[hlds_linux] Mandatory TF2 update coming

2014-08-07 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon. 

-Eric


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[hlds_linux] Mandatory TF2 update released

2014-08-07 Thread Eric Smith
We've released a mandatory update for TF2. The notes for the update are below. 
The new version number is 2351233.

-Eric

-

- Dedicated server performance/stability improvements
- Added a new startup music track from Expiration Date
- Added missing photos/thumb images for koth_badlands
- Fixed a client crash related to the snd_restart command for Linux clients
- Fixed a dedicated server crash related to arrows
- Fixed the Bolt Boy using the wrong material for the Blu team
- Improved memory usage for Linux clients
- Updated the Restart Game and Scramble Teams votes to always have a mandatory 
cool-down period
- Updated sv_memlimit to not be marked as a cheat convar
- Added sv_minuptimelimit and sv_maxuptimelimit to manage the server 
restart window 
- Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive 
La France
- Updated the localization files
- Updated pl_cactuscanyon
- Removed rollback leading to the final capture point in stage 2
- Reworked fence position on forward spawn building in stage 2
- Expanded back alley near the final capture point in stage 2
- Expanded back pathway near the final capture point in stage 1
- Added small room inside building half way up the zig-zag in stage 1
- Adjusted health kits and ammo packs
- Adjusted spawn times in stage 1 and 2 
- Updated rd_asteroid
- Widened left side spawn exit
- Players can no longer build inside the staircase near A robots
- Fixed sticky stair collision when coming out of the water near B 
robots
- Changed medium health kit near the C robots to a small health kit
- Removed alert from voice over lines that announce your team has 
dropped the reactor core
- Fixed missing patch overlay under small health near center bridge

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Re: [hlds_linux] Mandatory TF2 update released

2014-08-07 Thread Frank
Anyone else having trouble updating Windows servers going beyond Validating?
I can't even bypass that to start the engine without it going right to
Validating again.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, August 07, 2014 4:54 PM
To: 'hlds_linux@list.valvesoftware.com'; 'h...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_linux] Mandatory TF2 update released

We've released a mandatory update for TF2. The notes for the update are
below. The new version number is 2351233.

-Eric

-

- Dedicated server performance/stability improvements
- Added a new startup music track from Expiration Date
- Added missing photos/thumb images for koth_badlands
- Fixed a client crash related to the snd_restart command for Linux clients
- Fixed a dedicated server crash related to arrows
- Fixed the Bolt Boy using the wrong material for the Blu team
- Improved memory usage for Linux clients
- Updated the Restart Game and Scramble Teams votes to always have a
mandatory cool-down period
- Updated sv_memlimit to not be marked as a cheat convar
- Added sv_minuptimelimit and sv_maxuptimelimit to manage the server
restart window 
- Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and
Vive La France
- Updated the localization files
- Updated pl_cactuscanyon
- Removed rollback leading to the final capture point in stage 2
- Reworked fence position on forward spawn building in stage 2
- Expanded back alley near the final capture point in stage 2
- Expanded back pathway near the final capture point in stage 1
- Added small room inside building half way up the zig-zag in stage
1
- Adjusted health kits and ammo packs
- Adjusted spawn times in stage 1 and 2 
- Updated rd_asteroid
- Widened left side spawn exit
- Players can no longer build inside the staircase near A robots
- Fixed sticky stair collision when coming out of the water near B
robots
- Changed medium health kit near the C robots to a small health kit
- Removed alert from voice over lines that announce your team has
dropped the reactor core
- Fixed missing patch overlay under small health near center bridge

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Re: [hlds_linux] Mandatory TF2 update released

2014-08-07 Thread Frank
Hello?? I'm not the only one having this problem I know, I already see many
posts on this over on Allied. Eric can you confirm there is a problem and a
fix coming soon please?

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
Sent: Thursday, August 07, 2014 5:23 PM
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] Mandatory TF2 update released

Anyone else having trouble updating Windows servers going beyond Validating?
I can't even bypass that to start the engine without it going right to
Validating again.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, August 07, 2014 4:54 PM
To: 'hlds_linux@list.valvesoftware.com'; 'h...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_linux] Mandatory TF2 update released

We've released a mandatory update for TF2. The notes for the update are
below. The new version number is 2351233.

-Eric

-

- Dedicated server performance/stability improvements
- Added a new startup music track from Expiration Date
- Added missing photos/thumb images for koth_badlands
- Fixed a client crash related to the snd_restart command for Linux clients
- Fixed a dedicated server crash related to arrows
- Fixed the Bolt Boy using the wrong material for the Blu team
- Improved memory usage for Linux clients
- Updated the Restart Game and Scramble Teams votes to always have a
mandatory cool-down period
- Updated sv_memlimit to not be marked as a cheat convar
- Added sv_minuptimelimit and sv_maxuptimelimit to manage the server
restart window
- Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and
Vive La France
- Updated the localization files
- Updated pl_cactuscanyon
- Removed rollback leading to the final capture point in stage 2
- Reworked fence position on forward spawn building in stage 2
- Expanded back alley near the final capture point in stage 2
- Expanded back pathway near the final capture point in stage 1
- Added small room inside building half way up the zig-zag in stage
1
- Adjusted health kits and ammo packs
- Adjusted spawn times in stage 1 and 2
- Updated rd_asteroid
- Widened left side spawn exit
- Players can no longer build inside the staircase near A robots
- Fixed sticky stair collision when coming out of the water near B
robots
- Changed medium health kit near the C robots to a small health kit
- Removed alert from voice over lines that announce your team has
dropped the reactor core
- Fixed missing patch overlay under small health near center bridge

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Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-08-07 Thread Ross Bemrose
It should also be noted that Linux servers have new dependencies on the
32-bit versions of ncurses and tinfo5.  Which aren't installed by default
on 64-bit systems.

On Debian/Ubuntu, these are provided by lib32ncurses5 and lib32tinfo5.


On Thu, Aug 7, 2014 at 4:54 PM, Eric Smith er...@valvesoftware.com wrote:

 We've released a mandatory update for TF2. The notes for the update are
 below. The new version number is 2351233.

 -Eric

 -

 - Dedicated server performance/stability improvements
 - Added a new startup music track from Expiration Date
 - Added missing photos/thumb images for koth_badlands
 - Fixed a client crash related to the snd_restart command for Linux clients
 - Fixed a dedicated server crash related to arrows
 - Fixed the Bolt Boy using the wrong material for the Blu team
 - Improved memory usage for Linux clients
 - Updated the Restart Game and Scramble Teams votes to always have a
 mandatory cool-down period
 - Updated sv_memlimit to not be marked as a cheat convar
 - Added sv_minuptimelimit and sv_maxuptimelimit to manage the
 server restart window
 - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and
 Vive La France
 - Updated the localization files
 - Updated pl_cactuscanyon
 - Removed rollback leading to the final capture point in stage 2
 - Reworked fence position on forward spawn building in stage 2
 - Expanded back alley near the final capture point in stage 2
 - Expanded back pathway near the final capture point in stage 1
 - Added small room inside building half way up the zig-zag in
 stage 1
 - Adjusted health kits and ammo packs
 - Adjusted spawn times in stage 1 and 2
 - Updated rd_asteroid
 - Widened left side spawn exit
 - Players can no longer build inside the staircase near A robots
 - Fixed sticky stair collision when coming out of the water near B
 robots
 - Changed medium health kit near the C robots to a small health kit
 - Removed alert from voice over lines that announce your team
 has dropped the reactor core
 - Fixed missing patch overlay under small health near center bridge

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-- 
Ross Bemrose
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Re: [hlds_linux] Mandatory TF2 update released

2014-08-07 Thread N-Gon
He said they're on it


On Thu, Aug 7, 2014 at 5:30 PM, Frank ad...@gamerscrib.net wrote:

 Hello?? I'm not the only one having this problem I know, I already see many
 posts on this over on Allied. Eric can you confirm there is a problem and a
 fix coming soon please?

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
 Sent: Thursday, August 07, 2014 5:23 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 Anyone else having trouble updating Windows servers going beyond
 Validating?
 I can't even bypass that to start the engine without it going right to
 Validating again.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
 Sent: Thursday, August 07, 2014 4:54 PM
 To: 'hlds_linux@list.valvesoftware.com'; 'h...@list.valvesoftware.com';
 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_linux] Mandatory TF2 update released

 We've released a mandatory update for TF2. The notes for the update are
 below. The new version number is 2351233.

 -Eric

 -

 - Dedicated server performance/stability improvements
 - Added a new startup music track from Expiration Date
 - Added missing photos/thumb images for koth_badlands
 - Fixed a client crash related to the snd_restart command for Linux clients
 - Fixed a dedicated server crash related to arrows
 - Fixed the Bolt Boy using the wrong material for the Blu team
 - Improved memory usage for Linux clients
 - Updated the Restart Game and Scramble Teams votes to always have a
 mandatory cool-down period
 - Updated sv_memlimit to not be marked as a cheat convar
 - Added sv_minuptimelimit and sv_maxuptimelimit to manage the
 server
 restart window
 - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and
 Vive La France
 - Updated the localization files
 - Updated pl_cactuscanyon
 - Removed rollback leading to the final capture point in stage 2
 - Reworked fence position on forward spawn building in stage 2
 - Expanded back alley near the final capture point in stage 2
 - Expanded back pathway near the final capture point in stage 1
 - Added small room inside building half way up the zig-zag in stage
 1
 - Adjusted health kits and ammo packs
 - Adjusted spawn times in stage 1 and 2
 - Updated rd_asteroid
 - Widened left side spawn exit
 - Players can no longer build inside the staircase near A robots
 - Fixed sticky stair collision when coming out of the water near B
 robots
 - Changed medium health kit near the C robots to a small health kit
 - Removed alert from voice over lines that announce your team has
 dropped the reactor core
 - Fixed missing patch overlay under small health near center bridge

 ___
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 please visit:
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Re: [hlds_linux] Mandatory TF2 update released

2014-08-07 Thread Frank
I apparently never got that email - must still be issues with the mailing
list, my bad just do keep that in mind next time.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of N-Gon
Sent: Thursday, August 07, 2014 5:35 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

He said they're on it


On Thu, Aug 7, 2014 at 5:30 PM, Frank ad...@gamerscrib.net wrote:

 Hello?? I'm not the only one having this problem I know, I already see 
 many posts on this over on Allied. Eric can you confirm there is a 
 problem and a fix coming soon please?

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
 Sent: Thursday, August 07, 2014 5:23 PM
 To: 'Half-Life dedicated Linux server mailing list'
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 Anyone else having trouble updating Windows servers going beyond 
 Validating?
 I can't even bypass that to start the engine without it going right to 
 Validating again.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric 
 Smith
 Sent: Thursday, August 07, 2014 4:54 PM
 To: 'hlds_linux@list.valvesoftware.com'; 
 'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
 Subject: [hlds_linux] Mandatory TF2 update released

 We've released a mandatory update for TF2. The notes for the update 
 are below. The new version number is 2351233.

 -Eric

 -

 - Dedicated server performance/stability improvements
 - Added a new startup music track from Expiration Date
 - Added missing photos/thumb images for koth_badlands
 - Fixed a client crash related to the snd_restart command for Linux 
 clients
 - Fixed a dedicated server crash related to arrows
 - Fixed the Bolt Boy using the wrong material for the Blu team
 - Improved memory usage for Linux clients
 - Updated the Restart Game and Scramble Teams votes to always have a 
 mandatory cool-down period
 - Updated sv_memlimit to not be marked as a cheat convar
 - Added sv_minuptimelimit and sv_maxuptimelimit to manage the 
 server restart window
 - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, 
 and Vive La France
 - Updated the localization files
 - Updated pl_cactuscanyon
 - Removed rollback leading to the final capture point in stage 2
 - Reworked fence position on forward spawn building in stage 2
 - Expanded back alley near the final capture point in stage 2
 - Expanded back pathway near the final capture point in stage 1
 - Added small room inside building half way up the zig-zag in 
 stage
 1
 - Adjusted health kits and ammo packs
 - Adjusted spawn times in stage 1 and 2
 - Updated rd_asteroid
 - Widened left side spawn exit
 - Players can no longer build inside the staircase near A robots
 - Fixed sticky stair collision when coming out of the water 
 near B robots
 - Changed medium health kit near the C robots to a small health
kit
 - Removed alert from voice over lines that announce your 
 team has dropped the reactor core
 - Fixed missing patch overlay under small health near center 
 bridge

 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


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Re: [hlds_linux] Mandatory TF2 update released

2014-08-07 Thread AnAkIn
You're sending your messages to the Linux mailing list, Eric posted on the
Windows one.


2014-08-07 23:40 GMT+02:00 Frank ad...@gamerscrib.net:

 I apparently never got that email - must still be issues with the mailing
 list, my bad just do keep that in mind next time.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of N-Gon
 Sent: Thursday, August 07, 2014 5:35 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 He said they're on it


 On Thu, Aug 7, 2014 at 5:30 PM, Frank ad...@gamerscrib.net wrote:

  Hello?? I'm not the only one having this problem I know, I already see
  many posts on this over on Allied. Eric can you confirm there is a
  problem and a fix coming soon please?
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank
  Sent: Thursday, August 07, 2014 5:23 PM
  To: 'Half-Life dedicated Linux server mailing list'
  Subject: Re: [hlds_linux] Mandatory TF2 update released
 
  Anyone else having trouble updating Windows servers going beyond
  Validating?
  I can't even bypass that to start the engine without it going right to
  Validating again.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric
  Smith
  Sent: Thursday, August 07, 2014 4:54 PM
  To: 'hlds_linux@list.valvesoftware.com';
  'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
  Subject: [hlds_linux] Mandatory TF2 update released
 
  We've released a mandatory update for TF2. The notes for the update
  are below. The new version number is 2351233.
 
  -Eric
 
  -
 
  - Dedicated server performance/stability improvements
  - Added a new startup music track from Expiration Date
  - Added missing photos/thumb images for koth_badlands
  - Fixed a client crash related to the snd_restart command for Linux
  clients
  - Fixed a dedicated server crash related to arrows
  - Fixed the Bolt Boy using the wrong material for the Blu team
  - Improved memory usage for Linux clients
  - Updated the Restart Game and Scramble Teams votes to always have a
  mandatory cool-down period
  - Updated sv_memlimit to not be marked as a cheat convar
  - Added sv_minuptimelimit and sv_maxuptimelimit to manage the
  server restart window
  - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch,
  and Vive La France
  - Updated the localization files
  - Updated pl_cactuscanyon
  - Removed rollback leading to the final capture point in stage 2
  - Reworked fence position on forward spawn building in stage 2
  - Expanded back alley near the final capture point in stage 2
  - Expanded back pathway near the final capture point in stage 1
  - Added small room inside building half way up the zig-zag in
  stage
  1
  - Adjusted health kits and ammo packs
  - Adjusted spawn times in stage 1 and 2
  - Updated rd_asteroid
  - Widened left side spawn exit
  - Players can no longer build inside the staircase near A robots
  - Fixed sticky stair collision when coming out of the water
  near B robots
  - Changed medium health kit near the C robots to a small health
 kit
  - Removed alert from voice over lines that announce your
  team has dropped the reactor core
  - Fixed missing patch overlay under small health near center
  bridge
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
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Re: [hlds_linux] Mandatory TF2 update released

2014-08-07 Thread Frank
Yeah I just realized this a few minutes ago.. stupid me - carry on. :)

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
Sent: Thursday, August 07, 2014 5:42 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

You're sending your messages to the Linux mailing list, Eric posted on the
Windows one.


2014-08-07 23:40 GMT+02:00 Frank ad...@gamerscrib.net:

 I apparently never got that email - must still be issues with the 
 mailing list, my bad just do keep that in mind next time.

 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of N-Gon
 Sent: Thursday, August 07, 2014 5:35 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 He said they're on it


 On Thu, Aug 7, 2014 at 5:30 PM, Frank ad...@gamerscrib.net wrote:

  Hello?? I'm not the only one having this problem I know, I already 
  see many posts on this over on Allied. Eric can you confirm there is 
  a problem and a fix coming soon please?
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 
  Frank
  Sent: Thursday, August 07, 2014 5:23 PM
  To: 'Half-Life dedicated Linux server mailing list'
  Subject: Re: [hlds_linux] Mandatory TF2 update released
 
  Anyone else having trouble updating Windows servers going beyond 
  Validating?
  I can't even bypass that to start the engine without it going right 
  to Validating again.
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric 
  Smith
  Sent: Thursday, August 07, 2014 4:54 PM
  To: 'hlds_linux@list.valvesoftware.com';
  'h...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
  Subject: [hlds_linux] Mandatory TF2 update released
 
  We've released a mandatory update for TF2. The notes for the update 
  are below. The new version number is 2351233.
 
  -Eric
 
  -
 
  - Dedicated server performance/stability improvements
  - Added a new startup music track from Expiration Date
  - Added missing photos/thumb images for koth_badlands
  - Fixed a client crash related to the snd_restart command for Linux 
  clients
  - Fixed a dedicated server crash related to arrows
  - Fixed the Bolt Boy using the wrong material for the Blu team
  - Improved memory usage for Linux clients
  - Updated the Restart Game and Scramble Teams votes to always have a 
  mandatory cool-down period
  - Updated sv_memlimit to not be marked as a cheat convar
  - Added sv_minuptimelimit and sv_maxuptimelimit to manage 
  the server restart window
  - Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, 
  and Vive La France
  - Updated the localization files
  - Updated pl_cactuscanyon
  - Removed rollback leading to the final capture point in stage 2
  - Reworked fence position on forward spawn building in stage 2
  - Expanded back alley near the final capture point in stage 2
  - Expanded back pathway near the final capture point in stage 1
  - Added small room inside building half way up the zig-zag 
  in stage
  1
  - Adjusted health kits and ammo packs
  - Adjusted spawn times in stage 1 and 2
  - Updated rd_asteroid
  - Widened left side spawn exit
  - Players can no longer build inside the staircase near A robots
  - Fixed sticky stair collision when coming out of the water 
  near B robots
  - Changed medium health kit near the C robots to a small 
  health
 kit
  - Removed alert from voice over lines that announce your 
  team has dropped the reactor core
  - Fixed missing patch overlay under small health near center 
  bridge
 
  ___
  To unsubscribe, edit your list preferences, or view the list 
  archives, please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list 
  archives, please visit:
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Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-08-07 Thread Eric Smith
We've released a fix for the problem that Windows dedicated servers are having. 
Update your servers again and let me know if you're still having problems.

This does not affect Linux dedicated servers.

-Eric


-

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, August 07, 2014 2:30 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update released

Yes, we’re investigating. We should have a fix soon.

-Eric

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