Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-29 Thread Roman Hatsiev
I would also suggest to check token for a quote. This was the problem with
one of my servers. I registered it yesterday so the bug which made it to
appear within the token must be still there.

Regards,

Roman

On Sat, Oct 29, 2011 at 12:37 AM, Fletcher Dunn  wrote:

> If your server is not getting Halloween drops, check if your config file
> has an '=' in the lines to set the registration convars.
>
> ** **
>
> Also,  make sure you put the identity token in quotes.
>
> ** **
>
> If you have these two problems, you probably (quite reasonably) cut and
> paste the two config file lines from the client console when you registered
> your server.  That output erroneously had the ='s in them, and did not
> quote the identity token.  We fixed the output soon after we shipped the
> registered server feature, which explains why a lot of people not getting
> the drops are also saying that they have been registered for a long time.*
> ***
>
> ** **
>
> In case that does not fix the problem, the next update will provide more
> verbose logging so such errors will not go undetected for so long.
>
> ** **
>
> Your humble servant,
>
> Fletch
>
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> please visit:
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Dravu
One of my servers has a double quote character in the middle. I
haven't tested it, it I'm assuming it'll parse the string wrong if I
try to put double quotes around it.

On Fri, Oct 28, 2011 at 5:58 PM, Tony Paloma  wrote:
> But it’s only a single quote, right? You still surround the string with
> double quotes when putting it in your server.cfg. The token should never
> contain a double quote character.
>
>
>
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Axl
> Sent: Friday, October 28, 2011 2:44 PM
>
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the
> convar settings
>
>
>
>
>
> My identity token actually starts with a quote.  Will putting quotes around
> that cause a problem?
>
>
>
>>
>
>> Also,  make sure you put the identity token in quotes.
>
>>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Wander
Ive heard that the gift sometimes stops spawning if the time it was
supposed to spawn was after round end and before the start of next
round, might be worth looking into

On Sat, Oct 29, 2011 at 01:56, Noel  wrote:
> I just did this on a server of mine, to test..
> tf_server_identity_account_id x
> tf_server_identity_token "xx~"
> Quotes and all..
> /bandwagon
> On Fri, Oct 28, 2011 at 4:38 PM, Austin  wrote:
>>
>> When resetting the identity of one of my gameservers, the output still has
>> the errorneous output:
>>
>> Request to reset owned game server account identity token--please wait.
>> Game server account identity reset!
>> Set these convars on your game server to have it log in and receive
>> benefits:
>> tf_server_identity_account_id = *
>> tf_server_identity_token = ***
>>
>> On 29 October 2011 10:03, Charlie  wrote:
>>>
>>> Looking through the list of identity tokens I've created, here is one
>>> that stands out as breaking this rule(printed exactly as shown):
>>> tf_server_identity_token "'4\"c2D8;2H}=|""
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
>>
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>
>
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Noel
I just did this on a server of mine, to test..

tf_server_identity_account_id x
tf_server_identity_token "xx~"

Quotes and all..

/bandwagon

On Fri, Oct 28, 2011 at 4:38 PM, Austin  wrote:

> When resetting the identity of one of my gameservers, the output still has
> the errorneous output:
>
> Request to reset owned game server account identity token--please wait.
> Game server account identity reset!
> Set these convars on your game server to have it log in and receive
> benefits:
> tf_server_identity_account_id = *
> tf_server_identity_token = ***
>
> On 29 October 2011 10:03, Charlie  wrote:
>
>> Looking through the list of identity tokens I've created, here is one that
>> stands out as breaking this rule(printed exactly as shown):
>>
>> tf_server_identity_token "'4\"c2D8;2H}=|""
>>
>> ___
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>> please visit:
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>>
>
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Austin
When resetting the identity of one of my gameservers, the output still has
the errorneous output:

Request to reset owned game server account identity token--please wait.
Game server account identity reset!
Set these convars on your game server to have it log in and receive
benefits:
tf_server_identity_account_id = *
tf_server_identity_token = ***

On 29 October 2011 10:03, Charlie  wrote:

> Looking through the list of identity tokens I've created, here is one that
> stands out as breaking this rule(printed exactly as shown):
>
> tf_server_identity_token "'4\"c2D8;2H}=|""
>
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Charlie
Looking through the list of identity tokens I've created, here is one that
stands out as breaking this rule(printed exactly as shown):

tf_server_identity_token "'4\"c2D8;2H}=|""
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Kyle Sanderson
NAZU|GZr8]97""_a

I've changed the string a bit. I've left the quotes as is, though.

SteamID is 76561197995629557 if you want to look into it.
Kyle.

On Fri, Oct 28, 2011 at 2:58 PM, Tony Paloma wrote:

> But it’s only a single quote, right? You still surround the string with
> double quotes when putting it in your server.cfg. The token should never
> contain a double quote character.
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Axl
> *Sent:* Friday, October 28, 2011 2:44 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] TF2 registered servers: check for rogue '=' in the
> convar settings
>
> ** **
>
>  
>
> My identity token actually starts with a quote.  Will putting quotes around
> that cause a problem?
>
>  
>
> >** **
>
> > Also,  make sure you put the identity token in quotes.
>
> >** **
>
>  
>
> ___
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> please visit:
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Claudio Beretta
i got this today
tf_server_identity_token "Y5UhNs;^1hw"u/a"



On Fri, Oct 28, 2011 at 11:58 PM, Tony Paloma wrote:

> But it’s only a single quote, right? You still surround the string with
> double quotes when putting it in your server.cfg. The token should never
> contain a double quote character.
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Axl
> *Sent:* Friday, October 28, 2011 2:44 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] TF2 registered servers: check for rogue '=' in the
> convar settings
>
> ** **
>
>  
>
> My identity token actually starts with a quote.  Will putting quotes around
> that cause a problem?
>
>  
>
> >** **
>
> > Also,  make sure you put the identity token in quotes.
>
> >** **
>
>  
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Axl
Ok thanks, yea  my token is "xxx 
So I used ""xx"
console now shows "tf_server_identity_token ""xxx""

> But it’s only a single quote, right? You still surround the string
> with double quotes when putting it in your server.cfg. The token
> should never contain a double quote character.
 


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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Tony Paloma
But it's only a single quote, right? You still surround the string with double 
quotes when putting it in your server.cfg. The token should never contain a 
double quote character.

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Axl
Sent: Friday, October 28, 2011 2:44 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar 
settings


My identity token actually starts with a quote.  Will putting quotes around 
that cause a problem?

>
> Also,  make sure you put the identity token in quotes.
>

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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread shawn

Write the status to the logs as well, that will help a LOT.


On 10/28/2011 2:11 PM, Fletcher Dunn wrote:

I think there may be more than one problem.

I'll add the registration status to the status display so it can be checked at 
any time.

- Fletch



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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Axl
 
My identity token actually starts with a quote.  Will putting quotes around that cause a problem?
 
>
> Also,  make sure you put the identity token in quotes.
>
 


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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread msleeper
Simply adding it to the "status" output would be rad.

On Fri, Oct 28, 2011 at 5:15 PM, Tony Paloma  wrote:
> The problem wasn't that there was a '=' sign in the token string. The problem 
> was people were assigning the ConVar with an equals sign:
> tf_server_identity_token = dfF3nn3c1$%#
>
> This isn't the proper way to do it. You need to assign it like any other 
> ConVar. We're changing the output of cl_gameserver_create_identity to make 
> that more clear.
>
> We'll look into adding a command to display your server's authentication 
> status.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com 
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
> Sent: Friday, October 28, 2011 2:07 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar 
> settings
>
> Fletcher - Would it be possible to add in a command to make the server give 
> us the on-boot authentication string at will? It doesn't seem to report that 
> on map change, only when the server is first starting up, and if your server 
> happens to be populated at the time, it's a death sentence to ask us to 
> reboot the server just to check if we're authenticating correctly.
>
> Also: my server's identity token didn't have quote marks in it, so I added 
> that and I'm testing now. But, my other 3 servers don't have quote marks 
> either, so it's strange that just the one server would be having the problem. 
>  There was no = sign in the token string.
>
> On Fri, Oct 28, 2011 at 4:59 PM, Tres  wrote:
>> Same here. Gifts drop for a while then stop, with a full server. Have
>> to restart to get them back. Rinse, repeat. Love the event, though.
>> Glad you guys are running it as long as you are. :)
>>
>> On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm  wrote:
>>>
>>> My gameservers run halloween maps 24/7 without any mapchanges.
>>>
>>>
>>>
>>> This morning they dropped gifts without any problems, but a few hours
>>> later they stopped dropping the gifts.
>>>
>>> I changed nothing during the runtime and all servers are successfully
>>> registered. Only a complete server restart solved the problem.
>>>
>>>
>>>
>>> After the restart the gift drops were back.
>>>
>>>
>>>
>>> Atm it seems that they stopped dropping gifts again. 30 players on
>>> it, registered, get gifts earlier this day and now - nothing.
>>>
>>> Is there any "registration timeout" or something like that active?
>>>
>>>
>>>
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher
>>> Dunn
>>> Sent: Friday, October 28, 2011 10:42 PM
>>> To: Half-Life dedicated Win32 server mailing list; Half-Life
>>> dedicated Linux server mailing list
>>> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in
>>> the convar settings
>>>
>>>
>>>
>>> One last thing.
>>>
>>>
>>>
>>> You *should* see either this line:
>>>
>>>
>>>
>>>     Game server authentication: SUCCESS! Standing: %s. Trend:
>>> %s
>>>
>>>
>>>
>>> or this line:
>>>
>>>
>>>
>>>     Game server authentication: FAILURE!
>>>
>>>
>>>
>>> Pretty soon upon boot.  If you don't that means your server is not
>>> even attempting to sign on, and there's probably something wrong with
>>> the convars.
>>>
>>>
>>>
>>> If you see the SUCCESS! message, but are still not getting Halloween
>>> drops, please post that fact on this list.
>>>
>>>
>>>
>>> Your humble servant,
>>>
>>> Fletch
>>>
>>>
>>>
>>> From: hlds-boun...@list.valvesoftware.com
>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher
>>> Dunn
>>> Sent: Friday, October 28, 2011 1:38 PM
>>> To: Half-Life dedicated Linux server mailing list; Half-Life
>>> dedicated
>>> Win32 server mailing list
>>> Subject: [hlds] TF2 registered servers: check for rogue '=' in the
>>> convar settings
>>>
>>>
>>>
>>> If your server is not getting Halloween drops, check if 

Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Tony Paloma
The problem wasn't that there was a '=' sign in the token string. The problem 
was people were assigning the ConVar with an equals sign:
tf_server_identity_token = dfF3nn3c1$%#

This isn't the proper way to do it. You need to assign it like any other 
ConVar. We're changing the output of cl_gameserver_create_identity to make that 
more clear.

We'll look into adding a command to display your server's authentication status.
 
-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Friday, October 28, 2011 2:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar 
settings

Fletcher - Would it be possible to add in a command to make the server give us 
the on-boot authentication string at will? It doesn't seem to report that on 
map change, only when the server is first starting up, and if your server 
happens to be populated at the time, it's a death sentence to ask us to reboot 
the server just to check if we're authenticating correctly.

Also: my server's identity token didn't have quote marks in it, so I added that 
and I'm testing now. But, my other 3 servers don't have quote marks either, so 
it's strange that just the one server would be having the problem.  There was 
no = sign in the token string.

On Fri, Oct 28, 2011 at 4:59 PM, Tres  wrote:
> Same here. Gifts drop for a while then stop, with a full server. Have 
> to restart to get them back. Rinse, repeat. Love the event, though. 
> Glad you guys are running it as long as you are. :)
>
> On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm  wrote:
>>
>> My gameservers run halloween maps 24/7 without any mapchanges.
>>
>>
>>
>> This morning they dropped gifts without any problems, but a few hours 
>> later they stopped dropping the gifts.
>>
>> I changed nothing during the runtime and all servers are successfully 
>> registered. Only a complete server restart solved the problem.
>>
>>
>>
>> After the restart the gift drops were back.
>>
>>
>>
>> Atm it seems that they stopped dropping gifts again. 30 players on 
>> it, registered, get gifts earlier this day and now - nothing.
>>
>> Is there any "registration timeout" or something like that active?
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher 
>> Dunn
>> Sent: Friday, October 28, 2011 10:42 PM
>> To: Half-Life dedicated Win32 server mailing list; Half-Life 
>> dedicated Linux server mailing list
>> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in 
>> the convar settings
>>
>>
>>
>> One last thing.
>>
>>
>>
>> You *should* see either this line:
>>
>>
>>
>>     Game server authentication: SUCCESS! Standing: %s. Trend:
>> %s
>>
>>
>>
>> or this line:
>>
>>
>>
>>     Game server authentication: FAILURE!
>>
>>
>>
>> Pretty soon upon boot.  If you don't that means your server is not 
>> even attempting to sign on, and there's probably something wrong with 
>> the convars.
>>
>>
>>
>> If you see the SUCCESS! message, but are still not getting Halloween 
>> drops, please post that fact on this list.
>>
>>
>>
>> Your humble servant,
>>
>> Fletch
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher 
>> Dunn
>> Sent: Friday, October 28, 2011 1:38 PM
>> To: Half-Life dedicated Linux server mailing list; Half-Life 
>> dedicated
>> Win32 server mailing list
>> Subject: [hlds] TF2 registered servers: check for rogue '=' in the 
>> convar settings
>>
>>
>>
>> If your server is not getting Halloween drops, check if your config 
>> file has an '=' in the lines to set the registration convars.
>>
>>
>>
>> Also,  make sure you put the identity token in quotes.
>>
>>
>>
>> If you have these two problems, you probably (quite reasonably) cut 
>> and paste the two config file lines from the client console when you 
>> registered your server.  That output erroneously had the ='s in them, 
>> and did not quote the identity token.  We fixed the output soon after 
>> we shipped the registered

Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Fletcher Dunn
I think there may be more than one problem.

I'll add the registration status to the status display so it can be checked at 
any time.

- Fletch

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Friday, October 28, 2011 2:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar 
settings

Fletcher - Would it be possible to add in a command to make the server
give us the on-boot authentication string at will? It doesn't seem to
report that on map change, only when the server is first starting up,
and if your server happens to be populated at the time, it's a death
sentence to ask us to reboot the server just to check if we're
authenticating correctly.

Also: my server's identity token didn't have quote marks in it, so I
added that and I'm testing now. But, my other 3 servers don't have
quote marks either, so it's strange that just the one server would be
having the problem.  There was no = sign in the token string.

On Fri, Oct 28, 2011 at 4:59 PM, Tres  wrote:
> Same here. Gifts drop for a while then stop, with a full server. Have to
> restart to get them back. Rinse, repeat. Love the event, though. Glad you
> guys are running it as long as you are. :)
>
> On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm  wrote:
>>
>> My gameservers run halloween maps 24/7 without any mapchanges.
>>
>>
>>
>> This morning they dropped gifts without any problems, but a few hours
>> later they stopped dropping the gifts.
>>
>> I changed nothing during the runtime and all servers are successfully
>> registered. Only a complete server restart solved the problem.
>>
>>
>>
>> After the restart the gift drops were back.
>>
>>
>>
>> Atm it seems that they stopped dropping gifts again. 30 players on it,
>> registered, get gifts earlier this day and now - nothing.
>>
>> Is there any "registration timeout" or something like that active?
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>> Sent: Friday, October 28, 2011 10:42 PM
>> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
>> Linux server mailing list
>> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the
>> convar settings
>>
>>
>>
>> One last thing.
>>
>>
>>
>> You *should* see either this line:
>>
>>
>>
>>     Game server authentication: SUCCESS! Standing: %s. Trend:
>> %s
>>
>>
>>
>> or this line:
>>
>>
>>
>>     Game server authentication: FAILURE!
>>
>>
>>
>> Pretty soon upon boot.  If you don't that means your server is not even
>> attempting to sign on, and there's probably something wrong with the
>> convars.
>>
>>
>>
>> If you see the SUCCESS! message, but are still not getting Halloween
>> drops, please post that fact on this list.
>>
>>
>>
>> Your humble servant,
>>
>> Fletch
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>> Sent: Friday, October 28, 2011 1:38 PM
>> To: Half-Life dedicated Linux server mailing list; Half-Life dedicated
>> Win32 server mailing list
>> Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar
>> settings
>>
>>
>>
>> If your server is not getting Halloween drops, check if your config file
>> has an '=' in the lines to set the registration convars.
>>
>>
>>
>> Also,  make sure you put the identity token in quotes.
>>
>>
>>
>> If you have these two problems, you probably (quite reasonably) cut and
>> paste the two config file lines from the client console when you registered
>> your server.  That output erroneously had the ='s in them, and did not quote
>> the identity token.  We fixed the output soon after we shipped the
>> registered server feature, which explains why a lot of people not getting
>> the drops are also saying that they have been registered for a long time.
>>
>>
>>
>> In case that does not fix the problem, the next update will provide more
>> verbose logging so such errors will not go undetected for so long.
>>
>>
>>
>> Your humble servant,
>>
>> Fletch
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread msleeper
Fletcher - Would it be possible to add in a command to make the server
give us the on-boot authentication string at will? It doesn't seem to
report that on map change, only when the server is first starting up,
and if your server happens to be populated at the time, it's a death
sentence to ask us to reboot the server just to check if we're
authenticating correctly.

Also: my server's identity token didn't have quote marks in it, so I
added that and I'm testing now. But, my other 3 servers don't have
quote marks either, so it's strange that just the one server would be
having the problem.  There was no = sign in the token string.

On Fri, Oct 28, 2011 at 4:59 PM, Tres  wrote:
> Same here. Gifts drop for a while then stop, with a full server. Have to
> restart to get them back. Rinse, repeat. Love the event, though. Glad you
> guys are running it as long as you are. :)
>
> On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm  wrote:
>>
>> My gameservers run halloween maps 24/7 without any mapchanges.
>>
>>
>>
>> This morning they dropped gifts without any problems, but a few hours
>> later they stopped dropping the gifts.
>>
>> I changed nothing during the runtime and all servers are successfully
>> registered. Only a complete server restart solved the problem.
>>
>>
>>
>> After the restart the gift drops were back.
>>
>>
>>
>> Atm it seems that they stopped dropping gifts again. 30 players on it,
>> registered, get gifts earlier this day and now - nothing.
>>
>> Is there any "registration timeout" or something like that active?
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>> Sent: Friday, October 28, 2011 10:42 PM
>> To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
>> Linux server mailing list
>> Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the
>> convar settings
>>
>>
>>
>> One last thing.
>>
>>
>>
>> You *should* see either this line:
>>
>>
>>
>>     Game server authentication: SUCCESS! Standing: %s. Trend:
>> %s
>>
>>
>>
>> or this line:
>>
>>
>>
>>     Game server authentication: FAILURE!
>>
>>
>>
>> Pretty soon upon boot.  If you don't that means your server is not even
>> attempting to sign on, and there's probably something wrong with the
>> convars.
>>
>>
>>
>> If you see the SUCCESS! message, but are still not getting Halloween
>> drops, please post that fact on this list.
>>
>>
>>
>> Your humble servant,
>>
>> Fletch
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
>> Sent: Friday, October 28, 2011 1:38 PM
>> To: Half-Life dedicated Linux server mailing list; Half-Life dedicated
>> Win32 server mailing list
>> Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar
>> settings
>>
>>
>>
>> If your server is not getting Halloween drops, check if your config file
>> has an '=' in the lines to set the registration convars.
>>
>>
>>
>> Also,  make sure you put the identity token in quotes.
>>
>>
>>
>> If you have these two problems, you probably (quite reasonably) cut and
>> paste the two config file lines from the client console when you registered
>> your server.  That output erroneously had the ='s in them, and did not quote
>> the identity token.  We fixed the output soon after we shipped the
>> registered server feature, which explains why a lot of people not getting
>> the drops are also saying that they have been registered for a long time.
>>
>>
>>
>> In case that does not fix the problem, the next update will provide more
>> verbose logging so such errors will not go undetected for so long.
>>
>>
>>
>> Your humble servant,
>>
>> Fletch
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Tres
Same here. Gifts drop for a while then stop, with a full server. Have to
restart to get them back. Rinse, repeat. Love the event, though. Glad you
guys are running it as long as you are. :)

On Fri, Oct 28, 2011 at 3:53 PM, Andreas Grimm  wrote:

> My gameservers run halloween maps 24/7 without any mapchanges.
>
> ** **
>
> This morning they dropped gifts without any problems, but a few hours later
> they stopped dropping the gifts.
>
> I changed nothing during the runtime and all servers are successfully
> registered. Only a complete server restart solved the problem.
>
> ** **
>
> After the restart the gift drops were back.
>
> ** **
>
> Atm it seems that they stopped dropping gifts again. 30 players on it,
> registered, get gifts earlier this day and now - nothing.
>
> Is there any "registration timeout" or something like that active?
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Fletcher Dunn
> *Sent:* Friday, October 28, 2011 10:42 PM
> *To:* Half-Life dedicated Win32 server mailing list; Half-Life dedicated
> Linux server mailing list
> *Subject:* Re: [hlds] TF2 registered servers: check for rogue '=' in the
> convar settings
>
> ** **
>
> One last thing.
>
> ** **
>
> You **should** see either this line:
>
> ** **
>
> Game server authentication: SUCCESS! Standing: %s. Trend:
> %s
>
> ** **
>
> or this line:
>
> ** **
>
> Game server authentication: FAILURE!
>
> ** **
>
> Pretty soon upon boot.  If you don't that means your server is not even
> attempting to sign on, and there's probably something wrong with the
> convars.
>
> ** **
>
> If you see the SUCCESS! message, but are still not getting Halloween drops,
> please post that fact on this list.
>
> ** **
>
> Your humble servant,
>
> Fletch
>
> ** **
>
> *From:* hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Fletcher Dunn
> *Sent:* Friday, October 28, 2011 1:38 PM
> *To:* Half-Life dedicated Linux server mailing list; Half-Life dedicated
> Win32 server mailing list
> *Subject:* [hlds] TF2 registered servers: check for rogue '=' in the
> convar settings
>
> ** **
>
> If your server is not getting Halloween drops, check if your config file
> has an '=' in the lines to set the registration convars.
>
> ** **
>
> Also,  make sure you put the identity token in quotes.
>
> ** **
>
> If you have these two problems, you probably (quite reasonably) cut and
> paste the two config file lines from the client console when you registered
> your server.  That output erroneously had the ='s in them, and did not quote
> the identity token.  We fixed the output soon after we shipped the
> registered server feature, which explains why a lot of people not getting
> the drops are also saying that they have been registered for a long time.*
> ***
>
> ** **
>
> In case that does not fix the problem, the next update will provide more
> verbose logging so such errors will not go undetected for so long.
>
> ** **
>
> Your humble servant,
>
> Fletch
>
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> please visit:
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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Andreas Grimm
My gameservers run halloween maps 24/7 without any mapchanges.

 

This morning they dropped gifts without any problems, but a few hours later 
they stopped dropping the gifts.

I changed nothing during the runtime and all servers are successfully 
registered. Only a complete server restart solved the problem.

 

After the restart the gift drops were back.

 

Atm it seems that they stopped dropping gifts again. 30 players on it, 
registered, get gifts earlier this day and now - nothing.

Is there any "registration timeout" or something like that active?

 

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Friday, October 28, 2011 10:42 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux 
server mailing list
Subject: Re: [hlds] TF2 registered servers: check for rogue '=' in the convar 
settings

 

One last thing.

 

You *should* see either this line:

 

Game server authentication: SUCCESS! Standing: %s. Trend: %s

 

or this line:

 

Game server authentication: FAILURE!

 

Pretty soon upon boot.  If you don't that means your server is not even 
attempting to sign on, and there's probably something wrong with the convars.

 

If you see the SUCCESS! message, but are still not getting Halloween drops, 
please post that fact on this list.

 

Your humble servant,

Fletch

 

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Friday, October 28, 2011 1:38 PM
To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 
server mailing list
Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar 
settings

 

If your server is not getting Halloween drops, check if your config file has an 
'=' in the lines to set the registration convars.

 

Also,  make sure you put the identity token in quotes.

 

If you have these two problems, you probably (quite reasonably) cut and paste 
the two config file lines from the client console when you registered your 
server.  That output erroneously had the ='s in them, and did not quote the 
identity token.  We fixed the output soon after we shipped the registered 
server feature, which explains why a lot of people not getting the drops are 
also saying that they have been registered for a long time.

 

In case that does not fix the problem, the next update will provide more 
verbose logging so such errors will not go undetected for so long.

 

Your humble servant,

Fletch

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Re: [hlds] TF2 registered servers: check for rogue '=' in the convar settings

2011-10-28 Thread Fletcher Dunn
One last thing.

You *should* see either this line:

Game server authentication: SUCCESS! Standing: %s. Trend: %s

or this line:

Game server authentication: FAILURE!

Pretty soon upon boot.  If you don't that means your server is not even 
attempting to sign on, and there's probably something wrong with the convars.

If you see the SUCCESS! message, but are still not getting Halloween drops, 
please post that fact on this list.

Your humble servant,
Fletch

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Friday, October 28, 2011 1:38 PM
To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 
server mailing list
Subject: [hlds] TF2 registered servers: check for rogue '=' in the convar 
settings

If your server is not getting Halloween drops, check if your config file has an 
'=' in the lines to set the registration convars.

Also,  make sure you put the identity token in quotes.

If you have these two problems, you probably (quite reasonably) cut and paste 
the two config file lines from the client console when you registered your 
server.  That output erroneously had the ='s in them, and did not quote the 
identity token.  We fixed the output soon after we shipped the registered 
server feature, which explains why a lot of people not getting the drops are 
also saying that they have been registered for a long time.

In case that does not fix the problem, the next update will provide more 
verbose logging so such errors will not go undetected for so long.

Your humble servant,
Fletch
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