Re: [Audyssey] Any MOTA Beta 8 feedback?
yup fair point On 18 Oct 2009, at 19:43, Charles Rivard wrote: Let's stick to the subject line or change it to reflect the content of the posts? Where's the info about MOTA? --- Shepherds are the best beasts. - Original Message - From: "william lomas" > To: "Gamers Discussion list" Sent: Sunday, October 18, 2009 9:37 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? i am sure if we write the devs can help us make it more accessible On 16 Oct 2009, at 22:23, David Chittenden wrote: Hello Dark, I am on core-exiles as of two days ago. I am now at level 5 and still working my way through the initial missions. I am running Jaws V. 10 on Windows Vista Office and am not experiencing the problems with the web interface which you have discussed here. When I use the scan area, jaws sorts the table out properly. So, after each bit of ship information, the first button is view which allows you to see specific breakdown of shields, armor, hull points, number of weapons and tunnage, and finally the speed of the ship. Then, there is a button labeled engage. Or, you can just hit the attack button. Both buttons are right after the ship description and quite easy to find. Note: I am using Internet Explorer because I could not get Firefox to interact properly with the game. The only work-around which I need to do is press control-enter any time a link opens a new window. If I do not manually initiate the new window call, the link will not activate. Try downloading the demo of Jaws and playing the game in a 40 minute slice and see if you still have the same problems with the web interface. It is a very addicting game. By the way, my captain name is Mystic in the game. David Chittenden, MS, CRC, MRCAA dark wrote: Well i'd recommend it extremely! Background and story, a huge! range of in game activities to perform,a a system so balanced it's almost extreme, oh and no! pvp! You can buy mechs and battle them, but that's really just a minigame. no guild wars, no getting slaughtered by higher players, it's fantastic, until the raiders rogues pirates and bounty hunters do their thing anyway, ;D. Basically, imagine smugglers four as a continually updating, extremely well put together mmorp instead of a short, progressive completable single player game and you have Core exiles. The only miner downer is the lack of labled immages. In most cases this just means counting making extra certain you click on the right item, - but in the case of the threat wrating shown of various ships which is at the moment only graphical it is quite irritating, sinse you end up just having to learn the ship types and make guesses based on their tonnage, which can be tricky. Beware the Grue! Dark. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 9:25 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Dark, Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to go pirate chasing, and blowing up enemies right now. Although, I'd be interested in giving that game worl once my schedule lightens up. dark wrote: Hi Tom. To be honest I was auditioning for a production last night so all I've really done today is sit on my bumb and zip around the galaxy blowing up pirates in Core exiles, I'm afraid I haven't even got around to posting any news on audiogames.net appologies, I will certainly try it out, and I deffinatel write some news now. My only excuse is that Core exiles is probably the best put together online game I've seen sinse the early days of Sryth. Hopefully I can tare myself away long enough to actually get something useful done, ;D. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- G
Re: [Audyssey] Any MOTA Beta 8 feedback?
Let's stick to the subject line or change it to reflect the content of the posts? Where's the info about MOTA? --- Shepherds are the best beasts. - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Sunday, October 18, 2009 9:37 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? i am sure if we write the devs can help us make it more accessible On 16 Oct 2009, at 22:23, David Chittenden wrote: Hello Dark, I am on core-exiles as of two days ago. I am now at level 5 and still working my way through the initial missions. I am running Jaws V. 10 on Windows Vista Office and am not experiencing the problems with the web interface which you have discussed here. When I use the scan area, jaws sorts the table out properly. So, after each bit of ship information, the first button is view which allows you to see specific breakdown of shields, armor, hull points, number of weapons and tunnage, and finally the speed of the ship. Then, there is a button labeled engage. Or, you can just hit the attack button. Both buttons are right after the ship description and quite easy to find. Note: I am using Internet Explorer because I could not get Firefox to interact properly with the game. The only work-around which I need to do is press control-enter any time a link opens a new window. If I do not manually initiate the new window call, the link will not activate. Try downloading the demo of Jaws and playing the game in a 40 minute slice and see if you still have the same problems with the web interface. It is a very addicting game. By the way, my captain name is Mystic in the game. David Chittenden, MS, CRC, MRCAA dark wrote: Well i'd recommend it extremely! Background and story, a huge! range of in game activities to perform,a a system so balanced it's almost extreme, oh and no! pvp! You can buy mechs and battle them, but that's really just a minigame. no guild wars, no getting slaughtered by higher players, it's fantastic, until the raiders rogues pirates and bounty hunters do their thing anyway, ;D. Basically, imagine smugglers four as a continually updating, extremely well put together mmorp instead of a short, progressive completable single player game and you have Core exiles. The only miner downer is the lack of labled immages. In most cases this just means counting making extra certain you click on the right item, - but in the case of the threat wrating shown of various ships which is at the moment only graphical it is quite irritating, sinse you end up just having to learn the ship types and make guesses based on their tonnage, which can be tricky. Beware the Grue! Dark. Beware the grue! Dark. - Original Message - From: "Thomas Ward" > To: "Gamers Discussion list" Sent: Friday, October 16, 2009 9:25 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Dark, Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to go pirate chasing, and blowing up enemies right now. Although, I'd be interested in giving that game worl once my schedule lightens up. dark wrote: Hi Tom. To be honest I was auditioning for a production last night so all I've really done today is sit on my bumb and zip around the galaxy blowing up pirates in Core exiles, I'm afraid I haven't even got around to posting any news on audiogames.net appologies, I will certainly try it out, and I deffinatel write some news now. My only excuse is that Core exiles is probably the best put together online game I've seen sinse the early days of Sryth. Hopefully I can tare myself away long enough to actually get something useful done, ;D. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org .
Re: [Audyssey] Any MOTA Beta 8 feedback?
i am sure if we write the devs can help us make it more accessible On 16 Oct 2009, at 22:23, David Chittenden wrote: Hello Dark, I am on core-exiles as of two days ago. I am now at level 5 and still working my way through the initial missions. I am running Jaws V. 10 on Windows Vista Office and am not experiencing the problems with the web interface which you have discussed here. When I use the scan area, jaws sorts the table out properly. So, after each bit of ship information, the first button is view which allows you to see specific breakdown of shields, armor, hull points, number of weapons and tunnage, and finally the speed of the ship. Then, there is a button labeled engage. Or, you can just hit the attack button. Both buttons are right after the ship description and quite easy to find. Note: I am using Internet Explorer because I could not get Firefox to interact properly with the game. The only work-around which I need to do is press control-enter any time a link opens a new window. If I do not manually initiate the new window call, the link will not activate. Try downloading the demo of Jaws and playing the game in a 40 minute slice and see if you still have the same problems with the web interface. It is a very addicting game. By the way, my captain name is Mystic in the game. David Chittenden, MS, CRC, MRCAA dark wrote: Well i'd recommend it extremely! Background and story, a huge! range of in game activities to perform,a a system so balanced it's almost extreme, oh and no! pvp! You can buy mechs and battle them, but that's really just a minigame. no guild wars, no getting slaughtered by higher players, it's fantastic, until the raiders rogues pirates and bounty hunters do their thing anyway, ;D. Basically, imagine smugglers four as a continually updating, extremely well put together mmorp instead of a short, progressive completable single player game and you have Core exiles. The only miner downer is the lack of labled immages. In most cases this just means counting making extra certain you click on the right item, - but in the case of the threat wrating shown of various ships which is at the moment only graphical it is quite irritating, sinse you end up just having to learn the ship types and make guesses based on their tonnage, which can be tricky. Beware the Grue! Dark. Beware the grue! Dark. - Original Message - From: "Thomas Ward" > To: "Gamers Discussion list" Sent: Friday, October 16, 2009 9:25 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Dark, Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to go pirate chasing, and blowing up enemies right now. Although, I'd be interested in giving that game worl once my schedule lightens up. dark wrote: Hi Tom. To be honest I was auditioning for a production last night so all I've really done today is sit on my bumb and zip around the galaxy blowing up pirates in Core exiles, I'm afraid I haven't even got around to posting any news on audiogames.net appologies, I will certainly try it out, and I deffinatel write some news now. My only excuse is that Core exiles is probably the best put together online game I've seen sinse the early days of Sryth. Hopefully I can tare myself away long enough to actually get something useful done, ;D. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@au
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hello Dark, I am on core-exiles as of two days ago. I am now at level 5 and still working my way through the initial missions. I am running Jaws V. 10 on Windows Vista Office and am not experiencing the problems with the web interface which you have discussed here. When I use the scan area, jaws sorts the table out properly. So, after each bit of ship information, the first button is view which allows you to see specific breakdown of shields, armor, hull points, number of weapons and tunnage, and finally the speed of the ship. Then, there is a button labeled engage. Or, you can just hit the attack button. Both buttons are right after the ship description and quite easy to find. Note: I am using Internet Explorer because I could not get Firefox to interact properly with the game. The only work-around which I need to do is press control-enter any time a link opens a new window. If I do not manually initiate the new window call, the link will not activate. Try downloading the demo of Jaws and playing the game in a 40 minute slice and see if you still have the same problems with the web interface. It is a very addicting game. By the way, my captain name is Mystic in the game. David Chittenden, MS, CRC, MRCAA dark wrote: Well i'd recommend it extremely! Background and story, a huge! range of in game activities to perform,a a system so balanced it's almost extreme, oh and no! pvp! You can buy mechs and battle them, but that's really just a minigame. no guild wars, no getting slaughtered by higher players, it's fantastic, until the raiders rogues pirates and bounty hunters do their thing anyway, ;D. Basically, imagine smugglers four as a continually updating, extremely well put together mmorp instead of a short, progressive completable single player game and you have Core exiles. The only miner downer is the lack of labled immages. In most cases this just means counting making extra certain you click on the right item, - but in the case of the threat wrating shown of various ships which is at the moment only graphical it is quite irritating, sinse you end up just having to learn the ship types and make guesses based on their tonnage, which can be tricky. Beware the Grue! Dark. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 9:25 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Dark, Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to go pirate chasing, and blowing up enemies right now. Although, I'd be interested in giving that game worl once my schedule lightens up. dark wrote: Hi Tom. To be honest I was auditioning for a production last night so all I've really done today is sit on my bumb and zip around the galaxy blowing up pirates in Core exiles, I'm afraid I haven't even got around to posting any news on audiogames.net appologies, I will certainly try it out, and I deffinatel write some news now. My only excuse is that Core exiles is probably the best put together online game I've seen sinse the early days of Sryth. Hopefully I can tare myself away long enough to actually get something useful done, ;D. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes o
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hey man, That's up to you. Let me know when you finish it. I'd be interested to give it a listen. Smile. Kevin Weispfennig wrote: Hi, I thought of recording myself playing mota, does anyone dare me? Ur, I don't care, gonna do it anyway, but not right now, cause I just woke up. LOL. So stay tuned, and see what you'll get. Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, Sorry, that with today is not working, but Surely I will do one tomorrow. I am going to do a full review of it then, I tried doing it today, but my computer didn't like it at all. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Saturday, October 17, 2009 9:00 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? I dare you just for kicks. At 06:45 p.m. 17/10/2009, you wrote: Hi, I thought of recording myself playing mota, does anyone dare me? Ur, I don't care, gonna do it anyway, but not right now, cause I just woke up. LOL. So stay tuned, and see what you'll get. Kevin - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 11:06 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? sounds cool. if testing does come up or you get a position let me know. Ofcause who knows if I will still be open, I am on about 2 smallish projects that are no big deal. however the big vidio game project has not started that is none of the testers have got work yet, so it may mean that for a bit I will be closed for business. Ofcause if I am on a job for small things I probably could fit it in but for bigger things, well that may be delayed by a little. hopefully not by much. At 06:43 a.m. 17/10/2009, you wrote: Hi, Yes indeed. I've already been drafting some notes for Tomb Hunter II, which will be in Egypt next time round, and it will be a full blown FPS adventure complete with mummies, skeletons, spiders, etc among other things. You might even get to take a crack at the evil god Set. Bryan Peterson wrote: Besides, when the time comes to start work on the rest of the Tomb Hunter series they'll be a lot more like the modern FPS games I'm quite sure, so a lot of the features people have requested for MOTA would make more sense in a game like that. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.686 / Virus Database: 270.14.20/2443 - Release Date: 10/18/09 02:08:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
I dare you just for kicks. At 06:45 p.m. 17/10/2009, you wrote: >Hi, > >I thought of recording myself playing mota, does anyone dare me? Ur, I don't >care, gonna do it anyway, but not right now, cause I just woke up. LOL. So >stay tuned, and see what you'll get. > >Kevin >- Original Message - From: "shaun everiss" >To: "Gamers Discussion list" >Sent: Friday, October 16, 2009 11:06 PM >Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? > > >>sounds cool. >>if testing does come up or you get a position let me know. >>Ofcause who knows if I will still be open, I am on about 2 smallish projects >>that are no big deal. >>however the big vidio game project has not started that is none of the >>testers have got work yet, so it may mean that for a bit I will be closed for >>business. >>Ofcause if I am on a job for small things I probably could fit it in but for >>bigger things, well that may be delayed by a little. >>hopefully not by much. >>At 06:43 a.m. 17/10/2009, you wrote: >>>Hi, >>>Yes indeed. I've already been drafting some notes for Tomb Hunter II, which >>>will be in Egypt next time round, and it will be a full blown FPS adventure >>>complete with mummies, skeletons, spiders, etc among other things. You might >>>even get to take a crack at the evil god Set. >>> >>>Bryan Peterson wrote: >>>>Besides, when the time comes to start work on the rest of the Tomb Hunter >>>>series they'll be a lot more like the modern FPS games I'm quite sure, so a >>>>lot of the features people have requested for MOTA would make more sense in >>>>a game like that. >>>>Homer: Hey, uh, could you go across the street and get me a slice of pizza? >>>>Vender: No pizza. Only Khlav Kalash. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. > > >No virus found in this incoming message. >Checked by AVG - www.avg.com >Version: 9.0.686 / Virus Database: 270.14.20/2443 - Release Date: 10/18/09 >02:08:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, I thought of recording myself playing mota, does anyone dare me? Ur, I don't care, gonna do it anyway, but not right now, cause I just woke up. LOL. So stay tuned, and see what you'll get. Kevin - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 11:06 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? sounds cool. if testing does come up or you get a position let me know. Ofcause who knows if I will still be open, I am on about 2 smallish projects that are no big deal. however the big vidio game project has not started that is none of the testers have got work yet, so it may mean that for a bit I will be closed for business. Ofcause if I am on a job for small things I probably could fit it in but for bigger things, well that may be delayed by a little. hopefully not by much. At 06:43 a.m. 17/10/2009, you wrote: Hi, Yes indeed. I've already been drafting some notes for Tomb Hunter II, which will be in Egypt next time round, and it will be a full blown FPS adventure complete with mummies, skeletons, spiders, etc among other things. You might even get to take a crack at the evil god Set. Bryan Peterson wrote: Besides, when the time comes to start work on the rest of the Tomb Hunter series they'll be a lot more like the modern FPS games I'm quite sure, so a lot of the features people have requested for MOTA would make more sense in a game like that. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Well i'd recommend it extremely! Background and story, a huge! range of in game activities to perform,a a system so balanced it's almost extreme, oh and no! pvp! You can buy mechs and battle them, but that's really just a minigame. no guild wars, no getting slaughtered by higher players, it's fantastic, until the raiders rogues pirates and bounty hunters do their thing anyway, ;D. Basically, imagine smugglers four as a continually updating, extremely well put together mmorp instead of a short, progressive completable single player game and you have Core exiles. The only miner downer is the lack of labled immages. In most cases this just means counting making extra certain you click on the right item, - but in the case of the threat wrating shown of various ships which is at the moment only graphical it is quite irritating, sinse you end up just having to learn the ship types and make guesses based on their tonnage, which can be tricky. Beware the Grue! Dark. Beware the grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 9:25 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Dark, Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to go pirate chasing, and blowing up enemies right now. Although, I'd be interested in giving that game worl once my schedule lightens up. dark wrote: Hi Tom. To be honest I was auditioning for a production last night so all I've really done today is sit on my bumb and zip around the galaxy blowing up pirates in Core exiles, I'm afraid I haven't even got around to posting any news on audiogames.net appologies, I will certainly try it out, and I deffinatel write some news now. My only excuse is that Core exiles is probably the best put together online game I've seen sinse the early days of Sryth. Hopefully I can tare myself away long enough to actually get something useful done, ;D. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
sounds cool. if testing does come up or you get a position let me know. Ofcause who knows if I will still be open, I am on about 2 smallish projects that are no big deal. however the big vidio game project has not started that is none of the testers have got work yet, so it may mean that for a bit I will be closed for business. Ofcause if I am on a job for small things I probably could fit it in but for bigger things, well that may be delayed by a little. hopefully not by much. At 06:43 a.m. 17/10/2009, you wrote: >Hi, >Yes indeed. I've already been drafting some notes for Tomb Hunter II, which >will be in Egypt next time round, and it will be a full blown FPS adventure >complete with mummies, skeletons, spiders, etc among other things. You might >even get to take a crack at the evil god Set. > >Bryan Peterson wrote: >>Besides, when the time comes to start work on the rest of the Tomb Hunter >>series they'll be a lot more like the modern FPS games I'm quite sure, so a >>lot of the features people have requested for MOTA would make more sense in a >>game like that. >>Homer: Hey, uh, could you go across the street and get me a slice of pizza? >>Vender: No pizza. Only Khlav Kalash. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, Ah, that helps bounches. Now I understand. Thanks - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 10:44 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Kevin, Well, first of all, the game is constantly undergoing changes. Not just the game but the manual, sound effects, speech files, etc. As a result some files might be added, some removed, and the directory structure might change slightly between releases. The net effect is that if you install or upgrade one version over another there is going to be a bunch of extra junk left over that isn't being used, and is just waisting space. Not to mention successive upgrades can cause problems that might not show up in a clean install. As it happens you probably don't know even Microsoft recommends that you perform a clean install of Windows instead of running the Windows upgrade cd when upgrading to a new full release of Windows. However, they do offer the upgrade cds simply because some people aren't able to do a complete install on their own, or there is some technical reason like they need special drivers that aren't provided with the full retail version. Still that doesn't undermine the fact it is usually better to do a fresh install of Windows when upgrading rather than to buy the upgrade cd. Anyway, as a developer I always live by "it is better safe than sorry." Most developers know upgrading is bad, a clean install is best, so that is what I make my testers do. As far as the setup tool I use, Inno Setup, it can do upgrades, but I've noticed it doesn't always work correctly.I've personally seen times where it fails to overwrite some file, for some reason or other, and that ends up generating a nasty bug in the game you wouldn't have had if it was just installed clean. So that reason is just one more example why upgrading an existing installation can be bad. HTH Kevin Weispfennig wrote: Hi, I think this question has been aksed, but why do you have to uninstall the game first before installing the first one? And, can't the Installer that installs the game do it? Thanks, Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
I did get a burning torch in the menu once but only once. And it's definitely nice to save and load a game with the sword selected and actually hear a sword swinging when I attack and not a gunshot. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 2:53 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? I have tested this yesterday tom. its good, the monsters were quite a challenge. NOt much to say really tom. All the bugs are ffixed and no issues are being reported here. There really is no feadback to give you. At 01:52 a.m. 17/10/2009, you wrote: Hi all, I'm not sure if the message got through to this list, but yesterday I announced the release of Mysteries of the Ancients Beta 8. I'm just surprised no one has responded with any feedback, comments, etc weather they liked or disliked the changes made in the latest beta. Plus the download counter seams rather lower than usual so I was wondering if people have upgraded yet. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
weird. the breakpoint is there, the program is quitting. maybe something was going in the background. At 04:12 a.m. 17/10/2009, you wrote: >Hi Tom, > >Just gotten this error window last time I quit mota. > >Tomb >Tomb has encountered a user-defined breakpoint. >A breakpoint in an application indicates a program error. After this >dialog is dismissed, the >application will continue running, but it may be in an unstable state. >Close > >I don't seem to be able to reproduce it yet, but figured I'd let you >know it existed. Perhaps the user defined break point thingy will be >a clue for you that I have no clue about lol. > >Cheers >Scott > >On 10/16/09, Dean Masters wrote: >> I downloaded it last night and installed it. Haven't had time to try it. but >> then I didn't get beta 7 installed. so won't know the difference between 7 >> and 8. >> >> Dean >> >> - Original Message - >> From: "Thomas Ward" >> To: "Gamers Discussion list audy" >> Sent: Friday, October 16, 2009 8:52 AM >> Subject: [Audyssey] Any MOTA Beta 8 feedback? >> >> >> | Hi all, >> | I'm not sure if the message got through to this list, but yesterday I >> | announced the release of Mysteries of the Ancients Beta 8. I'm just >> | surprised no one has responded with any feedback, comments, etc weather >> | they liked or disliked the changes made in the latest beta. Plus the >> | download counter seams rather lower than usual so I was wondering if >> | people have upgraded yet. >> | >> | Thanks. >> | >> | >> | --- >> | Gamers mailing list __ Gamers@audyssey.org >> | If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> | You can make changes or update your subscription via the web, at >> | http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> | All messages are archived and can be searched and read at >> | http://www.mail-archive.com/gam...@audyssey.org. >> | If you have any questions or concerns regarding the management of the >> list, >> | please send E-mail to gamers-ow...@audyssey.org. >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
I have tested this yesterday tom. its good, the monsters were quite a challenge. NOt much to say really tom. All the bugs are ffixed and no issues are being reported here. There really is no feadback to give you. At 01:52 a.m. 17/10/2009, you wrote: >Hi all, >I'm not sure if the message got through to this list, but yesterday I >announced the release of Mysteries of the Ancients Beta 8. I'm just surprised >no one has responded with any feedback, comments, etc weather they liked or >disliked the changes made in the latest beta. Plus the download counter seams >rather lower than usual so I was wondering if people have upgraded yet. > >Thanks. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Kevin, Thanks. Was just checking to make sure this was a fresh install. I haven't had any problems with the torch in the main menu here, but apparently it still happens on some systems. Kevin Weispfennig wrote: Hi, I didn't even have MOTA Installed on this computer. I only had it on the desktop, and I didn't have it on the laptop. Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Kevin, Well, first of all, the game is constantly undergoing changes. Not just the game but the manual, sound effects, speech files, etc. As a result some files might be added, some removed, and the directory structure might change slightly between releases. The net effect is that if you install or upgrade one version over another there is going to be a bunch of extra junk left over that isn't being used, and is just waisting space. Not to mention successive upgrades can cause problems that might not show up in a clean install. As it happens you probably don't know even Microsoft recommends that you perform a clean install of Windows instead of running the Windows upgrade cd when upgrading to a new full release of Windows. However, they do offer the upgrade cds simply because some people aren't able to do a complete install on their own, or there is some technical reason like they need special drivers that aren't provided with the full retail version. Still that doesn't undermine the fact it is usually better to do a fresh install of Windows when upgrading rather than to buy the upgrade cd. Anyway, as a developer I always live by "it is better safe than sorry." Most developers know upgrading is bad, a clean install is best, so that is what I make my testers do. As far as the setup tool I use, Inno Setup, it can do upgrades, but I've noticed it doesn't always work correctly.I've personally seen times where it fails to overwrite some file, for some reason or other, and that ends up generating a nasty bug in the game you wouldn't have had if it was just installed clean. So that reason is just one more example why upgrading an existing installation can be bad. HTH Kevin Weispfennig wrote: Hi, I think this question has been aksed, but why do you have to uninstall the game first before installing the first one? And, can't the Installer that installs the game do it? Thanks, Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Dark, Grin. Oh, that sounds like fun. Unfortunately, I'm slightly too busy to go pirate chasing, and blowing up enemies right now. Although, I'd be interested in giving that game worl once my schedule lightens up. dark wrote: Hi Tom. To be honest I was auditioning for a production last night so all I've really done today is sit on my bumb and zip around the galaxy blowing up pirates in Core exiles, I'm afraid I haven't even got around to posting any news on audiogames.net appologies, I will certainly try it out, and I deffinatel write some news now. My only excuse is that Core exiles is probably the best put together online game I've seen sinse the early days of Sryth. Hopefully I can tare myself away long enough to actually get something useful done, ;D. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Nifty. With any luck by then I'll have become proficient enough on the theremin that I could help with music. Seems like a theremin's eerie sound might fit in well in a game like that. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 11:43 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi, Yes indeed. I've already been drafting some notes for Tomb Hunter II, which will be in Egypt next time round, and it will be a full blown FPS adventure complete with mummies, skeletons, spiders, etc among other things. You might even get to take a crack at the evil god Set. Bryan Peterson wrote: Besides, when the time comes to start work on the rest of the Tomb Hunter series they'll be a lot more like the modern FPS games I'm quite sure, so a lot of the features people have requested for MOTA would make more sense in a game like that. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, I didn't even have MOTA Installed on this computer. I only had it on the desktop, and I didn't have it on the laptop. Kevin - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 7:27 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Kevin, Just checking to be sure, but you did uninstall the older releases before installing the new one right? If so then for some reason the trigger for the torch is still getting tripped when exiting the game for no reason I can see. I've been through that code with a fine tooth comb, and still bugs like that pop up now and then. Kevin Weispfennig wrote: Awesome thing! Man, I wish I could do something like that *G* Its cool! But the torch fixing thing is not working, over here it still plays that torch sound in the menu sometimes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
i will next play the game when have ore levels now :) On 16 Oct 2009, at 18:32, Bryan Peterson wrote: I had it happen once but only once. And I did uninstall Beta 7. Speaking of MOTA, think I'll go play some more... Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" > To: "Gamers Discussion list" Sent: Friday, October 16, 2009 11:27 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Kevin, Just checking to be sure, but you did uninstall the older releases before installing the new one right? If so then for some reason the trigger for the torch is still getting tripped when exiting the game for no reason I can see. I've been through that code with a fine tooth comb, and still bugs like that pop up now and then. Kevin Weispfennig wrote: Awesome thing! Man, I wish I could do something like that *G* Its cool! But the torch fixing thing is not working, over here it still plays that torch sound in the menu sometimes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, I think this question has been aksed, but why do you have to uninstall the game first before installing the first one? And, can't the Installer that installs the game do it? Thanks, Kevin - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 7:32 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? I had it happen once but only once. And I did uninstall Beta 7. Speaking of MOTA, think I'll go play some more... Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 11:27 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Kevin, Just checking to be sure, but you did uninstall the older releases before installing the new one right? If so then for some reason the trigger for the torch is still getting tripped when exiting the game for no reason I can see. I've been through that code with a fine tooth comb, and still bugs like that pop up now and then. Kevin Weispfennig wrote: Awesome thing! Man, I wish I could do something like that *G* Its cool! But the torch fixing thing is not working, over here it still plays that torch sound in the menu sometimes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, Yes indeed. I've already been drafting some notes for Tomb Hunter II, which will be in Egypt next time round, and it will be a full blown FPS adventure complete with mummies, skeletons, spiders, etc among other things. You might even get to take a crack at the evil god Set. Bryan Peterson wrote: Besides, when the time comes to start work on the rest of the Tomb Hunter series they'll be a lot more like the modern FPS games I'm quite sure, so a lot of the features people have requested for MOTA would make more sense in a game like that. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Bryan, I changed the enemy weapons for a couple of reasons. For starts the amazons were suppose to be good with a bow, and prefered it over a knife, sword, dagger, whatever. So it makes logical sense the amazons in this game should have a bow and arrow as their default weapon of choice. As for giving the centaurs fireballs you can blame that on Tomb Raider. In the first Tomb Raider game, the one released in 1997, there is this one area guarded by a couple of majorly tough centaurs that throw fireballs at Lara Croft. Not only do the fireballs do considerable damage the centaurs are harder to kill than most of the other enemies in the game. In a sense they are like miner bosses in that game. Anyway, inspired by that Tomb Raider level I've been thinking of sort of using that idea in my own game. After all Edos Interactive can hardly scream copyright infringement over a fireball throwing centaur. It is too common, too generic, for them to scream over. Smile. Bryan Peterson wrote: I was surprised as well. I downloaded it right away. As for me I liked the changes, although I wondered why the weapon changes for the Amazons and Centaurs. I've always asociated centaurs with archery LOL. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
I had it happen once but only once. And I did uninstall Beta 7. Speaking of MOTA, think I'll go play some more... Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 11:27 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Kevin, Just checking to be sure, but you did uninstall the older releases before installing the new one right? If so then for some reason the trigger for the torch is still getting tripped when exiting the game for no reason I can see. I've been through that code with a fine tooth comb, and still bugs like that pop up now and then. Kevin Weispfennig wrote: Awesome thing! Man, I wish I could do something like that *G* Its cool! But the torch fixing thing is not working, over here it still plays that torch sound in the menu sometimes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Tom. To be honest I was auditioning for a production last night so all I've really done today is sit on my bumb and zip around the galaxy blowing up pirates in Core exiles, I'm afraid I haven't even got around to posting any news on audiogames.net appologies, I will certainly try it out, and I deffinatel write some news now. My only excuse is that Core exiles is probably the best put together online game I've seen sinse the early days of Sryth. Hopefully I can tare myself away long enough to actually get something useful done, ;D. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Kevin, Just checking to be sure, but you did uninstall the older releases before installing the new one right? If so then for some reason the trigger for the torch is still getting tripped when exiting the game for no reason I can see. I've been through that code with a fine tooth comb, and still bugs like that pop up now and then. Kevin Weispfennig wrote: Awesome thing! Man, I wish I could do something like that *G* Its cool! But the torch fixing thing is not working, over here it still plays that torch sound in the menu sometimes. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Scott, Ok...I don't have any clue about that error. I know what a breakpoint is, but I'm not sure why precisely you are getting that error. I've ran the game through countless times without that error. I'll have to google for some possible explanations why you may or may not be getting a breakpoint error like that. Scott Chesworth wrote: Hi Tom, Just gotten this error window last time I quit mota. Tomb Tomb has encountered a user-defined breakpoint. A breakpoint in an application indicates a program error. After this dialog is dismissed, the application will continue running, but it may be in an unstable state. Close I don't seem to be able to reproduce it yet, but figured I'd let you know it existed. Perhaps the user defined break point thingy will be a clue for you that I have no clue about lol. Cheers Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Besides, when the time comes to start work on the rest of the Tomb Hunter series they'll be a lot more like the modern FPS games I'm quite sure, so a lot of the features people have requested for MOTA would make more sense in a game like that. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 10:10 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Scot, First, I'm glad the breathing/torch sounds seam to be fixed. That one was a very difficult bug to track down and fix. I was hoping it was really and truly fixed. So far so good. Second, as for the new view command I have my reasons for not checking for the nearist item first, and so on. The main reason is a matter of time. That is an extremely massive rewrite of the game's review/view system, and it would take a considerable amount of time. I am shooting for a mid December release date for the game, and I simply don't want to introduce further delays into the development process if I can help it. Besides requests like this can always be added, fixed, changed, whatever after 1.0 is released, and I am not on any time table to get the game finished and off my desk for a while. At this point my priorities for the next release, release candidate 1, is to complete the game's registration system, add the rest of the game levels, and fix the problems with 64 byt edditions of Windows. After that the game should be pretty near ready for final release. That's my plans for the near future at least. Third, as for interupting speech I thought the control key was suppose to do that. I added that feature way back when, but I think I disabled it do to some complaint or other about it. Either way i can check, and probably reenable the feature in the next test release. Fourth, as for hand to hand combat I've been getting lots of requests for that specific feature. Given the large amount of requests I'm certainly thinking about it. However, I have already drafted a release schedule for this game. Every time I stop to add this and that feature, fulfill end user suggestions, whatever I am going to fall further and further behind on that release schedule. If I stopped to include every suggestion, request, and feature I was asked to I might get the game done by Christmas of 2010 instead of Christmas of 2009 if I'm lucky. I guess what I'm saying is I have sales records for Montezuma's Revenge dating clear back to December of 2004. Although, I didn't take those orders, James North did, those customers have been waiting 5 years for a game. Since Montezuma's Revenge had to be haulted because of legal reasons I still owe them a game. It is unfair to them, I think, to keep dragging the release of Mysteries of the Ancients out indefinitely to please each and every person that has a suggestion or request. As I said above once 1.0 is finished I can always update the game later after I've had some time off and there is no pressure to release something to the public. Finally, as for enemies remaining in the same room where they were placed that's rather typical of a classic side-scroller. When this game started out the original intent of the game was to resemble something of an 80's side-scroller, but that intent has changed somewhat since I have been buried under end user requests for more modern suggestions like random items, random enemies, whatever. As a result what we got is something of a 80's side-scroller that acts more and more like a modern FPS game. If people wanted an FPS game instead of a classic side-scroller I'm not sure why they just didn't request one instead of me creating a classic side-scroller, and then requested that I bring it up to more modern standards. Anyway, I'm glad you really like the game. it has been a long tough two years since I started on it, and I am more than ready to just get it done and over with. I always put my best into a project even if it isn't something I personally would have designed on my own. Smile. Scott Chesworth wrote: Hi Tom, Just upgraded here. Great work fixing the jump bug, movement feels way more natural to me now. I've only played a few rounds so far but haven't been able to make the torch or heavy breathing carry back over to the menues yet either, so far so good with squashing that bug. Three things for ya: 1. The new view method, I'm not sure it's any more productive. In a room with a lot of objects such as two fires to jump and a door plus whatever else might be there randomly generated, it takes a long time to listen through just to find out how far you are away from something. There also doesn't seem to be any consistency in th
Re: [Audyssey] Any MOTA Beta 8 feedback?
That would probably be because in the time it took you to do those things your strength had returned somewhat. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "simon dowling" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 8:14 AM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? hi tom, I think there may be a slight bug when using a sword, I ran out of swings, so I drew it again I got one more swing out of it and if I holstered in the scabbard, I could get 2 swings out of it. sadly not the same with ammo weapons lol. http://www.secretsthatwekeep.com/003 Simon msn: simod...@hotmail.com skype, slifinger - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 2:42 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Tom, Just upgraded here. Great work fixing the jump bug, movement feels way more natural to me now. I've only played a few rounds so far but haven't been able to make the torch or heavy breathing carry back over to the menues yet either, so far so good with squashing that bug. Three things for ya: 1. The new view method, I'm not sure it's any more productive. In a room with a lot of objects such as two fires to jump and a door plus whatever else might be there randomly generated, it takes a long time to listen through just to find out how far you are away from something. There also doesn't seem to be any consistency in the order that things are announced. Perhaps the most productive order of announcements would be to give you the closest object first in the direction you're facing when you hit v, followed by the item next farthest etc, then a repeat performance for the items behind you. To maximise the productivity of having this style of view command instead of a menue I think you'll definitely need a key to interupt speech. I couldn't find one in the users guide. 2. I like the game being harder as it has been in the last few betas, but it seems very odd to me that Angela can run totally out of ammo and not have any short range less powerful item such as a combat knife or her fists to fall back on. Not trying to make the game too much easier as there'd be a big damage diference between a gun and her fists for sure, I'm thinking more of realism. 3. Enemies still don't ever follow you from room to room. It's very possible to enter a room, take a pot shot at a nasty thing, step back a couple steps and have a cup of tea, and although I'm only on the other side of an open door Mr Nasty never thinks to follow me through. It's not a game play strategy I'd use much, but I found it's easy to use this strategy to pick off everything if you're dangerously low on ammo, and it cripples the difficulty and realism factors. On a more positive note, the last few goes at the game I just had were using my new in-ear monitors and it made me re-realise just how awesome the music and sounds are! Cheers Scott On 10/16/09, Thomas Ward wrote: Hi all, I'm not sure if the message got through to this list, but yesterday I announced the release of Mysteries of the Ancients Beta 8. I'm just surprised no one has responded with any feedback, comments, etc weather they liked or disliked the changes made in the latest beta. Plus the download counter seams rather lower than usual so I was wondering if people have upgraded yet. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regard
Re: [Audyssey] Any MOTA Beta 8 feedback?
I was surprised as well. I downloaded it right away. As for me I liked the changes, although I wondered why the weapon changes for the Amazons and Centaurs. I've always asociated centaurs with archery LOL. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list audy" Sent: Friday, October 16, 2009 6:52 AM Subject: [Audyssey] Any MOTA Beta 8 feedback? Hi all, I'm not sure if the message got through to this list, but yesterday I announced the release of Mysteries of the Ancients Beta 8. I'm just surprised no one has responded with any feedback, comments, etc weather they liked or disliked the changes made in the latest beta. Plus the download counter seams rather lower than usual so I was wondering if people have upgraded yet. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Dean, Oh, if you haven't played for a while then you are in for a big surprise. Hopefully a happy one. Smile. Dean Masters wrote: I downloaded it last night and installed it. Haven't had time to try it. but then I didn't get beta 7 installed. so won't know the difference between 7 and 8. Dean --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, Smile. There is no need for apologies. I just wondered if people had gotten it, and what their user experience was so far. The reaction to this one was much less than the previous betas so I wondered if people weren't interested, didn't get the message, or something. Cheers! Kevin Weispfennig wrote: Hi, I am sorry, I haven't gotten arround of trying the game, but I will do that now. I am going to grab it RIGHT now! I'll send my feedback on this list. So stay tuned! Kevin --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Simon, That is not a bug. The number of sword swings you get depends on how much strength you have to use the sword. Since the sword is rather heavy it requires more strength than say a dagger. Angela's strength acts as a type of ammo for swords, daggers, and if I add fists those too. Bottom line, if your strength is low use the g command to see how much strength Angela has. After a few seconds it will go back up to 100%, and you can use the sword, dagger, etc again. In other words none of your weapons has unlimited attacks. One way or another you have to have some sort of ammo weather it is bullets, arrows, or plane old ordinary strength. simon dowling wrote: hi tom, I think there may be a slight bug when using a sword, I ran out of swings, so I drew it again I got one more swing out of it and if I holstered in the scabbard, I could get 2 swings out of it. sadly not the same with ammo weapons lol. http://www.secretsthatwekeep.com/003 Simon --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Phil, Thanks. As for panning arrows and fireballs it really isn't practical from a programming standpoint. If an enemy is 25 feet away, to your left, it might reach you in say 250 milliseconds. That means I have to update the fireballs sounds every 10 milliseconds. That is rather processor intensive just for a "wow" effect. I tend not to waist processor speed and performance that way even if it would sound cooler. As for the wooden staircases I'll see what I can do about those.You are right someone should be able to see them with the view command, and there should be an entry in the sound descriptions menu. Although, like the hand to hand suggestion I'll put it towards the bottom of the todo list for the time being as I think the registration system and adding more levels should come first. Smile. Phil Vlasak wrote: Hi Thomas, It took me quite a while to finish on the beginners level as I got killed frequently. I do like the new view command but still find the wooden staircase missing from both the view function and the sound review feature. The view makes it easier to get close to those flames before jumping. I find it a little disconcerting that with the view I can take three steps and still be a meter away. I know the distance rounds off but it would be nice for distances closer than a meter to be in centimeters, such as 10 centimeters, six centimeters, 3 centimeters, etc. With arrows and flaming balls thrown at you it also would be nice to hear the sound pan from the creature to you. Good beta! Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Scot, First, I'm glad the breathing/torch sounds seam to be fixed. That one was a very difficult bug to track down and fix. I was hoping it was really and truly fixed. So far so good. Second, as for the new view command I have my reasons for not checking for the nearist item first, and so on. The main reason is a matter of time. That is an extremely massive rewrite of the game's review/view system, and it would take a considerable amount of time. I am shooting for a mid December release date for the game, and I simply don't want to introduce further delays into the development process if I can help it. Besides requests like this can always be added, fixed, changed, whatever after 1.0 is released, and I am not on any time table to get the game finished and off my desk for a while. At this point my priorities for the next release, release candidate 1, is to complete the game's registration system, add the rest of the game levels, and fix the problems with 64 byt edditions of Windows. After that the game should be pretty near ready for final release. That's my plans for the near future at least. Third, as for interupting speech I thought the control key was suppose to do that. I added that feature way back when, but I think I disabled it do to some complaint or other about it. Either way i can check, and probably reenable the feature in the next test release. Fourth, as for hand to hand combat I've been getting lots of requests for that specific feature. Given the large amount of requests I'm certainly thinking about it. However, I have already drafted a release schedule for this game. Every time I stop to add this and that feature, fulfill end user suggestions, whatever I am going to fall further and further behind on that release schedule. If I stopped to include every suggestion, request, and feature I was asked to I might get the game done by Christmas of 2010 instead of Christmas of 2009 if I'm lucky. I guess what I'm saying is I have sales records for Montezuma's Revenge dating clear back to December of 2004. Although, I didn't take those orders, James North did, those customers have been waiting 5 years for a game. Since Montezuma's Revenge had to be haulted because of legal reasons I still owe them a game. It is unfair to them, I think, to keep dragging the release of Mysteries of the Ancients out indefinitely to please each and every person that has a suggestion or request. As I said above once 1.0 is finished I can always update the game later after I've had some time off and there is no pressure to release something to the public. Finally, as for enemies remaining in the same room where they were placed that's rather typical of a classic side-scroller. When this game started out the original intent of the game was to resemble something of an 80's side-scroller, but that intent has changed somewhat since I have been buried under end user requests for more modern suggestions like random items, random enemies, whatever. As a result what we got is something of a 80's side-scroller that acts more and more like a modern FPS game. If people wanted an FPS game instead of a classic side-scroller I'm not sure why they just didn't request one instead of me creating a classic side-scroller, and then requested that I bring it up to more modern standards. Anyway, I'm glad you really like the game. it has been a long tough two years since I started on it, and I am more than ready to just get it done and over with. I always put my best into a project even if it isn't something I personally would have designed on my own. Smile. Scott Chesworth wrote: Hi Tom, Just upgraded here. Great work fixing the jump bug, movement feels way more natural to me now. I've only played a few rounds so far but haven't been able to make the torch or heavy breathing carry back over to the menues yet either, so far so good with squashing that bug. Three things for ya: 1. The new view method, I'm not sure it's any more productive. In a room with a lot of objects such as two fires to jump and a door plus whatever else might be there randomly generated, it takes a long time to listen through just to find out how far you are away from something. There also doesn't seem to be any consistency in the order that things are announced. Perhaps the most productive order of announcements would be to give you the closest object first in the direction you're facing when you hit v, followed by the item next farthest etc, then a repeat performance for the items behind you. To maximise the productivity of having this style of view command instead of a menue I think you'll definitely need a key to interupt speech. I couldn't find one in the users guide. 2. I like the game being harder as it has been in the last few betas, but it seems very odd to me that Angela can run totally out of ammo and not have any short range less powerful item such as a combat knife or her fists to fall back on.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Haven't had the chance to try it yet, although I have already downloaded it. I'll let you know if I find anything screwy, or if I don't. Thanks. --- Shepherds are the best beasts. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list audy" Sent: Friday, October 16, 2009 5:52 AM Subject: [Audyssey] Any MOTA Beta 8 feedback? Hi all, I'm not sure if the message got through to this list, but yesterday I announced the release of Mysteries of the Ancients Beta 8. I'm just surprised no one has responded with any feedback, comments, etc weather they liked or disliked the changes made in the latest beta. Plus the download counter seams rather lower than usual so I was wondering if people have upgraded yet. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Awesome thing! Man, I wish I could do something like that *G* Its cool! But the torch fixing thing is not working, over here it still plays that torch sound in the menu sometimes. - Original Message - From: "simon dowling" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 5:14 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? yup same one here. http://www.secretsthatwekeep.com/003 Simon msn: simod...@hotmail.com skype, slifinger - Original Message - From: "Scott Chesworth" To: "Dean Masters" ; "Gamers Discussion list" Sent: Friday, October 16, 2009 4:12 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Tom, Just gotten this error window last time I quit mota. Tomb Tomb has encountered a user-defined breakpoint. A breakpoint in an application indicates a program error. After this dialog is dismissed, the application will continue running, but it may be in an unstable state. Close I don't seem to be able to reproduce it yet, but figured I'd let you know it existed. Perhaps the user defined break point thingy will be a clue for you that I have no clue about lol. Cheers Scott On 10/16/09, Dean Masters wrote: I downloaded it last night and installed it. Haven't had time to try it. but then I didn't get beta 7 installed. so won't know the difference between 7 and 8. Dean - Original Message - From: "Thomas Ward" To: "Gamers Discussion list audy" Sent: Friday, October 16, 2009 8:52 AM Subject: [Audyssey] Any MOTA Beta 8 feedback? | Hi all, | I'm not sure if the message got through to this list, but yesterday I | announced the release of Mysteries of the Ancients Beta 8. I'm just | surprised no one has responded with any feedback, comments, etc weather | they liked or disliked the changes made in the latest beta. Plus the | download counter seams rather lower than usual so I was wondering if | people have upgraded yet. | | Thanks. | | | --- | Gamers mailing list __ Gamers@audyssey.org | If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. | You can make changes or update your subscription via the web, at | http://audyssey.org/mailman/listinfo/gamers_audyssey.org. | All messages are archived and can be searched and read at | http://www.mail-archive.com/gam...@audyssey.org. | If you have any questions or concerns regarding the management of the list, | please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
yup same one here. http://www.secretsthatwekeep.com/003 Simon msn: simod...@hotmail.com skype, slifinger - Original Message - From: "Scott Chesworth" To: "Dean Masters" ; "Gamers Discussion list" Sent: Friday, October 16, 2009 4:12 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Tom, Just gotten this error window last time I quit mota. Tomb Tomb has encountered a user-defined breakpoint. A breakpoint in an application indicates a program error. After this dialog is dismissed, the application will continue running, but it may be in an unstable state. Close I don't seem to be able to reproduce it yet, but figured I'd let you know it existed. Perhaps the user defined break point thingy will be a clue for you that I have no clue about lol. Cheers Scott On 10/16/09, Dean Masters wrote: I downloaded it last night and installed it. Haven't had time to try it. but then I didn't get beta 7 installed. so won't know the difference between 7 and 8. Dean - Original Message - From: "Thomas Ward" To: "Gamers Discussion list audy" Sent: Friday, October 16, 2009 8:52 AM Subject: [Audyssey] Any MOTA Beta 8 feedback? | Hi all, | I'm not sure if the message got through to this list, but yesterday I | announced the release of Mysteries of the Ancients Beta 8. I'm just | surprised no one has responded with any feedback, comments, etc weather | they liked or disliked the changes made in the latest beta. Plus the | download counter seams rather lower than usual so I was wondering if | people have upgraded yet. | | Thanks. | | | --- | Gamers mailing list __ Gamers@audyssey.org | If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. | You can make changes or update your subscription via the web, at | http://audyssey.org/mailman/listinfo/gamers_audyssey.org. | All messages are archived and can be searched and read at | http://www.mail-archive.com/gam...@audyssey.org. | If you have any questions or concerns regarding the management of the list, | please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Tom, Just gotten this error window last time I quit mota. Tomb Tomb has encountered a user-defined breakpoint. A breakpoint in an application indicates a program error. After this dialog is dismissed, the application will continue running, but it may be in an unstable state. Close I don't seem to be able to reproduce it yet, but figured I'd let you know it existed. Perhaps the user defined break point thingy will be a clue for you that I have no clue about lol. Cheers Scott On 10/16/09, Dean Masters wrote: > I downloaded it last night and installed it. Haven't had time to try it. but > then I didn't get beta 7 installed. so won't know the difference between 7 > and 8. > > Dean > > - Original Message - > From: "Thomas Ward" > To: "Gamers Discussion list audy" > Sent: Friday, October 16, 2009 8:52 AM > Subject: [Audyssey] Any MOTA Beta 8 feedback? > > > | Hi all, > | I'm not sure if the message got through to this list, but yesterday I > | announced the release of Mysteries of the Ancients Beta 8. I'm just > | surprised no one has responded with any feedback, comments, etc weather > | they liked or disliked the changes made in the latest beta. Plus the > | download counter seams rather lower than usual so I was wondering if > | people have upgraded yet. > | > | Thanks. > | > | > | --- > | Gamers mailing list __ Gamers@audyssey.org > | If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > | You can make changes or update your subscription via the web, at > | http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > | All messages are archived and can be searched and read at > | http://www.mail-archive.com/gam...@audyssey.org. > | If you have any questions or concerns regarding the management of the > list, > | please send E-mail to gamers-ow...@audyssey.org. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
I downloaded it last night and installed it. Haven't had time to try it. but then I didn't get beta 7 installed. so won't know the difference between 7 and 8. Dean - Original Message - From: "Thomas Ward" To: "Gamers Discussion list audy" Sent: Friday, October 16, 2009 8:52 AM Subject: [Audyssey] Any MOTA Beta 8 feedback? | Hi all, | I'm not sure if the message got through to this list, but yesterday I | announced the release of Mysteries of the Ancients Beta 8. I'm just | surprised no one has responded with any feedback, comments, etc weather | they liked or disliked the changes made in the latest beta. Plus the | download counter seams rather lower than usual so I was wondering if | people have upgraded yet. | | Thanks. | | | --- | Gamers mailing list __ Gamers@audyssey.org | If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. | You can make changes or update your subscription via the web, at | http://audyssey.org/mailman/listinfo/gamers_audyssey.org. | All messages are archived and can be searched and read at | http://www.mail-archive.com/gam...@audyssey.org. | If you have any questions or concerns regarding the management of the list, | please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi, I am sorry, I haven't gotten arround of trying the game, but I will do that now. I am going to grab it RIGHT now! I'll send my feedback on this list. So stay tuned! Kevin - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 4:11 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Thomas, It took me quite a while to finish on the beginners level as I got killed frequently. I do like the new view command but still find the wooden staircase missing from both the view function and the sound review feature. The view makes it easier to get close to those flames before jumping. I find it a little disconcerting that with the view I can take three steps and still be a meter away. I know the distance rounds off but it would be nice for distances closer than a meter to be in centimeters, such as 10 centimeters, six centimeters, 3 centimeters, etc. With arrows and flaming balls thrown at you it also would be nice to hear the sound pan from the creature to you. Good beta! Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
hi tom, I think there may be a slight bug when using a sword, I ran out of swings, so I drew it again I got one more swing out of it and if I holstered in the scabbard, I could get 2 swings out of it. sadly not the same with ammo weapons lol. http://www.secretsthatwekeep.com/003 Simon msn: simod...@hotmail.com skype, slifinger - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Friday, October 16, 2009 2:42 PM Subject: Re: [Audyssey] Any MOTA Beta 8 feedback? Hi Tom, Just upgraded here. Great work fixing the jump bug, movement feels way more natural to me now. I've only played a few rounds so far but haven't been able to make the torch or heavy breathing carry back over to the menues yet either, so far so good with squashing that bug. Three things for ya: 1. The new view method, I'm not sure it's any more productive. In a room with a lot of objects such as two fires to jump and a door plus whatever else might be there randomly generated, it takes a long time to listen through just to find out how far you are away from something. There also doesn't seem to be any consistency in the order that things are announced. Perhaps the most productive order of announcements would be to give you the closest object first in the direction you're facing when you hit v, followed by the item next farthest etc, then a repeat performance for the items behind you. To maximise the productivity of having this style of view command instead of a menue I think you'll definitely need a key to interupt speech. I couldn't find one in the users guide. 2. I like the game being harder as it has been in the last few betas, but it seems very odd to me that Angela can run totally out of ammo and not have any short range less powerful item such as a combat knife or her fists to fall back on. Not trying to make the game too much easier as there'd be a big damage diference between a gun and her fists for sure, I'm thinking more of realism. 3. Enemies still don't ever follow you from room to room. It's very possible to enter a room, take a pot shot at a nasty thing, step back a couple steps and have a cup of tea, and although I'm only on the other side of an open door Mr Nasty never thinks to follow me through. It's not a game play strategy I'd use much, but I found it's easy to use this strategy to pick off everything if you're dangerously low on ammo, and it cripples the difficulty and realism factors. On a more positive note, the last few goes at the game I just had were using my new in-ear monitors and it made me re-realise just how awesome the music and sounds are! Cheers Scott On 10/16/09, Thomas Ward wrote: Hi all, I'm not sure if the message got through to this list, but yesterday I announced the release of Mysteries of the Ancients Beta 8. I'm just surprised no one has responded with any feedback, comments, etc weather they liked or disliked the changes made in the latest beta. Plus the download counter seams rather lower than usual so I was wondering if people have upgraded yet. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Thomas, It took me quite a while to finish on the beginners level as I got killed frequently. I do like the new view command but still find the wooden staircase missing from both the view function and the sound review feature. The view makes it easier to get close to those flames before jumping. I find it a little disconcerting that with the view I can take three steps and still be a meter away. I know the distance rounds off but it would be nice for distances closer than a meter to be in centimeters, such as 10 centimeters, six centimeters, 3 centimeters, etc. With arrows and flaming balls thrown at you it also would be nice to hear the sound pan from the creature to you. Good beta! Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
The message came through. I'll be playing with it this weekend and report then. On 10/16/09, Thomas Ward wrote: Hi all, I'm not sure if the message got through to this list, but yesterday I announced the release of Mysteries of the Ancients Beta 8. I'm just surprised no one has responded with any feedback, comments, etc weather they liked or disliked the changes made in the latest beta. Plus the download counter seams rather lower than usual so I was wondering if people have upgraded yet. Thanks. -- Raul A. Gallegos http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any MOTA Beta 8 feedback?
Hi Tom, Just upgraded here. Great work fixing the jump bug, movement feels way more natural to me now. I've only played a few rounds so far but haven't been able to make the torch or heavy breathing carry back over to the menues yet either, so far so good with squashing that bug. Three things for ya: 1. The new view method, I'm not sure it's any more productive. In a room with a lot of objects such as two fires to jump and a door plus whatever else might be there randomly generated, it takes a long time to listen through just to find out how far you are away from something. There also doesn't seem to be any consistency in the order that things are announced. Perhaps the most productive order of announcements would be to give you the closest object first in the direction you're facing when you hit v, followed by the item next farthest etc, then a repeat performance for the items behind you. To maximise the productivity of having this style of view command instead of a menue I think you'll definitely need a key to interupt speech. I couldn't find one in the users guide. 2. I like the game being harder as it has been in the last few betas, but it seems very odd to me that Angela can run totally out of ammo and not have any short range less powerful item such as a combat knife or her fists to fall back on. Not trying to make the game too much easier as there'd be a big damage diference between a gun and her fists for sure, I'm thinking more of realism. 3. Enemies still don't ever follow you from room to room. It's very possible to enter a room, take a pot shot at a nasty thing, step back a couple steps and have a cup of tea, and although I'm only on the other side of an open door Mr Nasty never thinks to follow me through. It's not a game play strategy I'd use much, but I found it's easy to use this strategy to pick off everything if you're dangerously low on ammo, and it cripples the difficulty and realism factors. On a more positive note, the last few goes at the game I just had were using my new in-ear monitors and it made me re-realise just how awesome the music and sounds are! Cheers Scott On 10/16/09, Thomas Ward wrote: > Hi all, > I'm not sure if the message got through to this list, but yesterday I > announced the release of Mysteries of the Ancients Beta 8. I'm just > surprised no one has responded with any feedback, comments, etc weather > they liked or disliked the changes made in the latest beta. Plus the > download counter seams rather lower than usual so I was wondering if > people have upgraded yet. > > Thanks. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Any MOTA Beta 8 feedback?
Hi all, I'm not sure if the message got through to this list, but yesterday I announced the release of Mysteries of the Ancients Beta 8. I'm just surprised no one has responded with any feedback, comments, etc weather they liked or disliked the changes made in the latest beta. Plus the download counter seams rather lower than usual so I was wondering if people have upgraded yet. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.