RE: [hlds_linux] FreeBSD Compile
What are you measuring for your size. In boot I have this dtg112# du -Hhxd 1 18K./defaults 15M./kernel 2.0K./modules 17M./kernel.old 18M./GoodKernel.bak 51M. /kernel is a stripped down version and /GoodKernel.bak is the default install kernel. Is there a certain file you are basing the 4M & 1.76M on? Cause I have stripped out a whole lot to get the folder of the kernel down to 15M and I dont see it getting to 1M and the default definitally wasnt 4M. Jeremy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of m0gely Sent: Wednesday, July 23, 2003 1:44 AM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] FreeBSD Compile Then strip EVERYTHING out of your kernel that you don't have in your box and for services you don't run. My kernel is down to 1.76M. Default kernel is over 4M. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC messages?
I used to flag players that have used a vac banned cdkey in my stats program. This has been a good measure to avoid sharing keys and make the ones with "public keys" buy one for their own (and since they gave money for it, will think twice before cheating on my server :)). Please make the server log those bans again. On Sat, 2003-08-02 at 16:06, m0gely wrote: > sol.greyfox wrote: > > > HLDS no longer logs VAC kicks or bans in order to prevent banning of their > > wonid's; they take care of that for you. > > > > /fox > > Actually that really sucks... How are we suppose to keep track the effect VAC is > having on our servers? If I never see it detect a cheater from my log files > there isn't going to be alot of mental reinforcement to keep it enabled at all. > > -- > - m0gely > http://quake2.telestream.com/ > Q2 | Q3A | Counter-strike > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDS Upgrade Advice
> You will most likely be ok. But ask this question on the Windows > mailing list. :) > > -- > - m0gely > http://quake2.telestream.com/ > Q2 | Q3A | Counter-strike no one responded on the windows list, so i'd thought i'd try the other side :P plugins are fairly similiar for both hlds ports? thanks dean g> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDS Upgrade Advice
[EMAIL PROTECTED] wrote: I'm currently running hlds 4.1.1.0c on my public cs server 1.5. I'm needing to upgrade HLDS in light of the recent exploit that was put out, the fix that was put out by Luigi gives a md5 chksum error. I'm running the following mods/scripts : AM 2.50.51 (MM) StatsMe 2.6.4 ATAC (runs smoothly under SM 2.6.4, newer versions of SM are iffy) If I upgrade to 4.1.1.1d, should I expect issues with any of these scripts AM/SM/ATAC? I will be jumping from 4.1.1.0c to 4.1.1.1d. Any heads up on this upgrade would be much appreciated. Also,would "downgrading" to HLDS version 4.1.1.0 to match md5's with luigi's fix be an option, if there are alot of issues with AM/SM/ATAC not making the upgrade to 4.1.1.1.d smoothly? TIA, Dean G> You will most likely be ok. But ask this question on the Windows mailing list. :) -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC messages?
On Sat, 2 Aug 2003, Daniel Stroven wrote: > I agree there. > what is the purpose of sv_logbans if it doesn't log bans? I see watching To log bans made on the server (not bans made at WON). :) john ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC messages?
LAN server = no internet connection (you know what I mean), therefore no connection to VAC, hence VAC can't ban them. Banning local IPs probably wouldn't do much good anyway :) john On Sat, 2 Aug 2003, Grigoriy Tchiflidjanov wrote: > but what about lan servers, there are not wonid's > how to recognize the 'bad guys' > > - Original Message - > From: "sol.greyfox" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Saturday, August 02, 2003 8:22 PM > Subject: RE: [hlds_linux] VAC messages? > > > > HLDS no longer logs VAC kicks or bans in order to prevent banning of their > > wonid's; they take care of that for you. > > > > /fox > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] HLDS Upgrade Advice
I'm currently running hlds 4.1.1.0c on my public cs server 1.5. I'm needing to upgrade HLDS in light of the recent exploit that was put out, the fix that was put out by Luigi gives a md5 chksum error. I'm running the following mods/scripts : AM 2.50.51 (MM) StatsMe 2.6.4 ATAC (runs smoothly under SM 2.6.4, newer versions of SM are iffy) If I upgrade to 4.1.1.1d, should I expect issues with any of these scripts AM/SM/ATAC? I will be jumping from 4.1.1.0c to 4.1.1.1d. Any heads up on this upgrade would be much appreciated. Also,would "downgrading" to HLDS version 4.1.1.0 to match md5's with luigi's fix be an option, if there are alot of issues with AM/SM/ATAC not making the upgrade to 4.1.1.1.d smoothly? TIA, Dean G> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] hlds 3.1.1.0 fix for buffer-overrun exploit CAUTION:isnot working !
Frank Stollar wrote: Hi, I have no idea how this can happen to a server - if the patch got loaded it prevents anything beyond 255 characters from being passed to the original function. I'm guessing, since no one else is reporting crashes/hangs/overflows, that this isnt related to your patch. Frank, are you sure beyond a doubt? If the patch wasnt working, or was crashing servers, don't you think we would see more comments here? I *know* attacks stopped against my servers once i applied the patch. We have over a dozen servers using that patch on 3.1.1.0.c, all were tested after patching and none have went down since it was applied. I think Frank is doing something wrong. Watch your server output when you fire it up Frank, I forgot to put the .so file in the hlds_l dir on one of the servers I upgraded but caught the mistake when I saw it looking for the file on startup. Thank you for your answers. We are investigating further into it and will retry this test. Ok here we go. We just found the problem and it is persistent, but not as bad as supposed first. We tested it again at our LAN server and he was vulnerable again after 2 attacks. Ok, switching over to inet via 'sv_lan 0' and it works fluently. Hammered on the server with the exploit-tool but it was not going down. Switched back to lan with 'sv_lan 1' and after 2 attacks it goes to it knees. That would be no big problem for most of you, but I'm running LAN servers too, and I don't want it to be killed by a kiddy during a tournament or similiar. Therefor when the server is running in LAN mode, another function seems to be responsible for the exploit. I hope Dominic would take a look into this problem and could fix it. Thx go to Bernhard again for his help. cheers Frank ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
I don't have any fun playing cs unless I'm singing over the mic.. how can you do that to people like me??!! - Original Message - From: "kama" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, August 02, 2003 3:09 PM Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance... > On Sat, 2 Aug 2003, Eric (Deacon) wrote: > > > kama wrote: > > > Deacon, I have disabled the internal voicecom on my servers... not becouse > > > of cpu usage, but becouse i hate when idiots starts to sing or yelling. > > > > What a waste :\ If someone's being dumb, mute them. Or hell, turn off > > your client-side voicecomm, but don't take it away from EVERYONE! > > Well.. my regulars seems to like it... I had more complaints when it was > on, than now when its off... my client have always had the voicecom off. > > /Bjorn > > -- > > You know you've been playing "Quake: Team Fortress" too much when > you ask your grandfather why they didn't rocket jump up the beaches > of Normandie. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] hlds 3.1.1.0 fix for buffer-overrun exploit CAUTION:is not working !
Hi, I have no idea how this can happen to a server - if the patch got loaded it prevents anything beyond 255 characters from being passed to the original function. I'm guessing, since no one else is reporting crashes/hangs/overflows, that this isnt related to your patch. Frank, are you sure beyond a doubt? If the patch wasnt working, or was crashing servers, don't you think we would see more comments here? I *know* attacks stopped against my servers once i applied the patch. We have over a dozen servers using that patch on 3.1.1.0.c, all were tested after patching and none have went down since it was applied. I think Frank is doing something wrong. Watch your server output when you fire it up Frank, I forgot to put the .so file in the hlds_l dir on one of the servers I upgraded but caught the mistake when I saw it looking for the file on startup. Thank you for your answers. We are investigating further into it and will retry this test. To clear some questions: We wrote the line 'export LD_PRELOAD=./boffix_i386.so' into hlds_run in the halflife directory direct after the 'export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH' line. We copied boffix_i386.so in the hlds_l directory. It shows up when we fired up the server. The only difference could be, it was an LAN server we tried this. Dominic, I will contact you for further informations to this topic. cheers Frank ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...
On Sat, 2 Aug 2003, Eric (Deacon) wrote: > kama wrote: > > Deacon, I have disabled the internal voicecom on my servers... not becouse > > of cpu usage, but becouse i hate when idiots starts to sing or yelling. > > What a waste :\ If someone's being dumb, mute them. Or hell, turn off > your client-side voicecomm, but don't take it away from EVERYONE! Well.. my regulars seems to like it... I had more complaints when it was on, than now when its off... my client have always had the voicecom off. /Bjorn -- You know you've been playing "Quake: Team Fortress" too much when you ask your grandfather why they didn't rocket jump up the beaches of Normandie. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC messages?
I agree there. what is the purpose of sv_logbans if it doesn't log bans? I see watching console something about kicked for past cheating offenses...but never listed in the logs. Honestly, I don't care if Valve keeps track of the list themselves. If someone registers a cheat or is picked up for past cheating violations. I WANT IT IN MY LOGS! Its my server, if I want to ban their IP or keep watch for them connecting under multiple wonids. I at least need something to go on. Name and IP can help watch for them bypassing the VAC latter. thanks :) dan - Original Message - From: "m0gely" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, August 02, 2003 3:06 PM Subject: Re: [hlds_linux] VAC messages? > sol.greyfox wrote: > > > HLDS no longer logs VAC kicks or bans in order to prevent banning of their > > wonid's; they take care of that for you. > > > > /fox > > Actually that really sucks... How are we suppose to keep track the effect VAC is > having on our servers? If I never see it detect a cheater from my log files > there isn't going to be alot of mental reinforcement to keep it enabled at all. > > -- > - m0gely > http://quake2.telestream.com/ > Q2 | Q3A | Counter-strike > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] GOING BACK TO BETA1
yep exactly what they did with Day Of Defeat too, i stopped playing when valve took it over, they just completely fucked it up (too unbalanced teams) - Original Message - From: "Eric (Deacon)" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, August 02, 2003 8:09 PM Subject: Re: [hlds_linux] GOING BACK TO BETA1 > tremens wrote: > > > Oh what I wouldn't give for TFC to go back to the pre-1.5 days... The 1.5 > > patch was a clan killer :/ > > Is it just me, or does Valve seem to fuck up every mod they touch? CS > before Valve involvement, which started around b7 IIRC, was great! But > then Valve got involved and started changing everything about the game. > CS today is only slightly reminiscent of b5 or b6 CS. The whole > dynamic of the game has changed, which is what happens when you start > completely changing the whole fucking aiming system (STILL a bad move), > damage guns do, jumping/running, move speeds, etc... > > I hope to God that some precious person ends up coding an exact replica > of b6.2c on the HL2 base when it comes out. > > -- > Eric (the Deacon remix) > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] VAC messages?
sol.greyfox wrote: HLDS no longer logs VAC kicks or bans in order to prevent banning of their wonid's; they take care of that for you. /fox Actually that really sucks... How are we suppose to keep track the effect VAC is having on our servers? If I never see it detect a cheater from my log files there isn't going to be alot of mental reinforcement to keep it enabled at all. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux