RE: [hlds_linux] Mike, anythin new on the Linux bins?
Hope the "when its done" timeline isn't like 64 bit binaries! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Martin Nicholls Sent: 20 September 2007 22:27 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Mike, anythin new on the Linux bins? Just trying to align this with http://developer.valvesoftware.com/wiki/Valve_Time - nearest I can find to that is 'When it's done' - so a month or two yeah? ;) Regards, > -Original Message- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Alfred Reynolds > Sent: 20 September 2007 21:49 > To: hlds_linux@list.valvesoftware.com > Subject: RE: [hlds_linux] Mike, anythin new on the Linux bins? > > When they are ready, ASAP :) Since Monday is has been tomorrow (i.e the > next day) so real soon we hope. > > - Alfred > > Saint K. wrote: > > Hiya, > > > > Any news or ETA on the Linux bins? > > > > Cheers, > > > > Saint K. > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux __ NOD32 2541 (20070920) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Speakeasy security module wont load no matter what
Check my ranting about 64 bit support in the archives, been there done that got the T-shirt! It ain't going to happen -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of William Warren Sent: 13 February 2007 22:05 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Speakeasy security module wont load no matter what if the 64 bit binaries are not supported then expecting ANYTHING to work is ludicrious. 64 bit isn't supported..speakeasy isn't going to work..run the 32 bit and be happy..it's really easy to understand unless you are intentionally being obtuse. linux penguin wrote: > -- > [ Picked text/plain from multipart/alternative ] > I didnt ask about how my server should run(32 or 64 bit). I asked about the > Speakeasy module and ill ask again; > Does anyone know why its not loading? Thats all i want to know. I understand > that 64 bit binaries are not supported but they do exist and ppl seem to use > them so that is why i am posting here(hoping someone MIGHT know something). > > [quote]Cc2isdroolinG--Stop pushing the issue. It's not going to load. What > don't you understand > about that?[/quote] > > What are u on about 'pushing the issue'.I havent 'pushed' nothin. Im > trying to get some answers. If your fed up or pissed off or what ever your > problem is simply dont answer. > If worst comes to worst ill switch to 32 bit binary but i just dont want > to.(I simply just dont want to) > > If anyone DOES know what is happening with VAC1(not that 64 bit is not > supported or that i should switch to 32 bit "just like the rest of you") > PLEASE let me know. > > Thank you. > > On 2/13/07, Cc2iscooL <[EMAIL PROTECTED]> wrote: >> -- >> [ Picked text/plain from multipart/alternative ] >> Stop pushing the issue. It's not going to load. What don't you understand >> about that? Switch to 32 bit like the rest of us if you want to keep your >> servers running. I'm surprised the 64 bit binary even works correctly with >> all the updates recently. >> >> Or, just rent from another provider. It's really that easy. >> >> On 2/13/07, linux penguin <[EMAIL PROTECTED]> wrote: >>> -- >>> [ Picked text/plain from multipart/alternative ] >>> Haha.I dont want to use the 32 bit binaries. Can you answer my >>> question please? Whats wrong with the speakeasy module. Why wont it >> load? >>> Thanks >>> >>> On 2/13/07, Alfred Reynolds <[EMAIL PROTECTED]> wrote: That is the correct answer, use the 32-bit binaries. - Alfred Valtteri Kiviniemi wrote: > Why do you even bother to do that. The answer is everytime the same: > > "There is no 64bit support now. The 32bit binaries should be used." > > Or there's also a good chance that they don't even answer you. :) > > linux penguin kirjoitti: >> -- >> [ Picked text/plain from multipart/alternative ] >> I just wrote to valve askin about this, will see what they say... >> >> On 2/13/07, Parker Lewis <[EMAIL PROTECTED]> wrote: >> >>> Same for me. Six servers, running with a patched hlds_run and the >>> outdated hlds_amd64 binary, and all of them do not load the >> security >>> module anymore for about two days (?) now. >>> >>> As it was a 50:50 chance in the past to get the secmod loaded on >>> serverstart, it's maybe only a temporary problem. >>> >>> But as Valve isn't able to compile the 64bit binaries for over a >>> year now (some people say they could but wont), it _could_ be the >>> end for our servers :(. >>> >>> Maybe someone from Valve can give us some information about that. >>> >>> >>> yours >>> pl >>> >>> --- linux penguin <[EMAIL PROTECTED]> schrieb: >>> >>> -- [ Picked text/plain from multipart/alternative ] I didnt say anything about VAC2, at least i didnt mean to because when i had a 32 bit server and when i used to start it it wouldnt say anything about Speakeasy module being loaded, it would only say VAC Secured or Not that is why i thaught the Speakeasy module only gets loaded on VAC1. What i am saying is that VAC1 wont load. It used to load. Last night i tried starting/stopping the server over 10 times now and i cant get secured with VAC1(the speakeasy module wount download). Port 27015 UDP/TCP is forwarded just like last time when VAC1 did load.(I have no firewall on the machine itsself, at least not yet) I just tried starting the esrver again (2 times) but the speakeasy module still wont load. I play on this one E-Frag server which also has VAC1 and they >> also said that it wont load, so surely somethings not right. My question is, does it still exist? What could be wrong? Thanks On 2/13/07, Regime <[EMAIL PROTECTED]> wrote: > Hello Linux penguin, >>
RE: [hlds_linux] socket 939 Opteron
Don't get me started on lack of 64 bit cpu support!! The main downside is no VAC2, you get VAC1 when you use amd64 binaries. ***SHAKES FIST*** -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Kang Schøyen Sent: 22 January 2007 18:03 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] socket 939 Opteron Btw, whats the downside when you use the 64bit binary? Med vennlig hilsen: Andreas Kang Schøyen It konsulent NovaNett IT A/S Adr: Grønland 14, 0188 Oslo E-post: [EMAIL PROTECTED] Tlf: 22170020 / Mob 9699 Faks: 22178218 Web: www.novanett.no -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Valtteri Kiviniemi Sent: Monday, January 22, 2007 5:03 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] socket 939 Opteron Hi My experience is that, if you run 64bit OS and 32bit binary, the operating system will emulate the program, and it decreases performance and consumes more CPU. I have AMD64 debian installations, and if I run hlds_amd binary (the 32bit one) the server FPS is only ~200-300 and it consumes ~3-5% CPU at IDLE, and with 10 players about 20%... With the outdated hlds_amd64 binary the FPS is constantly 500 and the server consumes about ~5-8% CPU with 10 players. I suggest that if you want to run the updated 32bit binary, you're better have pure 32bit OS. The outdated hlds_amd64 binary is IMO better and the hitreg is perfect. I don't care how outdated it is, becauce the fact is that it performs much better than the 32bit installation, and consumes less CPU. I'll update to the 32bit installation only when the 64bit binary wont work anymore. REMEMBER: don't fix it if it ain't broken.. And btw, the hlds_run script doesn't autodetect 64bit processors anymore, because valve has changed the script to run only with hlds_amd binary (even if you have 64bit processor). And why is this? Because the 64bit binary is very old, and they don't update it anymore. But it still works fine. --- Valtteri Andreas Kang Schøyen kirjoitti: > The CPU support 64bits, and I have installed 64bit debian. > > When I run the amd64 bit binary for hlds the cpu load decreases with 70%.. > > Med vennlig hilsen: > Andreas Kang Schøyen > It konsulent > NovaNett IT A/S > Adr: Grønland 14, 0188 Oslo > E-post: [EMAIL PROTECTED] > Tlf: 22170020 / Mob 9699 > Faks: 22178218 > Web: www.novanett.no > > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > Sent: Monday, January 22, 2007 4:04 PM > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] socket 939 Opteron > > -- > [ Picked text/plain from multipart/alternative ] > On that note > > If I recall correctly from reading this list, is it correct to say that the > Linux 32 bit binary runs better if the Linux OS is running 64bit mode > natives, assuming the CPU supports 64bit? > > On 1/23/07, Andreas Kang Schøyen <[EMAIL PROTECTED]> wrote: > >> I have Debian and the new socket 939 opteron installed, i see that by >> default hlds_run starts hlds_amd and not hlds_amd64. why? >> >> When I run hlds_amd64 with pingboost 2 and 10 players on the server, the >> CPU load is 0-3% and peaks at 8% (mapchange etc).. >> >> WOW!! :) >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Counter-Strike: Source and Source Engine Update Released
Don't forget the 64 bit and dual core support! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ghost Sent: 17 November 2006 23:12 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source and Source Engine Update Released Valve - instead of ignoring us, can you give us some insight? Can you say something? Why are you always so silent? Specifically, I would like to hear your thoughts on: - Is this update _really_ worth breaking so many mods and server add-ons? - Why is CS:S not considered good enough for the CPL? - Why are you adding features that the community did not ask for instead of fixing long-time bugs? - Why do you think that CS:S is played less then CS1.6 even though 1.6 is much older? - Why are you ignoring the community instead of using them to your advantage? (testing, betas, ideas, sales, etc.) - If the community is not important to you what is? - What are your long term plans for CS:S? - Why do you think your solutions are the best ones? I am not trolling for Valve bashing answers from the court. These are honest questions that I have for Valve. I run 3 public servers that together get 60,000+ connection attempts per month and a CS:S community with a website that gets 350,000+ hits per month. My communities users spend money by renting servers (game, web, vent), buying STEAM games (The Ship, etc.) and convincing others to buy CS:S. Yes we are just a small voice but the point I am trying to make is that we are part of the overall community. We are your end users. I will not try and hide my disappointment in the last update but this really sucks. The add-ons provided by Mani make my servers fun. They add choice and switch up the "same old thing". Now that is gone (by default). For the first time I actually started thinking about either just giving up and shutting everything down or migrating to a new game. My decision has not been made yet, I'm still thinking. I guess I just don't understand and am hoping for some honest enlightenment from Valve themselves. Am I asking for too much? Fred Harju aka: Ghost++; aka: very frustrated, disappointed and confused Jason Ruymen wrote: > Updates to Counter-Strike: Source and the Source Engine have been > released. Release run hldsupdatetool to receive these updates. The > changes are: > > ... > Jason > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Incorrect price blob version! Update your server!
I am running a beta server for dynamic pricing and its fine, if you want the dynamic pricing try the beta. I've turned it off on the other servers though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: 05 November 2006 18:47 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Incorrect price blob version! Update your server! Yes, many people got this too. Disable dynamic pricing until Valve fixes it. Best regards Ronny > Executing dedicated server config file > Incorrect price blob version! Update your server! > Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found! > ./srcds_run: line 344: 2529 Segmentation fault (core dumped) $HL_CMD > cat: hlds.2515.pid: No such file or directory > email debug.log to [EMAIL PROTECTED] > Sun Nov 5 17:45:05 CET 2006: Server restart in 10 seconds > > I'm getting this error on some of my server if I don't disable > mp_dynamicpricing > > I'm running other CSS servers on the same machine that works fine... I > did test using no plugin nor config. Does scrds need a specific port to > fetch the price list and crash if port is already taken? > > Anyone got this error as well ? Any fix ? > > Best regards > Julian > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Error! Server verification failed
Indeed I don't run 64 bit though I can but choose not to as you can see from previous posts, in a nutshell VAC2 doesn't work. I seem to remember the AMXX chap stopping support for 64 bit a while back too. Try running it without any plugins. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcel Beringer Sent: 23 September 2006 16:20 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Error! Server verification failed You're not running 64 bit? Cause I have seen before that 32 bit had a higher version number... don't know why that is to be honest. But still doesn't fix my problems :) On Sat, 23 Sep 2006, Knuts - jolt.co.uk wrote: > Mine shows this: > > Protocol version 47 > Exe version 1.1.2.5/Stdio (cstrike) > Exe build: 20:06:55 Mar 7 2006 (3421) > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Marcel > Beringer > Sent: 23 September 2006 15:44 > To: hlds_linux@list.valvesoftware.com > Subject: RE: [hlds_linux] Error! Server verification failed > > > Old version of what? > > mb@@zeus:/usr/games/hlds_l$ ./steam -command update -game cstrike -dir . > -verify_all > HLDS installation up to date > > Seems okay? > > > On Sat, 23 Sep 2006, Knuts - jolt.co.uk wrote: > >> That's an old version, you need to update it. >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Marcel >> Beringer >> Sent: 23 September 2006 15:07 >> To: hlds_linux@list.valvesoftware.com >> Subject: [hlds_linux] Error! Server verification failed >> >> >> Hi all, >> >> Recently my server hdd crashed so I had to replace it and reinstall CS on >> it. It run perfectly for 2 years, but since my reinstall it runs bad >> >> When it's in secure mode people can't connect to it anymore, they get the >> following message: >> >> Error! Server verification failed >> >> hostname: [NL] Foute Baas Counter-Strike >> version : 47/1.1.2.5/Stdio 2827 secure >> tcp/ip : 80.69.78.200:27015 >> map : de_aztec at: 0 x, 0 y, 0 z >> players : 0 active (24 max) >> >> And so the server stays empty :( >> >> When it's in insecure mode, well ... see for yourself: >> >> hostname: [NL] Foute Baas Counter-Strike >> version : 47/1.1.2.5/Stdio 2827 insecure >> tcp/ip : 80.69.78.200:27015 >> map : de_dust2 at: 0 x, 0 y, 0 z >> players : 24 active (24 max) >> >> Who knows what might cause this? >> >> I run the following scripts on it: >> >> Currently loaded plugins: >> description stat pend file vers src load unlod >> [ 1] AMX Mod X RUN - amxmodx_mm_amd64 v1.76 ini ANY ANY >> [ 2] Fun RUN - fun_amxx_amd64.s v1.76 pl1 ANY ANY >> [ 3] Engine RUN - engine_amxx_amd6 v1.76 pl1 ANY ANY >> [ 4] FakeMeta RUN - fakemeta_amxx_am v1.76 pl1 ANY ANY >> [ 5] CStrike RUN - cstrike_amxx_amd v1.76 pl1 ANY ANY >> [ 6] CSX RUN - csx_amxx_amd64.s v1.76 pl1 ANY ANY >> 6 plugins, 6 running >> >> It's the same scripts I allways had running before the reinstall. And it's >> not a problem which affects some players, all players who used to come >> can't connect anymore and get the verification error. >> >> Please help or advice. >> >> Thanks in advance. >> >> Gr, >> >> Marcel >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Error! Server verification failed
Mine shows this: Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 20:06:55 Mar 7 2006 (3421) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcel Beringer Sent: 23 September 2006 15:44 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Error! Server verification failed Old version of what? mb@@zeus:/usr/games/hlds_l$ ./steam -command update -game cstrike -dir . -verify_all HLDS installation up to date Seems okay? On Sat, 23 Sep 2006, Knuts - jolt.co.uk wrote: > That's an old version, you need to update it. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Marcel > Beringer > Sent: 23 September 2006 15:07 > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] Error! Server verification failed > > > Hi all, > > Recently my server hdd crashed so I had to replace it and reinstall CS on > it. It run perfectly for 2 years, but since my reinstall it runs bad > > When it's in secure mode people can't connect to it anymore, they get the > following message: > > Error! Server verification failed > > hostname: [NL] Foute Baas Counter-Strike > version : 47/1.1.2.5/Stdio 2827 secure > tcp/ip : 80.69.78.200:27015 > map : de_aztec at: 0 x, 0 y, 0 z > players : 0 active (24 max) > > And so the server stays empty :( > > When it's in insecure mode, well ... see for yourself: > > hostname: [NL] Foute Baas Counter-Strike > version : 47/1.1.2.5/Stdio 2827 insecure > tcp/ip : 80.69.78.200:27015 > map : de_dust2 at: 0 x, 0 y, 0 z > players : 24 active (24 max) > > Who knows what might cause this? > > I run the following scripts on it: > > Currently loaded plugins: > description stat pend file vers src load unlod > [ 1] AMX Mod X RUN - amxmodx_mm_amd64 v1.76 ini ANY ANY > [ 2] Fun RUN - fun_amxx_amd64.s v1.76 pl1 ANY ANY > [ 3] Engine RUN - engine_amxx_amd6 v1.76 pl1 ANY ANY > [ 4] FakeMeta RUN - fakemeta_amxx_am v1.76 pl1 ANY ANY > [ 5] CStrike RUN - cstrike_amxx_amd v1.76 pl1 ANY ANY > [ 6] CSX RUN - csx_amxx_amd64.s v1.76 pl1 ANY ANY > 6 plugins, 6 running > > It's the same scripts I allways had running before the reinstall. And it's > not a problem which affects some players, all players who used to come > can't connect anymore and get the verification error. > > Please help or advice. > > Thanks in advance. > > Gr, > > Marcel > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Error! Server verification failed
That's an old version, you need to update it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marcel Beringer Sent: 23 September 2006 15:07 To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Error! Server verification failed Hi all, Recently my server hdd crashed so I had to replace it and reinstall CS on it. It run perfectly for 2 years, but since my reinstall it runs bad When it's in secure mode people can't connect to it anymore, they get the following message: Error! Server verification failed hostname: [NL] Foute Baas Counter-Strike version : 47/1.1.2.5/Stdio 2827 secure tcp/ip : 80.69.78.200:27015 map : de_aztec at: 0 x, 0 y, 0 z players : 0 active (24 max) And so the server stays empty :( When it's in insecure mode, well ... see for yourself: hostname: [NL] Foute Baas Counter-Strike version : 47/1.1.2.5/Stdio 2827 insecure tcp/ip : 80.69.78.200:27015 map : de_dust2 at: 0 x, 0 y, 0 z players : 24 active (24 max) Who knows what might cause this? I run the following scripts on it: Currently loaded plugins: description stat pend file vers src load unlod [ 1] AMX Mod X RUN - amxmodx_mm_amd64 v1.76 ini ANY ANY [ 2] Fun RUN - fun_amxx_amd64.s v1.76 pl1 ANY ANY [ 3] Engine RUN - engine_amxx_amd6 v1.76 pl1 ANY ANY [ 4] FakeMeta RUN - fakemeta_amxx_am v1.76 pl1 ANY ANY [ 5] CStrike RUN - cstrike_amxx_amd v1.76 pl1 ANY ANY [ 6] CSX RUN - csx_amxx_amd64.s v1.76 pl1 ANY ANY 6 plugins, 6 running It's the same scripts I allways had running before the reinstall. And it's not a problem which affects some players, all players who used to come can't connect anymore and get the verification error. Please help or advice. Thanks in advance. Gr, Marcel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Vac2 down
The rants have been going on for ages and ignored. "It will be ready when it's done" That's been the stock reply. Now if you ask about 64 bit VAC2 support you don't even get the courtesy of a response. Your rant will join mine in the Valve bin of "doesn't warrant a reply" -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ondrej Hošek Sent: 09 September 2006 23:28 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Vac2 down I suggest you hold your breath. Don't forget: the moment you faint, you start breathing again. Let's face it: we're not the highest priority group of people for Valve. The "end users" are. And since the highest priority of any company is to earn money (to enable its employees to feed their families), it's easiest to target and listen to the largest group. The server admins' concerns, such as "when will we get VAC2 on 64-bit?" (... and the 64-bit server admins are still a subdivision of all server admins), are second-priority to hooks for the end users, such as "Look at our awesome mimics!" It's possible that 64-bit support for VAC2 might need a larger rewrite of the system. It doesn't make gameplay or graphics or sound more breath-taking, it's nothing but a courtesy to people on 64-bit. Fortunately, there's a wall that Valve will definitely hit sometime (providing they still exist by then): 2036, the Year When All 32-bit Unix Systems' Time Counters Overflow And Havoc Will Be Wreaked. However, in 2036, we'll probably have an even higher bit-width going on, so nobody will miss the old machinery. Since the world is controlled by large companies which move very slowly, there's no way we'll get too far in, say, five years. Sure, Intel and AMD could say they'll cut 32-bit completely and make everybody shift to 64-bit, but that would kill all of their sales since lots of software wouldn't be recompiled. (Just look at Apple's move to Intel: the average Intel Mac user still finds that about 80% of all applications have to be emulated. Nobody can force the people to recompile for Intel, so we gotta emulate... which takes away even more of the motivation to recompile in the first place.) What we need now is to find a massive defect in the x86_32 architecture that can only be fixed by moving to 64-bit. Until then... have fun holding your breath, fainting, regaining consciousness and repeating the last three steps ad nauseam. Apologizing for the long rant, ~~ Ondra J. Laws - Hi-Definition Gaming wrote: > Actually, VAC2 with 64bit binary has been down since VAC2 was released for > us. Should we hold our breath for this or prepare for a 128bit VAC3 that > will also be ignored? > > -Original Message- > From: Alfred Reynolds [mailto:[EMAIL PROTECTED] > Sent: Saturday, September 09, 2006 3:43 PM > To: hlds_linux@list.valvesoftware.com > Subject: RE: [hlds_linux] Vac2 down > > It is back up and running now. When this happens just leave your server > alone, the problem will self correct once we fix the backend problem that > caused it. > > - Alfred > > Neil wrote: > >> Hi >> >> Vac seems to be down ? >> >> Keep restarting server but get message >> >> "Could not establish connection to Steam servers." >> >> Applies to both our DOD:S server and CSS, was fine today and hasnt >> dropped connection to Vac since last restart etc and i can see plenty >> of servers running Vac ok >> >> but i needed to restart both servers as i'd updated mani admin to >> latest version, so did a rcon quit etc >> >> have tried without IPtables etc, full server reboot , just seems to >> have started this evening >> >> im in the UK , server is data center hosted in London >> >> Another guy has posted in Windows Server of Steam forums with same >> issue >> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] setup query
Try ./steam Then it should ask you to try again, no need for -command etc the first time round. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jay Anstiss Sent: 21 August 2006 20:24 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] setup query ok - a friend managed to open up some ports I apprently needed in order to get my CS source server installed - I'm using the following guide for the install: http://www.cstrike-planet.com/tutorial/1/5 I get upto where I need to type chmod +x steam - that goes fine, but then I type ./steam -command update -game "Counter-Strike Source" -dir . and yet again it hangs on the text of: Checking bootstrapper version... I'm not sure if I've typed typed the ./steam command wrong for the update or not, but am I missing something here? Why is it hanging on that bootsrapper thing again? If someone is feeling charitable and can help, PLEASE do! Jay. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] VAC down again?
We are getting the same error, DOD CS all unable to connect :( -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gamer Sent: 14 August 2006 20:02 To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] VAC down again? VAC down again? version : 1.0.0.28/7 2784 insecure (secure mode enabled, disconnected from Steam3) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux