Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-29 Thread Scott Chesworth
Hey Ashley,

Just a quick note to say thanks for hooking us up with the final
article. I don't check in here all that often so unfortunately missed
the window to contribute, but can honestly say it's one of the least
patronising reads I've come across. Great job man!

Cheers

Scott


On 3/28/13, Ashley Taylor ashley.p.tay...@gmail.com wrote:
 Hello everyone,
 Here is a link to my
 articlehttp://www.popularmechanics.com/technology/gadgets/video-games/how-to-mak-a-video-game-for-the-blind-15277536?click=pm_latest.
 Thank you very much!

 Best wishes,
 Ashley

 On Tue, Mar 26, 2013 at 7:42 PM, Ashley Taylor
 ashley.p.tay...@gmail.comwrote:

 Hello,

 I am a journalist writing an article about computer games for the blind
 and would really appreciate your input. Please only reply to this post if
 you are willing for me to quote you in my article (for the Popular
 Mechanics website). It would be helpful if you could describe yourself as
 you'd like me to describe you in the article.

 What are the qualities of a good computer game for the blind? What does
 it
 have to have to work well for someone who can't see?

 For blind or visually impaired gamers, what are your favorite audio
 games,
 and why? Which games designed for sighted people are these most analogous
 to?

 What are some examples of games for the blind that I can play online?

 What do you think is the most interesting factoid about games for the
 blind?


 Thank you,
 Ashley
 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753




 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753
 ---
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-28 Thread Ashley Taylor
Hello everyone,
Here is a link to my
articlehttp://www.popularmechanics.com/technology/gadgets/video-games/how-to-mak-a-video-game-for-the-blind-15277536?click=pm_latest.
Thank you very much!

Best wishes,
Ashley

On Tue, Mar 26, 2013 at 7:42 PM, Ashley Taylor ashley.p.tay...@gmail.comwrote:

 Hello,

 I am a journalist writing an article about computer games for the blind
 and would really appreciate your input. Please only reply to this post if
 you are willing for me to quote you in my article (for the Popular
 Mechanics website). It would be helpful if you could describe yourself as
 you'd like me to describe you in the article.

 What are the qualities of a good computer game for the blind? What does it
 have to have to work well for someone who can't see?

 For blind or visually impaired gamers, what are your favorite audio games,
 and why? Which games designed for sighted people are these most analogous
 to?

 What are some examples of games for the blind that I can play online?

 What do you think is the most interesting factoid about games for the
 blind?


 Thank you,
 Ashley
 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753




-- 
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-28 Thread shaun everiss

thanks for the article ashly.
this is quite good.

At 11:19 AM 3/29/2013, you wrote:

Hello everyone,
Here is a link to my
articlehttp://www.popularmechanics.com/technology/gadgets/video-games/how-to-mak-a-video-game-for-the-blind-15277536?click=pm_latest.
Thank you very much!

Best wishes,
Ashley

On Tue, Mar 26, 2013 at 7:42 PM, Ashley Taylor 
ashley.p.tay...@gmail.comwrote:


 Hello,

 I am a journalist writing an article about computer games for the blind
 and would really appreciate your input. Please only reply to this post if
 you are willing for me to quote you in my article (for the Popular
 Mechanics website). It would be helpful if you could describe yourself as
 you'd like me to describe you in the article.

 What are the qualities of a good computer game for the blind? What does it
 have to have to work well for someone who can't see?

 For blind or visually impaired gamers, what are your favorite audio games,
 and why? Which games designed for sighted people are these most analogous
 to?

 What are some examples of games for the blind that I can play online?

 What do you think is the most interesting factoid about games for the
 blind?


 Thank you,
 Ashley
 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753




--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread shaun everiss

Hi ashly well we were discussing this stuf on list just well today.
I'll answer your questions.
a lot of this is probably changing and a lot know more than I do but 
I will try to help.
exposure is what we need if we are ever going to make progress with 
mainstream stuff.
Our games lack a lot of concepts that the sighted will take for 
granted mostly because we havn't figured out a way to handle those or 
convert them yet.
we have multiplayer and such but there are still gaps though the gap 
is closing all the time.


At 12:42 PM 3/27/2013, you wrote:

Hello,

I am a journalist writing an article about computer games for the blind and
would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd like
me to describe you in the article.

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?
Hmmm thats a hard question.


Right now it needs to be simple to play, can be controled by the keyboard etc.
No graphics what so ever, and needs to work with a screen reader or 
sapi synth voices though we would prefur full dialog to be honest 
synths really are not the best convayers of things during a game 
depending on that game.
We do need things to help us target as well as locate things right 
now anyway maybe in the future we won't be as simple.




For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?
Hmmm.


Thats a hard one.
shades of doom is mine.
this is like the doom series 1 and 2 not sure about 3 though.
Audioquake though sadly that project died.
It was a shell for the quake engine and was good.
lone wolf.
Thats like I guess  silent hunter but with less features.
gtc, or gma tank commander.
That has its roots in panza98 but I don't know what game it came from 
or is going to and I may have it all wrong.

there are a couple of trek games to
final conflict is based on several games that are  trek.
there is soundrts which is based on warcraft.
entombed which is a rpg and is quite good.
Most games though are all based on space invader clones, card and board games.
The landscape between the sighted and blind is vast.



What are some examples of games for the blind that I can play online?
Hmmm.


There arn't any I know of off my head unless you mean the 
experimentals at audiogames.net.
most in fact almost games need to be downloaded and installed or at 
least unzipped.




What do you think is the most interesting factoid about games for the blind?
Hmmm to be honest that we can play games at all.


To the sighted blind games have no interest what so ever because of 
their lack of graphics.
And if there is an interesting fact then its only really usefull to 
the blind not sighted users.

I can't think of one but then I am not one of the up to date geeks here.
you should try to register this topic on forum.audiogames.net.
you will get better coverage.
Also I'd like to check your sight and the article online I am sure 
everyone else will I havn't heard of the site you are putting things 
on there are so many.





Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
---
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Thomas Ward
Hi,

Just a minor correction to Mich's post below. Jim Kitchens website is
http://www.kitchensinc.net
in case Ashley or anyone wants to look it up. :D

On 3/27/13, Mich mi...@eastlink.ca wrote:
 Hello. as a blind gamer my self. I like the games shades of doom a audio
 version of the old doom game. I like it since it is a fps game meaning a
 first person shooter game and those are the games that I like. the object of

 the game is to kill monsters and things and shut down an experiment. this
 game is made by gma games. there website is www.gmagames.com  I also like
 Jim kitchen's games. he makes free sapi games and window games. his website

 is kitchen'. I also like q 9. this is made by blastbay studios. the object
 of this game is to get the little alien q9 back to his ship. wile battling
 things like bares, bats, and other things. you have to go through several
 worlds like the jungle world, the cave world, the mountain world and the
 death world. The audio game community has allot of other audio games. some
 of witch can be played on line. one that comes to mind is swamp. it is
 another zombie shooting game. The audio game community though has nothing
 like anything like say grand theth audo. all though others on this list
 might be able to shed more light on that since there are gamers and
 developers on this list. to me what makes a good audio game is good sounds
 and a good story line. I tend to go for the fps games my self since I am not

 in to txt adventure games. I hope I have helped ancer your questions and
 feel free to quote me in your article. my name is Mich Verrier I am blind
 and I am 29 and I live in New Liskeard Ontario Canada.

---
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Ashley Taylor
Hi Shaun, Thank you so much! Are you blind, and have you ever been able to
see? I wonder because you seem to see the sighted perspective.

Ashley

On Wed, Mar 27, 2013 at 2:21 AM, shaun everiss sm.ever...@gmail.com wrote:

 Hi ashly well we were discussing this stuf on list just well today.
 I'll answer your questions.
 a lot of this is probably changing and a lot know more than I do but I
 will try to help.
 exposure is what we need if we are ever going to make progress with
 mainstream stuff.
 Our games lack a lot of concepts that the sighted will take for granted
 mostly because we havn't figured out a way to handle those or convert them
 yet.
 we have multiplayer and such but there are still gaps though the gap is
 closing all the time.


 At 12:42 PM 3/27/2013, you wrote:

 Hello,

 I am a journalist writing an article about computer games for the blind
 and
 would really appreciate your input. Please only reply to this post if you
 are willing for me to quote you in my article (for the Popular Mechanics
 website). It would be helpful if you could describe yourself as you'd like
 me to describe you in the article.

 What are the qualities of a good computer game for the blind? What does it
 have to have to work well for someone who can't see?
 Hmmm thats a hard question.


 Right now it needs to be simple to play, can be controled by the keyboard
 etc.
 No graphics what so ever, and needs to work with a screen reader or sapi
 synth voices though we would prefur full dialog to be honest synths really
 are not the best convayers of things during a game depending on that game.
 We do need things to help us target as well as locate things right now
 anyway maybe in the future we won't be as simple.


  For blind or visually impaired gamers, what are your favorite audio games,
 and why? Which games designed for sighted people are these most analogous
 to?
 Hmmm.


 Thats a hard one.
 shades of doom is mine.
 this is like the doom series 1 and 2 not sure about 3 though.
 Audioquake though sadly that project died.
 It was a shell for the quake engine and was good.
 lone wolf.
 Thats like I guess  silent hunter but with less features.
 gtc, or gma tank commander.
 That has its roots in panza98 but I don't know what game it came from or
 is going to and I may have it all wrong.
 there are a couple of trek games to
 final conflict is based on several games that are  trek.
 there is soundrts which is based on warcraft.
 entombed which is a rpg and is quite good.
 Most games though are all based on space invader clones, card and board
 games.
 The landscape between the sighted and blind is vast.


  What are some examples of games for the blind that I can play online?
 Hmmm.


 There arn't any I know of off my head unless you mean the experimentals at
 audiogames.net.
 most in fact almost games need to be downloaded and installed or at least
 unzipped.


  What do you think is the most interesting factoid about games for the
 blind?
 Hmmm to be honest that we can play games at all.


 To the sighted blind games have no interest what so ever because of their
 lack of graphics.
 And if there is an interesting fact then its only really usefull to the
 blind not sighted users.
 I can't think of one but then I am not one of the up to date geeks here.
 you should try to register this topic on forum.audiogames.net.
 you will get better coverage.
 Also I'd like to check your sight and the article online I am sure
 everyone else will I havn't heard of the site you are putting things on
 there are so many.



  Thank you,
 Ashley
 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
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 All messages are archived and can be searched and read at
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 .
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 list,
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 ---
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 If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey.
 **org gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
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-- 
Ashley Taylor
Writer and journalist
ashleyptaylor.com

Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread shaun everiss
I was blind at birth aparently when I first was born I could see 
though I never remember it.


At 07:45 PM 3/27/2013, you wrote:

Hi Shaun, Thank you so much! Are you blind, and have you ever been able to
see? I wonder because you seem to see the sighted perspective.

Ashley

On Wed, Mar 27, 2013 at 2:21 AM, shaun everiss sm.ever...@gmail.com wrote:

 Hi ashly well we were discussing this stuf on list just well today.
 I'll answer your questions.
 a lot of this is probably changing and a lot know more than I do but I
 will try to help.
 exposure is what we need if we are ever going to make progress with
 mainstream stuff.
 Our games lack a lot of concepts that the sighted will take for granted
 mostly because we havn't figured out a way to handle those or convert them
 yet.
 we have multiplayer and such but there are still gaps though the gap is
 closing all the time.


 At 12:42 PM 3/27/2013, you wrote:

 Hello,

 I am a journalist writing an article about computer games for the blind
 and
 would really appreciate your input. Please only reply to this post if you
 are willing for me to quote you in my article (for the Popular Mechanics
 website). It would be helpful if you could describe yourself as you'd like
 me to describe you in the article.

 What are the qualities of a good computer game for the blind? What does it
 have to have to work well for someone who can't see?
 Hmmm thats a hard question.


 Right now it needs to be simple to play, can be controled by the keyboard
 etc.
 No graphics what so ever, and needs to work with a screen reader or sapi
 synth voices though we would prefur full dialog to be honest synths really
 are not the best convayers of things during a game depending on that game.
 We do need things to help us target as well as locate things right now
 anyway maybe in the future we won't be as simple.


  For blind or visually impaired gamers, what are your favorite audio games,
 and why? Which games designed for sighted people are these most analogous
 to?
 Hmmm.


 Thats a hard one.
 shades of doom is mine.
 this is like the doom series 1 and 2 not sure about 3 though.
 Audioquake though sadly that project died.
 It was a shell for the quake engine and was good.
 lone wolf.
 Thats like I guess  silent hunter but with less features.
 gtc, or gma tank commander.
 That has its roots in panza98 but I don't know what game it came from or
 is going to and I may have it all wrong.
 there are a couple of trek games to
 final conflict is based on several games that are  trek.
 there is soundrts which is based on warcraft.
 entombed which is a rpg and is quite good.
 Most games though are all based on space invader clones, card and board
 games.
 The landscape between the sighted and blind is vast.


  What are some examples of games for the blind that I can play online?
 Hmmm.


 There arn't any I know of off my head unless you mean the experimentals at
 audiogames.net.
 most in fact almost games need to be downloaded and installed or at least
 unzipped.


  What do you think is the most interesting factoid about games for the
 blind?
 Hmmm to be honest that we can play games at all.


 To the sighted blind games have no interest what so ever because of their
 lack of graphics.
 And if there is an interesting fact then its only really usefull to the
 blind not sighted users.
 I can't think of one but then I am not one of the up to date geeks here.
 you should try to register this topic on forum.audiogames.net.
 you will get better coverage.
 Also I'd like to check your sight and the article online I am sure
 everyone else will I havn't heard of the site you are putting things on
 there are so many.



  Thank you,
 Ashley
 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 Gamers-unsubscribe@audyssey.**org gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 
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 .
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 .
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 list,
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 .
 If you have any questions or concerns regarding the 

Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Fred Olver

Ashley, you could start by going to http://www.audiogames.net

Secondly, everyone's ideas on this subject are going to be different

and thirdly, there aren't as many, but there are audio games for the iPhone 
too. for information go to http://www.applevis.com


Fred Olver

Author of Dealing with Vision Loss

http://www.dealingwithvisionloss.com

- Original Message - 
From: Ashley Taylor ashley.p.tay...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, March 26, 2013 6:42 PM
Subject: [Audyssey] Inquiry From Popular Mechanics



Hello,

I am a journalist writing an article about computer games for the blind 
and

would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd like
me to describe you in the article.

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?

For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?

What are some examples of games for the blind that I can play online?

What do you think is the most interesting factoid about games for the 
blind?



Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.2904 / Virus Database: 2641/6205 - Release Date: 03/26/13




---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Fred Olver
Ashley, there are also game sites for the blind where folks can go online 
and play games with others. rsgames.org the vip gamezone and another quinton 
c's playroom. I believe there may be a couple more but that will get you 
started. I myself fancy myself to be a fairly good Monopoly player however 
none of the mainstream game sites are accessible to those of us who are 
blind. Well maybe I ought not to say that, but for me E.G. I would like to 
be able to play on pogo.com however no can do.


Fred Olver

- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 1:21 AM
Subject: Re: [Audyssey] Inquiry From Popular Mechanics



Hi ashly well we were discussing this stuf on list just well today.
I'll answer your questions.
a lot of this is probably changing and a lot know more than I do but I 
will try to help.
exposure is what we need if we are ever going to make progress with 
mainstream stuff.
Our games lack a lot of concepts that the sighted will take for granted 
mostly because we havn't figured out a way to handle those or convert them 
yet.
we have multiplayer and such but there are still gaps though the gap is 
closing all the time.


At 12:42 PM 3/27/2013, you wrote:

Hello,

I am a journalist writing an article about computer games for the blind 
and

would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd like
me to describe you in the article.

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?
Hmmm thats a hard question.


Right now it needs to be simple to play, can be controled by the keyboard 
etc.
No graphics what so ever, and needs to work with a screen reader or sapi 
synth voices though we would prefur full dialog to be honest synths really 
are not the best convayers of things during a game depending on that game.
We do need things to help us target as well as locate things right now 
anyway maybe in the future we won't be as simple.




For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?
Hmmm.


Thats a hard one.
shades of doom is mine.
this is like the doom series 1 and 2 not sure about 3 though.
Audioquake though sadly that project died.
It was a shell for the quake engine and was good.
lone wolf.
Thats like I guess  silent hunter but with less features.
gtc, or gma tank commander.
That has its roots in panza98 but I don't know what game it came from or 
is going to and I may have it all wrong.

there are a couple of trek games to
final conflict is based on several games that are  trek.
there is soundrts which is based on warcraft.
entombed which is a rpg and is quite good.
Most games though are all based on space invader clones, card and board 
games.

The landscape between the sighted and blind is vast.



What are some examples of games for the blind that I can play online?
Hmmm.


There arn't any I know of off my head unless you mean the experimentals at 
audiogames.net.
most in fact almost games need to be downloaded and installed or at least 
unzipped.



What do you think is the most interesting factoid about games for the 
blind?

Hmmm to be honest that we can play games at all.


To the sighted blind games have no interest what so ever because of their 
lack of graphics.
And if there is an interesting fact then its only really usefull to the 
blind not sighted users.

I can't think of one but then I am not one of the up to date geeks here.
you should try to register this topic on forum.audiogames.net.
you will get better coverage.
Also I'd like to check your sight and the article online I am sure 
everyone else will I havn't heard of the site you are putting things on 
there are so many.





Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Sarah Haake

Hi,

just this short notice, since I don't have much time right now.

There actually is another site for blind gamers to play online. It's 
www.blindadrenaline.com and then the link enter the cardroom. Blind gamers 
can play Texas Holdem, Draw Poker, Hearts and other card games against each 
other. It's quite fun.


And yes, I'm blind myself.

Best regards
Sarah


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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Charles Rivard
Mitch:  Please be more careful in your typing, as it is important to give 
correct websites!  Jim's games can be found at


www.kitchensinc.net

HTH with the article.  More on me in another post.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Mich mi...@eastlink.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 12:11 AM
Subject: Re: [Audyssey] Inquiry From Popular Mechanics


Hello. as a blind gamer my self. I like the games shades of doom a audio 
version of the old doom game. I like it since it is a fps game meaning a 
first person shooter game and those are the games that I like. the object 
of the game is to kill monsters and things and shut down an experiment. 
this game is made by gma games. there website is www.gmagames.com  I also 
like Jim kitchen's games. he makes free sapi games and window games. his 
website is kitchen'. I also like q 9. this is made by blastbay studios. 
the object of this game is to get the little alien q9 back to his ship. 
wile battling things like bares, bats, and other things. you have to go 
through several worlds like the jungle world, the cave world, the mountain 
world and the death world. The audio game community has allot of other 
audio games. some of witch can be played on line. one that comes to mind 
is swamp. it is another zombie shooting game. The audio game community 
though has nothing like anything like say grand theth audo. all though 
others on this list might be able to shed more light on that since there 
are gamers and developers on this list. to me what makes a good audio game 
is good sounds and a good story line. I tend to go for the fps games my 
self since I am not in to txt adventure games. I hope I have helped ancer 
your questions and feel free to quote me in your article. my name is Mich 
Verrier I am blind and I am 29 and I live in New Liskeard Ontario Canada.
- Original Message - 
From: Ashley Taylor ashley.p.tay...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, March 26, 2013 7:42 PM
Subject: [Audyssey] Inquiry From Popular Mechanics



Hello,

I am a journalist writing an article about computer games for the blind 
and

would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd 
like

me to describe you in the article.

What are the qualities of a good computer game for the blind? What does 
it

have to have to work well for someone who can't see?

For blind or visually impaired gamers, what are your favorite audio 
games,

and why? Which games designed for sighted people are these most analogous
to?

What are some examples of games for the blind that I can play online?

What do you think is the most interesting factoid about games for the 
blind?



Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
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list,
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Michael Feir
Hello Ashley. I've been totally blind all my life and grew up playing
text-based games which weren't designed for the blind at all. They
taught me a great deal including how to type fast and use my
screen-reader effectively. These days, such games are called
interactive fiction. It seems that this type of game is experiencing a
sort of revival.

In 1996, I created the first Audyssey ezine in order to share my
knowledge, hopes and experiences with computer games among blind
people. There was no other publication dedicated to accessible games.
Thanks to the efforts of many people and the support of game
developers, the community of readers grew to encompass people from at
least 14 countries at one point. The ezine itself has sadly sufferred
from neglect for quite some time now. However, efforts are apparently
underway to reforge Audyssey as an auditory game review portal. I'm
not currently involved in this and leave it to those who are to
elaborate. Thankfully, the community of enthusiastic gamers fostered
by the original ezine has survived to this day. Welcome. I've had the
equivalent of a front row view of the rise of audio games. Should you
have any questions about past developments and events in blind gaming
history, I'd be happy to answer them to the best of my ability.

Regarding your current questions:

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?

A good game for blind people must first and foremost actually be a
good game. No amount of fancy audio work or accessibility will save an
ill-conceived game from being thought of as such. In my opinion, a
good game is one that either delivers a stellar one-time experience,
or better yet, offers good reason to play it again even after victory
has been achieved. To be accessible to blind people, games must make
it possible for players to be aware of all important information in
timely fashion. This is usually done via sound and speech. Also, the
game's interface needs to be operable by blind people. No special
hardware is necessary for this. Most audio games merely require a
keyboard. Some like Swamp require a mouse. An increasing number of
accessible games are being made and found in the appstore of ordinary
iPHONES, iPODS and iPADS. Thanks to Voiceover and the audio
capabilities of Apple's i devices, a whole new gaming platform has
sprung up for blind gamers.

For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?
Three which instantly spring to mind are Super Deekout, ESP Pinball
Classic, and Swamp. Super Deekout is a fun arcade-style game where
you're in an open playfield gathering coins and avoiding an evil
robot. The learning curve is well-considered and not too steep. New
elements are introduced gradually and you mostly use the arrow keys
for controlling your character. Sound is used to very good effect so
that you're kept aware of what's happening around you. ESP Pinball
Classic gives blind people the chance to have a reasonably authentic
pinball experience. Again, good audio design makes it possible to
become familiar with table layouts and have a sense of where the ball
is rolling. There are two styles of interface giving players a choice
between greater control or greater authenticity of experience at the
cost of harder game mastery. Swamp offers blind people a fully
emmersive first-person shooter experience. A good part of its pull is
the community of players who you can help out, chat with, or join on
missions. Given my navigation difficulties, I never thought I'd find
it anywhere near as downright addictive as I have.


What are some examples of games for the blind that I can play online?

Swamp for starters. Also, there are the games at:
www.allinplay.com
Those have been designed for both blind and sighted players. A good
place to learn about all of the games widely known about is:
www.pcsgames.net
There, you'll find lists of games including online games. Many online
games weren't designed for blind players but are nonetheless
accessible. A wonderful example of this would be Sryth.
www.sryth.com


What do you think is the most interesting factoid about games for the blind?

I've been struck time and again by the barrier that simple ignorance
presents. A great many games which could be made fully accessible
remain out of reach due to a simple lack of awareness among sighted
game developers of a potential blind audience. This is most stunning
on the iPHONE where you have a fully accessible game like King of
Dragon Pass but where you find that most similar but far less complex
gamebooks are not fully accessible.





On 3/27/13, Fred Olver goodfo...@charter.net wrote:
 Ashley, you could start by going to http://www.audiogames.net

 Secondly, everyone's ideas on this subject are going to be different

 and thirdly, there aren't as many, but there are audio games for the 

Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Charles Rivard
First, keep in mind that, just like gamers who can see, those who cannot 
will all have different opinions.  Although a lot of people think so, we are 
not all alike.  The only difference is that we cannot see.  As a very dear 
friend of mine says, The eyes don't work, but the brain works fine.


I think, for what it is worth, that one of your most reliable sources for 
the info you are looking for will be Thomas Ward.  He develops games for the 
blind, and used to play games not designed for the blind, so he will know 
this subject from both sides of the coin.  He knows what we have never 
experienced.


I have been totally blind since birth, and have been playing audio games 
since roughly 1997.  I will be 59 in May of this year.  Due to a current 
lack of extra cash due to unemployment, which is a major and all too common 
situation for blind people (an unemployment rate of over 75 percent in the 
United States), I don't have the money to keep up with modern computer 
hardware and software.  This can, and probably will, restrict the games I 
can play that will be taking advantage of newer equipment and software.  I 
am using a 1.9 gig Intel Pentium 4 processor with 1 gig of RAM.  While the 
computer cost around $600 when it was new, the screen reader (software that 
replaces the visual monitor) costs roughly $995.  More info about my screen 
reader (JAWS for Windows) can be found at


www.freedomscientific.com

Now to get to your questions:


What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?
Answer:  A good computer game, whether for the blind or sighted, has to have 
good replay value.  If you buy a game and can beat it within a day or so, 
you've just wasted your money.  There are games that I have bought years ago 
that I still cannot successfully.  This does not mean, however, that I have 
given up.  I really still like to play them.


In order for a game to work for a blind player, what the average person sees 
must be represented through sound.  Examples are that there are objects for 
you to find, where they are in reference to the gamer's character, and 
motion of you and those objects.  Enough information has to be given to the 
gamer through spoken text or other audio clues so that we know what's going 
on and around us.



For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?
Answer:  I don't know what games for the sighted gamer these most resemble, 
as I have never played or possibly heard of their equivalents, but here 
goes:


Lone Wolf is a World War II submarine simulation game.  You command the sub, 
and must complete any of the missions you choose from a list presented at 
the beginning of the game, including some that have been written by those 
who play the game, rather than just the 17 that come with the original game 
package.  Info, and a free demo, can be found at


www.gmagames.com

GMA Tank Commander, also found at the above URL is similar, in a way, in 
that you fight enemy tanks, soldiers, helicopters, and who knows what other 
evil beasties as you sequentially work your way through 6 missions to defeat 
the game.


And if I am in the mood for some other forms of games, I play the following 
games from


www.draconisentertainment.com

1: Three packs of pinball tables.  They are a blast.
2:  Alien Outback.  As you scroll from left to right along the bottom of the 
screen, alien ships move across the top in various patterns.  Shoot them 
before they land.  As you progress through the game, the difficulty 
increases as you battle wave after wave of enemy ships.  Some of them shoot 
back with devastating results.


3: Change Reaction.  Coins are arranged in stacks across the screen.  They 
are randomly placed, so no two games are alike.  You are given a coin to 
drop onto a stack.  If there are 3 coins that match the one in your hand 
either arranged horizontally or vertically, they explode and disappear.  Try 
to clear all coins off of the board before time runs out.


4:  The Ultimate Soundoku!  Basically the game of Soduku presented audible.

The last game I will mention is Sarah and the Castle of Witchcraft and 
Wizardry.  I am a HUGE fan of the Harry Potter series, and this game takes 
place at Hogwarts during the summer.  As Sarah, a witch, explore Hogwarts, 
you must encounter characters from the series and battle them.  Make your 
way out onto the grounds of Hogwarts for other surprises.


There are many other games I play that I won't mention here due to space.


What are some examples of games for the blind that I can play online?
Answer:  One way to play online is through a voice chat site

www.Out-Of-Sight.net

People connect a mike to their computers and take part in team participation 
events (including but not only games).  Jeopardy, Password, trivia games, 
music oriented games, and 

Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Dennis Towne
Ashley,

I'm certain that you've received a lot of good feedback from others
already, but I may be able to add some unique perspective:  I'm not
blind, but I run a large multiplayer role-playing game which caters to
the blind.  I've had to learn a lot in the last few years about how to
convert an originally sighted game to VI friendly.

The game server I run, Alter Aeon, is entirely text based by default,
where a player types commands, and screen reader software reads back
what is going on.  The game originally started in the mid-90's, before
screen readers were really that common, and it was almost by accident
that we started to get blind players.

The biggest hurdle we've run into regarding the blind is that screen
readers, which read text to the player, are slow - sometimes very,
very slow.  It is hard to skim material, and it is hard to filter
chaff text, something which is extremely easy for those with vision.
In order to really be playable, and to be fun for the blind, we had to
work very hard to limit and filter text.

Another major improvement in the game came about when the special
blind client, Mush-Z, was released by a blind player.  This further
speeds things up by replacing some lines of text with short sounds to
further speed up the process.  In a real time game, speed is king.

From a more general standpoint, it's important to remember that audio
data is linear, and it comes out of the speaker in a linear order.
The player can't skip around in the stream as easily as a sighted
person can skim a web page or glance at a geometric drawing.  Text and
story games are well suited to this.

One other information channel that the blind have which most sighted
players ignore is stereo or surround sound data from their speakers.
When sound is most of your interface, you learn to notice little
changes in the speaker balance, volume, and where sounds are coming
from.  Games like Swamp make extensive use of this for targetting
zombies in a three dimensional world, and to help players find their
way around.  Similarly, the Mush-Z soundpack can also use stereo audio
to indicate various real-time injury status.

If you'd like to take a look at Alter Aeon for yourself, I've included
the web page link below.  If you're sighted, keep in mind that you'll
be seeing something very different from what blind players see, but it
should still help you understand how and why the game is so popular to
blind players.

I hope this helps you with some background for your article.  Please
post a link here when it's complete, I'm sure we'd all love to see it!

Thanks,

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


On Tue, Mar 26, 2013 at 4:42 PM, Ashley Taylor
ashley.p.tay...@gmail.com wrote:
 Hello,

 I am a journalist writing an article about computer games for the blind and
 would really appreciate your input. Please only reply to this post if you
 are willing for me to quote you in my article (for the Popular Mechanics
 website). It would be helpful if you could describe yourself as you'd like
 me to describe you in the article.

 What are the qualities of a good computer game for the blind? What does it
 have to have to work well for someone who can't see?

 For blind or visually impaired gamers, what are your favorite audio games,
 and why? Which games designed for sighted people are these most analogous
 to?

 What are some examples of games for the blind that I can play online?

 What do you think is the most interesting factoid about games for the blind?


 Thank you,
 Ashley
 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.

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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Michael Feir
Coming up with quick interesting factoids is a tad tough. However, the
history of audio game development is full of surprises. As editor of
Audyssey, I had to eat my words many times. I thought I had a pretty
good handle on what was happening and was likely to happen, what would
work and what would not. People constantly asked me about the prospect
for a multi-player racing game for blind people. It seemed that every
blind gamer wanted the driving experience but other than a very basic
single-player racing game Jim Kitchen cooked up, offerrings were
non-existent. There were, however, a few very established developers
who I thought would want to cash in on that unmet demand. Shurely,
they had the most incentive and would be first out of the gate so to
speak. It was therefore a tremendous shock to me when
Playinginthedark, a European group of enthusiasts, released Topspeed2
which allowed for up to eight players to race each other. It was one
of those magic moments for shure. I often wondered whether any sighted
people might stumble on heated discussions between blind list members
discussing the merits of cars and the difficulties of negotiating
hairpin turns and freak out.

Seeing a company like AllinPlay last all these years absolutely amazed
me. Given the high unemployment in the blind gaming community, I
simply didn't think the money was there to continue paying for
subscription month after month. I thought they'd either fold or have
to change their business model within the first year. That didn't
happen though and I've long since stopped expecting it to. fold up
like a bad hand of cards. I don't believe anybody's getting rich
making games accessible to us. The economics just aren't there.
However, people do seem to hang in there.

On 3/27/13, Dennis Towne s...@xirr.com wrote:
 Ashley,

 I'm certain that you've received a lot of good feedback from others
 already, but I may be able to add some unique perspective:  I'm not
 blind, but I run a large multiplayer role-playing game which caters to
 the blind.  I've had to learn a lot in the last few years about how to
 convert an originally sighted game to VI friendly.

 The game server I run, Alter Aeon, is entirely text based by default,
 where a player types commands, and screen reader software reads back
 what is going on.  The game originally started in the mid-90's, before
 screen readers were really that common, and it was almost by accident
 that we started to get blind players.

 The biggest hurdle we've run into regarding the blind is that screen
 readers, which read text to the player, are slow - sometimes very,
 very slow.  It is hard to skim material, and it is hard to filter
 chaff text, something which is extremely easy for those with vision.
 In order to really be playable, and to be fun for the blind, we had to
 work very hard to limit and filter text.

 Another major improvement in the game came about when the special
 blind client, Mush-Z, was released by a blind player.  This further
 speeds things up by replacing some lines of text with short sounds to
 further speed up the process.  In a real time game, speed is king.

 From a more general standpoint, it's important to remember that audio
 data is linear, and it comes out of the speaker in a linear order.
 The player can't skip around in the stream as easily as a sighted
 person can skim a web page or glance at a geometric drawing.  Text and
 story games are well suited to this.

 One other information channel that the blind have which most sighted
 players ignore is stereo or surround sound data from their speakers.
 When sound is most of your interface, you learn to notice little
 changes in the speaker balance, volume, and where sounds are coming
 from.  Games like Swamp make extensive use of this for targetting
 zombies in a three dimensional world, and to help players find their
 way around.  Similarly, the Mush-Z soundpack can also use stereo audio
 to indicate various real-time injury status.

 If you'd like to take a look at Alter Aeon for yourself, I've included
 the web page link below.  If you're sighted, keep in mind that you'll
 be seeing something very different from what blind players see, but it
 should still help you understand how and why the game is so popular to
 blind players.

 I hope this helps you with some background for your article.  Please
 post a link here when it's complete, I'm sure we'd all love to see it!

 Thanks,

 Dennis Towne

 Alter Aeon MUD
 http://www.alteraeon.com


 On Tue, Mar 26, 2013 at 4:42 PM, Ashley Taylor
 ashley.p.tay...@gmail.com wrote:
 Hello,

 I am a journalist writing an article about computer games for the blind
 and
 would really appreciate your input. Please only reply to this post if you
 are willing for me to quote you in my article (for the Popular Mechanics
 website). It would be helpful if you could describe yourself as you'd
 like
 me to describe you in the article.

 What are the qualities of a good computer game for the 

Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Paul Lemm
Hi Ashley,

I only lost my sight about 8 years ago and before that was  a very keen
gamer.  I found when I first lost my sight I wanted to jump straight in  and
try quite complex audio games, but since I wasn't used to playing games with
only my hearing instead of sight I found it quite hard to start with so
began by trying more simpler games to get me used to audio games .  I
started with space invader type games where  you have to wear headphones
and as the alien ships come in  from the sides the sound  comes in from that
side of the headphones  and pans across to the other until you can hear the
alien  ship centered and then you know to shoot  at that point. I think one
of my favourite ones of these is called dark destroyer, I don't have the
link  so maybe someone else from the list can help out with that, if not
since it is a small file I could email it to you off list  if you want. I
then worked my way up to more complex games  and my favourite is a free
first person zombie shooter called Swamp, in my opinion this is the audio
game  that to me feels like the closest  thing to main stream games that I
have come across.  Interestingly swamp is played with  a mouse to move
around which adds to the mainstream game feel. Below is the link to 'Aprones
sofware page where Swamp can be downloaded

http://www.kaldobsky.com/audiogames/

From a main stream game point of view  there was a  project to make the
popular PC game Quake fully accessible to the blind. to try an demonstrate
that if main stream developers wanted to they could make standard games
fully accessible. The audio quake game is the exact quake game  and plays
with the full graphics just as the standard game does but with modifications
so that it can be played by a totally blind user.  The link is below also
there are many blind users from this group that although being blind  still
play many main stream games  such as  fighting games  and others  to.
Quake link
http://www.oatsoft.org/Software/agrip

If you want to contact me for anything else please feel free to my email is 
paul.l...@sky.com


regards 

Paul lemm

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ashley Taylor
Sent: 26 March 2013 23:42
To: gamers@audyssey.org
Subject: [Audyssey] Inquiry From Popular Mechanics

Hello,

I am a journalist writing an article about computer games for the blind and
would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd like
me to describe you in the article.

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?

For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?

What are some examples of games for the blind that I can play online?

What do you think is the most interesting factoid about games for the blind?


Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
---
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Ashley Taylor
Thank you to everyone to answered my questions! Everyone's responses were
thoughtful and must have taken some time. I've submitted a draft of my
article, and I'll post a link to it when it is online.

Best wishes,
Ashley



On Wed, Mar 27, 2013 at 3:16 PM, Paul Lemm paul.l...@sky.com wrote:

 Hi Ashley,

 I only lost my sight about 8 years ago and before that was  a very keen
 gamer.  I found when I first lost my sight I wanted to jump straight in
  and
 try quite complex audio games, but since I wasn't used to playing games
 with
 only my hearing instead of sight I found it quite hard to start with so
 began by trying more simpler games to get me used to audio games .  I
 started with space invader type games where  you have to wear headphones
 and as the alien ships come in  from the sides the sound  comes in from
 that
 side of the headphones  and pans across to the other until you can hear the
 alien  ship centered and then you know to shoot  at that point. I think one
 of my favourite ones of these is called dark destroyer, I don't have the
 link  so maybe someone else from the list can help out with that, if not
 since it is a small file I could email it to you off list  if you want. I
 then worked my way up to more complex games  and my favourite is a free
 first person zombie shooter called Swamp, in my opinion this is the audio
 game  that to me feels like the closest  thing to main stream games that I
 have come across.  Interestingly swamp is played with  a mouse to move
 around which adds to the mainstream game feel. Below is the link to
 'Aprones
 sofware page where Swamp can be downloaded

 http://www.kaldobsky.com/audiogames/

 From a main stream game point of view  there was a  project to make the
 popular PC game Quake fully accessible to the blind. to try an demonstrate
 that if main stream developers wanted to they could make standard games
 fully accessible. The audio quake game is the exact quake game  and plays
 with the full graphics just as the standard game does but with
 modifications
 so that it can be played by a totally blind user.  The link is below also
 there are many blind users from this group that although being blind  still
 play many main stream games  such as  fighting games  and others  to.
 Quake link
 http://www.oatsoft.org/Software/agrip

 If you want to contact me for anything else please feel free to my email is
 paul.l...@sky.com


 regards

 Paul lemm

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ashley
 Taylor
 Sent: 26 March 2013 23:42
 To: gamers@audyssey.org
 Subject: [Audyssey] Inquiry From Popular Mechanics

 Hello,

 I am a journalist writing an article about computer games for the blind and
 would really appreciate your input. Please only reply to this post if you
 are willing for me to quote you in my article (for the Popular Mechanics
 website). It would be helpful if you could describe yourself as you'd like
 me to describe you in the article.

 What are the qualities of a good computer game for the blind? What does it
 have to have to work well for someone who can't see?

 For blind or visually impaired gamers, what are your favorite audio games,
 and why? Which games designed for sighted people are these most analogous
 to?

 What are some examples of games for the blind that I can play online?

 What do you think is the most interesting factoid about games for the
 blind?


 Thank you,
 Ashley
 --
 Ashley Taylor
 Writer and journalist
 ashleyptaylor.com
 (270) 485-1753
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
 send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
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 You can make changes or update your subscription via the web, at
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.




-- 
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
---
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If you have any questions or concerns 

Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Mich
smile thx tom for making that corection. it was really late when i wrote 
that :d.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 5:29 AM
Subject: Re: [Audyssey] Inquiry From Popular Mechanics



Hi,

Just a minor correction to Mich's post below. Jim Kitchens website is
http://www.kitchensinc.net
in case Ashley or anyone wants to look it up. :D

On 3/27/13, Mich mi...@eastlink.ca wrote:

Hello. as a blind gamer my self. I like the games shades of doom a audio
version of the old doom game. I like it since it is a fps game meaning a
first person shooter game and those are the games that I like. the object 
of


the game is to kill monsters and things and shut down an experiment. this
game is made by gma games. there website is www.gmagames.com  I also like
Jim kitchen's games. he makes free sapi games and window games. his 
website


is kitchen'. I also like q 9. this is made by blastbay studios. the 
object
of this game is to get the little alien q9 back to his ship. wile 
battling

things like bares, bats, and other things. you have to go through several
worlds like the jungle world, the cave world, the mountain world and the
death world. The audio game community has allot of other audio games. 
some

of witch can be played on line. one that comes to mind is swamp. it is
another zombie shooting game. The audio game community though has nothing
like anything like say grand theth audo. all though others on this list
might be able to shed more light on that since there are gamers and
developers on this list. to me what makes a good audio game is good 
sounds
and a good story line. I tend to go for the fps games my self since I am 
not


in to txt adventure games. I hope I have helped ancer your questions and
feel free to quote me in your article. my name is Mich Verrier I am blind
and I am 29 and I live in New Liskeard Ontario Canada.


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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-26 Thread Mich
Hello. as a blind gamer my self. I like the games shades of doom a audio 
version of the old doom game. I like it since it is a fps game meaning a 
first person shooter game and those are the games that I like. the object of 
the game is to kill monsters and things and shut down an experiment. this 
game is made by gma games. there website is www.gmagames.com  I also like 
Jim kitchen's games. he makes free sapi games and window games. his website 
is kitchen'. I also like q 9. this is made by blastbay studios. the object 
of this game is to get the little alien q9 back to his ship. wile battling 
things like bares, bats, and other things. you have to go through several 
worlds like the jungle world, the cave world, the mountain world and the 
death world. The audio game community has allot of other audio games. some 
of witch can be played on line. one that comes to mind is swamp. it is 
another zombie shooting game. The audio game community though has nothing 
like anything like say grand theth audo. all though others on this list 
might be able to shed more light on that since there are gamers and 
developers on this list. to me what makes a good audio game is good sounds 
and a good story line. I tend to go for the fps games my self since I am not 
in to txt adventure games. I hope I have helped ancer your questions and 
feel free to quote me in your article. my name is Mich Verrier I am blind 
and I am 29 and I live in New Liskeard Ontario Canada.
- Original Message - 
From: Ashley Taylor ashley.p.tay...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, March 26, 2013 7:42 PM
Subject: [Audyssey] Inquiry From Popular Mechanics



Hello,

I am a journalist writing an article about computer games for the blind 
and

would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd like
me to describe you in the article.

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?

For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?

What are some examples of games for the blind that I can play online?

What do you think is the most interesting factoid about games for the 
blind?



Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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