Re: [hlds] CS GO BETA KEY

2012-04-10 Thread zach isaac
Stop spamming peoples inbox's with begging for a CS:GO key. Wait to get one
like the rest of us.

On Tue, Apr 10, 2012 at 8:19 PM, Timothy Sadleir  wrote:

> I still need a CS:GO beta key!  I've been a CS/TF2 guy for quite a while
> and would really like the chance to help shape the game with my feedback.
> Anyone got a spare key?  The survey beta key handout is too random and
> after 6 months of the beta I still haven't got a key...
>
> On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn .  wrote:
>
>> The tickrate is 102,4 on cs go
>> Le 20 mars 2012 00:00, "Saul Rennison"  a
>> écrit :
>>
>>  I would imagine either the same, or less, load as a TF2 server.
>>>
>>> On Monday, March 19, 2012, hlds  wrote:
>>> > I find it offensive you consider anything on SPUF to be a 'discussion'
>>> <3
>>> >
>>> >
>>> > On topic: I wonder if anyone at Valve could comment on what the server
>>> performance requirements for CS:GO dedi's will be versus srcds, or is this
>>> just going to be another instance of hacking new 'features' into the
>>> existing srcds tree and filling it with performance degrading bugs that
>>> won't get fi nevermind.
>>> >
>>> >
>>> > But yeah, is this going to put a comparable load on the server for say
>>> a CS:GO 24 slot vs TF2 24 slot?
>>> >
>>> >
>>> >
>>> > On 3/19/2012 9:06 AM, Ivan wrote:
>>> >>
>>> >> I hope I am doing this right, this is my first time actually posting
>>> here. Anyway, SPUF forums are usually clustered by a bunch of script
>>> kiddies and isn't the best place for a constructive discussion, at least
>>> from my experience. This mailing list allows for direct communication
>>> between server admins and Valve, while SPUF are more focused on a
>>> discussion between gamers. :)
>>> >>
>>> >> On Mon, 19 Mar 2012 13:58:28 +0100, <
>>> hlds-requ...@list.valvesoftware.com> wrote:
>>> >>
>>> >>> Date: Mon, 19 Mar 2012 12:58:17 +
>>> >>> From: Yuki 
>>> >>> To: Half-Life dedicated Win32 server mailing list
>>> >>> 
>>> >>> Subject: Re: [hlds] CS GO BETA KEY
>>> >>> Message-ID: 
>>> >>> Content-Type: text/plain; charset="utf-8"
>>> >>>
>>> >>> I often question why the mailing list exists. I mean SPUF does the
>>> same job right?
>>> >>>
>>> >>> -snip-
>>> >>
>>> >> ___
>>> >> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>> >
>>> >
>>> > ___
>>> > To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>> >
>>>
>>> --
>>>
>>>
>>> Kind regards,
>>> *Saul Rennison*
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>> ___
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>> please visit:
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>>
>>
>
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Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Lyrai
STOUT SHAKO
2 REFINED.
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Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Cameron Munroe

Sometimes I wonder why I joined this server list


On 04/10/2012 07:14 PM, Bruno Garcia wrote:

Since when did the list became a trading post?

On Tue, Apr 10, 2012 at 10:49 PM, Timothy Sadleir > wrote:


You know that no one that has control over beta keys (Valve devs
or anyone else) ever really browse those forums regularly.  One
step short of emailing people that I think might be able to grant
me one, I come here. I remembered seeing this topic and figured I
make use of it (I wouldn't have started one).  There's no real
good place but here (is there?) to communicate with Valve/Source
game fans such as us who run or have ran servers before and know
the games pretty well.  There's gotta be someone here that has
connections or perhaps a stockpile of keys unless Valve is being
real particular with them, giving them out to the most random people.

I've done a good amount of participating in these dedicated server
discussions in the past so I don't think it's too much to let me
use this already existing topic to ask about a key.  But... I
suppose that since it is a mailing list, it is kinda annoying if
the same unrelated topic keeps being bumped and people keep
getting email notifications for this list when its about something
unrelated.  I just don't know how else to get my hands on a CS:GO
beta key to help shape the game of which I plan on hosting a DS
for...


On Tue, Apr 10, 2012 at 6:23 PM, Cc2iscooL mailto:cc2isc...@gmail.com>> wrote:

This is a mailing list for support on servers, not for key
exchanges or client issues that are unrelated to servers. Go
to the steam forums.


On Tue, Apr 10, 2012 at 9:19 PM, Timothy Sadleir
mailto:tsadl...@gmail.com>> wrote:

I still need a CS:GO beta key!  I've been a CS/TF2 guy for
quite a while and would really like the chance to help
shape the game with my feedback.  Anyone got a spare key? 
The survey beta key handout is too random and after 6

months of the beta I still haven't got a key...


On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn .
mailto:anakin...@gmail.com>> wrote:

The tickrate is 102,4 on cs go

Le 20 mars 2012 00:00, "Saul Rennison"
mailto:saul.renni...@gmail.com>> a écrit :

I would imagine either the same, or less, load as
a TF2 server.

On Monday, March 19, 2012, hlds mailto:h...@kirby420.com>> wrote:
> I find it offensive you consider anything on
SPUF to be a 'discussion' <3
>
>
> On topic: I wonder if anyone at Valve could
comment on what the server performance
requirements for CS:GO dedi's will be versus
srcds, or is this just going to be another
instance of hacking new 'features' into the
existing srcds tree and filling it with
performance degrading bugs that won't get fi
nevermind.
>
>
> But yeah, is this going to put a comparable load
on the server for say a CS:GO 24 slot vs TF2 24 slot?
>
>
>
> On 3/19/2012 9:06 AM, Ivan wrote:
>>
>> I hope I am doing this right, this is my first
time actually posting here. Anyway, SPUF forums
are usually clustered by a bunch of script kiddies
and isn't the best place for a constructive
discussion, at least from my experience. This
mailing list allows for direct communication
between server admins and Valve, while SPUF are
more focused on a discussion between gamers. :)
>>
>> On Mon, 19 Mar 2012 13:58:28 +0100,
mailto:hlds-requ...@list.valvesoftware.com>> wrote:
>>
>>> Date: Mon, 19 Mar 2012 12:58:17 +
>>> From: Yuki mailto:d...@dazzozo.com>>
>>> To: Half-Life dedicated Win32 server mailing list
>>> mailto:hlds@list.valvesoftware.com>>
>>> Subject: Re: [hlds] CS GO BETA KEY
>>> Message-ID:
mailto:cfb51c19-ba60-41b5-b8a4-da8d6a6db...@email.android.com>>
>>> Content-Type: text/plain; charset="utf-8"
>>>
>>> I often question why the mailing list exists.
I mean SPUF does the same job right?
>>>

Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Bruno Garcia
Since when did the list became a trading post?

On Tue, Apr 10, 2012 at 10:49 PM, Timothy Sadleir wrote:

> You know that no one that has control over beta keys (Valve devs or anyone
> else) ever really browse those forums regularly.  One step short of
> emailing people that I think might be able to grant me one, I come here. I
> remembered seeing this topic and figured I make use of it (I wouldn't have
> started one).  There's no real good place but here (is there?) to
> communicate with Valve/Source game fans such as us who run or have ran
> servers before and know the games pretty well.  There's gotta be someone
> here that has connections or perhaps a stockpile of keys unless Valve is
> being real particular with them, giving them out to the most random people.
>
> I've done a good amount of participating in these dedicated server
> discussions in the past so I don't think it's too much to let me use this
> already existing topic to ask about a key.  But... I suppose that since it
> is a mailing list, it is kinda annoying if the same unrelated topic keeps
> being bumped and people keep getting email notifications for this list when
> its about something unrelated.  I just don't know how else to get my hands
> on a CS:GO beta key to help shape the game of which I plan on hosting a DS
> for...
>
>
> On Tue, Apr 10, 2012 at 6:23 PM, Cc2iscooL  wrote:
>
>> This is a mailing list for support on servers, not for key exchanges or
>> client issues that are unrelated to servers. Go to the steam forums.
>>
>>
>> On Tue, Apr 10, 2012 at 9:19 PM, Timothy Sadleir wrote:
>>
>>> I still need a CS:GO beta key!  I've been a CS/TF2 guy for quite a while
>>> and would really like the chance to help shape the game with my feedback.
>>> Anyone got a spare key?  The survey beta key handout is too random and
>>> after 6 months of the beta I still haven't got a key...
>>>
>>>
>>> On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn .  wrote:
>>>
 The tickrate is 102,4 on cs go
 Le 20 mars 2012 00:00, "Saul Rennison"  a
 écrit :

  I would imagine either the same, or less, load as a TF2 server.
>
> On Monday, March 19, 2012, hlds  wrote:
> > I find it offensive you consider anything on SPUF to be a
> 'discussion' <3
> >
> >
> > On topic: I wonder if anyone at Valve could comment on what the
> server performance requirements for CS:GO dedi's will be versus srcds, or
> is this just going to be another instance of hacking new 'features' into
> the existing srcds tree and filling it with performance degrading bugs 
> that
> won't get fi nevermind.
> >
> >
> > But yeah, is this going to put a comparable load on the server for
> say a CS:GO 24 slot vs TF2 24 slot?
> >
> >
> >
> > On 3/19/2012 9:06 AM, Ivan wrote:
> >>
> >> I hope I am doing this right, this is my first time actually
> posting here. Anyway, SPUF forums are usually clustered by a bunch of
> script kiddies and isn't the best place for a constructive discussion, at
> least from my experience. This mailing list allows for direct 
> communication
> between server admins and Valve, while SPUF are more focused on a
> discussion between gamers. :)
> >>
> >> On Mon, 19 Mar 2012 13:58:28 +0100, <
> hlds-requ...@list.valvesoftware.com> wrote:
> >>
> >>> Date: Mon, 19 Mar 2012 12:58:17 +
> >>> From: Yuki 
> >>> To: Half-Life dedicated Win32 server mailing list
> >>> 
> >>> Subject: Re: [hlds] CS GO BETA KEY
> >>> Message-ID: <
> cfb51c19-ba60-41b5-b8a4-da8d6a6db...@email.android.com>
> >>> Content-Type: text/plain; charset="utf-8"
> >>>
> >>> I often question why the mailing list exists. I mean SPUF does the
> same job right?
> >>>
> >>> -snip-
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
>
> --
>
>
> Kind regards,
> *Saul Rennison*
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>>

Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Timothy Sadleir
You know that no one that has control over beta keys (Valve devs or anyone
else) ever really browse those forums regularly.  One step short of
emailing people that I think might be able to grant me one, I come here. I
remembered seeing this topic and figured I make use of it (I wouldn't have
started one).  There's no real good place but here (is there?) to
communicate with Valve/Source game fans such as us who run or have ran
servers before and know the games pretty well.  There's gotta be someone
here that has connections or perhaps a stockpile of keys unless Valve is
being real particular with them, giving them out to the most random people.

I've done a good amount of participating in these dedicated server
discussions in the past so I don't think it's too much to let me use this
already existing topic to ask about a key.  But... I suppose that since it
is a mailing list, it is kinda annoying if the same unrelated topic keeps
being bumped and people keep getting email notifications for this list when
its about something unrelated.  I just don't know how else to get my hands
on a CS:GO beta key to help shape the game of which I plan on hosting a DS
for...

On Tue, Apr 10, 2012 at 6:23 PM, Cc2iscooL  wrote:

> This is a mailing list for support on servers, not for key exchanges or
> client issues that are unrelated to servers. Go to the steam forums.
>
>
> On Tue, Apr 10, 2012 at 9:19 PM, Timothy Sadleir wrote:
>
>> I still need a CS:GO beta key!  I've been a CS/TF2 guy for quite a while
>> and would really like the chance to help shape the game with my feedback.
>> Anyone got a spare key?  The survey beta key handout is too random and
>> after 6 months of the beta I still haven't got a key...
>>
>>
>> On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn .  wrote:
>>
>>> The tickrate is 102,4 on cs go
>>> Le 20 mars 2012 00:00, "Saul Rennison"  a
>>> écrit :
>>>
>>>  I would imagine either the same, or less, load as a TF2 server.

 On Monday, March 19, 2012, hlds  wrote:
 > I find it offensive you consider anything on SPUF to be a
 'discussion' <3
 >
 >
 > On topic: I wonder if anyone at Valve could comment on what the
 server performance requirements for CS:GO dedi's will be versus srcds, or
 is this just going to be another instance of hacking new 'features' into
 the existing srcds tree and filling it with performance degrading bugs that
 won't get fi nevermind.
 >
 >
 > But yeah, is this going to put a comparable load on the server for
 say a CS:GO 24 slot vs TF2 24 slot?
 >
 >
 >
 > On 3/19/2012 9:06 AM, Ivan wrote:
 >>
 >> I hope I am doing this right, this is my first time actually posting
 here. Anyway, SPUF forums are usually clustered by a bunch of script
 kiddies and isn't the best place for a constructive discussion, at least
 from my experience. This mailing list allows for direct communication
 between server admins and Valve, while SPUF are more focused on a
 discussion between gamers. :)
 >>
 >> On Mon, 19 Mar 2012 13:58:28 +0100, <
 hlds-requ...@list.valvesoftware.com> wrote:
 >>
 >>> Date: Mon, 19 Mar 2012 12:58:17 +
 >>> From: Yuki 
 >>> To: Half-Life dedicated Win32 server mailing list
 >>> 
 >>> Subject: Re: [hlds] CS GO BETA KEY
 >>> Message-ID: >>> >
 >>> Content-Type: text/plain; charset="utf-8"
 >>>
 >>> I often question why the mailing list exists. I mean SPUF does the
 same job right?
 >>>
 >>> -snip-
 >>
 >> ___
 >> To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 >
 >
 > ___
 > To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 >

 --


 Kind regards,
 *Saul Rennison*

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>

Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Travis Brown
I have a key. You can have it for 80 bucks.

On Tue, Apr 10, 2012 at 9:19 PM, Timothy Sadleir  wrote:

> I still need a CS:GO beta key!  I've been a CS/TF2 guy for quite a while
> and would really like the chance to help shape the game with my feedback.
> Anyone got a spare key?  The survey beta key handout is too random and
> after 6 months of the beta I still haven't got a key...
>
> On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn .  wrote:
>
>> The tickrate is 102,4 on cs go
>> Le 20 mars 2012 00:00, "Saul Rennison"  a
>> écrit :
>>
>>  I would imagine either the same, or less, load as a TF2 server.
>>>
>>> On Monday, March 19, 2012, hlds  wrote:
>>> > I find it offensive you consider anything on SPUF to be a 'discussion'
>>> <3
>>> >
>>> >
>>> > On topic: I wonder if anyone at Valve could comment on what the server
>>> performance requirements for CS:GO dedi's will be versus srcds, or is this
>>> just going to be another instance of hacking new 'features' into the
>>> existing srcds tree and filling it with performance degrading bugs that
>>> won't get fi nevermind.
>>> >
>>> >
>>> > But yeah, is this going to put a comparable load on the server for say
>>> a CS:GO 24 slot vs TF2 24 slot?
>>> >
>>> >
>>> >
>>> > On 3/19/2012 9:06 AM, Ivan wrote:
>>> >>
>>> >> I hope I am doing this right, this is my first time actually posting
>>> here. Anyway, SPUF forums are usually clustered by a bunch of script
>>> kiddies and isn't the best place for a constructive discussion, at least
>>> from my experience. This mailing list allows for direct communication
>>> between server admins and Valve, while SPUF are more focused on a
>>> discussion between gamers. :)
>>> >>
>>> >> On Mon, 19 Mar 2012 13:58:28 +0100, <
>>> hlds-requ...@list.valvesoftware.com> wrote:
>>> >>
>>> >>> Date: Mon, 19 Mar 2012 12:58:17 +
>>> >>> From: Yuki 
>>> >>> To: Half-Life dedicated Win32 server mailing list
>>> >>> 
>>> >>> Subject: Re: [hlds] CS GO BETA KEY
>>> >>> Message-ID: 
>>> >>> Content-Type: text/plain; charset="utf-8"
>>> >>>
>>> >>> I often question why the mailing list exists. I mean SPUF does the
>>> same job right?
>>> >>>
>>> >>> -snip-
>>> >>
>>> >> ___
>>> >> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>> >
>>> >
>>> > ___
>>> > To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>> >
>>>
>>> --
>>>
>>>
>>> Kind regards,
>>> *Saul Rennison*
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
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Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Jason Ergott
Once one troll got fed this was bound to happen.

On Tue, Apr 10, 2012 at 9:27 PM, John Marbury  wrote:

> WTS: ** $49.95 OBO PST!!!1!!
>
>
>
>
>
>
>
>
> Comes with free gtfo of the mailing list guide.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>


-- 
Our goal is not the victory of might, but the vindication of right; not
peace at the expense of freedom, but both peace and freedom, here in this
hemisphere, and, we hope, around the world. God willing, that goal will be
achieved.

JFK on October 22, 1962
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Re: [hlds] CS GO BETA KEY

2012-04-10 Thread John Marbury
WTS: ** $49.95 OBO PST!!!1!!








Comes with free gtfo of the mailing list guide.
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Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Cc2iscooL
This is a mailing list for support on servers, not for key exchanges or
client issues that are unrelated to servers. Go to the steam forums.

On Tue, Apr 10, 2012 at 9:19 PM, Timothy Sadleir  wrote:

> I still need a CS:GO beta key!  I've been a CS/TF2 guy for quite a while
> and would really like the chance to help shape the game with my feedback.
> Anyone got a spare key?  The survey beta key handout is too random and
> after 6 months of the beta I still haven't got a key...
>
>
> On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn .  wrote:
>
>> The tickrate is 102,4 on cs go
>> Le 20 mars 2012 00:00, "Saul Rennison"  a
>> écrit :
>>
>>  I would imagine either the same, or less, load as a TF2 server.
>>>
>>> On Monday, March 19, 2012, hlds  wrote:
>>> > I find it offensive you consider anything on SPUF to be a 'discussion'
>>> <3
>>> >
>>> >
>>> > On topic: I wonder if anyone at Valve could comment on what the server
>>> performance requirements for CS:GO dedi's will be versus srcds, or is this
>>> just going to be another instance of hacking new 'features' into the
>>> existing srcds tree and filling it with performance degrading bugs that
>>> won't get fi nevermind.
>>> >
>>> >
>>> > But yeah, is this going to put a comparable load on the server for say
>>> a CS:GO 24 slot vs TF2 24 slot?
>>> >
>>> >
>>> >
>>> > On 3/19/2012 9:06 AM, Ivan wrote:
>>> >>
>>> >> I hope I am doing this right, this is my first time actually posting
>>> here. Anyway, SPUF forums are usually clustered by a bunch of script
>>> kiddies and isn't the best place for a constructive discussion, at least
>>> from my experience. This mailing list allows for direct communication
>>> between server admins and Valve, while SPUF are more focused on a
>>> discussion between gamers. :)
>>> >>
>>> >> On Mon, 19 Mar 2012 13:58:28 +0100, <
>>> hlds-requ...@list.valvesoftware.com> wrote:
>>> >>
>>> >>> Date: Mon, 19 Mar 2012 12:58:17 +
>>> >>> From: Yuki 
>>> >>> To: Half-Life dedicated Win32 server mailing list
>>> >>> 
>>> >>> Subject: Re: [hlds] CS GO BETA KEY
>>> >>> Message-ID: 
>>> >>> Content-Type: text/plain; charset="utf-8"
>>> >>>
>>> >>> I often question why the mailing list exists. I mean SPUF does the
>>> same job right?
>>> >>>
>>> >>> -snip-
>>> >>
>>> >> ___
>>> >> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>> >
>>> >
>>> > ___
>>> > To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>> >
>>>
>>> --
>>>
>>>
>>> Kind regards,
>>> *Saul Rennison*
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>
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Re: [hlds] CS GO BETA KEY

2012-04-10 Thread Timothy Sadleir
I still need a CS:GO beta key!  I've been a CS/TF2 guy for quite a while
and would really like the chance to help shape the game with my feedback.
Anyone got a spare key?  The survey beta key handout is too random and
after 6 months of the beta I still haven't got a key...

On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn .  wrote:

> The tickrate is 102,4 on cs go
> Le 20 mars 2012 00:00, "Saul Rennison"  a écrit :
>
> I would imagine either the same, or less, load as a TF2 server.
>>
>> On Monday, March 19, 2012, hlds  wrote:
>> > I find it offensive you consider anything on SPUF to be a 'discussion'
>> <3
>> >
>> >
>> > On topic: I wonder if anyone at Valve could comment on what the server
>> performance requirements for CS:GO dedi's will be versus srcds, or is this
>> just going to be another instance of hacking new 'features' into the
>> existing srcds tree and filling it with performance degrading bugs that
>> won't get fi nevermind.
>> >
>> >
>> > But yeah, is this going to put a comparable load on the server for say
>> a CS:GO 24 slot vs TF2 24 slot?
>> >
>> >
>> >
>> > On 3/19/2012 9:06 AM, Ivan wrote:
>> >>
>> >> I hope I am doing this right, this is my first time actually posting
>> here. Anyway, SPUF forums are usually clustered by a bunch of script
>> kiddies and isn't the best place for a constructive discussion, at least
>> from my experience. This mailing list allows for direct communication
>> between server admins and Valve, while SPUF are more focused on a
>> discussion between gamers. :)
>> >>
>> >> On Mon, 19 Mar 2012 13:58:28 +0100, <
>> hlds-requ...@list.valvesoftware.com> wrote:
>> >>
>> >>> Date: Mon, 19 Mar 2012 12:58:17 +
>> >>> From: Yuki 
>> >>> To: Half-Life dedicated Win32 server mailing list
>> >>> 
>> >>> Subject: Re: [hlds] CS GO BETA KEY
>> >>> Message-ID: 
>> >>> Content-Type: text/plain; charset="utf-8"
>> >>>
>> >>> I often question why the mailing list exists. I mean SPUF does the
>> same job right?
>> >>>
>> >>> -snip-
>> >>
>> >> ___
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>> >
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>>
>> --
>>
>>
>> Kind regards,
>> *Saul Rennison*
>>
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>>
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Re: [hlds] Counter Strike Dedicated server problem

2012-04-10 Thread Team BOOM!
I have found that when my servers are out of date, they won't show up in the
server list. The two problems you are having are probably tied together.
Once your update issue is resolved, the server will probably show up again.

As for it not updating, if you still haven't resolved that, try deleting the
"InstallRecord.blob" file from the root of your game server folder and then
runn the update again. If the update doesn't run then, you probably have
something wrong in your update script.

Keep us posted,

Mike 

 

  _  

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of "Sachin Sud"
Sent: Tuesday, April 10, 2012 7:31 AM
To: "Half-Life dedicated Win32 server mailing list"; "Daniel Barreiro"
Subject: Re: [hlds] Counter Strike Dedicated server problem

 


Hi

 

Try to update using verify_all.

And do check logs as well.

 

sv_lan 0 won't be of much help other wise class c error would come.

 

 

  _  

From: "Daniel Barreiro"
Date: 10 Apr. 2012 07:32 PM
Subject: Re: [hlds] Counter Strike Dedicated server problem

I'm not sure what the update problem is (maybe just leave it for an hour
then try and update again), but for the not showing up, is sv_lan 0 set?
Try giving them the IP and seeing if they can connect through console with
the connect command.

 

I know at one point that I would get a message saying may TF2 server was all
updated, but it wouldn't work.  I ran update again and it fixed it all up.
Apparently it didn't download the full update.  That could be your problem.

 

On Tue, Apr 10, 2012 at 7:16 AM, Debasis Rath <
 debasiskanhu...@gmail.com> wrote:

Hello
I just want to know why my dedicated server giving strange error even after
updating that "Your server is out of date. Please update and restart."
Please help me if possible. Also my server is not being shown up in the
internet tab and no friends can acess me even if my ports are forwarded
properly. This is strictly a steam issue.
Awaiting your reply.

Thanks
Debasis Rath

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Re: [hlds] Counter Strike Dedicated server problem

2012-04-10 Thread Sachin Sud

  
  

  
  Hi

   

  Try to update using verify_all.

  And do check logs as well.

   

  sv_lan 0 won't be of much help other wise class c error would come.

   

  



  From: "Daniel Barreiro"
  Date: 10 Apr. 2012 07:32 PM
  Subject: Re: [hlds] Counter Strike Dedicated server problem
  


  
I'm not sure what the update problem is (maybe just leave it for an hour then try and update again), but for the not showing up, is sv_lan 0 set?  Try giving them the IP and seeing if they can connect through console with the connect command.


  

  


  
I know at one point that I would get a message saying may TF2 server was all updated, but it wouldn't work.  I ran update again and it fixed it all up.  Apparently it didn't download the full update.  That could be your problem.


  
  


  
On Tue, Apr 10, 2012 at 7:16 AM, Debasis Rath  wrote:
  
  

  Hello
  I just want to know why my dedicated server giving strange error even after updating that "Your server is out of date. Please update and restart." Please help me if possible. Also my server is not being shown up in the internet tab and no friends can acess me even if my ports are forwarded properly. This is strictly a steam issue.
  Awaiting your reply.
  
  Thanks
  Debasis Rath
  
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  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
  

  


  

  

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Re: [hlds] Counter Strike Dedicated server problem

2012-04-10 Thread Daniel Barreiro
I'm not sure what the update problem is (maybe just leave it for an hour
then try and update again), but for the not showing up, is sv_lan 0 set?
 Try giving them the IP and seeing if they can connect through console with
the connect command.

I know at one point that I would get a message saying may TF2 server was
all updated, but it wouldn't work.  I ran update again and it fixed it all
up.  Apparently it didn't download the full update.  That could be your
problem.


On Tue, Apr 10, 2012 at 7:16 AM, Debasis Rath wrote:

> Hello
> I just want to know why my dedicated server giving strange error even
> after updating that "Your server is out of date. Please update and
> restart." Please help me if possible. Also my server is not being shown up
> in the internet tab and no friends can acess me even if my ports are
> forwarded properly. This is strictly a steam issue.
> Awaiting your reply.
>
> Thanks
> Debasis Rath
>
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> please visit:
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Re: [hlds] Enabling replays without a map restart

2012-04-10 Thread Miikka Virtanen

That did the trick, thanks!

10.4.2012 14:42, Mark Steele kirjoitti:


The -replay launch flag will execute cfg/replay.cfg and add a hidden 
slot to the server for the replay bot.


So far, for my servers, that's worked perfectly to get replays to work 
on startup.


On Apr 10, 2012 11:48 AM, "Miikka Virtanen" > wrote:


Hey,

Would anyone know if it's possible to enable replays and get them
working without a map restart? Or if the map reload/change is
mandatory, how should I enable replays on server launch
automatically? I've tried having it execute a separate CFG file on
launch (in the command line, before +map), but for some reason
replays still only get enabled after a manual map restart. I
obviously also can't just have it all in server.cfg, as that would
end up in an endless loop of map restarts.

Any ideas?

-- Miikka Virtanen


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Re: [hlds] Enabling replays without a map restart

2012-04-10 Thread Mark Steele
The -replay launch flag will execute cfg/replay.cfg and add a hidden slot
to the server for the replay bot.

So far, for my servers, that's worked perfectly to get replays to work on
startup.
On Apr 10, 2012 11:48 AM, "Miikka Virtanen"  wrote:

> Hey,
>
> Would anyone know if it's possible to enable replays and get them working
> without a map restart? Or if the map reload/change is mandatory, how should
> I enable replays on server launch automatically? I've tried having it
> execute a separate CFG file on launch (in the command line, before +map),
> but for some reason replays still only get enabled after a manual map
> restart. I obviously also can't just have it all in server.cfg, as that
> would end up in an endless loop of map restarts.
>
> Any ideas?
>
> – Miikka Virtanen
>
>
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[hlds] Counter Strike Dedicated server problem

2012-04-10 Thread Debasis Rath
Hello
I just want to know why my dedicated server giving strange error even after
updating that "Your server is out of date. Please update and restart."
Please help me if possible. Also my server is not being shown up in the
internet tab and no friends can acess me even if my ports are forwarded
properly. This is strictly a steam issue.
Awaiting your reply.

Thanks
Debasis Rath
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[hlds] Enabling replays without a map restart

2012-04-10 Thread Miikka Virtanen

Hey,

Would anyone know if it's possible to enable replays and get them 
working without a map restart? Or if the map reload/change is mandatory, 
how should I enable replays on server launch automatically? I've tried 
having it execute a separate CFG file on launch (in the command line, 
before +map), but for some reason replays still only get enabled after a 
manual map restart. I obviously also can't just have it all in 
server.cfg, as that would end up in an endless loop of map restarts.


Any ideas?

– Miikka Virtanen


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