Re: [Audyssey] star wars the clone wars
Hi Josh, Haven't played the star wars map yet, but that sounds pretty awesome, I'll have to give it a go over this weekend. I've downloaded the new version of tactical battle, but not got round to playing it yet. I've played the older version though and it's a great game. but looking forward to playing this new one with all its new features especially looking forward to being able to download all the new maps as I only had a few maps on the older version of the game Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Friday, October 17, 2014 8:19 PM To: Gamers Discussion list Subject: [Audyssey] star wars the clone wars I played star wars the clone wars tacticle battle 2.0 map and its the best audio star wars game ever! the map is in real time strategy but battles are turn based. I lost on the second level where you have to use all your many clone troops and a few jedi with light sabers to get past the battle droids, have your clone engineer build the bridge over the chasm and then cross it with your batallion of clones and jedi and take out the battle droids and the blaster cannons break down the blast doors and uh there's something else at the end I forget but many of my clone troopers got killed in that tacticle battle map. if you can edit .txt or text files and change numbers and easily explained descriptions you can make your own map. it even has an in game map editor you hit alt e I think to get into that and change the map. now all we need is a big big big sound library. I'd love to see a harry potter tacticle battle, dota2, lord of the rings, maybe some final fantasy and more. you can make your own maps no programming required! star wars maps has at least 14 to 20 chapters or levels in those map packs, yes there's two of them! they are so so awesome! age of warlords is excellent also! you guys gotta get tacticle battle. only thing I wish is I wish we could play online in teams. maybe someone on here can write scripts to enable online play? thomas ward mayb it would just be easier for you to adapt your mota game to the tacticle battle mapping engine and script it for online play. that would be so much fun! tacticle battle is so fun I can't believe you guys on here never heard of it before! go get it and all the maps its fun and so adicting! the star wars and star trek games are so realistic and have lots of depth you'll be playing for hours! star wars and age of warlords also! oh yeah and don't forget about the tower defense map. I think age of warlords has at least 34 levels if not more 34 invividual maps each with their own sounds music description and mission objectives. so much fun! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] star wars the clone wars
I played star wars the clone wars tacticle battle 2.0 map and its the best audio star wars game ever! the map is in real time strategy but battles are turn based. I lost on the second level where you have to use all your many clone troops and a few jedi with light sabers to get past the battle droids, have your clone engineer build the bridge over the chasm and then cross it with your batallion of clones and jedi and take out the battle droids and the blaster cannons break down the blast doors and uh there's something else at the end I forget but many of my clone troopers got killed in that tacticle battle map. if you can edit .txt or text files and change numbers and easily explained descriptions you can make your own map. it even has an in game map editor you hit alt e I think to get into that and change the map. now all we need is a big big big sound library. I'd love to see a harry potter tacticle battle, dota2, lord of the rings, maybe some final fantasy and more. you can make your own maps no programming required! star wars maps has at least 14 to 20 chapters or levels in those map packs, yes there's two of them! they are so so awesome! age of warlords is excellent also! you guys gotta get tacticle battle. only thing I wish is I wish we could play online in teams. maybe someone on here can write scripts to enable online play? thomas ward mayb it would just be easier for you to adapt your mota game to the tacticle battle mapping engine and script it for online play. that would be so much fun! tacticle battle is so fun I can't believe you guys on here never heard of it before! go get it and all the maps its fun and so adicting! the star wars and star trek games are so realistic and have lots of depth you'll be playing for hours! star wars and age of warlords also! oh yeah and don't forget about the tower defense map. I think age of warlords has at least 34 levels if not more 34 invividual maps each with their own sounds music description and mission objectives. so much fun! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi, I am not surprised. Light Battles, what I seen of it, was not exactly anything to write home about. I suppose in time it might have been a good game, but it was poorly written, very buggy, and it is for those reasons I never decided to keep it myself much less put it up on the USA Games server a long with the free games. Cheers! On 3/1/14, shaun everiss wrote: > I don't have it anymore. > it came in an abandonware and junk package I got a while back. > Most of that package was either broken, demo or simply not working. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
I don't have it anymore. it came in an abandonware and junk package I got a while back. Most of that package was either broken, demo or simply not working. At 09:01 AM 3/1/2014, you wrote: can you send me lite battles? the installer file if you have it using windows7 laptop On 2/26/2014 2:22 AM, shaun everiss wrote: Well technically there are 3. 2 of them starfighter patroll and x wing patroll are based on the chopper patroll engine, that was made by I think it was either dan z or blindsoftware those are vb6 and quite old. The other is lite battles which on my system keeps crashing. at any rate it was never ever completed. At 01:03 PM 2/26/2014, you wrote: Too risky. Lucas Arts is murder when it comes to protecting their trademarks. Pinky, are you pondering what I'm pondering? -Original Message- From: Josh Sent: Tuesday, February 25, 2014 4:10 PM To: Gamers Discussion list Subject: [Audyssey] star wars hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. -- using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Shaun, Yes, they were just sound mods, but there is also plenty of room to improve upon the basic ideas. If rewritten with a game in mind they could have more music and sound effects added, a scoring system added, and more difficulty levels. In short, let's not throw the idea out just because the sound mods didn't improve the game play of Chopper Patrol. After all, let's do remember the purpose of Chopper Patrol was not to have a great game mechanics or be an especially cool game to play. Justin's entire purpose of writing that particular game was to stand as a simple game for novice programmers so they could have some idea how games are made, something easy to practice with, and to use it as a jumping off point. I think the same idea could be done in Python or C++ to stand as an educational game to teach the basics of programming but done a bit better in terms of scores, difficulty levels, and if someone wanted have a Star Wars theme to it. Cheers! On 2/28/14, shaun everiss wrote: > Well to be honest they were just sound mods. > I see no real challenge in them to be honest. > As sound mods over the simple now old interface they were ok but I am > not sure how much we would get out of those. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Well a lot of jims stuff would have a bit of math though most of the non adult stuff sports, card, arcade, etc have rules for each game established or based off board games so some simple math would need to be made for some of that. Probably not as much as shades of doom and you do have rules files for sport, board, and card games at any rate. At 07:47 AM 3/1/2014, you wrote: Hi Shaun, It is true that Jim Kitchen writes all of his game sin VB 6, but that wasn't quite what Josh was asking. He was wondering more specifically if games like Jim's Football game etc have a lot of math involved. the answer in that case would be no.' In a game like football obviously a developer would have to add up scores, subtract time from the clock after each play, add and subtract yardage, but that is all basic adding and subtracting. Nothing complicated at all since from a programming standpoint a game like Jim's football is more or less like programming a board game. Instead of a board and tokens we are talking about players and a field, but at the programming level it doesn't matter what you call it as the game mechanics are similar. Cheers! On 2/27/14, shaun everiss wrote: > well they are all vb6 games for now. > > At 01:39 PM 2/27/2014, you wrote: >>I wonder how jim kitchen makes his games. like his football and side >>scrollers? I wonder if they need lots of calculations? >> >>using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Well to be honest they were just sound mods. I see no real challenge in them to be honest. As sound mods over the simple now old interface they were ok but I am not sure how much we would get out of those. At 07:31 AM 3/1/2014, you wrote: Hi Shaun, Actually Chopper Patrol was not an engine. It was just a sample arcade game written by Blind Software formally BSC Games to show the basics of writing games in Visual Basic 6. However, you are right there were a couple of Star Wars mods for Chopper Patrol, neither of them very good, and if there is any interest I could possibly rewrite them if anyone is interested. As for Light Battles was that ever made public? Last I heard it was only in private beta, and because it was never completed it was quite buggy and not really worth mentioning in my opinion. Cheers! On 2/26/14, shaun everiss wrote: > Well technically there are 3. > 2 of them starfighter patroll and x wing patroll are based on the > chopper patroll engine, that was made by I think it was either dan z > or blindsoftware those are vb6 and quite old. > The other is lite battles which on my system keeps crashing. > at any rate it was never ever completed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, Not sure who your question was directed at, but I do not have the setup for Light Battles myself. Else I would consider putting it up for download. Cheers! On 2/28/14, Josh wrote: > can you send me lite battles? the installer file if you have it > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
can you send me lite battles? the installer file if you have it using windows7 laptop On 2/26/2014 2:22 AM, shaun everiss wrote: Well technically there are 3. 2 of them starfighter patroll and x wing patroll are based on the chopper patroll engine, that was made by I think it was either dan z or blindsoftware those are vb6 and quite old. The other is lite battles which on my system keeps crashing. at any rate it was never ever completed. At 01:03 PM 2/26/2014, you wrote: Too risky. Lucas Arts is murder when it comes to protecting their trademarks. Pinky, are you pondering what I'm pondering? -Original Message- From: Josh Sent: Tuesday, February 25, 2014 4:10 PM To: Gamers Discussion list Subject: [Audyssey] star wars hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. -- using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Shaun, It is true that Jim Kitchen writes all of his game sin VB 6, but that wasn't quite what Josh was asking. He was wondering more specifically if games like Jim's Football game etc have a lot of math involved. the answer in that case would be no.' In a game like football obviously a developer would have to add up scores, subtract time from the clock after each play, add and subtract yardage, but that is all basic adding and subtracting. Nothing complicated at all since from a programming standpoint a game like Jim's football is more or less like programming a board game. Instead of a board and tokens we are talking about players and a field, but at the programming level it doesn't matter what you call it as the game mechanics are similar. Cheers! On 2/27/14, shaun everiss wrote: > well they are all vb6 games for now. > > At 01:39 PM 2/27/2014, you wrote: >>I wonder how jim kitchen makes his games. like his football and side >>scrollers? I wonder if they need lots of calculations? >> >>using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
well they are all vb6 games for now. At 01:39 PM 2/27/2014, you wrote: I wonder how jim kitchen makes his games. like his football and side scrollers? I wonder if they need lots of calculations? using windows7 laptop On 2/26/2014 7:14 PM, Thomas Ward wrote: Hi Josh, No, programming is not Algebra, but math plays heavily into game creation. Especially, when calculating the angle and speed of an object as it is moving through 2d or 3d space along a certain trajectory. If you add realistic physics into the mix some Calculus may be needed to calculate the various forces of resistance etc as that object travels along its trajectory. That is why a good background in math is so important for an aspiring programmer, because you need to be able to perform multiple calculations when creating games. Cheers! On 2/26/14, Josh wrote: well like I said before I did good in pre-algebra and ok in algebra 1. and the geometry class I took went fine and I enjoyed that but needed help because someone had to draw the shapes for me so I could do the work and sometimes I needed a bit of help with that also. I did read an article on the internet and they said programming is not algebra. they're two different things but sometimes use the same concepts such as variables and x and y coordinates. Josh using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Shaun, Actually Chopper Patrol was not an engine. It was just a sample arcade game written by Blind Software formally BSC Games to show the basics of writing games in Visual Basic 6. However, you are right there were a couple of Star Wars mods for Chopper Patrol, neither of them very good, and if there is any interest I could possibly rewrite them if anyone is interested. As for Light Battles was that ever made public? Last I heard it was only in private beta, and because it was never completed it was quite buggy and not really worth mentioning in my opinion. Cheers! On 2/26/14, shaun everiss wrote: > Well technically there are 3. > 2 of them starfighter patroll and x wing patroll are based on the > chopper patroll engine, that was made by I think it was either dan z > or blindsoftware those are vb6 and quite old. > The other is lite battles which on my system keeps crashing. > at any rate it was never ever completed. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Well technically there are 3. 2 of them starfighter patroll and x wing patroll are based on the chopper patroll engine, that was made by I think it was either dan z or blindsoftware those are vb6 and quite old. The other is lite battles which on my system keeps crashing. at any rate it was never ever completed. At 01:03 PM 2/26/2014, you wrote: Too risky. Lucas Arts is murder when it comes to protecting their trademarks. Pinky, are you pondering what I'm pondering? -Original Message- From: Josh Sent: Tuesday, February 25, 2014 4:10 PM To: Gamers Discussion list Subject: [Audyssey] star wars hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. -- using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Lol I know I know! But I can keep on dreaming! Hahahaha. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, February 26, 2014 7:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars Hi Darren, Well, such a project is not in my immediate plans so try not to get too excited. I don't know when or if I'll complete that project given things are up in the air right now time wise, and I can't even find time to finish the two projects I am suppose to finish before creating something new. Lol. Cheers! On 2/26/14, Darren Duff wrote: > Oh man you are getting me excited! Lol! I say go for it! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, As Thomas said, I use pretty basic math in my games even my racing simulator Mach 1. And Puppy 1. I also got threw algebra and geometry, but that is it. I just make up the math as I go. And I do experiment with it until I like the way that the games play. In Puppy 1 the planes and each bullet does have a 3d coordinate that are up dated many times a second, but I just use simple math to do it. My brother gave me the math formula for Star Mule to calculate the distance between planets in a 3d environment. That is the only game that I use it in though. Awesome Homer was pretty easy math wise, even adding an analog jump system wouldn't take much. One thing that I do is when I have a game idea I just get started working on it and don't over think it all and get bogged down with it all before even starting. BFN Jim The difference between genius and stupidity is that genius has its limits. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, In a game like Shades of Doom that would require a bit of higher math such as Trigonometry and Geometry to perform basic calculations such as distance and direction to other game objects such as enemies, walls, special items, etc. Even though Shades of Doom is a 2d environment not 3d you still will need to calculate the trajectory of things like bullets as they travel from your gun to the enemy target or other objects in the room. There is not really a good way to avoid higher mathematics in a game like that. Cheers! On 2/26/14, Josh wrote: > to tell you the truth I'd be happy even if I could just make side > scrollers. and maybe a shades of doom type game. not sure if there's > advanced math in that one or not though. > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, Not necessarily. Keep in mind a lot of Jim's games including Awesome Homer are fairly simplistic compared to mainstream games of that type. There is no physics modeling, no analog jump system in place, etc therefore I suspect when he wrote Awesome Homer Jim most likely just used basic math when calculating the movement, jumping, and when calculating the distance between objects. There are of course more advanced, more professional ways of doing that stuff, but in answer to your question if you are willing to forgo a bit of realism you can write a basic side-scroller like Awesome homer without a great deal of math involved. It all really comes down to the degree of realism you are aiming for when creating a game of that type. As far as learning the math I have always been moderately good at math so it wasn't' all that hard to pick up. Plus I have read some books on the topic such as "Programming Math and Physics" by Wendy Staller which goes in depth into how to perform many common 2d and 3d calculations required by games. There is an entire chapter on collision detection using bounded boxes, bounded spheres, and that sort of thing. So as far as how I learned it I just did because I had an aptitude for math. Some people such as yourself apparently don't. As far as writing games without advanced math as I indicated to you off list there are all kinds of basic games you can write that require little to no math. There are text adventures that are more story based and do not go into a lot of math and physics, there are card games like Blackjack and Poker that only require very basic math, and that sort of thing. those are simple games that only require simple math. If you want to write something a lot more complex such as a flight simulator or racing simulator than you will need more advanced math because those are advanced games. Hope that makes sense. Cheers! On 2/26/14, Josh wrote: > how about jim's awesome homer side scroller game? do side scrollers like > that need advanced math? were you blind your whole life? how did you > learn all that math? did you have expensive braille math books like I > did? well I had them but didn't get much out of them. I wish there were > a book called how to make games without knowing advanced math. or > something like that. or some sort of lessons over skype or team-talk. > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
to tell you the truth I'd be happy even if I could just make side scrollers. and maybe a shades of doom type game. not sure if there's advanced math in that one or not though. using windows7 laptop On 2/26/2014 7:48 PM, Thomas Ward wrote: Hi Josh, No, Jim Kitchen's games don't need a lot of math, because they are rather simplistic games. The majority of Jim's games are card and puzzle games which only require basic mathematics. Jim's Football game only needs basic math because he is not calculating physics modeling etc in that game. While his game Puppy 1 could use some physics etc it does not seem to use any realistic physics. It is just a simple arcade game written using standard mathematics rather than using physics modeling the way 3D Velocity or Zero Sight probably do. The point I am getting at is the more complex, the more realistic, you intend to make the game the higher the math requirements. A lot of my games such as Mysteries of the Ancients, Raceway, etc are math heavy because I do some physics modeling behind the scenes to add realism to the games. I could probably do more than I am doing, but both are more complex than any of Jim's games from a programming perspective. Cheers! On 2/26/14, Josh wrote: I wonder how jim kitchen makes his games. like his football and side scrollers? I wonder if they need lots of calculations? using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
how about jim's awesome homer side scroller game? do side scrollers like that need advanced math? were you blind your whole life? how did you learn all that math? did you have expensive braille math books like I did? well I had them but didn't get much out of them. I wish there were a book called how to make games without knowing advanced math. or something like that. or some sort of lessons over skype or team-talk. using windows7 laptop On 2/26/2014 7:48 PM, Thomas Ward wrote: Hi Josh, No, Jim Kitchen's games don't need a lot of math, because they are rather simplistic games. The majority of Jim's games are card and puzzle games which only require basic mathematics. Jim's Football game only needs basic math because he is not calculating physics modeling etc in that game. While his game Puppy 1 could use some physics etc it does not seem to use any realistic physics. It is just a simple arcade game written using standard mathematics rather than using physics modeling the way 3D Velocity or Zero Sight probably do. The point I am getting at is the more complex, the more realistic, you intend to make the game the higher the math requirements. A lot of my games such as Mysteries of the Ancients, Raceway, etc are math heavy because I do some physics modeling behind the scenes to add realism to the games. I could probably do more than I am doing, but both are more complex than any of Jim's games from a programming perspective. Cheers! On 2/26/14, Josh wrote: I wonder how jim kitchen makes his games. like his football and side scrollers? I wonder if they need lots of calculations? using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, No, Jim Kitchen's games don't need a lot of math, because they are rather simplistic games. The majority of Jim's games are card and puzzle games which only require basic mathematics. Jim's Football game only needs basic math because he is not calculating physics modeling etc in that game. While his game Puppy 1 could use some physics etc it does not seem to use any realistic physics. It is just a simple arcade game written using standard mathematics rather than using physics modeling the way 3D Velocity or Zero Sight probably do. The point I am getting at is the more complex, the more realistic, you intend to make the game the higher the math requirements. A lot of my games such as Mysteries of the Ancients, Raceway, etc are math heavy because I do some physics modeling behind the scenes to add realism to the games. I could probably do more than I am doing, but both are more complex than any of Jim's games from a programming perspective. Cheers! On 2/26/14, Josh wrote: > I wonder how jim kitchen makes his games. like his football and side > scrollers? I wonder if they need lots of calculations? > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
I wonder how jim kitchen makes his games. like his football and side scrollers? I wonder if they need lots of calculations? using windows7 laptop On 2/26/2014 7:14 PM, Thomas Ward wrote: Hi Josh, No, programming is not Algebra, but math plays heavily into game creation. Especially, when calculating the angle and speed of an object as it is moving through 2d or 3d space along a certain trajectory. If you add realistic physics into the mix some Calculus may be needed to calculate the various forces of resistance etc as that object travels along its trajectory. That is why a good background in math is so important for an aspiring programmer, because you need to be able to perform multiple calculations when creating games. Cheers! On 2/26/14, Josh wrote: well like I said before I did good in pre-algebra and ok in algebra 1. and the geometry class I took went fine and I enjoyed that but needed help because someone had to draw the shapes for me so I could do the work and sometimes I needed a bit of help with that also. I did read an article on the internet and they said programming is not algebra. they're two different things but sometimes use the same concepts such as variables and x and y coordinates. Josh using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, No, programming is not Algebra, but math plays heavily into game creation. Especially, when calculating the angle and speed of an object as it is moving through 2d or 3d space along a certain trajectory. If you add realistic physics into the mix some Calculus may be needed to calculate the various forces of resistance etc as that object travels along its trajectory. That is why a good background in math is so important for an aspiring programmer, because you need to be able to perform multiple calculations when creating games. Cheers! On 2/26/14, Josh wrote: > well like I said before I did good in pre-algebra and ok in algebra 1. > and the geometry class I took went fine and I enjoyed that but needed > help because someone had to draw the shapes for me so I could do the > work and sometimes I needed a bit of help with that also. I did read an > article on the internet and they said programming is not algebra. > they're two different things but sometimes use the same concepts such as > variables and x and y coordinates. > > Josh > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Darren, Well, such a project is not in my immediate plans so try not to get too excited. I don't know when or if I'll complete that project given things are up in the air right now time wise, and I can't even find time to finish the two projects I am suppose to finish before creating something new. Lol. Cheers! On 2/26/14, Darren Duff wrote: > Oh man you are getting me excited! Lol! I say go for it! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
well like I said before I did good in pre-algebra and ok in algebra 1. and the geometry class I took went fine and I enjoyed that but needed help because someone had to draw the shapes for me so I could do the work and sometimes I needed a bit of help with that also. I did read an article on the internet and they said programming is not algebra. they're two different things but sometimes use the same concepts such as variables and x and y coordinates. Josh using windows7 laptop On 2/26/2014 10:01 AM, Thomas Ward wrote: Hi Josh, It is true a lot of blind gamers do tend to like side-scrollers more than say first-person games. I think a lot of that has to due with the fact some have poor spatial orientation skills and have problems playing games like Shades of Doom, Sarah, and Technoshock. Those aren't even full 3d first-person shooters which does raise the question how many would have an even harder time with a truly 3d level and grasping the more complex environment. I guess we won't know until someone creates a full 3d FPS game. That said, as you are a new programmer creating a side-scroller would be easier to develop. there is less math involved and you can use simple equations to calculate the distances moved up, down, left, or right unless you intend to add some physics into your movement system which would be harder, but much more realistic. On 2/25/14, Josh wrote: I was thinking about bgt and it seems in the audio gaming community side scrollers are quite popular. I just gotta make myself sit down and play with it i think. using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Oh man you are getting me excited! Lol! I say go for it! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, February 26, 2014 10:13 AM To: Gamers Discussion list Subject: Re: [Audyssey] star wars Hi Darren, For the record, so would I. A full 3d environment would be different from all the other accessible games out there, and there is so much more a person can do in a full 3d environment that just would not work in a 2d environment. For example, I remember playing games like Jedi Knight back in the mid 90's and being able to find positions on top of buildings, catwalks, or other vantage points where I could take the blaster rifle and take sniper shots at the storm troopers from up above them. From time to time there were levels where storm troopers would take shots at me from out of a window, from a catwalk above me, and it made for a totally different experience as I'd have to hide behind something to keep from getting shot. It is not your typical hear it hit it type of strategy we have in most audio games, and I think I could probably recreate that type of game in audio. the other thing light saber duels were far more interesting with a full 3d environment to work with. I could jump down into a squad of storm troopers, hold down the spacebar, while holding down an arrow key to spin in place with my light saber killing almost all the troopers in one fast spin. It is stuff like that where 3d FPS games rock, and anyone who hasn't experienced it are seriously limiting their options by requesting a 2d side-scroller. Cheers! On 2/26/14, Darren Duff wrote: > Nah. I would vote for 3d! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Darren, For the record, so would I. A full 3d environment would be different from all the other accessible games out there, and there is so much more a person can do in a full 3d environment that just would not work in a 2d environment. For example, I remember playing games like Jedi Knight back in the mid 90's and being able to find positions on top of buildings, catwalks, or other vantage points where I could take the blaster rifle and take sniper shots at the storm troopers from up above them. From time to time there were levels where storm troopers would take shots at me from out of a window, from a catwalk above me, and it made for a totally different experience as I'd have to hide behind something to keep from getting shot. It is not your typical hear it hit it type of strategy we have in most audio games, and I think I could probably recreate that type of game in audio. the other thing light saber duels were far more interesting with a full 3d environment to work with. I could jump down into a squad of storm troopers, hold down the spacebar, while holding down an arrow key to spin in place with my light saber killing almost all the troopers in one fast spin. It is stuff like that where 3d FPS games rock, and anyone who hasn't experienced it are seriously limiting their options by requesting a 2d side-scroller. Cheers! On 2/26/14, Darren Duff wrote: > Nah. I would vote for 3d! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, It is true a lot of blind gamers do tend to like side-scrollers more than say first-person games. I think a lot of that has to due with the fact some have poor spatial orientation skills and have problems playing games like Shades of Doom, Sarah, and Technoshock. Those aren't even full 3d first-person shooters which does raise the question how many would have an even harder time with a truly 3d level and grasping the more complex environment. I guess we won't know until someone creates a full 3d FPS game. That said, as you are a new programmer creating a side-scroller would be easier to develop. there is less math involved and you can use simple equations to calculate the distances moved up, down, left, or right unless you intend to add some physics into your movement system which would be harder, but much more realistic. On 2/25/14, Josh wrote: > I was thinking about bgt and it seems in the audio gaming community side > scrollers are quite popular. I just gotta make myself sit down and play > with it i think. > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Nah. I would vote for 3d! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, February 26, 2014 9:54 AM To: Gamers Discussion list Subject: Re: [Audyssey] star wars Hi Josh, Not necessarily. I did have a Star Wars game in development but set it aside when Lucas Licensing told me they would not me legally license the Star Wars trademarks etc. I didn't get rid of the code etc, but it would need to be updated with my current engine. Now, my original idea was for an FPS game along the lines of Jedi Knight , but I suppose if people were in favor of a side-scroller that would be possible. It would just be a 2d world instead of a 3d world which means I'd have to seriously modify the levels to do it, but it could be done. Cheers! On 2/25/14, Josh wrote: > looks like I'm gunna have to make myself sit down and learn bgt. at > some point here... guess if I want an accessible side scroller star > wars game I'm gunna have to do it myself and I'll release it as open > source. let lucas arts come after me I don't care the game will be open source anyways. > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, Not necessarily. I did have a Star Wars game in development but set it aside when Lucas Licensing told me they would not me legally license the Star Wars trademarks etc. I didn't get rid of the code etc, but it would need to be updated with my current engine. Now, my original idea was for an FPS game along the lines of Jedi Knight , but I suppose if people were in favor of a side-scroller that would be possible. It would just be a 2d world instead of a 3d world which means I'd have to seriously modify the levels to do it, but it could be done. Cheers! On 2/25/14, Josh wrote: > looks like I'm gunna have to make myself sit down and learn bgt. at some > point here... guess if I want an accessible side scroller star wars game > I'm gunna have to do it myself and I'll release it as open source. let > lucas arts come after me I don't care the game will be open source anyways. > > using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Lindsay, Technically I did have a Star Wars game in production. I still have the sounds, code, etc and once I figure out what I want to do with it I certainly can create one myself. At this point I am considering updating it to run on my cross-platform engine and releasing it as open source That way if Lucas does get into a snit .over copyrights it would be hard to sue me for copyright infringement because I never took any money etc for the game. At most they can ask me to take it down from my site which I would comply with. However, by releasing it as free and open source anyone who knows a bit of C or C++ could modify it themselves. On 2/25/14, Lindsay Cowell wrote: > I'd be really interested in the game. Hope you can create one. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
if I can find the time to learn bgt with other stuff I got going on now. using windows7 laptop On 2/25/2014 11:40 PM, Lindsay Cowell wrote: I'd be really interested in the game. Hope you can create one. -original message- Subject: Re: [Audyssey] star wars From: Josh Date: 26/02/2014 12:41 am looks like I'm gunna have to make myself sit down and learn bgt. at some point here... guess if I want an accessible side scroller star wars game I'm gunna have to do it myself and I'll release it as open source. let lucas arts come after me I don't care the game will be open source anyways. using windows7 laptop On 2/25/2014 7:03 PM, Bryan Peterson wrote: Too risky. Lucas Arts is murder when it comes to protecting their trademarks. Pinky, are you pondering what I'm pondering? -Original Message- From: Josh Sent: Tuesday, February 25, 2014 4:10 PM To: Gamers Discussion list Subject: [Audyssey] star wars hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
I'd be really interested in the game. Hope you can create one. -original message- Subject: Re: [Audyssey] star wars From: Josh Date: 26/02/2014 12:41 am looks like I'm gunna have to make myself sit down and learn bgt. at some point here... guess if I want an accessible side scroller star wars game I'm gunna have to do it myself and I'll release it as open source. let lucas arts come after me I don't care the game will be open source anyways. using windows7 laptop On 2/25/2014 7:03 PM, Bryan Peterson wrote: > Too risky. Lucas Arts is murder when it comes to protecting their > trademarks. > > > > Pinky, are you pondering what I'm pondering? > -Original Message- From: Josh > Sent: Tuesday, February 25, 2014 4:10 PM > To: Gamers Discussion list > Subject: [Audyssey] star wars > > hi > > are there any good audio star wars games out there yet? it seems to be > the only game we're missing so far. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
looks like I'm gunna have to make myself sit down and learn bgt. at some point here... guess if I want an accessible side scroller star wars game I'm gunna have to do it myself and I'll release it as open source. let lucas arts come after me I don't care the game will be open source anyways. using windows7 laptop On 2/25/2014 7:03 PM, Bryan Peterson wrote: Too risky. Lucas Arts is murder when it comes to protecting their trademarks. Pinky, are you pondering what I'm pondering? -Original Message- From: Josh Sent: Tuesday, February 25, 2014 4:10 PM To: Gamers Discussion list Subject: [Audyssey] star wars hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
I was thinking about bgt and it seems in the audio gaming community side scrollers are quite popular. I just gotta make myself sit down and play with it i think. using windows7 laptop On 2/25/2014 6:31 PM, Thomas Ward wrote: Hi Josh, sorry, no. To my knowledge nobody has created one and released it. As you know I was developing one, but ended up shelving that project due to concerns over copyrights. LightTech was suppose to be making one but they never completed it before they disbanded. So as far as I know nobody else has chosen to take up the cause. Cheers! On 2/25/14, Josh wrote: hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. -- using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Too risky. Lucas Arts is murder when it comes to protecting their trademarks. Pinky, are you pondering what I'm pondering? -Original Message- From: Josh Sent: Tuesday, February 25, 2014 4:10 PM To: Gamers Discussion list Subject: [Audyssey] star wars hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. -- using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Hi Josh, sorry, no. To my knowledge nobody has created one and released it. As you know I was developing one, but ended up shelving that project due to concerns over copyrights. LightTech was suppose to be making one but they never completed it before they disbanded. So as far as I know nobody else has chosen to take up the cause. Cheers! On 2/25/14, Josh wrote: > hi > > are there any good audio star wars games out there yet? it seems to be > the only game we're missing so far. > > -- > using windows7 laptop > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] star wars
hi are there any good audio star wars games out there yet? it seems to be the only game we're missing so far. -- using windows7 laptop --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars: Revenge of the Sith Question
You have my assurances, it is indeed mostly playable. You can hear a few samples as proof on the Brandon Cole Webpage. http://brandoncole.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars: Revenge of the Sith Question
Unless this game is mostly playable by the blind without sighted assistance, you'd probably have better luck finding a walkthrough on gamefaqs.com or a similar site. -- From: "Hunter Jozwiak" Sent: Monday, March 04, 2013 03:17 PM To: Subject: [Audyssey] Star Wars: Revenge of the Sith Question Hi to you all. It has been a while, has it not? I have been playing a game with my little brother entitled Star Wars: Revenge of the Sith, on the PlayStation. However, we are stuck on the mission where Obi-Wan Kenobi is going solo to take on Grevis. We keep getting hung up on the part where a turret must be destroyed, and we always die because we don't know how. So, how do we do this? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Star Wars: Revenge of the Sith Question
Hi to you all. It has been a while, has it not? I have been playing a game with my little brother entitled Star Wars: Revenge of the Sith, on the PlayStation. However, we are stuck on the mission where Obi-Wan Kenobi is going solo to take on Grevis. We keep getting hung up on the part where a turret must be destroyed, and we always die because we don't know how. So, how do we do this? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star wars XBox
Hi Darren, Well, yes and no. If you are talking about 100% accessibility the answer is no. That said there are some mainstream titles for the XBox such as fighting games, wrestling games, and things of that sort we can play if the person wants to practice at it and use a bit of memorization for menus and things. So is it possible to play mainstream games on the XBox? Yes, with sighted help and practice. Are the games fully accessible? No, there will always be some degree of inaccessibility when picking up mainstream games as they were not developed with us in mind. HTH On 7/21/11, darren harris wrote: > Hi, > > Is this console something that a blind person can use? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star wars XBox
I don't know. I could never get into the whole XBox thing. Don't know wy exactly but I never really could. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Thursday, July 21, 2011 8:31 PM Subject: Re: [Audyssey] Star wars XBox Hi, Dude, that sounds like it would rule. Thanks for sharing this tidbit with all of us. On 7/21/11, Che wrote: Hey yawl, I know we got a lot of fellow star wars fans on here, so I thought you might be interested in this article from comic con that posted earlier today: Microsoft Corp. unveiled a limited edition Xbox 360 console at a Comic-Con panel on Thursday that will be modeled after the character R2-D2, with a wireless gold-colored controller resembling his droid pal C-3PO. The console will make the character's signature beeping sounds when the white-and-blue console is turned on and the disc tray is opened. It will also feature a 320-gigabyte hard drive, the largest available for Microsoft's gaming system. The "Star Wars"-themed console, available later this year, will cost $449.99 and come with a white Kinect sensor, headset and "Kinect Star Wars," an action-adventure game utilizing the camera-based controller system. "Kinect Star Wars" developers also confirmed that a pod-racing mode based on "Star Wars: Episode I — The Phantom Menace," would be featured in the game. The game allows players to use gestures to drive pods across intergalactic landscapes, as well as wield light sabers and other powers of The Force. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star wars XBox
Hi, Dude, that sounds like it would rule. Thanks for sharing this tidbit with all of us. On 7/21/11, Che wrote: >Hey yawl, >I know we got a lot of fellow star wars fans on here, so I thought > you might be interested in this article from comic con that posted > earlier today: > > Microsoft Corp. unveiled a limited edition Xbox 360 console at a > Comic-Con panel on Thursday that will be modeled after the character > R2-D2, with a wireless gold-colored controller resembling his droid pal > C-3PO. > > The console will make the character's signature beeping sounds when the > white-and-blue console is turned on and the disc tray is opened. It will > also feature a 320-gigabyte hard drive, the largest available for > Microsoft's gaming system. > > The "Star Wars"-themed console, available later this year, will cost > $449.99 and come with a white Kinect sensor, headset and "Kinect Star > Wars," an action-adventure game utilizing the camera-based controller > system. > > "Kinect Star Wars" developers also confirmed that a pod-racing mode > based on "Star Wars: Episode I — The Phantom Menace," would be featured > in the game. > > The game allows players to use gestures to drive pods across > intergalactic landscapes, as well as wield light sabers and other powers > of The Force. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star wars XBox
thanks che. this rocks loads At 08:22 a.m. 22/07/2011, you wrote: Hey yawl, I know we got a lot of fellow star wars fans on here, so I thought you might be interested in this article from comic con that posted earlier today: Microsoft Corp. unveiled a limited edition Xbox 360 console at a Comic-Con panel on Thursday that will be modeled after the character R2-D2, with a wireless gold-colored controller resembling his droid pal C-3PO. The console will make the character's signature beeping sounds when the white-and-blue console is turned on and the disc tray is opened. It will also feature a 320-gigabyte hard drive, the largest available for Microsoft's gaming system. The "Star Wars"-themed console, available later this year, will cost $449.99 and come with a white Kinect sensor, headset and "Kinect Star Wars," an action-adventure game utilizing the camera-based controller system. "Kinect Star Wars" developers also confirmed that a pod-racing mode based on "Star Wars: Episode I — The Phantom Menace," would be featured in the game. The game allows players to use gestures to drive pods across intergalactic landscapes, as well as wield light sabers and other powers of The Force. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star wars XBox
Hi, Is this console something that a blind person can use? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: 21 July 2011 21:23 To: Gamers Discussion list Subject: [Audyssey] Star wars XBox Hey yawl, I know we got a lot of fellow star wars fans on here, so I thought you might be interested in this article from comic con that posted earlier today: Microsoft Corp. unveiled a limited edition Xbox 360 console at a Comic-Con panel on Thursday that will be modeled after the character R2-D2, with a wireless gold-colored controller resembling his droid pal C-3PO. The console will make the character's signature beeping sounds when the white-and-blue console is turned on and the disc tray is opened. It will also feature a 320-gigabyte hard drive, the largest available for Microsoft's gaming system. The "Star Wars"-themed console, available later this year, will cost $449.99 and come with a white Kinect sensor, headset and "Kinect Star Wars," an action-adventure game utilizing the camera-based controller system. "Kinect Star Wars" developers also confirmed that a pod-racing mode based on "Star Wars: Episode I - The Phantom Menace," would be featured in the game. The game allows players to use gestures to drive pods across intergalactic landscapes, as well as wield light sabers and other powers of The Force. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Star wars XBox
Hey yawl, I know we got a lot of fellow star wars fans on here, so I thought you might be interested in this article from comic con that posted earlier today: Microsoft Corp. unveiled a limited edition Xbox 360 console at a Comic-Con panel on Thursday that will be modeled after the character R2-D2, with a wireless gold-colored controller resembling his droid pal C-3PO. The console will make the character's signature beeping sounds when the white-and-blue console is turned on and the disc tray is opened. It will also feature a 320-gigabyte hard drive, the largest available for Microsoft's gaming system. The "Star Wars"-themed console, available later this year, will cost $449.99 and come with a white Kinect sensor, headset and "Kinect Star Wars," an action-adventure game utilizing the camera-based controller system. "Kinect Star Wars" developers also confirmed that a pod-racing mode based on "Star Wars: Episode I — The Phantom Menace," would be featured in the game. The game allows players to use gestures to drive pods across intergalactic landscapes, as well as wield light sabers and other powers of The Force. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
HI Dark, I hear you there. That's precisely why I was throwing the Star Wars RPG game idea out there for people to ponder. There aren't that many RPG games for a blind gamer to play and what games there are are lax on story, focussed on pvp play, and grind, grind, grind. Thus far the only two roll playing games i am willing to pay for is Sryth which I've always liked, and of course now Entombed. Both games are good in that the focus isn't on pvp play, and you have to unlock certain adventures or tasks based on your skill level and what you have completed. This makes the game far more balanced. For example, let's assume I am creating a Star Wars game and you decide to become a human Jedi apprentice. Ok, you are a brand new character so you are going to have to have some easy tasks to help build up your skills and experience. Obviously, the first thing to do is select your starting skills and apply your experience points accordingly. Then, you need to visit the Jedi Academy to get some further training from the Jedi masters. From there once you have reached a certain level as an apprentice you can take on some more difficult tasks for the Jedi order such as fighting smugglers, capturing an escaped criminal, or some other task that doesn't require a fully trained Jedi master to handle. You might be patroling the walkways of Coriscant when you hear someone cry out in pain. You Investigate to find two aliens atacking someone dressed in a Republic S.I.S. uniform. You quickly activate your light saber and cut down the attacking aliens. Before the S.I.S. agent dies he hands you a data disc containing Republic Intelligence of an illegal spice shipment at the nearby spaceport. After reading the discs contents on your data comp you realise you are the only one near enough to intercept and stop the shipment. You slip out of your Jedi robes, and put on some sort of uniform and slip into the spaceport. You successfully intercept the smugglers, destroy the spice, and hand the smugglers over to Republic security. You get experience points you can train up your skills and powers for the next missions etc. That kind of mission is fantastic for a new gamer as it might not require heavy force skills and perfect saber training to accomplish. Its definitely not like walking out of the academy on day one and facing an elite member of the Sith Council or something that would be a challenge for a Jedi Master let alone a new apprentice. Plus this definitely is a decent storyline without a complex plot to break you into the game. Cheers! On 5/13/11, dark wrote: > Hi tom. > > Your experience in that starwars game sound distressingly familiar. I've > been searching for a decent text rp game for a long while precisely for this > reason, and most things I've found have either been so fully of other > players bent on pvp you can't engage in the story, or, have so litle story > you have to engage in pvp just to keep things interesting. > > For instance last year I reviewed unification wars. This interested me sinse > it was a stratogy game where you ruled a galactic empire, and yet had single > player missions to complete making up a story, for instance one involved > putting enough government resources by to create a university so that you > could send an archaeological team to explore alien ruins on other planets. > > The problem? The amount of times I was attacked and my planets pinched by > other players made completing these missions almost impossible. > > i'd been through the standard tutorial which fitted me with a reasonable > starting force, but several powerful players just turned up and destroyed > everything I had. > > This for me is an absolute turn off, but unfrotuantely sinse most muds and > rpg games online are! multiplayer, people want to interact with eachother > and that usually means pvp, in fact a lot of games I've seen like the Dark > grimoire and time hunter are pretty dull unless! you do pvp, sinse they > really have litle else to offer but grind grind grind! > > This is why I'd love to see developers working on games with actual story > and exploration elements. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi tom. Your experience in that starwars game sound distressingly familiar. I've been searching for a decent text rp game for a long while precisely for this reason, and most things I've found have either been so fully of other players bent on pvp you can't engage in the story, or, have so litle story you have to engage in pvp just to keep things interesting. For instance last year I reviewed unification wars. This interested me sinse it was a stratogy game where you ruled a galactic empire, and yet had single player missions to complete making up a story, for instance one involved putting enough government resources by to create a university so that you could send an archaeological team to explore alien ruins on other planets. The problem? The amount of times I was attacked and my planets pinched by other players made completing these missions almost impossible. i'd been through the standard tutorial which fitted me with a reasonable starting force, but several powerful players just turned up and destroyed everything I had. This for me is an absolute turn off, but unfrotuantely sinse most muds and rpg games online are! multiplayer, people want to interact with eachother and that usually means pvp, in fact a lot of games I've seen like the Dark grimoire and time hunter are pretty dull unless! you do pvp, sinse they really have litle else to offer but grind grind grind! This is why I'd love to see developers working on games with actual story and exploration elements. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Well... The two favorites for me are the side scroler, and the entombed still game. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, May 10, 2011 9:22 AM Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas Hi Clement, While I agree a game based on the Yuuzan Vong war would be cool I don't believe I could come up with any sounds that would fit. Its one thing to read about organic weapons etc in a book and quite another to invent sound effects from scratch to try and emulate what the books describe. Besides as I said I'm personally getting just a bit tired of the main characters. I grew up with Luke Skywalker, Han Solo, Leia, and they have been the main focus for over 30 years. I'm finding the Old Republic series etc a nice refresh from all that because there are all new characters and situations available to read and write about that take place thousands of years before Luke, Han, Leia, etc were born. I think this apeals to my historian side. I like exploring what life might have been like thousands and thousands of years before the modern era. As far as your suggestion goes basically what you are saying is start small and think bigger. That makes sense, but it also has to be something I have to be happy with too. Something I'll commit too for the long hall. For instance, I've never been completely happy with MOTA. Its not a bad game, but my principle complaint is it wasn't written the way I wanted it to be written. I wanted a full blown FPS like Tomb Raider not a side-scroller. As a result of this I'm now having to split my time between writing the side-scroller the community wants and the FPS that I want. Its taking a lot out of me physically, emotionally, and financially and you can see it has been a month-and-a-half since beta 18 just because I'm spending time with essentually two games instead of one. I'll never ever do it again for anyone. From now on I'll decide on a single format and run with it when it comes to game projects. Basically, what I'm saying is I'll certainly listen to suggestions etc, but in the end I'll be making the final calls on format etc. I'm just finding out where the lists interests are right now. Which styles etc people would prefer before I start into this projectin the future. On 5/9/11, Clement Chou wrote: Honestly, I'd like to see this grow. Start simple, maybe a beat em up with cutsceens to explain a basic plotline and see how far you cfan go with that. Then, once you've done everything possible with that beat em up, move to a different genre. As an avid star wars fan I like all your ideas... and although it would be hard to find sound effects to fit, I would really, really like to see a game based in the NJO timeline. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Pitermach, Well, see that's the problem with something like Star Wars though. Its grown way beyond the original books and movies. There are several different series, several books, cartoons, games, and comicbooks. There is so much history and so many expanded characters that it would be impossible for me to fully explain it to someone like yourself. I guess if you wanted to know who Mara Jade was, how she became Luke Skywalker's wife, you'd have to read all the books she was in. Not only that you would certainly want to read them in some chronilogical order as Mara Jade started out as a Sith apprentice of the Emperor's but Luke eventually turned her to the light side of the force, and eventually they fell in love and married in the later books. She has become an extremely important character in the expanded universe, and for someone like myself Mara Jade is as well known to me as Luke Skywalker. The best I could doo is point you to an article on Wookieepedia.com which gives you a revised history of her life and death in the expanded universe. Cheers! On 5/13/11, wrote: > I'd have to agree. I'm not that much into starwars - you know I sort of am > the I saw the movies and have a general understanding person, and most of > what you guys were talking about... mara jayde, all of those other > characters... I just have absolutely no idea who they are or how they came > to be. I think we're sort of getting at the same discussion we had about the > wrestling game, sort of. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Dark, Same here. While I love RPG games I'm not really into the pvp aspects either. Like you I am a loner and prefer to play the game world as a single player. If I'm going to play something like Star Wars the Old Republic I want to enter that world as a single player. If I'm a Mandalorian bounty hunter for hire I want to train up my skills and find out how much hell I can raise in the Galactic Republic without other gamers interfering in my gaming experience. In large part because in many pvp games I've tried I always encounter my share of people who are heavy into the god-moding aspect and will screw with you just for the fun of it. You might have just created a new character have some basic skills in place and along comes some pvp character trained to the max and he kicks your butt just because he can. I hate that crap. For instance, a couple of years back I was looking for text based Star Wars RPG games. I found one and it was set during the Old Republic and you were a Sith Warrior being trained at the Sith Academy. Unfortunately, for me it was totally pvp based. I had just got my account setup, just created my Sith Warrior, and along comes some guy with a Sith Warrior trained up to the rank of Darth and he slaughtered me for no good reason. When I made a complaint to the gm he made a rather rude comment that the guy was just acting in character of a Sith Warrior. That only the strongest survive etc. That was very unfair since I had just started playing the game, didn't even know really how to play it, and I should have been challenged by someone of a much lower rank so I could try and kill him and take his place in the Sith order. Instead I'm put in to a duel with a master, and the rest of the players basically told me if I don't like it then leave. So I left. That case in particular really turned me off on pvp games of any kind because I don't like being sport for some player who has been around for a long time, and has some mondo cool super character. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Phil, Right. I certainly understand your point of view. Sadly this is yet again another clear example of how far we have to go to catch up with the mainstream in terms of gaming. You certainly have a valid point, but as I said since I've been there and done that already, so to speak, its less apealing to me than starting out fresh with new characters, a new back story, etc. I guess what I mean by that is when I see a new series like "Star Wars the Old Republic" I want to jump right in with the current stuff rather than going back and revisiting the classic Star Wars series. For instance, last year Dark Horse comics began publishing a new Star Wars series called "Star Wars the Old Republic" set between 3,600 and 3,700 years before the Star Wars classic series, and they introduced a new heroine named Setele Shan. Setele Shan is to the Old Republic series what Luke Skywalker is to the classic series. She is a Jedi Knight, supposably a descendeant of two great Jedis of the Knights of the Old Republic series, and is the main protagonist of the new series. It starts out in Blood of the Empire with the Sith Empire and the Mandalorians joining forces to invade the Galactic Republic. Newly promoted Jedi Knight, Setele Shan, is sent to the frontlines to help battle and stop the enemy forces. Eventually, her nemesis, Darth Malgus, launches a strike at the heart of the Republic by invading Alderan. Setele Shan shows up just in time to defeat Malgus, and and the Republic manages to force the Sith back to the Outer Rim systems. Where upon Setele Shan is promoted to the rank of master, and earns a seat on the Jedi High Council. In 36,53 the Sith Empire decides to make piece with the Republic and Setele Shan is sent by the Jedi High Council as one of their chief diplomats. In the years following the Galactic War Setele Shan eventually becomes a Jedi Grand Master and the head of the Jedi High Council. Basically, the same position Yoda would hold in the Clone Wars series and Luke Skywalker would hold in the New Jedi Order series. What I'm saying is that the new series is really fresh. Setele Shan is now in comic books, starting to appear in novels like Deceived and Fatal Alliance, is suppose to be one of the main npc characters in the new Old Republic game from Bioware, and I've heard that Hazbro is going to be launching an all new 2011 line up of action figures like Darth Malgus, Setele Shan, Aryn Leneer, etc from the new comics and games. Its not that using someone like Setele Shan in a game is totally unknown, but very very new. However, you are absolutely right that using someone like Setele Shan instead of someone like Luke Skywalker could lead to a lot of questions about the main character, the Sith Empire, and other elements of the game's story since not everyone is a life long Star Wars fan like I am and don't keep up with the latest news and information. Anyway, when I said I was leaning against using Luke Skywalker and other big name main characters like that I did not mean to imply that I could never or would never use those characters in a Star Wars game. After all, now that I have a game engine I could probably produce several different Star Wars games set in different time periods using different characters. Its just that right now my personal interests are with the new stuff, and I'd like to experience the same things that my fellow mainstream gamers have accesss to like the Star Wars Old Republic series of games that are just now coming onto the market. Since I was sighted when the Super Star Wars games came out back in the early 90's etc that's pretty much old news to me. That doesn't mean I don't like them and have no interest in creating something like that it just feels like spending my time on something I've already played before when I want to experience something new. Which is really where the diference between the other gamers on this list and myself come in. I was sighted, experienced playing a various Star Wars games first-hand before losing my sight, and while I wouldn't mind having some accesible Star Wars games like that available I'd like to move on and catch up with the mainstream Star Wars games. On the other hand since the blind have had no access to games from the 80's and 90's its all new to them. So for me it all comes down to a choice of spending time working on creating a game similar to what I've played before losing my sight, or starting out fresh with something new. I can do both, but it also is a question of time and energy. Since I only have a limited amount of both I'd prefer to start out, at least for the time being, with something new and slightly original. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at ht
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Actually tom personally I don't particularly have any interest in pvp. The modern rpg games that I'd most like to play are things like Dragon age, the dragonlance series, and yes final fantasy, those which are not based on some sort of online pvp interaction with other people, but are based on having a large virtual world with a huge amount of stuff to explore and interact with as a single player. Personally this has always been my main interest in games, single player exploration, rather than competing or rping with others. while in the world of brouser based games and muds it's pretty hard to find something which is a decent single player game, there are stil many games on consoles which would be perfect for this if I were able to play them, in fact some of the knights of the old republic games are very good examples. So, I'd personally prefer it if developers made good single player games, rather than concentrating on pvp and interaction with others, especially in the rpg genre where sinse most accessible games of this type are muds or brouser based affairs, there really isn't much single player stuff available. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
I'd have to agree. I'm not that much into starwars - you know I sort of am the I saw the movies and have a general understanding person, and most of what you guys were talking about... mara jayde, all of those other characters... I just have absolutely no idea who they are or how they came to be. I think we're sort of getting at the same discussion we had about the wrestling game, sort of. - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, May 13, 2011 7:14 PM Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas Hi Thomas, You wrote: As for myself personally I am leaning against anything involving anyone from the original Star Wars books and movies such as Luke Skywalker, Darth Vader, etc simply because there is so much written about them it is getting to be, for me at least, the same old thing The one thing you didn't list is games with them. I've gotten countless messages asking why Harry Potter isn't in my Hogwarts game. Sighted people and yourself have burnt out on those games but so far the blind have been denied playing a truly accessible Star Wars game that includes the big stars of the books and movies. I hope you re-consider this stand against using them in your game. The main reason to use known characters is that most people know who they are and their attributes and skills. With a game using unknown or background characters, you would have to explain them to the game player. As for copyright, you could call them, Duke Flywalker, and Barth Bader. Phil __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Thomas, You wrote: As for myself personally I am leaning against anything involving anyone from the original Star Wars books and movies such as Luke Skywalker, Darth Vader, etc simply because there is so much written about them it is getting to be, for me at least, the same old thing The one thing you didn't list is games with them. I've gotten countless messages asking why Harry Potter isn't in my Hogwarts game. Sighted people and yourself have burnt out on those games but so far the blind have been denied playing a truly accessible Star Wars game that includes the big stars of the books and movies. I hope you re-consider this stand against using them in your game. The main reason to use known characters is that most people know who they are and their attributes and skills. With a game using unknown or background characters, you would have to explain them to the game player. As for copyright, you could call them, Duke Flywalker, and Barth Bader. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Dark, Lol! That's a great idea except you forgot the part about selecting a Packman character. You should be able to select Mr. Packman, Ms. Packman, or Packman Jr. :D Anyway, I know there are still some games you can pick up and play like the new Final Fight, but my point was that the MMO/RPG style of games are increasingly becoming more popular. Take DC Universe as an example. It is a massively huge game with several cities like Metropolis, Gotham, and so on with several adventures, and of course online pvp play. It just seems to me that games are becoming more player vs player interactive, and heading to a total virtual reality state where you can pick a character weather it is Star Wars, DC Comics, or whatever and roll play him/her on the internet with other like-minded players. The MMO/RPG genre/style of game is changing the way we think of video games in general and are light years beyond the games like Packman which started the video game craze 30 years ago. As a game developer myself I often want to push myself to try and compete or at least see if I can create something similar. I see it as a challenge of my skills and talents as a programmer. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
By random thought process tom, that gives me a cool idea! packman rpg! Choose your class, ghost muncher, jumper or dot hunter, and level up in crunching and the magic schools of power pill production! ;D. Seriously, actually there are a fair few pickup and play games stil around, but they tend to have other factors involved. for instance a lot of the wii minigames, marrio party and the like, not to mention some of the more basic shootemups and brawlers around. The difference is though that rather like judgement day, they often feature things like a trophy system, awards, stars and more than just racking up score as a measure of how well your doing. Take for instance final fight 1 on the gba. Yes, this is a near perfect arcade conversion of the original walk along beat ehm up. However, when they bought it out on the gba, Capcom added several things. Character specific dialogue and cutscenes, a system of unlocking options like a sound test and different colours of character for how many thugs you beat up, not to mention two secret characters to unlock. It's stil possible to stick the game on and beat up the Mad gear nasties, but now you get something a bit better for it. This particular trend in pickup and play games is actually one I rather like, keeping the gameplay symple, but adding extra options depending upon how well a player does. It gives you something to work for, while stil keeping the game as it is in a simplistic way, and a lot of remakes I've seen recently of older games have followed this model. This isn't to say games like packman and mario are unplayable or dull, heck I've been playing the original mario games on my snes quite a bit recently myself, only that this method of increasing the amount of time it takes to completely master a game is a really nice idea. Beware the gRue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
HI Darren, Well, I don't know if new games aren't as fun as they use to be, but you are right about them becoming more complex. Just looking at the evolution of Star Wars games they've changed quite a lot over the last 30 years. Back in the Atari 2600 days we had the Empire Strikes Back game which was basically a snow speader flying around blowing up as many AT-ATs as you can before you die or they destroy the shield generator on Hoth. The graphics were poor, but it was fun because you could just pick up the controller, press start, and start blasting. Then, in the early 90's Lucas Arts started coming out with their Super Star Wars series for the Super NES. Although, much better in terms of sounds and graphics they were never-the-less still pretty simple affairs. These at least had animated cutscenes and of course as Dark has mentioned you were allowed to play different characters etc. Features that would carry over into their newer titles. By the mid 90's, thanks to ID Software's Quake and Doom, Lucas Arts started producing FPS titles for the PC. These were as much a leap forward as Super Star Wars had been from games like Empire Strikes Back. Things like 3d graphics, 3d audio, etc was in its infancy then but it set the stage for many of their games that would come out over the next decade. Now, FPS games are themselves kind of old news. As I mentioned before most of the big name Star Wars games released over the last few years like Knights of the Old Republic, Battle Front, Battle Front II, Empire At War, The Old Republic, are massive MMO/RPG affairs were you can't even get to the first mission without creating a character and then training him/her up to a decent level. I don't know if it is less fun, but you do have to work harder at getting into the newer games. It takes hours to advance in the new MMO/RPG games and the days of simply turning on the console and playing one or two levels are coming to an end. The games have become extremely complex. However, I agree just because the mainstream market is turning to newer, bigger, and more complex games doesn't mean something like Packman should be forgotten. My wife and I found a handheld Packman game not too long ago, maybe around Christmas time, and we baught it for our son to play. That kind of game is still fun, despite being 30 years old, and is the kind of game you can relax while playing as you don't have to make a lot of complex decisions like what race, class, skills, etc you need to get through this MMO/RPG game with all the works. Smile. On 5/11/11, darren harris wrote: > I honestly think that games aren't as fun as they used to be. They've been > made too complex now. That's not to say I don't like complex games, but > there's always a place if you ask me for the likes of packman and sonic. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Clement, I've noticed. My wife wants us to buy a WII since the games are mainly oriented towards family and kids, and she's not exactly into violence. So something like WII Sports and Sports Resort are right up her alley. As for me I love wrestling games, and I don't mind playing something like Marvel vs Capcom. So somethinglike an XBox 360 is more to my liking. Naturally we can't really afford both right now. Cheers! On 5/11/11, Clement Chou wrote: > That's what Nintendo consoles are good for. Actually, a wii would > cover both your needs... the virtual consoles have games from the > last 30 some odd years as well as a lot of family-orientated games. > That's where the problem lies... if you want some m or t rated games > for yourself, the wii will be very lacking in those departments, > whereas the majority of Sony and microsoft console-supported games > are all m and t rated. lol. > > At 09:33 AM 11/05/2011, you wrote: >>Hi Clement, >> >>Yeah, that's true. There have been a number of new side-scrollers >>coming out of late. I think a lot of it has to do wwith the nostalgia >>factor of these games. >> >>For instance, I myself use to play Megaman etc rather heavily until I >>lost my vision. Now, that I'm older, a parent, etc I'd love to pass on >>those same kinds of games to my kids. When I go out and buy a PS III >>or an XBox 360 I want to have games equal to what I played on my NES >>or Super NES back in the day as well as any new games that came out. >>These remakes and new side-scrollers help bridge that gap. >> >>Not only that we need a wider variety of family friendly games. I've >>noticed a trend towards teen and mature rated games which are fine for >>people in those age groups, but my son is only 6. I like to find games >>more age appropriate for him. Somethinglike Megaman is more age >>appropriate for him than Grand Theft Auto or MK 9 in my opinion. >> >>Cheers! >> >> >>On 5/10/11, Clement Chou wrote: >> > Fair enough. FPS it is... and any help I fcan give will be offered. >> > Although, oddly enough, with the stream of games sony and mirosoft >> > have started releasing via downloads for the ps3 and xbox360 through >> > use of their separate online stores, it's surprising to see how many >> > side scrollers are coming back. Bionic commando and final fight have >> > been remade, though final fight only has redone graphics and remixed >> > music... bionic commando is a complete remake of the original. Then >> > other games like Castle quest, Shank, Invincible tiger... and all the >> > newer megaman games, of course. These are all side scrollers... and I >> > think, like fighting games, they're making a comeback. >> > >> > >> > --- >> > Gamers mailing list __ Gamers@audyssey.org >> > If you want to leave the list, send E-mail to >> > gamers-unsubscr...@audyssey.org. >> > You can make changes or update your subscription via the web, at >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> > All messages are archived and can be searched and read at >> > http://www.mail-archive.com/gamers@audyssey.org. >> > If you have any questions or concerns regarding the management of the >> > list, >> > please send E-mail to gamers-ow...@audyssey.org. >> > >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gamers@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
That's what Nintendo consoles are good for. Actually, a wii would cover both your needs... the virtual consoles have games from the last 30 some odd years as well as a lot of family-orientated games. That's where the problem lies... if you want some m or t rated games for yourself, the wii will be very lacking in those departments, whereas the majority of Sony and microsoft console-supported games are all m and t rated. lol. At 09:33 AM 11/05/2011, you wrote: Hi Clement, Yeah, that's true. There have been a number of new side-scrollers coming out of late. I think a lot of it has to do wwith the nostalgia factor of these games. For instance, I myself use to play Megaman etc rather heavily until I lost my vision. Now, that I'm older, a parent, etc I'd love to pass on those same kinds of games to my kids. When I go out and buy a PS III or an XBox 360 I want to have games equal to what I played on my NES or Super NES back in the day as well as any new games that came out. These remakes and new side-scrollers help bridge that gap. Not only that we need a wider variety of family friendly games. I've noticed a trend towards teen and mature rated games which are fine for people in those age groups, but my son is only 6. I like to find games more age appropriate for him. Somethinglike Megaman is more age appropriate for him than Grand Theft Auto or MK 9 in my opinion. Cheers! On 5/10/11, Clement Chou wrote: > Fair enough. FPS it is... and any help I fcan give will be offered. > Although, oddly enough, with the stream of games sony and mirosoft > have started releasing via downloads for the ps3 and xbox360 through > use of their separate online stores, it's surprising to see how many > side scrollers are coming back. Bionic commando and final fight have > been remade, though final fight only has redone graphics and remixed > music... bionic commando is a complete remake of the original. Then > other games like Castle quest, Shank, Invincible tiger... and all the > newer megaman games, of course. These are all side scrollers... and I > think, like fighting games, they're making a comeback. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
I honestly think that games aren't as fun as they used to be. They've been made too complex now. That's not to say I don't like complex games, but there's always a place if you ask me for the likes of packman and sonic. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 11 May 2011 17:33 To: Gamers Discussion list Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas Hi Clement, Yeah, that's true. There have been a number of new side-scrollers coming out of late. I think a lot of it has to do wwith the nostalgia factor of these games. For instance, I myself use to play Megaman etc rather heavily until I lost my vision. Now, that I'm older, a parent, etc I'd love to pass on those same kinds of games to my kids. When I go out and buy a PS III or an XBox 360 I want to have games equal to what I played on my NES or Super NES back in the day as well as any new games that came out. These remakes and new side-scrollers help bridge that gap. Not only that we need a wider variety of family friendly games. I've noticed a trend towards teen and mature rated games which are fine for people in those age groups, but my son is only 6. I like to find games more age appropriate for him. Somethinglike Megaman is more age appropriate for him than Grand Theft Auto or MK 9 in my opinion. Cheers! On 5/10/11, Clement Chou wrote: > Fair enough. FPS it is... and any help I fcan give will be offered. > Although, oddly enough, with the stream of games sony and mirosoft > have started releasing via downloads for the ps3 and xbox360 through > use of their separate online stores, it's surprising to see how many > side scrollers are coming back. Bionic commando and final fight have > been remade, though final fight only has redone graphics and remixed > music... bionic commando is a complete remake of the original. Then > other games like Castle quest, Shank, Invincible tiger... and all the > newer megaman games, of course. These are all side scrollers... and I > think, like fighting games, they're making a comeback. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. You can make changes or update your > subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Clement, Yeah, that's true. There have been a number of new side-scrollers coming out of late. I think a lot of it has to do wwith the nostalgia factor of these games. For instance, I myself use to play Megaman etc rather heavily until I lost my vision. Now, that I'm older, a parent, etc I'd love to pass on those same kinds of games to my kids. When I go out and buy a PS III or an XBox 360 I want to have games equal to what I played on my NES or Super NES back in the day as well as any new games that came out. These remakes and new side-scrollers help bridge that gap. Not only that we need a wider variety of family friendly games. I've noticed a trend towards teen and mature rated games which are fine for people in those age groups, but my son is only 6. I like to find games more age appropriate for him. Somethinglike Megaman is more age appropriate for him than Grand Theft Auto or MK 9 in my opinion. Cheers! On 5/10/11, Clement Chou wrote: > Fair enough. FPS it is... and any help I fcan give will be offered. > Although, oddly enough, with the stream of games sony and mirosoft > have started releasing via downloads for the ps3 and xbox360 through > use of their separate online stores, it's surprising to see how many > side scrollers are coming back. Bionic commando and final fight have > been remade, though final fight only has redone graphics and remixed > music... bionic commando is a complete remake of the original. Then > other games like Castle quest, Shank, Invincible tiger... and all the > newer megaman games, of course. These are all side scrollers... and I > think, like fighting games, they're making a comeback. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
hmmm I played prey once. Obviously I can't give you sfx, but the sounds for organic weapons were fleshy noises when loading, sometime charging but mostly standard hums. Firing could sound as normal lasers or missiles or whatever. The hits were fleshy and the amo usually ate their enemies so you probably get the idea. At 01:22 a.m. 11/05/2011, you wrote: Hi Clement, While I agree a game based on the Yuuzan Vong war would be cool I don't believe I could come up with any sounds that would fit. Its one thing to read about organic weapons etc in a book and quite another to invent sound effects from scratch to try and emulate what the books describe. Besides as I said I'm personally getting just a bit tired of the main characters. I grew up with Luke Skywalker, Han Solo, Leia, and they have been the main focus for over 30 years. I'm finding the Old Republic series etc a nice refresh from all that because there are all new characters and situations available to read and write about that take place thousands of years before Luke, Han, Leia, etc were born. I think this apeals to my historian side. I like exploring what life might have been like thousands and thousands of years before the modern era. As far as your suggestion goes basically what you are saying is start small and think bigger. That makes sense, but it also has to be something I have to be happy with too. Something I'll commit too for the long hall. For instance, I've never been completely happy with MOTA. Its not a bad game, but my principle complaint is it wasn't written the way I wanted it to be written. I wanted a full blown FPS like Tomb Raider not a side-scroller. As a result of this I'm now having to split my time between writing the side-scroller the community wants and the FPS that I want. Its taking a lot out of me physically, emotionally, and financially and you can see it has been a month-and-a-half since beta 18 just because I'm spending time with essentually two games instead of one. I'll never ever do it again for anyone. From now on I'll decide on a single format and run with it when it comes to game projects. Basically, what I'm saying is I'll certainly listen to suggestions etc, but in the end I'll be making the final calls on format etc. I'm just finding out where the lists interests are right now. Which styles etc people would prefer before I start into this projectin the future. On 5/9/11, Clement Chou wrote: > Honestly, I'd like to see this grow. Start simple, maybe a beat em up > with cutsceens to explain a basic plotline and see how far you cfan > go with that. Then, once you've done everything possible with that > beat em up, move to a different genre. As an avid star wars fan I > like all your ideas... and although it would be hard to find sound > effects to fit, I would really, really like to see a game based in > the NJO timeline. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Fair enough. FPS it is... and any help I fcan give will be offered. Although, oddly enough, with the stream of games sony and mirosoft have started releasing via downloads for the ps3 and xbox360 through use of their separate online stores, it's surprising to see how many side scrollers are coming back. Bionic commando and final fight have been remade, though final fight only has redone graphics and remixed music... bionic commando is a complete remake of the original. Then other games like Castle quest, Shank, Invincible tiger... and all the newer megaman games, of course. These are all side scrollers... and I think, like fighting games, they're making a comeback. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Yes indeed. And I for one can not wait to play something you have made here on my pc. I have got some really nice Bose 5.1 surround sound speakers on my pc here and don't really have any games or audio that take full advantage of them -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, May 10, 2011 12:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas Hi Darren, Yeah, i haven't either. However, some VI users do seem to have problems. I'm not quite sure why. Although, that in of itself shouldn't prevent me from investing time and energy in a really good FPS Star Wars game. That said, I'm right now upgrading G3D to use FMOD Ex which is the best audio API out there on the market for any operating system. I should be able to produce some highly realistic virtual audio environments with it as well as make the game cross-platform to boot. So I'm pretty excited about what I can actually do with the upgraded engine. I'd love to see a fully accessible 3d Star Wars game with a highly realistic 3d audio environment. For us 5.1 surround sound is the equal of 3d graphics and animation. Cheers! On 5/10/11, Darren Duff wrote: > I say go for it! I've never had problems with SOD or MB. Bring it on --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6110 (20110510) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6110 (20110510) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Darren, Yeah, i haven't either. However, some VI users do seem to have problems. I'm not quite sure why. Although, that in of itself shouldn't prevent me from investing time and energy in a really good FPS Star Wars game. That said, I'm right now upgrading G3D to use FMOD Ex which is the best audio API out there on the market for any operating system. I should be able to produce some highly realistic virtual audio environments with it as well as make the game cross-platform to boot. So I'm pretty excited about what I can actually do with the upgraded engine. I'd love to see a fully accessible 3d Star Wars game with a highly realistic 3d audio environment. For us 5.1 surround sound is the equal of 3d graphics and animation. Cheers! On 5/10/11, Darren Duff wrote: > I say go for it! I've never had problems with SOD or MB. Bring it on --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
I say go for it! I've never had problems with SOD or MB. Bring it on -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, May 10, 2011 11:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas Hi Shane, Well, I wouldn't go as far to say this 3d FPS game would be quite hard. Challenging yes, but quite hard no. If you have ever played Shades of Doom it would be a lot like that accept there would be a virtical up/down axis to movement as well. Plus a number of additional moves that a Jedi Knight might perform. For instance, one move I use to do in the Jedi Knight games is perform a spinning attack to kill multiple opponents at once. If you had a number of enemy troops in saber range you could hold the left/right arrow key down while using the saber to spin in place killing multiple enemies at once. Diddo for something like a repeater rifle. You might put the rifle on full auto spin in a circle and strafe the enemy room injuring and killing multiple troops at once. You can't really do that in side-scrollers. Another complex, but cool move, I used before is a backflip. If an enemy tries to attack you from behind you can force jump into the air, backflip, and land directly behind the enemy who was trying to sneek up behind you. You can probably cut him down before he is able to turn and bring his weapon to bare on you. Again, this is something that has been around in ages in mainstream FPS games, but has never really been tried before in an audio game. We definitely won't get it if we stick to triditional side-scrollers etc. So to answer your message its more complex, but not difficult to do. If anyone thinks its too hard etc it is probably more to do with their utter lack of experience with this genre/style of game rather than any real fundimental problem with it being hard by design. From my point of view because so many blind gamers here have never actually had any hands on experience with mainstream games they are scared to try new things or doubt they can actually do it. They also get easily confused in games like SOD in part because of poor spacial awareness, and perhaps just lack of familiarity with navigating in that type of game. Cheers! On 5/10/11, Shane Lowe wrote: > Personally, I still like the game based on revenge of the sith. > Side scrollers are usually what I profere, because the way your > saying, this 3d would be yes... quite hard. > > hth, > Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6110 (20110510) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6110 (20110510) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Shane, Well, I wouldn't go as far to say this 3d FPS game would be quite hard. Challenging yes, but quite hard no. If you have ever played Shades of Doom it would be a lot like that accept there would be a virtical up/down axis to movement as well. Plus a number of additional moves that a Jedi Knight might perform. For instance, one move I use to do in the Jedi Knight games is perform a spinning attack to kill multiple opponents at once. If you had a number of enemy troops in saber range you could hold the left/right arrow key down while using the saber to spin in place killing multiple enemies at once. Diddo for something like a repeater rifle. You might put the rifle on full auto spin in a circle and strafe the enemy room injuring and killing multiple troops at once. You can't really do that in side-scrollers. Another complex, but cool move, I used before is a backflip. If an enemy tries to attack you from behind you can force jump into the air, backflip, and land directly behind the enemy who was trying to sneek up behind you. You can probably cut him down before he is able to turn and bring his weapon to bare on you. Again, this is something that has been around in ages in mainstream FPS games, but has never really been tried before in an audio game. We definitely won't get it if we stick to triditional side-scrollers etc. So to answer your message its more complex, but not difficult to do. If anyone thinks its too hard etc it is probably more to do with their utter lack of experience with this genre/style of game rather than any real fundimental problem with it being hard by design. From my point of view because so many blind gamers here have never actually had any hands on experience with mainstream games they are scared to try new things or doubt they can actually do it. They also get easily confused in games like SOD in part because of poor spacial awareness, and perhaps just lack of familiarity with navigating in that type of game. Cheers! On 5/10/11, Shane Lowe wrote: > Personally, I still like the game based on revenge of the sith. > Side scrollers are usually what I profere, because the way your saying, this > 3d would be yes... quite hard. > > hth, > Shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi, Agreed. Side-scrollers, to be honest, were really huge in the 80's and early 90's, but have been largely replaced by First-Person action games, and more recently supplanted by huge multiplayer MMO/RPG games. Game technology constantly keeps advancing in the mainstream market, but we, the accessible game market, is a bit stagnant in the types of games we are willing to produce. While there is still plenty of room for side-scrollers in the accessible games community a true 3d first-person shooter the likes of Jedi Knight has never really been done before in an audio game format. The FPS games we do have like Shades of Doom, Sarah, etc are only the beginning of what is possibel in a 3d FPS style game. Actually, the only accessible game I know of that is like what I'm thinking of is Jedi Quake, and while decent it could use some accessibility improvements to make it fully accessible in my opinion. I know using my G3D engine I could do just that. So I think, personally, that it would be to our advantage to start with a 3d FPS game like Jedi Knight to get people interested in that style and genre of game. Cheers! On 5/10/11, Clement Chou wrote: > In contrast, if I had to choose, I would prefer 3d... if nothing else > because it is harder and much more of a challenge to play, and > because that brings us one more step to the modern-day mainstream > market instead of the arcade shooter and side-scrolling market which > was popular... more than 15 years ago. Granted there are still those > games made, just... not as many as were made back in the day. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Your point about moving forward instead of sticking to tradition makes sense. I dunno... maybe I just miss old beat em ups. I'd love to see a modern game with all the chracteristics of final fight and streets of Rage. Those were good times. As to darth bane, I put a lot of time into reading those books... and if you made one game that spread over the period of path of destruction as well as rule of two, you would have somewhat more enemy variety. And this could also be a way to progres... since if you remember, Darth Bane was a kid on a mining planet who routinely got himself into trouble. Then he escaped, joined a group of sith troopers who were soldiers for the sith army, and then finally moved up to the academy... and grew to be darth bane despite the fact that by that time the academy had abandoned the use of the darth title. The first book climaxes with the Jedi and Sith battling on a remote planet and the sith committing basically suicide and taking the Jedi with them. Bane is the only one left... and thus begins his rule of two. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Clement, Ah, sorry I misunderstood you. Yeah, I thought you meant write a beat-m-up and then convert the idea to an FPS or something like that. That obviously wouldn't be ideal as I've done it once for MOTA, and definitely wouldn't want to go through that again. :D Anyway, I certainly understand your logic of perhaps developing a variety of Star Wars games ranging from the simple beat-m-up to more complex FPS games I think that I can do much better than that personally. After all, the main purpose I have invested so much time as well in money developing my Genesis 3D engine is so that I could create high performance FPS games on par with mainstream games. You know, even something like Jedi Knight, which was released 15 years ago, would be a vast leap forward as far as accessible games goes. Shades of Doom, while advanced in terms of accessible games goes, doesn't quite go far enough in advancing accessible FPS gaming with full 3d elements, complex attacks, and full scale 3d levels. Basically, what I'm saying is I think if I do it it should be with the intent to imitate mainstream games like Jedi knight rather than fall back upon a less safisticated format/design. As far as Darth Bane goes I've read some of the books in that series, but haven't really considered any games in that particular era. I suppose the main reason is given the limited number of enemies in that series, and by then Darth Bane had created the law of two in order to hide the Sith from Jedi attention. In order to design a game in that particular era, about 1,000 years before A New Hope, I'd probably have to write it from the perspective of Darth Bane. That certainly would be interesting fighting the Galactic Republic from the Sith point of view rather than fighting the Sith from the Jedi point of view. Cheers! On 5/10/11, Clement Chou wrote: > Fair enough. And that was no more than that, a suggestion. While I > would've liked a tomb Raider-esc experience, I'm more than happy with > what we're getting... side scrollers and 3d games are both styles I > happen to enjoy. I just suggested a beat em up because it would be > easy to start. as to timeline... there's another era I was wondering > about, though this probably coincides with the old republic series. > Have you ever thought about writing a game based around Darth Bane? > From when he was a minor on a backwater planet to the sith academy > or coriban? That would be cool, too. And just to clarify in case it > didn't come across, when I said start small and think bigger I meant > with each game. I didn't mean make a beat em up and then a 3d version > of that same game... far from it. I understand how much that can take > out of someone... just thinking about the different programming and > planning required makes my head spin. But if you were to say make > separate serieses based off different eras, in the longterm? Start > simple, and then when you move to a different timeline and a > different series of game, increase the scope. That, in my personal > opinion, gives you more options for a longer-lasting series of games. > But just my thoughts, as usual. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Thomas I think we really need a fps personally. I've always thought you do what others want regardless of what you want from your games far to much. Cheers Rich Sent from my iPhone On 10 May 2011, at 14:22, Thomas Ward wrote: > Hi Clement, > > While I agree a game based on the Yuuzan Vong war would be cool I > don't believe I could come up with any sounds that would fit. Its one > thing to read about organic weapons etc in a book and quite another to > invent sound effects from scratch to try and emulate what the books > describe. > > Besides as I said I'm personally getting just a bit tired of the main > characters. I grew up with Luke Skywalker, Han Solo, Leia, and they > have been the main focus for over 30 years. I'm finding the Old > Republic series etc a nice refresh from all that because there are all > new characters and situations available to read and write about that > take place thousands of years before Luke, Han, Leia, etc were born. I > think this apeals to my historian side. I like exploring what life > might have been like thousands and thousands of years before the > modern era. > > As far as your suggestion goes basically what you are saying is start > small and think bigger. That makes sense, but it also has to be > something I have to be happy with too. Something I'll commit too for > the long hall. > > For instance, I've never been completely happy with MOTA. Its not a > bad game, but my principle complaint is it wasn't written the way I > wanted it to be written. I wanted a full blown FPS like Tomb Raider > not a side-scroller. As a result of this I'm now having to split my > time between writing the side-scroller the community wants and the FPS > that I want. Its taking a lot out of me physically, emotionally, and > financially and you can see it has been a month-and-a-half since beta > 18 just because I'm spending time with essentually two games instead > of one. I'll never ever do it again for anyone. From now on I'll > decide on a single format and run with it when it comes to game > projects. > > Basically, what I'm saying is I'll certainly listen to suggestions > etc, but in the end I'll be making the final calls on format etc. I'm > just finding out where the lists interests are right now. Which styles > etc people would prefer before I start into this projectin the future. > > > On 5/9/11, Clement Chou wrote: >> Honestly, I'd like to see this grow. Start simple, maybe a beat em up >> with cutsceens to explain a basic plotline and see how far you cfan >> go with that. Then, once you've done everything possible with that >> beat em up, move to a different genre. As an avid star wars fan I >> like all your ideas... and although it would be hard to find sound >> effects to fit, I would really, really like to see a game based in >> the NJO timeline. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
In contrast, if I had to choose, I would prefer 3d... if nothing else because it is harder and much more of a challenge to play, and because that brings us one more step to the modern-day mainstream market instead of the arcade shooter and side-scrolling market which was popular... more than 15 years ago. Granted there are still those games made, just... not as many as were made back in the day. At 03:03 AM 10/05/2011, you wrote: Personally, I still like the game based on revenge of the sith. Side scrollers are usually what I profere, because the way your saying, this 3d would be yes... quite hard. hth, Shane - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, May 09, 2011 9:22 PM Subject: [Audyssey] Star Wars Game Thoughts/Ideas Hi all, Since there has been a lot of interest in exactly what Star Wars games USA Games might be planning, and the last thread really got side tracked into general Star Wars history, lore, and background I thought I would start the thread over fresh, and talk about what my thoughts and feelings are regarding this subject. First, the legal issues. Since Lucas Arts and its parent company Lucasfilm LTD didn't exactly give me the go ahead on any Star Wars projects that means whatever USA Games does regarding Star Wars will most likely have to be open source and published as fan fiction in order to minimize any legal entanglements with Lucasfilm over licensing. This doesn't mean we can't proceed with a Star Wars project it just means we'll have to produce the game without a lot of financial backing. As I've got plenty of sound effects, music, and can probably find free help to do voice acting if needed this might not be a big issue. Second, issue I've been thinking about is what time period or era to set the game in. This is, for me at least, a tough decision as currently there is now more than 5,000 years of history and lore set down in the Star Wars books and comics ranging from the Great Hyperspace War between the original Sith Empire and the Galactic Republic all the way up to the Legacy era set some 40 years after the battle of Endore. In each era there are historic champions and super villains of note. As for myself personally I am leaning against anything involving anyone from the original Star Wars books and movies such as Luke Skywalker, Darth Vader, etc simply because there is so much written about them it is getting to be, for me at least, the same old thing different book/movie. Diddo for the Clone Wars that has so much cannon and history its hard to create new and original stories that don't involve some idea already used in a comic, book, or the movies. Still I'm not totally against creating a game in one of these eras I just feel its too common place and way over used so to speak. Recently the Star Wars authors have began documenting events that happened thousands of years before Star Wars A New Hope which is sort of interesting seeing the Republic as it was thousands of years before the Clone Wars etc happened. For example, two new books such as Fatal Alliance and Deceived have started documenting events during the Great Galactic War about 3,681 to 3,653 years before Star Wars A New Hope, and it picks up where the Knights of the Old Republic series left off. There is even a MMO/RPG being produced by Bioware called Star Wars The Old Republic that features this 30 year war between the Jedi and Sith. Its something I think I could base a game on myself and have plenty of room to be creative and use creative license without stepping on official cannon all over the place. Finally, there is the style or type of format I could use for this game. There are pros and cons for each style or format. Which makes it hard to decide. Side-Scroller---Obviously this would be a 2d type game with the ability to move left, right, up, and down throughout the game world. Since I think we all know what side-scrollers are by now no more explanation need be made about what they are. The obvious advantage to side-scrollers is they are, for a blind player, easier to navigate. There are only four directions of movement to figure out, and sounds are panned left or right in the stereo field. This makes them ideal in terms of accessibility. All the same accessible or not side-scrollers are stuck in a 2d only environment. This prevents both the game developer and player from taking advantage of certain features other formats have to offer. For instance, there are various combat maneuvers, moves, etc that require a full 3d environment to acomplish. As someone who has played something like Jedi Knight and so on in a 3D First-Person format side-scrollers seem like, well, like a ccrippled game as you couldn't do half the things you could in a true 3d environment. Just the fact you are restricted to left, right, up and down is to my thinking pretty limiting when I'm u
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Personally, I still like the game based on revenge of the sith. Side scrollers are usually what I profere, because the way your saying, this 3d would be yes... quite hard. hth, Shane - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, May 09, 2011 9:22 PM Subject: [Audyssey] Star Wars Game Thoughts/Ideas Hi all, Since there has been a lot of interest in exactly what Star Wars games USA Games might be planning, and the last thread really got side tracked into general Star Wars history, lore, and background I thought I would start the thread over fresh, and talk about what my thoughts and feelings are regarding this subject. First, the legal issues. Since Lucas Arts and its parent company Lucasfilm LTD didn't exactly give me the go ahead on any Star Wars projects that means whatever USA Games does regarding Star Wars will most likely have to be open source and published as fan fiction in order to minimize any legal entanglements with Lucasfilm over licensing. This doesn't mean we can't proceed with a Star Wars project it just means we'll have to produce the game without a lot of financial backing. As I've got plenty of sound effects, music, and can probably find free help to do voice acting if needed this might not be a big issue. Second, issue I've been thinking about is what time period or era to set the game in. This is, for me at least, a tough decision as currently there is now more than 5,000 years of history and lore set down in the Star Wars books and comics ranging from the Great Hyperspace War between the original Sith Empire and the Galactic Republic all the way up to the Legacy era set some 40 years after the battle of Endore. In each era there are historic champions and super villains of note. As for myself personally I am leaning against anything involving anyone from the original Star Wars books and movies such as Luke Skywalker, Darth Vader, etc simply because there is so much written about them it is getting to be, for me at least, the same old thing different book/movie. Diddo for the Clone Wars that has so much cannon and history its hard to create new and original stories that don't involve some idea already used in a comic, book, or the movies. Still I'm not totally against creating a game in one of these eras I just feel its too common place and way over used so to speak. Recently the Star Wars authors have began documenting events that happened thousands of years before Star Wars A New Hope which is sort of interesting seeing the Republic as it was thousands of years before the Clone Wars etc happened. For example, two new books such as Fatal Alliance and Deceived have started documenting events during the Great Galactic War about 3,681 to 3,653 years before Star Wars A New Hope, and it picks up where the Knights of the Old Republic series left off. There is even a MMO/RPG being produced by Bioware called Star Wars The Old Republic that features this 30 year war between the Jedi and Sith. Its something I think I could base a game on myself and have plenty of room to be creative and use creative license without stepping on official cannon all over the place. Finally, there is the style or type of format I could use for this game. There are pros and cons for each style or format. Which makes it hard to decide. Side-Scroller---Obviously this would be a 2d type game with the ability to move left, right, up, and down throughout the game world. Since I think we all know what side-scrollers are by now no more explanation need be made about what they are. The obvious advantage to side-scrollers is they are, for a blind player, easier to navigate. There are only four directions of movement to figure out, and sounds are panned left or right in the stereo field. This makes them ideal in terms of accessibility. All the same accessible or not side-scrollers are stuck in a 2d only environment. This prevents both the game developer and player from taking advantage of certain features other formats have to offer. For instance, there are various combat maneuvers, moves, etc that require a full 3d environment to acomplish. As someone who has played something like Jedi Knight and so on in a 3D First-Person format side-scrollers seem like, well, like a ccrippled game as you couldn't do half the things you could in a true 3d environment. Just the fact you are restricted to left, right, up and down is to my thinking pretty limiting when I'm use to full motion and movement in typical Star Wars games. Therefore I wouldn't necessarily prefer to use this format for any Star Wars game myself. First-Person---This format commonly refered to as FPS actually got its start with games from the 1990's such as Quake, Jedi Knight, and Doom as instead of a strict 2d level we were now beginning to think in terms of true 3d. I.E. you can go left, right, foward, backwards, up, or
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Fair enough. And that was no more than that, a suggestion. While I would've liked a tomb Raider-esc experience, I'm more than happy with what we're getting... side scrollers and 3d games are both styles I happen to enjoy. I just suggested a beat em up because it would be easy to start. as to timeline... there's another era I was wondering about, though this probably coincides with the old republic series. Have you ever thought about writing a game based around Darth Bane? From when he was a minor on a backwater planet to the sith academy or coriban? That would be cool, too. And just to clarify in case it didn't come across, when I said start small and think bigger I meant with each game. I didn't mean make a beat em up and then a 3d version of that same game... far from it. I understand how much that can take out of someone... just thinking about the different programming and planning required makes my head spin. But if you were to say make separate serieses based off different eras, in the longterm? Start simple, and then when you move to a different timeline and a different series of game, increase the scope. That, in my personal opinion, gives you more options for a longer-lasting series of games. But just my thoughts, as usual. At 06:22 AM 10/05/2011, you wrote: Hi Clement, While I agree a game based on the Yuuzan Vong war would be cool I don't believe I could come up with any sounds that would fit. Its one thing to read about organic weapons etc in a book and quite another to invent sound effects from scratch to try and emulate what the books describe. Besides as I said I'm personally getting just a bit tired of the main characters. I grew up with Luke Skywalker, Han Solo, Leia, and they have been the main focus for over 30 years. I'm finding the Old Republic series etc a nice refresh from all that because there are all new characters and situations available to read and write about that take place thousands of years before Luke, Han, Leia, etc were born. I think this apeals to my historian side. I like exploring what life might have been like thousands and thousands of years before the modern era. As far as your suggestion goes basically what you are saying is start small and think bigger. That makes sense, but it also has to be something I have to be happy with too. Something I'll commit too for the long hall. For instance, I've never been completely happy with MOTA. Its not a bad game, but my principle complaint is it wasn't written the way I wanted it to be written. I wanted a full blown FPS like Tomb Raider not a side-scroller. As a result of this I'm now having to split my time between writing the side-scroller the community wants and the FPS that I want. Its taking a lot out of me physically, emotionally, and financially and you can see it has been a month-and-a-half since beta 18 just because I'm spending time with essentually two games instead of one. I'll never ever do it again for anyone. From now on I'll decide on a single format and run with it when it comes to game projects. Basically, what I'm saying is I'll certainly listen to suggestions etc, but in the end I'll be making the final calls on format etc. I'm just finding out where the lists interests are right now. Which styles etc people would prefer before I start into this projectin the future. On 5/9/11, Clement Chou wrote: > Honestly, I'd like to see this grow. Start simple, maybe a beat em up > with cutsceens to explain a basic plotline and see how far you cfan > go with that. Then, once you've done everything possible with that > beat em up, move to a different genre. As an avid star wars fan I > like all your ideas... and although it would be hard to find sound > effects to fit, I would really, really like to see a game based in > the NJO timeline. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via t
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Hi Clement, While I agree a game based on the Yuuzan Vong war would be cool I don't believe I could come up with any sounds that would fit. Its one thing to read about organic weapons etc in a book and quite another to invent sound effects from scratch to try and emulate what the books describe. Besides as I said I'm personally getting just a bit tired of the main characters. I grew up with Luke Skywalker, Han Solo, Leia, and they have been the main focus for over 30 years. I'm finding the Old Republic series etc a nice refresh from all that because there are all new characters and situations available to read and write about that take place thousands of years before Luke, Han, Leia, etc were born. I think this apeals to my historian side. I like exploring what life might have been like thousands and thousands of years before the modern era. As far as your suggestion goes basically what you are saying is start small and think bigger. That makes sense, but it also has to be something I have to be happy with too. Something I'll commit too for the long hall. For instance, I've never been completely happy with MOTA. Its not a bad game, but my principle complaint is it wasn't written the way I wanted it to be written. I wanted a full blown FPS like Tomb Raider not a side-scroller. As a result of this I'm now having to split my time between writing the side-scroller the community wants and the FPS that I want. Its taking a lot out of me physically, emotionally, and financially and you can see it has been a month-and-a-half since beta 18 just because I'm spending time with essentually two games instead of one. I'll never ever do it again for anyone. From now on I'll decide on a single format and run with it when it comes to game projects. Basically, what I'm saying is I'll certainly listen to suggestions etc, but in the end I'll be making the final calls on format etc. I'm just finding out where the lists interests are right now. Which styles etc people would prefer before I start into this projectin the future. On 5/9/11, Clement Chou wrote: > Honestly, I'd like to see this grow. Start simple, maybe a beat em up > with cutsceens to explain a basic plotline and see how far you cfan > go with that. Then, once you've done everything possible with that > beat em up, move to a different genre. As an avid star wars fan I > like all your ideas... and although it would be hard to find sound > effects to fit, I would really, really like to see a game based in > the NJO timeline. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
that would be interesting. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Monday, May 09, 2011 9:40 PM Subject: Re: [Audyssey] Star Wars Game Thoughts/Ideas Honestly, I'd like to see this grow. Start simple, maybe a beat em up with cutsceens to explain a basic plotline and see how far you cfan go with that. Then, once you've done everything possible with that beat em up, move to a different genre. As an avid star wars fan I like all your ideas... and although it would be hard to find sound effects to fit, I would really, really like to see a game based in the NJO timeline. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star Wars Game Thoughts/Ideas
Honestly, I'd like to see this grow. Start simple, maybe a beat em up with cutsceens to explain a basic plotline and see how far you cfan go with that. Then, once you've done everything possible with that beat em up, move to a different genre. As an avid star wars fan I like all your ideas... and although it would be hard to find sound effects to fit, I would really, really like to see a game based in the NJO timeline. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Star Wars Game Thoughts/Ideas
Hi all, Since there has been a lot of interest in exactly what Star Wars games USA Games might be planning, and the last thread really got side tracked into general Star Wars history, lore, and background I thought I would start the thread over fresh, and talk about what my thoughts and feelings are regarding this subject. First, the legal issues. Since Lucas Arts and its parent company Lucasfilm LTD didn't exactly give me the go ahead on any Star Wars projects that means whatever USA Games does regarding Star Wars will most likely have to be open source and published as fan fiction in order to minimize any legal entanglements with Lucasfilm over licensing. This doesn't mean we can't proceed with a Star Wars project it just means we'll have to produce the game without a lot of financial backing. As I've got plenty of sound effects, music, and can probably find free help to do voice acting if needed this might not be a big issue. Second, issue I've been thinking about is what time period or era to set the game in. This is, for me at least, a tough decision as currently there is now more than 5,000 years of history and lore set down in the Star Wars books and comics ranging from the Great Hyperspace War between the original Sith Empire and the Galactic Republic all the way up to the Legacy era set some 40 years after the battle of Endore. In each era there are historic champions and super villains of note. As for myself personally I am leaning against anything involving anyone from the original Star Wars books and movies such as Luke Skywalker, Darth Vader, etc simply because there is so much written about them it is getting to be, for me at least, the same old thing different book/movie. Diddo for the Clone Wars that has so much cannon and history its hard to create new and original stories that don't involve some idea already used in a comic, book, or the movies. Still I'm not totally against creating a game in one of these eras I just feel its too common place and way over used so to speak. Recently the Star Wars authors have began documenting events that happened thousands of years before Star Wars A New Hope which is sort of interesting seeing the Republic as it was thousands of years before the Clone Wars etc happened. For example, two new books such as Fatal Alliance and Deceived have started documenting events during the Great Galactic War about 3,681 to 3,653 years before Star Wars A New Hope, and it picks up where the Knights of the Old Republic series left off. There is even a MMO/RPG being produced by Bioware called Star Wars The Old Republic that features this 30 year war between the Jedi and Sith. Its something I think I could base a game on myself and have plenty of room to be creative and use creative license without stepping on official cannon all over the place. Finally, there is the style or type of format I could use for this game. There are pros and cons for each style or format. Which makes it hard to decide. Side-Scroller---Obviously this would be a 2d type game with the ability to move left, right, up, and down throughout the game world. Since I think we all know what side-scrollers are by now no more explanation need be made about what they are. The obvious advantage to side-scrollers is they are, for a blind player, easier to navigate. There are only four directions of movement to figure out, and sounds are panned left or right in the stereo field. This makes them ideal in terms of accessibility. All the same accessible or not side-scrollers are stuck in a 2d only environment. This prevents both the game developer and player from taking advantage of certain features other formats have to offer. For instance, there are various combat maneuvers, moves, etc that require a full 3d environment to acomplish. As someone who has played something like Jedi Knight and so on in a 3D First-Person format side-scrollers seem like, well, like a ccrippled game as you couldn't do half the things you could in a true 3d environment. Just the fact you are restricted to left, right, up and down is to my thinking pretty limiting when I'm use to full motion and movement in typical Star Wars games. Therefore I wouldn't necessarily prefer to use this format for any Star Wars game myself. First-Person---This format commonly refered to as FPS actually got its start with games from the 1990's such as Quake, Jedi Knight, and Doom as instead of a strict 2d level we were now beginning to think in terms of true 3d. I.E. you can go left, right, foward, backwards, up, or down. You could turn 360 degrees and attack enemies above and below you as well as in front of you. Many FPS games took full advantage of the full 3d environment to give the player character many flashy moves like flying round house kicks, spin kicks, rolls, flips, dives, etc that required a full 3d environment to work properly as well as more common moves like the ability to sidestep a saber attack by simply taking a single step left/r
Re: [Audyssey] Star Wars
On Tue, Feb 08, 2011 at 06:55:49PM -0500, Phil Vlasak wrote: > When I sat down in the Ziegfeld theater in New York for the first > showing of Star Wars the first movie, I got goose bumps [My Reply:] Hi Phil, Have you read David Weber's "Honor Harrington" series, which have some fairly descriptive battle scenes. Laid out so well, in fact, you can visualize what's going on in your head as it's happening. The entire series is over at the Baen Free Library, online at: http://www.baen.com/library/ It's one of the finest science fiction series I've ever seen, and have read them over and over again. Michael -- Linux User: 177869 # Powered By: Intel # http://rivensight.dyndns.org Postings Copyrighted 2010-2011 by: Michael Ferranti --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Star Wars
Hi Thomas, I think there are a few reasons to see a movie or read a book on the first day. No one can spoil it for you. And you won't be reading reviews of it before reading or seeing it. When I sat down in the Ziegfeld theater in New York for the first showing of Star Wars the first movie, I got goose bumps watching as the text scrolled off the screen and seeing than gigantic space ship flying over my head and flying off into the distance, and then being floored by the even larger space ship that was firing on it. I had little to no expectations on what the movie was about except for the movie posters and adds in the paper. I think it was of Luke standing in the middle holding a light saber, with little pictures of the other characters and the Millennium Falcon off in the corners. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Star Wars: Imperial Academy
Speaking of Star Wars, Enlist in the Empire With Star Wars: Imperial Academy By Dan Moren, Macworld Once again, we return to a galaxy far, far away for the latest in Star Wars gaming. This week's entrant? The ngmoco and THQ Wireless joint venture, Star Wars: Imperial Academy, a title that puts you in the shoes of one of the Empire's "elite" stormtrooper corps. And by "elite" I mean "can't hit the broadside of a Star Destroyer." As an Imperial, er, academic, you'll face off against other stormtroopers in a battle to the death, utilizing a variety of weapons at your disposal. Along the way you'll earn credits that allow you to purchase new weapons, armor, and special unlockable items (for example, allowing you to play as iconic characters such as Luke Skywalker, Han Solo, and Boba Fett). In order to actually earn those credits, however, you'll need to compete online against other would-be stormtroopers from around the Internet in deathMatches of 4 players. You can play a global match against strangers, a private match against your friends, or hone your skills offline by fighting clones. The game takes advantage of ngmoco's Plus+ gamer system to allow you to register your scores on leaderboards, earn achievements, and compare your performance with friends. Just in case you don't feel like earning your way up the ladder the hard way, you can also tap into your bank account and buy bundles of key cards that you can turn into power-ups and credits (to buy further equipment). Bundles start at 30 key cards for $5 and go all the way up to 800 keys for $50. Somehow, the idea of paying for upgrades feels very, well, Imperial. The game scales for a variety of player skill levels, with features like auto-fire, adjustable look and move sensitivity, and direction pads that you can show or hide. Unfortunately, like many touchscreen FPS controls, the performance is somewhat frustrating compared to traditional physical input methods. However, its graphics are fairly impressive, tuned as they are for the iPhone 4 and fourth-generation iPod touch's Retina displays. Star Wars: Imperial Academy is a free download and requires an iPhone or iPod touch running iOS 3.0 or later. http://www.pcworld.com/businesscenter/article/212807/enlist_in_the_empire_with_star_wars_imperial_academy.html --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] star wars and star trek
Hi I'd be interested in any good star wars games anyone on here produces. I'd like to test and play them. I also like star trek, and warcraft-like games like entombed, harry potter. oh speaking of harry potter. how about taking sounds and music from one of the harry potter pc or playstation games and making a free open source harry potter game at some point perhaps? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Lol! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: 02 December 2010 11:25 To: Gamers Discussion list Subject: Re: [Audyssey] star wars I've never gotten into Starwars much, but would certainly support games of that kind and play them. At my signal unleesh usa games. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 02, 2010 3:17 AM Subject: Re: [Audyssey] star wars > Hi, > Without getting into it I must agree. Let's consider how many people have > complained at Muhammed for misspelling words... > > Best Regards, > Hayden > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Clement Chou > Sent: Wednesday, December 01, 2010 9:16 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] star wars > > That was uncalled for... > > At 07:08 PM 01/12/2010, you wrote: >>Oh, I see just being a prick then. >>Ok sorry. >> >>Gary > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
By the way guys I'm missing a jaws plugin for mush. Oriol can you help me get it - my a a isn't working oproperly - the text isn't reading automatically. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Gary Whittington Sent: 03 December 2010 01:53 To: Gamers Discussion list Subject: Re: [Audyssey] star wars I know what you mean,. Like multi tasking as I am ding now closing out the accessible pool for tonight's game. Crash - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 11:04 AM Subject: Re: [Audyssey] star wars > Yeah, but I'm improving now. I notice it. I also use the spell checker > every time I send a post, but I rarely don't do it, perhaps when my brain > doesn't feel like going through spellings. > - Original Message - > From: "Hayden Presley" > To: "'Gamers Discussion list'" > Sent: Thursday, December 02, 2010 3:17 AM > Subject: Re: [Audyssey] star wars > > >> Hi, >> Without getting into it I must agree. Let's consider how many people have >> complained at Muhammed for misspelling words... >> >> Best Regards, >> Hayden >> >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of Clement Chou >> Sent: Wednesday, December 01, 2010 9:16 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] star wars >> >> That was uncalled for... >> >> At 07:08 PM 01/12/2010, you wrote: >>>Oh, I see just being a prick then. >>>Ok sorry. >>> >>>Gary >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Sorry, I miss spelled that. Wink. Gary - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 11:06 AM Subject: Re: [Audyssey] star wars Sorry, but what does a prick mean? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 3:25 AM Subject: Re: [Audyssey] star wars Not just that... but the general principle of calling someone a prick for doing what they considered a reasonable spelling correction was not necessary. While I think the post was clear enough... if you're only trying to help, you're only trying to help... At 07:17 PM 01/12/2010, you wrote: Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
I know what you mean,. Like multi tasking as I am ding now closing out the accessible pool for tonight's game. Crash - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 11:04 AM Subject: Re: [Audyssey] star wars Yeah, but I'm improving now. I notice it. I also use the spell checker every time I send a post, but I rarely don't do it, perhaps when my brain doesn't feel like going through spellings. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 02, 2010 3:17 AM Subject: Re: [Audyssey] star wars Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: Oh, I see just being a prick then. Ok sorry. Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Ah ok. But I don't think we should get into that topic. - Original Message - From: "Mich" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 6:09 PM Subject: Re: [Audyssey] star wars to call some one a prick is the same as calling some one a dick and i hope you would know what a dick meens smile i am just kidding with that last remark and ment no offence. i hope this helps though exsplaine it. from Mich. - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 1:06 PM Subject: Re: [Audyssey] star wars Sorry, but what does a prick mean? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 3:25 AM Subject: Re: [Audyssey] star wars Not just that... but the general principle of calling someone a prick for doing what they considered a reasonable spelling correction was not necessary. While I think the post was clear enough... if you're only trying to help, you're only trying to help... At 07:17 PM 01/12/2010, you wrote: Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
It would be similar to calling someone a dick, which I presume you do know the meaning of. So, hardly polite. Beware the Grue! Dark. - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 6:06 PM Subject: Re: [Audyssey] star wars Sorry, but what does a prick mean? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 3:25 AM Subject: Re: [Audyssey] star wars Not just that... but the general principle of calling someone a prick for doing what they considered a reasonable spelling correction was not necessary. While I think the post was clear enough... if you're only trying to help, you're only trying to help... At 07:17 PM 01/12/2010, you wrote: Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
to call some one a prick is the same as calling some one a dick and i hope you would know what a dick meens smile i am just kidding with that last remark and ment no offence. i hope this helps though exsplaine it. from Mich. - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 1:06 PM Subject: Re: [Audyssey] star wars Sorry, but what does a prick mean? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 3:25 AM Subject: Re: [Audyssey] star wars Not just that... but the general principle of calling someone a prick for doing what they considered a reasonable spelling correction was not necessary. While I think the post was clear enough... if you're only trying to help, you're only trying to help... At 07:17 PM 01/12/2010, you wrote: Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Sorry, but what does a prick mean? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 02, 2010 3:25 AM Subject: Re: [Audyssey] star wars Not just that... but the general principle of calling someone a prick for doing what they considered a reasonable spelling correction was not necessary. While I think the post was clear enough... if you're only trying to help, you're only trying to help... At 07:17 PM 01/12/2010, you wrote: Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Yeah, but I'm improving now. I notice it. I also use the spell checker every time I send a post, but I rarely don't do it, perhaps when my brain doesn't feel like going through spellings. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 02, 2010 3:17 AM Subject: Re: [Audyssey] star wars Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: Oh, I see just being a prick then. Ok sorry. Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
I've never gotten into Starwars much, but would certainly support games of that kind and play them. At my signal unleesh usa games. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 02, 2010 3:17 AM Subject: Re: [Audyssey] star wars Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: Oh, I see just being a prick then. Ok sorry. Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Not just that... but the general principle of calling someone a prick for doing what they considered a reasonable spelling correction was not necessary. While I think the post was clear enough... if you're only trying to help, you're only trying to help... At 07:17 PM 01/12/2010, you wrote: Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Smiles, I know Chuck your a spelling stickler as well. That's why, I do my best not to miss spell or miss type things on this list. But really, I knew what he meant. In fact I think he may be a Bears fan. Inside Joke. Instead of putting the dude down suggest a spelling program to help out. For those who may miss spell allot. This is not aimed at you my friend, but really it does show that what you got nothing else to do, then going around correct llisters spelling. Well, I am outta here working on my 1951 baseball Stgrat league. We are doing our draft in a week. Baseball fans can check out http://playball.ws For more details. Crash - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:49 PM Subject: Re: [Audyssey] star wars What the spelling has to do with is not games, but clarity of a post. --- Shepherds are the best beasts! - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of > the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audy
Re: [Audyssey] star wars
Hi, Without getting into it I must agree. Let's consider how many people have complained at Muhammed for misspelling words... Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Wednesday, December 01, 2010 9:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars That was uncalled for... At 07:08 PM 01/12/2010, you wrote: >Oh, I see just being a prick then. >Ok sorry. > >Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
That was uncalled for... At 07:08 PM 01/12/2010, you wrote: Oh, I see just being a prick then. Ok sorry. Gary --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] star wars
Oh, I see just being a prick then. Ok sorry. Gary - Original Message - From: "Shiny protector" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 2:26 PM Subject: Re: [Audyssey] star wars That was not the point. I was just correcting him. - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 9:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of > the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list
Re: [Audyssey] star wars
Exactly. And apparently some people can't see tat. And then they get all bent out of shape when the moderators post a request to proofread, as though the mods were violating constitutional rights and denying the right to be oneself. Out of respect I won't name the specific person but I remember the incident well. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:49 PM Subject: Re: [Audyssey] star wars What the spelling has to do with is not games, but clarity of a post. --- Shepherds are the best beasts! - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of > the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or u
Re: [Audyssey] star wars
What the spelling has to do with is not games, but clarity of a post. --- Shepherds are the best beasts! - Original Message - From: "Gary Whittington" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 3:24 PM Subject: Re: [Audyssey] star wars What's spelling has to do with games? Crash - Original Message - From: "Shiny protector" To: ; "Gamers Discussion list" Sent: Wednesday, December 01, 2010 11:15 AM Subject: Re: [Audyssey] star wars Hi Kevin, The spelling of the word is ridiculously high is the following. Memorise it, and I'll make it easier to spell. r i d I c u l o u s Not Accusing you, I was just helping you. - Original Message - From: "Kevin Weispfennig" To: "Gamers Discussion list" Sent: Wednesday, December 01, 2010 6:05 PM Subject: Re: [Audyssey] star wars Hi, I also find the prices you have to pay redicolously high. Question Why does it have to be open source for them to ignore the fact that you made the game? What if you make it freeware? Kevin - Original Message - From: Thomas Ward To: Gamers Discussion list Date: Wed, 1 Dec 2010 11:57:58 -0500 Subject: Re: [Audyssey] star wars Hi Josh, Based on my personal experience calling Lucas Film, Lucas Arts, etc about licensing the Star Wars trademark commercially is a lost cause. We are quite frankly beneath them, and unless you have a company like Hasbro or Activision behind you they aren't even going to give you the time of day. Our only choice is to create free open source games, and hope they ignore us. In fact, that's pretty much what I will do as soon as MOTA is complete. I've decided to eventually make accesssible remakes of Star Wars Dark Forces, Dark Forces II, Mysteries of the Sith, and Jedi Outcast simply because I loved those games and Lucas can go jump in a river. I shouldn't have to put my own enjoyment and happiness aside because some greedy fortune 500 company doesn't want to be reasonable and share the Star Wars trademark or accessible games with a minority group who can't see to play their official games. On 12/1/10, Josh Kennedy wrote: > Hi > > so what exactly happened to lite-tech-interactive? is there a 1-800 > number for lucas arts that anybody knows of? oh my if I only were a > programmer I would make star wars games, put them out as free open > source and just ignore lucas arts stupid cease and desist letters. > dumb > old sue happy winey copyright happy company! well maybe when bgt > comes > out I'll test my luck with lucas arts put out some free open source > star > wars games and see what happens. > > Josh > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/l