Re: [hlds] Merry Christmas
Seasons Greetings to all. - Original Message - From: "[GS]Admin" <[EMAIL PROTECTED]> To: Sent: Sunday, December 24, 2006 11:02 PM Subject: Re: [hlds] Merry Christmas To hell with politically correct. Merry Christmas and Happy New Year everyone! -BeNt- - Original Message - From: "Jason" <[EMAIL PROTECTED]> To: Sent: Sunday, December 24, 2006 8:41 PM Subject: Re: [hlds] Merry Christmas Thats politically incorrect ya know.its supposed to be Happy Holidays. :-P Merry Christmas, Happy Quanza, Happy Hannakuah (sp?) and if I left any out I apologize. -Black Magix [DumB]TeXas wrote: I know it's a tad off topic, but Merry Christmas everyone - have a good one! - TeX. =] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
A server has the right to say 'My house, my rules.' The server can run custom mods and what not. The server can that, if you're going to play here, you have to do this. And ultimately, the server can kick or ban you if you don't cooperate. What the server should NOT be able to do is to MAKE you do anything, except leave, without your knowledge and consent. A lot of the code, in my opinion, needs to be reworked so the the same functions as before (such as team switching, slaying, etc.) are available as things to be done to the player instead of forcing the player to do these things themselves. To my very limited understanding, such reworkings are already in progress. When it comes to connecting to another server, I've already said, a popup dialog box (similar to the auto-retry when full dialog box) pops up saying "we recommend" and it could have one or multiple servers. Then you could say "No, connect me to this one, auto-join when ready". Server ops could set whether that dialog box pops up all the time, or only when the server is full. And similarly, a dialog box if a server is closed, forwarding on to the correct server. The point is, ops shouldn't be able to take control of your keyboard and do things for you. They can kick you off their server, but they shouldn't force where you go after that, without knowledge or consent of the user. That's abuse. That's not "My house, my rules", that's "You are now my slave until you manually disconnect." Sarcasm is not appreciated, so let's try to be constructive, okay? I realize I'm new here, but I figure petty fighting isn't going to accomplish much. I figure there's so many ways we could improve this game if we work constructively and share ideas. --Thortok2000 - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, December 20, 2006 5:28 AM Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? Server commands were disabled just in tide with this brand new idea of protecting players from server operators abuse and giving players more choice than ever. At the same time this choice is being taken away from sever operators. I just suggest to make next logical step because kick and ban abuse is far worse that anything else. For example, yesterday I got banned on one of servers in Germany just for five kills of server admin I made in row so he started falling from the top of his stats. This IS abuse, not the server commands or redirect or anything else. We must do something. Let's start vote topic on Steam forums and you'll see what community thinks about it. On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> wrote: Well I think you may of taken it the wrong way. What I'm suggesting is, if there was to forced functions such as the connect command, it would be nice to have a dialog or something to say you have been recommended to move to this server instead of just joining another server. Roman Hatsiev wrote: > Everyone hate being kicked or banned. I suggest removing kick and > banid commands from the game. It must be a player's choice whether to > play on this server, not server operator's. Also kick and ban are > widely abused by many server operators, we must do something to > protect players! The freedom of choice for players is everything, > while server operators deserve no choice at all. > > On 20/12/06, Joshua Handelsman-Woolf (DogGunn) <[EMAIL PROTECTED]> > wrote: >> Oh noes, please not the redirect, that annoyed me. I hated being >> switched to another server without actually being given the option. >> john @ GamersCoalition wrote: >> > No reason to be afraid; thanks for the recommendation. >> > >> > On 12/19/06, Graham Robinson <[EMAIL PROTECTED]> wrote: >> >> "But they might also find it "annoying" to not be able to connect >> to a >> >> server showing 20/23 >> >> because of 3 reserve slots." >> >> >> >> I'm afraid to say this but you are doing your reserve slot system >> >> wrong then. You want sv_visiblemaxplayers set to 20 >> >> >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list >> >> archives, please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > >> > >> > -- >> > [Mmmm]stuttering.john .gc >> > "Together we spawn." >> > [EMAIL PROTECTED] >> > http://www.gamerscoalition.com >> > >> > ___ >>
Re: [hlds] Valve...can we get the connect command for redirect in SCRDS?
What I'd like to see: In the 'this server is full, auto-retry' dialog box, have a 'this server recommends' and have a button to push to go to the server it recommends. Also, if you attempt to connect to the server and they don't want you playing there, it could be a 'this server is closed, go here instead, please update your favorites' and again have the button. Automatically redirecting you...no, I don't like that, I don't like that at all. - Original Message - From: "milchworld" <[EMAIL PROTECTED]> To: Sent: Sunday, December 17, 2006 5:44 AM Subject: Re: [hlds] Valve...can we get the connect command for redirect in SCRDS? please no! most admins abuse this to fill their server. when i join a dust2 server i DO NOT WANT to play italy! when i join a server where my friend is - i do not want to play on ANY other server... THANKS valve for giving us cl_restrict_server_cmds. Leo Roman Hatsiev schrieb: Seems like you never had an experience of migrating your servers to another ISP. Not to mention other cases when redirection can be very useful - load balancing and promoting new server just to name a few. Fortunately, as far as I know, Mani promised to restore this functionality in next version of his mod. On 17/12/06, Wim Barelds <[EMAIL PROTECTED]> wrote: -- [ Picked text/plain from multipart/alternative ] Lets hope the anwser is no, when players connect to a server, they connect to that server. If I wanted to be on any other server, I would connect to another server. On 12/17/06, Hell Phoenix <[EMAIL PROTECTED]> wrote: > > Since we no longer can run commands on the client its not possible to do > server redirection. Im sure I am not alone missing this key feature on > the DS. Would it be possible for you to add in the abilty for servers > to execute the "connect" command on the client or something similar? > > HP > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Public DWP Variable
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, this is my first post to this list, so I'm not sure if I'm doing this right. Please feel free to correct me. Anyway, could you please make mp_dynamicpricing a public variable? What I mean is, when I use server browsers that allow me to filter/sort by the variables on the server (like round length, or bomb timer, etc.), the option to filter for mp_dynamicpricing is not available. Personally, I want to find servers with it turned on...this seems to be quite difficult to do, at least for my region. I'm sure there's plenty more people that'd like to be able to find them with it turned off. I'm not asking for this to be a feature of the in-game server browser (though that would be nice), just for it to be a public variable so that other server browsers can filter by it. (If 'public variable' isn't the right term for it, I apologize, I don't know what is.) --Thortok2000 "I don't know half of you as well as I should like; and I like less than half of you half as well as you deserve." - Bilbo Baggins, from his speech on his eleventy-first birthday. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds