Re: [hlds] bots now load after 1st round with update CSS dedicated w2k
when I was having a bunch of crashes I took a look through the nav meshes for the custom maps we had running, and sure enough there were problems with them. Things such as nav points being in inaccessible places, other goofiness, would cause the crashes. After fixing those things my crashes were gone. On 6/19/05, Ned Haskin <[EMAIL PROTECTED]> wrote: > Only one custom map, it has a new nav mesh. Haven't tried leaving the > bots on since a few updates ago. > Maybe it will work, but loading after players is supposed to work. Its a > Valve bug. I don't run any mods. > > Ned -- Clayton Macleod ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Vac Beta 2 for DoD 1.3 Server ??
Can we test out Vac 2 on a Day of Defeat 1.3 HLDS Server?? If yes, do I just add -vacbeta to my command line ?? Thx!! --- Cain __ Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. http://mobile.yahoo.com/learn/mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] bots now load after 1st round with update CSS dedicated w2k
Only one custom map, it has a new nav mesh. Haven't tried leaving the bots on since a few updates ago. Maybe it will work, but loading after players is supposed to work. Its a Valve bug. I don't run any mods. Ned Clayton Macleod wrote: got any custom maps? Bet you do. Also bet if you edit the nav meshes for those maps that your bot-related crashes will all but disappear. On 6/19/05, Ned Haskin <[EMAIL PROTECTED]> wrote: oh yes, if I leave the bots running all the time the sever will crash about 2 times a day. Since I work a lot and its on win2k it will stay down till I get home and fix it. Ned -- Clayton Macleod ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] bots now load after 1st round with update CSS dedicated w2k
got any custom maps? Bet you do. Also bet if you edit the nav meshes for those maps that your bot-related crashes will all but disappear. On 6/19/05, Ned Haskin <[EMAIL PROTECTED]> wrote: > oh yes, if I leave the bots running all the time the sever will crash > about 2 times a day. Since I work a lot > and its on win2k it will stay down till I get home and fix it. > > Ned -- Clayton Macleod ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] bots now load after 1st round with update CSS dedicated w2k
oh yes, if I leave the bots running all the time the sever will crash about 2 times a day. Since I work a lot and its on win2k it will stay down till I get home and fix it. Ned Jim wrote: add your bots in the Server.cfg and set your bots to not wait for humans to load first... and you should be fine... Just remember to set your Bot quota lower than you total number allow on the server... - Original Message - From: "Ned Haskin" <[EMAIL PROTECTED]> To: Sent: Saturday, June 18, 2005 8:23 AM Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated w2k Alfred, No moving it back doesn't change anything. I put it in valve.rc to stop the server full error with bots that happened a while ago. I am not running any mod or admins, using win2k sp4. It has also stopped executing banned_user.cfg in server.cfg Ned Alfred Reynolds wrote: You should use server.cfg to load server settings. Does moving it fix the problem? - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin Sent: Friday, June 17, 2005 1:21 PM To: hlds list Subject: [hlds] bots now load after 1st round with update CSS dedicated w2k I have my bot.cfg set to execute from valve.rc It was working fine up till the latest update. Noticed users entering and no bots loading, so I went in my self and discovered the problem. Is there a work around? Ned ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VAC2 Beta information
I have been running vacbeta since a week after release on both of our pubs and generally anytime these guys have connection issues it always seems to be that once they restart steam the issue is resolved. If you see these guys get these sorts of errors and they are regs simply suggest to them to restart steam. artiecs wrote: Alfred We enabled VAC2 beta today. So far i've seen a couple peeps disconnected with the message (reason: No Steam Logon), after they had already joined and were playing. They were non-regs, so prolly can't get any further info unless they stumble into our website and post about it. We also have 2 regs that have had probs, from whom i can get more info, one of them posted on our forums that:: "I got booted twice with a message that said I had no steam id even though I had been playing for several minutes. How could I play if I didn't have an ID?" and the other: "All of the sudden when I try to log onto the server i get some VAC error about can't get a secure connection" I'm trying to get more specific info from each of them, but at the same time i don't know exactly what info would be helpful, so beyond getting the exact error messages, which i've asked of them, what would you like to know? Our server has the latest updates on it, if you need more info about it I can get that for you too. -Artie - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: ; ; <[EMAIL PROTECTED]> Sent: Thursday, June 16, 2005 6:04 PM Subject: [hlds] VAC2 Beta information We are particularly interested in hearing about any issues regarding connection problems. Things to watch for: - "No Steam Logon" errors reported by clients. If a user gets this consistently across a couple day period then get them to go to our support site for help. - "steamclient.dll not found, server communication disabled." printed out on startup. For linux users make sure you have at least GLIBC 2.3.2 or above. You also need to allow outbound UDP traffic on port 27014 from your server. If you do have the correct GLIBC version or run under win32 then contact me to debug the problem. Thanks for your help. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] bots now load after 1st round with update CSS dedicated w2k
did that long ago, then put it in its own bot.cfg with exec bot.cfg in valve.rc after the server full error with bots we had a while back have since moved the exec bot.cfg line back to the server.cfg. It should work as is. Alfred said it should, it doesn't though Ned // bots bot_add bot_quota 6 bot_quota_mode fill //normal bot_difficulty 2 //0 easy 1 normal 2 hard 3 expert bot_chatter normal bot_auto_follow 1 bot_auto_vacate 1 bot_join_after_player 1 bot_defer_to_human 1 bot_allow_rogues 0 bot_walk 0 bot_join_team any bot_eco_limit 2500 bot_allow_grenades 1 bot_all_weapons 1 //bot_allow_grenades 1 //bot_allow_pistols 1 //bot_allow_sub_machine_guns 1 //bot_allow_shotguns 1 //bot_allow_rifles 1 //bot_allow_snipers 1 //bot_allow_machine_guns Jim wrote: add your bots in the Server.cfg and set your bots to not wait for humans to load first... and you should be fine... Just remember to set your Bot quota lower than you total number allow on the server... - Original Message - From: "Ned Haskin" <[EMAIL PROTECTED]> To: Sent: Saturday, June 18, 2005 8:23 AM Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated w2k Alfred, No moving it back doesn't change anything. I put it in valve.rc to stop the server full error with bots that happened a while ago. I am not running any mod or admins, using win2k sp4. It has also stopped executing banned_user.cfg in server.cfg Ned Alfred Reynolds wrote: You should use server.cfg to load server settings. Does moving it fix the problem? - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin Sent: Friday, June 17, 2005 1:21 PM To: hlds list Subject: [hlds] bots now load after 1st round with update CSS dedicated w2k I have my bot.cfg set to execute from valve.rc It was working fine up till the latest update. Noticed users entering and no bots loading, so I went in my self and discovered the problem. Is there a work around? Ned ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] bots now load after 1st round with update CSS dedicated w2k
add your bots in the Server.cfg and set your bots to not wait for humans to load first... and you should be fine... Just remember to set your Bot quota lower than you total number allow on the server... - Original Message - From: "Ned Haskin" <[EMAIL PROTECTED]> To: Sent: Saturday, June 18, 2005 8:23 AM Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated w2k Alfred, No moving it back doesn't change anything. I put it in valve.rc to stop the server full error with bots that happened a while ago. I am not running any mod or admins, using win2k sp4. It has also stopped executing banned_user.cfg in server.cfg Ned Alfred Reynolds wrote: You should use server.cfg to load server settings. Does moving it fix the problem? - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin Sent: Friday, June 17, 2005 1:21 PM To: hlds list Subject: [hlds] bots now load after 1st round with update CSS dedicated w2k I have my bot.cfg set to execute from valve.rc It was working fine up till the latest update. Noticed users entering and no bots loading, so I went in my self and discovered the problem. Is there a work around? Ned ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds