Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Steven Hartland

Ooo now that is interesting. Sounds like windows "case sensitivity" fix gone
wrong.
   
   Regards

   Steve

- Original Message - 
From: "Joshua Smith" 

Steven,

By username I mean a linux username for a linux user.

If I try to run the server as a user with the first letter of the
username capitalized the server crashes. However if I then change that
user's username and switch to that user and attempt to launch the server
again it works fine. For example, if I have a user "Robin" whose l4d2 server
is crashing, and I change his username to "robin" and switch ownership of
all of "Robin" files to "robin" (so we are dealing with exactly the same
files and directory structure in both cases) then "robin" is able to start a
l4d2 server just fine. This is regardless of if the server is vanilla (fresh
download from steam even), or has mods. I have done this serveral times on
different machines to the same effect.




This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. 


In the event of misdirection, illegible or incomplete transmission please 
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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Ben Mendis
Ah, I was under the impression that *nix user names were limited to
lowercase letters. But after some research it appears that it is only
limited by convention on a number of systems, the Single UNIX Specification
allows the use of both upper and lower case in the user name.

I'm trying to research the origin and purpose of the lowercase convention,
but so far I've come up with nothing saying that it *shouldn't* be supported
on a modern *nix system.

That said, there were a number of people reporting that mixed case user
names cause unexpected behavior with some applications.

Especially since your servers apparently worked prior to the update, this
looks like a regression and I hope the devs fix it.

On Wed, Jul 21, 2010 at 6:34 PM, Joshua Smith  wrote:

> Ben,
>
> I'm running debian lenny amd64, i mentioned it towards the bottom of the
> first post but it was easy to overlook.
>
> On Wed, Jul 21, 2010 at 3:24 PM, Ben Mendis 
> wrote:
>
> > Just out of curiosity, which Linux distro are you running that you can
> use
> > mixed case in the username?
> >
> > On Wed, Jul 21, 2010 at 5:59 PM, Joshua Smith  wrote:
> >
> > > Steven,
> > >
> > > By username I mean a linux username for a linux user.
> > >
> > > If I try to run the server as a user with the first letter of the
> > > username capitalized the server crashes. However if I then change that
> > > user's username and switch to that user and attempt to launch the
> server
> > > again it works fine. For example, if I have a user "Robin" whose l4d2
> > > server
> > > is crashing, and I change his username to "robin" and switch ownership
> of
> > > all of "Robin" files to "robin" (so we are dealing with exactly the
> same
> > > files and directory structure in both cases) then "robin" is able to
> > start
> > > a
> > > l4d2 server just fine. This is regardless of if the server is vanilla
> > > (fresh
> > > download from steam even), or has mods. I have done this serveral times
> > on
> > > different machines to the same effect.
> > >
> > >
> > >
> > > On Wed, Jul 21, 2010 at 2:45 PM, Steven Hartland <
> > kill...@multiplay.co.uk
> > > >wrote:
> > >
> > > > What do you mean by username there Joshua?
> > > >
> > > >   Regards
> > > >   Steve
> > > >
> > > > - Original Message - From: "Joshua Smith"  >
> > > >
> > > >
> > > >
> > > >  Wow, i just realized every server that wont start has a username
> with
> > a
> > > >> capital letter in it. For example the server owned by kelly23 starts
> > up
> > > >> fine, but Bob13 crashes on start. This is happening without
> exception,
> > > any
> > > >> user that starts with a capitol letter the server refuses to start.
> I
> > > >> sincerely hope this can be fixed asap its going to be a nightmare
> > > >> recreating
> > > >> all these users otherwise.
> > > >>
> > > >
> > > >
> > > > 
> > > > This e.mail is private and confidential between Multiplay (UK) Ltd.
> and
> > > the
> > > > person or entity to whom it is addressed. In the event of
> misdirection,
> > > the
> > > > recipient is prohibited from using, copying, printing or otherwise
> > > > disseminating it or any information contained in it.
> > > > In the event of misdirection, illegible or incomplete transmission
> > please
> > > > telephone +44 845 868 1337
> > > > or return the E.mail to postmas...@multiplay.co.uk.
> > > >
> > > >
> > > >
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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Marco Padovan

 Home-directory stays the same?
(with capital letter)?

Il 21/07/2010 23:59, Joshua Smith ha scritto:

Steven,

By username I mean a linux username for a linux user.

If I try to run the server as a user with the first letter of the
username capitalized the server crashes. However if I then change that
user's username and switch to that user and attempt to launch the server
again it works fine. For example, if I have a user "Robin" whose l4d2 server
is crashing, and I change his username to "robin" and switch ownership of
all of "Robin" files to "robin" (so we are dealing with exactly the same
files and directory structure in both cases) then "robin" is able to start a
l4d2 server just fine. This is regardless of if the server is vanilla (fresh
download from steam even), or has mods. I have done this serveral times on
different machines to the same effect.



On Wed, Jul 21, 2010 at 2:45 PM, Steven Hartlandwrote:


What do you mean by username there Joshua?

   Regards
   Steve

- Original Message - From: "Joshua Smith"



  Wow, i just realized every server that wont start has a username with a

capital letter in it. For example the server owned by kelly23 starts up
fine, but Bob13 crashes on start. This is happening without exception, any
user that starts with a capitol letter the server refuses to start. I
sincerely hope this can be fixed asap its going to be a nightmare
recreating
all these users otherwise.




This e.mail is private and confidential between Multiplay (UK) Ltd. and the
person or entity to whom it is addressed. In the event of misdirection, the
recipient is prohibited from using, copying, printing or otherwise
disseminating it or any information contained in it.
In the event of misdirection, illegible or incomplete transmission please
telephone +44 845 868 1337
or return the E.mail to postmas...@multiplay.co.uk.



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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Joshua Smith
Ben,

I'm running debian lenny amd64, i mentioned it towards the bottom of the
first post but it was easy to overlook.

On Wed, Jul 21, 2010 at 3:24 PM, Ben Mendis  wrote:

> Just out of curiosity, which Linux distro are you running that you can use
> mixed case in the username?
>
> On Wed, Jul 21, 2010 at 5:59 PM, Joshua Smith  wrote:
>
> > Steven,
> >
> > By username I mean a linux username for a linux user.
> >
> > If I try to run the server as a user with the first letter of the
> > username capitalized the server crashes. However if I then change that
> > user's username and switch to that user and attempt to launch the server
> > again it works fine. For example, if I have a user "Robin" whose l4d2
> > server
> > is crashing, and I change his username to "robin" and switch ownership of
> > all of "Robin" files to "robin" (so we are dealing with exactly the same
> > files and directory structure in both cases) then "robin" is able to
> start
> > a
> > l4d2 server just fine. This is regardless of if the server is vanilla
> > (fresh
> > download from steam even), or has mods. I have done this serveral times
> on
> > different machines to the same effect.
> >
> >
> >
> > On Wed, Jul 21, 2010 at 2:45 PM, Steven Hartland <
> kill...@multiplay.co.uk
> > >wrote:
> >
> > > What do you mean by username there Joshua?
> > >
> > >   Regards
> > >   Steve
> > >
> > > - Original Message - From: "Joshua Smith" 
> > >
> > >
> > >
> > >  Wow, i just realized every server that wont start has a username with
> a
> > >> capital letter in it. For example the server owned by kelly23 starts
> up
> > >> fine, but Bob13 crashes on start. This is happening without exception,
> > any
> > >> user that starts with a capitol letter the server refuses to start. I
> > >> sincerely hope this can be fixed asap its going to be a nightmare
> > >> recreating
> > >> all these users otherwise.
> > >>
> > >
> > >
> > > 
> > > This e.mail is private and confidential between Multiplay (UK) Ltd. and
> > the
> > > person or entity to whom it is addressed. In the event of misdirection,
> > the
> > > recipient is prohibited from using, copying, printing or otherwise
> > > disseminating it or any information contained in it.
> > > In the event of misdirection, illegible or incomplete transmission
> please
> > > telephone +44 845 868 1337
> > > or return the E.mail to postmas...@multiplay.co.uk.
> > >
> > >
> > >
> > > ___
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> > > please visit:
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> > >
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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Ben Mendis
Just out of curiosity, which Linux distro are you running that you can use
mixed case in the username?

On Wed, Jul 21, 2010 at 5:59 PM, Joshua Smith  wrote:

