RE: [hlds_linux] FreeBSD Compile

2003-08-02 Thread jeremy
What are you measuring for your size. In boot I have this

dtg112# du -Hhxd 1
 18K./defaults
 15M./kernel
2.0K./modules
 17M./kernel.old
 18M./GoodKernel.bak
 51M.

/kernel is a stripped down version and /GoodKernel.bak is the default
install kernel. Is there a certain file you are basing the 4M & 1.76M on?
Cause I have stripped out a whole lot to get the folder of the kernel down
to 15M and I dont see it getting to 1M and the default definitally wasnt 4M.

Jeremy



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of m0gely
Sent: Wednesday, July 23, 2003 1:44 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] FreeBSD Compile


Then strip EVERYTHING out of your kernel that you don't have in your box
and for services you don't run.  My kernel is down to 1.76M.  Default
kernel is over 4M.






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Re: [hlds_linux] VAC messages?

2003-08-02 Thread Marcelo Bezerra
I used to flag players that have used a vac banned cdkey in my stats
program. This has been a good measure to avoid sharing keys and make the
ones with "public keys" buy one for their own (and since they gave money
for it, will think twice before cheating on my server :)).
Please make the server log those bans again.
On Sat, 2003-08-02 at 16:06, m0gely wrote:
> sol.greyfox wrote:
>
> > HLDS no longer logs VAC kicks or bans in order to prevent banning of their
> > wonid's; they take care of that for you.
> >
> > /fox
>
> Actually that really sucks... How are we suppose to keep track the effect VAC is
> having on our servers?  If I never see it detect a cheater from my log files
> there isn't going to be alot of mental reinforcement to keep it enabled at all.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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Re: [hlds_linux] HLDS Upgrade Advice

2003-08-02 Thread dag
> You will most likely be ok.  But ask this question on the Windows
> mailing list. :)
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike

no one responded on the windows list, so i'd thought i'd try the other side :P

plugins are fairly similiar for both hlds ports?

thanks
dean g>

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Re: [hlds_linux] HLDS Upgrade Advice

2003-08-02 Thread m0gely
[EMAIL PROTECTED] wrote:
I'm currently running hlds 4.1.1.0c on my public cs server 1.5.  I'm
needing to upgrade HLDS  in light of the recent exploit that was put
out, the fix that was put out by Luigi gives a md5 chksum error.  I'm
running the following mods/scripts :
AM 2.50.51 (MM)
StatsMe 2.6.4
ATAC (runs smoothly under SM 2.6.4, newer versions of SM are iffy)
If I upgrade to 4.1.1.1d, should I expect issues with any of these
scripts AM/SM/ATAC?  I will be jumping from 4.1.1.0c to 4.1.1.1d.  Any
heads up on this upgrade would be much appreciated.
Also,would "downgrading" to HLDS version 4.1.1.0 to match md5's with
luigi's fix be an option, if there are alot of issues with AM/SM/ATAC
not making the upgrade to 4.1.1.1.d smoothly?
TIA,
Dean G>
You will most likely be ok.  But ask this question on the Windows
mailing list. :)
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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Re: [hlds_linux] VAC messages?

2003-08-02 Thread john
On Sat, 2 Aug 2003, Daniel Stroven wrote:

> I agree there.
> what is the purpose of sv_logbans if it doesn't log bans?  I see watching

To log bans made on the server (not bans made at WON). :)

john

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Re: [hlds_linux] VAC messages?

2003-08-02 Thread john
LAN server = no internet connection (you know what I mean), therefore no
connection to VAC, hence VAC can't ban them. Banning local IPs probably
wouldn't do much good anyway :)

john


On Sat, 2 Aug 2003, Grigoriy Tchiflidjanov wrote:

> but what about lan servers, there are not wonid's
> how to recognize the 'bad guys'
>
> - Original Message -
> From: "sol.greyfox" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, August 02, 2003 8:22 PM
> Subject: RE: [hlds_linux] VAC messages?
>
>
> > HLDS no longer logs VAC kicks or bans in order to prevent banning of their
> > wonid's; they take care of that for you.
> >
> > /fox
> >
> >
> > ___
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> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
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[hlds_linux] HLDS Upgrade Advice

2003-08-02 Thread dag
I'm currently running hlds 4.1.1.0c on my public cs server 1.5.  I'm
needing to upgrade HLDS  in light of the recent exploit that was put
out, the fix that was put out by Luigi gives a md5 chksum error.  I'm
running the following mods/scripts :

AM 2.50.51 (MM)
StatsMe 2.6.4
ATAC (runs smoothly under SM 2.6.4, newer versions of SM are iffy)

If I upgrade to 4.1.1.1d, should I expect issues with any of these
scripts AM/SM/ATAC?  I will be jumping from 4.1.1.0c to 4.1.1.1d.  Any
heads up on this upgrade would be much appreciated.

Also,would "downgrading" to HLDS version 4.1.1.0 to match md5's with
luigi's fix be an option, if there are alot of issues with AM/SM/ATAC
not making the upgrade to 4.1.1.1.d smoothly?

TIA,
Dean G>

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Re: [hlds_linux] hlds 3.1.1.0 fix for buffer-overrun exploit CAUTION:isnot working !

2003-08-02 Thread Frank Stollar
Frank Stollar wrote:
Hi,

I have no idea how this can happen to a server - if the patch got
loaded
it prevents anything beyond 255 characters from being passed to the
original function.


I'm guessing, since no one else is reporting crashes/hangs/overflows,
that this isnt related to your patch. Frank, are you sure beyond a
doubt? If the patch wasnt working, or was crashing servers, don't you
think we would see more comments here? I *know* attacks stopped against
my servers once i applied the patch.


We have over a dozen servers using that patch on 3.1.1.0.c, all were
tested
after patching and none have went down since it was applied. I think
Frank
is doing something wrong. Watch your server output when you fire it up
Frank, I forgot to put the .so file in the hlds_l dir on one of the
servers
I upgraded but caught the mistake when I saw it looking for the file on
startup.


Thank you for your answers. We are investigating further into it and
will retry this test.
Ok here we go. We just found the problem and it is persistent, but not
as bad as supposed first.
We tested it again at our LAN server and he was vulnerable again after 2
attacks. Ok, switching over to inet via 'sv_lan 0' and it works
fluently. Hammered on the server with the exploit-tool but it was not
going down. Switched back to lan with 'sv_lan 1' and after 2 attacks it
goes to it knees.
That would be no big problem for most of you, but I'm running LAN
servers too, and I don't want it to be killed by a kiddy during a
tournament or similiar.
Therefor when the server is running in LAN mode, another function seems
to be responsible for the exploit.
I hope Dominic would take a look into this problem and could fix it.

Thx go to Bernhard again for his help.

cheers
Frank
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Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...

2003-08-02 Thread Jared Eischen
I don't have any fun playing cs unless I'm singing over the mic.. how can
you do that to people like me??!!

- Original Message -
From: "kama" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, August 02, 2003 3:09 PM
Subject: Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...


> On Sat, 2 Aug 2003, Eric (Deacon) wrote:
>
> > kama wrote:
> > > Deacon, I have disabled the internal voicecom on my servers... not
becouse
> > > of cpu usage, but becouse i hate when idiots starts to sing or
yelling.
> >
> > What a waste :\  If someone's being dumb, mute them.  Or hell, turn off
> > your client-side voicecomm, but don't take it away from EVERYONE!
>
> Well.. my regulars seems to like it...  I had more complaints when it was
> on, than now when its off... my client have always had the voicecom off.
>
> /Bjorn
>
> --
>
> You know you've been playing "Quake: Team Fortress" too much when
> you ask your grandfather why they didn't rocket jump up the beaches
> of Normandie.
>
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Re: [hlds_linux] hlds 3.1.1.0 fix for buffer-overrun exploit CAUTION:is not working !

2003-08-02 Thread Frank Stollar
Hi,

I have no idea how this can happen to a server - if the patch got
loaded
it prevents anything beyond 255 characters from being passed to the
original function.
I'm guessing, since no one else is reporting crashes/hangs/overflows,
that this isnt related to your patch. Frank, are you sure beyond a
doubt? If the patch wasnt working, or was crashing servers, don't you
think we would see more comments here? I *know* attacks stopped against
my servers once i applied the patch.


We have over a dozen servers using that patch on 3.1.1.0.c, all were tested
after patching and none have went down since it was applied. I think Frank
is doing something wrong. Watch your server output when you fire it up
Frank, I forgot to put the .so file in the hlds_l dir on one of the servers
I upgraded but caught the mistake when I saw it looking for the file on
startup.
Thank you for your answers. We are investigating further into it and
will retry this test.
To clear some questions:
We wrote the line 'export LD_PRELOAD=./boffix_i386.so' into hlds_run in
the halflife directory direct after the 'export
LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH' line. We copied boffix_i386.so in
the hlds_l directory. It shows up when we fired up the server.
The only difference could be, it was an LAN server we tried this.
Dominic, I will contact you for further informations to this topic.

cheers
Frank
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Re: [hlds_linux] 3.1.1.0c - 3.1.1.1d Performance...

2003-08-02 Thread kama
On Sat, 2 Aug 2003, Eric (Deacon) wrote:

> kama wrote:
> > Deacon, I have disabled the internal voicecom on my servers... not becouse
> > of cpu usage, but becouse i hate when idiots starts to sing or yelling.
>
> What a waste :\  If someone's being dumb, mute them.  Or hell, turn off
> your client-side voicecomm, but don't take it away from EVERYONE!

Well.. my regulars seems to like it...  I had more complaints when it was
on, than now when its off... my client have always had the voicecom off.

/Bjorn

--

You know you've been playing "Quake: Team Fortress" too much when
you ask your grandfather why they didn't rocket jump up the beaches
of Normandie.

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Re: [hlds_linux] VAC messages?

2003-08-02 Thread Daniel Stroven
I agree there.
what is the purpose of sv_logbans if it doesn't log bans?  I see watching
console something about kicked for past cheating offenses...but never listed
in the logs.

Honestly, I don't care if Valve keeps track of the list themselves.  If
someone registers a cheat or is picked up for past cheating violations.  I
WANT IT IN MY LOGS!
Its my server, if I want to ban their IP or keep watch for them connecting
under multiple wonids.  I at least need something to go on.  Name and IP can
help watch for them bypassing the VAC latter.
thanks :)
dan
- Original Message -
From: "m0gely" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, August 02, 2003 3:06 PM
Subject: Re: [hlds_linux] VAC messages?


> sol.greyfox wrote:
>
> > HLDS no longer logs VAC kicks or bans in order to prevent banning of
their
> > wonid's; they take care of that for you.
> >
> > /fox
>
> Actually that really sucks... How are we suppose to keep track the effect
VAC is
> having on our servers?  If I never see it detect a cheater from my log
files
> there isn't going to be alot of mental reinforcement to keep it enabled at
all.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>


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Re: [hlds_linux] GOING BACK TO BETA1

2003-08-02 Thread Erik van den Berg
yep exactly what they did with Day Of Defeat too, i stopped playing when
valve took it over, they just completely fucked it up (too unbalanced teams)

- Original Message -
From: "Eric (Deacon)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, August 02, 2003 8:09 PM
Subject: Re: [hlds_linux] GOING BACK TO BETA1


> tremens wrote:
>
> > Oh what I wouldn't give for TFC to go back to the pre-1.5 days... The
1.5
> > patch was a clan killer :/
>
> Is it just me, or does Valve seem to fuck up every mod they touch?  CS
> before Valve involvement, which started around b7 IIRC, was great!  But
> then Valve got involved and started changing everything about the game.
>   CS today is only slightly reminiscent of b5 or b6 CS.  The whole
> dynamic of the game has changed, which is what happens when you start
> completely changing the whole fucking aiming system (STILL a bad move),
> damage guns do, jumping/running, move speeds, etc...
>
> I hope to God that some precious person ends up coding an exact replica
> of b6.2c on the HL2 base when it comes out.
>
> --
> Eric (the Deacon remix)
>
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>


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Re: [hlds_linux] VAC messages?

2003-08-02 Thread m0gely
sol.greyfox wrote:

HLDS no longer logs VAC kicks or bans in order to prevent banning of their
wonid's; they take care of that for you.
/fox
Actually that really sucks... How are we suppose to keep track the effect VAC is
having on our servers?  If I never see it detect a cheater from my log files
there isn't going to be alot of mental reinforcement to keep it enabled at all.
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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