Re: [hlds] hlds Digest, Vol 7, Issue 21
lol ya I must say these e-mails are hilarious. At the bottom of every e-mail it tells ya how to unsubscribe. lol On Fri, Sep 12, 2008 at 11:41 PM, [EMAIL PROTECTED] wrote: I hate to feed this spam but this email just made my night!! Thanks -- Original message -- From: Luke Lewis [EMAIL PROTECTED] But we like picking out random email address we find across the internet, and then email them our conversations and pretend you aren't there. You know kinda like you would do with little kids. -BeNt- -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Friday, September 12, 2008 2:23 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] hlds Digest, Vol 7, Issue 21 Please specify which e-mails you mean exactly. JUST STOP SENDING MAILS TO ME!!! FFS __ Information from ESET NOD32 Antivirus, version of virus signature database 3438 (20080912) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 7, Issue 21
PLEASE STOP SENDING HIM EMAILS !!! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Does Left 4 Dead use srcds?
Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Unable to load Steam support library
Hello, has any of you set up a Garry's Mod server and recieved this message in the console? * * Unable to load Steam support library.* * This server will operate in LAN mode only.* * It's very strange as all three Gmod servers (on one Win2k3 box) began showing the same error at the same time. I discovered the issue while I was updating the servers just days ago, they worked fine before the update but I can't pinpoint what version they had then. It's just Garry's Mod that has the problem, any Counter-Strike, Team Fortress, Half-Life Deathmatch servers start without problems. If I download a new server installation in a clean directory, the message still shows up and I can't seem to figure out what file the Steam support library is? It definitively has something to do with my server box as other machines outside the network can install and start the GMod server without issues at all. I'm lost, any help and tips are highly appreciated. Thank you, Ken Martin Kvandal _ Få Windows Live Messenger på mobilen. http://windowslivemobile.msn.com/Homepage.aspx?lang=nb-noocid=30032 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] in game chat in tf2
Hi all, I don't know if anyone has noticed this but it seems that not all chat is reported to all clients. I've noticed this as i also have hlsw open at the same time while watching chat on the servers. i see chat being reported by hlsw via the logs but it doesn't appear in game ~Cheers Spencer 'voogru' MacDonald wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] in game chat in tf2
It depends if players are dead, which team and so on. This is like in other games. Hi all, I don't know if anyone has noticed this but it seems that not all chat is reported to all clients. I've noticed this as i also have hlsw open at the same time while watching chat on the servers. i see chat being reported by hlsw via the logs but it doesn't appear in game ~Cheers Spencer 'voogru' MacDonald wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] in game chat in tf2
nah these guys were all alive Ronny Schedel wrote: It depends if players are dead, which team and so on. This is like in other games. Hi all, I don't know if anyone has noticed this but it seems that not all chat is reported to all clients. I've noticed this as i also have hlsw open at the same time while watching chat on the servers. i see chat being reported by hlsw via the logs but it doesn't appear in game ~Cheers Spencer 'voogru' MacDonald wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
The dedicated servers mentioned in that article are for Xbox 360, not PC. Also, Gabe has made mention of the new lobby system that will debut with Left 4 Dead, so finding a game with your friends should be a cinch. This would greatly reduce the amount of tomfoolerly that goes on as you'd not normally get griefed by your friends...normally. ;) http://www.steamfriends.com/steam/p2_articleid/1225 Jackasses, lamers and ragers could be a problem, but they'd be no different than a lot of admins we all run into now anyway. Generally, admins are decent, but lately, more and more, admins *are* the jackasses, lamers and ragers. Maybe there'll be a votekick system incorporated into the game. Three teamwork oriented people and one idiot...shouldn't be hard to get rid of the idiot even without an admin. As far as cheating in Left 4 Dead...meh. It would seem silly to cheat, but I'm sure they'll be out there. Ahhh, let the speculation begin. ;) By the way, I can't wait for the game! -Richard Eid On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald [EMAIL PROTECTED] wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED] wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] in game chat in tf2
are you sure you're seeing team chat? normal chat is always sent to everyone On 9/13/08, steve grout [EMAIL PROTECTED] wrote: nah these guys were all alive Ronny Schedel wrote: It depends if players are dead, which team and so on. This is like in other games. Hi all, I don't know if anyone has noticed this but it seems that not all chat is reported to all clients. I've noticed this as i also have hlsw open at the same time while watching chat on the servers. i see chat being reported by hlsw via the logs but it doesn't appear in game ~Cheers Spencer 'voogru' MacDonald wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED]wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
And with all the AI zombies, i doubt everyone could run listen servers. DontWannaName! wrote: The servers will be 8 slots, 4 survivors and 4 zombies I believe. Im pretty sure it will be SRCDS too though. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
Heh... votekicks. Yeah, you votekick a jackass, they open console and type: retry That worked! And then if they make it a voteban, a group of jackasses comes on the server and voteban everybody. And the comment about the server admins being jackasses, that's a small minority. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 5:35 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? The dedicated servers mentioned in that article are for Xbox 360, not PC. Also, Gabe has made mention of the new lobby system that will debut with Left 4 Dead, so finding a game with your friends should be a cinch. This would greatly reduce the amount of tomfoolerly that goes on as you'd not normally get griefed by your friends...normally. ;) http://www.steamfriends.com/steam/p2_articleid/1225 Jackasses, lamers and ragers could be a problem, but they'd be no different than a lot of admins we all run into now anyway. Generally, admins are decent, but lately, more and more, admins *are* the jackasses, lamers and ragers. Maybe there'll be a votekick system incorporated into the game. Three teamwork oriented people and one idiot...shouldn't be hard to get rid of the idiot even without an admin. As far as cheating in Left 4 Dead...meh. It would seem silly to cheat, but I'm sure they'll be out there. Ahhh, let the speculation begin. ;) By the way, I can't wait for the game! -Richard Eid On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald [EMAIL PROTECTED] wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED] wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
Heh... votekicks. Yeah, you votekick a jackass, they open console and type: retry That worked! And then if they make it a voteban, a group of jackasses comes on the server and voteban everybody. Touché. Although I'm sure a way could be implemented to where a temp ban would be generated upon the votekick...for an hour or three or whatever. Anyway, I could come up with ways to refute the instances you detail just as much as much you can refute mine. In the end, we still don't know for sure, but in all likelihood, it'll be SRCDS. Which actually brings a question to mind. -Richard Eid On Sat, Sep 13, 2008 at 6:14 PM, Spencer 'voogru' MacDonald [EMAIL PROTECTED] wrote: Heh... votekicks. Yeah, you votekick a jackass, they open console and type: retry That worked! And then if they make it a voteban, a group of jackasses comes on the server and voteban everybody. And the comment about the server admins being jackasses, that's a small minority. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 5:35 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? The dedicated servers mentioned in that article are for Xbox 360, not PC. Also, Gabe has made mention of the new lobby system that will debut with Left 4 Dead, so finding a game with your friends should be a cinch. This would greatly reduce the amount of tomfoolerly that goes on as you'd not normally get griefed by your friends...normally. ;) http://www.steamfriends.com/steam/p2_articleid/1225 Jackasses, lamers and ragers could be a problem, but they'd be no different than a lot of admins we all run into now anyway. Generally, admins are decent, but lately, more and more, admins *are* the jackasses, lamers and ragers. Maybe there'll be a votekick system incorporated into the game. Three teamwork oriented people and one idiot...shouldn't be hard to get rid of the idiot even without an admin. As far as cheating in Left 4 Dead...meh. It would seem silly to cheat, but I'm sure they'll be out there. Ahhh, let the speculation begin. ;) By the way, I can't wait for the game! -Richard Eid On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald [EMAIL PROTECTED] wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED] wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen server and starts playing. Players can join the game via a lobby system. Just a question I know a few admin's may have, is Left 4 Dead using the orange box engine or at least an advanced version of it? If so I assume that it will be somewhat compatible with the tools we currently use, MetaMod etc. Also will the dedicated server client be released with the demo? I think this would allow for some great feedback before the full version is released. Thanks, Probationer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] hlds Digest, Vol 7, Issue 26
SSSTOOP SSPPPMMMIIIGGGg _ Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand http://www.msnmand.dk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 7, Issue 26
Unsuscribe then, the whole point of a mailing list is to be sent mail On Sat, Sep 13, 2008 at 7:22 PM, Peter stadeager [EMAIL PROTECTED]wrote: SSSTOOP SSPPPMMMIIIGGGg _ Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand http://www.msnmand.dk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Does Left 4 Dead use srcds?
Gotta love that send button... Will we be able to run more than one server/core? Currently the most taxing server to run on SRCDS is TF2. I'd have to guess that L4D is going to be less taxing, what with only have to deal with 4 clients. I know the AI will be demanding, but how much so? I'd say the biggest strain would be on the client end and having to display hundreds of zombies on screen at a time. Eh...I have tons of questions about the game already. Who doesn't?!? As usual, though, we'll either have to wait until shortly before release or just plain after before we get any of these questions answered. Also, And the comment about the server admins being jackasses, that's a small minority. Definitely agreed, but now that there are more and more gamers, there will be more and more jackasses running servers. I guess it'd stay in proportion to what it was 1, 2, 5 or 10 years ago, but the numbers are larger, no doubt. Most of them seem to be within my acceptable ping range. :( -Richard Eid On Sat, Sep 13, 2008 at 7:17 PM, Richard Eid [EMAIL PROTECTED] wrote: Heh... votekicks. Yeah, you votekick a jackass, they open console and type: retry That worked! And then if they make it a voteban, a group of jackasses comes on the server and voteban everybody. Touché. Although I'm sure a way could be implemented to where a temp ban would be generated upon the votekick...for an hour or three or whatever. Anyway, I could come up with ways to refute the instances you detail just as much as much you can refute mine. In the end, we still don't know for sure, but in all likelihood, it'll be SRCDS. Which actually brings a question to mind. -Richard Eid On Sat, Sep 13, 2008 at 6:14 PM, Spencer 'voogru' MacDonald [EMAIL PROTECTED] wrote: Heh... votekicks. Yeah, you votekick a jackass, they open console and type: retry That worked! And then if they make it a voteban, a group of jackasses comes on the server and voteban everybody. And the comment about the server admins being jackasses, that's a small minority. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 5:35 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? The dedicated servers mentioned in that article are for Xbox 360, not PC. Also, Gabe has made mention of the new lobby system that will debut with Left 4 Dead, so finding a game with your friends should be a cinch. This would greatly reduce the amount of tomfoolerly that goes on as you'd not normally get griefed by your friends...normally. ;) http://www.steamfriends.com/steam/p2_articleid/1225 Jackasses, lamers and ragers could be a problem, but they'd be no different than a lot of admins we all run into now anyway. Generally, admins are decent, but lately, more and more, admins *are* the jackasses, lamers and ragers. Maybe there'll be a votekick system incorporated into the game. Three teamwork oriented people and one idiot...shouldn't be hard to get rid of the idiot even without an admin. As far as cheating in Left 4 Dead...meh. It would seem silly to cheat, but I'm sure they'll be out there. Ahhh, let the speculation begin. ;) By the way, I can't wait for the game! -Richard Eid On Sat, Sep 13, 2008 at 4:55 PM, Spencer 'voogru' MacDonald [EMAIL PROTECTED] wrote: in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. And instead, you get to be on a stock server that has no admins and jackasses, cheaters, lamers, and ragers have free reign. Enjoy! I sure hope they support srcds, they will be making a huge mistake if they actually think they can run their own servers, and enough of them, to support such a massive amount of players. They'll need scores of admins, and there probably won't be any tools other than rcon for the poor souls who have to manage the servers. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid Sent: Saturday, September 13, 2008 4:20 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Does Left 4 Dead use srcds? I thought Valve said something about having plenty of servers up and running for the Xbox 360 version of Left 4 Dead... http://www.shacknews.com/onearticle.x/54485 I'm not sure if this applies to the PC version of the game. It would be nice with no dedicated servers, in a way, as there'd be less chance of me getting suckered into playing on a server that modifies gameplay without proper advertising. -Richard Eid On Sat, Sep 13, 2008 at 3:46 PM, Ronny Schedel [EMAIL PROTECTED] wrote: I don't think there will be dedicated servers. It's only 4 player coop. The players will open a listen
Re: [hlds] hlds Digest, Vol 7, Issue 26
Only if you ask nicely. Peter stadeager wrote: SSSTOOP SSPPPMMMIIIGGGg _ Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand http://www.msnmand.dk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET NOD32 Antivirus, version of virus signature database 3440 (20080913) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 7, Issue 26
Why should we stop if you are spamming us? You're not helping the list by spamming it. Unsubscribe and stop spamming US and maybe next time... don't subscribe. On Sat, Sep 13, 2008 at 7:22 PM, Peter stadeager [EMAIL PROTECTED]wrote: SSSTOOP SSPPPMMMIIIGGGg _ Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand http://www.msnmand.dk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 7, Issue 26
To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds On Sat, Sep 13, 2008 at 8:44 PM, Jeremy Jongsma [EMAIL PROTECTED] wrote: Did you notice that handy message on the bottom of every email that says To unsubscribe... etc, etc? Reading is a requirement for using the internet. -j Peter stadeager wrote: SSSTOOP SSPPPMMMIIIGGGg _ Nye biler, brugte biler, motorsport, tuning og lir - på MSN Mand http://www.msnmand.dk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds