Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)

2007-01-17 Thread Ken the Crazy
I wouldn't make it monotone--sounds good just as it is.
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: AudioGames.net [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 17, 2007 2:25 AM
Subject: Re: [Audyssey] Audio Game Maker Update (includes first 
audioimpression)


Hi,

She's a personal friend who I've known for over twelve years. She's
semi-professional, not doing it for a living but she has got quite some
experience doing English (and Chinese) voice-over work. It's pretty hard to
find a descent and non-expensive English-language voice-over here in
Holland. There aren't that many native speakers who do voice-over work here
and those who do often aren't cheap. But we took Eveline in well
consideration (she isn't a native speaker, which is audible, but for a menu
voice-over her tone of voice and pronunciation were more than descent
enough). Next time I might choose to make it a bit more monotone though, but
I *really really really* love the level of expression. Mind that we didn't
use the non-professional
oh-let's-have-the-neigbour-do-the-evil-villain-type of approach - we know
better than that (I teach my students this as one of the main rules of good
game audio design in my game audio design classes).

Greets,

Richard




- Original Message - 
From: Cara Quinn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 16, 2007 10:36 PM
Subject: Re: [Audyssey] Audio Game Maker Update (includes first audio
impression)


   Thanks Richard, did you guys go through a talent agent to locate pro VO
talent or did you locate her just by word of mouth or such?...  Being in
the entertainment biz myself, I'm always interested to know how people
connect.  smile

   Anyway, good show!  Your talent is top notch and I'm impressed!


Kudos  to you all!...

Have an awesome day!...

Smiles,

Cara

At 08:46 PM 1/16/2007 +0100, you wrote:

Hi Cara,

(sorry for late reply and thanks for your other email)...

Her name is Eveline and she *is* a real person. She is not the same Eveline
who did the voice-over for Drive (http://www.audiogames.net/drive/ - this
was a girl named Evelien - notice the detail in spelling ;). I think
Eveline
did an amazing job too and we've already discussed doing a Chinese
translation of Audio Game Maker because she actually can and we really want
to do one too (not a joke, folks - there are seriously a couple of million
visually impaired chinese people out there craving chinese-languaged audio
games). So maybe more Eveline in the future... :)

Greets,

Richard

http://www.audiogames.net
http://www.audiogamemaker.com







- Original Message -
From: Cara Quinn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 15, 2007 9:21 PM
Subject: Re: [Audyssey] Audio Game Maker Update (includes first audio
impression)


Hi Richard, thanks for the demo.  You're voice over talent is
excellent!!!  Who is she?...

Smiles,

Cara

At 07:24 PM 1/15/2007 +0100, you wrote:

 Hi Folks!
 
 Development on Audio Game Maker is still going on. Due to time
 constraints
 we fear that we will have very little to no time available for extensive
 testing. We would therefore like to call the release on February 1st 2007
 a béta-release. This means that Audio Game Maker is still released
 Februari 1st but it may still contain some bugs and may not feature some
 specific functionalities. We will keep you updated!
 
 On a slightly more positive note, click the following link to download an
 mp3 preview of what Audio Game Maker will approximately sound like:
 
 http://www.audiogamemaker.com/downloads/audiogamemakerpreview1.mp3
 
 In this preview you will first hear how a new world is selected and how a
 new player object is added to this world. After that you will hear how a
 property (in this case the y-property of the player) is set to 1. You
 will
 then hear a Portal Object being built at some distance from the Player
 Object (the Builder moves away from the Player Object). The Audio
 Environment is then temporarily exited to create a new World. In the
 World
 Settings Menu the acoustics of this second world is then set to
 cathedral. Then you will hear how the Worldsound and the Moodsound for
 this world is set. After that a new player and another portal are added
 to
 the second world (you will then hear the builder turn 360 degrees in
 front
 of the player object). Then we return to the first world and set the
 properties of Portal 1 so that it links to the portal in world 2.
 
 Please note that this is only a preview to give you a first impression of
 Audio Game Maker. Many sounds are still missing and this is *not* the
 final soundmix.
 
 Greets,
 
 Richard
 
 http://www.audiogamemaker.com
 http://www.audiogames.net
 ___
 Gamers

Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)

2007-01-15 Thread Josh
yeah I can't wait to see what it's like!

Josh

- Original Message - 
From: rob [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 15, 2007 2:02 PM
Subject: Re: [Audyssey] Audio Game Maker Update (includes first 
audioimpression)


 Well i guess the real bugs will appear when the hundreds of people will
 download it and will make games with it, so i think a beta release is
 extremely ok.
 I've just listened to the short preview, it sounds awesome.

 - Original Message -
 From: AudioGames.net [EMAIL PROTECTED]
 To: Discussion list for blind gamers Gamers@audyssey.org
 Date: Mon, 15 Jan 2007 19:24:49 +0100
 Subject: [Audyssey] Audio Game Maker Update (includes first audio 
 impression)

 Hi Folks!

 Development on Audio Game Maker is still going on. Due to time 
 constraints
 we fear that we will have very little to no time available for extensive
 testing. We would therefore like to call the release on February 1st 2007
 a béta-release. This means that Audio Game Maker is still released
 Februari 1st but it may still contain some bugs and may not feature some
 specific functionalities. We will keep you updated!

 On a slightly more positive note, click the following link to download an
 mp3 preview of what Audio Game Maker will approximately sound like:

 http://www.audiogamemaker.com/downloads/audiogamemakerpreview1.mp3

 In this preview you will first hear how a new world is selected and how a
 new player object is added to this world. After that you will hear how a
 property (in this case the y-property of the player) is set to 1. You
 will then hear a Portal Object being built at some distance from the
 Player Object (the Builder moves away from the Player Object). The Audio
 Environment is then temporarily exited to create a new World. In the
 World Settings Menu the acoustics of this second world is then set to
 cathedral. Then you will hear how the Worldsound and the Moodsound for
 this world is set. After that a new player and another portal are added
 to the second world (you will then hear the builder turn 360 degrees in
 front of the player object). Then we return to the first world and set
 the properties of Portal 1 so that it links to the portal in world 2.

 Please note that this is only a preview to give you a first impression of
 Audio Game Maker. Many sounds are still missing and this is *not* the
 final soundmix.

 Greets,

 Richard

 http://www.audiogamemaker.com
 http://www.audiogames.net
 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
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 any subscription changes via the web.







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Re: [Audyssey] Audio Game Maker Update (includes first audioimpression)

2007-01-15 Thread AudioGames.net
Thanks for the compliment!

- Original Message - 
From: rob [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 15, 2007 8:02 PM
Subject: Re: [Audyssey] Audio Game Maker Update (includes first 
audioimpression)


 Well i guess the real bugs will appear when the hundreds of people will
 download it and will make games with it, so i think a beta release is
 extremely ok.
 I've just listened to the short preview, it sounds awesome.

 - Original Message -
 From: AudioGames.net [EMAIL PROTECTED]
 To: Discussion list for blind gamers Gamers@audyssey.org
 Date: Mon, 15 Jan 2007 19:24:49 +0100
 Subject: [Audyssey] Audio Game Maker Update (includes first audio 
 impression)

 Hi Folks!

 Development on Audio Game Maker is still going on. Due to time 
 constraints
 we fear that we will have very little to no time available for extensive
 testing. We would therefore like to call the release on February 1st 2007
 a béta-release. This means that Audio Game Maker is still released
 Februari 1st but it may still contain some bugs and may not feature some
 specific functionalities. We will keep you updated!

 On a slightly more positive note, click the following link to download an
 mp3 preview of what Audio Game Maker will approximately sound like:

 http://www.audiogamemaker.com/downloads/audiogamemakerpreview1.mp3

 In this preview you will first hear how a new world is selected and how a
 new player object is added to this world. After that you will hear how a
 property (in this case the y-property of the player) is set to 1. You
 will then hear a Portal Object being built at some distance from the
 Player Object (the Builder moves away from the Player Object). The Audio
 Environment is then temporarily exited to create a new World. In the
 World Settings Menu the acoustics of this second world is then set to
 cathedral. Then you will hear how the Worldsound and the Moodsound for
 this world is set. After that a new player and another portal are added
 to the second world (you will then hear the builder turn 360 degrees in
 front of the player object). Then we return to the first world and set
 the properties of Portal 1 so that it links to the portal in world 2.

 Please note that this is only a preview to give you a first impression of
 Audio Game Maker. Many sounds are still missing and this is *not* the
 final soundmix.

 Greets,

 Richard

 http://www.audiogamemaker.com
 http://www.audiogames.net
 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.







 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web. 


___
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To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
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