Re: [hlds] SDK update and server downloads
Can you use the same method used in Left 4 Dead's Survival mode where they blocked off large portions of the maps? Valve used .LMP files to achieve this. Does that work in TF2(S2K7)I'm sure someone with more mapping experience can go further into detail on this than I can, but basically you're loading the same map, but with the .LMP on top of it adding those elements. I'm not exactly sure how it's achieved, but someone here does and can probably be more articulate on the matter. LOL, my terminology. -Richard Eid On Tue, Jun 16, 2009 at 9:04 PM, Craig H robolea...@gmail.com wrote: It would just be best to add a tag to the end of the map name. say, CTF_2Fort_MyMap. On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.com wrote: Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
Here it is: http://developer.valvesoftware.com/wiki/Patching_levels_with_lump_files Support on that goes back to EP1, so if your changes can be done with lump files, you might consider that. I guess the problem with that is if someone else decides to use the same method on the same map, the naming convention used will end up being a problem. On the other hand, if it works like .BSP files in that if one already exists with the same name, the client will get an error about mismatched files, then as long as you get your .LMP to the client before anyone else you have nothing to worry about. :) -Richard Eid On Wed, Jun 17, 2009 at 4:04 AM, Richard Eid richard@gmail.com wrote: Can you use the same method used in Left 4 Dead's Survival mode where they blocked off large portions of the maps? Valve used .LMP files to achieve this. Does that work in TF2(S2K7)I'm sure someone with more mapping experience can go further into detail on this than I can, but basically you're loading the same map, but with the .LMP on top of it adding those elements. I'm not exactly sure how it's achieved, but someone here does and can probably be more articulate on the matter. LOL, my terminology. -Richard Eid On Tue, Jun 16, 2009 at 9:04 PM, Craig H robolea...@gmail.com wrote: It would just be best to add a tag to the end of the map name. say, CTF_2Fort_MyMap. On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.com wrote: Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
As long as you only change entities in the map, there will be no problems and players won't have to re-download the map. If there are any brush changes, then people will get errors and be kicked. Richard Eid wrote: Here it is: http://developer.valvesoftware.com/wiki/Patching_levels_with_lump_files Support on that goes back to EP1, so if your changes can be done with lump files, you might consider that. I guess the problem with that is if someone else decides to use the same method on the same map, the naming convention used will end up being a problem. On the other hand, if it works like .BSP files in that if one already exists with the same name, the client will get an error about mismatched files, then as long as you get your .LMP to the client before anyone else you have nothing to worry about. :) -Richard Eid On Wed, Jun 17, 2009 at 4:04 AM, Richard Eid richard@gmail.com wrote: Can you use the same method used in Left 4 Dead's Survival mode where they blocked off large portions of the maps? Valve used .LMP files to achieve this. Does that work in TF2(S2K7)I'm sure someone with more mapping experience can go further into detail on this than I can, but basically you're loading the same map, but with the .LMP on top of it adding those elements. I'm not exactly sure how it's achieved, but someone here does and can probably be more articulate on the matter. LOL, my terminology. -Richard Eid On Tue, Jun 16, 2009 at 9:04 PM, Craig H robolea...@gmail.com wrote: It would just be best to add a tag to the end of the map name. say, CTF_2Fort_MyMap. On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.com wrote: Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
That is why we have Stripper! :D On Wed, Jun 17, 2009 at 1:52 AM, bl4nk bl4n...@gmail.com wrote: As long as you only change entities in the map, there will be no problems and players won't have to re-download the map. If there are any brush changes, then people will get errors and be kicked. Richard Eid wrote: Here it is: http://developer.valvesoftware.com/wiki/Patching_levels_with_lump_files Support on that goes back to EP1, so if your changes can be done with lump files, you might consider that. I guess the problem with that is if someone else decides to use the same method on the same map, the naming convention used will end up being a problem. On the other hand, if it works like .BSP files in that if one already exists with the same name, the client will get an error about mismatched files, then as long as you get your .LMP to the client before anyone else you have nothing to worry about. :) -Richard Eid On Wed, Jun 17, 2009 at 4:04 AM, Richard Eid richard@gmail.com wrote: Can you use the same method used in Left 4 Dead's Survival mode where they blocked off large portions of the maps? Valve used .LMP files to achieve this. Does that work in TF2(S2K7)I'm sure someone with more mapping experience can go further into detail on this than I can, but basically you're loading the same map, but with the .LMP on top of it adding those elements. I'm not exactly sure how it's achieved, but someone here does and can probably be more articulate on the matter. LOL, my terminology. -Richard Eid On Tue, Jun 16, 2009 at 9:04 PM, Craig H robolea...@gmail.com wrote: It would just be best to add a tag to the end of the map name. say, CTF_2Fort_MyMap. On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.com wrote: Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] SDK update and server downloads
Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] SDK update and server downloads
It would just be best to add a tag to the end of the map name. say, CTF_2Fort_MyMap. On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.comwrote: Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From: ch...@pingdemons.com To: hlds@list.valvesoftware.com Subject: [hlds] SDK update and server downloads Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Lauren found her dream laptop. Find the PC that’s right for you. http://www.microsoft.com/windows/choosepc/?ocid=ftp_val_wl_290 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds