Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)
I wouldn't make it monotone--sounds good just as it is. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 17, 2007 2:25 AM Subject: Re: [Audyssey] Audio Game Maker Update (includes first audioimpression) Hi, She's a personal friend who I've known for over twelve years. She's semi-professional, not doing it for a living but she has got quite some experience doing English (and Chinese) voice-over work. It's pretty hard to find a descent and non-expensive English-language voice-over here in Holland. There aren't that many native speakers who do voice-over work here and those who do often aren't cheap. But we took Eveline in well consideration (she isn't a native speaker, which is audible, but for a menu voice-over her tone of voice and pronunciation were more than descent enough). Next time I might choose to make it a bit more monotone though, but I *really really really* love the level of expression. Mind that we didn't use the non-professional oh-let's-have-the-neigbour-do-the-evil-villain-type of approach - we know better than that (I teach my students this as one of the main rules of good game audio design in my game audio design classes). Greets, Richard - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 16, 2007 10:36 PM Subject: Re: [Audyssey] Audio Game Maker Update (includes first audio impression) Thanks Richard, did you guys go through a talent agent to locate pro VO talent or did you locate her just by word of mouth or such?... Being in the entertainment biz myself, I'm always interested to know how people connect. smile Anyway, good show! Your talent is top notch and I'm impressed! Kudos to you all!... Have an awesome day!... Smiles, Cara At 08:46 PM 1/16/2007 +0100, you wrote: Hi Cara, (sorry for late reply and thanks for your other email)... Her name is Eveline and she *is* a real person. She is not the same Eveline who did the voice-over for Drive (http://www.audiogames.net/drive/ - this was a girl named Evelien - notice the detail in spelling ;). I think Eveline did an amazing job too and we've already discussed doing a Chinese translation of Audio Game Maker because she actually can and we really want to do one too (not a joke, folks - there are seriously a couple of million visually impaired chinese people out there craving chinese-languaged audio games). So maybe more Eveline in the future... :) Greets, Richard http://www.audiogames.net http://www.audiogamemaker.com - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 9:21 PM Subject: Re: [Audyssey] Audio Game Maker Update (includes first audio impression) Hi Richard, thanks for the demo. You're voice over talent is excellent!!! Who is she?... Smiles, Cara At 07:24 PM 1/15/2007 +0100, you wrote: Hi Folks! Development on Audio Game Maker is still going on. Due to time constraints we fear that we will have very little to no time available for extensive testing. We would therefore like to call the release on February 1st 2007 a béta-release. This means that Audio Game Maker is still released Februari 1st but it may still contain some bugs and may not feature some specific functionalities. We will keep you updated! On a slightly more positive note, click the following link to download an mp3 preview of what Audio Game Maker will approximately sound like: http://www.audiogamemaker.com/downloads/audiogamemakerpreview1.mp3 In this preview you will first hear how a new world is selected and how a new player object is added to this world. After that you will hear how a property (in this case the y-property of the player) is set to 1. You will then hear a Portal Object being built at some distance from the Player Object (the Builder moves away from the Player Object). The Audio Environment is then temporarily exited to create a new World. In the World Settings Menu the acoustics of this second world is then set to cathedral. Then you will hear how the Worldsound and the Moodsound for this world is set. After that a new player and another portal are added to the second world (you will then hear the builder turn 360 degrees in front of the player object). Then we return to the first world and set the properties of Portal 1 so that it links to the portal in world 2. Please note that this is only a preview to give you a first impression of Audio Game Maker. Many sounds are still missing and this is *not* the final soundmix. Greets, Richard http://www.audiogamemaker.com http://www.audiogames.net ___ Gamers
Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)
yeah I can't wait to see what it's like! Josh - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 2:02 PM Subject: Re: [Audyssey] Audio Game Maker Update (includes first audioimpression) Well i guess the real bugs will appear when the hundreds of people will download it and will make games with it, so i think a beta release is extremely ok. I've just listened to the short preview, it sounds awesome. - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Discussion list for blind gamers Gamers@audyssey.org Date: Mon, 15 Jan 2007 19:24:49 +0100 Subject: [Audyssey] Audio Game Maker Update (includes first audio impression) Hi Folks! Development on Audio Game Maker is still going on. Due to time constraints we fear that we will have very little to no time available for extensive testing. We would therefore like to call the release on February 1st 2007 a béta-release. This means that Audio Game Maker is still released Februari 1st but it may still contain some bugs and may not feature some specific functionalities. We will keep you updated! On a slightly more positive note, click the following link to download an mp3 preview of what Audio Game Maker will approximately sound like: http://www.audiogamemaker.com/downloads/audiogamemakerpreview1.mp3 In this preview you will first hear how a new world is selected and how a new player object is added to this world. After that you will hear how a property (in this case the y-property of the player) is set to 1. You will then hear a Portal Object being built at some distance from the Player Object (the Builder moves away from the Player Object). The Audio Environment is then temporarily exited to create a new World. In the World Settings Menu the acoustics of this second world is then set to cathedral. Then you will hear how the Worldsound and the Moodsound for this world is set. After that a new player and another portal are added to the second world (you will then hear the builder turn 360 degrees in front of the player object). Then we return to the first world and set the properties of Portal 1 so that it links to the portal in world 2. Please note that this is only a preview to give you a first impression of Audio Game Maker. Many sounds are still missing and this is *not* the final soundmix. Greets, Richard http://www.audiogamemaker.com http://www.audiogames.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)
Thanks for the compliment! - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 15, 2007 8:02 PM Subject: Re: [Audyssey] Audio Game Maker Update (includes first audioimpression) Well i guess the real bugs will appear when the hundreds of people will download it and will make games with it, so i think a beta release is extremely ok. I've just listened to the short preview, it sounds awesome. - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Discussion list for blind gamers Gamers@audyssey.org Date: Mon, 15 Jan 2007 19:24:49 +0100 Subject: [Audyssey] Audio Game Maker Update (includes first audio impression) Hi Folks! Development on Audio Game Maker is still going on. Due to time constraints we fear that we will have very little to no time available for extensive testing. We would therefore like to call the release on February 1st 2007 a béta-release. This means that Audio Game Maker is still released Februari 1st but it may still contain some bugs and may not feature some specific functionalities. We will keep you updated! On a slightly more positive note, click the following link to download an mp3 preview of what Audio Game Maker will approximately sound like: http://www.audiogamemaker.com/downloads/audiogamemakerpreview1.mp3 In this preview you will first hear how a new world is selected and how a new player object is added to this world. After that you will hear how a property (in this case the y-property of the player) is set to 1. You will then hear a Portal Object being built at some distance from the Player Object (the Builder moves away from the Player Object). The Audio Environment is then temporarily exited to create a new World. In the World Settings Menu the acoustics of this second world is then set to cathedral. Then you will hear how the Worldsound and the Moodsound for this world is set. After that a new player and another portal are added to the second world (you will then hear the builder turn 360 degrees in front of the player object). Then we return to the first world and set the properties of Portal 1 so that it links to the portal in world 2. Please note that this is only a preview to give you a first impression of Audio Game Maker. Many sounds are still missing and this is *not* the final soundmix. Greets, Richard http://www.audiogamemaker.com http://www.audiogames.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.