Re: [hlds] hlds Digest, Vol 7, Issue 21

2008-09-13 Thread Clyde cide
lol ya I must say these e-mails are hilarious. At the bottom of every e-mail
it tells ya how to unsubscribe. lol

On Fri, Sep 12, 2008 at 11:41 PM, [EMAIL PROTECTED] wrote:

 I hate to feed this spam but this email just made my night!!
 Thanks

 -- Original message --
 From: Luke Lewis [EMAIL PROTECTED]

  But we like picking out random email address we find across the internet,
  and then email them our conversations and pretend you aren't there. You
 know
  kinda like you would do with little kids.
 
  -BeNt-
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
  Sent: Friday, September 12, 2008 2:23 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] hlds Digest, Vol 7, Issue 21
 
  Please specify which e-mails you mean exactly.
 
   JUST STOP SENDING MAILS TO ME!!! FFS
 
 
  __ Information from ESET NOD32 Antivirus, version of virus
 signature
  database 3438 (20080912) __
 
  The message was checked by ESET NOD32 Antivirus.
 
  http://www.eset.com
 
 
 
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Re: [hlds] hlds Digest, Vol 7, Issue 21

2008-09-13 Thread Patrick Shelley
PLEASE STOP SENDING HIM EMAILS !!!
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[hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Probationer
Just a question I know a few admin's may have, is Left 4 Dead using the
orange box engine or at least an advanced version of it? If so I assume that
it will be somewhat compatible with the tools we currently use, MetaMod etc.
Also will the dedicated server client be released with the demo? I think
this would allow for some great feedback before the full version is
released.

Thanks,
Probationer
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Ronny Schedel
I don't think there will be dedicated servers. It's only 4 player coop. The 
players will open a listen server and starts playing. Players can join the 
game via a lobby system.


 Just a question I know a few admin's may have, is Left 4 Dead using the
 orange box engine or at least an advanced version of it? If so I assume 
 that
 it will be somewhat compatible with the tools we currently use, MetaMod 
 etc.
 Also will the dedicated server client be released with the demo? I think
 this would allow for some great feedback before the full version is
 released.

 Thanks,
 Probationer
 ___
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 please visit:
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Richard Eid
I thought Valve said something about having plenty of servers up and running
for the Xbox 360 version of Left 4 Dead...

http://www.shacknews.com/onearticle.x/54485

I'm not sure if this applies to the PC version of the game.  It would be
nice with no dedicated servers, in a way, as there'd be less chance of me
getting suckered into playing on a server that modifies gameplay without
proper advertising.

-Richard Eid


On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote:

 I don't think there will be dedicated servers. It's only 4 player coop. The
 players will open a listen server and starts playing. Players can join the
 game via a lobby system.


  Just a question I know a few admin's may have, is Left 4 Dead using the
  orange box engine or at least an advanced version of it? If so I assume
  that
  it will be somewhat compatible with the tools we currently use, MetaMod
  etc.
  Also will the dedicated server client be released with the demo? I think
  this would allow for some great feedback before the full version is
  released.
 
  Thanks,
  Probationer
  ___
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 


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[hlds] Unable to load Steam support library

2008-09-13 Thread Ken Martin Kvandal
Hello, has any of you set up a Garry's Mod server and recieved this message in 
the console?
 
*
*   Unable to load Steam support library.*
*   This server will operate in LAN mode only.*
*
 
It's very strange as all three Gmod servers (on one Win2k3 box) began showing 
the same error at the same time.
 
I discovered the issue while I was updating the servers just days ago, they 
worked fine before the update but I can't pinpoint what version they had then.
 
It's just Garry's Mod that has the problem, any Counter-Strike, Team Fortress, 
Half-Life Deathmatch servers start without problems.
 
If I download a new server installation in a clean directory, the message still 
shows up and I can't seem to figure out what file the Steam support library is?
 
It definitively has something to do with my server box as other machines 
outside the network can install and start the GMod server without issues at all.
 
 
I'm lost, any help and tips are highly appreciated.
 
Thank you,
Ken Martin Kvandal
_
Få Windows Live Messenger på mobilen.
http://windowslivemobile.msn.com/Homepage.aspx?lang=nb-noocid=30032
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Spencer 'voogru' MacDonald
in a way, as there'd be less chance of me
getting suckered into playing on a server that modifies gameplay without
proper advertising.

And instead, you get to be on a stock server that has no admins and
jackasses, cheaters, lamers, and ragers have free reign.

Enjoy!

I sure hope they support srcds, they will be making a huge mistake if they
actually think they can run their own servers, and enough of them, to
support such a massive amount of players.

They'll need scores of admins, and there probably won't be any tools other
than rcon for the poor souls who have to manage the servers.

- voogru.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
Sent: Saturday, September 13, 2008 4:20 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Does Left 4 Dead use srcds?

I thought Valve said something about having plenty of servers up and running
for the Xbox 360 version of Left 4 Dead...

http://www.shacknews.com/onearticle.x/54485

I'm not sure if this applies to the PC version of the game.  It would be
nice with no dedicated servers, in a way, as there'd be less chance of me
getting suckered into playing on a server that modifies gameplay without
proper advertising.

-Richard Eid


On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote:

 I don't think there will be dedicated servers. It's only 4 player coop.
The
 players will open a listen server and starts playing. Players can join the
 game via a lobby system.


  Just a question I know a few admin's may have, is Left 4 Dead using the
  orange box engine or at least an advanced version of it? If so I assume
  that
  it will be somewhat compatible with the tools we currently use, MetaMod
  etc.
  Also will the dedicated server client be released with the demo? I think
  this would allow for some great feedback before the full version is
  released.
 
  Thanks,
  Probationer
  ___
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 


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[hlds] in game chat in tf2

2008-09-13 Thread steve grout
Hi all,

I don't know if anyone has noticed this but it seems that not all chat 
is reported to all clients.  I've noticed this as i also have hlsw open 
at the same time while watching chat on the servers.

i see chat being reported by hlsw via the logs but it doesn't appear in game

~Cheers



Spencer 'voogru' MacDonald wrote:
 in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 And instead, you get to be on a stock server that has no admins and
 jackasses, cheaters, lamers, and ragers have free reign.

 Enjoy!

 I sure hope they support srcds, they will be making a huge mistake if they
 actually think they can run their own servers, and enough of them, to
 support such a massive amount of players.

 They'll need scores of admins, and there probably won't be any tools other
 than rcon for the poor souls who have to manage the servers.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 4:20 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 I thought Valve said something about having plenty of servers up and running
 for the Xbox 360 version of Left 4 Dead...

 http://www.shacknews.com/onearticle.x/54485

 I'm not sure if this applies to the PC version of the game.  It would be
 nice with no dedicated servers, in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 -Richard Eid


 On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote:

   
 I don't think there will be dedicated servers. It's only 4 player coop.
 
 The
   
 players will open a listen server and starts playing. Players can join the
 game via a lobby system.


 
 Just a question I know a few admin's may have, is Left 4 Dead using the
 orange box engine or at least an advanced version of it? If so I assume
 that
 it will be somewhat compatible with the tools we currently use, MetaMod
 etc.
 Also will the dedicated server client be released with the demo? I think
 this would allow for some great feedback before the full version is
 released.

 Thanks,
 Probationer
 ___
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 please visit:
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Re: [hlds] in game chat in tf2

2008-09-13 Thread Ronny Schedel

It depends if players are dead, which team and so on. This is like in other 
games.


 Hi all,

 I don't know if anyone has noticed this but it seems that not all chat
 is reported to all clients.  I've noticed this as i also have hlsw open
 at the same time while watching chat on the servers.

 i see chat being reported by hlsw via the logs but it doesn't appear in 
 game

 ~Cheers



 Spencer 'voogru' MacDonald wrote:
 in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 And instead, you get to be on a stock server that has no admins and
 jackasses, cheaters, lamers, and ragers have free reign.

 Enjoy!

 I sure hope they support srcds, they will be making a huge mistake if 
 they
 actually think they can run their own servers, and enough of them, to
 support such a massive amount of players.

 They'll need scores of admins, and there probably won't be any tools 
 other
 than rcon for the poor souls who have to manage the servers.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 4:20 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 I thought Valve said something about having plenty of servers up and 
 running
 for the Xbox 360 version of Left 4 Dead...

 http://www.shacknews.com/onearticle.x/54485

 I'm not sure if this applies to the PC version of the game.  It would be
 nice with no dedicated servers, in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 -Richard Eid


 On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel 
 [EMAIL PROTECTED]wrote:


 I don't think there will be dedicated servers. It's only 4 player coop.

 The

 players will open a listen server and starts playing. Players can join 
 the
 game via a lobby system.



 Just a question I know a few admin's may have, is Left 4 Dead using the
 orange box engine or at least an advanced version of it? If so I assume
 that
 it will be somewhat compatible with the tools we currently use, MetaMod
 etc.
 Also will the dedicated server client be released with the demo? I 
 think
 this would allow for some great feedback before the full version is
 released.

 Thanks,
 Probationer
 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] in game chat in tf2

2008-09-13 Thread steve grout
nah these guys were all alive

Ronny Schedel wrote:
 It depends if players are dead, which team and so on. This is like in other 
 games.


   
 Hi all,

 I don't know if anyone has noticed this but it seems that not all chat
 is reported to all clients.  I've noticed this as i also have hlsw open
 at the same time while watching chat on the servers.

 i see chat being reported by hlsw via the logs but it doesn't appear in 
 game

 ~Cheers



 Spencer 'voogru' MacDonald wrote:
 
 in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 And instead, you get to be on a stock server that has no admins and
 jackasses, cheaters, lamers, and ragers have free reign.

 Enjoy!

 I sure hope they support srcds, they will be making a huge mistake if 
 they
 actually think they can run their own servers, and enough of them, to
 support such a massive amount of players.

 They'll need scores of admins, and there probably won't be any tools 
 other
 than rcon for the poor souls who have to manage the servers.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 4:20 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 I thought Valve said something about having plenty of servers up and 
 running
 for the Xbox 360 version of Left 4 Dead...

 http://www.shacknews.com/onearticle.x/54485

 I'm not sure if this applies to the PC version of the game.  It would be
 nice with no dedicated servers, in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 -Richard Eid


 On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel 
 [EMAIL PROTECTED]wrote:


   
 I don't think there will be dedicated servers. It's only 4 player coop.

 
 The

   
 players will open a listen server and starts playing. Players can join 
 the
 game via a lobby system.



 
 Just a question I know a few admin's may have, is Left 4 Dead using the
 orange box engine or at least an advanced version of it? If so I assume
 that
 it will be somewhat compatible with the tools we currently use, MetaMod
 etc.
 Also will the dedicated server client be released with the demo? I 
 think
 this would allow for some great feedback before the full version is
 released.

 Thanks,
 Probationer
 ___
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 please visit:
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Richard Eid
The dedicated servers mentioned in that article are for Xbox 360, not PC.
Also, Gabe has made mention of the new lobby system that will debut with
Left 4 Dead, so finding a game with your friends should be a cinch.  This
would greatly reduce the amount of tomfoolerly that goes on as you'd not
normally get griefed by your friends...normally. ;)

http://www.steamfriends.com/steam/p2_articleid/1225

Jackasses, lamers and ragers could be a problem, but they'd be no different
than a lot of admins we all run into now anyway.  Generally, admins are
decent, but lately, more and more, admins *are* the jackasses, lamers and
ragers.  Maybe there'll be a votekick system incorporated into the game.
Three teamwork oriented people and one idiot...shouldn't be hard to get rid
of the idiot even without an admin.  As far as cheating in Left 4
Dead...meh.  It would seem silly to cheat, but I'm sure they'll be out
there.

Ahhh, let the speculation begin. ;)

By the way, I can't wait for the game!

-Richard Eid


On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald 
[EMAIL PROTECTED] wrote:

 in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 And instead, you get to be on a stock server that has no admins and
 jackasses, cheaters, lamers, and ragers have free reign.

 Enjoy!

 I sure hope they support srcds, they will be making a huge mistake if they
 actually think they can run their own servers, and enough of them, to
 support such a massive amount of players.

 They'll need scores of admins, and there probably won't be any tools other
 than rcon for the poor souls who have to manage the servers.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 4:20 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 I thought Valve said something about having plenty of servers up and
 running
 for the Xbox 360 version of Left 4 Dead...

 http://www.shacknews.com/onearticle.x/54485

 I'm not sure if this applies to the PC version of the game.  It would be
 nice with no dedicated servers, in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 -Richard Eid


 On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]
 wrote:

  I don't think there will be dedicated servers. It's only 4 player coop.
 The
  players will open a listen server and starts playing. Players can join
 the
  game via a lobby system.
 
 
   Just a question I know a few admin's may have, is Left 4 Dead using the
   orange box engine or at least an advanced version of it? If so I assume
   that
   it will be somewhat compatible with the tools we currently use, MetaMod
   etc.
   Also will the dedicated server client be released with the demo? I
 think
   this would allow for some great feedback before the full version is
   released.
  
   Thanks,
   Probationer
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
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Re: [hlds] in game chat in tf2

2008-09-13 Thread Jonah Hirsch
are you sure you're seeing team chat? normal chat is always sent to everyone

On 9/13/08, steve grout [EMAIL PROTECTED] wrote:
 nah these guys were all alive

 Ronny Schedel wrote:
 It depends if players are dead, which team and so on. This is like in
 other
 games.



 Hi all,

 I don't know if anyone has noticed this but it seems that not all chat
 is reported to all clients.  I've noticed this as i also have hlsw open
 at the same time while watching chat on the servers.

 i see chat being reported by hlsw via the logs but it doesn't appear in
 game

 ~Cheers



 Spencer 'voogru' MacDonald wrote:

 in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 And instead, you get to be on a stock server that has no admins and
 jackasses, cheaters, lamers, and ragers have free reign.

 Enjoy!

 I sure hope they support srcds, they will be making a huge mistake if
 they
 actually think they can run their own servers, and enough of them, to
 support such a massive amount of players.

 They'll need scores of admins, and there probably won't be any tools
 other
 than rcon for the poor souls who have to manage the servers.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 4:20 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 I thought Valve said something about having plenty of servers up and
 running
 for the Xbox 360 version of Left 4 Dead...

 http://www.shacknews.com/onearticle.x/54485

 I'm not sure if this applies to the PC version of the game.  It would be
 nice with no dedicated servers, in a way, as there'd be less chance of
 me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 -Richard Eid


 On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel
 [EMAIL PROTECTED]wrote:



 I don't think there will be dedicated servers. It's only 4 player coop.


 The


 players will open a listen server and starts playing. Players can join
 the
 game via a lobby system.




 Just a question I know a few admin's may have, is Left 4 Dead using
 the
 orange box engine or at least an advanced version of it? If so I
 assume
 that
 it will be somewhat compatible with the tools we currently use,
 MetaMod
 etc.
 Also will the dedicated server client be released with the demo? I
 think
 this would allow for some great feedback before the full version is
 released.

 Thanks,
 Probationer
 ___
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 please visit:
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread [??R] The-/iller
And with all the AI zombies, i doubt everyone could run listen servers.

DontWannaName! wrote:
 The servers will be 8 slots, 4 survivors and 4 zombies I believe. Im pretty 
 sure it will be SRCDS too though.



   
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Spencer 'voogru' MacDonald
Heh... votekicks.

Yeah, you votekick a jackass, they open console and type:

retry

That worked!

And then if they make it a voteban, a group of jackasses comes on the server
and voteban everybody.

And the comment about the server admins being jackasses, that's a small
minority.

- voogru.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
Sent: Saturday, September 13, 2008 5:35 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Does Left 4 Dead use srcds?

The dedicated servers mentioned in that article are for Xbox 360, not PC.
Also, Gabe has made mention of the new lobby system that will debut with
Left 4 Dead, so finding a game with your friends should be a cinch.  This
would greatly reduce the amount of tomfoolerly that goes on as you'd not
normally get griefed by your friends...normally. ;)

http://www.steamfriends.com/steam/p2_articleid/1225

Jackasses, lamers and ragers could be a problem, but they'd be no different
than a lot of admins we all run into now anyway.  Generally, admins are
decent, but lately, more and more, admins *are* the jackasses, lamers and
ragers.  Maybe there'll be a votekick system incorporated into the game.
Three teamwork oriented people and one idiot...shouldn't be hard to get rid
of the idiot even without an admin.  As far as cheating in Left 4
Dead...meh.  It would seem silly to cheat, but I'm sure they'll be out
there.

Ahhh, let the speculation begin. ;)

By the way, I can't wait for the game!

-Richard Eid


On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald 
[EMAIL PROTECTED] wrote:

 in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 And instead, you get to be on a stock server that has no admins and
 jackasses, cheaters, lamers, and ragers have free reign.

 Enjoy!

 I sure hope they support srcds, they will be making a huge mistake if they
 actually think they can run their own servers, and enough of them, to
 support such a massive amount of players.

 They'll need scores of admins, and there probably won't be any tools other
 than rcon for the poor souls who have to manage the servers.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 4:20 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 I thought Valve said something about having plenty of servers up and
 running
 for the Xbox 360 version of Left 4 Dead...

 http://www.shacknews.com/onearticle.x/54485

 I'm not sure if this applies to the PC version of the game.  It would be
 nice with no dedicated servers, in a way, as there'd be less chance of me
 getting suckered into playing on a server that modifies gameplay without
 proper advertising.

 -Richard Eid


 On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]
 wrote:

  I don't think there will be dedicated servers. It's only 4 player coop.
 The
  players will open a listen server and starts playing. Players can join
 the
  game via a lobby system.
 
 
   Just a question I know a few admin's may have, is Left 4 Dead using
the
   orange box engine or at least an advanced version of it? If so I
assume
   that
   it will be somewhat compatible with the tools we currently use,
MetaMod
   etc.
   Also will the dedicated server client be released with the demo? I
 think
   this would allow for some great feedback before the full version is
   released.
  
   Thanks,
   Probationer
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Richard Eid
Heh... votekicks.

Yeah, you votekick a jackass, they open console and type:

retry

That worked!

And then if they make it a voteban, a group of jackasses comes on the server
and voteban everybody.

Touché.  Although I'm sure a way could be implemented to where a temp ban
would be generated upon the votekick...for an hour or three or whatever.
Anyway, I could come up with ways to refute the instances you detail just as
much as much you can refute mine.  In the end, we still don't know for sure,
but in all likelihood, it'll be SRCDS.

Which actually brings a question to mind.

-Richard Eid


On Sat, Sep 13, 2008 at 6:14 PM, Spencer 'voogru' MacDonald 
[EMAIL PROTECTED] wrote:

 Heh... votekicks.

 Yeah, you votekick a jackass, they open console and type:

 retry

 That worked!

 And then if they make it a voteban, a group of jackasses comes on the
 server
 and voteban everybody.

 And the comment about the server admins being jackasses, that's a small
 minority.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 5:35 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 The dedicated servers mentioned in that article are for Xbox 360, not PC.
 Also, Gabe has made mention of the new lobby system that will debut with
 Left 4 Dead, so finding a game with your friends should be a cinch.  This
 would greatly reduce the amount of tomfoolerly that goes on as you'd not
 normally get griefed by your friends...normally. ;)

 http://www.steamfriends.com/steam/p2_articleid/1225

 Jackasses, lamers and ragers could be a problem, but they'd be no different
 than a lot of admins we all run into now anyway.  Generally, admins are
 decent, but lately, more and more, admins *are* the jackasses, lamers and
 ragers.  Maybe there'll be a votekick system incorporated into the game.
 Three teamwork oriented people and one idiot...shouldn't be hard to get rid
 of the idiot even without an admin.  As far as cheating in Left 4
 Dead...meh.  It would seem silly to cheat, but I'm sure they'll be out
 there.

 Ahhh, let the speculation begin. ;)

 By the way, I can't wait for the game!

 -Richard Eid


 On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

  in a way, as there'd be less chance of me
  getting suckered into playing on a server that modifies gameplay without
  proper advertising.
 
  And instead, you get to be on a stock server that has no admins and
  jackasses, cheaters, lamers, and ragers have free reign.
 
  Enjoy!
 
  I sure hope they support srcds, they will be making a huge mistake if
 they
  actually think they can run their own servers, and enough of them, to
  support such a massive amount of players.
 
  They'll need scores of admins, and there probably won't be any tools
 other
  than rcon for the poor souls who have to manage the servers.
 
  - voogru.
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
  Sent: Saturday, September 13, 2008 4:20 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Does Left 4 Dead use srcds?
 
  I thought Valve said something about having plenty of servers up and
  running
  for the Xbox 360 version of Left 4 Dead...
 
  http://www.shacknews.com/onearticle.x/54485
 
  I'm not sure if this applies to the PC version of the game.  It would be
  nice with no dedicated servers, in a way, as there'd be less chance of me
  getting suckered into playing on a server that modifies gameplay without
  proper advertising.
 
  -Richard Eid
 
 
  On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]
  wrote:
 
   I don't think there will be dedicated servers. It's only 4 player coop.
  The
   players will open a listen server and starts playing. Players can join
  the
   game via a lobby system.
  
  
Just a question I know a few admin's may have, is Left 4 Dead using
 the
orange box engine or at least an advanced version of it? If so I
 assume
that
it will be somewhat compatible with the tools we currently use,
 MetaMod
etc.
Also will the dedicated server client be released with the demo? I
  think
this would allow for some great feedback before the full version is
released.
   
Thanks,
Probationer
___
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 archives,
please visit:
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Re: [hlds] hlds Digest, Vol 7, Issue 26

2008-09-13 Thread Peter stadeager

SSSTOOP 
SSPPPMMMIIIGGGg
_
Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand
http://www.msnmand.dk/ 
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Re: [hlds] hlds Digest, Vol 7, Issue 26

2008-09-13 Thread Logan Dougall
Unsuscribe then, the whole point of a mailing list is to be sent mail

On Sat, Sep 13, 2008 at 7:22 PM, Peter stadeager [EMAIL PROTECTED]wrote:


 SSSTOOP
 SSPPPMMMIIIGGGg
 _
 Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand
 http://www.msnmand.dk/
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] Does Left 4 Dead use srcds?

2008-09-13 Thread Richard Eid
Gotta love that send button...

Will we be able to run more than one server/core?  Currently the most taxing
server to run on SRCDS is TF2.  I'd have to guess that L4D is going to be
less taxing, what with only have to deal with 4 clients.  I know the AI will
be demanding, but how much so?  I'd say the biggest strain would be on the
client end and having to display hundreds of zombies on screen at a time.

Eh...I have tons of questions about the game already.  Who doesn't?!?  As
usual, though, we'll either have to wait until shortly before release or
just plain after before we get any of these questions answered.

Also,

And the comment about the server admins being jackasses, that's a small
minority.

Definitely agreed, but now that there are more and more gamers, there will
be more and more jackasses running servers.  I guess it'd stay in proportion
to what it was 1, 2, 5 or 10 years ago, but the numbers are larger, no
doubt.  Most of them seem to be within my acceptable ping range. :(

-Richard Eid


On Sat, Sep 13, 2008 at 7:17 PM, Richard Eid [EMAIL PROTECTED] wrote:

 Heh... votekicks.

 Yeah, you votekick a jackass, they open console and type:

 retry

 That worked!

 And then if they make it a voteban, a group of jackasses comes on the
 server
 and voteban everybody.

 Touché.  Although I'm sure a way could be implemented to where a temp ban
 would be generated upon the votekick...for an hour or three or whatever.
 Anyway, I could come up with ways to refute the instances you detail just as
 much as much you can refute mine.  In the end, we still don't know for sure,
 but in all likelihood, it'll be SRCDS.

 Which actually brings a question to mind.

 -Richard Eid



 On Sat, Sep 13, 2008 at 6:14 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

 Heh... votekicks.

 Yeah, you votekick a jackass, they open console and type:

 retry

 That worked!

 And then if they make it a voteban, a group of jackasses comes on the
 server
 and voteban everybody.

 And the comment about the server admins being jackasses, that's a small
 minority.

 - voogru.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
 Sent: Saturday, September 13, 2008 5:35 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Does Left 4 Dead use srcds?

 The dedicated servers mentioned in that article are for Xbox 360, not PC.
 Also, Gabe has made mention of the new lobby system that will debut with
 Left 4 Dead, so finding a game with your friends should be a cinch.  This
 would greatly reduce the amount of tomfoolerly that goes on as you'd not
 normally get griefed by your friends...normally. ;)

 http://www.steamfriends.com/steam/p2_articleid/1225

 Jackasses, lamers and ragers could be a problem, but they'd be no
 different
 than a lot of admins we all run into now anyway.  Generally, admins are
 decent, but lately, more and more, admins *are* the jackasses, lamers and
 ragers.  Maybe there'll be a votekick system incorporated into the game.
 Three teamwork oriented people and one idiot...shouldn't be hard to get
 rid
 of the idiot even without an admin.  As far as cheating in Left 4
 Dead...meh.  It would seem silly to cheat, but I'm sure they'll be out
 there.

 Ahhh, let the speculation begin. ;)

 By the way, I can't wait for the game!

 -Richard Eid


 On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

  in a way, as there'd be less chance of me
  getting suckered into playing on a server that modifies gameplay without
  proper advertising.
 
  And instead, you get to be on a stock server that has no admins and
  jackasses, cheaters, lamers, and ragers have free reign.
 
  Enjoy!
 
  I sure hope they support srcds, they will be making a huge mistake if
 they
  actually think they can run their own servers, and enough of them, to
  support such a massive amount of players.
 
  They'll need scores of admins, and there probably won't be any tools
 other
  than rcon for the poor souls who have to manage the servers.
 
  - voogru.
 
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
  Sent: Saturday, September 13, 2008 4:20 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Does Left 4 Dead use srcds?
 
  I thought Valve said something about having plenty of servers up and
  running
  for the Xbox 360 version of Left 4 Dead...
 
  http://www.shacknews.com/onearticle.x/54485
 
  I'm not sure if this applies to the PC version of the game.  It would be
  nice with no dedicated servers, in a way, as there'd be less chance of
 me
  getting suckered into playing on a server that modifies gameplay without
  proper advertising.
 
  -Richard Eid
 
 
  On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]
  wrote:
 
   I don't think there will be dedicated servers. It's only 4 player
 coop.
  The
   players will open a listen 

Re: [hlds] hlds Digest, Vol 7, Issue 26

2008-09-13 Thread Kitteny Berk
Only if you ask nicely.

Peter stadeager wrote:
 SSSTOOP 
 SSPPPMMMIIIGGGg
 _
 Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand
 http://www.msnmand.dk/ 
 ___
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 __ Information from ESET NOD32 Antivirus, version of virus signature 
 database 3440 (20080913) __

 The message was checked by ESET NOD32 Antivirus.

 http://www.eset.com



   


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Re: [hlds] hlds Digest, Vol 7, Issue 26

2008-09-13 Thread 1nsane
Why should we stop if you are spamming us? You're not helping the list by
spamming it. Unsubscribe and stop spamming US and maybe next time... don't
subscribe.

On Sat, Sep 13, 2008 at 7:22 PM, Peter stadeager [EMAIL PROTECTED]wrote:


 SSSTOOP
 SSPPPMMMIIIGGGg
 _
 Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand
 http://www.msnmand.dk/
 ___
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Re: [hlds] hlds Digest, Vol 7, Issue 26

2008-09-13 Thread Clyde cide
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On Sat, Sep 13, 2008 at 8:44 PM, Jeremy Jongsma [EMAIL PROTECTED] wrote:

 Did you notice that handy message on the bottom of every email that says
 To unsubscribe... etc, etc?  Reading is a requirement for using the
 internet.

 -j

 Peter stadeager wrote:
 
 SSSTOOP
 SSPPPMMMIIIGGGg
  _
  Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand
  http://www.msnmand.dk/
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 please visit:
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