> Steven,
>
> By username I mean a linux username for a linux user.
>
> If I try to run the server as a user with the first letter of the
> username capitalized the server crashes. However if I then change that
> user's username and switch to that user and attempt to launch the server
> again it works fine. For example, if I have a user "Robin" whose l4d2
> server
> is crashing, and I change his username to "robin" and switch ownership of
> all of "Robin" files to "robin" (so we are dealing with exactly the same
> files and directory structure in both cases) then "robin" is able to start
> a
> l4d2 server just fine. This is regardless of if the server is vanilla
> (fresh
> download from steam even), or has mods. I have done this serveral times on
> different machines to the same effect.
>
>
>
> On Wed, Jul 21, 2010 at 2:45 PM, Steven Hartland  >wrote:
>
> > What do you mean by username there Joshua?
> >
> >   Regards
> >   Steve
> >
> > - Original Message - From: "Joshua Smith" 
> >
> >
> >
> >  Wow, i just realized every server that wont start has a username with a
> >> capital letter in it. For example the server owned by kelly23 starts up
> >> fine, but Bob13 crashes on start. This is happening without exception,
> any
> >> user that starts with a capitol letter the server refuses to start. I
> >> sincerely hope this can be fixed asap its going to be a nightmare
> >> recreating
> >> all these users otherwise.
> >>
> >
> >
> > 
> > This e.mail is private and confidential between Multiplay (UK) Ltd. and
> the
> > person or entity to whom it is addressed. In the event of misdirection,
> the
> > recipient is prohibited from using, copying, printing or otherwise
> > disseminating it or any information contained in it.
> > In the event of misdirection, illegible or incomplete transmission please
> > telephone +44 845 868 1337
> > or return the E.mail to postmas...@multiplay.co.uk.
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Joshua Smith
Steven,

By username I mean a linux username for a linux user.

If I try to run the server as a user with the first letter of the
username capitalized the server crashes. However if I then change that
user's username and switch to that user and attempt to launch the server
again it works fine. For example, if I have a user "Robin" whose l4d2 server
is crashing, and I change his username to "robin" and switch ownership of
all of "Robin" files to "robin" (so we are dealing with exactly the same
files and directory structure in both cases) then "robin" is able to start a
l4d2 server just fine. This is regardless of if the server is vanilla (fresh
download from steam even), or has mods. I have done this serveral times on
different machines to the same effect.



On Wed, Jul 21, 2010 at 2:45 PM, Steven Hartland wrote:

> What do you mean by username there Joshua?
>
>   Regards
>   Steve
>
> - Original Message - From: "Joshua Smith" 
>
>
>
>  Wow, i just realized every server that wont start has a username with a
>> capital letter in it. For example the server owned by kelly23 starts up
>> fine, but Bob13 crashes on start. This is happening without exception, any
>> user that starts with a capitol letter the server refuses to start. I
>> sincerely hope this can be fixed asap its going to be a nightmare
>> recreating
>> all these users otherwise.
>>
>
>
> 
> This e.mail is private and confidential between Multiplay (UK) Ltd. and the
> person or entity to whom it is addressed. In the event of misdirection, the
> recipient is prohibited from using, copying, printing or otherwise
> disseminating it or any information contained in it.
> In the event of misdirection, illegible or incomplete transmission please
> telephone +44 845 868 1337
> or return the E.mail to postmas...@multiplay.co.uk.
>
>
>
> ___
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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Steven Hartland

What do you mean by username there Joshua?

   Regards
   Steve

- Original Message - 
From: "Joshua Smith" 




Wow, i just realized every server that wont start has a username with a
capital letter in it. For example the server owned by kelly23 starts up
fine, but Bob13 crashes on start. This is happening without exception, any
user that starts with a capitol letter the server refuses to start. I
sincerely hope this can be fixed asap its going to be a nightmare recreating
all these users otherwise.




This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. 


In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
or return the E.mail to postmas...@multiplay.co.uk.


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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread D4rKr0W

Il 21/07/2010 23:19, Joshua Smith ha scritto:

Hello everyone,

After the update about 1/3 of my l4d2 servers crash on start. I've removed
the addons folder completely, removed the server.cfg and am launching the
game manually on the servers that refuse to start and the output
im receiving is:


[snip]


These are all amd64 debian lenny systems. I've come to the conclusion it
must be that some modified base file is causing the problems due to the fact
that other servers on the same machine are running just fine, however im
completely out of ideas. Has anyone else experienced this behavior? Thanks
for any help!


I have the same system setup you describe but didn't have any trouble 
with my forks, even sourcemod is running fine. Did you try running an 
update with -verify_all ?


Seems like lately the steam client has the bad habit of not fully 
downloading the updates.


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Re: [hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Joshua Smith
Wow, i just realized every server that wont start has a username with a
capital letter in it. For example the server owned by kelly23 starts up
fine, but Bob13 crashes on start. This is happening without exception, any
user that starts with a capitol letter the server refuses to start. I
sincerely hope this can be fixed asap its going to be a nightmare recreating
all these users otherwise.

On Wed, Jul 21, 2010 at 2:19 PM, Joshua Smith  wrote:

> Hello everyone,
>
> After the update about 1/3 of my l4d2 servers crash on start. I've removed
> the addons folder completely, removed the server.cfg and am launching the
> game manually on the servers that refuse to start and the output
> im receiving is:
>
> ./srcds_run -console +ip iphere +port 27015 -game left4dead2 -debug
> WARNING: No map specified! Defaulting to c1m1_hotel
> Enabling debug mode
> Server will auto-restart if there is a crash.
> Running a benchmark to measure system clock frequency...
> Finished RDTSC test. To prevent the startup delay from this benchmark, set
> the environment variable RDTSC_FREQUENCY to 2493.00 on this system. This
> value is dependent upon the CPU clock speed and architecture and should be
> determined separately for each server. The use of this mechanism for timing
> can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
> #
> #Console initialized.
> #Game.dll loaded for "Left 4 Dead 2"
> #CMatchExtL4D:  Unabled to load game modes from "scripts/gamemodes.txt".
> #MissionManager:  Mission file "missions/campaign1.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign2.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign3.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign4.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign5.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/campaign6.txt" is malformed,
> failed to parse.
> #MissionManager:  Mission file "missions/credits.txt" is malformed, failed
> to parse.
> Server is hibernating
> ConVarRef test_progression_loop doesn't point to an existing ConVar
> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of
> Steam, or a local steamclient.dll.
> Invalid mp_gamemode value 'coop', keeping old value 'coop'.
> Parent cvar in server.dll not allowed (spit_scaling_min_scale)
> PARTICLE SYSTEM: Unable to load manifest file
> 'particles/particles_manifest.txt'
> Unable to load manifest file 'scripts/surfaceproperties_manifest.txt'
> Unable to load manifest file 'scripts/surfaceproperties_manifest.txt'
>
> cat: hlds.9717.pid: No such file or directory
> email debug.log to li...@valvesoftware.com
> Wed Jul 21 16:14:59 CDT 2010: Server restart in 10 seconds
> Wed Jul 21 16:15:01 CDT 2010: Server Quit
>
>
> These are all amd64 debian lenny systems. I've come to the conclusion it
> must be that some modified base file is causing the problems due to the fact
> that other servers on the same machine are running just fine, however im
> completely out of ideas. Has anyone else experienced this behavior? Thanks
> for any help!
>
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[hlds_linux] 1/3 of l4d2 servers broken after update 7/21

2010-07-21 Thread Joshua Smith
Hello everyone,

After the update about 1/3 of my l4d2 servers crash on start. I've removed
the addons folder completely, removed the server.cfg and am launching the
game manually on the servers that refuse to start and the output
im receiving is:

./srcds_run -console +ip iphere +port 27015 -game left4dead2 -debug
WARNING: No map specified! Defaulting to c1m1_hotel
Enabling debug mode
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set
the environment variable RDTSC_FREQUENCY to 2493.00 on this system. This
value is dependent upon the CPU clock speed and architecture and should be
determined separately for each server. The use of this mechanism for timing
can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
#
#Console initialized.
#Game.dll loaded for "Left 4 Dead 2"
#CMatchExtL4D:  Unabled to load game modes from "scripts/gamemodes.txt".
#MissionManager:  Mission file "missions/campaign1.txt" is malformed, failed
to parse.
#MissionManager:  Mission file "missions/campaign2.txt" is malformed, failed
to parse.
#MissionManager:  Mission file "missions/campaign3.txt" is malformed, failed
to parse.
#MissionManager:  Mission file "missions/campaign4.txt" is malformed, failed
to parse.
#MissionManager:  Mission file "missions/campaign5.txt" is malformed, failed
to parse.
#MissionManager:  Mission file "missions/campaign6.txt" is malformed, failed
to parse.
#MissionManager:  Mission file "missions/credits.txt" is malformed, failed
to parse.
Server is hibernating
ConVarRef test_progression_loop doesn't point to an existing ConVar
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of
Steam, or a local steamclient.dll.
Invalid mp_gamemode value 'coop', keeping old value 'coop'.
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
PARTICLE SYSTEM: Unable to load manifest file
'particles/particles_manifest.txt'
Unable to load manifest file 'scripts/surfaceproperties_manifest.txt'
Unable to load manifest file 'scripts/surfaceproperties_manifest.txt'

cat: hlds.9717.pid: No such file or directory
email debug.log to li...@valvesoftware.com
Wed Jul 21 16:14:59 CDT 2010: Server restart in 10 seconds
Wed Jul 21 16:15:01 CDT 2010: Server Quit


These are all amd64 debian lenny systems. I've come to the conclusion it
must be that some modified base file is causing the problems due to the fact
that other servers on the same machine are running just fine, however im
completely out of ideas. Has anyone else experienced this behavior? Thanks
for any help!
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