Re: [Audyssey] Time of Conflict from GMA games.
I am really happy! I just finished yesterday evening my campaign in It's a Good Day to Dye difficulty level! It took me 7 hours and 46 minutes! What a challenging game! Cheers, Jorge Gonçalves Email & MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: "Tony" To: "'Gamers Discussion list'" Sent: Saturday, March 27, 2010 3:24 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. As will I, a superb game indeed! Once again, GMA are to be congratulated. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jorge Gonçalves Sent: 25 March 2010 14:02 To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Now I solved the problems and I played a lot! It's really a fantastic game! I will definitely purchase it! Yesterday I spent several hours playing in a campaign in the sea! It was a great moment! Cheers, Jorge Gonçalves Email & MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Thursday, March 25, 2010 12:26 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. I would have to say that TOC is not similar to SoundRTS, unless Axis and Allies is similar to Risk. There is no comparison in the delicious complexity of TOC. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
As will I, a superb game indeed! Once again, GMA are to be congratulated. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jorge Gonçalves Sent: 25 March 2010 14:02 To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Now I solved the problems and I played a lot! It's really a fantastic game! I will definitely purchase it! Yesterday I spent several hours playing in a campaign in the sea! It was a great moment! Cheers, Jorge Gonçalves Email & MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Thursday, March 25, 2010 12:26 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. >I would have to say that TOC is not similar to SoundRTS, unless Axis and > Allies is similar to Risk. There is no comparison in the delicious > complexity of TOC. > > Chris Bartlett > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Nope. apart from being a stratogy game involving moving units on a coordinates, Toc has vast differences to anything produced previously, such as the ability to have hundreds of units in play as much. I deffinately suggest rather than asking, you download it and give it a try, --- and don't be put off bhy the fact that it'll take some learning, it's well worth it. Beware the grue! Dark. - Original Message - From: "Nicol" To: "Blind gamers" Sent: Thursday, March 25, 2010 7:59 PM Subject: Re: [Audyssey] Time of Conflict from GMA games. So is toc similar to trek 2000 and stfc? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 25 March 2010 05:29 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Time of Conflict from GMA games. Hi, Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second of the game is spent. In Time of Conflict, there is an interval before anything happens. Granted, your infantry can take a city immediately, but that's about it. You have to wait for time to advance. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Hi, That is bizarre. In that case, I have no idea. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Chittenden Sent: Thursday, March 25, 2010 8:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Hello, I initially played with Jaws selected and Jaws would not read any of the extra info. I had to switch to SAPI and put Jaws to sleep in order to get all the extra info. For example, when I used Jaws, pressing a would not announce anything. After I switched to SAPI, pressing a announces what is around me. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: > Hi, > If JAWS isn't working, that probably means it's set to SAPI. Go into the > options screen, and press space on the first option until JAWS is displayed. > HTH, > Hayden > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of David Chittenden > Sent: Thursday, March 25, 2010 5:39 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Time of Conflict from GMA games. > > Hello, > > I discovered that problem with the alt m last night while Iwas playing > the game and was going to report it. > > Also, I am running Windows Vista and the messages will not speak if I > run jaws. They speak fine when I am set on SAPI. > > Finally, after I have played for a while running a braille display with > jaws set to sleep, jaws crashes and the braille display stops showing my > game. Note: this usually happens between one and two hours in to the game. > > David Chittenden, MSc, CRC, MRCAA > Email: dchitten...@gmail.com > > > > David Greenwood wrote: > >> Could you let us know how you fixed it just in case someone else has >> this problem? Thanks. >> >> Also, I discovered a strange problem yesterday. My Alt-M key was not >> working. It looks as if Skype intercepts it and does not pass it >> along to TOC. Took a while to find, but I didn't like the solutions. >> You need to either shutdown Skype completely or redefine the Alt-M key >> in TOC. >> >> >> Regards, >> David Greenwood >> davidgreenw...@gmagames.com >> http://www.GMAGames.com >> >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Hello, I initially played with Jaws selected and Jaws would not read any of the extra info. I had to switch to SAPI and put Jaws to sleep in order to get all the extra info. For example, when I used Jaws, pressing a would not announce anything. After I switched to SAPI, pressing a announces what is around me. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi, If JAWS isn't working, that probably means it's set to SAPI. Go into the options screen, and press space on the first option until JAWS is displayed. HTH, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Chittenden Sent: Thursday, March 25, 2010 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Hello, I discovered that problem with the alt m last night while Iwas playing the game and was going to report it. Also, I am running Windows Vista and the messages will not speak if I run jaws. They speak fine when I am set on SAPI. Finally, after I have played for a while running a braille display with jaws set to sleep, jaws crashes and the braille display stops showing my game. Note: this usually happens between one and two hours in to the game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com David Greenwood wrote: Could you let us know how you fixed it just in case someone else has this problem? Thanks. Also, I discovered a strange problem yesterday. My Alt-M key was not working. It looks as if Skype intercepts it and does not pass it along to TOC. Took a while to find, but I didn't like the solutions. You need to either shutdown Skype completely or redefine the Alt-M key in TOC. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Hi, If JAWS isn't working, that probably means it's set to SAPI. Go into the options screen, and press space on the first option until JAWS is displayed. HTH, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Chittenden Sent: Thursday, March 25, 2010 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Hello, I discovered that problem with the alt m last night while Iwas playing the game and was going to report it. Also, I am running Windows Vista and the messages will not speak if I run jaws. They speak fine when I am set on SAPI. Finally, after I have played for a while running a braille display with jaws set to sleep, jaws crashes and the braille display stops showing my game. Note: this usually happens between one and two hours in to the game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com David Greenwood wrote: > Could you let us know how you fixed it just in case someone else has > this problem? Thanks. > > Also, I discovered a strange problem yesterday. My Alt-M key was not > working. It looks as if Skype intercepts it and does not pass it > along to TOC. Took a while to find, but I didn't like the solutions. > You need to either shutdown Skype completely or redefine the Alt-M key > in TOC. > > > Regards, > David Greenwood > davidgreenw...@gmagames.com > http://www.GMAGames.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Hello, I discovered that problem with the alt m last night while Iwas playing the game and was going to report it. Also, I am running Windows Vista and the messages will not speak if I run jaws. They speak fine when I am set on SAPI. Finally, after I have played for a while running a braille display with jaws set to sleep, jaws crashes and the braille display stops showing my game. Note: this usually happens between one and two hours in to the game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com David Greenwood wrote: Could you let us know how you fixed it just in case someone else has this problem? Thanks. Also, I discovered a strange problem yesterday. My Alt-M key was not working. It looks as if Skype intercepts it and does not pass it along to TOC. Took a while to find, but I didn't like the solutions. You need to either shutdown Skype completely or redefine the Alt-M key in TOC. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Hi, Not even close. Those are Startrekk games, Time of Conflict is a war game wherein your objective is to take over the entire map. Not a Romulan, Tholean, or Klingon in sight! Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nicol Sent: Thursday, March 25, 2010 3:00 PM To: Blind gamers Subject: Re: [Audyssey] Time of Conflict from GMA games. So is toc similar to trek 2000 and stfc? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 25 March 2010 05:29 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Time of Conflict from GMA games. Hi, Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second of the game is spent. In Time of Conflict, there is an interval before anything happens. Granted, your infantry can take a city immediately, but that's about it. You have to wait for time to advance. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
So is toc similar to trek 2000 and stfc? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 25 March 2010 05:29 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Time of Conflict from GMA games. Hi, Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second of the game is spent. In Time of Conflict, there is an interval before anything happens. Granted, your infantry can take a city immediately, but that's about it. You have to wait for time to advance. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Could you let us know how you fixed it just in case someone else has this problem? Thanks. Also, I discovered a strange problem yesterday. My Alt-M key was not working. It looks as if Skype intercepts it and does not pass it along to TOC. Took a while to find, but I didn't like the solutions. You need to either shutdown Skype completely or redefine the Alt-M key in TOC. Regards, David Greenwood davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: "Jorge Gonçalves" To: "Gamers Discussion list" Sent: Thursday, March 25, 2010 10:01 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. Now I solved the problems and I played a lot! It's really a fantastic game! I will definitely purchase it! Yesterday I spent several hours playing in a campaign in the sea! It was a great moment! Cheers, Jorge Gonçalves Email & MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Thursday, March 25, 2010 12:26 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. I would have to say that TOC is not similar to SoundRTS, unless Axis and Allies is similar to Risk. There is no comparison in the delicious complexity of TOC. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.437 / Virus Database: 271.1.1/2769 - Release Date: 03/25/10 07:33:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Now I solved the problems and I played a lot! It's really a fantastic game! I will definitely purchase it! Yesterday I spent several hours playing in a campaign in the sea! It was a great moment! Cheers, Jorge Gonçalves Email & MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: "Christopher Bartlett" To: "'Gamers Discussion list'" Sent: Thursday, March 25, 2010 12:26 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. I would have to say that TOC is not similar to SoundRTS, unless Axis and Allies is similar to Risk. There is no comparison in the delicious complexity of TOC. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Well, like said, 'simple' answer - idea being that while know what you mean, I still think it's more or less a similar game type - either sort of turn based, or fully real time. Suppose similar to either playing something like chess with a turn timer clock, or just having to wait for the other player to make up his mind - some guys still play chess remotely via emailing each other. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, March 25, 2010 5:29 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. Hi, Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second of the game is spent. In Time of Conflict, there is an interval before anything happens. Granted, your infantry can take a city immediately, but that's about it. You have to wait for time to advance. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jacob Kruger Sent: Wednesday, March 24, 2010 1:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Yes, simple answer is it's also a form of real-time strategy game. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "nicol" <0722001...@vodamail.co.za> To: "'Gamers Discussion list'" Sent: Wednesday, March 24, 2010 7:34 PM Subject: Re: [Audyssey] Time of Conflict from GMA games. HI phil Is toc similar to sound rts? - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, March 19, 2010 2:37 PM Subject: [Audyssey] Time of Conflict from GMA games. Time of Conflict from GMA games. Time of Conflict is a strategy game that can be used by the visually impaired and sighted alike. The goal of the game is to subdue the enemy and capture all of its cities. When a city is captured it will begin producing forces that may be used against the enemy. You may produce infantry, armoured units, fighters, destroyers, submarines, troop transports, aircraft carriers, and battleships. You may play on a computer-generated map or a premade map provided with the game, or by using the included map builder you can use a map you developed yourself. The game has five difficulty levels, several premade maps, several map sizes, and a range of games types from a complete sea battle to a land-only battle. Depending on the size of map selected and your familiarity with the game, Time of Conflict may last hundreds of time units and may involve hundreds of land, sea, and air units. The game was designed so that you can get by with a dozen or so keystrokes, but dozens more are available for the experience player. A context-Sensitive menu is available which makes learning the game much easier. This menu only displays the actions which are available to the current unit at the current point in time. We are currently working towards making Time of Conflict a multi-player game. You will be able to play against one to three other players in addition to playing the computer. Stay tuned. It is now in public beta and the download file is 20 MB. http://www.gmagames.com/toc.shtml --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail
Re: [Audyssey] Time of Conflict from GMA games.
Hi, Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second of the game is spent. In Time of Conflict, there is an interval before anything happens. Granted, your infantry can take a city immediately, but that's about it. You have to wait for time to advance. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jacob Kruger Sent: Wednesday, March 24, 2010 1:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Yes, simple answer is it's also a form of real-time strategy game. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "nicol" <0722001...@vodamail.co.za> To: "'Gamers Discussion list'" Sent: Wednesday, March 24, 2010 7:34 PM Subject: Re: [Audyssey] Time of Conflict from GMA games. > HI phil > Is toc similar to sound rts? > - Original Message - > From: "Phil Vlasak" > To: "Gamers Discussion list" > Sent: Friday, March 19, 2010 2:37 PM > Subject: [Audyssey] Time of Conflict from GMA games. > > >> Time of Conflict from GMA games. >> >> Time of Conflict is a strategy game that can be used by the visually >> impaired and sighted alike. The goal of the game is to subdue the enemy >> and capture all of its cities. When a city is captured it will begin >> producing forces that may be used against the enemy. You may produce >> infantry, armoured units, fighters, destroyers, submarines, troop >> transports, aircraft carriers, and battleships. You may play on a >> computer-generated map or a premade map provided with the game, or by >> using the included map builder you can use a map you developed yourself. >> >> The game has five difficulty levels, several premade maps, several map >> sizes, and a range of games types from a complete sea battle to a >> land-only battle. Depending on the size of map selected and your >> familiarity with the game, Time of Conflict may last hundreds of time >> units and may involve hundreds of land, sea, and air units. >> >> The game was designed so that you can get by with a dozen or so >> keystrokes, but dozens more are available for the experience player. A >> context-Sensitive menu is available which makes learning the game much >> easier. This menu only displays the actions which are available to the >> current unit at the current point in time. >> >> We are currently working towards making Time of Conflict a multi-player >> game. You will be able to play against one to three other players in >> addition to playing the computer. Stay tuned. >> >> It is now in public beta and the download file is 20 MB. >> http://www.gmagames.com/toc.shtml >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > __ Information from ESET NOD32 Antivirus, version of virus > signature database 4971 (20100324) __ > > The message was checked by ESET NOD32 Antiv
Re: [Audyssey] Time of Conflict from GMA games.
I would have to say that TOC is not similar to SoundRTS, unless Axis and Allies is similar to Risk. There is no comparison in the delicious complexity of TOC. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
Yes, simple answer is it's also a form of real-time strategy game. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: "nicol" <0722001...@vodamail.co.za> To: "'Gamers Discussion list'" Sent: Wednesday, March 24, 2010 7:34 PM Subject: Re: [Audyssey] Time of Conflict from GMA games. HI phil Is toc similar to sound rts? - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, March 19, 2010 2:37 PM Subject: [Audyssey] Time of Conflict from GMA games. Time of Conflict from GMA games. Time of Conflict is a strategy game that can be used by the visually impaired and sighted alike. The goal of the game is to subdue the enemy and capture all of its cities. When a city is captured it will begin producing forces that may be used against the enemy. You may produce infantry, armoured units, fighters, destroyers, submarines, troop transports, aircraft carriers, and battleships. You may play on a computer-generated map or a premade map provided with the game, or by using the included map builder you can use a map you developed yourself. The game has five difficulty levels, several premade maps, several map sizes, and a range of games types from a complete sea battle to a land-only battle. Depending on the size of map selected and your familiarity with the game, Time of Conflict may last hundreds of time units and may involve hundreds of land, sea, and air units. The game was designed so that you can get by with a dozen or so keystrokes, but dozens more are available for the experience player. A context-Sensitive menu is available which makes learning the game much easier. This menu only displays the actions which are available to the current unit at the current point in time. We are currently working towards making Time of Conflict a multi-player game. You will be able to play against one to three other players in addition to playing the computer. Stay tuned. It is now in public beta and the download file is 20 MB. http://www.gmagames.com/toc.shtml --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4971 (20100324) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4971 (20100324) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
HI phil Is toc similar to sound rts? - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, March 19, 2010 2:37 PM Subject: [Audyssey] Time of Conflict from GMA games. > Time of Conflict from GMA games. > > Time of Conflict is a strategy game that can be used by the visually > impaired and sighted alike. The goal of the game is to subdue the enemy > and capture all of its cities. When a city is captured it will begin > producing forces that may be used against the enemy. You may produce > infantry, armoured units, fighters, destroyers, submarines, troop > transports, aircraft carriers, and battleships. You may play on a > computer-generated map or a premade map provided with the game, or by > using the included map builder you can use a map you developed yourself. > > The game has five difficulty levels, several premade maps, several map > sizes, and a range of games types from a complete sea battle to a > land-only battle. Depending on the size of map selected and your > familiarity with the game, Time of Conflict may last hundreds of time > units and may involve hundreds of land, sea, and air units. > > The game was designed so that you can get by with a dozen or so > keystrokes, but dozens more are available for the experience player. A > context-Sensitive menu is available which makes learning the game much > easier. This menu only displays the actions which are available to the > current unit at the current point in time. > > We are currently working towards making Time of Conflict a multi-player > game. You will be able to play against one to three other players in > addition to playing the computer. Stay tuned. > > It is now in public beta and the download file is 20 MB. > http://www.gmagames.com/toc.shtml > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
wow, this game sounds really exciting! If they will be able to make everything what they say, it will be a hit for sure! And the best is that is accessible for both blind and sighted so I can play with my wife a exciting game for both of us! It will be very cool! Let's see if it works! I just downloaded it! Cheers, Jorge Gonçalves Email & MSN: jopo...@hotmail.com Skype Username: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: "Johnny Tai" To: "Gamers Discussion list" Sent: Saturday, March 20, 2010 12:25 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. I've been trying this for awhile, for some reason, the map builder doesn't seem to work for me. My map checks out and compiles fine, and yet when I play it, I get a run-time error several moves in. Also, not sure if anyone can help. I've not been able to send or receive on teh gmagames list for a long time now. When I checked it said I am still subscribed, but nothing would go through or come in. Any suggestion? Since I joined the group by sending a mail to the subscribe link, I don't even know the access to my google account if I even have one. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.rhythmqwest.com/TheCat http://www.cdbaby.com/thecat2 The king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, March 19, 2010 2:37 PM Subject: [Audyssey] Time of Conflict from GMA games. Time of Conflict from GMA games. Time of Conflict is a strategy game that can be used by the visually impaired and sighted alike. The goal of the game is to subdue the enemy and capture all of its cities. When a city is captured it will begin producing forces that may be used against the enemy. You may produce infantry, armoured units, fighters, destroyers, submarines, troop transports, aircraft carriers, and battleships. You may play on a computer-generated map or a premade map provided with the game, or by using the included map builder you can use a map you developed yourself. The game has five difficulty levels, several premade maps, several map sizes, and a range of games types from a complete sea battle to a land-only battle. Depending on the size of map selected and your familiarity with the game, Time of Conflict may last hundreds of time units and may involve hundreds of land, sea, and air units. The game was designed so that you can get by with a dozen or so keystrokes, but dozens more are available for the experience player. A context-Sensitive menu is available which makes learning the game much easier. This menu only displays the actions which are available to the current unit at the current point in time. We are currently working towards making Time of Conflict a multi-player game. You will be able to play against one to three other players in addition to playing the computer. Stay tuned. It is now in public beta and the download file is 20 MB. http://www.gmagames.com/toc.shtml --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
saddly as far as I get is to the intro, then I get. Time of Conflict Run-time error '445': Object doesn't support this action OK -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: Friday, March 19, 2010 6:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. I've been trying this for awhile, for some reason, the map builder doesn't seem to work for me. My map checks out and compiles fine, and yet when I play it, I get a run-time error several moves in. Also, not sure if anyone can help. I've not been able to send or receive on teh gmagames list for a long time now. When I checked it said I am still subscribed, but nothing would go through or come in. Any suggestion? Since I joined the group by sending a mail to the subscribe link, I don't even know the access to my google account if I even have one. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.rhythmqwest.com/TheCat http://www.cdbaby.com/thecat2 The king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, March 19, 2010 2:37 PM Subject: [Audyssey] Time of Conflict from GMA games. > Time of Conflict from GMA games. > > Time of Conflict is a strategy game that can be used by the visually > impaired and sighted alike. The goal of the game is to subdue the enemy > and capture all of its cities. When a city is captured it will begin > producing forces that may be used against the enemy. You may produce > infantry, armoured units, fighters, destroyers, submarines, troop > transports, aircraft carriers, and battleships. You may play on a > computer-generated map or a premade map provided with the game, or by > using the included map builder you can use a map you developed yourself. > > The game has five difficulty levels, several premade maps, several map > sizes, and a range of games types from a complete sea battle to a > land-only battle. Depending on the size of map selected and your > familiarity with the game, Time of Conflict may last hundreds of time > units and may involve hundreds of land, sea, and air units. > > The game was designed so that you can get by with a dozen or so > keystrokes, but dozens more are available for the experience player. A > context-Sensitive menu is available which makes learning the game much > easier. This menu only displays the actions which are available to the > current unit at the current point in time. > > We are currently working towards making Time of Conflict a multi-player > game. You will be able to play against one to three other players in > addition to playing the computer. Stay tuned. > > It is now in public beta and the download file is 20 MB. > http://www.gmagames.com/toc.shtml > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict from GMA games.
I've been trying this for awhile, for some reason, the map builder doesn't seem to work for me. My map checks out and compiles fine, and yet when I play it, I get a run-time error several moves in. Also, not sure if anyone can help. I've not been able to send or receive on teh gmagames list for a long time now. When I checked it said I am still subscribed, but nothing would go through or come in. Any suggestion? Since I joined the group by sending a mail to the subscribe link, I don't even know the access to my google account if I even have one. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.rhythmqwest.com/TheCat http://www.cdbaby.com/thecat2 The king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Friday, March 19, 2010 2:37 PM Subject: [Audyssey] Time of Conflict from GMA games. Time of Conflict from GMA games. Time of Conflict is a strategy game that can be used by the visually impaired and sighted alike. The goal of the game is to subdue the enemy and capture all of its cities. When a city is captured it will begin producing forces that may be used against the enemy. You may produce infantry, armoured units, fighters, destroyers, submarines, troop transports, aircraft carriers, and battleships. You may play on a computer-generated map or a premade map provided with the game, or by using the included map builder you can use a map you developed yourself. The game has five difficulty levels, several premade maps, several map sizes, and a range of games types from a complete sea battle to a land-only battle. Depending on the size of map selected and your familiarity with the game, Time of Conflict may last hundreds of time units and may involve hundreds of land, sea, and air units. The game was designed so that you can get by with a dozen or so keystrokes, but dozens more are available for the experience player. A context-Sensitive menu is available which makes learning the game much easier. This menu only displays the actions which are available to the current unit at the current point in time. We are currently working towards making Time of Conflict a multi-player game. You will be able to play against one to three other players in addition to playing the computer. Stay tuned. It is now in public beta and the download file is 20 MB. http://www.gmagames.com/toc.shtml --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.