based game with a lot of features and settings to
>>>>> help make it blind-friendly. Over half our playerbase is blind or
>>>>> visually impaired, and we have blind builders and staff helping to
>>>>> expand and improve the game.
>>>>>
>>>>> Thanks!
>>>>>
>>>>> Dennis Towne
>>>>>
>>>>> Alter Aeon MUD
>>>>> http://www.alteraeon.com
>>>>>
>>>>> ---
>>>>> Gamers mailing list __ Gamers@audyssey.org
>>>>> If you want to leave the list, send E-mail to
>>>>> gamers-unsubscr...@audyssey.org.
>>>>> You can make changes or update your subscription via the web, at
>>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>>>> All messages are archived and can be searched and read at
>>>>> http://www.mail-archive.com/gamers@audyssey.org.
>>>>> If you have any questions or concerns regarding the management of the
>>>>> list,
>>>>> please s