RE: Request for list moderation - Was: [hlds] REMOVE ME

2007-06-18 Thread Ronny Schedel
It would be enough to block AOL users in general. The stupidity of AOL users
is not a prejudice, it's a fact.


>
> Moderation has been asked for on here probably a hundred times good
> luck.
>
> Jason
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Regime
> Sent: Monday, June 18, 2007 3:36 PM
> To: hlds@list.valvesoftware.com
> Subject: Request for list moderation - Was: [hlds] REMOVE ME
>
> He signed up voluntarily for a list about hlds, not for getting his
> mailbox filled with comments from those who can not control themselves
> from replying to every idiotic thing they see. (30 replies to a thread
> that should have not even gotten a single one)
> This list is for discussing hlds server related issues, not for having a
> laugh. If you need a laugh, leave this mailing list and join the circus.
>
> Anyway.. I might as well have gone for it and told this to my cat
> instead, cause the only result it will have is more useless posts, so to
> get to the point; Can we _please_ get some (Valve) moderating on the
> hlds mailing lists? No need for heavy filtering. Just weed out the
> complete nonsense threads like this one and end threads that go into
> off-topic or flaming mode.
>
> Thanks,
> ---
> Regime
> http://www.livebythegun.com/
>
>
> Dan E wrote:
> > Cmon man, loosen up.  It's just a break by laughing at someone who
was
> too ignorant to read the email and see, in clear text, that he could
> easily unsubscribe.  Not to mention he signed up to a voluntary list,
> then gets pissed off when he gets loads of mail?
>
> ___
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> please visit:
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>
>
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>
>
>
>
>
>


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Re: Request for list moderation - Was: [hlds] REMOVE ME

2007-06-18 Thread Ryan Veltidi

Moderation would slow down the delivery of answers.

On 6/19/07, Jason O. Washburn <[EMAIL PROTECTED]> wrote:

Moderation has been asked for on here probably a hundred times good
luck.

Jason

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Regime
Sent: Monday, June 18, 2007 3:36 PM
To: hlds@list.valvesoftware.com
Subject: Request for list moderation - Was: [hlds] REMOVE ME

He signed up voluntarily for a list about hlds, not for getting his
mailbox filled with comments from those who can not control themselves
from replying to every idiotic thing they see. (30 replies to a thread
that should have not even gotten a single one)
This list is for discussing hlds server related issues, not for having a
laugh. If you need a laugh, leave this mailing list and join the circus.

Anyway.. I might as well have gone for it and told this to my cat
instead, cause the only result it will have is more useless posts, so to
get to the point; Can we _please_ get some (Valve) moderating on the
hlds mailing lists? No need for heavy filtering. Just weed out the
complete nonsense threads like this one and end threads that go into
off-topic or flaming mode.

Thanks,
---
Regime
http://www.livebythegun.com/


Dan E wrote:
> Cmon man, loosen up.  It's just a break by laughing at someone who was
too ignorant to read the email and see, in clear text, that he could
easily unsubscribe.  Not to mention he signed up to a voluntary list,
then gets pissed off when he gets loads of mail?

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RE: Request for list moderation - Was: [hlds] REMOVE ME

2007-06-18 Thread Jason O. Washburn
Moderation has been asked for on here probably a hundred times good
luck.

Jason

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Regime
Sent: Monday, June 18, 2007 3:36 PM
To: hlds@list.valvesoftware.com
Subject: Request for list moderation - Was: [hlds] REMOVE ME

He signed up voluntarily for a list about hlds, not for getting his
mailbox filled with comments from those who can not control themselves
from replying to every idiotic thing they see. (30 replies to a thread
that should have not even gotten a single one)
This list is for discussing hlds server related issues, not for having a
laugh. If you need a laugh, leave this mailing list and join the circus.

Anyway.. I might as well have gone for it and told this to my cat
instead, cause the only result it will have is more useless posts, so to
get to the point; Can we _please_ get some (Valve) moderating on the
hlds mailing lists? No need for heavy filtering. Just weed out the
complete nonsense threads like this one and end threads that go into
off-topic or flaming mode.

Thanks,
---
Regime
http://www.livebythegun.com/


Dan E wrote:
> Cmon man, loosen up.  It's just a break by laughing at someone who was
too ignorant to read the email and see, in clear text, that he could
easily unsubscribe.  Not to mention he signed up to a voluntary list,
then gets pissed off when he gets loads of mail?

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RE: [hlds] More info on cl_language?

2007-06-18 Thread Alfred Reynolds
It is the language the user is running Steam (and the game) in. It is on
of the languages available in the Settings dialog in the Steam client.

- Alfred

RideGuy wrote:
> Does anyone have any info on this?
>
> cl_language = "english"
>
> In order to use this in scripts, we need all the outputs for each
> language. Is there any further documentation for this new cvar?
>
> This can be very handy in creating scripts with multilingual support.
>
>
> Thanks,
> RideGuy
>
> ___
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[hlds] More info on cl_language?

2007-06-18 Thread RideGuy

Does anyone have any info on this?

cl_language = "english"

In order to use this in scripts, we need all the outputs for each
language. Is there any further documentation for this new cvar?

This can be very handy in creating scripts with multilingual support.


Thanks,
RideGuy

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Re: [hlds] why not stop free sound list is full error

2007-06-18 Thread Kevin Ottalini

It would be nice if it was qualified with developer 1 or 2 mode instead of
developer 0


- Original Message -
From: "Robert Whelan"
To: 
Sent: Monday, June 18, 2007 6:09 PM
Subject: RE: [hlds] why not stop free sound list is full error




its useless console spam, dont see the need..


>
> On 6/18/07, [xXx] con wrote:
> > surely you would recognize the common eror and want to fix it when
> > all you see in console of a 50 man server is
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > prong connected
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> >



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[hlds] APOLOGIES

2007-06-18 Thread [xXx] con
my apologies to spam at such a bad time.
players freezing at round start and the free sound list thing have been a
constant problem since the update .

for the guy who needs to unsubscribe look here plz
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RE: [hlds] why not stop free sound list is full error

2007-06-18 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
its useless console spam, dont see the need..

Chris Barnett <[EMAIL PROTECTED]> wrote:  Opps...it's getting 
late...anyway...it just means there is enough sounds for
everyone to playif the game was asked to play too many sounds, we'd all
have bad performance issues.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
Sent: 19 June 2007 01:14
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] why not stop free sound list is full error

Actually I don't even think it goes to the logs, just the console.

It's not a real issue, I was just wondering why it existed.

On 6/18/07, Chris Barnett wrote:
> Well it's just a case of too many sounds to be realistically played by the
> clients.
>
> Perhaps there should be an option for it not to be logged?
>
> I take it that you are sick of reading the message in your logs?
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
> Sent: 19 June 2007 00:52
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] why not stop free sound list is full error
>
> This happens on the server's window/console.
>
> On 6/18/07, Chris Barnett wrote:
> > It's just your client saying that there are too many sounds for it to
> > playit figures that it would happen a lot on a death match server as
> > there would be loads more shooting sounds etc going on. Don't worry
about
> > it.
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
> > Sent: 18 June 2007 23:48
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] why not stop free sound list is full error
> >
> > That happens on my deathmatch server, but I never see any issues in
> > the actual game itself. No idea what this is from.
> >
> > On 6/18/07, [xXx] con wrote:
> > > surely you would recognize the common eror and want to fix it when
> > > all you see in console of a 50 man server is
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > prong connected
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
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> please visit:
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> >
>
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-
Fussy? Opinionated? Impossible to please? Perfect.  Join Yahoo!'s user panel 
and lay it on us.
--

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RE: [hlds] why not stop free sound list is full error

2007-06-18 Thread Chris Barnett
Opps...it's getting late...anyway...it just means there is enough sounds for
everyone to playif the game was asked to play too many sounds, we'd all
have bad performance issues.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
Sent: 19 June 2007 01:14
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] why not stop free sound list is full error

Actually I don't even think it goes to the logs, just the console.

It's not a real issue, I was just wondering why it existed.

On 6/18/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> Well it's just a case of too many sounds to be realistically played by the
> clients.
>
> Perhaps there should be an option for it not to be logged?
>
> I take it that you are sick of reading the message in your logs?
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
> Sent: 19 June 2007 00:52
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] why not stop free sound list is full error
>
> This happens on the server's window/console.
>
> On 6/18/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> > It's just your client saying that there are too many sounds for it to
> > playit figures that it would happen a lot on a death match server as
> > there would be loads more shooting sounds etc going on. Don't worry
about
> > it.
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
> > Sent: 18 June 2007 23:48
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] why not stop free sound list is full error
> >
> > That happens on my deathmatch server, but I never see any issues in
> > the actual game itself. No idea what this is from.
> >
> > On 6/18/07, [xXx] con <[EMAIL PROTECTED]> wrote:
> > > surely you would recognize the common eror and want to fix it when
> > > all you see in console of a 50 man server is
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > prong connected
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > > free sound list is full
> > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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> >
> >
> > ___
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> please visit:
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> >
>
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Re: [hlds] why not stop free sound list is full error

2007-06-18 Thread Ryan Veltidi

Actually I don't even think it goes to the logs, just the console.

It's not a real issue, I was just wondering why it existed.

On 6/18/07, Chris Barnett <[EMAIL PROTECTED]> wrote:

Well it's just a case of too many sounds to be realistically played by the
clients.

Perhaps there should be an option for it not to be logged?

I take it that you are sick of reading the message in your logs?



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
Sent: 19 June 2007 00:52
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] why not stop free sound list is full error

This happens on the server's window/console.

On 6/18/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> It's just your client saying that there are too many sounds for it to
> playit figures that it would happen a lot on a death match server as
> there would be loads more shooting sounds etc going on. Don't worry about
> it.
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
> Sent: 18 June 2007 23:48
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] why not stop free sound list is full error
>
> That happens on my deathmatch server, but I never see any issues in
> the actual game itself. No idea what this is from.
>
> On 6/18/07, [xXx] con <[EMAIL PROTECTED]> wrote:
> > surely you would recognize the common eror and want to fix it when
> > all you see in console of a 50 man server is
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > prong connected
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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RE: [hlds] why not stop free sound list is full error

2007-06-18 Thread Chris Barnett
Well it's just a case of too many sounds to be realistically played by the
clients.

Perhaps there should be an option for it not to be logged?

I take it that you are sick of reading the message in your logs?



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
Sent: 19 June 2007 00:52
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] why not stop free sound list is full error

This happens on the server's window/console.

On 6/18/07, Chris Barnett <[EMAIL PROTECTED]> wrote:
> It's just your client saying that there are too many sounds for it to
> playit figures that it would happen a lot on a death match server as
> there would be loads more shooting sounds etc going on. Don't worry about
> it.
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
> Sent: 18 June 2007 23:48
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] why not stop free sound list is full error
>
> That happens on my deathmatch server, but I never see any issues in
> the actual game itself. No idea what this is from.
>
> On 6/18/07, [xXx] con <[EMAIL PROTECTED]> wrote:
> > surely you would recognize the common eror and want to fix it when
> > all you see in console of a 50 man server is
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > prong connected
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> > free sound list is full
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] why not stop free sound list is full error

2007-06-18 Thread Ryan Veltidi

This happens on the server's window/console.

On 6/18/07, Chris Barnett <[EMAIL PROTECTED]> wrote:

It's just your client saying that there are too many sounds for it to
playit figures that it would happen a lot on a death match server as
there would be loads more shooting sounds etc going on. Don't worry about
it.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
Sent: 18 June 2007 23:48
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] why not stop free sound list is full error

That happens on my deathmatch server, but I never see any issues in
the actual game itself. No idea what this is from.

On 6/18/07, [xXx] con <[EMAIL PROTECTED]> wrote:
> surely you would recognize the common eror and want to fix it when
> all you see in console of a 50 man server is
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> prong connected
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
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RE: [hlds] why not stop free sound list is full error

2007-06-18 Thread Chris Barnett
It's just your client saying that there are too many sounds for it to
playit figures that it would happen a lot on a death match server as
there would be loads more shooting sounds etc going on. Don't worry about
it.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
Sent: 18 June 2007 23:48
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] why not stop free sound list is full error

That happens on my deathmatch server, but I never see any issues in
the actual game itself. No idea what this is from.

On 6/18/07, [xXx] con <[EMAIL PROTECTED]> wrote:
> surely you would recognize the common eror and want to fix it when
> all you see in console of a 50 man server is
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> prong connected
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
> free sound list is full
>
>
>
> ___
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please visit:
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RE: Request for list moderation - Was: [hlds] REMOVE ME

2007-06-18 Thread Chris Barnett
And go the same way as the steampowered forums? No thanks. Do you think the
moderators over at steampowered *think* that they are heavy handed? Do they
*think* that they are reasonable? They *think* they are, but they are not.

Just setup some kind of automation to send all the HLDS stuff to a different
mail folder. It was perfectly obvious that after the 3rd or 4th post in the
"REMOVE ME" thread, that there was going to be no server related issues. I
bet you still read every single email on that discussion topic.



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Regime
Sent: 18 June 2007 21:36
To: hlds@list.valvesoftware.com
Subject: Request for list moderation - Was: [hlds] REMOVE ME

He signed up voluntarily for a list about hlds, not for getting his
mailbox filled with comments from those who can not control themselves
from replying to every idiotic thing they see. (30 replies to a thread
that should have not even gotten a single one)
This list is for discussing hlds server related issues, not for having a
laugh. If you need a laugh, leave this mailing list and join the circus.

Anyway.. I might as well have gone for it and told this to my cat
instead, cause the only result it will have is more useless posts, so to
get to the point; Can we _please_ get some (Valve) moderating on the
hlds mailing lists? No need for heavy filtering. Just weed out the
complete nonsense threads like this one and end threads that go into
off-topic or flaming mode.

Thanks,
---
Regime
http://www.livebythegun.com/


Dan E wrote:
> Cmon man, loosen up.  It's just a break by laughing at someone who was too
ignorant to read the email and see, in clear text, that he could easily
unsubscribe.  Not to mention he signed up to a voluntary list, then gets
pissed off when he gets loads of mail?

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Re: [hlds] why not stop free sound list is full error

2007-06-18 Thread Ryan Veltidi

That happens on my deathmatch server, but I never see any issues in
the actual game itself. No idea what this is from.

On 6/18/07, [xXx] con <[EMAIL PROTECTED]> wrote:

surely you would recognize the common eror and want to fix it when
all you see in console of a 50 man server is
free sound list is full
free sound list is full
free sound list is full
free sound list is full
prong connected
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full



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OT: RE: Request for list moderation - Was: [hlds] REMOVE ME

2007-06-18 Thread RMaioroff
This is the only list that valve runs which is plagued with Off Topic
bullshit. I doubt they will devote man hours to weeding out the nonsense.
It's been this way for 7 years. Unfortunately it's also one of the few
places where an admin / GSP could have direct & relevant dialogue regarding
server specific problems and possibly get a response from Valve. Take Alfred
and Mike out of the picture and this list would evaporate.

Maybe create some rules in your email client which filter out the posts by
certain names. I did it, and it works nicely. If we could get people to just
put OT in the subject line at least such filtering would be more effective
instead of blanket-filtering based on name.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Regime
Sent: Monday, June 18, 2007 2:36 PM
To: hlds@list.valvesoftware.com
Subject: Request for list moderation - Was: [hlds] REMOVE ME

He signed up voluntarily for a list about hlds, not for getting his
mailbox filled with comments from those who can not control themselves
from replying to every idiotic thing they see. (30 replies to a thread
that should have not even gotten a single one)
This list is for discussing hlds server related issues, not for having a
laugh. If you need a laugh, leave this mailing list and join the circus.

Anyway.. I might as well have gone for it and told this to my cat
instead, cause the only result it will have is more useless posts, so to
get to the point; Can we _please_ get some (Valve) moderating on the
hlds mailing lists? No need for heavy filtering. Just weed out the
complete nonsense threads like this one and end threads that go into
off-topic or flaming mode.

Thanks,
---
Regime
http://www.livebythegun.com/


Dan E wrote:
> Cmon man, loosen up.  It's just a break by laughing at someone who was too
ignorant to read the email and see, in clear text, that he could easily
unsubscribe.  Not to mention he signed up to a voluntary list, then gets
pissed off when he gets loads of mail?

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[hlds] why not stop free sound list is full error

2007-06-18 Thread [xXx] con
surely you would recognize the common eror and want to fix it when
all you see in console of a 50 man server is
free sound list is full
free sound list is full
free sound list is full
free sound list is full
prong connected
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full
free sound list is full



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[hlds] REMOVE ME, REMOVE ME< REMOVE ME< REMOVE ME

2007-06-18 Thread Jason Luna

REMOVE ME REMOVE ME REMOVE ME



From: "AnAkIn ." <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] REMOVE ME
Date: Mon, 18 Jun 2007 13:49:25 +0200

--
[ Picked text/plain from multipart/alternative ]
OMG REMOVE ME OMG PLEASE PLEASE PLEASE OMG

2007/6/18, NaughtyGeek <[EMAIL PROTECTED]>:
>
> AOL's the Devil! You have to expect a large amount of &*^%$%^ mail when
> you work with the Devil. Everyone knows that. ;)
>
>
>
> -- Original message --
> From: "Graham M" <[EMAIL PROTECTED]>
> > Well he IS on AOL... so technically deserves it anyway!
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Chad
> > Sent: 17 June 2007 16:42
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] REMOVE ME
> >
> > I haven't been reading mail a lot lately from all of you, but damn, I
> > missed FUCKING mail? How does that work? Is it allowed in this list?
> >
> > [EMAIL PROTECTED] wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > STOP SENDING ME FUCKING MAIL PLEASE
> > >
> > >
> 
> > > AOL now offers free email to everyone.  Find out more about what's
> free
> > from AOL at AOL.com.
> > > --
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
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> please
> > visit:
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>
>
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Request for list moderation - Was: [hlds] REMOVE ME

2007-06-18 Thread Regime

He signed up voluntarily for a list about hlds, not for getting his
mailbox filled with comments from those who can not control themselves
from replying to every idiotic thing they see. (30 replies to a thread
that should have not even gotten a single one)
This list is for discussing hlds server related issues, not for having a
laugh. If you need a laugh, leave this mailing list and join the circus.

Anyway.. I might as well have gone for it and told this to my cat
instead, cause the only result it will have is more useless posts, so to
get to the point; Can we _please_ get some (Valve) moderating on the
hlds mailing lists? No need for heavy filtering. Just weed out the
complete nonsense threads like this one and end threads that go into
off-topic or flaming mode.

Thanks,
---
Regime
http://www.livebythegun.com/


Dan E wrote:

Cmon man, loosen up.  It's just a break by laughing at someone who was too 
ignorant to read the email and see, in clear text, that he could easily 
unsubscribe.  Not to mention he signed up to a voluntary list, then gets pissed 
off when he gets loads of mail?


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Re: [hlds] REMOVE ME

2007-06-18 Thread Dan Offord
--
[ Picked text/plain from multipart/alternative ]
And you are so very wrong.
The one game I can't stand is CS.

On 18/06/07, Jason O. Washburn <[EMAIL PROTECTED]> wrote:
>
> Must be an elite Counter Strike Player.  The language is a dead give
> away:-(
>
> Jason
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
> Sent: Monday, June 18, 2007 11:09 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] REMOVE ME
>
> --
> [ Picked text/plain from multipart/alternative ]
> dead fucking god...
>
> You all fucking losers, some dude doesn't know to subscribe so you flame
> him?
>
> There is one or 2 helpful emails, all the rest of you flame.
>
> fuck this shit, I had half thought this list was meant to be useful, its
> more about flaming other people and bitching about when shit happens.
>
> On 18/06/07, The Dude <[EMAIL PROTECTED]> wrote:
> >
> > haha
> > I couldn't agree more
> > AOL users are just like MAC users, they're just that smart.
> > Too bad their clicking-and-dragging doesn't solve all their problems,
> > haha.
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> .: =CATS= Gaming :.
> .: http://www.catsgaming.com :.
> .: This email contains information that maybe confidential if your not the
> intended recipient, please delete this email :.
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
>
> ___
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> please visit:
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>



--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
--

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RE: [hlds] REMOVE ME

2007-06-18 Thread Jason O. Washburn
Must be an elite Counter Strike Player.  The language is a dead give away:-(

Jason


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan Offord
Sent: Monday, June 18, 2007 11:09 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] REMOVE ME

--
[ Picked text/plain from multipart/alternative ]
dead fucking god...

You all fucking losers, some dude doesn't know to subscribe so you flame
him?

There is one or 2 helpful emails, all the rest of you flame.

fuck this shit, I had half thought this list was meant to be useful, its
more about flaming other people and bitching about when shit happens.

On 18/06/07, The Dude <[EMAIL PROTECTED]> wrote:
>
> haha
> I couldn't agree more
> AOL users are just like MAC users, they're just that smart.
> Too bad their clicking-and-dragging doesn't solve all their problems,
> haha.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



--
.: =CATS= Gaming :.
.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
intended recipient, please delete this email :.
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Re: [hlds] VAC not working on Linux SRCDS

2007-06-18 Thread Ronny Schedel

Because this is the wrong mailing list, try hlds_linux instead.

Best regards

Ronny Schedel



right ive been following this for 3 days now. But there havent been many
posts about it here. Nor anything from valve.
Still watching.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Adam Heath
Sent: Monday, June 18, 2007 1:40 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC not working on Linux SRCDS


I have the same problem. Great fun *roll eyes*

Regards
Adam Heath

www.Power-Frag.co.uk
The Power to Frag, for LESS!



[EMAIL PROTECTED] wrote:

Server console:
Adding master server 72.165.61.190:27011
Adding master server 72.165.61.189:27011
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
Could not establish connection to Steam servers.
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0

---

]status
version : 1.0.0.7/7 3140 insecure (secure mode enabled, disconnected from
Steam3)

VAC does not seem to be working on our linux servers, reported by
multiple
users.

http://forums.steampowered.com/forums/showthread.php?t=568871


This message was sent using IMP, the Internet Messaging Program.


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Re: [hlds] REMOVE ME

2007-06-18 Thread Hell Phoenix

Damnit...I got owned trying to pwndizzle someone...lmao.

Dan E wrote:

--
[ Picked text/plain from multipart/alternative ]
Grammar* :P

Cmon man, loosen up.  It's just a break by laughing at someone who was too 
ignorant to read the email and see, in clear text, that he could easily 
unsubscribe.  Not to mention he signed up to a voluntary list, then gets pissed 
off when he gets loads of mail?

As far as "bitching about when shit happens", yeah.. that's the point. To alert 
the developers when something doesn't work, so they can fix it.

Dan

Hell Phoenix <[EMAIL PROTECTED]> wrote: Someone needs to take some 
spelling/grammer classes

Dan Offord wrote:


--
[ Picked text/plain from multipart/alternative ]
dead fucking god...

You all fucking losers, some dude doesn't know to subscribe so you flame
him?

There is one or 2 helpful emails, all the rest of you flame.

fuck this shit, I had half thought this list was meant to be useful, its
more about flaming other people and bitching about when shit happens.

On 18/06/07, The Dude  wrote:



haha
I couldn't agree more
AOL users are just like MAC users, they're just that smart.
Too bad their clicking-and-dragging doesn't solve all their problems,
haha.

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.: http://www.catsgaming.com :.
.: This email contains information that maybe confidential if your not the
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RE: [hlds] VAC not working on Linux SRCDS

2007-06-18 Thread Kevin Lubot
right ive been following this for 3 days now. But there havent been many
posts about it here. Nor anything from valve.
Still watching.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Adam Heath
Sent: Monday, June 18, 2007 1:40 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC not working on Linux SRCDS


I have the same problem. Great fun *roll eyes*

Regards
Adam Heath

www.Power-Frag.co.uk
The Power to Frag, for LESS!



[EMAIL PROTECTED] wrote:
> Server console:
> Adding master server 72.165.61.190:27011
> Adding master server 72.165.61.189:27011
> netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
> Could not establish connection to Steam servers.
> netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
> netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
>
> ---
>
> ]status
> version : 1.0.0.7/7 3140 insecure (secure mode enabled, disconnected from
> Steam3)
>
> VAC does not seem to be working on our linux servers, reported by multiple
> users.
>
> http://forums.steampowered.com/forums/showthread.php?t=568871
>
> 
> This message was sent using IMP, the Internet Messaging Program.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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Re: [hlds] VAC not working on Linux SRCDS

2007-06-18 Thread Adam Heath

I have the same problem. Great fun *roll eyes*

Regards
Adam Heath

www.Power-Frag.co.uk
The Power to Frag, for LESS!



[EMAIL PROTECTED] wrote:

Server console:
Adding master server 72.165.61.190:27011
Adding master server 72.165.61.189:27011
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
Could not establish connection to Steam servers.
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0

---

]status
version : 1.0.0.7/7 3140 insecure (secure mode enabled, disconnected from
Steam3)

VAC does not seem to be working on our linux servers, reported by multiple
users.

http://forums.steampowered.com/forums/showthread.php?t=568871


This message was sent using IMP, the Internet Messaging Program.


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Re: [hlds] REMOVE ME

2007-06-18 Thread Dan E
--
[ Picked text/plain from multipart/alternative ]
Grammar* :P

Cmon man, loosen up.  It's just a break by laughing at someone who was too 
ignorant to read the email and see, in clear text, that he could easily 
unsubscribe.  Not to mention he signed up to a voluntary list, then gets pissed 
off when he gets loads of mail?

As far as "bitching about when shit happens", yeah.. that's the point. To alert 
the developers when something doesn't work, so they can fix it.

Dan

Hell Phoenix <[EMAIL PROTECTED]> wrote: Someone needs to take some 
spelling/grammer classes

Dan Offord wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> dead fucking god...
>
> You all fucking losers, some dude doesn't know to subscribe so you flame
> him?
>
> There is one or 2 helpful emails, all the rest of you flame.
>
> fuck this shit, I had half thought this list was meant to be useful, its
> more about flaming other people and bitching about when shit happens.
>
> On 18/06/07, The Dude  wrote:
>
>> haha
>> I couldn't agree more
>> AOL users are just like MAC users, they're just that smart.
>> Too bad their clicking-and-dragging doesn't solve all their problems,
>> haha.
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>
>
>
> --
> .: =CATS= Gaming :.
> .: http://www.catsgaming.com :.
> .: This email contains information that maybe confidential if your not the
> intended recipient, please delete this email :.
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


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Re: [hlds] REMOVE ME

2007-06-18 Thread Dan Offord
--
[ Picked text/plain from multipart/alternative ]
dead fucking god...

You all fucking losers, some dude doesn't know to subscribe so you flame
him?

There is one or 2 helpful emails, all the rest of you flame.

fuck this shit, I had half thought this list was meant to be useful, its
more about flaming other people and bitching about when shit happens.

On 18/06/07, The Dude <[EMAIL PROTECTED]> wrote:
>
> haha
> I couldn't agree more
> AOL users are just like MAC users, they're just that smart.
> Too bad their clicking-and-dragging doesn't solve all their problems,
> haha.
>
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> please visit:
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Re: [hlds] REMOVE ME

2007-06-18 Thread Hell Phoenix

Someone needs to take some spelling/grammer classes

Dan Offord wrote:

--
[ Picked text/plain from multipart/alternative ]
dead fucking god...

You all fucking losers, some dude doesn't know to subscribe so you flame
him?

There is one or 2 helpful emails, all the rest of you flame.

fuck this shit, I had half thought this list was meant to be useful, its
more about flaming other people and bitching about when shit happens.

On 18/06/07, The Dude <[EMAIL PROTECTED]> wrote:


haha
I couldn't agree more
AOL users are just like MAC users, they're just that smart.
Too bad their clicking-and-dragging doesn't solve all their problems,
haha.

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Re: [hlds] REMOVE ME

2007-06-18 Thread The Dude

haha
I couldn't agree more
AOL users are just like MAC users, they're just that smart.
Too bad their clicking-and-dragging doesn't solve all their problems, haha.

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Re: [hlds] Half-Life 2 Team Deathmatch

2007-06-18 Thread LDuke
--
[ Picked text/plain from multipart/alternative ]
Weird. I use that all the time.



On 6/17/07, Michael R. Matheson <[EMAIL PROTECTED]> wrote:
>
> I tried this suggestion but it doesn't work as hoped.  Apparently the
> second
> instance of bot_quota 12 overwrites the first placement of bots on the
> terrorist team.  All 12 bots end up being on the counter terrorist
> team.  :(
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of LDuke
> Sent: Friday, June 15, 2007 8:41 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Half-Life 2 Team Deathmatch
>
> --
> [ Picked text/plain from multipart/alternative ]
> bot_join_team t
> bot_quota 8
> bot_join_team ct
> bot_quota 12
>
>
> On 6/13/07, Michael R. Matheson <[EMAIL PROTECTED]> wrote:
> >
> > Aaaahh!  A light bulb turns on!  I guess bot_quota_mode match was
> working
> > properly.  I noticed 16 bots with one human at bot_quota 16 and 4 bots
> > with
> > one human at bot_quota 4.  I mistakenly expected the ratio to always be
> 1
> > human to 1 bot.  I like the variability better.
> >
> > Is there a way to predetermine the number of bots that join terrorists
> or
> > counter terrorists?  I know you can add one at a time in the server
> > console
> > with bot_add_t or bot_add_ct, but can you just have a server start with
> > say
> > 8 terrorists and 4 counter terrorists.  And then maybe just have humans
> > join
> > the counter terrorists?
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi
> > Sent: Wednesday, June 13, 2007 11:51 AM
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] Half-Life 2 Team Deathmatch
> >
> > If you use bot_quota_mode match, it will keep a ratio of 1:N of humans
> > to bots where bot_quota is N. For example, if you set bot_quota to 2
> > and bot_quota_mode match, and had 5 human players, there would be ten
> > bots in. If you set bot_quota to 1, and had 5 humans in, then 5 bots
> > would be in.
> >
> > On 6/13/07, Michael R. Matheson <[EMAIL PROTECTED]> wrote:
> > > This is a multi-part message in MIME format.
> > > --
> > > Here is what I've observed.  When both -maxplayers and bot_quota were
> > set
> > to
> > > 16, teams would be 7 vs. 8.  By changing -maxplayers to 18 and keeping
> > > bot_quota at 16, teams are now 8 vs. 8.  I don't understand why this
> is
> > so,
> > > since in both cases I had bot_auto_vacate set to 1 and
> > mp_autoteambalance
> > > set to 1. I thought that with bot_auto_vacate set to 1, all player
> > positions
> > > could be filled, and a bot would drop out automatically when a human
> > tried
> > > to join.  So I'm not sure why I couldn't have 8 vs. 8 when -maxplayers
> > was
> > > set the same as bot_quota.  By the way, HLTV was turned off.
> > >
> > > I've discovered something else that doesn't seem to work or make sense
> > to
> > > me.  I appreciated the explanation of the differences between normal,
> > fill
> > > and match for the cvar bot_quota_mode.  My understanding is that in
> > normal,
> > > you should always have the number of bots specified by bot_quota.  And
> > in
> > > fill, you will have the number of bots specified by bot_quota minus
> any
> > > human players that join.  In other words, you will always have a
> mixture
> > of
> > > bots and humans that total the bot_quota setting.  First question:
> > Wouldn't
> > > "fill" be the same as using bot_quota_mode normal and bot_auto_vacate
> 1?
> > I
> > > don't see a subtle difference here.
> > >
> > > Second question:  bot_quota_mode match doesn't seem to work.  My
> > > understanding was that when a human joined, one bot would join to
> > "match"
> > > him.  When I had bot_quota set to 16, I would get 16 bots.  If I
> > eliminated
> > > the bot_quota variable, I would get no bots.  How do you properly use
> > the
> > > bot_quota_match setting?
> > >
> > > Thanks again.
> > >
> > >
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Dan E
> > > Sent: Wednesday, June 13, 2007 5:04 AM
> > > To: hlds@list.valvesoftware.com
> > > Subject: RE: [hlds] Half-Life 2 Team Deathmatch
> > >
> > > Bots will NOT completely fill a server (gotta allow for players to
> > connect
> > > :P).  Probably better to lower the bot_quota to 14 and let players
> fill
> > the
> > > slots.
> > >
> > > -Original Message-
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Roman Hatsiev
> > > Sent: Wednesday, June 13, 2007 4:53 AM
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] Half-Life 2 Team Deathmatch
> > >
> > > I'm not sure about it, but it seems to me that bots cannot fill all
> > slots.
> > >
> > > On 13/06/07, Regime <[EMAIL PROTECTED]> wrote:
> > > > You probably have source TV on. The source TV is also counted as one
> > > > "slot".
> > > > That would leave you 15 slots and the numbers would always have to
> be
> > > > u

RE: [hlds] REMOVE ME

2007-06-18 Thread Jason O. Washburn
I'm getting mine just slow sometimes.

Jason

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chad
Sent: Sunday, June 17, 2007 9:14 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] REMOVE ME

WOW, did they update the list software to not send mail to the sender,
because I am not receiving the emails I send out anymore?

Jason O. Washburn wrote:
> It was my pleasure:-)
>
> Jason
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Chad
> Sent: Sunday, June 17, 2007 8:21 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] REMOVE ME
>
> Its nice to see the response that person is receiving, usually it takes
> hours to solve a problem, and this one is not even related to servers.
> Plus it was solved in less than 20 minutes, great job to all of you!
>
> Jason O. Washburn wrote:
>
>> HaHaHa here have another email SUCKER!
>>
>>  Jason
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Alessandro Leite
>> Sent: Sunday, June 17, 2007 8:11 PM
>> To: hlds@list.valvesoftware.com
>> Subject: Fw: [hlds] REMOVE ME
>>
>> [hlds] REMOVE ME
>>
>> Alessandro
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>>
> please visit:
>
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>
>>
>>
>
>
> ___
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> please visit:
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>
>
>
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>
>


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Re: [hlds] REMOVE ME

2007-06-18 Thread Chad

WOW, did they update the list software to not send mail to the sender,
because I am not receiving the emails I send out anymore?

Jason O. Washburn wrote:

It was my pleasure:-)

Jason

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chad
Sent: Sunday, June 17, 2007 8:21 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] REMOVE ME

Its nice to see the response that person is receiving, usually it takes
hours to solve a problem, and this one is not even related to servers.
Plus it was solved in less than 20 minutes, great job to all of you!

Jason O. Washburn wrote:


HaHaHa here have another email SUCKER!

 Jason

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alessandro Leite
Sent: Sunday, June 17, 2007 8:11 PM
To: hlds@list.valvesoftware.com
Subject: Fw: [hlds] REMOVE ME

[hlds] REMOVE ME

Alessandro



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RE: [hlds] REMOVE ME

2007-06-18 Thread Jason O. Washburn
:-)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn .
Sent: Monday, June 18, 2007 6:49 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] REMOVE ME

--
[ Picked text/plain from multipart/alternative ]
OMG REMOVE ME OMG PLEASE PLEASE PLEASE OMG

2007/6/18, NaughtyGeek <[EMAIL PROTECTED]>:
>
> AOL's the Devil! You have to expect a large amount of &*^%$%^ mail when
> you work with the Devil. Everyone knows that. ;)
>
>
>
> -- Original message --
> From: "Graham M" <[EMAIL PROTECTED]>
> > Well he IS on AOL... so technically deserves it anyway!
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Chad
> > Sent: 17 June 2007 16:42
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] REMOVE ME
> >
> > I haven't been reading mail a lot lately from all of you, but damn, I
> > missed FUCKING mail? How does that work? Is it allowed in this list?
> >
> > [EMAIL PROTECTED] wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > STOP SENDING ME FUCKING MAIL PLEASE
> > >
> > >
> 
> > > AOL now offers free email to everyone.  Find out more about what's
> free
> > from AOL at AOL.com.
> > > --
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please
> > visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
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RE: [hlds] REMOVE ME

2007-06-18 Thread Jason O. Washburn
It was my pleasure:-)

Jason

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chad
Sent: Sunday, June 17, 2007 8:21 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] REMOVE ME

Its nice to see the response that person is receiving, usually it takes
hours to solve a problem, and this one is not even related to servers.
Plus it was solved in less than 20 minutes, great job to all of you!

Jason O. Washburn wrote:
> HaHaHa here have another email SUCKER!
>
>  Jason
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alessandro Leite
> Sent: Sunday, June 17, 2007 8:11 PM
> To: hlds@list.valvesoftware.com
> Subject: Fw: [hlds] REMOVE ME
>
> [hlds] REMOVE ME
>
> Alessandro
>
>
>
> ___
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> please visit:
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>
>
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[hlds] VAC not working on Linux SRCDS

2007-06-18 Thread killahinstinct
Server console:
Adding master server 72.165.61.190:27011
Adding master server 72.165.61.189:27011
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
Could not establish connection to Steam servers.
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0
netconnectionbuffer.cpp (241) : Assertion Failed: cubReadRemaining == 0

---

]status
version : 1.0.0.7/7 3140 insecure (secure mode enabled, disconnected from
Steam3)

VAC does not seem to be working on our linux servers, reported by multiple
users.

http://forums.steampowered.com/forums/showthread.php?t=568871


This message was sent using IMP, the Internet Messaging Program.


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Re: [hlds] REMOVE ME

2007-06-18 Thread AnAkIn .
--
[ Picked text/plain from multipart/alternative ]
OMG REMOVE ME OMG PLEASE PLEASE PLEASE OMG

2007/6/18, NaughtyGeek <[EMAIL PROTECTED]>:
>
> AOL's the Devil! You have to expect a large amount of &*^%$%^ mail when
> you work with the Devil. Everyone knows that. ;)
>
>
>
> -- Original message --
> From: "Graham M" <[EMAIL PROTECTED]>
> > Well he IS on AOL... so technically deserves it anyway!
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Chad
> > Sent: 17 June 2007 16:42
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] REMOVE ME
> >
> > I haven't been reading mail a lot lately from all of you, but damn, I
> > missed FUCKING mail? How does that work? Is it allowed in this list?
> >
> > [EMAIL PROTECTED] wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > STOP SENDING ME FUCKING MAIL PLEASE
> > >
> > >
> 
> > > AOL now offers free email to everyone.  Find out more about what's
> free
> > from AOL at AOL.com.
> > > --
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
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> please
> > visit:
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>
>
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RE: [hlds] REMOVE ME

2007-06-18 Thread NaughtyGeek
AOL's the Devil! You have to expect a large amount of &*^%$%^ mail when you 
work with the Devil. Everyone knows that. ;)



 -- Original message --
From: "Graham M" <[EMAIL PROTECTED]>
> Well he IS on AOL... so technically deserves it anyway!
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Chad
> Sent: 17 June 2007 16:42
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] REMOVE ME
>
> I haven't been reading mail a lot lately from all of you, but damn, I
> missed FUCKING mail? How does that work? Is it allowed in this list?
>
> [EMAIL PROTECTED] wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > STOP SENDING ME FUCKING MAIL PLEASE
> >
> > 
> > AOL now offers free email to everyone.  Find out more about what's free
> from AOL at AOL.com.
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> >
>
>
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