Re: [Audyssey] howlers
Hey all! Yes. We here in Serbia, and several other european countries, have the sport that is in fact training in traditional fighting and battling techniques of the corresponding nation. Here at my city they organize a joust in serbian fighting once a year, and sometimes the knights come from Italy, Hungary, Russia and Poland. I like to go to watch the joust, and I met the leader and the trainer of the knights and talked to him about the weapons and the disciplines of the joust. He showed me a few kinds of swords, something like a bastard sword, and a serbian broad sword which is very heavy, about 20 kg, a few wooden shields and a battleaxe with two broad heads, used for crushing not only armor and sculls, but a gates of a castle or a city. There is also a mace with six spikes, each is some 10 centimeters in length, and a flail with a long shaft and a short chain, a standard bow and a crossbow. The joust consists of group battle, that is, attack on a castle, where one group attacks and the other defends the fortress or castle, depending where the joust is held. Then, the duels that consist in a one handed weapon fighting with a help of a shield in the other. There is sword fighting, flail fighting and whip fighting, and two-handed weapons fights like battle axes, serbian swords, or quarterstaves. The extremely strong of them fight with the serbian sword in one hand and a shield or a mace in the other. Finally, there is the serbian wrestling. If I try to translate it in english, I would call it the belt wrestling, because the oponents take each other's belt and try to throw him off-balance. There is also a russian technique of the belt wrestling, where one takes the oponents belt with his hands crossed. Am I off-topic? No. Because a joust of a kind could be a good idea for an online game. I know there is a flash joust game, but it is not quite rich with the choice of weapons and such, thus it doesn't have a big replay value. If noone does it before I learn the bgt or something similar, I will do it. And yes, feel free to remind me of that. :) Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: "Johnny Tai" To: "Gamers Discussion list" Sent: Friday, January 27, 2012 5:32 PM Subject: Re: [Audyssey] howlers Agreed Jim- when I first learned how to use a broadsword I was amazed by how heavy it was. Funny you mention the flail- I actually made one at home just to mess around with. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 6832 (20120127) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 6832 (20120127) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Agreed Jim- when I first learned how to use a broadsword I was amazed by how heavy it was. Funny you mention the flail- I actually made one at home just to mess around with. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Hi Jim I've got several swords, a few axes, and various knives/ddaggers. The medaevil fair nearby just left. But it's the weaponry and some of the clothing I thought was great. Ron - Original Message - From: "Jim Kitchen" To: "Johnny Tai" Sent: Friday, January 27, 2012 5:13 AM Subject: Re: [Audyssey] howlers Hi Johnny, I love going to the local medieval faire because they let me pick up and look at all of the medieval weapons. You know all of the swords, battle axes, flails, maces etc. I even bought a flail this summer. The wooden handle is about a foot and a half long and on one end are two chains about a foot and a half long with two heavy spiked balls on the end of the chains. The handle has a leather grip and a chain wrist strap loop. But man some of those swords and other weapons sure are heavy. www.medievalfaire.com Jim A rubber band pistol was confiscated from algebra class because it was a weapon of math disruption. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Wow Jim, Talk about inspiration! You should do a medieval game and you could add real flail sounds to it! Sort of like an Oregon Trail but with Knights and horses instead of a wagon train and guns. Or you could use the baseball bat swinging code and have you swing the flail at bad guys! smiles, Phil - Original Message - From: "Jim Kitchen" To: "Johnny Tai" Sent: Friday, January 27, 2012 5:13 AM Subject: Re: [Audyssey] howlers Hi Johnny, I love going to the local medieval faire because they let me pick up and look at all of the medieval weapons. You know all of the swords, battle axes, flails, maces etc. I even bought a flail this summer. The wooden handle is about a foot and a half long and on one end are two chains about a foot and a half long with two heavy spiked balls on the end of the chains. The handle has a leather grip and a chain wrist strap loop. But man some of those swords and other weapons sure are heavy. www.medievalfaire.com Jim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Hi Johnny, I love going to the local medieval faire because they let me pick up and look at all of the medieval weapons. You know all of the swords, battle axes, flails, maces etc. I even bought a flail this summer. The wooden handle is about a foot and a half long and on one end are two chains about a foot and a half long with two heavy spiked balls on the end of the chains. The handle has a leather grip and a chain wrist strap loop. But man some of those swords and other weapons sure are heavy. www.medievalfaire.com Jim A rubber band pistol was confiscated from algebra class because it was a weapon of math disruption. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
well we should in theory be able to be quite realistic, the 64 bit cpu, well help loads. at most 4 cores with up to 64gb ram well 16 and you could rock. For the lower grades most of us have duelcores mostly generation 2 cores. 32 bit, but still, its not like the old days. If you have one of the first gen dulecores or singles though there may be a problem. At 06:29 a.m. 26/01/2012 -0800, you wrote: Also, as far as reality goes- I know I know, how real can this be eh? but finding a bow/crossbow is about as likely as finding a shotgun- they sell them all in sporting good stores. And even today there are many who are much better at archery than shooting- myself included even factoring in the blindness thing heh. And don't forget, bows and crossbows have the part about re-useable arrows/bolts by chance. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Reusable ammo is a good point. Kai, while I do agree that a line has to be drawn, how would we be straying from the zombie theme by adding more weapons? It's funny Johny mentioned sports stores, because in half the zombie survival shooters and even movies you watch, people are always raiding those things to find goods, whether it's a shotgun, a first-aid kit or a bow. You're not straying from the theme if the enemies stay intact as zombies, and you're trying to survive. This is just a use of all the resources you have. As to knives. Well, I don't know much, but being a weapons-lover myself, I have to disagree about a knife being inaffectual... as some have already said, knives with long blades exist. Zombies are slow, so I could see it being easy in theory to circle around one and slam a blade into the back of its head. And while I wouldn't go so far as to include a broadsword or katana, a long-bladed knife would be perfect, especially since as Shadow Dragon said, any small axe would require you to get in close and wouldn't do much besides, whereas a knife, with a sharper blade menat for hacking and chopping meat and bone would probably net you more results. As to an rpg... that would actually be a perfect weapon for this game. And while I agree that this game may have more weapons than any other audio shooter, even a small, independent-developed mainstream shooter will typically have quite a few more weapons than what swamp has right now. Swamp is a great game especially when compared to audio games... but in the comparison to mainstream games, it's a small dot on the map which is growing nicely. And like I said earlier, those extras don't have to be mandatory... they're called expansion packs, or as mainstream consoles gamers call them, dlc which means downloadable content. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
I am also a modern collector of weapons. But the thing is most people don't know where to go or what to look for. People always ask me where I get my stuff. Swords, axes, medieval-style knives, just aren't that common these days. Haha though I do have an axe that would be perfect for hacking even larger zombies apart. It's about 3 and a half feet long from the butt of the shaft to the tip of the blades, and the blades span almost 2 and a half feet across. I'd think that could even hack the arm off a tyrant. But really, as you've said, going up against a zombie with a melee weapon is just silly, as is shooting a zombie multiple times and expending a couple clips of amunition on some weapons just to bring down a few zombies when you should be going for strictly head shots. So realism really is not a factor here. -- From: "Johnny Tai" Sent: Thursday, January 26, 2012 11:51 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] howlers Have to disagree on the part about modern melee weapon- being a collector and a swordfighter of sort, I know that getting your hands on a fully functional and high quality sword is not that difficult- provided you know what to look for and where to go. Especially since zombies aren't likely to be clashing steel against you, all you have to worry about is the sharpness and grade of your steel- even a replica longsword, if it's full-tang and at least 440 stainless steel, can probably chop through rotting flesh/bones with ease- while keeping you far enough away from arms reach. Agree about that part where you'd go against a tyrant though, in that case, definitely a gun's prefered. If these tyrants are anything like the resident evil ones. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Have to disagree on the part about modern melee weapon- being a collector and a swordfighter of sort, I know that getting your hands on a fully functional and high quality sword is not that difficult- provided you know what to look for and where to go. Especially since zombies aren't likely to be clashing steel against you, all you have to worry about is the sharpness and grade of your steel- even a replica longsword, if it's full-tang and at least 440 stainless steel, can probably chop through rotting flesh/bones with ease- while keeping you far enough away from arms reach. Agree about that part where you'd go against a tyrant though, in that case, definitely a gun's prefered. If these tyrants are anything like the resident evil ones. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Shrug, a big enough knife can have about as much affect as a hatchet. Some knifes, like bowey knives and k-bar knives, the ones with foot long or longer, broad and heavy blades, are made for hacking and chopping rather than stabbing anyway. It just depends on what types you look at. And really, a smaller axe isn't going to do much more than a knife anyway, it'd just create a differently shaped wound, but the blade wouldn't really sink deep enough to do major damage like removing limbs etc, especially not on the larger zombies. Even if you used something like a wood-splitting maul it's just a matter of leverage, you could probably crush the skulls of some of the smaller zombies, but it's probably just going to bounce off a tyrant. The only thing that might have any effect at all would be something like a gigantic medieval style battle axe, something with the huge crescent blades that are meant for chopping off limbs and cleaving people in half, but that just leads us right back to the whole cross-genre thing. Even fire axes aren't really that big, they'd be good for crushing skulls and that's about it. So if it comes down to a matter of realism, no modern melee weapon save maybe the wasp knife is going to do crap against a zombie, and the only way a wasp knife would is if you managed to stab a zombie through the eye and blow it's skull apart, provided the zombies in swamp work the same way as most zombies and are reliant on their skull staying in tact. -- From: "Kai" Sent: Thursday, January 26, 2012 02:34 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] howlers Players are free to mod the game as they wish, particularly since future releases will come with the language file that will allow them to modify game text. I would still protest such overt departures from the zombie theme in the original releases of Swamp, however. And yes, we could have 20 weapons in Swamp, but would there be much of a reason after a certain point? We already have more weapons than most games, especially audio, and they cover a wide array of specs and styles while sticking to the modern, militaristic, shooter theme. I just can't see how a bow, a crossbow, a samurai sword, a catapult, halberd, or any multitude of other weapons would fit in... heck, we might as well have magic wands and shout inanely strange phrases whilst waving said wands. One could also argue that if grenades are eventually going to be allowed, why not an rpg? A missile launcher? Cruise missiles? ICBM's? Nukes?... Justification for one thing based on the existence of another could mean that Swamp would end up being the daddy of "jack of all trades", where Swamp would be 2 gb just because of the sounds, and even then people would be wanting something else. It's a matter of drawing the line. Originally, the axe was intended to be a knife, but... Do you really see a knife being much of a threat against a zombie? Axes can hack zombies to bits, while a knife would at best inflict a deep stab or slash wound. Even if you sever their throat and such, zombies probably don't need air, so they'd still come ahead. Kai - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 26, 2012 12:25 AM Subject: Re: [Audyssey] howlers Huh. I like that idea. That knife would definitely be an interesting addition... and you're right, probably the first time ammo was used for a close-ranged weapon in a game. and I'm not saying that axes don't exist in the modern world, just that it isn't common to find them in fps games, knives and the occasional sword tend to be more common in my 15 or so years of mainstream gaming. But the cross-genre thing is only another map idea. It's like a mod for a shooter... I remember when I used to watch my cousins play counterstrike, which was a multiplayer fps similar to swamp, actually, just with a different theme not zombies, but military. There were plenty of extra maps and mods available, one of my favorites being one that harkened back to an Ancient chinese setting, where you had to defend a Shaolin temple with various weapons like swords, staffs, and even the occasional whip chain and some unarmed martial arts combat. I guess I'm just trying to say that a shooter doesn't have to remain a shooter necessarily, but it can have optional maps and whatnot to give a different feel for whoever wants to download it. Especially since pc games have fan mods and things like what we're suggesting all the time, and most audio games tend to stay stagnant because of the lack of change like updates, expansions, whatever. Swamp is a great shooter and one I enjoy immensely, but can't play right now due to terrible panning is
Re: [Audyssey] howlers
If it's dead, that wouldn't really affect the thing. What I envision happening is that you literally have to blow the things apart. Otherwise, they just come at you with a bunch of holes. - Original Message - From: "Johnny Tai" A good point about knife verses zombie actually- while I'm a hardcore knife person, even I have to admit, if there is a zombie breakout, I'd really think twice before trying to knife one- since you'd have to get up super close, and then have to stab it in the head/face to even get a kill lol. So I'd probably select axe over knife if there was a choice heh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
A good point about knife verses zombie actually- while I'm a hardcore knife person, even I have to admit, if there is a zombie breakout, I'd really think twice before trying to knife one- since you'd have to get up super close, and then have to stab it in the head/face to even get a kill lol. So I'd probably select axe over knife if there was a choice heh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Also, as far as reality goes- I know I know, how real can this be eh? but finding a bow/crossbow is about as likely as finding a shotgun- they sell them all in sporting good stores. And even today there are many who are much better at archery than shooting- myself included even factoring in the blindness thing heh. And don't forget, bows and crossbows have the part about re-useable arrows/bolts by chance. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
I will make a specific argument for a bow of some sort, a quiet weapon with a longer range than a pistol. I agree that we shouldn't go adding weapons just because; a weapon should add something to the game. I argue that a bow would add another set of choices for sniping. As for the alternate settings, I think I side with Kai on this one. For one thing, adding in other settings would require a more complex game engine, since a different mix of weapon types would be needed, and you'd need more differentiation between melee types. This is needlessly complicated and thematically unconvincing; I find it highly unlikely that you would have survivors of a modern zombie invasion. Christopher Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Players are free to mod the game as they wish, particularly since future releases will come with the language file that will allow them to modify game text. I would still protest such overt departures from the zombie theme in the original releases of Swamp, however. And yes, we could have 20 weapons in Swamp, but would there be much of a reason after a certain point? We already have more weapons than most games, especially audio, and they cover a wide array of specs and styles while sticking to the modern, militaristic, shooter theme. I just can't see how a bow, a crossbow, a samurai sword, a catapult, halberd, or any multitude of other weapons would fit in... heck, we might as well have magic wands and shout inanely strange phrases whilst waving said wands. One could also argue that if grenades are eventually going to be allowed, why not an rpg? A missile launcher? Cruise missiles? ICBM's? Nukes?... Justification for one thing based on the existence of another could mean that Swamp would end up being the daddy of "jack of all trades", where Swamp would be 2 gb just because of the sounds, and even then people would be wanting something else. It's a matter of drawing the line. Originally, the axe was intended to be a knife, but... Do you really see a knife being much of a threat against a zombie? Axes can hack zombies to bits, while a knife would at best inflict a deep stab or slash wound. Even if you sever their throat and such, zombies probably don't need air, so they'd still come ahead. Kai - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, January 26, 2012 12:25 AM Subject: Re: [Audyssey] howlers Huh. I like that idea. That knife would definitely be an interesting addition... and you're right, probably the first time ammo was used for a close-ranged weapon in a game. and I'm not saying that axes don't exist in the modern world, just that it isn't common to find them in fps games, knives and the occasional sword tend to be more common in my 15 or so years of mainstream gaming. But the cross-genre thing is only another map idea. It's like a mod for a shooter... I remember when I used to watch my cousins play counterstrike, which was a multiplayer fps similar to swamp, actually, just with a different theme not zombies, but military. There were plenty of extra maps and mods available, one of my favorites being one that harkened back to an Ancient chinese setting, where you had to defend a Shaolin temple with various weapons like swords, staffs, and even the occasional whip chain and some unarmed martial arts combat. I guess I'm just trying to say that a shooter doesn't have to remain a shooter necessarily, but it can have optional maps and whatnot to give a different feel for whoever wants to download it. Especially since pc games have fan mods and things like what we're suggesting all the time, and most audio games tend to stay stagnant because of the lack of change like updates, expansions, whatever. Swamp is a great shooter and one I enjoy immensely, but can't play right now due to terrible panning issues... but an optional mod like that would be awesome, so when I do get back to playing it, I can have the option of playing with a map with different weapon sets depending on my mood. - Original Message - From: "Shadow Dragon" To: "Gamers Discussion list" Sent: Thursday, January 26, 2012 12:19 AM Subject: Re: [Audyssey] howlers There are plenty of axes in the modern world. Hatchets, camp axes, fire axes, wood-splitting mauls and axes, etc. They aren't just a medieval weapon. Having said that I think the axe sound needs to be updated, right now it sounds like you're swinging around a giant battleaxe, when in truth I think it needs to be cut down to a hatchet or camp axe to make things more realistic. Either that or, make it a military issue knife of some kind, there are plenty to choose from. While I don't agree with the cross genre thing, especially not in a game like this, unless it was done as a joke, I do want to suggest a weapon. The wasp knife. It's a large knife, similar to a bowey knife, but when you stab your target, you press a button on the handle and it injects the wound with a huge amount of gas which quickly expands, causing massive internal damage by freezing and displacement. This could fit right along with the proposed assassination idea, sneaking up on a zombie, getting in extremely close, stabbing it for massive damage, then retreating into the shadows to reload your knife. It'd also be the first melee weapon that required ammo in probably any game. And yes, this is a real knife. You can buy one for personal use for about 600 dollars. -------------- From: "Clement Cho
Re: [Audyssey] howlers
Huh. I like that idea. That knife would definitely be an interesting addition... and you're right, probably the first time ammo was used for a close-ranged weapon in a game. and I'm not saying that axes don't exist in the modern world, just that it isn't common to find them in fps games, knives and the occasional sword tend to be more common in my 15 or so years of mainstream gaming. But the cross-genre thing is only another map idea. It's like a mod for a shooter... I remember when I used to watch my cousins play counterstrike, which was a multiplayer fps similar to swamp, actually, just with a different theme not zombies, but military. There were plenty of extra maps and mods available, one of my favorites being one that harkened back to an Ancient chinese setting, where you had to defend a Shaolin temple with various weapons like swords, staffs, and even the occasional whip chain and some unarmed martial arts combat. I guess I'm just trying to say that a shooter doesn't have to remain a shooter necessarily, but it can have optional maps and whatnot to give a different feel for whoever wants to download it. Especially since pc games have fan mods and things like what we're suggesting all the time, and most audio games tend to stay stagnant because of the lack of change like updates, expansions, whatever. Swamp is a great shooter and one I enjoy immensely, but can't play right now due to terrible panning issues... but an optional mod like that would be awesome, so when I do get back to playing it, I can have the option of playing with a map with different weapon sets depending on my mood. - Original Message - From: "Shadow Dragon" To: "Gamers Discussion list" Sent: Thursday, January 26, 2012 12:19 AM Subject: Re: [Audyssey] howlers There are plenty of axes in the modern world. Hatchets, camp axes, fire axes, wood-splitting mauls and axes, etc. They aren't just a medieval weapon. Having said that I think the axe sound needs to be updated, right now it sounds like you're swinging around a giant battleaxe, when in truth I think it needs to be cut down to a hatchet or camp axe to make things more realistic. Either that or, make it a military issue knife of some kind, there are plenty to choose from. While I don't agree with the cross genre thing, especially not in a game like this, unless it was done as a joke, I do want to suggest a weapon. The wasp knife. It's a large knife, similar to a bowey knife, but when you stab your target, you press a button on the handle and it injects the wound with a huge amount of gas which quickly expands, causing massive internal damage by freezing and displacement. This could fit right along with the proposed assassination idea, sneaking up on a zombie, getting in extremely close, stabbing it for massive damage, then retreating into the shadows to reload your knife. It'd also be the first melee weapon that required ammo in probably any game. And yes, this is a real knife. You can buy one for personal use for about 600 dollars. -- From: "Clement Chou" Sent: Thursday, January 26, 2012 01:12 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] howlers Just deleted the message by accident. But if an axe fits the game... then why not a bow? I fully respect the shooter genre, but in these games, the more weapons the better... and a lot of shooters mix weapons from different areas. Assassin's Creed, one of the most popular action adventure games, features swords, grenades, guns, and all the rest... while being a renaissance-based game. If swamp were to stick purely to the classic survival shooter formula, the only close range weapon would be a knife, not an axe. I think if an axe is allowed, there should be room for others. Especially for sniping... after all, some crossbows have been called the pioneer of sniper rifles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-
Re: [Audyssey] howlers
There are plenty of axes in the modern world. Hatchets, camp axes, fire axes, wood-splitting mauls and axes, etc. They aren't just a medieval weapon. Having said that I think the axe sound needs to be updated, right now it sounds like you're swinging around a giant battleaxe, when in truth I think it needs to be cut down to a hatchet or camp axe to make things more realistic. Either that or, make it a military issue knife of some kind, there are plenty to choose from. While I don't agree with the cross genre thing, especially not in a game like this, unless it was done as a joke, I do want to suggest a weapon. The wasp knife. It's a large knife, similar to a bowey knife, but when you stab your target, you press a button on the handle and it injects the wound with a huge amount of gas which quickly expands, causing massive internal damage by freezing and displacement. This could fit right along with the proposed assassination idea, sneaking up on a zombie, getting in extremely close, stabbing it for massive damage, then retreating into the shadows to reload your knife. It'd also be the first melee weapon that required ammo in probably any game. And yes, this is a real knife. You can buy one for personal use for about 600 dollars. -- From: "Clement Chou" Sent: Thursday, January 26, 2012 01:12 AM To: "Gamers Discussion list" Subject: Re: [Audyssey] howlers Just deleted the message by accident. But if an axe fits the game... then why not a bow? I fully respect the shooter genre, but in these games, the more weapons the better... and a lot of shooters mix weapons from different areas. Assassin's Creed, one of the most popular action adventure games, features swords, grenades, guns, and all the rest... while being a renaissance-based game. If swamp were to stick purely to the classic survival shooter formula, the only close range weapon would be a knife, not an axe. I think if an axe is allowed, there should be room for others. Especially for sniping... after all, some crossbows have been called the pioneer of sniper rifles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] howlers
Just deleted the message by accident. But if an axe fits the game... then why not a bow? I fully respect the shooter genre, but in these games, the more weapons the better... and a lot of shooters mix weapons from different areas. Assassin's Creed, one of the most popular action adventure games, features swords, grenades, guns, and all the rest... while being a renaissance-based game. If swamp were to stick purely to the classic survival shooter formula, the only close range weapon would be a knife, not an axe. I think if an axe is allowed, there should be room for others. Especially for sniping... after all, some crossbows have been called the pioneer of sniper rifles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.