[hlds_linux] Calling out the idiot at EA for throttling group invites
Hello, This message is directed at the nut job working at EA who had the biggest influence on throttling group invites. Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups are dropping faster than the twin towers. Why? Because someone decided to complete handicap the group invite limit. I'm not going to even bother writing anything provided you don't have common sense or a simple understanding of mathematics principle. The only thing that is happening to big groups right now is the numbers are decreasing. The amount of players that are being invited through random friends compared to the amount of people leaving is so offset that eventually - in the future, the group will have half its current members. Steam Community is a beautiful thing and groups are useful is posting important announcements and putting out events to get servers filled up. Why are you stunting a community's growth by these methods? People leaving a group is perfectly normal, but what's also normal is refreshing an audience. There need to be people LEAVING and JOINING at the same time. Right now, the ratio is so offset that the groups will ONLY DIE OVER TIME. By the way, you found a solution to spam inviters, but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. Sincerely, A proud community owner Someone from EA.. Oh did I get that mixed up. My bad, didn't see a difference there. Someone from Valve please comment on this and what do you suggest as a solution to big groups with dropping numbers every day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Calling out the idiot at EA for throttling group invites
I remember these big groups using invite bots to invite people in. Some even had a bot that sent an invite once player connected to their server. I also remember competing group in same country as i did, growing slower than mine. Suddenly they had 13 000 more people in due to bot. I never used bot and never will, having only 2422 users but every single one has made a decision to join in by themselves. Big groups are just full of people that accept invites blindly because they want to belong somewhere. The group numbers are simply useless and not a good comparison how good the community is. So if i were you, i'd stop worrying. -ics Supreet kirjoitti: Hello, This message is directed at the nut job working at EA who had the biggest influence on throttling group invites. Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups are dropping faster than the twin towers. Why? Because someone decided to complete handicap the group invite limit. I'm not going to even bother writing anything provided you don't have common sense or a simple understanding of mathematics principle. The only thing that is happening to big groups right now is the numbers are decreasing. The amount of players that are being invited through random friends compared to the amount of people leaving is so offset that eventually - in the future, the group will have half its current members. Steam Community is a beautiful thing and groups are useful is posting important announcements and putting out events to get servers filled up. Why are you stunting a community's growth by these methods? People leaving a group is perfectly normal, but what's also normal is refreshing an audience. There need to be people LEAVING and JOINING at the same time. Right now, the ratio is so offset that the groups will ONLY DIE OVER TIME. By the way, you found a solution to spam inviters, but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. Sincerely, A proud community owner Someone from EA.. Oh did I get that mixed up. My bad, didn't see a difference there. Someone from Valve please comment on this and what do you suggest as a solution to big groups with dropping numbers every day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Calling out the idiot at EA for throttling group invites
but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. For me that's the definition of spamming as much as random invites. As ICS we don't used bots or mass invites, our group count around 4500 people, all of them have requested to be invited since we limited joining to members invite only. This way we know that each of those members really want to join the group, and not just click on a random invite. Best regards 2014/1/22 ics i...@ics-base.net I remember these big groups using invite bots to invite people in. Some even had a bot that sent an invite once player connected to their server. I also remember competing group in same country as i did, growing slower than mine. Suddenly they had 13 000 more people in due to bot. I never used bot and never will, having only 2422 users but every single one has made a decision to join in by themselves. Big groups are just full of people that accept invites blindly because they want to belong somewhere. The group numbers are simply useless and not a good comparison how good the community is. So if i were you, i'd stop worrying. -ics Supreet kirjoitti: Hello, This message is directed at the nut job working at EA who had the biggest influence on throttling group invites. Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups are dropping faster than the twin towers. Why? Because someone decided to complete handicap the group invite limit. I'm not going to even bother writing anything provided you don't have common sense or a simple understanding of mathematics principle. The only thing that is happening to big groups right now is the numbers are decreasing. The amount of players that are being invited through random friends compared to the amount of people leaving is so offset that eventually - in the future, the group will have half its current members. Steam Community is a beautiful thing and groups are useful is posting important announcements and putting out events to get servers filled up. Why are you stunting a community's growth by these methods? People leaving a group is perfectly normal, but what's also normal is refreshing an audience. There need to be people LEAVING and JOINING at the same time. Right now, the ratio is so offset that the groups will ONLY DIE OVER TIME. By the way, you found a solution to spam inviters, but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. Sincerely, A proud community owner Someone from EA.. Oh did I get that mixed up. My bad, didn't see a difference there. Someone from Valve please comment on this and what do you suggest as a solution to big groups with dropping numbers every day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Calling out the idiot at EA for throttling group invites
I can chime in here, over 4200 members on a invite only group. Mass inviting is a cancer, and I'm glad Valve put a limit to it. Going on a tirade and calling Valve EA is not going to support your argument, you're just going to look like you just stepped out of r/gaming which dosen't give you much in terms of credibility. We don't need the EA is omg evil circlejerk over here in unrelated topics. On Wed, Jan 22, 2014 at 6:34 PM, Flubber flub...@gmail.com wrote: but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. For me that's the definition of spamming as much as random invites. As ICS we don't used bots or mass invites, our group count around 4500 people, all of them have requested to be invited since we limited joining to members invite only. This way we know that each of those members really want to join the group, and not just click on a random invite. Best regards 2014/1/22 ics i...@ics-base.net I remember these big groups using invite bots to invite people in. Some even had a bot that sent an invite once player connected to their server. I also remember competing group in same country as i did, growing slower than mine. Suddenly they had 13 000 more people in due to bot. I never used bot and never will, having only 2422 users but every single one has made a decision to join in by themselves. Big groups are just full of people that accept invites blindly because they want to belong somewhere. The group numbers are simply useless and not a good comparison how good the community is. So if i were you, i'd stop worrying. -ics Supreet kirjoitti: Hello, This message is directed at the nut job working at EA who had the biggest influence on throttling group invites. Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups are dropping faster than the twin towers. Why? Because someone decided to complete handicap the group invite limit. I'm not going to even bother writing anything provided you don't have common sense or a simple understanding of mathematics principle. The only thing that is happening to big groups right now is the numbers are decreasing. The amount of players that are being invited through random friends compared to the amount of people leaving is so offset that eventually - in the future, the group will have half its current members. Steam Community is a beautiful thing and groups are useful is posting important announcements and putting out events to get servers filled up. Why are you stunting a community's growth by these methods? People leaving a group is perfectly normal, but what's also normal is refreshing an audience. There need to be people LEAVING and JOINING at the same time. Right now, the ratio is so offset that the groups will ONLY DIE OVER TIME. By the way, you found a solution to spam inviters, but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. Sincerely, A proud community owner Someone from EA.. Oh did I get that mixed up. My bad, didn't see a difference there. Someone from Valve please comment on this and what do you suggest as a solution to big groups with dropping numbers every day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Calling out the idiot at EA for throttling group invites
Going on a tirade and calling Valve EA is not going to support your argument, you're just going to look like you just stepped out of r/gaming which dosen't give you much in terms of credibility. We don't need the EA is omg evil circlejerk over here in unrelated topics. Completely agree. Not only, I think Supreet misunderstood the objective of this list. It's about server administration, not steam community shananigans. On Wed, Jan 22, 2014 at 4:08 PM, Emil Larsson ail...@gmail.com wrote: I can chime in here, over 4200 members on a invite only group. Mass inviting is a cancer, and I'm glad Valve put a limit to it. Going on a tirade and calling Valve EA is not going to support your argument, you're just going to look like you just stepped out of r/gaming which dosen't give you much in terms of credibility. We don't need the EA is omg evil circlejerk over here in unrelated topics. On Wed, Jan 22, 2014 at 6:34 PM, Flubber flub...@gmail.com wrote: but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. For me that's the definition of spamming as much as random invites. As ICS we don't used bots or mass invites, our group count around 4500 people, all of them have requested to be invited since we limited joining to members invite only. This way we know that each of those members really want to join the group, and not just click on a random invite. Best regards 2014/1/22 ics i...@ics-base.net I remember these big groups using invite bots to invite people in. Some even had a bot that sent an invite once player connected to their server. I also remember competing group in same country as i did, growing slower than mine. Suddenly they had 13 000 more people in due to bot. I never used bot and never will, having only 2422 users but every single one has made a decision to join in by themselves. Big groups are just full of people that accept invites blindly because they want to belong somewhere. The group numbers are simply useless and not a good comparison how good the community is. So if i were you, i'd stop worrying. -ics Supreet kirjoitti: Hello, This message is directed at the nut job working at EA who had the biggest influence on throttling group invites. Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups are dropping faster than the twin towers. Why? Because someone decided to complete handicap the group invite limit. I'm not going to even bother writing anything provided you don't have common sense or a simple understanding of mathematics principle. The only thing that is happening to big groups right now is the numbers are decreasing. The amount of players that are being invited through random friends compared to the amount of people leaving is so offset that eventually - in the future, the group will have half its current members. Steam Community is a beautiful thing and groups are useful is posting important announcements and putting out events to get servers filled up. Why are you stunting a community's growth by these methods? People leaving a group is perfectly normal, but what's also normal is refreshing an audience. There need to be people LEAVING and JOINING at the same time. Right now, the ratio is so offset that the groups will ONLY DIE OVER TIME. By the way, you found a solution to spam inviters, but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. Sincerely, A proud community owner Someone from EA.. Oh did I get that mixed up. My bad, didn't see a difference there. Someone from Valve please comment on this and what do you suggest as a solution to big groups with dropping numbers every day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Rafael Fávaro Ferreira ___ To
Re: [hlds_linux] Calling out the idiot at EA for throttling group invites
I love it that finally a limit is been set. *applauds* Anybody know the details of the limits? I really hope that it requires just 2 conditions: - Person must be friends with the invited person. - No more then 1-3 invites per day per account. From: Emil Larsson ail...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Wednesday, 22 January 2014, 19:08 Subject: Re: [hlds_linux] Calling out the idiot at EA for throttling group invites I can chime in here, over 4200 members on a invite only group. Mass inviting is a cancer, and I'm glad Valve put a limit to it. Going on a tirade and calling Valve EA is not going to support your argument, you're just going to look like you just stepped out of r/gaming which dosen't give you much in terms of credibility. We don't need the EA is omg evil circlejerk over here in unrelated topics. On Wed, Jan 22, 2014 at 6:34 PM, Flubber flub...@gmail.com wrote: but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. For me that's the definition of spamming as much as random invites. As ICS we don't used bots or mass invites, our group count around 4500 people, all of them have requested to be invited since we limited joining to members invite only. This way we know that each of those members really want to join the group, and not just click on a random invite. Best regards 2014/1/22 ics i...@ics-base.net I remember these big groups using invite bots to invite people in. Some even had a bot that sent an invite once player connected to their server. I also remember competing group in same country as i did, growing slower than mine. Suddenly they had 13 000 more people in due to bot. I never used bot and never will, having only 2422 users but every single one has made a decision to join in by themselves. Big groups are just full of people that accept invites blindly because they want to belong somewhere. The group numbers are simply useless and not a good comparison how good the community is. So if i were you, i'd stop worrying. -ics Supreet kirjoitti: Hello, This message is directed at the nut job working at EA who had the biggest influence on throttling group invites. Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups are dropping faster than the twin towers. Why? Because someone decided to complete handicap the group invite limit. I'm not going to even bother writing anything provided you don't have common sense or a simple understanding of mathematics principle. The only thing that is happening to big groups right now is the numbers are decreasing. The amount of players that are being invited through random friends compared to the amount of people leaving is so offset that eventually - in the future, the group will have half its current members. Steam Community is a beautiful thing and groups are useful is posting important announcements and putting out events to get servers filled up. Why are you stunting a community's growth by these methods? People leaving a group is perfectly normal, but what's also normal is refreshing an audience. There need to be people LEAVING and JOINING at the same time. Right now, the ratio is so offset that the groups will ONLY DIE OVER TIME. By the way, you found a solution to spam inviters, but what's the solution for groups (like I mentioned above) who only invite people who visit their servers and give them a chance to be part of a community of group. Sincerely, A proud community owner Someone from EA.. Oh did I get that mixed up. My bad, didn't see a difference there. Someone from Valve please comment on this and what do you suggest as a solution to big groups with dropping numbers every day. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: