Re: [hlds] fast dl abuse

2008-10-17 Thread Ricky Smith
If it's an apache webserver, you can use an htaccess file to limit  
referers. I'll post mine when I get home.

Ricky Smith

On Oct 17, 2008, at 4:18 PM, "Patrick Shelley" <[EMAIL PROTECTED]>  
wrote:

> Hi Listy,
>
> I think my fast dl webspace is being leeched.
>
> I can find thousands of tf/maps directorys to browse and potentially  
> hook
> into and use the url in my server.cfg
>
> Is there any way of preventing any connections to my fast dl server  
> other
> than my own game server (via IP:port)
>
> Love to all
>
> Pat xxx
> ___
> To unsubscribe, edit your list preferences, or view the list  
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] TF2 Event Log

2008-10-01 Thread Ricky Smith
Is there documentation anywhere that outlines the in-game events (change
class, player kills player, suicide, etc) and defines how they are logged in
the event log (via UDP)? I'm looking to parse the log and would like to be
as accurate as possible.

Thanks,
Ricky Smith
[EMAIL PROTECTED]
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 Stats Service

2008-07-22 Thread Ricky Smith
Right .. I like the idea of having a centralized database, like hlstatsx,
but use it for what it's worth .. I would go a lot heavier on cross-server
statistics. I think not having the ability to track a players' stats across
servers is a loss. But also give a lot more raw data to the users (that
might be a premium option?) like xml feeds and a full API, depending on what
the system ends up doing. This is the kind of stuff I'm looking at. If
collecting data and building simplistic stats is free, would server admins
contribute their data? I think PS and hlstats are good products .. but I
think they could do better.

Ricky Smith
[EMAIL PROTECTED]

On Tue, Jul 22, 2008 at 10:29 AM, Keeper <[EMAIL PROTECTED]> wrote:

> Supported by the person and place where you download the package is what I
> mean.
>
> I brought up a recent security issue that has only been fixed in the
> premium
> service.  There are so many issues that have been fixed by Tobi over the
> last year, but not in the available download.  He also has removed his
> forums, so on the whole, it is not supported publicly.
>
> There are forums that people have set up, but that will only help the
> select
> few that happen across them.
>
> Bottom line, PsychoStats is the only one out of the two popular ones that
> is
> still supported and updated FOR FREE by the author.  That's why I
> discourage
> using HLStatsX for any SRCDS server.
>
> I guess pigstats is still an option :P
>
> Keeper
>
> -Original Message-
> From: Nicholas Hastings [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, July 22, 2008 10:13 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Stats Service
>
> Not to double-post, but i mistyped the link for ELstatsNEO
>
> It's http://forum.elstatsneo.de
> i had forums
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 Stats Service

2008-07-21 Thread Ricky Smith
I have a few ideas that would 1-up those two, but my point was to get more
ideas. I've used hlstatsx for a while and have found a few things I've
wanted that would be very useful, but they lacked. I'm sure others have had
the same with other functionality. Those are what I'm asking for. It's all
to gauge what's wanted, and it's important to get as much of those now
because they could alter the application's design. If I'm alone in wanting
more from those services, then this whole thing is simply academic.

Ricky


On Mon, Jul 21, 2008 at 9:58 AM, Rian Brooks-Kane <[EMAIL PROTECTED]> wrote:

> That was kind of my point though, what are you going to do thats different
> to those.
>
> Rian
>
> On Mon, Jul 21, 2008 at 11:53 PM, Ricky Smith <[EMAIL PROTECTED]>
>  wrote:
>
> > Thanks, but I was a little more interested in getting input from people,
> > not
> > just copying existing sites' ideas.
> >
> > Ricky
> >  On Mon, Jul 21, 2008 at 9:15 AM, Rian Brooks-Kane <[EMAIL PROTECTED]>
> > wrote:
> >
> > > http://tf2.4fite.com
> > >
> > > On Mon, Jul 21, 2008 at 11:15 PM, Rian Brooks-Kane <[EMAIL PROTECTED]>
> > > wrote:
> > >
> > > >  www.hlstatsx.com
> > > > www.4fite.com
> > > >
> > > >   On Sun, Jul 20, 2008 at 11:14 AM, Ricky Smith <
> > > [EMAIL PROTECTED]>
> > > > wrote:
> > > >
> > > >> Hey everybody,
> > > >> I apologize if this isn't an appropriate place to ask this, but I've
> > > been
> > > >> toying with creating a unified stats service for TF2 (and possible
> > more
> > > >> Source games, depending on my response).
> > > >>
> > > >> I already have an application written that is collecting log file
> > > >> information (everything I think I need to generate stats data) and
> > it's
> > > >> been
> > > >> running on my clan's server.
> > > >>
> > > >> I would like to know if there is any real interest in *another*
> stats
> > > >> service? Even if it's made to be free? Does anyone have any input as
> > to
> > > >> things that people are looking for above the hum-drum stats? Would
> any
> > > of
> > > >> you be interested in allowing me to collect data from your servers
> (I
> > > >> wouldn't need access, just a simple config change)?
> > > >>
> > > >> If this isn't the best place to ask these questions, please help me
> > out
> > > >> and
> > > >> tell me where might be.
> > > >>
> > > >> Thanks!
> > > >> Ricky (aka [FLASH]DigitallyBorn)
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > >> please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >
> > > >
> > > >
> > > > --
> > > > Rian Brooks-Kane
> > > > M:0433812355
> > > >
> > >
> > >
> > >
> > > --
> > > Rian Brooks-Kane
> > > M:0433812355
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> Rian Brooks-Kane
> M:0433812355
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] TF2 Stats Service

2008-07-21 Thread Ricky Smith
Thanks, but I was a little more interested in getting input from people, not
just copying existing sites' ideas.

Ricky
On Mon, Jul 21, 2008 at 9:15 AM, Rian Brooks-Kane <[EMAIL PROTECTED]> wrote:

> http://tf2.4fite.com
>
> On Mon, Jul 21, 2008 at 11:15 PM, Rian Brooks-Kane <[EMAIL PROTECTED]>
> wrote:
>
> >  www.hlstatsx.com
> > www.4fite.com
> >
> >   On Sun, Jul 20, 2008 at 11:14 AM, Ricky Smith <
> [EMAIL PROTECTED]>
> > wrote:
> >
> >> Hey everybody,
> >> I apologize if this isn't an appropriate place to ask this, but I've
> been
> >> toying with creating a unified stats service for TF2 (and possible more
> >> Source games, depending on my response).
> >>
> >> I already have an application written that is collecting log file
> >> information (everything I think I need to generate stats data) and it's
> >> been
> >> running on my clan's server.
> >>
> >> I would like to know if there is any real interest in *another* stats
> >> service? Even if it's made to be free? Does anyone have any input as to
> >> things that people are looking for above the hum-drum stats? Would any
> of
> >> you be interested in allowing me to collect data from your servers (I
> >> wouldn't need access, just a simple config change)?
> >>
> >> If this isn't the best place to ask these questions, please help me out
> >> and
> >> tell me where might be.
> >>
> >> Thanks!
> >> Ricky (aka [FLASH]DigitallyBorn)
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> >
> > --
> > Rian Brooks-Kane
> > M:0433812355
> >
>
>
>
> --
> Rian Brooks-Kane
> M:0433812355
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] TF2 Stats Service

2008-07-21 Thread Ricky Smith
Hey everybody,
I apologize if this isn't an appropriate place to ask this, but I've been
toying with creating a unified stats service for TF2 (and possible more
Source games, depending on my response).

I already have an application written that is collecting log file
information (everything I think I need to generate stats data) and it's been
running on my clan's server.

I would like to know if there is any real interest in *another* stats
service? Even if it's made to be free? Does anyone have any input as to
things that people are looking for above the hum-drum stats? Would any of
you be interested in allowing me to collect data from your servers (I
wouldn't need access, just a simple config change)?

If this isn't the best place to ask these questions, please help me out and
tell me where might be.

Thanks!
Ricky (aka [FLASH]DigitallyBorn)
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds