Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
I would also suggest to check token for a quote. This was the problem with one of my servers. I registered it yesterday so the bug which made it to appear within the token must be still there. Regards, Roman On Sat, Oct 29, 2011 at 12:37 AM, Fletcher Dunn wrote: > If your server is not getting Halloween drops, check if your config file > has an '=' in the lines to set the registration convars. > > ** ** > > Also, make sure you put the identity token in quotes. > > ** ** > > If you have these two problems, you probably (quite reasonably) cut and > paste the two config file lines from the client console when you registered > your server. That output erroneously had the ='s in them, and did not > quote the identity token. We fixed the output soon after we shipped the > registered server feature, which explains why a lot of people not getting > the drops are also saying that they have been registered for a long time.* > *** > > ** ** > > In case that does not fix the problem, the next update will provide more > verbose logging so such errors will not go undetected for so long. > > ** ** > > Your humble servant, > > Fletch > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
One of my servers has a double quote character in the middle. I haven't tested it, it I'm assuming it'll parse the string wrong if I try to put double quotes around it. On Fri, Oct 28, 2011 at 5:58 PM, Tony Paloma wrote: > But it’s only a single quote, right? You still surround the string with > double quotes when putting it in your server.cfg. The token should never > contain a double quote character. > > > > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Axl > Sent: Friday, October 28, 2011 2:44 PM > > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the > convar settings > > > > > > My identity token actually starts with a quote. Will putting quotes around > that cause a problem? > > > >> > >> Also, make sure you put the identity token in quotes. > >> > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
Ive heard that the gift sometimes stops spawning if the time it was supposed to spawn was after round end and before the start of next round, might be worth looking into On Sat, Oct 29, 2011 at 01:56, Noel wrote: > I just did this on a server of mine, to test.. > tf_server_identity_account_id x > tf_server_identity_token "xx~" > Quotes and all.. > /bandwagon > On Fri, Oct 28, 2011 at 4:38 PM, Austin wrote: >> >> When resetting the identity of one of my gameservers, the output still has >> the errorneous output: >> >> Request to reset owned game server account identity token--please wait. >> Game server account identity reset! >> Set these convars on your game server to have it log in and receive >> benefits: >> tf_server_identity_account_id = * >> tf_server_identity_token = *** >> >> On 29 October 2011 10:03, Charlie wrote: >>> >>> Looking through the list of identity tokens I've created, here is one >>> that stands out as breaking this rule(printed exactly as shown): >>> tf_server_identity_token "'4\"c2D8;2H}=|"" >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
I just did this on a server of mine, to test.. tf_server_identity_account_id x tf_server_identity_token "xx~" Quotes and all.. /bandwagon On Fri, Oct 28, 2011 at 4:38 PM, Austin wrote: > When resetting the identity of one of my gameservers, the output still has > the errorneous output: > > Request to reset owned game server account identity token--please wait. > Game server account identity reset! > Set these convars on your game server to have it log in and receive > benefits: > tf_server_identity_account_id = * > tf_server_identity_token = *** > > On 29 October 2011 10:03, Charlie wrote: > >> Looking through the list of identity tokens I've created, here is one that >> stands out as breaking this rule(printed exactly as shown): >> >> tf_server_identity_token "'4\"c2D8;2H}=|"" >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
When resetting the identity of one of my gameservers, the output still has the errorneous output: Request to reset owned game server account identity token--please wait. Game server account identity reset! Set these convars on your game server to have it log in and receive benefits: tf_server_identity_account_id = * tf_server_identity_token = *** On 29 October 2011 10:03, Charlie wrote: > Looking through the list of identity tokens I've created, here is one that > stands out as breaking this rule(printed exactly as shown): > > tf_server_identity_token "'4\"c2D8;2H}=|"" > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
Looking through the list of identity tokens I've created, here is one that stands out as breaking this rule(printed exactly as shown): tf_server_identity_token "'4\"c2D8;2H}=|"" ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
NAZU|GZr8]97""_a I've changed the string a bit. I've left the quotes as is, though. SteamID is 76561197995629557 if you want to look into it. Kyle. On Fri, Oct 28, 2011 at 2:58 PM, Tony Paloma wrote: > But it’s only a single quote, right? You still surround the string with > double quotes when putting it in your server.cfg. The token should never > contain a double quote character. > > ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Axl > *Sent:* Friday, October 28, 2011 2:44 PM > > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] TF2 registered servers: check for rogue '=' in the > convar settings > > ** ** > > > > My identity token actually starts with a quote. Will putting quotes around > that cause a problem? > > > > >** ** > > > Also, make sure you put the identity token in quotes. > > >** ** > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
i got this today tf_server_identity_token "Y5UhNs;^1hw"u/a" On Fri, Oct 28, 2011 at 11:58 PM, Tony Paloma wrote: > But it’s only a single quote, right? You still surround the string with > double quotes when putting it in your server.cfg. The token should never > contain a double quote character. > > ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Axl > *Sent:* Friday, October 28, 2011 2:44 PM > > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] TF2 registered servers: check for rogue '=' in the > convar settings > > ** ** > > > > My identity token actually starts with a quote. Will putting quotes around > that cause a problem? > > > > >** ** > > > Also, make sure you put the identity token in quotes. > > >** ** > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
Ok thanks, yea my token is "xxx So I used ""xx" console now shows "tf_server_identity_token ""xxx"" > But its only a single quote, right? You still surround the string > with double quotes when putting it in your server.cfg. The token > should never contain a double quote character. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
But it's only a single quote, right? You still surround the string with double quotes when putting it in your server.cfg. The token should never contain a double quote character. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Axl Sent: Friday, October 28, 2011 2:44 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings My identity token actually starts with a quote. Will putting quotes around that cause a problem? > > Also, make sure you put the identity token in quotes. > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
Write the status to the logs as well, that will help a LOT. On 10/28/2011 2:11 PM, Fletcher Dunn wrote: I think there may be more than one problem. I'll add the registration status to the status display so it can be checked at any time. - Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
My identity token actually starts with a quote. Will putting quotes around that cause a problem? > > Also, make sure you put the identity token in quotes. > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
Simply adding it to the "status" output would be rad. On Fri, Oct 28, 2011 at 5:15 PM, Tony Paloma wrote: > The problem wasn't that there was a '=' sign in the token string. The problem > was people were assigning the ConVar with an equals sign: > tf_server_identity_token = dfF3nn3c1$%# > > This isn't the proper way to do it. You need to assign it like any other > ConVar. We're changing the output of cl_gameserver_create_identity to make > that more clear. > > We'll look into adding a command to display your server's authentication > status. > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper > Sent: Friday, October 28, 2011 2:07 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar > settings > > Fletcher - Would it be possible to add in a command to make the server give > us the on-boot authentication string at will? It doesn't seem to report that > on map change, only when the server is first starting up, and if your server > happens to be populated at the time, it's a death sentence to ask us to > reboot the server just to check if we're authenticating correctly. > > Also: my server's identity token didn't have quote marks in it, so I added > that and I'm testing now. But, my other 3 servers don't have quote marks > either, so it's strange that just the one server would be having the problem. > There was no = sign in the token string. > > On Fri, Oct 28, 2011 at 4:59 PM, Tres wrote: >> Same here. Gifts drop for a while then stop, with a full server. Have >> to restart to get them back. Rinse, repeat. Love the event, though. >> Glad you guys are running it as long as you are. :) >> >> On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm wrote: >>> >>> My gameservers run halloween maps 24/7 without any mapchanges. >>> >>> >>> >>> This morning they dropped gifts without any problems, but a few hours >>> later they stopped dropping the gifts. >>> >>> I changed nothing during the runtime and all servers are successfully >>> registered. Only a complete server restart solved the problem. >>> >>> >>> >>> After the restart the gift drops were back. >>> >>> >>> >>> Atm it seems that they stopped dropping gifts again. 30 players on >>> it, registered, get gifts earlier this day and now - nothing. >>> >>> Is there any "registration timeout" or something like that active? >>> >>> >>> >>> From: hlds-boun...@list.valvesoftware.com >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher >>> Dunn >>> Sent: Friday, October 28, 2011 10:42 PM >>> To: Half-Life dedicated Win32 server mailing list; Half-Life >>> dedicated Linux server mailing list >>> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in >>> the convar settings >>> >>> >>> >>> One last thing. >>> >>> >>> >>> You *should* see either this line: >>> >>> >>> >>> Game server authentication: SUCCESS! Standing: %s. Trend: >>> %s >>> >>> >>> >>> or this line: >>> >>> >>> >>> Game server authentication: FAILURE! >>> >>> >>> >>> Pretty soon upon boot. If you don't that means your server is not >>> even attempting to sign on, and there's probably something wrong with >>> the convars. >>> >>> >>> >>> If you see the SUCCESS! message, but are still not getting Halloween >>> drops, please post that fact on this list. >>> >>> >>> >>> Your humble servant, >>> >>> Fletch >>> >>> >>> >>> From: hlds-boun...@list.valvesoftware.com >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher >>> Dunn >>> Sent: Friday, October 28, 2011 1:38 PM >>> To: Half-Life dedicated Linux server mailing list; Half-Life >>> dedicated >>> Win32 server mailing list >>> Subject: [hlds] TF2 registered servers: check for rogue '=' in the >>> convar settings >>> >>> >>> >>> If your server is not getting Halloween drops, check if
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
The problem wasn't that there was a '=' sign in the token string. The problem was people were assigning the ConVar with an equals sign: tf_server_identity_token = dfF3nn3c1$%# This isn't the proper way to do it. You need to assign it like any other ConVar. We're changing the output of cl_gameserver_create_identity to make that more clear. We'll look into adding a command to display your server's authentication status. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Friday, October 28, 2011 2:07 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings Fletcher - Would it be possible to add in a command to make the server give us the on-boot authentication string at will? It doesn't seem to report that on map change, only when the server is first starting up, and if your server happens to be populated at the time, it's a death sentence to ask us to reboot the server just to check if we're authenticating correctly. Also: my server's identity token didn't have quote marks in it, so I added that and I'm testing now. But, my other 3 servers don't have quote marks either, so it's strange that just the one server would be having the problem. There was no = sign in the token string. On Fri, Oct 28, 2011 at 4:59 PM, Tres wrote: > Same here. Gifts drop for a while then stop, with a full server. Have > to restart to get them back. Rinse, repeat. Love the event, though. > Glad you guys are running it as long as you are. :) > > On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm wrote: >> >> My gameservers run halloween maps 24/7 without any mapchanges. >> >> >> >> This morning they dropped gifts without any problems, but a few hours >> later they stopped dropping the gifts. >> >> I changed nothing during the runtime and all servers are successfully >> registered. Only a complete server restart solved the problem. >> >> >> >> After the restart the gift drops were back. >> >> >> >> Atm it seems that they stopped dropping gifts again. 30 players on >> it, registered, get gifts earlier this day and now - nothing. >> >> Is there any "registration timeout" or something like that active? >> >> >> >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher >> Dunn >> Sent: Friday, October 28, 2011 10:42 PM >> To: Half-Life dedicated Win32 server mailing list; Half-Life >> dedicated Linux server mailing list >> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in >> the convar settings >> >> >> >> One last thing. >> >> >> >> You *should* see either this line: >> >> >> >> Game server authentication: SUCCESS! Standing: %s. Trend: >> %s >> >> >> >> or this line: >> >> >> >> Game server authentication: FAILURE! >> >> >> >> Pretty soon upon boot. If you don't that means your server is not >> even attempting to sign on, and there's probably something wrong with >> the convars. >> >> >> >> If you see the SUCCESS! message, but are still not getting Halloween >> drops, please post that fact on this list. >> >> >> >> Your humble servant, >> >> Fletch >> >> >> >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher >> Dunn >> Sent: Friday, October 28, 2011 1:38 PM >> To: Half-Life dedicated Linux server mailing list; Half-Life >> dedicated >> Win32 server mailing list >> Subject: [hlds] TF2 registered servers: check for rogue '=' in the >> convar settings >> >> >> >> If your server is not getting Halloween drops, check if your config >> file has an '=' in the lines to set the registration convars. >> >> >> >> Also, make sure you put the identity token in quotes. >> >> >> >> If you have these two problems, you probably (quite reasonably) cut >> and paste the two config file lines from the client console when you >> registered your server. That output erroneously had the ='s in them, >> and did not quote the identity token. We fixed the output soon after >> we shipped the registered
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
I think there may be more than one problem. I'll add the registration status to the status display so it can be checked at any time. - Fletch -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Friday, October 28, 2011 2:07 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings Fletcher - Would it be possible to add in a command to make the server give us the on-boot authentication string at will? It doesn't seem to report that on map change, only when the server is first starting up, and if your server happens to be populated at the time, it's a death sentence to ask us to reboot the server just to check if we're authenticating correctly. Also: my server's identity token didn't have quote marks in it, so I added that and I'm testing now. But, my other 3 servers don't have quote marks either, so it's strange that just the one server would be having the problem. There was no = sign in the token string. On Fri, Oct 28, 2011 at 4:59 PM, Tres wrote: > Same here. Gifts drop for a while then stop, with a full server. Have to > restart to get them back. Rinse, repeat. Love the event, though. Glad you > guys are running it as long as you are. :) > > On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm wrote: >> >> My gameservers run halloween maps 24/7 without any mapchanges. >> >> >> >> This morning they dropped gifts without any problems, but a few hours >> later they stopped dropping the gifts. >> >> I changed nothing during the runtime and all servers are successfully >> registered. Only a complete server restart solved the problem. >> >> >> >> After the restart the gift drops were back. >> >> >> >> Atm it seems that they stopped dropping gifts again. 30 players on it, >> registered, get gifts earlier this day and now - nothing. >> >> Is there any "registration timeout" or something like that active? >> >> >> >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn >> Sent: Friday, October 28, 2011 10:42 PM >> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated >> Linux server mailing list >> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the >> convar settings >> >> >> >> One last thing. >> >> >> >> You *should* see either this line: >> >> >> >> Game server authentication: SUCCESS! Standing: %s. Trend: >> %s >> >> >> >> or this line: >> >> >> >> Game server authentication: FAILURE! >> >> >> >> Pretty soon upon boot. If you don't that means your server is not even >> attempting to sign on, and there's probably something wrong with the >> convars. >> >> >> >> If you see the SUCCESS! message, but are still not getting Halloween >> drops, please post that fact on this list. >> >> >> >> Your humble servant, >> >> Fletch >> >> >> >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn >> Sent: Friday, October 28, 2011 1:38 PM >> To: Half-Life dedicated Linux server mailing list; Half-Life dedicated >> Win32 server mailing list >> Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar >> settings >> >> >> >> If your server is not getting Halloween drops, check if your config file >> has an '=' in the lines to set the registration convars. >> >> >> >> Also, make sure you put the identity token in quotes. >> >> >> >> If you have these two problems, you probably (quite reasonably) cut and >> paste the two config file lines from the client console when you registered >> your server. That output erroneously had the ='s in them, and did not quote >> the identity token. We fixed the output soon after we shipped the >> registered server feature, which explains why a lot of people not getting >> the drops are also saying that they have been registered for a long time. >> >> >> >> In case that does not fix the problem, the next update will provide more >> verbose logging so such errors will not go undetected for so long. >> >> >> >> Your humble servant, >> >> Fletch >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
Fletcher - Would it be possible to add in a command to make the server give us the on-boot authentication string at will? It doesn't seem to report that on map change, only when the server is first starting up, and if your server happens to be populated at the time, it's a death sentence to ask us to reboot the server just to check if we're authenticating correctly. Also: my server's identity token didn't have quote marks in it, so I added that and I'm testing now. But, my other 3 servers don't have quote marks either, so it's strange that just the one server would be having the problem. There was no = sign in the token string. On Fri, Oct 28, 2011 at 4:59 PM, Tres wrote: > Same here. Gifts drop for a while then stop, with a full server. Have to > restart to get them back. Rinse, repeat. Love the event, though. Glad you > guys are running it as long as you are. :) > > On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm wrote: >> >> My gameservers run halloween maps 24/7 without any mapchanges. >> >> >> >> This morning they dropped gifts without any problems, but a few hours >> later they stopped dropping the gifts. >> >> I changed nothing during the runtime and all servers are successfully >> registered. Only a complete server restart solved the problem. >> >> >> >> After the restart the gift drops were back. >> >> >> >> Atm it seems that they stopped dropping gifts again. 30 players on it, >> registered, get gifts earlier this day and now - nothing. >> >> Is there any "registration timeout" or something like that active? >> >> >> >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn >> Sent: Friday, October 28, 2011 10:42 PM >> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated >> Linux server mailing list >> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the >> convar settings >> >> >> >> One last thing. >> >> >> >> You *should* see either this line: >> >> >> >> Game server authentication: SUCCESS! Standing: %s. Trend: >> %s >> >> >> >> or this line: >> >> >> >> Game server authentication: FAILURE! >> >> >> >> Pretty soon upon boot. If you don't that means your server is not even >> attempting to sign on, and there's probably something wrong with the >> convars. >> >> >> >> If you see the SUCCESS! message, but are still not getting Halloween >> drops, please post that fact on this list. >> >> >> >> Your humble servant, >> >> Fletch >> >> >> >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn >> Sent: Friday, October 28, 2011 1:38 PM >> To: Half-Life dedicated Linux server mailing list; Half-Life dedicated >> Win32 server mailing list >> Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar >> settings >> >> >> >> If your server is not getting Halloween drops, check if your config file >> has an '=' in the lines to set the registration convars. >> >> >> >> Also, make sure you put the identity token in quotes. >> >> >> >> If you have these two problems, you probably (quite reasonably) cut and >> paste the two config file lines from the client console when you registered >> your server. That output erroneously had the ='s in them, and did not quote >> the identity token. We fixed the output soon after we shipped the >> registered server feature, which explains why a lot of people not getting >> the drops are also saying that they have been registered for a long time. >> >> >> >> In case that does not fix the problem, the next update will provide more >> verbose logging so such errors will not go undetected for so long. >> >> >> >> Your humble servant, >> >> Fletch >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
Same here. Gifts drop for a while then stop, with a full server. Have to restart to get them back. Rinse, repeat. Love the event, though. Glad you guys are running it as long as you are. :) On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm wrote: > My gameservers run halloween maps 24/7 without any mapchanges. > > ** ** > > This morning they dropped gifts without any problems, but a few hours later > they stopped dropping the gifts. > > I changed nothing during the runtime and all servers are successfully > registered. Only a complete server restart solved the problem. > > ** ** > > After the restart the gift drops were back. > > ** ** > > Atm it seems that they stopped dropping gifts again. 30 players on it, > registered, get gifts earlier this day and now - nothing. > > Is there any "registration timeout" or something like that active? > > ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Fletcher Dunn > *Sent:* Friday, October 28, 2011 10:42 PM > *To:* Half-Life dedicated Win32 server mailing list; Half-Life dedicated > Linux server mailing list > *Subject:* Re: [hlds] TF2 registered servers: check for rogue '=' in the > convar settings > > ** ** > > One last thing. > > ** ** > > You **should** see either this line: > > ** ** > > Game server authentication: SUCCESS! Standing: %s. Trend: > %s > > ** ** > > or this line: > > ** ** > > Game server authentication: FAILURE! > > ** ** > > Pretty soon upon boot. If you don't that means your server is not even > attempting to sign on, and there's probably something wrong with the > convars. > > ** ** > > If you see the SUCCESS! message, but are still not getting Halloween drops, > please post that fact on this list. > > ** ** > > Your humble servant, > > Fletch > > ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *Fletcher Dunn > *Sent:* Friday, October 28, 2011 1:38 PM > *To:* Half-Life dedicated Linux server mailing list; Half-Life dedicated > Win32 server mailing list > *Subject:* [hlds] TF2 registered servers: check for rogue '=' in the > convar settings > > ** ** > > If your server is not getting Halloween drops, check if your config file > has an '=' in the lines to set the registration convars. > > ** ** > > Also, make sure you put the identity token in quotes. > > ** ** > > If you have these two problems, you probably (quite reasonably) cut and > paste the two config file lines from the client console when you registered > your server. That output erroneously had the ='s in them, and did not quote > the identity token. We fixed the output soon after we shipped the > registered server feature, which explains why a lot of people not getting > the drops are also saying that they have been registered for a long time.* > *** > > ** ** > > In case that does not fix the problem, the next update will provide more > verbose logging so such errors will not go undetected for so long. > > ** ** > > Your humble servant, > > Fletch > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
My gameservers run halloween maps 24/7 without any mapchanges. This morning they dropped gifts without any problems, but a few hours later they stopped dropping the gifts. I changed nothing during the runtime and all servers are successfully registered. Only a complete server restart solved the problem. After the restart the gift drops were back. Atm it seems that they stopped dropping gifts again. 30 players on it, registered, get gifts earlier this day and now - nothing. Is there any "registration timeout" or something like that active? From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Friday, October 28, 2011 10:42 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings One last thing. You *should* see either this line: Game server authentication: SUCCESS! Standing: %s. Trend: %s or this line: Game server authentication: FAILURE! Pretty soon upon boot. If you don't that means your server is not even attempting to sign on, and there's probably something wrong with the convars. If you see the SUCCESS! message, but are still not getting Halloween drops, please post that fact on this list. Your humble servant, Fletch From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Friday, October 28, 2011 1:38 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar settings If your server is not getting Halloween drops, check if your config file has an '=' in the lines to set the registration convars. Also, make sure you put the identity token in quotes. If you have these two problems, you probably (quite reasonably) cut and paste the two config file lines from the client console when you registered your server. That output erroneously had the ='s in them, and did not quote the identity token. We fixed the output soon after we shipped the registered server feature, which explains why a lot of people not getting the drops are also saying that they have been registered for a long time. In case that does not fix the problem, the next update will provide more verbose logging so such errors will not go undetected for so long. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings
One last thing. You *should* see either this line: Game server authentication: SUCCESS! Standing: %s. Trend: %s or this line: Game server authentication: FAILURE! Pretty soon upon boot. If you don't that means your server is not even attempting to sign on, and there's probably something wrong with the convars. If you see the SUCCESS! message, but are still not getting Halloween drops, please post that fact on this list. Your humble servant, Fletch From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Friday, October 28, 2011 1:38 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar settings If your server is not getting Halloween drops, check if your config file has an '=' in the lines to set the registration convars. Also, make sure you put the identity token in quotes. If you have these two problems, you probably (quite reasonably) cut and paste the two config file lines from the client console when you registered your server. That output erroneously had the ='s in them, and did not quote the identity token. We fixed the output soon after we shipped the registered server feature, which explains why a lot of people not getting the drops are also saying that they have been registered for a long time. In case that does not fix the problem, the next update will provide more verbose logging so such errors will not go undetected for so long. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds