Re: [Haskell-cafe] Haskell on the iPhone

2009-06-24 Thread John A. De Goes


That sounds sufficient -- basically, just tell the sponsored developer  
where to look to get started, give him a rough idea of what needs to  
be done, and let him sort out the rest.


Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 24, 2009, at 10:00 AM, Simon Peyton-Jones wrote:

Advice, yes; leadership, no.  [“guidance” is ambiguous between those  
two!]


Simon

From: haskell-cafe-boun...@haskell.org [mailto:haskell-cafe-boun...@haskell.org 
] On Behalf Of John A. De Goes

Sent: 23 June 2009 15:24
To: Simon Peyton-Jones; Haskell Cafe
Subject: Re: [Haskell-cafe] Haskell on the iPhone


How about setting up some sort of "Summer of Code"-type project,  
where companies can pledge dollars toward a certain goal, which will  
cover the cost of the work?


Is there someone at GHC HQ who could provide guidance to a sponsored  
developer working on getting additional targets into HEAD?


Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 23, 2009, at 8:16 AM, Simon Peyton-Jones wrote:


Good news about the iPhone port!

There seems to be quite a bit more interest now in supporting  
platforms other than win/*nix on x86 these days*.  Maybe now there  
will be sufficient motivation to make the fundamental changes  
required. Caveat: I have absolutely no idea of the scope or  
complexity of said changes.  I will look through the LambdaVM code  
(and iPwn when available)  to get an idea.


There is definitely an opportunity here for someone to make an  
impact.  There is no reason in principle why Haskell can’t run on a  
JVM or .net or other platform.  But it’s not just a simple matter of  
absorbing some patch or other.  Here’s a summary I wrote a little  
while ago:

http://haskell.org/haskellwiki/GHC:FAQ#Why_isn.27t_GHC_available_for_.NET_or_on_the_JVM.3F

The short summary is:
· There is interesting design work to do; and then  
interesting engineering work to make it a reality.
· We (at GHC HQ) would love to see that happen, but are not  
likely to drive it.
· If someone, or a small group, wanted to take up the  
cudgels and work on it, we’d be happy to advise.
· We’d certainly consider folding the results into the HEAD,  
provided the author(s) are willing to maintain it, and we feel that  
the result is comprehensible and maintainable.
· But another viable route might well be to use the GHC API,  
which means that the result wouldn’t be part of GHC at all, just a  
client of the API.  That would make it much easier to distribute  
upgrades etc, just as a Cabal package.


Simon

From: haskell-cafe-boun...@haskell.org [mailto:haskell-cafe-boun...@haskell.org 
] On Behalf Of Rick R

Sent: 23 June 2009 14:53
To: Haskell Cafe
Subject: Re: [Haskell-cafe] Haskell on the iPhone

There seems to be quite a bit more interest now in supporting  
platforms other than win/*nix on x86 these days*.
Maybe now there will be sufficient motivation to make the  
fundamental changes required. Caveat: I have absolutely no idea of  
the scope or complexity of said changes.  I will look through the  
LambdaVM code (and iPwn when available)  to get an idea.


Perhaps we can devote a section of Haskell Wiki to generalizing  
Haskell for multiple targets?


The industry has been clamoring for a unified solution to all of the  
mobile platforms out there. If Haskell can provide that, it would be  
a huge win for its popularity.


*  Thanks primarily to the iPhone and Android systems. I think  
currently iPhone is swaying the most votes but Android is due to be  
on a dozen phones and possibly even a netbook.  (I have heard two  
announcements and one cancellation with regards to the netbooks).




On Tue, Jun 23, 2009 at 8:34 AM, John A. De Goes   
wrote:


I have strong interest in Haskell on the JVM. Not for Android,  
however.


Seems like every time this topic comes up, the consensus is that  
it's not easy to support new targets with GHC, but that "work is  
underway" to make such developments easier.


Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 22, 2009, at 11:23 PM, Ryan Trinkle wrote:



Rick,

I know some work has been done on JVM - iirc, Don Stewart did some  
work back in the day, www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz 
, but I'm not sure how comprehensive it is.


Is anyone else interested in JVM-based Haskell targets?


Ryan

On Mon, Jun 22, 2009 at 20:42, Rick R   
wrote:

This is definitely good news!

So...  who's doing the Android/JVM target?  ;)




On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles  
 wrote:

How exciting! I fully support the creation of a new mailing list about
iphone+haskell :)

On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle  
wrote:

> Dear Haskellers,
>
> Rece

RE: [Haskell-cafe] Haskell on the iPhone

2009-06-24 Thread Simon Peyton-Jones
Advice, yes; leadership, no.  ["guidance" is ambiguous between those two!]

Simon

From: haskell-cafe-boun...@haskell.org 
[mailto:haskell-cafe-boun...@haskell.org] On Behalf Of John A. De Goes
Sent: 23 June 2009 15:24
To: Simon Peyton-Jones; Haskell Cafe
Subject: Re: [Haskell-cafe] Haskell on the iPhone


How about setting up some sort of "Summer of Code"-type project, where 
companies can pledge dollars toward a certain goal, which will cover the cost 
of the work?

Is there someone at GHC HQ who could provide guidance to a sponsored developer 
working on getting additional targets into HEAD?

Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 23, 2009, at 8:16 AM, Simon Peyton-Jones wrote:


Good news about the iPhone port!

There seems to be quite a bit more interest now in supporting platforms other 
than win/*nix on x86 these days*.  Maybe now there will be sufficient 
motivation to make the fundamental changes required. Caveat: I have absolutely 
no idea of the scope or complexity of said changes.  I will look through the 
LambdaVM code (and iPwn when available)  to get an idea.

There is definitely an opportunity here for someone to make an impact.  There 
is no reason in principle why Haskell can't run on a JVM or .net or other 
platform.  But it's not just a simple matter of absorbing some patch or other.  
Here's a summary I wrote a little while ago:
http://haskell.org/haskellwiki/GHC:FAQ#Why_isn.27t_GHC_available_for_.NET_or_on_the_JVM.3F

The short summary is:
* There is interesting design work to do; and then interesting 
engineering work to make it a reality.
* We (at GHC HQ) would love to see that happen, but are not likely to 
drive it.
* If someone, or a small group, wanted to take up the cudgels and work 
on it, we'd be happy to advise.
* We'd certainly consider folding the results into the HEAD, provided 
the author(s) are willing to maintain it, and we feel that the result is 
comprehensible and maintainable.
* But another viable route might well be to use the GHC API, which 
means that the result wouldn't be part of GHC at all, just a client of the API. 
 That would make it much easier to distribute upgrades etc, just as a Cabal 
package.

Simon

From: haskell-cafe-boun...@haskell.org<mailto:haskell-cafe-boun...@haskell.org> 
[mailto:haskell-cafe-boun...@haskell.org] On Behalf Of Rick R
Sent: 23 June 2009 14:53
To: Haskell Cafe
Subject: Re: [Haskell-cafe] Haskell on the iPhone

There seems to be quite a bit more interest now in supporting platforms other 
than win/*nix on x86 these days*.
Maybe now there will be sufficient motivation to make the fundamental changes 
required. Caveat: I have absolutely no idea of the scope or complexity of said 
changes.  I will look through the LambdaVM code (and iPwn when available)  to 
get an idea.

Perhaps we can devote a section of Haskell Wiki to generalizing Haskell for 
multiple targets?

The industry has been clamoring for a unified solution to all of the mobile 
platforms out there. If Haskell can provide that, it would be a huge win for 
its popularity.

*  Thanks primarily to the iPhone and Android systems. I think currently iPhone 
is swaying the most votes but Android is due to be on a dozen phones and 
possibly even a netbook.  (I have heard two announcements and one cancellation 
with regards to the netbooks).


On Tue, Jun 23, 2009 at 8:34 AM, John A. De Goes 
mailto:j...@n-brain.net>> wrote:

I have strong interest in Haskell on the JVM. Not for Android, however.

Seems like every time this topic comes up, the consensus is that it's not easy 
to support new targets with GHC, but that "work is underway" to make such 
developments easier.

Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 22, 2009, at 11:23 PM, Ryan Trinkle wrote:



Rick,

I know some work has been done on JVM - iirc, Don Stewart did some work back in 
the day, 
www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz<http://www.cse.unsw.edu.au/%7Epls/thesis/dons-thesis.ps.gz>,
 but I'm not sure how comprehensive it is.

Is anyone else interested in JVM-based Haskell targets?


Ryan
On Mon, Jun 22, 2009 at 20:42, Rick R 
mailto:rick.richard...@gmail.com>> wrote:
This is definitely good news!

So...  who's doing the Android/JVM target?  ;)



On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles 
mailto:pumpkin...@gmail.com>> wrote:
How exciting! I fully support the creation of a new mailing list about
iphone+haskell :)

On Mon, Jun 22, 2009 at 6:30 PM, Ryan 
Trinklemailto:ryant5...@gmail.com>> wrote:
> Dear Haskellers,
>
> Recently, there's been a groundswell of activity in the Haskell community
> regarding the Haskell's use in developing iPhone games.

Re: [Haskell-cafe] Haskell on the iPhone

2009-06-23 Thread John A. De Goes


How about setting up some sort of "Summer of Code"-type project, where  
companies can pledge dollars toward a certain goal, which will cover  
the cost of the work?


Is there someone at GHC HQ who could provide guidance to a sponsored  
developer working on getting additional targets into HEAD?


Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 23, 2009, at 8:16 AM, Simon Peyton-Jones wrote:


Good news about the iPhone port!

There seems to be quite a bit more interest now in supporting  
platforms other than win/*nix on x86 these days*.  Maybe now there  
will be sufficient motivation to make the fundamental changes  
required. Caveat: I have absolutely no idea of the scope or  
complexity of said changes.  I will look through the LambdaVM code  
(and iPwn when available)  to get an idea.


There is definitely an opportunity here for someone to make an  
impact.  There is no reason in principle why Haskell can’t run on a  
JVM or .net or other platform.  But it’s not just a simple matter of  
absorbing some patch or other.  Here’s a summary I wrote a little  
while ago:

http://haskell.org/haskellwiki/GHC:FAQ#Why_isn.27t_GHC_available_for_.NET_or_on_the_JVM.3F

The short summary is:
· There is interesting design work to do; and then  
interesting engineering work to make it a reality.
· We (at GHC HQ) would love to see that happen, but are not  
likely to drive it.
· If someone, or a small group, wanted to take up the  
cudgels and work on it, we’d be happy to advise.
· We’d certainly consider folding the results into the HEAD,  
provided the author(s) are willing to maintain it, and we feel that  
the result is comprehensible and maintainable.
· But another viable route might well be to use the GHC API,  
which means that the result wouldn’t be part of GHC at all, just a  
client of the API.  That would make it much easier to distribute  
upgrades etc, just as a Cabal package.


Simon

From: haskell-cafe-boun...@haskell.org [mailto:haskell-cafe-boun...@haskell.org 
] On Behalf Of Rick R

Sent: 23 June 2009 14:53
To: Haskell Cafe
Subject: Re: [Haskell-cafe] Haskell on the iPhone

There seems to be quite a bit more interest now in supporting  
platforms other than win/*nix on x86 these days*.
Maybe now there will be sufficient motivation to make the  
fundamental changes required. Caveat: I have absolutely no idea of  
the scope or complexity of said changes.  I will look through the  
LambdaVM code (and iPwn when available)  to get an idea.


Perhaps we can devote a section of Haskell Wiki to generalizing  
Haskell for multiple targets?


The industry has been clamoring for a unified solution to all of the  
mobile platforms out there. If Haskell can provide that, it would be  
a huge win for its popularity.


*  Thanks primarily to the iPhone and Android systems. I think  
currently iPhone is swaying the most votes but Android is due to be  
on a dozen phones and possibly even a netbook.  (I have heard two  
announcements and one cancellation with regards to the netbooks).



On Tue, Jun 23, 2009 at 8:34 AM, John A. De Goes   
wrote:


I have strong interest in Haskell on the JVM. Not for Android,  
however.


Seems like every time this topic comes up, the consensus is that  
it's not easy to support new targets with GHC, but that "work is  
underway" to make such developments easier.


Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 22, 2009, at 11:23 PM, Ryan Trinkle wrote:


Rick,

I know some work has been done on JVM - iirc, Don Stewart did some  
work back in the day, www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz 
, but I'm not sure how comprehensive it is.


Is anyone else interested in JVM-based Haskell targets?


Ryan

On Mon, Jun 22, 2009 at 20:42, Rick R   
wrote:

This is definitely good news!

So...  who's doing the Android/JVM target?  ;)



On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles  
 wrote:

How exciting! I fully support the creation of a new mailing list about
iphone+haskell :)

On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle  
wrote:

> Dear Haskellers,
>
> Recently, there's been a groundswell of activity in the Haskell  
community
> regarding the Haskell's use in developing iPhone games.  The  
iPhone is a
> powerful, innovative platform (with a great monetization scheme,  
to boot),
> and it's not surprising that many of us would want to develop apps  
for it in

> our favorite language.
>
> I am proud to announce today that my company, iPwn Studios Inc., is
> currently preparing to release an open source patch to GHC that  
allows it to
> output binaries for iPhone OS.  The patch will be released under a  
BSD
> license as soon as possible and hopefully integrated into the GHC  
main-li

RE: [Haskell-cafe] Haskell on the iPhone

2009-06-23 Thread Simon Peyton-Jones
Good news about the iPhone port!

There seems to be quite a bit more interest now in supporting platforms other 
than win/*nix on x86 these days*.  Maybe now there will be sufficient 
motivation to make the fundamental changes required. Caveat: I have absolutely 
no idea of the scope or complexity of said changes.  I will look through the 
LambdaVM code (and iPwn when available)  to get an idea.

There is definitely an opportunity here for someone to make an impact.  There 
is no reason in principle why Haskell can't run on a JVM or .net or other 
platform.  But it's not just a simple matter of absorbing some patch or other.  
Here's a summary I wrote a little while ago:
http://haskell.org/haskellwiki/GHC:FAQ#Why_isn.27t_GHC_available_for_.NET_or_on_the_JVM.3F

The short summary is:

* There is interesting design work to do; and then interesting 
engineering work to make it a reality.

* We (at GHC HQ) would love to see that happen, but are not likely to 
drive it.

* If someone, or a small group, wanted to take up the cudgels and work 
on it, we'd be happy to advise.

* We'd certainly consider folding the results into the HEAD, provided 
the author(s) are willing to maintain it, and we feel that the result is 
comprehensible and maintainable.

* But another viable route might well be to use the GHC API, which 
means that the result wouldn't be part of GHC at all, just a client of the API. 
 That would make it much easier to distribute upgrades etc, just as a Cabal 
package.

Simon

From: haskell-cafe-boun...@haskell.org 
[mailto:haskell-cafe-boun...@haskell.org] On Behalf Of Rick R
Sent: 23 June 2009 14:53
To: Haskell Cafe
Subject: Re: [Haskell-cafe] Haskell on the iPhone

There seems to be quite a bit more interest now in supporting platforms other 
than win/*nix on x86 these days*.
Maybe now there will be sufficient motivation to make the fundamental changes 
required. Caveat: I have absolutely no idea of the scope or complexity of said 
changes.  I will look through the LambdaVM code (and iPwn when available)  to 
get an idea.

Perhaps we can devote a section of Haskell Wiki to generalizing Haskell for 
multiple targets?

The industry has been clamoring for a unified solution to all of the mobile 
platforms out there. If Haskell can provide that, it would be a huge win for 
its popularity.

*  Thanks primarily to the iPhone and Android systems. I think currently iPhone 
is swaying the most votes but Android is due to be on a dozen phones and 
possibly even a netbook.  (I have heard two announcements and one cancellation 
with regards to the netbooks).

On Tue, Jun 23, 2009 at 8:34 AM, John A. De Goes 
mailto:j...@n-brain.net>> wrote:

I have strong interest in Haskell on the JVM. Not for Android, however.

Seems like every time this topic comes up, the consensus is that it's not easy 
to support new targets with GHC, but that "work is underway" to make such 
developments easier.

Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 22, 2009, at 11:23 PM, Ryan Trinkle wrote:


Rick,

I know some work has been done on JVM - iirc, Don Stewart did some work back in 
the day, 
www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz<http://www.cse.unsw.edu.au/%7Epls/thesis/dons-thesis.ps.gz>,
 but I'm not sure how comprehensive it is.

Is anyone else interested in JVM-based Haskell targets?


Ryan
On Mon, Jun 22, 2009 at 20:42, Rick R 
mailto:rick.richard...@gmail.com>> wrote:
This is definitely good news!

So...  who's doing the Android/JVM target?  ;)


On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles 
mailto:pumpkin...@gmail.com>> wrote:
How exciting! I fully support the creation of a new mailing list about
iphone+haskell :)

On Mon, Jun 22, 2009 at 6:30 PM, Ryan 
Trinklemailto:ryant5...@gmail.com>> wrote:
> Dear Haskellers,
>
> Recently, there's been a groundswell of activity in the Haskell community
> regarding the Haskell's use in developing iPhone games.  The iPhone is a
> powerful, innovative platform (with a great monetization scheme, to boot),
> and it's not surprising that many of us would want to develop apps for it in
> our favorite language.
>
> I am proud to announce today that my company, iPwn Studios Inc., is
> currently preparing to release an open source patch to GHC that allows it to
> output binaries for iPhone OS.  The patch will be released under a BSD
> license as soon as possible and hopefully integrated into the GHC main-line
> in the near future.  As the first (to my knowledge) Haskell-based game
> studio, iPwn Studios is committed to giving back to the Haskell community
> through open source - contributing to a rising tide that lifts us all.
>
> I would like to take this opportunity to propose the creation of a
> haskel

Re: [Haskell-cafe] Haskell on the iPhone

2009-06-23 Thread Rick R
There seems to be quite a bit more interest now in supporting platforms
other than win/*nix on x86 these days*.
Maybe now there will be sufficient motivation to make the fundamental
changes required. Caveat: I have absolutely no idea of the scope or
complexity of said changes.  I will look through the LambdaVM code (and iPwn
when available)  to get an idea.

Perhaps we can devote a section of Haskell Wiki to generalizing Haskell for
multiple targets?

The industry has been clamoring for a unified solution to all of the mobile
platforms out there. If Haskell can provide that, it would be a huge win for
its popularity.

*  Thanks primarily to the iPhone and Android systems. I think currently
iPhone is swaying the most votes but Android is due to be on a dozen phones
and possibly even a netbook.  (I have heard two announcements and one
cancellation with regards to the netbooks).


On Tue, Jun 23, 2009 at 8:34 AM, John A. De Goes  wrote:

>
> I have strong interest in Haskell on the JVM. Not for Android, however.
>
> Seems like every time this topic comes up, the consensus is that it's not
> easy to support new targets with GHC, but that "work is underway" to make
> such developments easier.
>
> Regards,
>
> John A. De Goes
> N-Brain, Inc.
> The Evolution of Collaboration
>
> http://www.n-brain.net|877-376-2724 x 101
>
> On Jun 22, 2009, at 11:23 PM, Ryan Trinkle wrote:
>
> Rick,
>
> I know some work has been done on JVM - iirc, Don Stewart did some work
> back in the day, 
> www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz,
> but I'm not sure how comprehensive it is.
>
> Is anyone else interested in JVM-based Haskell targets?
>
>
> Ryan
>
> On Mon, Jun 22, 2009 at 20:42, Rick R  wrote:
>
>> This is definitely good news!
>>
>> So...  who's doing the Android/JVM target?  ;)
>>
>>
>>
>> On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles wrote:
>>
>>> How exciting! I fully support the creation of a new mailing list about
>>> iphone+haskell :)
>>>
>>> On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle
>>> wrote:
>>> > Dear Haskellers,
>>> >
>>> > Recently, there's been a groundswell of activity in the Haskell
>>> community
>>> > regarding the Haskell's use in developing iPhone games.  The iPhone is
>>> a
>>> > powerful, innovative platform (with a great monetization scheme, to
>>> boot),
>>> > and it's not surprising that many of us would want to develop apps for
>>> it in
>>> > our favorite language.
>>> >
>>> > I am proud to announce today that my company, iPwn Studios Inc., is
>>> > currently preparing to release an open source patch to GHC that allows
>>> it to
>>> > output binaries for iPhone OS.  The patch will be released under a BSD
>>> > license as soon as possible and hopefully integrated into the GHC
>>> main-line
>>> > in the near future.  As the first (to my knowledge) Haskell-based game
>>> > studio, iPwn Studios is committed to giving back to the Haskell
>>> community
>>> > through open source - contributing to a rising tide that lifts us all.
>>> >
>>> > I would like to take this opportunity to propose the creation of a
>>> > haskell-iphone mailing list, so that all Haskellers working with the
>>> iPhone
>>> > - whether for profit or for pleasure - can come together to make
>>> Haskell a
>>> > force to be reckoned with in the burgeoning iPhone App marketplace.
>>> >
>>> >
>>> > Best wishes,
>>> > Ryan Trinkle
>>> > President, iPwn Studios Inc.
>>> >
>>> > P.S.: If you wish to be involved in the preparation of the GHC patch or
>>> in
>>> > the creation of iPwn Studios' first game, don't hesitate to contact me
>>> by
>>> > email (ryant5...@gmail.com), AIM (RyanT5000), or IRC (RyanT5000 on
>>> > irc.freenode.net).
>>> >
>>> >
>>> > ___
>>> > Haskell-Cafe mailing list
>>> > Haskell-Cafe@haskell.org
>>> > http://www.haskell.org/mailman/listinfo/haskell-cafe
>>> >
>>> >
>>> ___
>>> Haskell-Cafe mailing list
>>> Haskell-Cafe@haskell.org
>>> http://www.haskell.org/mailman/listinfo/haskell-cafe
>>>
>>
>>
>>
>> --
>> "The greatest obstacle to discovering the shape of the earth, the
>> continents, and the oceans was not ignorance but the illusion of knowledge."
>>
>> - Daniel J. Boorstin
>>
>>
>> ___
>> Haskell-Cafe mailing list
>> Haskell-Cafe@haskell.org
>> http://www.haskell.org/mailman/listinfo/haskell-cafe
>>
>>
> ___
> Haskell-Cafe mailing list
> Haskell-Cafe@haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
>
>
>
> ___
> Haskell-Cafe mailing list
> Haskell-Cafe@haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
>
>


-- 
"The greatest obstacle to discovering the shape of the earth, the
continents, and the oceans was not ignorance but the illusion of knowledge."

- Daniel J. Boorstin
___

Re: [Haskell-cafe] Haskell on the iPhone

2009-06-23 Thread Jeff Heard
This is great news!  I'd love to be able to write our cellphone
automated vehicle location clients in Haskell.

-- Jeff

On Mon, Jun 22, 2009 at 6:38 PM, Don Stewart wrote:
> If you're doing it in Haskell, please feel free to keep plugging.
>
> A new market for Haskell apps is highly welcome.
>
> ryant5000:
>> Jason,
>>
>> iPwn is currently in pre-production for its first title, which will be an
>> action-RPG reminiscent of Diablo and Fallout.  I'll try to keep the shameless
>> plugging on Haskell-cafe to a minimum, but I make no promises :P  I will
>> definitely let people know when our website is put together in some useful 
>> way.
>>
>>
>> Ryan
>>
>> On Mon, Jun 22, 2009 at 18:34, Jason Dagit  wrote:
>>
>>
>>
>>     On Mon, Jun 22, 2009 at 3:30 PM, Ryan Trinkle  
>> wrote:
>>
>>         Dear Haskellers,
>>
>>         Recently, there's been a groundswell of activity in the Haskell
>>         community regarding the Haskell's use in developing iPhone games.  
>> The
>>         iPhone is a powerful, innovative platform (with a great monetization
>>         scheme, to boot), and it's not surprising that many of us would want 
>> to
>>         develop apps for it in our favorite language.
>>
>>         I am proud to announce today that my company, iPwn Studios Inc., is
>>         currently preparing to release an open source patch to GHC that 
>> allows
>>         it to output binaries for iPhone OS.  The patch will be released 
>> under
>>         a BSD license as soon as possible and hopefully integrated into the 
>> GHC
>>         main-line in the near future.  As the first (to my knowledge)
>>         Haskell-based game studio, iPwn Studios is committed to giving back 
>> to
>>         the Haskell community through open source - contributing to a rising
>>         tide that lifts us all.
>>
>>
>>     Hi Ryan,
>>
>>     This is great news!  Thanks!  Does iPwn have any up coming titles?  
>> Perhaps
>>     a blog where we could read about them so the "advertising" doesn't hit 
>> the
>>     list.
>>
>>
>>
>>
>>         I would like to take this opportunity to propose the creation of a
>>         haskell-iphone mailing list, so that all Haskellers working with the
>>         iPhone - whether for profit or for pleasure - can come together to 
>> make
>>         Haskell a force to be reckoned with in the burgeoning iPhone App
>>         marketplace.
>>
>>
>>     Sounds good to me.  Please post back here if it gets created.
>>
>>     Jason
>>
>>
>>
>
>> ___
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>
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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-23 Thread John A. De Goes


I have strong interest in Haskell on the JVM. Not for Android, however.

Seems like every time this topic comes up, the consensus is that it's  
not easy to support new targets with GHC, but that "work is underway"  
to make such developments easier.


Regards,

John A. De Goes
N-Brain, Inc.
The Evolution of Collaboration

http://www.n-brain.net|877-376-2724 x 101

On Jun 22, 2009, at 11:23 PM, Ryan Trinkle wrote:


Rick,

I know some work has been done on JVM - iirc, Don Stewart did some  
work back in the day, www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz 
, but I'm not sure how comprehensive it is.


Is anyone else interested in JVM-based Haskell targets?


Ryan

On Mon, Jun 22, 2009 at 20:42, Rick R   
wrote:

This is definitely good news!

So...  who's doing the Android/JVM target?  ;)



On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles  
 wrote:

How exciting! I fully support the creation of a new mailing list about
iphone+haskell :)

On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle  
wrote:

> Dear Haskellers,
>
> Recently, there's been a groundswell of activity in the Haskell  
community
> regarding the Haskell's use in developing iPhone games.  The  
iPhone is a
> powerful, innovative platform (with a great monetization scheme,  
to boot),
> and it's not surprising that many of us would want to develop apps  
for it in

> our favorite language.
>
> I am proud to announce today that my company, iPwn Studios Inc., is
> currently preparing to release an open source patch to GHC that  
allows it to
> output binaries for iPhone OS.  The patch will be released under a  
BSD
> license as soon as possible and hopefully integrated into the GHC  
main-line
> in the near future.  As the first (to my knowledge) Haskell-based  
game
> studio, iPwn Studios is committed to giving back to the Haskell  
community
> through open source - contributing to a rising tide that lifts us  
all.

>
> I would like to take this opportunity to propose the creation of a
> haskell-iphone mailing list, so that all Haskellers working with  
the iPhone
> - whether for profit or for pleasure - can come together to make  
Haskell a

> force to be reckoned with in the burgeoning iPhone App marketplace.
>
>
> Best wishes,
> Ryan Trinkle
> President, iPwn Studios Inc.
>
> P.S.: If you wish to be involved in the preparation of the GHC  
patch or in
> the creation of iPwn Studios' first game, don't hesitate to  
contact me by

> email (ryant5...@gmail.com), AIM (RyanT5000), or IRC (RyanT5000 on
> irc.freenode.net).
>
>
> ___
> Haskell-Cafe mailing list
> Haskell-Cafe@haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
>
>
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--
"The greatest obstacle to discovering the shape of the earth, the  
continents, and the oceans was not ignorance but the illusion of  
knowledge."

- Daniel J. Boorstin


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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-22 Thread Karel Gardas
Ryan Trinkle wrote:
> Rick,
> 
> I know some work has been done on JVM - iirc, Don Stewart did some work back
> in the day, www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz, but I'm not
> sure how comprehensive it is.
> 
> Is anyone else interested in JVM-based Haskell targets?

Hello,

certainly I am. I think it would be great if someone might combine
Haskell code with what's already written in Java (i.e. all those app
servers or development environments). In the past I've given a try to
LambdaVM[1][2] and it looked like a sane approach to get there.
Unfortunately I'm not so power-haskell user to be able to update this
patch forward to more recent GHC. I've also submitted ticket for it[3].

Cheers,
Karel
[1]: http://wiki.brianweb.net/LambdaVM/LambdaVM
[2]: http://www.cs.rit.edu/~bja8464/lambdavm/
[3]: http://hackage.haskell.org/trac/ghc/ticket/2959

> 
> 
> Ryan
> 
> On Mon, Jun 22, 2009 at 20:42, Rick R  wrote:
> 
>> This is definitely good news!
>>
>> So...  who's doing the Android/JVM target?  ;)
>>
>>
>>
>> On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles wrote:
>>
>>> How exciting! I fully support the creation of a new mailing list about
>>> iphone+haskell :)
>>>
>>> On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle wrote:
 Dear Haskellers,

 Recently, there's been a groundswell of activity in the Haskell
>>> community
 regarding the Haskell's use in developing iPhone games.  The iPhone is a
 powerful, innovative platform (with a great monetization scheme, to
>>> boot),
 and it's not surprising that many of us would want to develop apps for
>>> it in
 our favorite language.

 I am proud to announce today that my company, iPwn Studios Inc., is
 currently preparing to release an open source patch to GHC that allows
>>> it to
 output binaries for iPhone OS.  The patch will be released under a BSD
 license as soon as possible and hopefully integrated into the GHC
>>> main-line
 in the near future.  As the first (to my knowledge) Haskell-based game
 studio, iPwn Studios is committed to giving back to the Haskell
>>> community
 through open source - contributing to a rising tide that lifts us all.

 I would like to take this opportunity to propose the creation of a
 haskell-iphone mailing list, so that all Haskellers working with the
>>> iPhone
 - whether for profit or for pleasure - can come together to make Haskell
>>> a
 force to be reckoned with in the burgeoning iPhone App marketplace.


 Best wishes,
 Ryan Trinkle
 President, iPwn Studios Inc.

 P.S.: If you wish to be involved in the preparation of the GHC patch or
>>> in
 the creation of iPwn Studios' first game, don't hesitate to contact me
>>> by
 email (ryant5...@gmail.com), AIM (RyanT5000), or IRC (RyanT5000 on
 irc.freenode.net).


 ___
 Haskell-Cafe mailing list
 Haskell-Cafe@haskell.org
 http://www.haskell.org/mailman/listinfo/haskell-cafe


>>> ___
>>> Haskell-Cafe mailing list
>>> Haskell-Cafe@haskell.org
>>> http://www.haskell.org/mailman/listinfo/haskell-cafe
>>>
>>
>>
>> --
>> "The greatest obstacle to discovering the shape of the earth, the
>> continents, and the oceans was not ignorance but the illusion of knowledge."
>>
>> - Daniel J. Boorstin
>>
>>
>> ___
>> Haskell-Cafe mailing list
>> Haskell-Cafe@haskell.org
>> http://www.haskell.org/mailman/listinfo/haskell-cafe
>>
>>
> 
> 
> 
> 
> ___
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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-22 Thread Ryan Trinkle
Rick,

I know some work has been done on JVM - iirc, Don Stewart did some work back
in the day, www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz, but I'm not
sure how comprehensive it is.

Is anyone else interested in JVM-based Haskell targets?


Ryan

On Mon, Jun 22, 2009 at 20:42, Rick R  wrote:

> This is definitely good news!
>
> So...  who's doing the Android/JVM target?  ;)
>
>
>
> On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles wrote:
>
>> How exciting! I fully support the creation of a new mailing list about
>> iphone+haskell :)
>>
>> On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle wrote:
>> > Dear Haskellers,
>> >
>> > Recently, there's been a groundswell of activity in the Haskell
>> community
>> > regarding the Haskell's use in developing iPhone games.  The iPhone is a
>> > powerful, innovative platform (with a great monetization scheme, to
>> boot),
>> > and it's not surprising that many of us would want to develop apps for
>> it in
>> > our favorite language.
>> >
>> > I am proud to announce today that my company, iPwn Studios Inc., is
>> > currently preparing to release an open source patch to GHC that allows
>> it to
>> > output binaries for iPhone OS.  The patch will be released under a BSD
>> > license as soon as possible and hopefully integrated into the GHC
>> main-line
>> > in the near future.  As the first (to my knowledge) Haskell-based game
>> > studio, iPwn Studios is committed to giving back to the Haskell
>> community
>> > through open source - contributing to a rising tide that lifts us all.
>> >
>> > I would like to take this opportunity to propose the creation of a
>> > haskell-iphone mailing list, so that all Haskellers working with the
>> iPhone
>> > - whether for profit or for pleasure - can come together to make Haskell
>> a
>> > force to be reckoned with in the burgeoning iPhone App marketplace.
>> >
>> >
>> > Best wishes,
>> > Ryan Trinkle
>> > President, iPwn Studios Inc.
>> >
>> > P.S.: If you wish to be involved in the preparation of the GHC patch or
>> in
>> > the creation of iPwn Studios' first game, don't hesitate to contact me
>> by
>> > email (ryant5...@gmail.com), AIM (RyanT5000), or IRC (RyanT5000 on
>> > irc.freenode.net).
>> >
>> >
>> > ___
>> > Haskell-Cafe mailing list
>> > Haskell-Cafe@haskell.org
>> > http://www.haskell.org/mailman/listinfo/haskell-cafe
>> >
>> >
>> ___
>> Haskell-Cafe mailing list
>> Haskell-Cafe@haskell.org
>> http://www.haskell.org/mailman/listinfo/haskell-cafe
>>
>
>
>
> --
> "The greatest obstacle to discovering the shape of the earth, the
> continents, and the oceans was not ignorance but the illusion of knowledge."
>
> - Daniel J. Boorstin
>
>
> ___
> Haskell-Cafe mailing list
> Haskell-Cafe@haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
>
>
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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-22 Thread Rick R
This is definitely good news!

So...  who's doing the Android/JVM target?  ;)



On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles wrote:

> How exciting! I fully support the creation of a new mailing list about
> iphone+haskell :)
>
> On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle wrote:
> > Dear Haskellers,
> >
> > Recently, there's been a groundswell of activity in the Haskell community
> > regarding the Haskell's use in developing iPhone games.  The iPhone is a
> > powerful, innovative platform (with a great monetization scheme, to
> boot),
> > and it's not surprising that many of us would want to develop apps for it
> in
> > our favorite language.
> >
> > I am proud to announce today that my company, iPwn Studios Inc., is
> > currently preparing to release an open source patch to GHC that allows it
> to
> > output binaries for iPhone OS.  The patch will be released under a BSD
> > license as soon as possible and hopefully integrated into the GHC
> main-line
> > in the near future.  As the first (to my knowledge) Haskell-based game
> > studio, iPwn Studios is committed to giving back to the Haskell community
> > through open source - contributing to a rising tide that lifts us all.
> >
> > I would like to take this opportunity to propose the creation of a
> > haskell-iphone mailing list, so that all Haskellers working with the
> iPhone
> > - whether for profit or for pleasure - can come together to make Haskell
> a
> > force to be reckoned with in the burgeoning iPhone App marketplace.
> >
> >
> > Best wishes,
> > Ryan Trinkle
> > President, iPwn Studios Inc.
> >
> > P.S.: If you wish to be involved in the preparation of the GHC patch or
> in
> > the creation of iPwn Studios' first game, don't hesitate to contact me by
> > email (ryant5...@gmail.com), AIM (RyanT5000), or IRC (RyanT5000 on
> > irc.freenode.net).
> >
> >
> > ___
> > Haskell-Cafe mailing list
> > Haskell-Cafe@haskell.org
> > http://www.haskell.org/mailman/listinfo/haskell-cafe
> >
> >
> ___
> Haskell-Cafe mailing list
> Haskell-Cafe@haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
>



-- 
"The greatest obstacle to discovering the shape of the earth, the
continents, and the oceans was not ignorance but the illusion of knowledge."

- Daniel J. Boorstin
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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-22 Thread Daniel Peebles
How exciting! I fully support the creation of a new mailing list about
iphone+haskell :)

On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle wrote:
> Dear Haskellers,
>
> Recently, there's been a groundswell of activity in the Haskell community
> regarding the Haskell's use in developing iPhone games.  The iPhone is a
> powerful, innovative platform (with a great monetization scheme, to boot),
> and it's not surprising that many of us would want to develop apps for it in
> our favorite language.
>
> I am proud to announce today that my company, iPwn Studios Inc., is
> currently preparing to release an open source patch to GHC that allows it to
> output binaries for iPhone OS.  The patch will be released under a BSD
> license as soon as possible and hopefully integrated into the GHC main-line
> in the near future.  As the first (to my knowledge) Haskell-based game
> studio, iPwn Studios is committed to giving back to the Haskell community
> through open source - contributing to a rising tide that lifts us all.
>
> I would like to take this opportunity to propose the creation of a
> haskell-iphone mailing list, so that all Haskellers working with the iPhone
> - whether for profit or for pleasure - can come together to make Haskell a
> force to be reckoned with in the burgeoning iPhone App marketplace.
>
>
> Best wishes,
> Ryan Trinkle
> President, iPwn Studios Inc.
>
> P.S.: If you wish to be involved in the preparation of the GHC patch or in
> the creation of iPwn Studios' first game, don't hesitate to contact me by
> email (ryant5...@gmail.com), AIM (RyanT5000), or IRC (RyanT5000 on
> irc.freenode.net).
>
>
> ___
> Haskell-Cafe mailing list
> Haskell-Cafe@haskell.org
> http://www.haskell.org/mailman/listinfo/haskell-cafe
>
>
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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-22 Thread Don Stewart
If you're doing it in Haskell, please feel free to keep plugging.

A new market for Haskell apps is highly welcome.

ryant5000:
> Jason,
> 
> iPwn is currently in pre-production for its first title, which will be an
> action-RPG reminiscent of Diablo and Fallout.  I'll try to keep the shameless
> plugging on Haskell-cafe to a minimum, but I make no promises :P  I will
> definitely let people know when our website is put together in some useful 
> way.
> 
> 
> Ryan
> 
> On Mon, Jun 22, 2009 at 18:34, Jason Dagit  wrote:
> 
> 
> 
> On Mon, Jun 22, 2009 at 3:30 PM, Ryan Trinkle  wrote:
> 
> Dear Haskellers,
> 
> Recently, there's been a groundswell of activity in the Haskell
> community regarding the Haskell's use in developing iPhone games.  The
> iPhone is a powerful, innovative platform (with a great monetization
> scheme, to boot), and it's not surprising that many of us would want 
> to
> develop apps for it in our favorite language.
> 
> I am proud to announce today that my company, iPwn Studios Inc., is
> currently preparing to release an open source patch to GHC that allows
> it to output binaries for iPhone OS.  The patch will be released under
> a BSD license as soon as possible and hopefully integrated into the 
> GHC
> main-line in the near future.  As the first (to my knowledge)
> Haskell-based game studio, iPwn Studios is committed to giving back to
> the Haskell community through open source - contributing to a rising
> tide that lifts us all.
> 
> 
> Hi Ryan,
> 
> This is great news!  Thanks!  Does iPwn have any up coming titles?  
> Perhaps
> a blog where we could read about them so the "advertising" doesn't hit the
> list.
>  
> 
> 
> 
> I would like to take this opportunity to propose the creation of a
> haskell-iphone mailing list, so that all Haskellers working with the
> iPhone - whether for profit or for pleasure - can come together to 
> make
> Haskell a force to be reckoned with in the burgeoning iPhone App
> marketplace.
> 
> 
> Sounds good to me.  Please post back here if it gets created.
> 
> Jason
> 
> 
> 

> ___
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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-22 Thread Ryan Trinkle
Jason,

iPwn is currently in pre-production for its first title, which will be an
action-RPG reminiscent of Diablo and Fallout.  I'll try to keep the
shameless plugging on Haskell-cafe to a minimum, but I make no promises :P
I will definitely let people know when our website is put together in some
useful way.


Ryan

On Mon, Jun 22, 2009 at 18:34, Jason Dagit  wrote:

>
>
> On Mon, Jun 22, 2009 at 3:30 PM, Ryan Trinkle  wrote:
>
>> Dear Haskellers,
>>
>> Recently, there's been a groundswell of activity in the Haskell community
>> regarding the Haskell's use in developing iPhone games.  The iPhone is a
>> powerful, innovative platform (with a great monetization scheme, to boot),
>> and it's not surprising that many of us would want to develop apps for it in
>> our favorite language.
>>
>> I am proud to announce today that my company, iPwn Studios Inc., is
>> currently preparing to release an open source patch to GHC that allows it to
>> output binaries for iPhone OS.  The patch will be released under a BSD
>> license as soon as possible and hopefully integrated into the GHC main-line
>> in the near future.  As the first (to my knowledge) Haskell-based game
>> studio, iPwn Studios is committed to giving back to the Haskell community
>> through open source - contributing to a rising tide that lifts us all.
>>
>
> Hi Ryan,
>
> This is great news!  Thanks!  Does iPwn have any up coming titles?  Perhaps
> a blog where we could read about them so the "advertising" doesn't hit the
> list.
>
>
>>
>>
>> I would like to take this opportunity to propose the creation of a
>> haskell-iphone mailing list, so that all Haskellers working with the iPhone
>> - whether for profit or for pleasure - can come together to make Haskell a
>> force to be reckoned with in the burgeoning iPhone App marketplace.
>>
>
> Sounds good to me.  Please post back here if it gets created.
>
> Jason
>
>
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Re: [Haskell-cafe] Haskell on the iPhone

2009-06-22 Thread Jason Dagit
On Mon, Jun 22, 2009 at 3:30 PM, Ryan Trinkle  wrote:

> Dear Haskellers,
>
> Recently, there's been a groundswell of activity in the Haskell community
> regarding the Haskell's use in developing iPhone games.  The iPhone is a
> powerful, innovative platform (with a great monetization scheme, to boot),
> and it's not surprising that many of us would want to develop apps for it in
> our favorite language.
>
> I am proud to announce today that my company, iPwn Studios Inc., is
> currently preparing to release an open source patch to GHC that allows it to
> output binaries for iPhone OS.  The patch will be released under a BSD
> license as soon as possible and hopefully integrated into the GHC main-line
> in the near future.  As the first (to my knowledge) Haskell-based game
> studio, iPwn Studios is committed to giving back to the Haskell community
> through open source - contributing to a rising tide that lifts us all.
>

Hi Ryan,

This is great news!  Thanks!  Does iPwn have any up coming titles?  Perhaps
a blog where we could read about them so the "advertising" doesn't hit the
list.


>
>
> I would like to take this opportunity to propose the creation of a
> haskell-iphone mailing list, so that all Haskellers working with the iPhone
> - whether for profit or for pleasure - can come together to make Haskell a
> force to be reckoned with in the burgeoning iPhone App marketplace.
>

Sounds good to me.  Please post back here if it gets created.

Jason
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