Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Fedot
Hi

well it works now )
zBlock 4.4 work too

yours letter from 27 августа 2009 г., 10:24:43:
--
> On the 2nd attempt fix (version 74)

> publics are now working, however this update broke zBlock on linux.





> On 27 August 2009 at 00:39 Fedot  wrote:

>> Hi
>> 
>> after a  small yesterday fix (73) segerror appear than someone connect to
>> server
>> 
>> 
>> -- 
>> With regards
>> Fedot 
>> mailto:fedot-da-ne-...@yandex.ru
>> 
>> 
>> ___
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>> visit:
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--


-- 
With regards
Fedot 
mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] [hlds_announce] Counter-Strike: Source Update Available

2009-08-26 Thread tsuehpsyde
Yeah, updating now. =) Still, if I have to login while on the road to fix 4
systems that broke due to a completely botched Linux deploy (automated
scripts to promote deployed code), I get to post and thank VALVe for their
thorough Quality Assurance. =) I can't remember this (an udpate) breaking on
Windows but not on Linux. Might have happened, but I sure don't remember it.

I still honestly do wonder if VALVe actually tests against Linux and if so,
what platforms. It's quite clear they need to add more platforms to their
test cases.

-tsuehpsyde

On Wed, Aug 26, 2009 at 10:06 PM, Romain Pierre  wrote:

> Hi,
>
> Have you updated ? Because it's working now.
>
>
> Romain Pierre
> www.servgame.eu
>
>
> 2009/8/27 tsuehpsyde 
>
> > Console initialized.
> > /home/srcds2/css2/srcds_run: line 344: 28636 Segmentation fault
> >  $HL_CMD
> > Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate
> a
> > debug.log to help with solving this problem
> > Wed Aug 26 22:57:19 EDT 2009: Server restart in 10 seconds
> >
> > Console initialized.
> > /home/srcds2/css2/srcds_run: line 344: 28645 Segmentation fault
> >  $HL_CMD
> > Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate
> a
> > debug.log to help with solving this problem
> > Wed Aug 26 22:57:29 EDT 2009: Server restart in 10 seconds
> >
> > Console initialized.
> > /home/srcds2/css2/srcds_run: line 344: 28655 Segmentation fault
> >  $HL_CMD
> > Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate
> a
> > debug.log to help with solving this problem
> > Wed Aug 26 22:57:39 EDT 2009: Server restart in 10 seconds
> >
> > Thanks for testing before deploying, VALVe. =)
> >
> > -tsuehpsyde
> >
> > On Tue, Aug 25, 2009 at 7:31 PM, Jason Ruymen  > >wrote:
> >
> > > An optional update for Counter-Strike: Source is now available.  Please
> > run
> > > hldsupdatetool to receive it.  The specific changes include:
> > >
> > > Engine:
> > > - Fixed an exploit that allowed files to be uploaded to the server at
> > > arbitrary locations in the file system
> > > - Fixed a server crash caused by a client packet claiming to be an HLTV
> > > client when HLTV is disabled on the server
> > > - Fixed a server crash caused by spoofing a client disconnect message
> > > - Fixed a server crash caused by sending malformed reliable subchannel
> > data
> > >
> > > Counter-Strike: Source:
> > > - Novint Falcon support is now enabled by default
> > >
> > > Jason
> > >
> > >
> > > ___
> > > hlds_announce mailing list
> > > hlds_annou...@list.valvesoftware.com
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_announce
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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Re: [hlds_linux] [hlds_announce] Counter-Strike: Source Update Available

2009-08-26 Thread Romain Pierre
Hi,

Have you updated ? Because it's working now.


Romain Pierre
www.servgame.eu


2009/8/27 tsuehpsyde 

> Console initialized.
> /home/srcds2/css2/srcds_run: line 344: 28636 Segmentation fault
>  $HL_CMD
> Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate a
> debug.log to help with solving this problem
> Wed Aug 26 22:57:19 EDT 2009: Server restart in 10 seconds
>
> Console initialized.
> /home/srcds2/css2/srcds_run: line 344: 28645 Segmentation fault
>  $HL_CMD
> Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate a
> debug.log to help with solving this problem
> Wed Aug 26 22:57:29 EDT 2009: Server restart in 10 seconds
>
> Console initialized.
> /home/srcds2/css2/srcds_run: line 344: 28655 Segmentation fault
>  $HL_CMD
> Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate a
> debug.log to help with solving this problem
> Wed Aug 26 22:57:39 EDT 2009: Server restart in 10 seconds
>
> Thanks for testing before deploying, VALVe. =)
>
> -tsuehpsyde
>
> On Tue, Aug 25, 2009 at 7:31 PM, Jason Ruymen  >wrote:
>
> > An optional update for Counter-Strike: Source is now available.  Please
> run
> > hldsupdatetool to receive it.  The specific changes include:
> >
> > Engine:
> > - Fixed an exploit that allowed files to be uploaded to the server at
> > arbitrary locations in the file system
> > - Fixed a server crash caused by a client packet claiming to be an HLTV
> > client when HLTV is disabled on the server
> > - Fixed a server crash caused by spoofing a client disconnect message
> > - Fixed a server crash caused by sending malformed reliable subchannel
> data
> >
> > Counter-Strike: Source:
> > - Novint Falcon support is now enabled by default
> >
> > Jason
> >
> >
> > ___
> > hlds_announce mailing list
> > hlds_annou...@list.valvesoftware.com
> > http://list.valvesoftware.com/mailman/listinfo/hlds_announce
> >
> ___
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> please visit:
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Re: [hlds_linux] [hlds_announce] Counter-Strike: Source Update Available

2009-08-26 Thread tsuehpsyde
Console initialized.
/home/srcds2/css2/srcds_run: line 344: 28636 Segmentation fault  $HL_CMD
Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate a
debug.log to help with solving this problem
Wed Aug 26 22:57:19 EDT 2009: Server restart in 10 seconds

Console initialized.
/home/srcds2/css2/srcds_run: line 344: 28645 Segmentation fault  $HL_CMD
Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate a
debug.log to help with solving this problem
Wed Aug 26 22:57:29 EDT 2009: Server restart in 10 seconds

Console initialized.
/home/srcds2/css2/srcds_run: line 344: 28655 Segmentation fault  $HL_CMD
Add "-debug" to the /home/srcds2/css2/srcds_run command line to generate a
debug.log to help with solving this problem
Wed Aug 26 22:57:39 EDT 2009: Server restart in 10 seconds

Thanks for testing before deploying, VALVe. =)

-tsuehpsyde

On Tue, Aug 25, 2009 at 7:31 PM, Jason Ruymen wrote:

> An optional update for Counter-Strike: Source is now available.  Please run
> hldsupdatetool to receive it.  The specific changes include:
>
> Engine:
> - Fixed an exploit that allowed files to be uploaded to the server at
> arbitrary locations in the file system
> - Fixed a server crash caused by a client packet claiming to be an HLTV
> client when HLTV is disabled on the server
> - Fixed a server crash caused by spoofing a client disconnect message
> - Fixed a server crash caused by sending malformed reliable subchannel data
>
> Counter-Strike: Source:
> - Novint Falcon support is now enabled by default
>
> Jason
>
>
> ___
> hlds_announce mailing list
> hlds_annou...@list.valvesoftware.com
> http://list.valvesoftware.com/mailman/listinfo/hlds_announce
>
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Andrey Egorov

Hi,

Please, update CSS linux servers now. After updating, will run server.
Now linux server work normally.

Andrey.


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread 8088
No, it hasn't been that long: http://store.steampowered.com/news/?appids=240
Some people just need to rant to blow off steam.

Dave Williams wrote:
> Has it really been that long?
>
> Interestingly my steam client lost connection to the master servers
> right after the sdk base finished updating. Anyone think that's related?
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
> Sent: 27 August 2009 00:40
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
>
> In two years they didn't release an update.  The very next one broke
> css.
> :(
>
> Fortunately its back.
>
> On Wed, Aug 26, 2009 at 7:26 PM, Saul Rennison
> wrote:
>
>   
>> Another silent CS:S, HL2:DM and Source SDK Base update...
>>
>> Thanks,
>> - Saul.
>>
>>
>> 2009/8/26 Fedot 
>>
>> 
>>> Hi
>>>
>>> after a  small yesterday fix (73) segerror appear than someone
>>>   
> connect to
>   
>>> server
>>>
>>>
>>> --
>>> With regards
>>> Fedot
>>> mailto:fedot-da-ne-...@yandex.ru
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>>   
> archives,
>   
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>   
>> ___
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>> please visit:
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>>
>> 
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Dave Williams
Has it really been that long?

Interestingly my steam client lost connection to the master servers
right after the sdk base finished updating. Anyone think that's related?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Carl
Sent: 27 August 2009 00:40
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike: Source Update Available

In two years they didn't release an update.  The very next one broke
css.
:(

Fortunately its back.

On Wed, Aug 26, 2009 at 7:26 PM, Saul Rennison
wrote:

> Another silent CS:S, HL2:DM and Source SDK Base update...
>
> Thanks,
> - Saul.
>
>
> 2009/8/26 Fedot 
>
> > Hi
> >
> > after a  small yesterday fix (73) segerror appear than someone
connect to
> > server
> >
> >
> > --
> > With regards
> > Fedot
> > mailto:fedot-da-ne-...@yandex.ru
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Carl
In two years they didn't release an update.  The very next one broke css.
:(

Fortunately its back.

On Wed, Aug 26, 2009 at 7:26 PM, Saul Rennison wrote:

> Another silent CS:S, HL2:DM and Source SDK Base update...
>
> Thanks,
> - Saul.
>
>
> 2009/8/26 Fedot 
>
> > Hi
> >
> > after a  small yesterday fix (73) segerror appear than someone connect to
> > server
> >
> >
> > --
> > With regards
> > Fedot
> > mailto:fedot-da-ne-...@yandex.ru
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Romain Pierre
Hi,

Work for me now. Thank you!

Romain Pierre
www.servgame.eu


2009/8/27 Saul Rennison 

> Another silent CS:S, HL2:DM and Source SDK Base update...
>
> Thanks,
> - Saul.
>
>
> 2009/8/26 Fedot 
>
> > Hi
> >
> > after a  small yesterday fix (73) segerror appear than someone connect to
> > server
> >
> >
> > --
> > With regards
> > Fedot
> > mailto:fedot-da-ne-...@yandex.ru
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Saul Rennison
Another silent CS:S, HL2:DM and Source SDK Base update...

Thanks,
- Saul.


2009/8/26 Fedot 

> Hi
>
> after a  small yesterday fix (73) segerror appear than someone connect to
> server
>
>
> --
> With regards
> Fedot
> mailto:fedot-da-ne-...@yandex.ru
>
>
> ___
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> please visit:
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread LinuxMail
On the 2nd attempt fix (version 74)

publics are now working, however this update broke zBlock on linux.





On 27 August 2009 at 00:39 Fedot  wrote:

> Hi
> 
> after a  small yesterday fix (73) segerror appear than someone connect to
> server
> 
> 
> -- 
> With regards
> Fedot 
> mailto:fedot-da-ne-...@yandex.ru
> 
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
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Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Arg!
surely there'd be no benefit for valve to develop this until at least a
large portion of their player base actually has an IPv6 connection

On Thu, Aug 27, 2009 at 7:29 AM, Romain Pierre  wrote:

> You can't use address translation?
> I don't know very well IPv6 but I think you can use IPv4 locally and IPv6
> on
> the cloud.
> You can watch in this way.
>
> Best regards,
> Romain Pierre
>
>
> 2009/8/26 [Don] - Luigi 
>
> > Hi Romain,
> >
> > Problem here is that hoster will be forced to use pure IPv6 networks. I
> > know this did not happened in the next 1 or 2 years, but the switch to
> > IPv6 will come and Valve should be prepared.
> > And IPv6 could be faster, because of faster routing :)
> >
> > Mfg
> > Luigi
> >
> > -Original Message-
> > From: Romain Pierre [mailto:ult...@gmail.com]
> > Sent: Mittwoch, 26. August 2009 23:01
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re: [hlds_linux] IPv6 in Source
> >
> > Hi Luigi,
> >
> > I don't think, and never!
> > Actually, there is no plan to support 64bit, so IPv6...
> >
> > Best regards,
> > Romain Pierre
> >
> >
> > 2009/8/26 [Don] - Luigi 
> >
> > > Hi all,
> > >
> > >
> > >
> > > I wonder, if there is IPv6 support in Source, or will this implemented
> > > in the near future? Did someone heard anything about this?
> > >
> > >
> > >
> > > Mfg
> > >
> > > Luigi
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
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> > >
> > ___
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> > please visit:
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> >
> >
> >
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> > please visit:
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> >
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Fedot
Hi

after a  small yesterday fix (73) segerror appear than someone connect to
server


-- 
With regards
Fedot 
mailto:fedot-da-ne-...@yandex.ru


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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Romain Pierre
Hi,

OK great. Sorry, I've subscribed to this mailing 2 hours ago.
Thank you for the answer.

Romain Pierre
www.servgame.eu


2009/8/26 Fedot 

> as Mike Durand  sad
> >> I've duplicated the problem here and am working on a fix.
>
>
>
> yours letter from 27 августа 2009 г., 8:33:24:
> --
> > Hi,
>
> > Somebody know if Valve work on it? Or this problem will be postponed for
> > tomorrow?
> > Thank you.
>
> > Best regards,
> > Romain Pierre
>
>
>
>
>
> ___
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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Fedot
as Mike Durand  sad
>> I've duplicated the problem here and am working on a fix.



yours letter from 27 августа 2009 г., 8:33:24:
--
> Hi,

> Somebody know if Valve work on it? Or this problem will be postponed for
> tomorrow?
> Thank you.

> Best regards,
> Romain Pierre





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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread LinuxMail
They have released a fix, but the update "new fix for the update" is broken
aswell. It loads then seg faults. And as far as im aware, valve do not know
about this.


On 26 August 2009 at 23:06 Kyle Sanderson  wrote:

> All Linux servers are segfaulting from this update, you have to roll back to
> an earlier version until they release a fix which is supposed to come out
> today... Really glad I read the list before I updated, otherwise I would be
> in your shoes.
> 
> Kyle.
> 
> On Wed, Aug 26, 2009 at 12:51 PM, Carl  wrote:
> 
> > IM getting the same thing.  One player joins and the server segfaults.
> >
> > I also noticed the default max players is now 32,  has it always been that
> > way?
> >
> > On Wed, Aug 26, 2009 at 2:30 PM, Alistair Cockeram 
> > wrote:
> >
> > > Currently appear to be on version 73. Servers segfault as soon as a user
> > > joins:
> > >
> > > L 08/26/2009 - 19:28:57: "Player<2><>" entered the
> > > game
> > > Segmentation fault (core dumped)
> > > Cannot access memory at address 0xf7f76668
> > > Cannot access memory at address 0xf74556b4
> > > /home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
> > > Cannot access memory at address 0xf7f76668
> > > email debug.log to li...@valvesoftware.com
> > > Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds
> > >
> > > --
> > > CRASH: Wed Aug 26 19:28:58 BST 2009
> > > Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
> > > 33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug
> > > #0  0x in ?? ()
> > > No symbol table info available.
> > > End of Source crash report
> > > --
> > >
> > >
> > > On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote:
> > > > Update still doesnt work
> > > >
> > > > It said updating from 67 to 70 or something similar, and now it seg
> > > faults after
> > > > adding to master server.
> > > >
> > > > Running ubuntu, this happens on both our boxes.
> > > >
> > > >
> > > > srcds is still broken
> > > > ___
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> > > please visit:
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> > >
> > > --
> > > Alistair Cockeram
> > > Out-of-hours remote hands assistance in the Greater Manchester area:
> > > http://www.remotehands.org.uk
> > >
> > >
> > > ___
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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Alistair Cockeram

Kyle, this is a new problem not the segfault on launch. We have applied a
new patch release since then.   




On Wed, Aug 26, 2009 at 02:06:19PM -0700, Kyle Sanderson wrote:
> All Linux servers are segfaulting from this update, you have to roll back to
> an earlier version until they release a fix which is supposed to come out
> today... Really glad I read the list before I updated, otherwise I would be
> in your shoes.
> 
> Kyle.
> 
> On Wed, Aug 26, 2009 at 12:51 PM, Carl  wrote:
> 
> > IM getting the same thing.  One player joins and the server segfaults.
> >
> > I also noticed the default max players is now 32,  has it always been that
> > way?
> >
> > On Wed, Aug 26, 2009 at 2:30 PM, Alistair Cockeram 
> > wrote:
> >
> > > Currently appear to be on version 73. Servers segfault as soon as a user
> > > joins:
> > >
> > > L 08/26/2009 - 19:28:57: "Player<2><>" entered the
> > > game
> > > Segmentation fault (core dumped)
> > > Cannot access memory at address 0xf7f76668
> > > Cannot access memory at address 0xf74556b4
> > > /home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
> > > Cannot access memory at address 0xf7f76668
> > > email debug.log to li...@valvesoftware.com
> > > Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds
> > >
> > > --
> > > CRASH: Wed Aug 26 19:28:58 BST 2009
> > > Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
> > > 33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug
> > > #0  0x in ?? ()
> > > No symbol table info available.
> > > End of Source crash report
> > > --
> > >
> > >
> > > On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote:
> > > > Update still doesnt work
> > > >
> > > > It said updating from 67 to 70 or something similar, and now it seg
> > > faults after
> > > > adding to master server.
> > > >
> > > > Running ubuntu, this happens on both our boxes.
> > > >
> > > >
> > > > srcds is still broken
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > > --
> > > Alistair Cockeram
> > > Out-of-hours remote hands assistance in the Greater Manchester area:
> > > http://www.remotehands.org.uk
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
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-- 
Alistair Cockeram
Out-of-hours remote hands assistance in the Greater Manchester area:
http://www.remotehands.org.uk


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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Romain Pierre
Hi,

Somebody know if Valve work on it? Or this problem will be postponed for
tomorrow?
Thank you.

Best regards,
Romain Pierre


2009/8/26 Kyle Sanderson 

> All Linux servers are segfaulting from this update, you have to roll back
> to
> an earlier version until they release a fix which is supposed to come out
> today... Really glad I read the list before I updated, otherwise I would be
> in your shoes.
>
> Kyle.
>
> On Wed, Aug 26, 2009 at 12:51 PM, Carl  wrote:
>
> > IM getting the same thing.  One player joins and the server segfaults.
> >
> > I also noticed the default max players is now 32,  has it always been
> that
> > way?
> >
> > On Wed, Aug 26, 2009 at 2:30 PM, Alistair Cockeram 
> > wrote:
> >
> > > Currently appear to be on version 73. Servers segfault as soon as a
> user
> > > joins:
> > >
> > > L 08/26/2009 - 19:28:57: "Player<2><>" entered the
> > > game
> > > Segmentation fault (core dumped)
> > > Cannot access memory at address 0xf7f76668
> > > Cannot access memory at address 0xf74556b4
> > > /home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
> > > Cannot access memory at address 0xf7f76668
> > > email debug.log to li...@valvesoftware.com
> > > Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds
> > >
> > > --
> > > CRASH: Wed Aug 26 19:28:58 BST 2009
> > > Start Line: ./srcds_i686 -console -game cstrike +map de_dust2
> +maxplayers
> > > 33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug
> > > #0  0x in ?? ()
> > > No symbol table info available.
> > > End of Source crash report
> > > --
> > >
> > >
> > > On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote:
> > > > Update still doesnt work
> > > >
> > > > It said updating from 67 to 70 or something similar, and now it seg
> > > faults after
> > > > adding to master server.
> > > >
> > > > Running ubuntu, this happens on both our boxes.
> > > >
> > > >
> > > > srcds is still broken
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > > --
> > > Alistair Cockeram
> > > Out-of-hours remote hands assistance in the Greater Manchester area:
> > > http://www.remotehands.org.uk
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Romain Pierre
You can't use address translation?
I don't know very well IPv6 but I think you can use IPv4 locally and IPv6 on
the cloud.
You can watch in this way.

Best regards,
Romain Pierre


2009/8/26 [Don] - Luigi 

> Hi Romain,
>
> Problem here is that hoster will be forced to use pure IPv6 networks. I
> know this did not happened in the next 1 or 2 years, but the switch to
> IPv6 will come and Valve should be prepared.
> And IPv6 could be faster, because of faster routing :)
>
> Mfg
> Luigi
>
> -Original Message-
> From: Romain Pierre [mailto:ult...@gmail.com]
> Sent: Mittwoch, 26. August 2009 23:01
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] IPv6 in Source
>
> Hi Luigi,
>
> I don't think, and never!
> Actually, there is no plan to support 64bit, so IPv6...
>
> Best regards,
> Romain Pierre
>
>
> 2009/8/26 [Don] - Luigi 
>
> > Hi all,
> >
> >
> >
> > I wonder, if there is IPv6 support in Source, or will this implemented
> > in the near future? Did someone heard anything about this?
> >
> >
> >
> > Mfg
> >
> > Luigi
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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>
>
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Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread [Don] - Luigi
Hi Romain,

Problem here is that hoster will be forced to use pure IPv6 networks. I 
know this did not happened in the next 1 or 2 years, but the switch to 
IPv6 will come and Valve should be prepared.
And IPv6 could be faster, because of faster routing :)

Mfg
Luigi

-Original Message-
From: Romain Pierre [mailto:ult...@gmail.com] 
Sent: Mittwoch, 26. August 2009 23:01
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] IPv6 in Source

Hi Luigi,

I don't think, and never!
Actually, there is no plan to support 64bit, so IPv6...

Best regards,
Romain Pierre


2009/8/26 [Don] - Luigi 

> Hi all,
>
>
>
> I wonder, if there is IPv6 support in Source, or will this implemented
> in the near future? Did someone heard anything about this?
>
>
>
> Mfg
>
> Luigi
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Kyle Sanderson
All Linux servers are segfaulting from this update, you have to roll back to
an earlier version until they release a fix which is supposed to come out
today... Really glad I read the list before I updated, otherwise I would be
in your shoes.

Kyle.

On Wed, Aug 26, 2009 at 12:51 PM, Carl  wrote:

> IM getting the same thing.  One player joins and the server segfaults.
>
> I also noticed the default max players is now 32,  has it always been that
> way?
>
> On Wed, Aug 26, 2009 at 2:30 PM, Alistair Cockeram 
> wrote:
>
> > Currently appear to be on version 73. Servers segfault as soon as a user
> > joins:
> >
> > L 08/26/2009 - 19:28:57: "Player<2><>" entered the
> > game
> > Segmentation fault (core dumped)
> > Cannot access memory at address 0xf7f76668
> > Cannot access memory at address 0xf74556b4
> > /home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
> > Cannot access memory at address 0xf7f76668
> > email debug.log to li...@valvesoftware.com
> > Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds
> >
> > --
> > CRASH: Wed Aug 26 19:28:58 BST 2009
> > Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
> > 33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug
> > #0  0x in ?? ()
> > No symbol table info available.
> > End of Source crash report
> > --
> >
> >
> > On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote:
> > > Update still doesnt work
> > >
> > > It said updating from 67 to 70 or something similar, and now it seg
> > faults after
> > > adding to master server.
> > >
> > > Running ubuntu, this happens on both our boxes.
> > >
> > >
> > > srcds is still broken
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > --
> > Alistair Cockeram
> > Out-of-hours remote hands assistance in the Greater Manchester area:
> > http://www.remotehands.org.uk
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Romain Pierre
Hi Luigi,

I don't think, and never!
Actually, there is no plan to support 64bit, so IPv6...

Best regards,
Romain Pierre


2009/8/26 [Don] - Luigi 

> Hi all,
>
>
>
> I wonder, if there is IPv6 support in Source, or will this implemented
> in the near future? Did someone heard anything about this?
>
>
>
> Mfg
>
> Luigi
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] IPv6 in Source

2009-08-26 Thread Nightbox
Good question :)

2009/8/26 [Don] - Luigi 

> Hi all,
>
>
>
> I wonder, if there is IPv6 support in Source, or will this implemented
> in the near future? Did someone heard anything about this?
>
>
>
> Mfg
>
> Luigi
>
>
> ___
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> please visit:
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[hlds_linux] IPv6 in Source

2009-08-26 Thread [Don] - Luigi
Hi all,

 

I wonder, if there is IPv6 support in Source, or will this implemented
in the near future? Did someone heard anything about this?

 

Mfg

Luigi


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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Carl
IM getting the same thing.  One player joins and the server segfaults.

I also noticed the default max players is now 32,  has it always been that
way?

On Wed, Aug 26, 2009 at 2:30 PM, Alistair Cockeram  wrote:

> Currently appear to be on version 73. Servers segfault as soon as a user
> joins:
>
> L 08/26/2009 - 19:28:57: "Player<2><>" entered the
> game
> Segmentation fault (core dumped)
> Cannot access memory at address 0xf7f76668
> Cannot access memory at address 0xf74556b4
> /home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
> Cannot access memory at address 0xf7f76668
> email debug.log to li...@valvesoftware.com
> Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds
>
> --
> CRASH: Wed Aug 26 19:28:58 BST 2009
> Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
> 33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug
> #0  0x in ?? ()
> No symbol table info available.
> End of Source crash report
> --
>
>
> On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote:
> > Update still doesnt work
> >
> > It said updating from 67 to 70 or something similar, and now it seg
> faults after
> > adding to master server.
> >
> > Running ubuntu, this happens on both our boxes.
> >
> >
> > srcds is still broken
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> --
> Alistair Cockeram
> Out-of-hours remote hands assistance in the Greater Manchester area:
> http://www.remotehands.org.uk
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Alistair Cockeram
Currently appear to be on version 73. Servers segfault as soon as a user
joins:

L 08/26/2009 - 19:28:57: "Player<2><>" entered the
game
Segmentation fault (core dumped)
Cannot access memory at address 0xf7f76668
Cannot access memory at address 0xf74556b4
/home/$user/PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
Cannot access memory at address 0xf7f76668
email debug.log to li...@valvesoftware.com
Wed Aug 26 19:28:58 BST 2009: Server restart in 10 seconds

--
CRASH: Wed Aug 26 19:28:58 BST 2009
Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
33 -ip $ip -port 27015 -tickrate 100 -autoupdate -debug
#0  0x in ?? ()
No symbol table info available.
End of Source crash report
--


On Wed, Aug 26, 2009 at 08:24:06PM +0200, LinuxMail wrote:
> Update still doesnt work
> 
> It said updating from 67 to 70 or something similar, and now it seg faults 
> after
> adding to master server.
> 
> Running ubuntu, this happens on both our boxes.
> 
> 
> srcds is still broken
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

-- 
Alistair Cockeram
Out-of-hours remote hands assistance in the Greater Manchester area:
http://www.remotehands.org.uk


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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread LinuxMail
Update still doesnt work

It said updating from 67 to 70 or something similar, and now it seg faults after
adding to master server.

Running ubuntu, this happens on both our boxes.


srcds is still broken
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Re: [hlds_linux] Roll back?

2009-08-26 Thread Ronny Schedel
Then, you did something wrong.


>I tried it and it didn't work - same error as before.
>
> But I think they'll roll out a fix today.
>
> - Original Message - 
> From: "Ronny Schedel" 
> To: "Half-Life dedicated Linux server mailing list"
> 
> Sent: Wednesday, August 26, 2009 3:13 PM
> Subject: Re: [hlds_linux] Roll back?
>
>
>>
>> Yes there is, copy the old files over the new files.
>>
>>> Absolutely no
>>>
>>> Thanks,
>>> - Saul.
>>>
>>>
>>> 2009/8/26 benni 
>>>
 is there any way to roll back my server to the old version?


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux

>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>
>>
>> ___
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>> please visit:
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>
>
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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Andy Wallace
Try checking the root of the home folder for a directory called ".steam"
If it exists - delete the ClientRegistry.blob file in it and retry the update 
procedure.  If it doesn't exist, recreate the folder and try again.

--- On Wed, 26/8/09, Mike Durand  wrote:


From: Mike Durand 
Subject: Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update 
Available
To: "'Half-Life dedicated Linux server mailing list'" 

Date: Wednesday, 26 August, 2009, 7:18 AM


I've duplicated the problem here and am working on a fix.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
Sent: Tuesday, August 25, 2009 11:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update 
Available

Another Debian 5 32bit segfaulting...

> Same here Debian 5 64bit
>
> Joseph Laws schrieb:
>> Segfault for me too on Centos 5.
>>
>> [AF] House of Fail wrote:
>>
>>> Segfault, first one in all the time I have been running my ubuntu 
>>> server.
>>> No addons active, running 8.04 x86
>>>
>>> On Tue, Aug 25, 2009 at 8:33 PM, bl4nk  wrote:
>>>
>>>
>>>
 CS:S server owners across the world rejoice. Good work, Valve.

 Jason Ruymen wrote:


> An optional update for Counter-Strike: Source is now available. 
> Please
>
>
 run hldsupdatetool to receive it.  The specific changes include:


> Engine:
> - Fixed an exploit that allowed files to be uploaded to the server at
>
>
 arbitrary locations in the file system


> - Fixed a server crash caused by a client packet claiming to be an 
> HLTV
>
>
 client when HLTV is disabled on the server


> - Fixed a server crash caused by spoofing a client disconnect message
> - Fixed a server crash caused by sending malformed reliable subchannel
>
>
 data


> Counter-Strike: Source:
> - Novint Falcon support is now enabled by default
>
> Jason
>
>
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>>>
>>>
>>> 
>>>
>>>
>>> No virus found in this incoming message.
>>> Checked by AVG - www.avg.com
>>> Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 
>>> 08/25/09 18:07:00
>>>
>>>
>>>
>> ___
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>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>
>
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> please visit:
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> 


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Re: [hlds_linux] Roll back?

2009-08-26 Thread Alexander L.
I tried it and it didn't work - same error as before.

But I think they'll roll out a fix today.

- Original Message - 
From: "Ronny Schedel" 
To: "Half-Life dedicated Linux server mailing list" 

Sent: Wednesday, August 26, 2009 3:13 PM
Subject: Re: [hlds_linux] Roll back?


>
> Yes there is, copy the old files over the new files.
>
>> Absolutely no
>>
>> Thanks,
>> - Saul.
>>
>>
>> 2009/8/26 benni 
>>
>>> is there any way to roll back my server to the old version?
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>> ___
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>> please visit:
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>>
>
>
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> please visit:
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Re: [hlds_linux] Roll back?

2009-08-26 Thread Ronny Schedel

Yes there is, copy the old files over the new files.

> Absolutely no
>
> Thanks,
> - Saul.
>
>
> 2009/8/26 benni 
>
>> is there any way to roll back my server to the old version?
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> ___
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> please visit:
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Re: [hlds_linux] [english 100%] Roll back?

2009-08-26 Thread Philipp Reddigau
Hi,
I have allready posted:

Hi,
i have made a rollback tu the oldversion.
Feel free to use:
1. Stop Server
2. Disable autoupdate
3. wget http://fdl.server-wi.de/css-HOTFIX.tar
unpack it to your servers.

best regards,
Philipp Reddigau (GKServer)


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benni schrieb:
> is there any way to roll back my server to the old version?
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>   


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Re: [hlds_linux] Roll back?

2009-08-26 Thread Saul Rennison
Absolutely no

Thanks,
- Saul.


2009/8/26 benni 

> is there any way to roll back my server to the old version?
>
>
> ___
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> please visit:
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[hlds_linux] Roll back?

2009-08-26 Thread benni
is there any way to roll back my server to the old version?


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Andrey Egorov

Hi!

On Fedora Linux Counter-Strike Source Server don't work after last
update.
I send debug.log to li...@valvesoftware.com

Andrey.


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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Tom Sensel

Which is why I took the extra step to chattr +i the whole filesystem (less log 
directories), remove any unused libs, bins, and install grsec patch. 

I guess it doesn't really matter what I do. The server is secure if it 
segfaults on launch!

--- On Wed, 8/26/09, Ferenc Kovacs  wrote:

> From: Ferenc Kovacs 
> Subject: Re: [hlds_linux] Counter-Strike: Source Update Available
> To: "Half-Life dedicated Linux server mailing list" 
> 
> Date: Wednesday, August 26, 2009, 4:02 AM
> http://kerneltrap.org/Linux/Abusing_chroot
> 
> Tyrael
> 
> On Wed, Aug 26, 2009 at 8:19 AM, Tom Sensel
> wrote:
> >
> > I'm having segfaults as well on Cent 5.3 and RHEL 5.
> >
> > First you guys leave exploits in the servers that you
> were already warned about. 80,000 some odd servers
> vulnerable to remote overflows that would give shell/command
> access. It took someone releasing the exploits to the public
> to get you to fix them. Took you 3 days to fix them. Then
> ontop of this, you don't even test the binaries before
> shipping them out? Top notch work, well done. Did you guys
> outsource to india? what the hell is the deal?
> >
> > I've started running all my hlds servers in chroots
> after this. But I feel really bad for those windows guys
> that don't have anyway to setup a chroot environment.
> >
> > Console initialized.
> > ./srcds_run: line 344: 21518 Segmentation fault    
>  $HL_CMD
> > Add "-debug" to the ./srcds_run command line to
> generate a debug.log to help with solving this problem
> > Wed Aug 26 20:14:25 PHT 2009: Server restart in 10
> seconds
> >
> > ./srcds_run -game cstrike -ip 125.5.114.147 -port
> 27015 -tickrate 100 +map de_dust2 +maxplayers 64 -debug
> > Auto detecting CPU
> > Using SSE2 Optimised binary.
> > Enabling debug mode
> > Server will auto-restart if there is a crash.
> >
> > Console initialized.
> > ./srcds_run: line 344: 21600 Segmentation fault    
>  (core dumped) $HL_CMD
> > cat: hlds.21586.pid: No such file or directory
> > email debug.log to li...@valvesoftware.com
> > Wed Aug 26 20:19:19 PHT 2009: Server restart in 10
> seconds
> > Wed Aug 26 20:19:22 PHT 2009: Server Quit
> >
> > cat debug.log
> > CRASH: Wed Aug 26 20:19:19 PHT 2009
> > Start Line: ./srcds_i686 -game cstrike -ip
> 125.5.114.147 -port 27015 -tickrate 100 +map de_dust2
> +maxplayers 64 -debug
> > End of Source crash report
> >
> > gdb --core=core.21600
> > (no debugging symbols found)
> > Core was generated by `./srcds_i686 -game cstrike -ip
> 125.5.114.147 -port 27015 -tickrate 100 +map de_'.
> > Program terminated with signal 11, Segmentation
> fault.
> > [New process 21600]
> > #0  0x in ?? ()
> >
> >
> >
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view
> the list archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> 
> ___
> To unsubscribe, edit your list preferences, or view the
> list archives, please visit:
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> 


  

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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread LinuxMail
This proberly doesnt apply in the linux server mailing list. But the actual game
runs in debug mode since the update:

http://img530.imageshack.us/img530/1341/wtfc.jpg


On 26 August 2009 at 09:11 Mike Durand  wrote:

> The fix is made and we will roll it out as soon as possible. I'm very sorry
> for the inconvenience.
> 
> -Mike
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mike Durand
> Sent: Tuesday, August 25, 2009 11:19 PM
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update
> Available
> 
> I've duplicated the problem here and am working on a fix.
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
> Sent: Tuesday, August 25, 2009 11:15 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update
> Available
> 
> Another Debian 5 32bit segfaulting...
> 
> > Same here Debian 5 64bit
> >
> > Joseph Laws schrieb:
> >> Segfault for me too on Centos 5.
> >>
> >> [AF] House of Fail wrote:
> >>
> >>> Segfault, first one in all the time I have been running my ubuntu 
> >>> server.
> >>> No addons active, running 8.04 x86
> >>>
> >>> On Tue, Aug 25, 2009 at 8:33 PM, bl4nk  wrote:
> >>>
> >>>
> >>>
>  CS:S server owners across the world rejoice. Good work, Valve.
> 
>  Jason Ruymen wrote:
> 
> 
> > An optional update for Counter-Strike: Source is now available. 
> > Please
> >
> >
>  run hldsupdatetool to receive it.  The specific changes include:
> 
> 
> > Engine:
> > - Fixed an exploit that allowed files to be uploaded to the server at
> >
> >
>  arbitrary locations in the file system
> 
> 
> > - Fixed a server crash caused by a client packet claiming to be an 
> > HLTV
> >
> >
>  client when HLTV is disabled on the server
> 
> 
> > - Fixed a server crash caused by spoofing a client disconnect message
> > - Fixed a server crash caused by sending malformed reliable subchannel
> >
> >
>  data
> 
> 
> > Counter-Strike: Source:
> > - Novint Falcon support is now enabled by default
> >
> > Jason
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> >
> >
>  please visit:
> 
> 
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> >
> >
>  ___
>  To unsubscribe, edit your list preferences, or view the list archives,
>  please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> 
> 
> >>>
> >>>
> >>> 
> >>>
> >>>
> >>> No virus found in this incoming message.
> >>> Checked by AVG - www.avg.com
> >>> Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 
> >>> 08/25/09 18:07:00
> >>>
> >>>
> >>>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives, 
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >>
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > 
> 
> 
> ___
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Re: [hlds_linux] Counter-Strike: Source Update Available

2009-08-26 Thread Ferenc Kovacs
http://kerneltrap.org/Linux/Abusing_chroot

Tyrael

On Wed, Aug 26, 2009 at 8:19 AM, Tom Sensel wrote:
>
> I'm having segfaults as well on Cent 5.3 and RHEL 5.
>
> First you guys leave exploits in the servers that you were already warned 
> about. 80,000 some odd servers vulnerable to remote overflows that would give 
> shell/command access. It took someone releasing the exploits to the public to 
> get you to fix them. Took you 3 days to fix them. Then ontop of this, you 
> don't even test the binaries before shipping them out? Top notch work, well 
> done. Did you guys outsource to india? what the hell is the deal?
>
> I've started running all my hlds servers in chroots after this. But I feel 
> really bad for those windows guys that don't have anyway to setup a chroot 
> environment.
>
> Console initialized.
> ./srcds_run: line 344: 21518 Segmentation fault      $HL_CMD
> Add "-debug" to the ./srcds_run command line to generate a debug.log to help 
> with solving this problem
> Wed Aug 26 20:14:25 PHT 2009: Server restart in 10 seconds
>
> ./srcds_run -game cstrike -ip 125.5.114.147 -port 27015 -tickrate 100 +map 
> de_dust2 +maxplayers 64 -debug
> Auto detecting CPU
> Using SSE2 Optimised binary.
> Enabling debug mode
> Server will auto-restart if there is a crash.
>
> Console initialized.
> ./srcds_run: line 344: 21600 Segmentation fault      (core dumped) $HL_CMD
> cat: hlds.21586.pid: No such file or directory
> email debug.log to li...@valvesoftware.com
> Wed Aug 26 20:19:19 PHT 2009: Server restart in 10 seconds
> Wed Aug 26 20:19:22 PHT 2009: Server Quit
>
> cat debug.log
> CRASH: Wed Aug 26 20:19:19 PHT 2009
> Start Line: ./srcds_i686 -game cstrike -ip 125.5.114.147 -port 27015 
> -tickrate 100 +map de_dust2 +maxplayers 64 -debug
> End of Source crash report
>
> gdb --core=core.21600
> (no debugging symbols found)
> Core was generated by `./srcds_i686 -game cstrike -ip 125.5.114.147 -port 
> 27015 -tickrate 100 +map de_'.
> Program terminated with signal 11, Segmentation fault.
> [New process 21600]
> #0  0x in ?? ()
>
>
>
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Latest Update Segfaults

2009-08-26 Thread Michael O. Christensen - Gamelaunch ApS
See Mike Durand's post to the list. 

Another update's coming soo :)

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alistair
Cockeram
Sent: 26. august 2009 09:30
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Latest Update Segfaults

I think Valve broke it good..


debug.log:
--
CRASH: Wed Aug 26 08:27:09 BST 2009
Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
33 -ip x.x.x.x -port 27015 -tickrate 100 -autoupdate -debug
#0  0x in ?? ()
No symbol table info available.
End of Source crash report
--


--

Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 72


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Source Dedicated Server Linux' version 95


HLDS installation up to date

Console initialized.
Segmentation fault (core dumped)
Cannot access memory at address 0xf7f32668
Cannot access memory at address 0xf74116b4
/home//PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
Cannot access memory at address 0xf7f32668
email debug.log to li...@valvesoftware.com
Wed Aug 26 08:26:42 BST 2009: Server restart in 10 seconds

-

Ubuntu server 64bit.
 2.6.27-14-server #1 SMP Tue Aug 18 18:03:08 UTC 2009 x86_64 GNU/Linux


-- 
Alistair Cockeram

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Re: [hlds_linux] Latest Update Segfaults

2009-08-26 Thread ics
No worries mate, but the fat lady isn't singing yet.

-ics

Alistair Cockeram kirjoitti:
> On Wed, Aug 26, 2009 at 08:30:28AM +0100, Alistair Cockeram wrote:
>   
>> I think Valve broke it good..
>> 
>
> Ah sorry guys, only just registered to the list and missed the thread on
> the fix. 
>
> Good work on fixing it so quickly.
>
>   


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Re: [hlds_linux] Counter-Strike: Source Update Available - HOTFIX Rollback

2009-08-26 Thread Philipp Reddigau
Hi,
i have made a rollback tu the oldversion.
Feel free to use:
1. Stop Server
2. Disable autoupdate
3. wget http://fdl.server-wi.de/css-HOTFIX.tar
unpack it to your servers.

best regards,
Philipp Reddigau (GKServer)


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Re: [hlds_linux] Latest Update Segfaults

2009-08-26 Thread Alistair Cockeram

On Wed, Aug 26, 2009 at 08:30:28AM +0100, Alistair Cockeram wrote:
> I think Valve broke it good..

Ah sorry guys, only just registered to the list and missed the thread on
the fix. 

Good work on fixing it so quickly.

-- 
Alistair Cockeram

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[hlds_linux] Latest Update Segfaults

2009-08-26 Thread Alistair Cockeram
I think Valve broke it good..


debug.log:
--
CRASH: Wed Aug 26 08:27:09 BST 2009
Start Line: ./srcds_i686 -console -game cstrike +map de_dust2 +maxplayers
33 -ip x.x.x.x -port 27015 -tickrate 100 -autoupdate -debug
#0  0x in ?? ()
No symbol table info available.
End of Source crash report
--


--

Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 72


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'Source Dedicated Server Linux' version 95


HLDS installation up to date

Console initialized.
Segmentation fault (core dumped)
Cannot access memory at address 0xf7f32668
Cannot access memory at address 0xf74116b4
/home//PUBLIC-SRCDS/debug.cmds:3: Error in sourced command file:
Cannot access memory at address 0xf7f32668
email debug.log to li...@valvesoftware.com
Wed Aug 26 08:26:42 BST 2009: Server restart in 10 seconds

-

Ubuntu server 64bit.
 2.6.27-14-server #1 SMP Tue Aug 18 18:03:08 UTC 2009 x86_64 GNU/Linux


-- 
Alistair Cockeram

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Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update Available

2009-08-26 Thread Mike Durand
The fix is made and we will roll it out as soon as possible. I'm very sorry for 
the inconvenience.

-Mike

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mike Durand
Sent: Tuesday, August 25, 2009 11:19 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update 
Available

I've duplicated the problem here and am working on a fix.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
Sent: Tuesday, August 25, 2009 11:15 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [english 100%] Re: Counter-Strike: Source Update 
Available

Another Debian 5 32bit segfaulting...

> Same here Debian 5 64bit
>
> Joseph Laws schrieb:
>> Segfault for me too on Centos 5.
>>
>> [AF] House of Fail wrote:
>>
>>> Segfault, first one in all the time I have been running my ubuntu 
>>> server.
>>> No addons active, running 8.04 x86
>>>
>>> On Tue, Aug 25, 2009 at 8:33 PM, bl4nk  wrote:
>>>
>>>
>>>
 CS:S server owners across the world rejoice. Good work, Valve.

 Jason Ruymen wrote:


> An optional update for Counter-Strike: Source is now available. 
> Please
>
>
 run hldsupdatetool to receive it.  The specific changes include:


> Engine:
> - Fixed an exploit that allowed files to be uploaded to the server at
>
>
 arbitrary locations in the file system


> - Fixed a server crash caused by a client packet claiming to be an 
> HLTV
>
>
 client when HLTV is disabled on the server


> - Fixed a server crash caused by spoofing a client disconnect message
> - Fixed a server crash caused by sending malformed reliable subchannel
>
>
 data


> Counter-Strike: Source:
> - Novint Falcon support is now enabled by default
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
>
>
 please visit:


> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>
>
 ___
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 please visit:
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>>>
>>>
>>> 
>>>
>>>
>>> No virus found in this incoming message.
>>> Checked by AVG - www.avg.com
>>> Version: 8.5.387 / Virus Database: 270.13.67/2326 - Release Date: 
>>> 08/25/09 18:07:00
>>>
>>>
>>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>
>
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> please visit:
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> 


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