Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-13 Thread Giancarlo Rivas
--
[ Picked text/plain from multipart/alternative ]
I can't launch any source games (hl2, hl2dm, sdk base) or any mods since
orange box, is that a bug too? Launch game, Preparing to launch, hl2.exe at
task manager, dissappears, nothing.

I complained at steam support and haven't received response since december /
early january after the third exchange (they on vacations?), basically the
only thing that works is the create-a-mod option.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Janek
--
[ Picked text/plain from multipart/alternative ]
OK Mike. It makes more sense saying it is a bug than saying that OB is
absolutely required after saying that 218 is the engine 2 and all what you
said about ability for non OB owners to play mode using OB.

I won't search anymore till bug is fixed. Ty


2008/2/11, Mike Durand [EMAIL PROTECTED]:

 It's a bug.

 -Mike

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Janek
 Sent: Monday, February 11, 2008 8:58 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Re: Beta SourceSDK does not start

 --
 [ Picked text/plain from multipart/alternative ]
 I really don't understand why we need OB to start Source SDK 2007.
 Sounds
 really weird to me.

 2008/2/11, Tobias Kammersgaard [EMAIL PROTECTED]:
 
  --
  [ Picked text/plain from multipart/alternative ]
  Using the AppID 218 gives you a Source SDK Base that uses the Source
 2007
  binaries.
  There's no going to be two copies o SrcSDK Base in the Tools tab :)
 
  /ProZak
 
 
  On 11/02/2008, Stephen Micheals [EMAIL PROTECTED] wrote:
  
   --
   [ Picked text/plain from multipart/alternative ]
   for now as it is it will not work correctly unless you have a Orange
 box
   based game and have your mod use that game as its base..
  
   with some time soon valve is going to update the rest of the valve
  catalog
   (hl2 and hl2dm etc) to use the orange box engine and a source SDK
 Base
   that
   uses the orange box engine as well, then everything will be more
 simple.
  
   On Feb 9, 2008 1:00 PM, Janek [EMAIL PROTECTED] wrote:
  
--
[ Picked text/plain from multipart/alternative ]
I thought that as I was able to dl OB source SDK which is
 downloading
   hl2
for OB and source base SDK 2 (appID=218 even if it is not working
  atm),
   I
would have at least ability to start SourceSDK normally including
 the
select
box for OB or Ep1.
   
Sounds really weird to me. I thought it was not required to have
 OB to
start
new SourceSDK. I'm really surprised.
   --
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 


 --
 ---
 [EMAIL PROTECTED]
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




--
---
[EMAIL PROTECTED]
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



RE: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Mike Durand
It's a bug.

-Mike

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Janek
Sent: Monday, February 11, 2008 8:58 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Re: Beta SourceSDK does not start

--
[ Picked text/plain from multipart/alternative ]
I really don't understand why we need OB to start Source SDK 2007.
Sounds
really weird to me.

2008/2/11, Tobias Kammersgaard [EMAIL PROTECTED]:

 --
 [ Picked text/plain from multipart/alternative ]
 Using the AppID 218 gives you a Source SDK Base that uses the Source
2007
 binaries.
 There's no going to be two copies o SrcSDK Base in the Tools tab :)

 /ProZak


 On 11/02/2008, Stephen Micheals [EMAIL PROTECTED] wrote:
 
  --
  [ Picked text/plain from multipart/alternative ]
  for now as it is it will not work correctly unless you have a Orange
box
  based game and have your mod use that game as its base..
 
  with some time soon valve is going to update the rest of the valve
 catalog
  (hl2 and hl2dm etc) to use the orange box engine and a source SDK
Base
  that
  uses the orange box engine as well, then everything will be more
simple.
 
  On Feb 9, 2008 1:00 PM, Janek [EMAIL PROTECTED] wrote:
 
   --
   [ Picked text/plain from multipart/alternative ]
   I thought that as I was able to dl OB source SDK which is
downloading
  hl2
   for OB and source base SDK 2 (appID=218 even if it is not working
 atm),
  I
   would have at least ability to start SourceSDK normally including
the
   select
   box for OB or Ep1.
  
   Sounds really weird to me. I thought it was not required to have
OB to
   start
   new SourceSDK. I'm really surprised.
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




--
---
[EMAIL PROTECTED]
--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Janek
--
[ Picked text/plain from multipart/alternative ]
I really don't understand why we need OB to start Source SDK 2007. Sounds
really weird to me.

2008/2/11, Tobias Kammersgaard [EMAIL PROTECTED]:

 --
 [ Picked text/plain from multipart/alternative ]
 Using the AppID 218 gives you a Source SDK Base that uses the Source 2007
 binaries.
 There's no going to be two copies o SrcSDK Base in the Tools tab :)

 /ProZak


 On 11/02/2008, Stephen Micheals [EMAIL PROTECTED] wrote:
 
  --
  [ Picked text/plain from multipart/alternative ]
  for now as it is it will not work correctly unless you have a Orange box
  based game and have your mod use that game as its base..
 
  with some time soon valve is going to update the rest of the valve
 catalog
  (hl2 and hl2dm etc) to use the orange box engine and a source SDK Base
  that
  uses the orange box engine as well, then everything will be more simple.
 
  On Feb 9, 2008 1:00 PM, Janek [EMAIL PROTECTED] wrote:
 
   --
   [ Picked text/plain from multipart/alternative ]
   I thought that as I was able to dl OB source SDK which is downloading
  hl2
   for OB and source base SDK 2 (appID=218 even if it is not working
 atm),
  I
   would have at least ability to start SourceSDK normally including the
   select
   box for OB or Ep1.
  
   Sounds really weird to me. I thought it was not required to have OB to
   start
   new SourceSDK. I'm really surprised.
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




--
---
[EMAIL PROTECTED]
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Tobias Kammersgaard
--
[ Picked text/plain from multipart/alternative ]
Using the AppID 218 gives you a Source SDK Base that uses the Source 2007
binaries.
There's no going to be two copies o SrcSDK Base in the Tools tab :)

/ProZak


On 11/02/2008, Stephen Micheals [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 for now as it is it will not work correctly unless you have a Orange box
 based game and have your mod use that game as its base..

 with some time soon valve is going to update the rest of the valve catalog
 (hl2 and hl2dm etc) to use the orange box engine and a source SDK Base
 that
 uses the orange box engine as well, then everything will be more simple.

 On Feb 9, 2008 1:00 PM, Janek [EMAIL PROTECTED] wrote:

  --
  [ Picked text/plain from multipart/alternative ]
  I thought that as I was able to dl OB source SDK which is downloading
 hl2
  for OB and source base SDK 2 (appID=218 even if it is not working atm),
 I
  would have at least ability to start SourceSDK normally including the
  select
  box for OB or Ep1.
 
  Sounds really weird to me. I thought it was not required to have OB to
  start
  new SourceSDK. I'm really surprised.
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Stephen Micheals
--
[ Picked text/plain from multipart/alternative ]
for now as it is it will not work correctly unless you have a Orange box
based game and have your mod use that game as its base..

with some time soon valve is going to update the rest of the valve catalog
(hl2 and hl2dm etc) to use the orange box engine and a source SDK Base that
uses the orange box engine as well, then everything will be more simple.

On Feb 9, 2008 1:00 PM, Janek [EMAIL PROTECTED] wrote:

 --
 [ Picked text/plain from multipart/alternative ]
 I thought that as I was able to dl OB source SDK which is downloading hl2
 for OB and source base SDK 2 (appID=218 even if it is not working atm), I
 would have at least ability to start SourceSDK normally including the
 select
 box for OB or Ep1.

 Sounds really weird to me. I thought it was not required to have OB to
 start
 new SourceSDK. I'm really surprised.
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Tom Leighton

But that doesn't currently work :P

Tobias Kammersgaard wrote:

--
[ Picked text/plain from multipart/alternative ]
Using the AppID 218 gives you a Source SDK Base that uses the Source 2007
binaries.
There's no going to be two copies o SrcSDK Base in the Tools tab :)

/ProZak


On 11/02/2008, Stephen Micheals [EMAIL PROTECTED] wrote:


--
[ Picked text/plain from multipart/alternative ]
for now as it is it will not work correctly unless you have a Orange box
based game and have your mod use that game as its base..

with some time soon valve is going to update the rest of the valve catalog
(hl2 and hl2dm etc) to use the orange box engine and a source SDK Base
that
uses the orange box engine as well, then everything will be more simple.

On Feb 9, 2008 1:00 PM, Janek [EMAIL PROTECTED] wrote:



--
[ Picked text/plain from multipart/alternative ]
I thought that as I was able to dl OB source SDK which is downloading


hl2


for OB and source base SDK 2 (appID=218 even if it is not working atm),


I


would have at least ability to start SourceSDK normally including the
select
box for OB or Ep1.

Sounds really weird to me. I thought it was not required to have OB to
start
new SourceSDK. I'm really surprised.


--

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders






___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-09 Thread Tom Leighton

If you dont have any Orange Box games you will have trouble running a
mod let alone running the SDK (at the moment anyhow).

To run the OB code you need an OB engine, currently that is either
HL2:EP2 hl2.exe or TF2 hl2.exe. and their respective AppID's. The dlls
will crash on the older engine (ConCommand changes, etc).

Janek wrote:

--
[ Picked text/plain from multipart/alternative ]
Can anyone of you respond to this mail so that I know if you received it ?

Thank you in advance and I apologize for this thing which can be seen as a
spam.


2008/2/8, Janek [EMAIL PROTECTED]:


Nobody knows ???

2008/2/7, Janek [EMAIL PROTECTED]:


Hi,

I did a fresh install of Steam + Half-Life 2 Deathmatch + Source SDK
starting steam with -beta srcsdk0122 and when I double-click SourceSDK
in my Steam Panel, I can see a Source SDK -Steam panel specifying that
Source SDK is preparing to start... then it disappears and I have nothing
else.
I don't have any parameters to launch SourceSDK.
If I specify -engine ep1, it is the same problem.
I can't have this window where I can specify if want to use Orange Box
SDK vs ep1 SDK.

Now, if I start steam without specifying -beta srcsdk0122, it will
reload old SDK and it will work fine with EP1 SDK but I wanted to have OB
SDK.

Is it due to the fact I only have HL2 (including CSS + HL2MP) or
something else ?

I hope you 'll be able to help me.

--
---
[EMAIL PROTECTED]




--
---
[EMAIL PROTECTED]






--
---
[EMAIL PROTECTED]
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders






___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-09 Thread Janek
--
[ Picked text/plain from multipart/alternative ]
I thought that as I was able to dl OB source SDK which is downloading hl2
for OB and source base SDK 2 (appID=218 even if it is not working atm), I
would have at least ability to start SourceSDK normally including the select
box for OB or Ep1.

Sounds really weird to me. I thought it was not required to have OB to start
new SourceSDK. I'm really surprised.


2008/2/9, Tom Leighton [EMAIL PROTECTED]:

 If you dont have any Orange Box games you will have trouble running a
 mod let alone running the SDK (at the moment anyhow).

 To run the OB code you need an OB engine, currently that is either
 HL2:EP2 hl2.exe or TF2 hl2.exe. and their respective AppID's. The dlls
 will crash on the older engine (ConCommand changes, etc).

 Janek wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Can anyone of you respond to this mail so that I know if you received it
 ?
 
  Thank you in advance and I apologize for this thing which can be seen as
 a
  spam.
 
 
  2008/2/8, Janek [EMAIL PROTECTED]:
 
  Nobody knows ???
 
  2008/2/7, Janek [EMAIL PROTECTED]:
 
  Hi,
 
  I did a fresh install of Steam + Half-Life 2 Deathmatch + Source SDK
  starting steam with -beta srcsdk0122 and when I double-click
 SourceSDK
  in my Steam Panel, I can see a Source SDK -Steam panel specifying
 that
  Source SDK is preparing to start... then it disappears and I have
 nothing
  else.
  I don't have any parameters to launch SourceSDK.
  If I specify -engine ep1, it is the same problem.
  I can't have this window where I can specify if want to use Orange Box
  SDK vs ep1 SDK.
 
  Now, if I start steam without specifying -beta srcsdk0122, it will
  reload old SDK and it will work fine with EP1 SDK but I wanted to have
 OB
  SDK.
 
  Is it due to the fact I only have HL2 (including CSS + HL2MP) or
  something else ?
 
  I hope you 'll be able to help me.
 
  --
  ---
  [EMAIL PROTECTED]
 
 
 
  --
  ---
  [EMAIL PROTECTED]
 
 
 
 
 
  --
  ---
  [EMAIL PROTECTED]
  --
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




--
---
[EMAIL PROTECTED]
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-09 Thread Tom Leighton

Dont quote me on that!

Janek wrote:

--
[ Picked text/plain from multipart/alternative ]
I thought that as I was able to dl OB source SDK which is downloading hl2
for OB and source base SDK 2 (appID=218 even if it is not working atm), I
would have at least ability to start SourceSDK normally including the select
box for OB or Ep1.

Sounds really weird to me. I thought it was not required to have OB to start
new SourceSDK. I'm really surprised.


2008/2/9, Tom Leighton [EMAIL PROTECTED]:


If you dont have any Orange Box games you will have trouble running a
mod let alone running the SDK (at the moment anyhow).

To run the OB code you need an OB engine, currently that is either
HL2:EP2 hl2.exe or TF2 hl2.exe. and their respective AppID's. The dlls
will crash on the older engine (ConCommand changes, etc).

Janek wrote:


--
[ Picked text/plain from multipart/alternative ]
Can anyone of you respond to this mail so that I know if you received it


?


Thank you in advance and I apologize for this thing which can be seen as


a


spam.


2008/2/8, Janek [EMAIL PROTECTED]:



Nobody knows ???

2008/2/7, Janek [EMAIL PROTECTED]:



Hi,

I did a fresh install of Steam + Half-Life 2 Deathmatch + Source SDK
starting steam with -beta srcsdk0122 and when I double-click


SourceSDK


in my Steam Panel, I can see a Source SDK -Steam panel specifying


that


Source SDK is preparing to start... then it disappears and I have


nothing


else.
I don't have any parameters to launch SourceSDK.
If I specify -engine ep1, it is the same problem.
I can't have this window where I can specify if want to use Orange Box
SDK vs ep1 SDK.

Now, if I start steam without specifying -beta srcsdk0122, it will
reload old SDK and it will work fine with EP1 SDK but I wanted to have


OB


SDK.

Is it due to the fact I only have HL2 (including CSS + HL2MP) or
something else ?

I hope you 'll be able to help me.

--
---
[EMAIL PROTECTED]




--
---
[EMAIL PROTECTED]





--
---
[EMAIL PROTECTED]
--

___
To unsubscribe, edit your list preferences, or view the list archives,


please visit:


http://list.valvesoftware.com/mailman/listinfo/hlcoders





___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders






--
---
[EMAIL PROTECTED]
--

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders






___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders