[hlds_linux] Calling out the idiot at EA for throttling group invites

2014-01-22 Thread Supreet
Hello,

This message is directed at the nut job working at EA who had the biggest
influence on throttling group invites.

Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups
are dropping faster than the twin towers.

Why? Because someone decided to complete handicap the group invite limit.

I'm not going to even bother writing anything provided you don't have
common sense or a simple understanding of mathematics principle.

The only thing that is happening to big groups right now is the numbers are
decreasing. The amount of players that are being invited through random
friends compared to the amount of people leaving is so offset that
eventually - in the future, the group will have half its current members.

Steam Community is a beautiful thing and groups are useful is posting
important announcements and putting out events to get servers filled up.
Why are you stunting a community's growth by these methods?

People leaving a group is perfectly normal, but what's also normal is
refreshing an audience. There need to be people LEAVING and JOINING at the
same time. Right now, the ratio is so offset that the groups will ONLY DIE
OVER TIME.

By the way, you found a solution to spam inviters, but what's the solution
for groups (like I mentioned above) who only invite people who visit their
servers and give them a chance to be part of a community of group.

Sincerely,
A proud community owner

Someone from EA.. Oh did I get that mixed up. My bad, didn't see a
difference there. Someone from Valve please comment on this and what do you
suggest as a solution to big groups with dropping numbers every day.
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Re: [hlds_linux] Calling out the idiot at EA for throttling group invites

2014-01-22 Thread ics
I remember these big groups using invite bots to invite people in. Some 
even had a bot that sent an invite once player connected to their 
server. I also remember competing group in same country as i did, 
growing slower than mine. Suddenly they had 13 000 more people in due to 
bot.


I never used bot and never will, having only 2422 users but every single 
one has made a decision to join in by themselves. Big groups are just 
full of people that accept invites blindly because they want to belong 
somewhere. The group numbers are simply useless and not a good 
comparison how good the community is.


So if i were you, i'd stop worrying.

-ics


Supreet kirjoitti:

Hello,

This message is directed at the nut job working at EA who had the biggest
influence on throttling group invites.

Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other groups
are dropping faster than the twin towers.

Why? Because someone decided to complete handicap the group invite limit.

I'm not going to even bother writing anything provided you don't have
common sense or a simple understanding of mathematics principle.

The only thing that is happening to big groups right now is the numbers are
decreasing. The amount of players that are being invited through random
friends compared to the amount of people leaving is so offset that
eventually - in the future, the group will have half its current members.

Steam Community is a beautiful thing and groups are useful is posting
important announcements and putting out events to get servers filled up.
Why are you stunting a community's growth by these methods?

People leaving a group is perfectly normal, but what's also normal is
refreshing an audience. There need to be people LEAVING and JOINING at the
same time. Right now, the ratio is so offset that the groups will ONLY DIE
OVER TIME.

By the way, you found a solution to spam inviters, but what's the solution
for groups (like I mentioned above) who only invite people who visit their
servers and give them a chance to be part of a community of group.

Sincerely,
A proud community owner

Someone from EA.. Oh did I get that mixed up. My bad, didn't see a
difference there. Someone from Valve please comment on this and what do you
suggest as a solution to big groups with dropping numbers every day.
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Re: [hlds_linux] Calling out the idiot at EA for throttling group invites

2014-01-22 Thread Flubber
but what's the solution
for groups (like I mentioned above) who only invite people who visit their
servers and give them a chance to be part of a community of group.

For me that's the definition of spamming as much as random invites.
As ICS we don't used bots or mass invites, our group count around 4500
people, all of them have requested to be invited since we limited joining
to members invite only. This way we know that each of those members really
want to join the group, and not just click on a random invite.

Best regards



2014/1/22 ics i...@ics-base.net

 I remember these big groups using invite bots to invite people in. Some
 even had a bot that sent an invite once player connected to their server. I
 also remember competing group in same country as i did, growing slower than
 mine. Suddenly they had 13 000 more people in due to bot.

 I never used bot and never will, having only 2422 users but every single
 one has made a decision to join in by themselves. Big groups are just full
 of people that accept invites blindly because they want to belong
 somewhere. The group numbers are simply useless and not a good comparison
 how good the community is.

 So if i were you, i'd stop worrying.

 -ics


 Supreet kirjoitti:

  Hello,

 This message is directed at the nut job working at EA who had the biggest
 influence on throttling group invites.

 Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other
 groups
 are dropping faster than the twin towers.

 Why? Because someone decided to complete handicap the group invite limit.

 I'm not going to even bother writing anything provided you don't have
 common sense or a simple understanding of mathematics principle.

 The only thing that is happening to big groups right now is the numbers
 are
 decreasing. The amount of players that are being invited through random
 friends compared to the amount of people leaving is so offset that
 eventually - in the future, the group will have half its current members.

 Steam Community is a beautiful thing and groups are useful is posting
 important announcements and putting out events to get servers filled up.
 Why are you stunting a community's growth by these methods?

 People leaving a group is perfectly normal, but what's also normal is
 refreshing an audience. There need to be people LEAVING and JOINING at the
 same time. Right now, the ratio is so offset that the groups will ONLY DIE
 OVER TIME.

 By the way, you found a solution to spam inviters, but what's the solution
 for groups (like I mentioned above) who only invite people who visit their
 servers and give them a chance to be part of a community of group.

 Sincerely,
 A proud community owner

 Someone from EA.. Oh did I get that mixed up. My bad, didn't see a
 difference there. Someone from Valve please comment on this and what do
 you
 suggest as a solution to big groups with dropping numbers every day.
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 please visit:
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Re: [hlds_linux] Calling out the idiot at EA for throttling group invites

2014-01-22 Thread Emil Larsson
I can chime in here, over 4200 members on a invite only group. Mass
inviting is a cancer, and I'm glad Valve put a limit to it.

Going on a tirade and calling Valve EA is not going to support your
argument, you're just going to look like you just stepped out of r/gaming
which dosen't give you much in terms of credibility. We don't need the EA
is omg evil circlejerk over here in unrelated topics.


On Wed, Jan 22, 2014 at 6:34 PM, Flubber flub...@gmail.com wrote:

 but what's the solution
 for groups (like I mentioned above) who only invite people who visit their
 servers and give them a chance to be part of a community of group.

 For me that's the definition of spamming as much as random invites.
 As ICS we don't used bots or mass invites, our group count around 4500
 people, all of them have requested to be invited since we limited joining
 to members invite only. This way we know that each of those members really
 want to join the group, and not just click on a random invite.

 Best regards



 2014/1/22 ics i...@ics-base.net

  I remember these big groups using invite bots to invite people in. Some
  even had a bot that sent an invite once player connected to their
 server. I
  also remember competing group in same country as i did, growing slower
 than
  mine. Suddenly they had 13 000 more people in due to bot.
 
  I never used bot and never will, having only 2422 users but every single
  one has made a decision to join in by themselves. Big groups are just
 full
  of people that accept invites blindly because they want to belong
  somewhere. The group numbers are simply useless and not a good comparison
  how good the community is.
 
  So if i were you, i'd stop worrying.
 
  -ics
 
 
  Supreet kirjoitti:
 
   Hello,
 
  This message is directed at the nut job working at EA who had the
 biggest
  influence on throttling group invites.
 
  Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other
  groups
  are dropping faster than the twin towers.
 
  Why? Because someone decided to complete handicap the group invite
 limit.
 
  I'm not going to even bother writing anything provided you don't have
  common sense or a simple understanding of mathematics principle.
 
  The only thing that is happening to big groups right now is the numbers
  are
  decreasing. The amount of players that are being invited through random
  friends compared to the amount of people leaving is so offset that
  eventually - in the future, the group will have half its current
 members.
 
  Steam Community is a beautiful thing and groups are useful is posting
  important announcements and putting out events to get servers filled up.
  Why are you stunting a community's growth by these methods?
 
  People leaving a group is perfectly normal, but what's also normal is
  refreshing an audience. There need to be people LEAVING and JOINING at
 the
  same time. Right now, the ratio is so offset that the groups will ONLY
 DIE
  OVER TIME.
 
  By the way, you found a solution to spam inviters, but what's the
 solution
  for groups (like I mentioned above) who only invite people who visit
 their
  servers and give them a chance to be part of a community of group.
 
  Sincerely,
  A proud community owner
 
  Someone from EA.. Oh did I get that mixed up. My bad, didn't see a
  difference there. Someone from Valve please comment on this and what do
  you
  suggest as a solution to big groups with dropping numbers every day.
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 
 
 
  ___
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Re: [hlds_linux] Calling out the idiot at EA for throttling group invites

2014-01-22 Thread Rafael Fávaro

 Going on a tirade and calling Valve EA is not going to support your
 argument, you're just going to look like you just stepped out of r/gaming
 which dosen't give you much in terms of credibility. We don't need the EA
 is omg evil circlejerk over here in unrelated topics.


Completely agree.
Not only, I think Supreet misunderstood the objective of this list. It's
about server administration, not steam community shananigans.


On Wed, Jan 22, 2014 at 4:08 PM, Emil Larsson ail...@gmail.com wrote:

 I can chime in here, over 4200 members on a invite only group. Mass
 inviting is a cancer, and I'm glad Valve put a limit to it.

 Going on a tirade and calling Valve EA is not going to support your
 argument, you're just going to look like you just stepped out of r/gaming
 which dosen't give you much in terms of credibility. We don't need the EA
 is omg evil circlejerk over here in unrelated topics.


 On Wed, Jan 22, 2014 at 6:34 PM, Flubber flub...@gmail.com wrote:

  but what's the solution
  for groups (like I mentioned above) who only invite people who visit
 their
  servers and give them a chance to be part of a community of group.
 
  For me that's the definition of spamming as much as random invites.
  As ICS we don't used bots or mass invites, our group count around 4500
  people, all of them have requested to be invited since we limited joining
  to members invite only. This way we know that each of those members
 really
  want to join the group, and not just click on a random invite.
 
  Best regards
 
 
 
  2014/1/22 ics i...@ics-base.net
 
   I remember these big groups using invite bots to invite people in. Some
   even had a bot that sent an invite once player connected to their
  server. I
   also remember competing group in same country as i did, growing slower
  than
   mine. Suddenly they had 13 000 more people in due to bot.
  
   I never used bot and never will, having only 2422 users but every
 single
   one has made a decision to join in by themselves. Big groups are just
  full
   of people that accept invites blindly because they want to belong
   somewhere. The group numbers are simply useless and not a good
 comparison
   how good the community is.
  
   So if i were you, i'd stop worrying.
  
   -ics
  
  
   Supreet kirjoitti:
  
Hello,
  
   This message is directed at the nut job working at EA who had the
  biggest
   influence on throttling group invites.
  
   Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other
   groups
   are dropping faster than the twin towers.
  
   Why? Because someone decided to complete handicap the group invite
  limit.
  
   I'm not going to even bother writing anything provided you don't have
   common sense or a simple understanding of mathematics principle.
  
   The only thing that is happening to big groups right now is the
 numbers
   are
   decreasing. The amount of players that are being invited through
 random
   friends compared to the amount of people leaving is so offset that
   eventually - in the future, the group will have half its current
  members.
  
   Steam Community is a beautiful thing and groups are useful is posting
   important announcements and putting out events to get servers filled
 up.
   Why are you stunting a community's growth by these methods?
  
   People leaving a group is perfectly normal, but what's also normal is
   refreshing an audience. There need to be people LEAVING and JOINING at
  the
   same time. Right now, the ratio is so offset that the groups will ONLY
  DIE
   OVER TIME.
  
   By the way, you found a solution to spam inviters, but what's the
  solution
   for groups (like I mentioned above) who only invite people who visit
  their
   servers and give them a chance to be part of a community of group.
  
   Sincerely,
   A proud community owner
  
   Someone from EA.. Oh did I get that mixed up. My bad, didn't see a
   difference there. Someone from Valve please comment on this and what
 do
   you
   suggest as a solution to big groups with dropping numbers every day.
   ___
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   please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
  
  
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-- 
Rafael Fávaro Ferreira
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To 

Re: [hlds_linux] Calling out the idiot at EA for throttling group invites

2014-01-22 Thread Mart-Jan Reeuwijk

I love it that finally a limit is been set. 

*applauds*

Anybody know the details of the limits?

I really hope that it requires just 2 conditions: 
- Person must be friends with the invited person.
- No more then 1-3 invites per day per account.





 From: Emil Larsson ail...@gmail.com
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com 
Sent: Wednesday, 22 January 2014, 19:08
Subject: Re: [hlds_linux] Calling out the idiot at EA for throttling group 
invites
 

I can chime in here, over 4200 members on a invite only group. Mass
inviting is a cancer, and I'm glad Valve put a limit to it.

Going on a tirade and calling Valve EA is not going to support your
argument, you're just going to look like you just stepped out of r/gaming
which dosen't give you much in terms of credibility. We don't need the EA
is omg evil circlejerk over here in unrelated topics.


On Wed, Jan 22, 2014 at 6:34 PM, Flubber flub...@gmail.com wrote:

 but what's the solution
 for groups (like I mentioned above) who only invite people who visit their
 servers and give them a chance to be part of a community of group.

 For me that's the definition of spamming as much as random invites.
 As ICS we don't used bots or mass invites, our group count around 4500
 people, all of them have requested to be invited since we limited joining
 to members invite only. This way we know that each of those members really
 want to join the group, and not just click on a random invite.

 Best regards



 2014/1/22 ics i...@ics-base.net

  I remember these big groups using invite bots to invite people in. Some
  even had a bot that sent an invite once player connected to their
 server. I
  also remember competing group in same country as i did, growing slower
 than
  mine. Suddenly they had 13 000 more people in due to bot.
 
  I never used bot and never will, having only 2422 users but every single
  one has made a decision to join in by themselves. Big groups are just
 full
  of people that accept invites blindly because they want to belong
  somewhere. The group numbers are simply useless and not a good comparison
  how good the community is.
 
  So if i were you, i'd stop worrying.
 
  -ics
 
 
  Supreet kirjoitti:
 
   Hello,
 
  This message is directed at the nut job working at EA who had the
 biggest
  influence on throttling group invites.
 
  Right now, groups like Skial, Lotus, Kill-Streak, Fug and many other
  groups
  are dropping faster than the twin towers.
 
  Why? Because someone decided to complete handicap the group invite
 limit.
 
  I'm not going to even bother writing anything provided you don't have
  common sense or a simple understanding of mathematics principle.
 
  The only thing that is happening to big groups right now is the numbers
  are
  decreasing. The amount of players that are being invited through random
  friends compared to the amount of people leaving is so offset that
  eventually - in the future, the group will have half its current
 members.
 
  Steam Community is a beautiful thing and groups are useful is posting
  important announcements and putting out events to get servers filled up.
  Why are you stunting a community's growth by these methods?
 
  People leaving a group is perfectly normal, but what's also normal is
  refreshing an audience. There need to be people LEAVING and JOINING at
 the
  same time. Right now, the ratio is so offset that the groups will ONLY
 DIE
  OVER TIME.
 
  By the way, you found a solution to spam inviters, but what's the
 solution
  for groups (like I mentioned above) who only invite people who visit
 their
  servers and give them a chance to be part of a community of group.
 
  Sincerely,
  A proud community owner
 
  Someone from EA.. Oh did I get that mixed up. My bad, didn't see a
  difference there. Someone from Valve please comment on this and what do
  you
  suggest as a solution to big groups with dropping numbers every day.
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

 
 
 
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