Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Ken the Crazy
Sure--just make an enormous ice cube  and chop it up with an axe, screaming 
the whole time.
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: "Andy Smith" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, July 07, 2007 7:52 PM
Subject: Re: [Audyssey] more ways to make sounds: was (sounds)


> ok damian, thought so...
> Because the program Eeye found a nice trojan in dectalk scripter.
> Sorry for persuing you like that on skype...
> But in any case, you should write that or something on your website so
> people dont go berzerk. Back to the sounds, does anyone know how to
> make a sound like you are  being chopped to pieces, because when
> audiogamemaker is released I plan to make something. No details yet; I
> only know that I'll need something like that.
>
> On 7/7/07, X-Sight Interactive <[EMAIL PROTECTED]> wrote:
>> to let you all know, some antivirus programs seem to think my programs 
>> are
>> unsafe and it apparently discovers a virus. i have never seen this, but 
>> that
>> was most of my autoit programs on most systems. autoit has always worked 
>> for
>> me, and i certainly haven't programmed any harmful code in any of my
>> releases. this should be illiminated in all future programs, as i said
>> goodbye to autoit in february this year.
>>
>> regards,
>>
>> damien
>>
>>
>>
>>
>> - Original Message -
>> From: "Andy Smith" <[EMAIL PROTECTED]>
>> To: 
>> Sent: Saturday, July 07, 2007 3:46 PM
>> Subject: [Audyssey] more ways to make sounds: was (sounds)
>>
>>
>> > hi,
>> > Another thing to do is to use dectalk scripter to make something in
>> > dectalk then edit, modify, stretch, shape, mix, and otherwise do
>> > anything you need with dectalk scripter. Assuming it's a safe program,
>> > that is...
>> >
>> > Oh yeah, just to tell everyone that an interesting way to create a
>> > kind of sound is probably with expression evaluator, assuming your
>> > just playing around. Also can anyone help me get a better
>> > understanding of that evaluator in goldwave, like what kinds of stuff
>> > can you do with it, and how can you do that stuff, because obviously
>> > "syn(xxx*t) isnt the only thing you can do with it; thats the only
>> > example in  the manuals and I really dont get how to use it, though
>> > probably one could make some cool stuff with it. Ill crack out the
>> > manual and read it, and see if I can figure it out. All help is
>> > welcome!
>> > regards,
>> > andy
>> >
>> > --
>> > Andy, the best audio gamer!
>> > Aim: blindguitardude
>> > msn: [EMAIL PROTECTED]
>> > skype: musicproandy
>> >
>> > ___
>> > Gamers mailing list .. Gamers@audyssey.org
>> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> > visit
>> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> > any subscription changes via the web.
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>>
>
>
> -- 
> Andy, the best audio gamer!
> Aim: blindguitardude
> msn: [EMAIL PROTECTED]
> skype: musicproandy
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
>
> -- 
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.5.476 / Virus Database: 269.10.2/891 - Release Date: 7/8/2007 
> 6:32 PM
>
> 


___
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Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
oo neat! Didnt know there'd be so many!

On 7/7/07, Ken the Crazy <[EMAIL PROTECTED]> wrote:
> Just go to the evaluator, load up a preset and study the expressions.  There
> are many, some creating sounds and others altering existing sounds.  Good
> luck!
> Ken Downey
> President
> DreamTechInteractive!
>
> And,
> Coming soon,
> Blind Comfort!
> The pleasant way to get a massage--no staring, just caring.
>
> - Original Message -
> From: "X-Sight Interactive" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Saturday, July 07, 2007 3:03 PM
> Subject: Re: [Audyssey] more ways to make sounds: was (sounds)
>
>
> > to let you all know, some antivirus programs seem to think my programs are
> > unsafe and it apparently discovers a virus. i have never seen this, but
> > that
> > was most of my autoit programs on most systems. autoit has always worked
> > for
> > me, and i certainly haven't programmed any harmful code in any of my
> > releases. this should be illiminated in all future programs, as i said
> > goodbye to autoit in february this year.
> >
> > regards,
> >
> > damien
> >
> >
> >
> >
> > - Original Message -
> > From: "Andy Smith" <[EMAIL PROTECTED]>
> > To: 
> > Sent: Saturday, July 07, 2007 3:46 PM
> > Subject: [Audyssey] more ways to make sounds: was (sounds)
> >
> >
> >> hi,
> >> Another thing to do is to use dectalk scripter to make something in
> >> dectalk then edit, modify, stretch, shape, mix, and otherwise do
> >> anything you need with dectalk scripter. Assuming it's a safe program,
> >> that is...
> >>
> >> Oh yeah, just to tell everyone that an interesting way to create a
> >> kind of sound is probably with expression evaluator, assuming your
> >> just playing around. Also can anyone help me get a better
> >> understanding of that evaluator in goldwave, like what kinds of stuff
> >> can you do with it, and how can you do that stuff, because obviously
> >> "syn(xxx*t) isnt the only thing you can do with it; thats the only
> >> example in  the manuals and I really dont get how to use it, though
> >> probably one could make some cool stuff with it. Ill crack out the
> >> manual and read it, and see if I can figure it out. All help is
> >> welcome!
> >> regards,
> >> andy
> >>
> >> --
> >> Andy, the best audio gamer!
> >> Aim: blindguitardude
> >> msn: [EMAIL PROTECTED]
> >> skype: musicproandy
> >>
> >> ___
> >> Gamers mailing list .. Gamers@audyssey.org
> >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
> >> visit
> >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> >> any subscription changes via the web.
> >
> >
> > ___
> > Gamers mailing list .. Gamers@audyssey.org
> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can
> > visit
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> > any subscription changes via the web.
> >
> >
> > --
> > No virus found in this incoming message.
> > Checked by AVG Free Edition.
> > Version: 7.5.476 / Virus Database: 269.10.1/889 - Release Date: 7/6/2007
> > 8:00 PM
> >
> >
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>


-- 
Andy, the best audio gamer!
Aim: blindguitardude
msn: [EMAIL PROTECTED]
skype: musicproandy

___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
ok damian, thought so...
Because the program Eeye found a nice trojan in dectalk scripter.
Sorry for persuing you like that on skype...
But in any case, you should write that or something on your website so
people dont go berzerk. Back to the sounds, does anyone know how to
make a sound like you are  being chopped to pieces, because when
audiogamemaker is released I plan to make something. No details yet; I
only know that I'll need something like that.

On 7/7/07, X-Sight Interactive <[EMAIL PROTECTED]> wrote:
> to let you all know, some antivirus programs seem to think my programs are
> unsafe and it apparently discovers a virus. i have never seen this, but that
> was most of my autoit programs on most systems. autoit has always worked for
> me, and i certainly haven't programmed any harmful code in any of my
> releases. this should be illiminated in all future programs, as i said
> goodbye to autoit in february this year.
>
> regards,
>
> damien
>
>
>
>
> - Original Message -
> From: "Andy Smith" <[EMAIL PROTECTED]>
> To: 
> Sent: Saturday, July 07, 2007 3:46 PM
> Subject: [Audyssey] more ways to make sounds: was (sounds)
>
>
> > hi,
> > Another thing to do is to use dectalk scripter to make something in
> > dectalk then edit, modify, stretch, shape, mix, and otherwise do
> > anything you need with dectalk scripter. Assuming it's a safe program,
> > that is...
> >
> > Oh yeah, just to tell everyone that an interesting way to create a
> > kind of sound is probably with expression evaluator, assuming your
> > just playing around. Also can anyone help me get a better
> > understanding of that evaluator in goldwave, like what kinds of stuff
> > can you do with it, and how can you do that stuff, because obviously
> > "syn(xxx*t) isnt the only thing you can do with it; thats the only
> > example in  the manuals and I really dont get how to use it, though
> > probably one could make some cool stuff with it. Ill crack out the
> > manual and read it, and see if I can figure it out. All help is
> > welcome!
> > regards,
> > andy
> >
> > --
> > Andy, the best audio gamer!
> > Aim: blindguitardude
> > msn: [EMAIL PROTECTED]
> > skype: musicproandy
> >
> > ___
> > Gamers mailing list .. Gamers@audyssey.org
> > To unsubscribe send E-mail to [EMAIL PROTECTED] You can
> > visit
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> > any subscription changes via the web.
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>


-- 
Andy, the best audio gamer!
Aim: blindguitardude
msn: [EMAIL PROTECTED]
skype: musicproandy

___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread Ken the Crazy
Just go to the evaluator, load up a preset and study the expressions.  There 
are many, some creating sounds and others altering existing sounds.  Good 
luck!
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: "X-Sight Interactive" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, July 07, 2007 3:03 PM
Subject: Re: [Audyssey] more ways to make sounds: was (sounds)


> to let you all know, some antivirus programs seem to think my programs are
> unsafe and it apparently discovers a virus. i have never seen this, but 
> that
> was most of my autoit programs on most systems. autoit has always worked 
> for
> me, and i certainly haven't programmed any harmful code in any of my
> releases. this should be illiminated in all future programs, as i said
> goodbye to autoit in february this year.
>
> regards,
>
> damien
>
>
>
>
> - Original Message - 
> From: "Andy Smith" <[EMAIL PROTECTED]>
> To: 
> Sent: Saturday, July 07, 2007 3:46 PM
> Subject: [Audyssey] more ways to make sounds: was (sounds)
>
>
>> hi,
>> Another thing to do is to use dectalk scripter to make something in
>> dectalk then edit, modify, stretch, shape, mix, and otherwise do
>> anything you need with dectalk scripter. Assuming it's a safe program,
>> that is...
>>
>> Oh yeah, just to tell everyone that an interesting way to create a
>> kind of sound is probably with expression evaluator, assuming your
>> just playing around. Also can anyone help me get a better
>> understanding of that evaluator in goldwave, like what kinds of stuff
>> can you do with it, and how can you do that stuff, because obviously
>> "syn(xxx*t) isnt the only thing you can do with it; thats the only
>> example in  the manuals and I really dont get how to use it, though
>> probably one could make some cool stuff with it. Ill crack out the
>> manual and read it, and see if I can figure it out. All help is
>> welcome!
>> regards,
>> andy
>>
>> -- 
>> Andy, the best audio gamer!
>> Aim: blindguitardude
>> msn: [EMAIL PROTECTED]
>> skype: musicproandy
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
>
> -- 
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.5.476 / Virus Database: 269.10.1/889 - Release Date: 7/6/2007 
> 8:00 PM
>
> 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread X-Sight Interactive
to let you all know, some antivirus programs seem to think my programs are 
unsafe and it apparently discovers a virus. i have never seen this, but that 
was most of my autoit programs on most systems. autoit has always worked for 
me, and i certainly haven't programmed any harmful code in any of my 
releases. this should be illiminated in all future programs, as i said 
goodbye to autoit in february this year.

regards,

damien




- Original Message - 
From: "Andy Smith" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, July 07, 2007 3:46 PM
Subject: [Audyssey] more ways to make sounds: was (sounds)


> hi,
> Another thing to do is to use dectalk scripter to make something in
> dectalk then edit, modify, stretch, shape, mix, and otherwise do
> anything you need with dectalk scripter. Assuming it's a safe program,
> that is...
>
> Oh yeah, just to tell everyone that an interesting way to create a
> kind of sound is probably with expression evaluator, assuming your
> just playing around. Also can anyone help me get a better
> understanding of that evaluator in goldwave, like what kinds of stuff
> can you do with it, and how can you do that stuff, because obviously
> "syn(xxx*t) isnt the only thing you can do with it; thats the only
> example in  the manuals and I really dont get how to use it, though
> probably one could make some cool stuff with it. Ill crack out the
> manual and read it, and see if I can figure it out. All help is
> welcome!
> regards,
> andy
>
> -- 
> Andy, the best audio gamer!
> Aim: blindguitardude
> msn: [EMAIL PROTECTED]
> skype: musicproandy
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.


[Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread Andy Smith
hi,
Another thing to do is to use dectalk scripter to make something in
dectalk then edit, modify, stretch, shape, mix, and otherwise do
anything you need with dectalk scripter. Assuming it's a safe program,
that is...

Oh yeah, just to tell everyone that an interesting way to create a
kind of sound is probably with expression evaluator, assuming your
just playing around. Also can anyone help me get a better
understanding of that evaluator in goldwave, like what kinds of stuff
can you do with it, and how can you do that stuff, because obviously
"syn(xxx*t) isnt the only thing you can do with it; thats the only
example in  the manuals and I really dont get how to use it, though
probably one could make some cool stuff with it. Ill crack out the
manual and read it, and see if I can figure it out. All help is
welcome!
regards,
andy

-- 
Andy, the best audio gamer!
Aim: blindguitardude
msn: [EMAIL PROTECTED]
skype: musicproandy

___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.