Re: [hlds] Server Bandwidth Help?
ThePlanet.com has been pretty good for me. Dedicated Server Box Rented Server Amirite? At least to me... On Mon, Aug 25, 2008 at 11:33 PM, Tom Leighton [EMAIL PROTECTED]wrote: Ventrilo is easier to admin, but Teamspeaks interface is better imo, I find it hard to get round Ventrilo. Clyde cide wrote: Ventrilo is the easiest to admin imo. Either way they have a killer discount on both the server and vent or TS look for the coupon code on the front page! On Mon, Aug 25, 2008 at 9:32 PM, Jake E [EMAIL PROTECTED] wrote: thanks for all the links, though my choices were *limited* because I was looking to host a GMod server... So, right now counter-strike.com would be my best bet. Thanks for all the reccomendatoins though. Also, one more question. Which is better: Teamspeak or Ventrillo? Or is it something wierd, like, to use Ventrillo i need Teakspeak? Thanks ahead of time, and have a good day. - OCPwner On Mon, Aug 25, 2008 at 8:34 PM, Clyde cide [EMAIL PROTECTED] wrote: I run all my servers from counter-strike.com they offer solid server 24/7 tech support. Ive been with them over a year almost 2 and never had a major problem or concern. They will install mods and help tweak the server till your ready to tinker yourself. On a high priority ticket Ive never waited more than 10 minutes for a reply. If ya stop by there tell em The Drunken Brawler sent ya On Mon, Aug 25, 2008 at 3:17 PM, Midnight [EMAIL PROTECTED] wrote: midnightgaming.net Blood Letter wrote: darkstarllc.com is what I use now. I'd give them a B. I've had good luck with leetservers.com in the past, but the price is up there. I'd give them an A. Won't go into details here though. Date: Mon, 25 Aug 2008 12:06:37 -0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Be the filmmaker you always wanted to be—learn how to burn a DVD with Windows(R). http://clk.atdmt.com/MRT/go/108588797/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view
Re: [hlds] Server Bandwidth Help?
Can you only choose between teamspeak and ventrillo? There is a open souce, free alternative that I think deserves more attention than it has gotten; mumble. You could try that, it will only cost you some time. http://mumble.sourceforge.net/ On Tue, Aug 26, 2008 at 8:04 AM, 1nsane [EMAIL PROTECTED] wrote: ThePlanet.com has been pretty good for me. Dedicated Server Box Rented Server Amirite? At least to me... On Mon, Aug 25, 2008 at 11:33 PM, Tom Leighton [EMAIL PROTECTED]wrote: Ventrilo is easier to admin, but Teamspeaks interface is better imo, I find it hard to get round Ventrilo. Clyde cide wrote: Ventrilo is the easiest to admin imo. Either way they have a killer discount on both the server and vent or TS look for the coupon code on the front page! On Mon, Aug 25, 2008 at 9:32 PM, Jake E [EMAIL PROTECTED] wrote: thanks for all the links, though my choices were *limited* because I was looking to host a GMod server... So, right now counter-strike.com would be my best bet. Thanks for all the reccomendatoins though. Also, one more question. Which is better: Teamspeak or Ventrillo? Or is it something wierd, like, to use Ventrillo i need Teakspeak? Thanks ahead of time, and have a good day. - OCPwner On Mon, Aug 25, 2008 at 8:34 PM, Clyde cide [EMAIL PROTECTED] wrote: I run all my servers from counter-strike.com they offer solid server 24/7 tech support. Ive been with them over a year almost 2 and never had a major problem or concern. They will install mods and help tweak the server till your ready to tinker yourself. On a high priority ticket Ive never waited more than 10 minutes for a reply. If ya stop by there tell em The Drunken Brawler sent ya On Mon, Aug 25, 2008 at 3:17 PM, Midnight [EMAIL PROTECTED] wrote: midnightgaming.net Blood Letter wrote: darkstarllc.com is what I use now. I'd give them a B. I've had good luck with leetservers.com in the past, but the price is up there. I'd give them an A. Won't go into details here though. Date: Mon, 25 Aug 2008 12:06:37 -0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Be the filmmaker you always wanted to be—learn how to burn a DVD with Windows(R). http://clk.atdmt.com/MRT/go/108588797/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo
Re: [hlds] Server Bandwidth Help?
I spent quite a while looking at this and unfortunately they have made some quite unfortunate design decisions with the project, which make it mostly unsuitable for standard hosting. This is mainly due to its reliance on dbus which is a Local only protocol meaning that remote management without additional services isn't possible. This is really unfortunate and I hope they change their architecture to use a more suitable framework in the future. Regards Steve - Original Message - From: Donnie Newlove [EMAIL PROTECTED] Can you only choose between teamspeak and ventrillo? There is a open souce, free alternative that I think deserves more attention than it has gotten; mumble. You could try that, it will only cost you some time. http://mumble.sourceforge.net/ This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
I have only experimented with it on Windows and I don't even know what dbus is, but if its no good then its unfortunate. If anyone is interested there are instructions on how to use the server here, including dbus if it is going to run at a linux machine. http://mumble.sourceforge.net/Running_Murmur On Tue, Aug 26, 2008 at 1:17 PM, Steven Hartland [EMAIL PROTECTED] wrote: I spent quite a while looking at this and unfortunately they have made some quite unfortunate design decisions with the project, which make it mostly unsuitable for standard hosting. This is mainly due to its reliance on dbus which is a Local only protocol meaning that remote management without additional services isn't possible. This is really unfortunate and I hope they change their architecture to use a more suitable framework in the future. Regards Steve - Original Message - From: Donnie Newlove [EMAIL PROTECTED] Can you only choose between teamspeak and ventrillo? There is a open souce, free alternative that I think deserves more attention than it has gotten; mumble. You could try that, it will only cost you some time. http://mumble.sourceforge.net/ This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
Re: Mumble Last I heard they where ditching Dbus, and there's some fairly nice FREE control panels out there for mumble hosting. I intend to start hosting mumble servers as soon as they've ditched dbus :-) -Lee ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
Oh I hope they do! I really don't want to be bogging the voice comms hosting boxes down running local control panels due to the inadequacies of dbus. Regards Steve - Original Message - From: Lee Gardiner [EMAIL PROTECTED] Re: Mumble Last I heard they where ditching Dbus, and there's some fairly nice FREE control panels out there for mumble hosting. I intend to start hosting mumble servers as soon as they've ditched dbus :-) This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
But don't my clients need Mumble too to use mumble? On Tue, Aug 26, 2008 at 9:00 AM, Lee Gardiner [EMAIL PROTECTED] wrote: Re: Mumble Last I heard they where ditching Dbus, and there's some fairly nice FREE control panels out there for mumble hosting. I intend to start hosting mumble servers as soon as they've ditched dbus :-) -Lee ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
In the same sense that they need ventrilo to use ventrilo, or teamspeak to use teamspeak, yes. If you want zero-configuration in-game VOIP you're stuck with the srcds built-in solution, which can be quite bandwidth hungry. -Original Message- From: Jake E [EMAIL PROTECTED] Sent: 26 August 2008 15:32 To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? But don't my clients need Mumble too to use mumble? On Tue, Aug 26, 2008 at 9:00 AM, Lee Gardiner [EMAIL PROTECTED] wrote: Re: Mumble Last I heard they where ditching Dbus, and there's some fairly nice FREE control panels out there for mumble hosting. I intend to start hosting mumble servers as soon as they've ditched dbus :-) -Lee ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
darkstarllc.com is what I use now. I'd give them a B. I've had good luck with leetservers.com in the past, but the price is up there. I'd give them an A. Won't go into details here though. Date: Mon, 25 Aug 2008 12:06:37 -0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Be the filmmaker you always wanted to be—learn how to burn a DVD with Windows®. http://clk.atdmt.com/MRT/go/108588797/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
I run all my servers from counter-strike.com they offer solid server 24/7 tech support. Ive been with them over a year almost 2 and never had a major problem or concern. They will install mods and help tweak the server till your ready to tinker yourself. On a high priority ticket Ive never waited more than 10 minutes for a reply. If ya stop by there tell em The Drunken Brawler sent ya On Mon, Aug 25, 2008 at 3:17 PM, Midnight [EMAIL PROTECTED] wrote: midnightgaming.net Blood Letter wrote: darkstarllc.com is what I use now. I'd give them a B. I've had good luck with leetservers.com in the past, but the price is up there. I'd give them an A. Won't go into details here though. Date: Mon, 25 Aug 2008 12:06:37 -0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Be the filmmaker you always wanted to be—learn how to burn a DVD with Windows(R). http://clk.atdmt.com/MRT/go/108588797/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
thanks for all the links, though my choices were *limited* because I was looking to host a GMod server... So, right now counter-strike.com would be my best bet. Thanks for all the reccomendatoins though. Also, one more question. Which is better: Teamspeak or Ventrillo? Or is it something wierd, like, to use Ventrillo i need Teakspeak? Thanks ahead of time, and have a good day. - OCPwner On Mon, Aug 25, 2008 at 8:34 PM, Clyde cide [EMAIL PROTECTED]wrote: I run all my servers from counter-strike.com they offer solid server 24/7 tech support. Ive been with them over a year almost 2 and never had a major problem or concern. They will install mods and help tweak the server till your ready to tinker yourself. On a high priority ticket Ive never waited more than 10 minutes for a reply. If ya stop by there tell em The Drunken Brawler sent ya On Mon, Aug 25, 2008 at 3:17 PM, Midnight [EMAIL PROTECTED] wrote: midnightgaming.net Blood Letter wrote: darkstarllc.com is what I use now. I'd give them a B. I've had good luck with leetservers.com in the past, but the price is up there. I'd give them an A. Won't go into details here though. Date: Mon, 25 Aug 2008 12:06:37 -0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Be the filmmaker you always wanted to be—learn how to burn a DVD with Windows(R). http://clk.atdmt.com/MRT/go/108588797/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
Ventrilo is the easiest to admin imo. Either way they have a killer discount on both the server and vent or TS look for the coupon code on the front page! On Mon, Aug 25, 2008 at 9:32 PM, Jake E [EMAIL PROTECTED] wrote: thanks for all the links, though my choices were *limited* because I was looking to host a GMod server... So, right now counter-strike.com would be my best bet. Thanks for all the reccomendatoins though. Also, one more question. Which is better: Teamspeak or Ventrillo? Or is it something wierd, like, to use Ventrillo i need Teakspeak? Thanks ahead of time, and have a good day. - OCPwner On Mon, Aug 25, 2008 at 8:34 PM, Clyde cide [EMAIL PROTECTED] wrote: I run all my servers from counter-strike.com they offer solid server 24/7 tech support. Ive been with them over a year almost 2 and never had a major problem or concern. They will install mods and help tweak the server till your ready to tinker yourself. On a high priority ticket Ive never waited more than 10 minutes for a reply. If ya stop by there tell em The Drunken Brawler sent ya On Mon, Aug 25, 2008 at 3:17 PM, Midnight [EMAIL PROTECTED] wrote: midnightgaming.net Blood Letter wrote: darkstarllc.com is what I use now. I'd give them a B. I've had good luck with leetservers.com in the past, but the price is up there. I'd give them an A. Won't go into details here though. Date: Mon, 25 Aug 2008 12:06:37 -0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Be the filmmaker you always wanted to be—learn how to burn a DVD with Windows(R). http://clk.atdmt.com/MRT/go/108588797/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http
Re: [hlds] Server Bandwidth Help?
Ventrilo is easier to admin, but Teamspeaks interface is better imo, I find it hard to get round Ventrilo. Clyde cide wrote: Ventrilo is the easiest to admin imo. Either way they have a killer discount on both the server and vent or TS look for the coupon code on the front page! On Mon, Aug 25, 2008 at 9:32 PM, Jake E [EMAIL PROTECTED] wrote: thanks for all the links, though my choices were *limited* because I was looking to host a GMod server... So, right now counter-strike.com would be my best bet. Thanks for all the reccomendatoins though. Also, one more question. Which is better: Teamspeak or Ventrillo? Or is it something wierd, like, to use Ventrillo i need Teakspeak? Thanks ahead of time, and have a good day. - OCPwner On Mon, Aug 25, 2008 at 8:34 PM, Clyde cide [EMAIL PROTECTED] wrote: I run all my servers from counter-strike.com they offer solid server 24/7 tech support. Ive been with them over a year almost 2 and never had a major problem or concern. They will install mods and help tweak the server till your ready to tinker yourself. On a high priority ticket Ive never waited more than 10 minutes for a reply. If ya stop by there tell em The Drunken Brawler sent ya On Mon, Aug 25, 2008 at 3:17 PM, Midnight [EMAIL PROTECTED] wrote: midnightgaming.net Blood Letter wrote: darkstarllc.com is what I use now. I'd give them a B. I've had good luck with leetservers.com in the past, but the price is up there. I'd give them an A. Won't go into details here though. Date: Mon, 25 Aug 2008 12:06:37 -0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Bandwidth Help? yeah, i think im going to look at AOWC. Do you know any cheap hosting providers? On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid [EMAIL PROTECTED] wrote: Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Be the filmmaker you always wanted to be—learn how to burn a DVD with Windows(R). http://clk.atdmt.com/MRT/go/108588797/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Server Bandwidth Help?
How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
Probably no more than 6, if that many. Jake E wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
is it 500kbps, or 500KBps? Makes a huge difference. If it's 500kbps - mine would die at 4.at 500KBps, probably 16-20 if not more. Original Message Subject: Re: [hlds] Server Bandwidth Help? From: Anthal [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Date: 8/24/2008 11:00 PM Probably no more than 6, if that many. Jake E wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
if this is on your home connection and assuming that it is, if you set the max rate to 5000 and max cmdrate and update rate you can get around 10 people maybe 12... also make sure that you disable voice chat since that will lag you out and don't do downloads of maps Michael Secord wrote: is it 500kbps, or 500KBps? Makes a huge difference. If it's 500kbps - mine would die at 4.at 500KBps, probably 16-20 if not more. Original Message Subject: Re: [hlds] Server Bandwidth Help? From: Anthal [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Date: 8/24/2008 11:00 PM Probably no more than 6, if that many. Jake E wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server Bandwidth Help?
Yeah, setting up an sv_downloadurl to stream in custom files from a webserver / remote server is going to be a must.. 500kbps is only going to max out at around 62.5KBps, so loading files of significant size to your clients will take a very long time.. As for the number of players, I would say that under 10 is going to be where you'd end up.. Whenever I am playing on a server (100tick) I am usually getting about 6-10KBps from the server, so spreading that out to 10 clients would mean that you would be having to put out at least 100KBps over your wire, which just isn't possible.. If it's within your price point you might consider looking at getting a hosting provider, since they usually offer great network speeds opposed to running it off of a home(?) connection... Hope this helps, ~Neonicacid On 8/24/08, John Long [EMAIL PROTECTED] wrote: I'm not quite sure, but with a limited upstream like that I'd use another server to host the maps / textures / etc. On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote: How many people could fit on a server with a 500kbps upstream? Custom Files = YES. -- I don't have a sig -_- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [I Less Than Three Aimee] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds