[hlds] cs_stacking_num_levels
-- [ Picked text/plain from multipart/alternative ] Just wondering why boosting is limited to 2 players and if there is any chance of at least making the max for the CVAR higher than 1? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Custom Content not working right. [OT]
Lot's of assumptions made here. You guys are truly the elite. I'm 21 years old, so kid probably isn't the best term for me. Furthermore, until I changed the ports of my whutdufuk.com server, I was ranked #1 for hldm servers by game-monitor.com. Regardless of the domain name, we still managed to pull the most popular dm server. Thanks for the kind words, Whisper. I have followed the downloadurl guides. Probably why all my other custom content off of my download url works perfectly. Egads! I missed a hlds mailing list thread?! Probably because I try and skip over the idiot comments posted by users like you, Whisper. I set these two sounds up exactly the same as my other custom content, and yet they aren't working, whereas the other content is. Perhaps I was looking for a refresher. Something to point me in the right direction because I may have missed a minor detail. Instead I was met with hostility. Great job. I've been here for months now, Ray. Normally I wouldn't come to this list for this kind of help, mainly because of the response one can already anticipate from you prodigy's. I'll keep messing with it, and I'll refer back to prior posts and the wiki. It'll probably assist me more than the arrogant server guru's who increase the size of their e-penis by putting those with actual questions down. Cheers. -- Sincerely, James McKenna Proud owner of WhutDuFuK.com! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Custom Content not working right. [OT]
-- [ Picked text/plain from multipart/alternative ] No good deed goes unpunished Ray heh :) On 11/14/05, James McKenna [EMAIL PROTECTED] wrote: Lot's of assumptions made here. You guys are truly the elite. I'm 21 years old, so kid probably isn't the best term for me. Furthermore, until I changed the ports of my whutdufuk.com http://whutdufuk.com server, I was ranked #1 for hldm servers by game-monitor.com http://game-monitor.com. Regardless of the domain name, we still managed to pull the most popular dm server. Thanks for the kind words, Whisper. I have followed the downloadurl guides. Probably why all my other custom content off of my download url works perfectly. Egads! I missed a hlds mailing list thread?! Probably because I try and skip over the idiot comments posted by users like you, Whisper. I set these two sounds up exactly the same as my other custom content, and yet they aren't working, whereas the other content is. Perhaps I was looking for a refresher. Something to point me in the right direction because I may have missed a minor detail. Instead I was met with hostility. Great job. I've been here for months now, Ray. Normally I wouldn't come to this list for this kind of help, mainly because of the response one can already anticipate from you prodigy's. I'll keep messing with it, and I'll refer back to prior posts and the wiki. It'll probably assist me more than the arrogant server guru's who increase the size of their e-penis by putting those with actual questions down. Cheers. -- Sincerely, James McKenna Proud owner of WhutDuFuK.com! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Custom Content not working right. [OT]
Just how much ram do you think CS:S needs?!? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 14 November 2005 02:56 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Custom Content not working right. [OT] Again, that only assigns a specific amount of RAM to the process. The basis of the problem is that the exe can't address 4GBs of RAM to select it's slice from. So, yes, we tried heapsize settings originally and that did not create a solution. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gary Sent: Sunday, November 13, 2005 9:39 PM To: hlds@list.valvesoftware.com; hlds@list.valvesoftware.com Subject: RE: [hlds] Custom Content not working right. [OT] -heapsize 128000 At 09:25 PM 11/13/2005, [EMAIL PROTECTED] wrote: Re-readit works normally AFTER firing the GUI version of it but won't fire if I DL the files and then immediately fire it up with a console. Weird. We tried the suggested /3GB switch in boot.ini when it was suggested but to no avail. I know a couple of guys tried to help but everything we tried forced us to offload our 1.6 clients to smaller dual xeons servers that are all too common in this list. End result, we found a way to run 1.6 on our work-horse hardware and thought others might be interested in this tidbit of oddity. So the question becomes, not that we'll every try it, wonder how may active player slots we could run on 8.0GHz of 4 CPU cores. Heh heh Rayne ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Custom Content not working right. [OT]
I hope the list members feel satisfied with their actions. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna Sent: 14 November 2005 08:06 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Custom Content not working right. [OT] Lot's of assumptions made here. You guys are truly the elite. I'm 21 years old, so kid probably isn't the best term for me. Furthermore, until I changed the ports of my whutdufuk.com server, I was ranked #1 for hldm servers by game-monitor.com. Regardless of the domain name, we still managed to pull the most popular dm server. Thanks for the kind words, Whisper. I have followed the downloadurl guides. Probably why all my other custom content off of my download url works perfectly. Egads! I missed a hlds mailing list thread?! Probably because I try and skip over the idiot comments posted by users like you, Whisper. I set these two sounds up exactly the same as my other custom content, and yet they aren't working, whereas the other content is. Perhaps I was looking for a refresher. Something to point me in the right direction because I may have missed a minor detail. Instead I was met with hostility. Great job. I've been here for months now, Ray. Normally I wouldn't come to this list for this kind of help, mainly because of the response one can already anticipate from you prodigy's. I'll keep messing with it, and I'll refer back to prior posts and the wiki. It'll probably assist me more than the arrogant server guru's who increase the size of their e-penis by putting those with actual questions down. Cheers. -- Sincerely, James McKenna Proud owner of WhutDuFuK.com! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] cs_stacking_num_levels
You can edit the number in mani, it was added a few months ago. On 14/11/05, AJ Liebsch [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Just wondering why boosting is limited to 2 players and if there is any chance of at least making the max for the CVAR higher than 1? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Custom Content not working right. [OT]
James McKenna wrote: Lot's of assumptions made here. You guys are truly the elite. I'm 21 years old, so kid probably isn't the best term for me. Furthermore, until I changed the ports of my whutdufuk.com server, I was ranked #1 for hldm servers by game-monitor.com. Regardless of the domain name, we still managed to pull the most popular dm server. Thanks for the kind words, Whisper. I have followed the downloadurl guides. Probably why all my other custom content off of my download url works perfectly. Egads! I missed a hlds mailing list thread?! Probably because I try and skip over the idiot comments posted by users like you, Whisper. I set these two sounds up exactly the same as my other custom content, and yet they aren't working, whereas the other content is. Perhaps I was looking for a refresher. Something to point me in the right direction because I may have missed a minor detail. Instead I was met with hostility. Great job. I've been here for months now, Ray. Normally I wouldn't come to this list for this kind of help, mainly because of the response one can already anticipate from you prodigy's. I'll keep messing with it, and I'll refer back to prior posts and the wiki. It'll probably assist me more than the arrogant server guru's who increase the size of their e-penis by putting those with actual questions down. Cheers. -- Sincerely, James McKenna Proud owner of WhutDuFuK.com! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This may be to obvious but it totally kicked my butt when I first started using the sv_downloadurl. Verify the files in your .res files are in the proper case as in Dumb_map_noise.wav instead of dumb_map_noise.wav. I found that allot of maps come with .res files that have the files listed wrong and it will not download them from the mirror if they are. I always make my own .res files now. Just a thought, drove me nuts I tell ya. Rob... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] source dedicated server and dedicated server?
Quoting Jack Wyatt [EMAIL PROTECTED]: -- [ Picked text/plain from multipart/alternative ] yea, well 1.6 as in the engine but yea w/e Just so you know, HLDS does not revolve around Counter-Strike. The HL engine version doesn't follow the current CS version (ie, so what does Day of Defeat 1.3 mean then?) My $0.02 /p This message was sent using IMP, the Internet Messaging Program. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Custom Content not working right. [OT]
Ha! It WAS a case issue! Thank you, Rob! I totally overlooked that! Best wishes, dude! -- Sincerely, James McKenna - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, November 14, 2005 6:29 AM Subject: Re: [hlds] Custom Content not working right. [OT] James McKenna wrote: Lot's of assumptions made here. You guys are truly the elite. I'm 21 years old, so kid probably isn't the best term for me. Furthermore, until I changed the ports of my whutdufuk.com server, I was ranked #1 for hldm servers by game-monitor.com. Regardless of the domain name, we still managed to pull the most popular dm server. Thanks for the kind words, Whisper. I have followed the downloadurl guides. Probably why all my other custom content off of my download url works perfectly. Egads! I missed a hlds mailing list thread?! Probably because I try and skip over the idiot comments posted by users like you, Whisper. I set these two sounds up exactly the same as my other custom content, and yet they aren't working, whereas the other content is. Perhaps I was looking for a refresher. Something to point me in the right direction because I may have missed a minor detail. Instead I was met with hostility. Great job. I've been here for months now, Ray. Normally I wouldn't come to this list for this kind of help, mainly because of the response one can already anticipate from you prodigy's. I'll keep messing with it, and I'll refer back to prior posts and the wiki. It'll probably assist me more than the arrogant server guru's who increase the size of their e-penis by putting those with actual questions down. Cheers. -- Sincerely, James McKenna Proud owner of WhutDuFuK.com! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This may be to obvious but it totally kicked my butt when I first started using the sv_downloadurl. Verify the files in your .res files are in the proper case as in Dumb_map_noise.wav instead of dumb_map_noise.wav. I found that allot of maps come with .res files that have the files listed wrong and it will not download them from the mirror if they are. I always make my own .res files now. Just a thought, drove me nuts I tell ya. Rob... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Custom Content not working right.
Well, it was actually a case issue... and I had the url set to hl2dm, instead of hl2mp, which is where the webserver currently points. Thanks Yup -- Sincerely, James McKenna - Original Message - From: Yup [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Sunday, November 13, 2005 3:53 PM Subject: Re: [hlds] Custom Content not working right. -- [ Picked text/plain from multipart/alternative ] if sv_downloadurl is set, custom files will appear to download no matter what even if the URL is wrong, the files don't exist, the http server is down, or whatever else prevents them from being downloaded... double check the URL you set in sv_downloadurl and also make sure the path on your http server matches the game server's path. if game server path to maps folder is C:\srcds\cstrike\maps and path to sound folder is C:\srcds\cstrike\sound, make sure the http server's path to the maps folder is root/cstrike/maps and path to sound folder is root/cstrike/sound and the URL in sv_downloadurl is http://www.domaintoroot.com/cstrike On 12/31/01, James McKenna [EMAIL PROTECTED] wrote: We've added some custom content and wanted to share it with the world. Some new sounds for this one map, etc. The res files are set right, as are permissions for the fast maps. I connect to the server and watch it download the needed files. However, the files don't actually download to my comp. When the sound is triggered in game, I get a missing file error. This is nuts, because I watched them download. Please help ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] client cannot connect to sv_downloadurl, game crashes because of it
This has been happening with me for awhile now but just recently found out it was due to not being able to connect to our sv_downloadurl that is set up works without issue for anyone else but me. I have tried with no security running, still won't connect. When I set cl_allowdownloads to 0, game won't crash. It only crashes when set to 1 tfc tries to connect to fast downloads. Any ideas? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
SANDY LEBLANC wrote: This has been happening with me for awhile now but just recently found out it was due to not being able to connect to our sv_downloadurl that is set up works without issue for anyone else but me. I have tried with no security running, still won't connect. When I set cl_allowdownloads to 0, game won't crash. It only crashes when set to 1 tfc tries to connect to fast downloads. Any ideas? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Is your firewall allowing access? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] cs_stacking_num_levels
-- [ Picked text/plain from multipart/alternative ] I know you can do it it mani, but I'm hoping Valve will change it ingame. On 11/14/05, Graham Robinson [EMAIL PROTECTED] wrote: You can edit the number in mani, it was added a few months ago. On 14/11/05, AJ Liebsch [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Just wondering why boosting is limited to 2 players and if there is any chance of at least making the max for the CVAR higher than 1? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- - AJ www.StrafeRight.com http://www.StrafeRight.com - StrafeRight.cs.css.bf2.wow - #straferight -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
[ Converted text/html to text/plain ] As I stated, I tried with no security running as in turned off the firewall AV. Still no go. I can play the game fine otherwise, with or without the security running. It's only when it needs to conenct to fast dls that it crashes. -- From: Graham McMaster [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it Date: Mon, 14 Nov 2005 18:13:39 + SANDY LEBLANC wrote: This has been happening with me for awhile now but just recently found out it was due to not being able to connect to our sv_downloadurl that is set up works without issue for anyone else but me. I have tried with no security running, still won't connect. When I set cl_allowdownloads to 0, game won't crash. It only crashes when set to 1 tfc tries to connect to fast downloads. Any ideas? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Is your firewall allowing access? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
-- [ Picked text/plain from multipart/alternative ] if you have a downloadurl set up, you should have sv_allowdownloads = 0 On 11/14/05, SANDY LEBLANC [EMAIL PROTECTED] wrote: [ Converted text/html to text/plain ] As I stated, I tried with no security running as in turned off the firewall AV. Still no go. I can play the game fine otherwise, with or without the security running. It's only when it needs to conenct to fast dls that it crashes. -- From: Graham McMaster [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it Date: Mon, 14 Nov 2005 18:13:39 + SANDY LEBLANC wrote: This has been happening with me for awhile now but just recently found out it was due to not being able to connect to our sv_downloadurl that is set up works without issue for anyone else but me. I have tried with no security running, still won't connect. When I set cl_allowdownloads to 0, game won't crash. It only crashes when set to 1 tfc tries to connect to fast downloads. Any ideas? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Is your firewall allowing access? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it
[ Converted text/html to text/plain ] Wouldn't sv_allowdownload 0 stop anyone from downloading from the server and fastdls? Besides, this shouldn't be a cvar issue when I'm the only one affected by it. it's something clientside that is stopped me from connecting to fast dls. The sv_allowdownload cvar isn't set anyway. -- From: Tyler Cook [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it Date: Mon, 14 Nov 2005 16:55:59 -0500 -- [ Picked text/plain from multipart/alternative ] if you have a downloadurl set up, you should have sv_allowdownloads = 0 On 11/14/05, SANDY LEBLANC [EMAIL PROTECTED] wrote: [ Converted text/html to text/plain ] As I stated, I tried with no security running as in turned off the firewall AV. Still no go. I can play the game fine otherwise, with or without the security running. It's only when it needs to conenct to fast dls that it crashes. -- From: Graham McMaster [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] client cannot connect to sv_downloadurl, game crashes because of it Date: Mon, 14 Nov 2005 18:13:39 + SANDY LEBLANC wrote: This has been happening with me for awhile now but just recently found out it was due to not being able to connect to our sv_downloadurl that is set up works without issue for anyone else but me. I have tried with no security running, still won't connect. When I set cl_allowdownloads to 0, game won't crash. It only crashes when set to 1 tfc tries to connect to fast downloads. Any ideas? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Is your firewall allowing access? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Custom Content not working right. [OT]
-- [ Picked text/plain from multipart/alternative ] Rob is my hero to Wish I had thought of that Wish that somebody had posted that information to this list within say, the last 7 days?? On 11/15/05, James McKenna [EMAIL PROTECTED] wrote: Ha! It WAS a case issue! Thank you, Rob! I totally overlooked that! Best wishes, dude! -- Sincerely, James McKenna - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, November 14, 2005 6:29 AM Subject: Re: [hlds] Custom Content not working right. [OT] James McKenna wrote: Lot's of assumptions made here. You guys are truly the elite. I'm 21 years old, so kid probably isn't the best term for me. Furthermore, until I changed the ports of my whutdufuk.com http://whutdufuk.com server, I was ranked #1 for hldm servers by game-monitor.com http://game-monitor.com. Regardless of the domain name, we still managed to pull the most popular dm server. Thanks for the kind words, Whisper. I have followed the downloadurl guides. Probably why all my other custom content off of my download url works perfectly. Egads! I missed a hlds mailing list thread?! Probably because I try and skip over the idiot comments posted by users like you, Whisper. I set these two sounds up exactly the same as my other custom content, and yet they aren't working, whereas the other content is. Perhaps I was looking for a refresher. Something to point me in the right direction because I may have missed a minor detail. Instead I was met with hostility. Great job. I've been here for months now, Ray. Normally I wouldn't come to this list for this kind of help, mainly because of the response one can already anticipate from you prodigy's. I'll keep messing with it, and I'll refer back to prior posts and the wiki. It'll probably assist me more than the arrogant server guru's who increase the size of their e-penis by putting those with actual questions down. Cheers. -- Sincerely, James McKenna Proud owner of WhutDuFuK.com! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds This may be to obvious but it totally kicked my butt when I first started using the sv_downloadurl. Verify the files in your .res files are in the proper case as in Dumb_map_noise.wav instead of dumb_map_noise.wav. I found that allot of maps come with .res files that have the files listed wrong and it will not download them from the mirror if they are. I always make my own .res files now. Just a thought, drove me nuts I tell ya. Rob... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] VAC and Listen servers
Yes, running a listen server with sv_lan 0 will make it secure (as long as you didn't also put -insecure on the command line when launching the game). Typing status into the console will also tell you if you are running secure. SU means Service Unavailable, which is a temporary glitch due to backend updates, the server will just reconnect when Steam is available again. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Grimstead Sent: Monday, November 14, 2005 3:46 PM To: hlds@list.valvesoftware.com Subject: [hlds] VAC and Listen servers Alfred Can you confirm that VAC2 can run on a listen server by typing: sv_lan 0 once the server is started please. It says: Connection to Steam servers successful. VAC secure mode is activated Is VAC actually running, and can it detect people who connect to the server with cheats? My guess is yes its running because VAC2 does not need a module like VAC1 did, all the technology for VAC is in the client and the server only tells the client if the server requires VAC on or off. Other people dont agree. Also, I noticed this a couple of times: Connection to Steam servers successful (SU). VAC secure mode is activated Are you able to explain what this (SU) means? Thanks James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Anyone use the plugin_blatt_whois successfully?
[ Converted text/html to text/plain ] I am trying to get this to work but I keep getting [ADMIN] ERROR: Calling timer function LogConnectionTimer returned error 10 Does any of you serverops use this have it working or is there another one that does pretty much the same thing I can get? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds