Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-12 Thread Roman Hatsiev
Process running in the user mode (the game) just cannot cause BSOD by
design of operating system, only stuff running in kernel mode (OS
ifself or device drivers) can. In this particular case the most
probable cause of BSODs is faulty video driver. It IS faulty since
regardless of what it is being told to do by user mode process it
should not throw BSOD. As simple as that.

On 11/10/2007, Valdimar Kristjansson [EMAIL PROTECTED] wrote:
 And don't think Valve need to worry about people whining about shoddy
 coding.
 Half of the people can't play the Orange Box because of bluescreen
 errors after the release.
 And all because of their own coding.

 nisbus

 Matthew Cheale wrote:
   Plus if there were lots of issues with servers crashing, then those
  servers
   would end up empty, because people would get fed up with the crashes.
 
  And everyone would whine about Valve's shoddy coding reducing their
  reputation
  and all because of 3rd party modifications...
 
  --
  With regards,
 
  Matthew Cheale
 
 
  +44 (0)56 000 36985
  [EMAIL PROTECTED]
 
  
  This e.mail is private and confidential between Multiplay (UK) Ltd.
  and the person or entity to whom it is addressed. In the event of
  misdirection, the recipient is prohibited from using, copying,
  printing or otherwise disseminating it or any information contained in
  it.
 
  In the event of misdirection, illegible or incomplete transmission
  please telephone +44 845 868 1337
  or return the E.mail to [EMAIL PROTECTED]
 
 
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Re: [hlds] TF2 Admin Plugin

2007-10-12 Thread Jan Vahlpagel

i've testet on both platforms and now going to start the server on windows
again...
i only know, that the cpu usage of tf2 is perverted on my linux-server...
with active 20 slots it takes over 50% from the 3,2GHz AMD64... is that
normal???

- Original Message -
From: Kerry Dorsey [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, October 11, 2007 6:07 PM
Subject: RE: [hlds] TF2 Admin Plugin


No, to my knowledge he hasn't released a Linux binary yet.

Speaking of, Jan, do you guys host both Linux and Windows servers supporting
TF2? I'm experiencing tickrate/server FPS issues and wonder if anyone else
is noticing the difference between the 2 platforms.

Kerry

- -Original Message-
- From: [EMAIL PROTECTED] [mailto:hlds-
- [EMAIL PROTECTED] On Behalf Of Jan Vahlpagel
- Sent: Thursday, October 11, 2007 9:43 AM
- To: hlds@list.valvesoftware.com
- Subject: AW: [hlds] TF2 Admin Plugin
-
- yeah, already found this too... but it doesn't help me on linux-
- servers,
- right?
-
- -Ursprüngliche Nachricht-
- Von: [EMAIL PROTECTED]
- [mailto:[EMAIL PROTECTED] Im Auftrag von Kerry Dorsey
- Gesendet: Donnerstag, 11. Oktober 2007 15:16
- An: hlds@list.valvesoftware.com
- Betreff: RE: [hlds] TF2 Admin Plugin
-
- At a time when stability and management are fleeting memory, you step
- up
- with this jem. It helped out tremendously last night.
-
- Thanks a million, Ray!
-
- Kerry Boogieman Dorsey
-
- - -Original Message-
- - From: [EMAIL PROTECTED] [mailto:hlds-
- - [EMAIL PROTECTED] On Behalf Of Ray
- - Sent: Sunday, October 07, 2007 4:16 PM
- - To: hlds@list.valvesoftware.com
- - Subject: [hlds] TF2 Admin Plugin
- -
- - If any server op needs an admin plugin..
- - Ive got a minimal version working
- - with kick,ban,chat, centersay,bottomsay and
- - classlimits etc
- -
- - get it at http://www.beetlesmod.com
- -
- -
- -
- -
- - ___
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- archives,
- - please visit:
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Re: [hlds] TF2 Bots

2007-10-12 Thread Jan Vahlpagel

bots? *lol*
i started my tf2-testserver without vac and sv_cheats 1 (only to test the
bots...)
well, you can add bots! but i don't know, what to do to let them run...
as  i added the bots, they joined the teams and all they did then, was to
stand in
spawn and wait for a wonder, i think... ;o)

don't know how to setup them correctly...


- Original Message -
From: Michael R. Matheson [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, October 12, 2007 4:49 AM
Subject: [hlds] TF2 Bots



This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Two quick questions, since I haven't set up my dedicated server yet.



1. Are bots available in the dedicated server?  They're not an option
using the retail game Create Server.
2. Did Valve decide against a Sprint key?  The quick start guide in
the retail game lists a Sprint key as Shift, but it doesn't seem to
work.



Thanks.

--


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Re: [hlds] TF2 Bots

2007-10-12 Thread Marc Hörsken
It's the same as in DoD:S, you can add bots, but there are no
navigation files for them and there is no bot AI programmed into the
game.

 bots? *lol*
 i started my tf2-testserver without vac and sv_cheats 1 (only to test the
 bots...)
 well, you can add bots! but i don't know, what to do to let them run...
 as  i added the bots, they joined the teams and all they did then, was to
 stand in
 spawn and wait for a wonder, i think... ;o)

 don't know how to setup them correctly...


 - Original Message -
 From: Michael R. Matheson [EMAIL PROTECTED]
 To: hlds@list.valvesoftware.com
 Sent: Friday, October 12, 2007 4:49 AM
 Subject: [hlds] TF2 Bots


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Two quick questions, since I haven't set up my dedicated server yet.



 1. Are bots available in the dedicated server?  They're not an option
 using the retail game Create Server.
 2. Did Valve decide against a Sprint key?  The quick start guide in
 the retail game lists a Sprint key as Shift, but it doesn't seem to
 work.



 Thanks.

 --


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[hlds] RE: hlds digest, Vol 1 #5614 - 8 msgs

2007-10-12 Thread Michiel Beenen
Basic Admin Tool for MetaMod: Source will get a TF2 version today
everyone, keep an eye on steamfriends.com.

Michiel

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RE: [hlds] TF2 Admin Plugin

2007-10-12 Thread Kerry Dorsey
We've hosted 2 TF2 instances on 2 different Windows 2003 boxes with virtually 
identical performance envelopes:

 + P4 3.0GHz
 + 2GB RAM
 + 3 other SRCDS instances on same physical machine (DoD, Insmod, CS, etc.)

Tickrate 66, fps_max 300

Idle server fps = about 256
Full load 24 ppl = = 140 fps

I have a TF2 instance with gameservers.com: Linux w/ kernel = 1000 Hz

Tickrate 66, fps_max 300

Idle server fps = about 160
2 player load = 40 fps

We haven't tried a full load yet, but I doubt it's playable.

All other netcode settings are virtually identical. Network connectivity is not 
an issue.

I can't get the full story from Gameservers.com's tech support, so I'm only 
able to make some educated guesses. Either they have something funky set with 
affinity or some other resource allocation or the Linux SRCDS binary has a 
serious flaw. If you're noticing extreme CPU utilization that could explain the 
problem I'm seeing. Normal server slot load would probably not work if the CPU 
use is skewed.


Kerry


- -Original Message-
- From: [EMAIL PROTECTED] [mailto:hlds-
- [EMAIL PROTECTED] On Behalf Of RMaioroff
- Sent: Thursday, October 11, 2007 6:45 PM
- To: hlds@list.valvesoftware.com
- Subject: RE: [hlds] TF2 Admin Plugin
-
- I host both win and Linux TF2 servers, and sadly, notice better
- performance
- on Win 2003 SP2 versus the latest distro of Red Hat. This is on
- identical
- hardware in a mainstream datacenter. What kind of numbers are you
- seeing?
-
- -Original Message-
- From: [EMAIL PROTECTED]
- [mailto:[EMAIL PROTECTED] On Behalf Of Kerry Dorsey
- Sent: Thursday, October 11, 2007 10:08 AM
- To: hlds@list.valvesoftware.com
- Subject: RE: [hlds] TF2 Admin Plugin
-
- No, to my knowledge he hasn't released a Linux binary yet.
-
- Speaking of, Jan, do you guys host both Linux and Windows servers
- supporting
- TF2? I'm experiencing tickrate/server FPS issues and wonder if anyone
- else
- is noticing the difference between the 2 platforms.
-
- Kerry
-
-  - -Original Message-
- - From: [EMAIL PROTECTED] [mailto:hlds-
- - [EMAIL PROTECTED] On Behalf Of Jan Vahlpagel
- - Sent: Thursday, October 11, 2007 9:43 AM
- - To: hlds@list.valvesoftware.com
- - Subject: AW: [hlds] TF2 Admin Plugin
- -
- - yeah, already found this too... but it doesn't help me on linux-
- - servers,
- - right?
- -
- - -Ursprüngliche Nachricht-
- - Von: [EMAIL PROTECTED]
- - [mailto:[EMAIL PROTECTED] Im Auftrag von Kerry
- Dorsey
- - Gesendet: Donnerstag, 11. Oktober 2007 15:16
- - An: hlds@list.valvesoftware.com
- - Betreff: RE: [hlds] TF2 Admin Plugin
- -
- - At a time when stability and management are fleeting memory, you
- step
- - up
- - with this jem. It helped out tremendously last night.
- -
- - Thanks a million, Ray!
- -
- - Kerry Boogieman Dorsey
- -
- - - -Original Message-
- - - From: [EMAIL PROTECTED] [mailto:hlds-
- - - [EMAIL PROTECTED] On Behalf Of Ray
- - - Sent: Sunday, October 07, 2007 4:16 PM
- - - To: hlds@list.valvesoftware.com
- - - Subject: [hlds] TF2 Admin Plugin
- - -
- - - If any server op needs an admin plugin..
- - - Ive got a minimal version working
- - - with kick,ban,chat, centersay,bottomsay and
- - - classlimits etc
- - -
- - - get it at http://www.beetlesmod.com
- - -
- - -
- - -
- - -
- - - ___
- - - To unsubscribe, edit your list preferences, or view the list
- - archives,
- - - please visit:
- - - http://list.valvesoftware.com/mailman/listinfo/hlds
- -
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[hlds] TF2 ... All 32 player servers filtered out?

2007-10-12 Thread John Porter
--
[ Picked text/plain from multipart/alternative ]
You know I have been away from the mailing list for a while but today when im 
trying to get SERVER related help it seems either other thread is someone 
whining about something.

  If you want to whine about a client crashing go to the steam forums.

  This is a mailign list for HALF LIFE DEDICATED SERVER operators.

  The steam forums have been taken over by morons who have nothing better to do 
than complain about everything and anything they can think off, can we keep 
this list constructive and to the point?

  I'm sorry to hear about your BSOD errors whilst trying to play the orangebox, 
im sure by now you have filled in a steam support ticket and someone at valve 
is trying to resolve your problem for you, now this mailing list is not here to 
discuss and argue such matters can we kindly move on and get back to the point 
of what the mailing list is about?

  Valve limited the game to 24 slots for a reason, thats how they have intended 
it to be played, like any company im sure they are very concerned with people 
modding the server binarys and will do steps to ensure file consistency.
  This is their test platform and their rules, they set the levels of priority 
to the problems. I suggest if you are not happy then complain through the 
proper channels and allow us who are trying to get help and back on track 
talking about offical problems.

  Im highly concerned with the influx of people who think this is an extended 
arm of the steam forums and its normal to sit there whining and acting like 14 
year old teenagers.

  Im starting to think ill never find the information im looking for :(

  Amigaoasis
  www.jolt.co.uk


  [Someone said]
  Process running in the user mode (the game) just cannot cause BSOD by
design of operating system, only stuff running in kernel mode (OS
ifself or device drivers) can. In this particular case the most
probable cause of BSODs is faulty video driver. It IS faulty since
regardless of what it is being told to do by user mode process it
should not throw BSOD. As simple as that.

On 11/10/2007, Valdimar Kristjansson [EMAIL PROTECTED] wrote:
 And don't think Valve need to worry about people whining about shoddy
 coding.
 Half of the people can't play the Orange Box because of bluescreen
 errors after the release.
 And all because of their own coding.

 nisbus

 Matthew Cheale wrote:
   Plus if there were lots of issues with servers crashing, then those
  servers
   would end up empty, because people would get fed up with the crashes.
 
  And everyone would whine about Valve's shoddy coding reducing their
  reputation
  and all because of 3rd party modifications...
 
  --
  With regards,
 
  Matthew Cheale
 
 
  +44 (0)56 000 36985
  [EMAIL PROTECTED]
 
  
  This e.mail is private and confidential between Multiplay (UK) Ltd.
  and the person or entity to whom it is addressed. In the event of
  misdirection, the recipient is prohibited from using, copying,
  printing or otherwise disseminating it or any information contained in
  it.
 
  In the event of misdirection, illegible or incomplete transmission
  please telephone +44 845 868 1337
  or return the E.mail to [EMAIL PROTECTED]
 



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[hlds] TF2 ... All 32 player servers filtered out?

2007-10-12 Thread John Porter
--
[ Picked text/plain from multipart/alternative ]
Gimped I like that. Hope you get plenty of help when you really need it! :

  Funny but I have to wait 5 minutes + to get onto my 24 man servers just like 
you did on your 32 man servers. 32 man servers sought out? Perhaps they were 
but thats only because no one else was running them and people might wanna try 
it out and see what its like.

  Just like we did we testing out the Instant respawn mod, people tried it, saw 
that it sucked and went back to normal servers.

  Perhaps you should learn to post your whines on steam CLIENT forums and not 
dedicated server mailing lists? I for one couldnt give a monkeys if valve have 
filtered out the 32 slot TF2 servers. Perhaps you wouldnt be so pissed if you 
hadnt hacked the steam binaries to alter the limits to allow you to do this?
  I knew how to do it, did I want to? no? do I care they filtered it? no! Do I 
think that you should find someone else to demand your rants? yes!

  Whats with the people on here recently? Childish rants, demands and whines 
off to the steam forums please!!! And let us get back to serious problems huh? 
Dunno why I bother im sure ill get some form of witty smug 14 year old style 
reply involving my mumma! Or how you DEMAND the right to an answer, its there 
game, their rules, their game, they dont have to answer anything.

  This hurts!!

  [someone spouted this]
  Yet, if you had 4 32 slot servers (before they gimped the list) You would
have most likely had 4 FULL servers...
It is a fact that the 32 slot servers were more popular than the smaller
ones. It is true of almost all the mods. People love a crowd!

I'm not saying they were the only full servers, lots of full ones of all
sizes. But the 32 slot servers were sought out and actually hard to get
into.. I had to use auto retry to get into my own server and would wait as
long as 10+ minutes..

My thought is that if the players like it, and the servers can handle it (I
didn't have one single crash as a 32 slot server, more stable than all of my
18 servers combined) Then why shouldn't we have the option?

There is still no official mention of why the server list was modified to
filter out + 24 slot servers.
Come on guys, lets hear something on this!!!

Mike ParaDOX

www.paradisesgarage.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas Morton
Sent: Thursday, October 11, 2007 1:43 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Re: TF2 ... All 32 player servers filtered out?

Are you guys crazy?? I have 6 22 slot TF2 servers running at the moment and
they are topping out at 14 - 17 player averages. They are hardly ever full.

Lets fill our servers first then bitch about the limits...

:)

Tom

--
From: Mike Munoz [EMAIL PROTECTED]
Sent: Thursday, October 11, 2007 6:03 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Re: TF2 ... All 32 player servers filtered out?

 Tim said: snip
 perhaps they should just lock all the cvars  have a server benchmark
 program that will not allow the server to run unless it meets a
 minimun score... end snip


 Are you crazy?! Giving them ideas like this?!


 Mike ParaDOX

 www.paradisesgarage.com




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Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-12 Thread Thomas Morton

Thanks John,

As much as I would (NOT) disagree with your tone it's nice to know someone
else feels the same way - I never post to here but the info here is
invaluable - until Valve post a controversial update and then all low grade
hell breaks loose.

Kudos mate

Tom

--
From: John Porter [EMAIL PROTECTED]
Sent: Friday, October 12, 2007 11:21 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 ... All 32 player servers filtered out?


--
[ Picked text/plain from multipart/alternative ]
Gimped I like that. Hope you get plenty of help when you really need it!
:

 Funny but I have to wait 5 minutes + to get onto my 24 man servers just
like you did on your 32 man servers. 32 man servers sought out? Perhaps
they were but thats only because no one else was running them and people
might wanna try it out and see what its like.

 Just like we did we testing out the Instant respawn mod, people tried it,
saw that it sucked and went back to normal servers.

 Perhaps you should learn to post your whines on steam CLIENT forums and
not dedicated server mailing lists? I for one couldnt give a monkeys if
valve have filtered out the 32 slot TF2 servers. Perhaps you wouldnt be so
pissed if you hadnt hacked the steam binaries to alter the limits to allow
you to do this?
 I knew how to do it, did I want to? no? do I care they filtered it? no!
Do I think that you should find someone else to demand your rants? yes!

 Whats with the people on here recently? Childish rants, demands and
whines off to the steam forums please!!! And let us get back to serious
problems huh? Dunno why I bother im sure ill get some form of witty smug
14 year old style reply involving my mumma! Or how you DEMAND the right to
an answer, its there game, their rules, their game, they dont have to
answer anything.

 This hurts!!

 [someone spouted this]
 Yet, if you had 4 32 slot servers (before they gimped the list) You would
have most likely had 4 FULL servers...
It is a fact that the 32 slot servers were more popular than the smaller
ones. It is true of almost all the mods. People love a crowd!

I'm not saying they were the only full servers, lots of full ones of all
sizes. But the 32 slot servers were sought out and actually hard to get
into.. I had to use auto retry to get into my own server and would wait as
long as 10+ minutes..

My thought is that if the players like it, and the servers can handle it
(I
didn't have one single crash as a 32 slot server, more stable than all of
my
18 servers combined) Then why shouldn't we have the option?

There is still no official mention of why the server list was modified to
filter out + 24 slot servers.
Come on guys, lets hear something on this!!!

Mike ParaDOX

www.paradisesgarage.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas Morton
Sent: Thursday, October 11, 2007 1:43 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Re: TF2 ... All 32 player servers filtered out?

Are you guys crazy?? I have 6 22 slot TF2 servers running at the moment
and
they are topping out at 14 - 17 player averages. They are hardly ever
full.

Lets fill our servers first then bitch about the limits...

:)

Tom

--
From: Mike Munoz [EMAIL PROTECTED]
Sent: Thursday, October 11, 2007 6:03 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Re: TF2 ... All 32 player servers filtered out?


Tim said: snip
perhaps they should just lock all the cvars  have a server benchmark
program that will not allow the server to run unless it meets a
minimun score... end snip


Are you crazy?! Giving them ideas like this?!


Mike ParaDOX

www.paradisesgarage.com





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[hlds] MountFilesystem(), SteamMountFilesystem() Issue with TF2 Dedicated Server

2007-10-12 Thread Paul Kirby
Hello All

Haven't been in the list for ages :)

Anyway I had brought the Orange Box the other day to get HL2 Ep2, TF2 and
the others that comes with it and found out that the TF2 Dedicated Server
(Win32) crashes on start-up.

I get the first screen where you set the first lot of server information but
when I click on the [Start Server] button it then crashes with the following
errors:
1st Error:
[Dedicated Server Error] -- Dialog Title.
MountFilesystem(444) failed:
SteamMountFilesystem(1576,444,0x1197fc74=,0x1197fd74) failed with error 5:
No Steam Content Servers are available

2nd Error:
[Error] -- Dialog Title.
MountFilesystem(444) failed:
SteamMountFilesystem(1576,444,0x1197fc74=,0x1197fd74) failed with error 5:
No Steam Content Servers are available

And I am just asking if anyone else is or has had this problem in the past
and if they have fixed it how?

I think my brother said it works fine on our dedicated box (Linux) so maybe
it's a Win32 issue.

I have tried requesting support and was told the following which pointed to
here:
Unfortunately, we cannot offer direct support for setting up a dedicated
server at this time. Here's a link to the best place to go for help with
that:

Thanks in advance.
Paul Kirby



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Re: [hlds] MountFilesystem(), SteamMountFilesystem() Issue with TF2 Dedicated Server

2007-10-12 Thread [??R] The-/iller

Paul Kirby wrote:

Hello All

Haven't been in the list for ages :)

Anyway I had brought the Orange Box the other day to get HL2 Ep2, TF2 and
the others that comes with it and found out that the TF2 Dedicated Server
(Win32) crashes on start-up.

I get the first screen where you set the first lot of server information but
when I click on the [Start Server] button it then crashes with the following
errors:
1st Error:
[Dedicated Server Error] -- Dialog Title.
MountFilesystem(444) failed:
SteamMountFilesystem(1576,444,0x1197fc74=,0x1197fd74) failed with error 5:
No Steam Content Servers are available

2nd Error:
[Error] -- Dialog Title.
MountFilesystem(444) failed:
SteamMountFilesystem(1576,444,0x1197fc74=,0x1197fd74) failed with error 5:
No Steam Content Servers are available

And I am just asking if anyone else is or has had this problem in the past
and if they have fixed it how?

I think my brother said it works fine on our dedicated box (Linux) so maybe
it's a Win32 issue.

I have tried requesting support and was told the following which pointed to
here:
Unfortunately, we cannot offer direct support for setting up a dedicated
server at this time. Here's a link to the best place to go for help with
that:

Thanks in advance.
Paul Kirby



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Are you running DS through steam? i think its been done with orangebox
but generally easier to use stand-alone.

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RE: [hlds] MountFilesystem(), SteamMountFilesystem() Issue with TF2 Dedicated Server

2007-10-12 Thread Paul Kirby


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of [??R] The-/iller
 Sent: 13 October 2007 02:38
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] MountFilesystem(), SteamMountFilesystem() Issue with
 TF2 Dedicated Server

 Paul Kirby wrote:
  Hello All
 
  Haven't been in the list for ages :)
 
  Anyway I had brought the Orange Box the other day to get HL2 Ep2, TF2
 and
  the others that comes with it and found out that the TF2 Dedicated
 Server
  (Win32) crashes on start-up.
 
  I get the first screen where you set the first lot of server information
 but
  when I click on the [Start Server] button it then crashes with the
 following
  errors:
  1st Error:
  [Dedicated Server Error] -- Dialog Title.
  MountFilesystem(444) failed:
  SteamMountFilesystem(1576,444,0x1197fc74=,0x1197fd74) failed with error
 5:
  No Steam Content Servers are available
 
  2nd Error:
  [Error] -- Dialog Title.
  MountFilesystem(444) failed:
  SteamMountFilesystem(1576,444,0x1197fc74=,0x1197fd74) failed with error
 5:
  No Steam Content Servers are available
 
  And I am just asking if anyone else is or has had this problem in the
 past
  and if they have fixed it how?
 
  I think my brother said it works fine on our dedicated box (Linux) so
 maybe
  it's a Win32 issue.
 
  I have tried requesting support and was told the following which pointed
 to
  here:
  Unfortunately, we cannot offer direct support for setting up a dedicated
  server at this time. Here's a link to the best place to go for help with
  that:
 
  Thanks in advance.
  Paul Kirby
 
 
 
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 please visit:
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 Are you running DS through steam? i think its been done with orangebox
 but generally easier to use stand-alone.

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I am running it from the Tools tab within Steam.
The Source Dedicated server for CS:S, HL2:DM and DOD:S works fine; I am just
having issues running TF2 Dedicated Server :(
The strange this is it runs fine as a Listen Server, which is run via the
game client.

Let me know if you need any more info.

Thanks in advance
Paul Kirby



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RE: [hlds] TF2 Performance

2007-10-12 Thread Luke Lewis
I know this isn't a linux box that I have, but running 3 cs 1.6 server and
one TF2 server with it full I'm runnings about 30% cpu on a dual xeon 2.8
box. That's with a 66tick server and scrdsfpsboost running also.

-BeNt-

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of chumly chumly
Sent: Friday, October 12, 2007 10:41 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 Performance

--
[ Picked text/plain from multipart/alternative ]
Hi!

After reading what Kerry has seen with his linux box, I double checked mine.
FC 7
q6600
3 css servers, all active
1 TF2.
TF2 is running at ~45% cpu, and 960+ fps with 24 players.
Not having any problems with it at all other than the map list issue.

I don't think your getting the full info of whats on that box.
I have seen other clans paying extra for a better server from 'them', only
to find that they couldn't get above 60fps with more than 6 players in a 100
tic css server.
Chumly



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