Re: [Audyssey] Steady the butcher in zombie land
hmmm now its to much the other way. The reason we were probably not running out was there were not enough monsters. Now I don't know. I amost feel like dropping back to 1.1 At 08:30 a.m. 21/11/2011 -0800, you wrote: Well the new update should hopefully help solve the problem where everyone had everything they needed. I've made it a bit harder now. When it comes to your multiplayer comments, those are exactly the kinds of things I wanted to solve with Castaways and Swamp. With the centralized server people don't need to keep track of IP numbers, and the server is coded in a way that allows even very slow connections to use it. While it certainly isn't perfect, it seems to be doing what I intended. > I havn't played swamp for a bit but > thats mainly because there is now little challenge > after I mastered multiplayerthough I think this is on the > todo list. > Right now for example we get to much ammo, etc. > Its almost garenteed that we will get more than enough of > anything, and everything. > In a short time but then this is still a concept in > progress and honestly playing this online thing is > real good. > I previously didn't bother with online play because of > really bad things going on, from the fact you had to know > everyone's ip on some games to bad things happening with my > connection. > It maybe have been that I have had a crappy connection > which I have resolved somewhat but it always seemed that I > was dropped off. > And then again I have never been an online junky. > Eg I used to play muds, core exiles and things. > I found unless I devoted part of my day to ce or whatever > the rest was I would have to put time asside for the game. > At 08:29 p.m. 20/11/2011 +0800, you wrote: --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Steady the butcher in zombie land
how didd you do that! - Original Message - From: To: Sent: Sunday, November 20, 2011 3:52 PM Subject: Gamers Digest, Vol 69, Issue 209 Send Gamers mailing list submissions to gamers@audyssey.org To subscribe or unsubscribe via the World Wide Web, visit http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org or, via email, send a message with subject or body 'help' to gamers-requ...@audyssey.org You can reach the person managing the list at gamers-ow...@audyssey.org When replying, please edit your Subject line so it is more specific than "Re: Contents of Gamers digest..." Today's Topics: 1. Re: Game concepts BGT Version 1.1 Released! (Jeremy Kaldobsky) 2. Re: Swamp question (Jeremy Kaldobsky) 3. Re: Steady the butcher in zombie land (Jeremy Kaldobsky) 4. Re: Swamp question (lenron brown) 5. Re: Game concepts BGT Version 1.1 Released! (Thomas Ward) 6. Re: Game concepts BGT Version 1.1 Released! (Darren Harris) -- Message: 1 Date: Sun, 20 Nov 2011 05:28:21 -0800 (PST) From: Jeremy Kaldobsky To: Gamers Discussion list Subject: Re: [Audyssey] Game concepts BGT Version 1.1 Released! Message-ID: <1321795701.51051.yahoomailclas...@web1201.biz.mail.gq1.yahoo.com> Content-Type: text/plain; charset=iso-8859-1 Thank you Jorge, I'm glad you hear you enjoy my games. :) I plan to continue making games, but I think I will try to spend a little more time on each one so that they become longer. Of course this does mean fewer overall titles, but it's worth trying since it seems like what the majority are asking for. Jeremy, i just wanted to tell you: please go on with your projects and go on with your own style of development. In this community the thing the people do best is to criticize without presenting any positive ideas. Your games are a big fresh air on this community and I would love to see you going on with your games. People can say that your games are short but some of them if they had the same ideas before, they could easily charge 30 dollars or more. If they say the games are short, why they didn't come up with the same ideas before? A Fsp multiplayer game only can please the majority of players and why noone did that before excepting the complicated case of audioquake? I understand why some people can be worried about your games because in my opinion it's not normal for this community that the best audiogame ever produced is still railracer which is 5 years old. Just my opinions so go on with your games. Because of my professional life and my small baby, I don't have much time to play but when I have some minutes I? enjoy very much your swamp. Cheers, Jorge Gon?alves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com -- Message: 2 Date: Sun, 20 Nov 2011 05:30:51 -0800 (PST) From: Jeremy Kaldobsky To: Gamers Discussion list Subject: Re: [Audyssey] Swamp question Message-ID: <1321795851.46896.yahoomailclas...@web1209.biz.mail.gq1.yahoo.com> Content-Type: text/plain; charset=us-ascii Lenron, the progress.ini file is created the first time you run Swamp, so if you haven't played it yet then the file won't be found in the folder. To solve this, just run the game and exit, and the file will be there in the main Swamp folder. where can i find the progress.ini i did not see it in the folder what is the file called -- Message: 3 Date: Sun, 20 Nov 2011 05:39:02 -0800 (PST) From: Jeremy Kaldobsky To: Gamers Discussion list Subject: Re: [Audyssey] Steady the butcher in zombie land Message-ID: <1321796342.82549.yahoomailclas...@web1207.biz.mail.gq1.yahoo.com> Content-Type: text/plain; charset=utf-8 I can say this for sure, you will be an absolute beast with the Axe after practicing like this for a while. haha! I am finding it getting a bit boring playing with no objectives. While waiting for the next update of swamp, I changed my playing style and find it more exciting this way. Think it will keep me going for quite some time. this is a recording of my new way of playing swamp. Enjoy. http://dl.dropbox.com/u/2106729/steady%20the%20butcher.mp3 ??/Steady Goh -- Message: 4 Date: Sun, 20 Nov 2011 08:19:27 -0600 From: lenron brown To: Gamers Discussion list Subject: Re: [Audyssey] Swamp question Message-ID: Content-Type: text/plain; charset=ISO-8859-1 how would i turn this on i am using windows 7 On 11/20/11, Jeremy Kaldobsky wrote: Lenron, the progress.ini file is created the first time you run Swamp, so if you haven't played it yet then the file won't be found in the folder. To solve this, just run the game and exit, and the file will be there in the main Swamp folder. where can i find the progress.ini i did not see it in the
Re: [Audyssey] Steady the butcher in zombie land
it is still hard you not suppose to be trapped in the safe zone and the river is insane still love it On 11/21/11, Jeremy Kaldobsky wrote: > Well the new update should hopefully help solve the problem where everyone > had everything they needed. I've made it a bit harder now. > > When it comes to your multiplayer comments, those are exactly the kinds of > things I wanted to solve with Castaways and Swamp. With the centralized > server people don't need to keep track of IP numbers, and the server is > coded in a way that allows even very slow connections to use it. While it > certainly isn't perfect, it seems to be doing what I intended. > >> I havn't played swamp for a bit but >> thats mainly because there is now little challenge >> after I mastered multiplayerthough I think this is on the >> todo list. >> Right now for example we get to much ammo, etc. >> Its almost garenteed that we will get more than enough of >> anything, and everything. >> In a short time but then this is still a concept in >> progress and honestly playing this online thing is >> real good. >> I previously didn't bother with online play because of >> really bad things going on, from the fact you had to know >> everyone's ip on some games to bad things happening with my >> connection. >> It maybe have been that I have had a crappy connection >> which I have resolved somewhat but it always seemed that I >> was dropped off. >> And then again I have never been an online junky. >> Eg I used to play muds, core exiles and things. >> I found unless I devoted part of my day to ce or whatever >> the rest was I would have to put time asside for the game. >> At 08:29 p.m. 20/11/2011 +0800, you wrote: > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Steady the butcher in zombie land
Well the new update should hopefully help solve the problem where everyone had everything they needed. I've made it a bit harder now. When it comes to your multiplayer comments, those are exactly the kinds of things I wanted to solve with Castaways and Swamp. With the centralized server people don't need to keep track of IP numbers, and the server is coded in a way that allows even very slow connections to use it. While it certainly isn't perfect, it seems to be doing what I intended. > I havn't played swamp for a bit but > thats mainly because there is now little challenge > after I mastered multiplayerthough I think this is on the > todo list. > Right now for example we get to much ammo, etc. > Its almost garenteed that we will get more than enough of > anything, and everything. > In a short time but then this is still a concept in > progress and honestly playing this online thing is > real good. > I previously didn't bother with online play because of > really bad things going on, from the fact you had to know > everyone's ip on some games to bad things happening with my > connection. > It maybe have been that I have had a crappy connection > which I have resolved somewhat but it always seemed that I > was dropped off. > And then again I have never been an online junky. > Eg I used to play muds, core exiles and things. > I found unless I devoted part of my day to ce or whatever > the rest was I would have to put time asside for the game. > At 08:29 p.m. 20/11/2011 +0800, you wrote: --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Steady the butcher in zombie land
I havn't played swamp for a bit but thats mainly because there is now little challenge after I mastered multiplayerthough I think this is on the todo list. Right now for example we get to much ammo, etc. Its almost garenteed that we will get more than enough of anything, and everything. In a short time but then this is still a concept in progress and honestly playing this online thing is real good. I previously didn't bother with online play because of really bad things going on, from the fact you had to know everyone's ip on some games to bad things happening with my connection. It maybe have been that I have had a crappy connection which I have resolved somewhat but it always seemed that I was dropped off. And then again I have never been an online junky. Eg I used to play muds, core exiles and things. I found unless I devoted part of my day to ce or whatever the rest was I would have to put time asside for the game. At 08:29 p.m. 20/11/2011 +0800, you wrote: I am finding it getting a bit boring playing with no objectives. While waiting for the next update of swamp, I changed my playing style and find it more exciting this way. Think it will keep me going for quite some time. this is a recording of my new way of playing swamp. Enjoy. http://dl.dropbox.com/u/2106729/steady%20the%20butcher.mp3 é"¦å'/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Steady the butcher in zombie land
Swamp can be downloaded at www.kaldobsky.com/audiogames/ > Where can I get swamp? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Steady the butcher in zombie land
Where can I get swamp? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Steady the butcher in zombie land
I can say this for sure, you will be an absolute beast with the Axe after practicing like this for a while. haha! > I am finding it getting a bit boring > playing with no objectives. While waiting for the next > update of swamp, I changed my playing style and find it more > exciting this way. Think it will keep me going for quite > some time. this is a recording of my new way of playing > swamp. Enjoy. > http://dl.dropbox.com/u/2106729/steady%20the%20butcher.mp3 > > 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Steady the butcher in zombie land
I am finding it getting a bit boring playing with no objectives. While waiting for the next update of swamp, I changed my playing style and find it more exciting this way. Think it will keep me going for quite some time. this is a recording of my new way of playing swamp. Enjoy. http://dl.dropbox.com/u/2106729/steady%20the%20butcher.mp3 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.