[hlds] Timelimits changing
I have a dedicated machine running Windows 2003 Server. It's a P4 2.4G with 1G ram, rented from a server company that has a bunch of machines in a room with 2 OC3 lines feeding them. I was running a 1.6 server, Condition Zero, and a CS:Source server on the machine. I noticed that when I had the Source server running, not only would it cause erratic lag problems with the other servers (even when it was empty) but the mp_timelimit variable on my other servers would change by itself. If I shutdown the Source server, map times stay constant. I restarted it for two days, map timers keep increasing to 55, then 75, then 90 minutes. Anyone else seen anything like this, or seen any other odd interactions when running multiple servers on the same dedicated machine? The resource problem seems to be separate for the map timer. I can run several instances of 1.6 and/or CZ with reasonable player limits, and they don't appear to break the server's back, so to speak. But with Source running, and just a few players in the other servers, it starts acting like it's really overwhelmed. - CorpseHumper Not just owned, degraded! www.n00bfest.com www.noobfest.com Counter-Strikecorpsehumper.com:27015 Condition Zerocorpsehumper.com:27019 - ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [OT] [hlds] Anyone know these players?
Typically, if I don't have solid evidence that a player is cheating, I gauge my actions based on the rest of the players. What I mean is,... sometimes there will be 20 people in the server, and one person comes in and goes 40-0. People start leaving, griping constantly, and calling him a hacker. He might not be hacking or cheating. He might very well be THAT good. But if that player is so good he running the rest of my players off the server, he's got to go. 112-0 is way over the top. My severs have n00bfest in the title, and hackers come in there sometimes that don't go 112-0... - CorpseHumper Not just owned, degraded! www.n00bfest.com www.noobfest.com Counter-Strikecorpsehumper.com:27015 Condition Zerocorpsehumper.com:27019 CS-Source corpsehumper.com:27018 - On Mon, 6 Sep 2004 11:02:53 +0100, DarK [EMAIL PROTECTED] wrote: Opposing force? Do you have the Steam ID's? Check out the stats systems run by various servers and get info on their Play www.op4-eurostats.de www.gamenet.org.uk/stats www.ag-stats.net There is another system at www.clan-fate.com but there has been rumours of it been edited to favour certain players These scores do seem highly improbable but not un-heard of in this mod... The general consensus is that they are good at the game The players most probably use scripts and exploit the million bugs that are in the mod, this is what makes them incredibly fast and able players The server also seems full of new players so I can't say that it wasn't too hard to get those scores If you are wanting a reason to have them banned, you could claim that that where been un-sports man like :P Usually doesn't go down too well though :P DarK -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dennis Sent: 05 September 2004 02:02 To: [EMAIL PROTECTED] Subject: RE:[OT] [hlds] Anyone know these players? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ooks Server Sent: Sunday, August 29, 2004 6:08 PM To: [EMAIL PROTECTED] Subject: [hlds] Anyone know these players? http://zootal.no-ip.info/stuff/goodscores.jpg I'm not accusing them of cheating because I don't have enough evidence. I really haven't decided if they were cheating, or if they were just very good. Does anyone recognize these player names? FINALLY got my server box running temporarily. Sorry, I couldn't find anything in my HLGuard logs about Gangsta-Unit. Of course that doesn't mean much, because for the short time he was playing on my server I or another admin may have banned him for one reason or another. Sorry I couldn't be more help. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] AMD or Intel?
Is there a mailing list somewhere that I can join that actually has something to do with running a dedicated server? What's up with the video card and CPU debates? I'm not sure about the rest of you, but I'm pretty busy. Aside from being spammed already, I don't enjoy fishing through an additional 40 emails a day to see 4 or 5 that are actually helpful. Watch... this will spawn an all-new, off-topic debate on spam filters and mailing list politics. I can't wait to see how many useless mails I have tonight. CorpseHumper http://www.newbfest.com __ Do you Yahoo!? Yahoo! Mail Address AutoComplete - You start. We finish. http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] VAC Update?
I started to try and be funny and simply send a one word reply that said HACKER. I had 3 servers running 1.5 up until they shut down the WON auth servers. Two of them were really popular and stayed packed constantly (my IRC channel actually had people in it waiting for open slots). The only way I've found to completely safeguard your server from malicious cheaters is to have a butt-load of trusted admins. For the 2 main servers, I had built a list of over 40 admins. At any given time of the day or night, I was likely to have 2-3 admins on each server. Sure, I had occasional admin fights and abuse complaints. I would have to post things on my forums reminding admins of the rules from time-to-time. But it's better than having some hacking faggot join your server, go 40-0 and run everyone out of there. As far as the clever or marginal hackers go (those who simply turn on the hacks from time to time) we can only hope that, as hack detection improves, they have to keep trying to get new CD keys to get back in the game. As long as they aren't scaring off the rest of my regulars, it doesn't matter as much. I've had regulars that ended-up getting banned because their cousin came over and downloaded hacks onto their computer and got them banned. That's just a cover story for the fact that VAC updated and they got banned as soon as they joined. Cut your losses and ban their new ID also. They can't be trusted. They're either lying about it, or too stupid for words. Software programs and patches can only do so much to help us out. They can thin the herd of hackers down to a managable level. Beyond that, it takes real human intervention and monitoring. Sure... sometimes good players get banned just because they're good players. You wanna know something? If they're so good that the n00bs are leaving the server in frustration, it's time to boot them anyway. I'd rather boot one innocent good player and save my newbie population. Then again... all of my servers have n00bfest in the title. ;-) CorpseHumper http://www.CorpseHumper.com --- Guido Rainuzzo [EMAIL PROTECTED] wrote: Well, i always thought about posting about this (months ago) and now i will share what i have to say, I will not lie, but i have cheated before. But, the world changes, so as cheats. I host a superhero server, and sometimes it takes hours if people hack, i have been begging for a VAC update, but one day i figured out that the cheats are going to evolve just as VAC does. Then one day i got my steam id banned after an update ( i am not a smart cheater ) Well, i got a copy of counter-strike, and played, and as time went by, everyone started to notice the increasement of people hacking, and hacking, and hacking. One day i decide to install skins in my cs, and i get my steam id banned, i buy a copy of CZ just for the CS:Source and i play again. I have quit playing cs. There are too many cheaters. And that about people getting banned because they're just good, it happened to me once and only once and its probably going to be my only one. Also, i dont think that 3/4 of the cs population cheats, i think it is much less then 1/3 , but what i do know is that it is increasing. I hope the people at Valve are reading these posts, we really , really , need an update. A reason in the increasements is the shut down of WON, i do believe that at least 3/4 of the cs population in WON did cheat, but a big reason that there's more cheaters in 1.6 servers is the 1.5ers moving on. Someone here said that he had to go into at least 5 different servers for there not to be any blatant cheaters, i think your exagerating a little bit there. But then again, your could be not exagerating if you went into an insecure server, which i do not see any point into going in one of those unleess you have your steam id banned. Well, that's what i think, but we should push valve for an update, stand up for the non-cheating cs-community. __ Do you Yahoo!? New and Improved Yahoo! Mail - Send 10MB messages! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] AMD or Intel?
Come on now, I wasn't looking to start a flame war. By your own admission I had a point with regard to the vid card discussion. I was honestly just looking to try and thin the number of useless emails coming through the list daily. I have no problem with discussing CPU requirements for running X number of servers on a dedicated machine. AMD vs. Intel discussions always end-up with dozens of opinions and comparisons and frankly it's tedious and tiresome for people that don't have CPU loading issues. It's almost as bad as video chipset debates, or religeon for that matter. Can't someone just simply answer the questions? Do we have to pick apart every maps's requirements and compare bits vs. bytes and nVidia vs. ATI and good grief, man --- Whisper . [EMAIL PROTECTED] wrote: [snip] To the idiot who doesn't want to talk about CPU power, guess what, HLDS is nearly all about CPU power. The video card thread was an annoying distraction though! __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] VAC Update?
OK, I apologize for my earlier comments. I thought I was being flamed at a little, but I was mistaken. THIS person is lighting a real fire!! Wow... OWNED. Corpse --- Darren J. Mason [EMAIL PROTECTED] wrote: Wow, who crawled up your ass - mr. better than everyone, never played on anyone's server except his own!?! Some of us do happen to step outside into the light once in a while and play on servers other than our own. Bugger off loser. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Whisper . Sent: Wednesday, August 18, 2004 7:43 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] VAC Update? [ Converted text/html to text/plain ] Umm, the easy solution to that problem of blatant hacks is, Be the Server Admin. If you are not the server admin or a server admin, one has to ask what are you doing here? Original Message Follows From: Darren J. Mason [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: RE: [hlds] VAC Update? Date: Wed, 18 Aug 2004 07:31:07 -0700 I have thus far refused to participate in the everyone hacks thread, but last nights CS experience has left me so freakin mad that I need to vent somewhere! I play only on a few servers, all West Coast. We definately have been visited time to time by super-good players, and very infrequently by someone with very questionable skills. Most of the servers are regulars so we know everyone who plays there and the regs usually pressure the hacks away pretty quickly. Last night I jump on for a few rounds before bed. Headshot, headshot, headshot, headshot - my whole freakin team dead, and all this within about 2 seconds of round start. A player named knife was using every hack imaginable: speed, aimbot, wall, everything! Typically when someone is this blatant, everyone will vote him off fairly quickly. Last night the regs were the minority and no one on the other team would vote against this guy. This totally pissed me off. I was cussing everyone out, and eventually started taunting the other players because they wouldn't vote against him. I really didn't get it. This guy would kill everyone on my team within 1-2 seconds and no one on his team would kill anyone. They wouldn't even get a shot off - how the heck can that be fun for anyone? But they wouldn't vote him off! One of my favorite servers ruined by a freak hack and loser opponents who obviously liked standing around doing nothing. wow. So there's my vent / rant / etc. Hopefully, VAC will continue to improve and somehow, somewhere, servers will become a better place to play. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Timothy Lynn Sent: Tuesday, August 17, 2004 9:06 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] VAC Update? K. Mike Bradley wrote: I said 3/4 have DL'ed and used cheats at least once in a while. 50% cheat all the time either because they are cheaters at heart or because they want to even the playing field when playing other cheaters. The numbers are growing because of all the cheaters. Hey Mike, you want to start, I don't know, bringing some data with ya when you make these ridiculous claims? If one admin out two respond after this saying that like me, they don't cheat, will you be quiet then? And while you're at it... You may or may not have noticed this, but this isn't a forum, it's a listsrv, and adding a one line response on top of about 22K of misquoted and mangled crap is about the most useless thing a learned admin could do. There are people who get the digest of the list and when you make posts like you did it completely destroys any sense of continuity and needlessly bloats the digests. Not to mention there are people on the list who have metered usage, so downloading all these over-quoted responses does them no favors either. You're using Outlook, so take a look at the great program Outlook Quotefix at http://home.in.tum.de/~jain/software/outlook-quotefix/. It'll automatically do things like strip out signatures and listsrv footers (assuming they're properly delineated by --), put a sensible quote header in, word wrap stuff, and move your cursor beneath quoted material automatically. All you need to do is pick out the stuff you don't want quoted and delete it, a task that takes about 5 seconds. -- Tim ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- SEEK: Now with over 50,000 dream jobs! Click here.[1] ===References:=== 1.
[hlds] Can't see the CSS server in Steam
I have a CS:Source server running on a remote machine. Everything seems to be working as well as can be expected (I get the same error messages as everyone else). People join and play on it regularly, I assume they're at Cybercafes. However, I cannot see the server in my favorites list in Steam. I've added the server IP and port, but all I see is not responding. Is this normal? Will I not be able to see it until they go live with Beta Part 2? CorpseHumper http://www.noobfest.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] VAC Update?
That's sad but true. Sometimes, when there's some debate over someone being a hacker or not, one of my admins might be quoted as saying you're either hacking or you're just too damned good to play here! *boot* CorpseHumper http://www.n00bfest.com --- Owen T. Soroke [EMAIL PROTECTED] wrote: There is also a problem with talented gamers being kicked/banned from servers because everyone assumes they are hacking. This is not always the case. __ Do you Yahoo!? New and Improved Yahoo! Mail - 100MB free storage! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Starting CS:S server with command line?
I'm using this command line string and it's brining-up the server with the proper port. Add -console to bring it up in console mode. I'm still getting the errors I reported last night, however. Nobody can see it or even try to look at it for now. directory-yadda-yadda\srcds.exe -game cstrike -port 27018 noipx +log on +maxplayers 18 +map de_dust CorpseHumper http://CorpseHumper.com We know what you're thinking. It's even better! --- John [EMAIL PROTECTED] wrote: David Fencik wrote: Duh...my bad. I'm going to write a small command-line rcon tool as soon as Alfred releases the protocol. Dave One issue I am having is assigning and IP using the command line. No matter what I do it still grabs the first available IP instead of the one the stated. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Custom Maps anyone?
Let me know if anyone has tested them live or not by this weekend. If not, I'll load them both on one of my servers and drag a dozen people or so in there to test them out Saturday night. Until next time, CorpseHumper http://www.noobfest.com --- K. Mike Bradley [EMAIL PROTECTED] wrote: I remember several server admins soliciting for custom maps for their servers. I have two maps ready right now and I would love to have them play tested. http://www.mikienet.com/cstrike/de_missle.zip And http://www.mikienet.com/cstrike/maps/cs_city_house_BETA.bsp Please let me know if anyone puts them in rotation so that I may play. Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Do you Yahoo!? New and Improved Yahoo! Mail - Send 10MB messages! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Custom Maps anyone?
I'll load them up on my 1.6 Iceworld server around 8-9pm Central time. It's been pretty dead since the upgrade to 1.6 anyway. Check out my website for server info. I'll get some of my regulars to come out of the Condition Zero server and the Regular 1.6 server to come in and play the maps to test them out. Some of the regulars have been bugging me about trying some weird maps like Marioworld and crap, so we'll probably run them all and get it out of our systems. CorpseHumper http://CorpseHumper.com (wait a minute baby, I can explain!) or any of these: http://www.noobfest.com http://www.nubfest.com http://www.newbfest.com http://www.nubefest.com http://www.n00bfest.com They all lead to the same place. --- K. Mike Bradley [EMAIL PROTECTED] wrote: No takers so far. What time so I can join? Thanks. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CorpseHumper Sent: Wednesday, August 11, 2004 6:39 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Custom Maps anyone? Let me know if anyone has tested them live or not by this weekend. If not, I'll load them both on one of my servers and drag a dozen people or so in there to test them out Saturday night. Until next time, CorpseHumper http://www.noobfest.com --- K. Mike Bradley [EMAIL PROTECTED] wrote: I remember several server admins soliciting for custom maps for their servers. I have two maps ready right now and I would love to have them play tested. http://www.mikienet.com/cstrike/de_missle.zip And http://www.mikienet.com/cstrike/maps/cs_city_house_BETA.bsp Please let me know if anyone puts them in rotation so that I may play. Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Do you Yahoo!? New and Improved Yahoo! Mail - Send 10MB messages! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] SCRDS Errors
These errors are appearing in the console of my CS-Source Server. Tried re-updating, re-installing, closing and re-starting. The first errors come up as soon as the server initializes, and the others show-up as people try to query the server. FS: Tried to Size NULL file handle! FS: Tried to Size NULL file handle! Bad connectionless packet (SV 'd') from 68.209.158.242:50224. Bad connectionless packet (SV 'd') from 68.209.158.242:50225. Bad connectionless packet (SV 'd') from 66.28.203.117:4252. Bad connectionless packet (SV 'd') from 66.28.203.117:4252. Bad connectionless packet (SV 'd') from 68.175.150.94:3058. Bad connectionless packet (SV 'd') from 66.28.203.117:4252. CorpseHumper http://noobfest.com __ Do you Yahoo!? Yahoo! Mail Address AutoComplete - You start. We finish. http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SCRDS Errors
When starting the server in non-GUI, Console-Only mode, I see more errors. They're numerous. But mostly they look like the examples below. The server looks like it's running, but there's an awful lot of errors. SetShader: Couldn't find shader DebugDepth for material ___debugde SetShader: Couldn't find shader DebugDepth for material ___debugde No such variable $fixedfunction for material ___debuglightmap_5 No such variable $fixedfunction for material ___debugunlit_7 --- CorpseHumper [EMAIL PROTECTED] wrote: These errors are appearing in the console of my CS-Source Server. Tried re-updating, re-installing, closing and re-starting. The first errors come up as soon as the server initializes, and the others show-up as people try to query the server. FS: Tried to Size NULL file handle! FS: Tried to Size NULL file handle! Bad connectionless packet (SV 'd') from 68.209.158.242:50224. Bad connectionless packet (SV 'd') from 68.209.158.242:50225. Bad connectionless packet (SV 'd') from 66.28.203.117:4252. Bad connectionless packet (SV 'd') from 66.28.203.117:4252. Bad connectionless packet (SV 'd') from 68.175.150.94:3058. Bad connectionless packet (SV 'd') from 66.28.203.117:4252. CorpseHumper http://noobfest.com __ Do you Yahoo!? Yahoo! Mail Address AutoComplete - You start. We finish. http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds