Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
On 25/01/2014 23:53, Bottiger wrote: You rather asinine tags We don't have any tags like that. Rather typical of you to make false claims, unfortunately some here probably take your asinine postings seriously. Ah my mistake, I thought you were lotus. Apologies. You can't have it both ways, either your servers are so much better and This change does not allow community servers to fairly compete with Valve servers when they get all the new players. They don't get all the new players I found and played on numerous servers years before quickplay was added. There have been people on the list in the past who have tried to give the impression that using the server browser is evidence of being gifted and talented, let's not go down that path again. But TBH, if you want a server that's worth playing on you don't really want players that can't fathom how to find and connect to servers - and you probably don't really want new players that not only can't play but don't even know where to begin playing. Valve have always taken these via quickplay, even before the checkbox, because they weighted the joining based upon hours in the game, and the reputation of Valve's servers has suffered as a result - i.e even the weakest players will still express the idea that Valve servers are full of noobs - not entirely true (because a fair number of people join them directly and have significant time in the game) but not entirely false either - clearly Valve's weighting created servers full of people who cannot play - and it still is doing. But, you could do a ton of things to improve skial servers. At least the few I've played on. e.g much of the time your 2fort servers are full of people having parties in the sewers, red and blu together, and not even playing. But I suppose you only care how many people you have connected and decide, as mister mckay is trying to in the other post that if someone connects they think it's good. Wrong. I've played on your servers a lot and, without wanting a big long argument about it, I think they suck. The saving grace you have is, most of the other servers suck most of the time too. What you can do about that - probably nothing. The servers suck or are good because of the players, not because of anything you do or don't do. I play for that small percentage of the time when you get a decent round - and it's getting a smaller and smaller percentage - because Valve redesigned the game to be an item collecting one instead of a class-based FPS. I play on Valve servers (when they are around, which is often not the case, hence why I end up connecting to servers that suck for a few weeks) mostly because the vanilla round times mean, if you hop from server to server, you get an actual game of TF2. 24 people (well, minus the spies and snipers) all trying to cap the intelligence or stop the other team doing it, until the team I am on wins. Or cap the point in koth, or whatever the objective is. I tend to play CTF because given a pub community where half the server aren't interested, you can at least still play CTF, the other game modes don't work well if people don't play. The worst thing about the vanilla game is the dumb scrambling at 2-0, but there are no 3rd party servers that fix that, they nearly all make it worse with ill thought out plugins. But I digress, tl;dr, there's nothing stopping playing from finding and connecting to your servers as before and, if Valve's servers are full of new players, that's exactly what they will do - my advice would be, make your servers somewhere where it's worth playing TF2 and don't assume that because someone plays on your server they must think it's great - 90% of what makes a server good or bad is down to who else is on it, but the 10% most server admins get wrong imo - it's just they all suck at it (because they copy each other) -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
On 26/01/2014 00:16, Doctor McKay wrote: If you're going to accuse someone I wasn't accusing anyone of anything. , at least accuse the right person. Lotus is the community that has the LIVE NUDES! tag not, Skial. At the same time, why on Earth do you care? Are they stealing traffic from your own live nude servers? It was a joke. I am a bit dismayed because my skial joke in response to the same quote would have probably been better. Joining *and continuing to play on* a server is a vote for that server. No it isn't. As I said in my other reply. I've played on pretty much every name server you can mention that has a presence in the UK or EU - skial, lotus, multiplay, saigns, valve, etc etc etc. I've connected to them directly and I've connected to them more than once and that is not because I think they do things well or are good. Not by a long way. They nearly all suck in various different ways. Some more than others. I notice Valve have got many of you running servers that accept quickplay players. In doing that many have removed a fair amount of things that made their servers really suck. So if you're sat there counting how many players you have thinking you must be doing something great, I'd reassess that. TF2 is the great thing - and if you're getting Quickplay players that's often because of Valve's idea to stop the game sucking. Servers get away with it because (A) How good a server is, is down to the people on it, not the admin which means throughout the day a server can go from great to completely rubbish, all out of the admin's control. and (B) Because if everyone sucks, there's nowhere better for anyone to go anyway. Sometimes you play for an hour shooting a few people just to mess around, most of the faults on the server cease to matter but counting page hits on a website or joiners on a server as votes of confidence is a mistake. You can guarantee if one of you has an idea to make your servers suck a bit more than the others, the others will soon copy it. Thus ensuring you won't become better than the others even if they try to help you by getting worse. You clearly don't understand how a default works. As Bottiger said, this is the same thing that happened with IE in the earlier days of the Web. No it isn't, it's not the same at all. For one thing, the reason people stopped using netscape was because it became a bloated buggy mess. Netscape cried, and eventually started writing an open source version, which was a bloated buggy mess too. Eventually someone with half a brain cell at netscape released firefox (albeit it wasn't called firefox at first) that was less bloated and people actually started to like it, rather than just pretending to because they still spelled MS like M$, and it's grown from there. Similarly, Chrome appeared (thanks to webkit) and has grown because it's a fast, lightweight browser and perhaps because they were rather intelligent thinking about how to let people install and update it without needing to be administrator so maybe they got onto a few work PCs they wouldn't have otherwise. For all the fuss made about antitrust this and that, the reason people stopped using IE was because it sucked and there were years of headline breaking security issues in it. But mostly because the alternatives got their act together. That said, I do accept that many new players may click and join a server asap, and will use the 'official servers' box checked. But, firstly, I don't see that as any different from Valve looking at the number of hours someone has played and putting them on one of their servers which they've done for a long time afaiaa and secondly, I don't accept that gamers won't explore any and all options that are in the game. Look at the cardiac arrhythmia's suffered on a forum if a new game fails to have a setting for every possible graphical possibility Ewww. it's a console port...I can't disable reflective ambient occluded shading! - this is hardly indicative of an audience who only ever use defaults is it? PC gamers will explore what TF2 has to offer, they won't just play koth on valve servers if that happens to be the default if you don't read or select anything else. Plus people, especially young people, experience games in a social context - i.e their friends play and tell them about it and they learn about other modes and alternatives that way too. Perhaps you should try making friends with the community. But, you have to offer these people something, otherwise I can't really see you have a point anyway - and I mean something the players care about, not something you think makes it better and maybe I'm wrong, maybe I'm the only person connecting to all these servers and thinking well I play here sometimes, but it sucks, but if I'm not, perhaps you shouldn't take your player base for granted and assume their mere presence means your servers are good. -- Dan ___
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
You made a false accusation without any kind of reasoning? I've never said or hinted I was affiliated with Lotus. Your other statements have also been completely baseless. e.g much of the time your 2fort servers are full of people having parties in the sewers, red and blu together, and not even playing. Valve servers aren't immune from this and we ban friendlies. The worst thing about the vanilla game is the dumb scrambling at 2-0 We don't scramble at 2 wins in a row. And I have never heard of anyone but you complain about this. From what I can see you have some odd complaints and you seem to think everyone else has the same problems you have. Valve have always taken these via quickplay, even before the checkbox, because they weighted the joining based upon hours in the game Wrong again. They used to have an exclusive bonus but this was removed a while ago as stated by Valve on this very mailing list. But I suppose you only care how many people you have connected and decide, as mister mckay is trying to in the other post that if someone connects they think it's good. What is the alternative? Some rating moderated by you? Is it impossible for you to grasp that most people might like something you don't? There have been people on the list in the past who have tried to give the impression that using the server browser is evidence of being gifted and talented, let's not go down that path again. You are wrong about this just like the other things you pretend to be an expert about. The only evidence you have offered sums up to: I did it so everyone else can too. Most people have the mental capacity to use the TF2 browser just like most people had the ability to use superior browsers when IE6 had the most users for a decade. It isn't about mental capacity, this is an awareness problem that Valve made by hiding unofficial servers. Valve has forgotten that some of the server owners here, at least those of us who bought the game, are also their customers. When TF2 came out there was an expectation that you can host your own server and be equally accessible to ALL players, not just a few people who click on a button tucked under 2 full-sized quickplay buttons. The same kind of expectation everyone else here has that TF2 won't became pay-to-win. A massive change like this should only be done in new games like CS:GO where people know what they are getting into before investing thousands of dollars and hours. On Mon, Jan 27, 2014 at 4:55 PM, dan needa...@ntlworld.com wrote: On 25/01/2014 23:53, Bottiger wrote: You rather asinine tags We don't have any tags like that. Rather typical of you to make false claims, unfortunately some here probably take your asinine postings seriously. Ah my mistake, I thought you were lotus. Apologies. You can't have it both ways, either your servers are so much better and This change does not allow community servers to fairly compete with Valve servers when they get all the new players. They don't get all the new players I found and played on numerous servers years before quickplay was added. There have been people on the list in the past who have tried to give the impression that using the server browser is evidence of being gifted and talented, let's not go down that path again. But TBH, if you want a server that's worth playing on you don't really want players that can't fathom how to find and connect to servers - and you probably don't really want new players that not only can't play but don't even know where to begin playing. Valve have always taken these via quickplay, even before the checkbox, because they weighted the joining based upon hours in the game, and the reputation of Valve's servers has suffered as a result - i.e even the weakest players will still express the idea that Valve servers are full of noobs - not entirely true (because a fair number of people join them directly and have significant time in the game) but not entirely false either - clearly Valve's weighting created servers full of people who cannot play - and it still is doing. But, you could do a ton of things to improve skial servers. At least the few I've played on. e.g much of the time your 2fort servers are full of people having parties in the sewers, red and blu together, and not even playing. But I suppose you only care how many people you have connected and decide, as mister mckay is trying to in the other post that if someone connects they think it's good. Wrong. I've played on your servers a lot and, without wanting a big long argument about it, I think they suck. The saving grace you have is, most of the other servers suck most of the time too. What you can do about that - probably nothing. The servers suck or are good because of the players, not because of anything you do or don't do. I play for that small percentage of the time when you get a decent round - and it's getting a smaller and smaller percentage - because
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
On 28/01/2014 03:28, Bottiger wrote: You made a false accusation without any kind of reasoning? I've never said or hinted I was affiliated with Lotus. Your other statements have also been completely baseless. Well, no, I made a joke because I mistook you for one set of people who run a bunch of servers instead of another bunch. Mainly because the fake doctor said Bottiger: I have nothing against you or Lotus when you started crying about being put in a list. Which, now, it's clear meant I've nothing against skial or lotus but it could be interpreted as saying I've nothing against you or your company to someone involved with that company, yes? Anyway I apologised. Take or leave it, but get over it. I'm not sure exactly what accusation you believe was made? Is it against the law to use the word nudes where you live or something? Will you end up on the run falsely accused of using the word nudes, Bottiger had to flee into the night to hide...would he clear his name... I look forward to seeing the movie. I love a good melodrama. The only evidence you have offered sums up to: I did it so everyone else can too. Sheesh. I wasn't the only one playing TF2. I wasn't on empty servers. How do you think the other players connected before quickplay? The evidence is and was obvious. Millions of people played the game and joined servers using the browser before quickplay existed - and they do the same in myriad other games that don't have a quickplay feature too. And they still do it today, after quickplay. -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
I remember when people used the browser, when it was the _only_ way to find a server. Seriously though just stop responding to this guy he feeds on attention. On Mon, Jan 27, 2014 at 11:49 PM, dan needa...@ntlworld.com wrote: On 28/01/2014 03:28, Bottiger wrote: You made a false accusation without any kind of reasoning? I've never said or hinted I was affiliated with Lotus. Your other statements have also been completely baseless. Well, no, I made a joke because I mistook you for one set of people who run a bunch of servers instead of another bunch. Mainly because the fake doctor said Bottiger: I have nothing against you or Lotus when you started crying about being put in a list. Which, now, it's clear meant I've nothing against skial or lotus but it could be interpreted as saying I've nothing against you or your company to someone involved with that company, yes? Anyway I apologised. Take or leave it, but get over it. I'm not sure exactly what accusation you believe was made? Is it against the law to use the word nudes where you live or something? Will you end up on the run falsely accused of using the word nudes, Bottiger had to flee into the night to hide...would he clear his name... I look forward to seeing the movie. I love a good melodrama. The only evidence you have offered sums up to: I did it so everyone else can too. Sheesh. I wasn't the only one playing TF2. I wasn't on empty servers. How do you think the other players connected before quickplay? The evidence is and was obvious. Millions of people played the game and joined servers using the browser before quickplay existed - and they do the same in myriad other games that don't have a quickplay feature too. And they still do it today, after quickplay. -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
On 25/01/2014 02:45, Bottiger wrote: If community servers did not provide any extra benefit, Valve servers would be at least as full as the top community servers but they were not. TF2 ranking websites would be filled with Valve servers like CS:GO but they were not. Therefore proving that community servers provide substantial value. Here are some examples: Well, no, people using a server doesn't mean they are making any statement about that server providing extra benefits over another one. e.g lots of people complain about the level of play on Valve servers, this suggests some of them at least have played on Valve servers. Equally, others complain about adverts, bots, certain plugins, certain rules etc etc which suggests they've played on servers that have these things. Being on a server isn't a vote for that server nor can you put words in the mouths of those players about what they think of it. Besides, as I said, if you cannot compete with Valve servers as they are today, you can't compete with anyone. Writing a list saying why your servers are better - whether I agree with each entry or not is moot, if you agree with your list what are you so worried about? You can't have it both ways, either your servers are so much better and they are more full than Valve's or they aren't and boo hoo hoo big bad Valve are stealing all your players. Both cannot be true. -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
On 25/01/2014 02:45, Bottiger wrote: Not sure what this is supposed to mean You rather asinine tags -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
You rather asinine tags We don't have any tags like that. Rather typical of you to make false claims, unfortunately some here probably take your asinine postings seriously. You can't have it both ways, either your servers are so much better and they are more full than Valve's or they aren't and boo hoo hoo big bad Valve are stealing all your players. Both cannot be true. This was already explained as usual. This change does not allow community servers to fairly compete with Valve servers when they get all the new players. TF2 is the kind of game that requires more players because the bots are so poor. All the improvements you can possibly make to vanilla TF2 cannot compete with being cut off from 99% of new players. For those of you who don't get it, this is situation is equivalent to Microsoft forcing computer sellers and Apple to only bundle IE. For an entire decade most people used IE even though there were better browsers out there because it was impossible to compete with IE being the default option everywhere no matter how good your features are. The same thing is happening to TF2. On Sat, Jan 25, 2014 at 2:40 PM, dan needa...@ntlworld.com wrote: On 25/01/2014 02:45, Bottiger wrote: Not sure what this is supposed to mean You rather asinine tags -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
If you're going to accuse someone, at least accuse the right person. Lotus is the community that has the LIVE NUDES! tag not, Skial. At the same time, why on Earth do you care? Are they stealing traffic from your own live nude servers? Joining *and continuing to play on* a server is a vote for that server. By increasing the server's player count, you are encouraging other users to join the server, either through Quickplay or through the server browser. You can't have it both ways, either your servers are so much better and they are more full than Valve's or they aren't and boo hoo hoo big bad Valve are stealing all your players. Both cannot be true. You clearly don't understand how a default works. As Bottiger said, this is the same thing that happened with IE in the earlier days of the Web. If a player will end up on a Valve server with default settings (and let's face it, how many people customize their settings, at least in the first 50 hours of gameplay?), then Valve is stealing traffic from all community servers, regardless of how much better or worse the community servers are. Dr. McKay www.doctormckay.com On Sat, Jan 25, 2014 at 5:40 PM, dan needa...@ntlworld.com wrote: On 25/01/2014 02:45, Bottiger wrote: Not sure what this is supposed to mean You rather asinine tags -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.comwrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Valve created steam groups, ways for people to join communities and many many people take advantage of this to be a part of something. This act of being a part of something adds depth to the game and that is what communities have to offer. This change Valve did needs to go - period. I'm with the rest here, there needs to be a response from Valve and soon not just do the norm of releasing an update and then go away for the weekend leaving everyone hanging. _ It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
What people don't get: New server communities have no way to establish themselves anymore. Every single time people tout how Your servers are dead anyway if they rely on quickplay, My servers don't need quickplay, great. But how exactly are newcomers supposed to get to that stage? New players are almost forced to use quickplay at this point. If these players never leave this system, and now don't even get connected to community servers by default, how are server operators supposed to get those regular players onto their servers? There is no way to do that. You can literally offer the best experience possible, but people won't search for and let alone even find your server. We have gotten a pretty stable amount of regulars in the time we've been doing this. Largely because quickplay allowed us to kickstart that development immensely. We can offer a good experience to a lot of returning players, but where should we find new players now? Not only do we need them in some of the slower times when our core playerbase is partly absent, to have the server still be full with a mix of QP and returning players. But also regulars won't be staying around forever. The natural development in the playerbase is gone if all new players are drained towards Valve servers in the future. Right now we could afford to not care about this. But it's simply ignorant and a dick move to just move along and even defend this decision. It hurts your peers, and in the long run it will hurt you. This is not a good way, I want it to change. On Sat, Jan 25, 2014 at 12:09 AM, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
I have a feeling your 10% daily growth in the past is going to plenty to keep you afloat in these hard times. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe,
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
I don't think you understand what an average is. We retain *on average* around 19% of Quickplay users. That's in total. In reality, we rely on Quickplay just as much as many others do. We're just fortunate enough to have a fairly large buffer of non-Quickplay players. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:49 PM, Nerdboy nerdb...@gmail.com wrote: I have a feeling your 10% daily growth in the past is going to plenty to keep you afloat in these hard times. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have given you in the past years. You chose this route rather than actually dealing with corrupt server owners themselves, which we (on this mailing list) have asked you to do on multiple occasions. Looking forward to your reply sir. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
McKay, we don't appreciate being categorized with those other groups and it doesn't help the case to restore quickplay. Your own community already has enough servers to be considered a server chain yet you do not even have the DDoS protection or custom game modes that we do. We do not have a large amount of servers to be greedy, rather the economies of scale makes it possible to provide higher quality servers. If you want to restore quickplay please remain on topic, but don't use us as a scapegoat. For those of you arguing if such a high percentage of people use quickplay, then community servers weren't providing any value at all? If this was true you would expect Valve servers to be as equally full as the top community servers. TF2 server ranking websites would be filled with Valve servers like CS:GO but they were not. Cutting off new players to all community servers will kill even established communities. Even custom modes will be less populated because of Valve's efforts to make it more difficult for new people to realize there are community servers. If Valve wants to provide the best experience to players they should let community servers compete on equal footing with official servers. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
You didn't say it was an average. You said that 19% of your quickplay connections (of which you receive 47% of your total connections daily) are retained as regular players. That means that daily, 8.93% of your connections become regular players (not including those that saw your network in the server list and just decided to join.) Unless that wasn't what you were saying at all, in which case 19% is a lot more insignificant. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I don't think you understand what an average is. We retain *on average* around 19% of Quickplay users. That's in total. In reality, we rely on Quickplay just as much as many others do. We're just fortunate enough to have a fairly large buffer of non-Quickplay players. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:49 PM, Nerdboy nerdb...@gmail.com wrote: I have a feeling your 10% daily growth in the past is going to plenty to keep you afloat in these hard times. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying MOTDs, sound packs, or whatever else you crazy SourceMod kiddies do nowadays. People here are acting as if this some last stand situation. On Fri, Jan 24, 2014 at 2:02 PM, Game-Over gameover.serv...@gmail.com wrote: We've spoken before via Email and as an honest server operator I have followed your directions via email to the letter. So, Fletcher, please justify this ludicrous move you have now made to Quickplay, after all of the support that we (us) genuine server owners have
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Bottiger: I have nothing against you or Lotus, as you seem to think I do. My point was merely that eventually, we'll just be left with the big chains. This means there's much less variety in the servers available to pick from. Nerdboy: You're reading too far into it. It's a big enough number to make Quickplay significant, but not so big as to ensure continued success. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 7:02 PM, Nerdboy nerdb...@gmail.com wrote: You didn't say it was an average. You said that 19% of your quickplay connections (of which you receive 47% of your total connections daily) are retained as regular players. That means that daily, 8.93% of your connections become regular players (not including those that saw your network in the server list and just decided to join.) Unless that wasn't what you were saying at all, in which case 19% is a lot more insignificant. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I don't think you understand what an average is. We retain *on average* around 19% of Quickplay users. That's in total. In reality, we rely on Quickplay just as much as many others do. We're just fortunate enough to have a fairly large buffer of non-Quickplay players. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:49 PM, Nerdboy nerdb...@gmail.com wrote: I have a feeling your 10% daily growth in the past is going to plenty to keep you afloat in these hard times. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like Lotus, Skial, Saigns, and NighTeam. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:45 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I'm not sure this is that big of a deal. I've yet to see a single sane suggestion on how they police bad servers other than have people report them, which sounds like a bad idea for many hopefully obvious reasons. These are just video game servers; you aren't making money off them, if they sit empty you aren't losing money off them either [more than the cost of running the server, which you're already doing]. And if you are (making or losing money), then I would say Valve wants to put those kind of servers out, as they generally fart up the experience with donation requests, or donor perks, annoying
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
When did I ever pretend to be small or a newcomer? My servers run as vanilla as possible. If attempting to prevent team stacking is invasive, then I guess I'm guilty as charged. Of course I'm going to be concerned about my own growth. I play TF2 as well and I enjoy having a bunch of well-moderated, popular servers to choose from. At the same time, I'm concerned about the growth of the community as a whole. That includes servers that aren't mine. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 7:31 PM, Nerdboy nerdb...@gmail.com wrote: McKay, check yourself - you're running 20 servers. Don't pretend to be a small community or any sort of newcomer when many communities have to compete while having only 1 or 2 servers. You're already entering the domain of big server chains, so don't try to play to purity or variety here when your community relies on a number of 24/7 map servers. And learn some statistics before you try to point out the significance of your network's growth, or even try to define what an average is. You're a lot better off than a lot of people and really in no place to complain about any of the changes Valve made. If you want to steer clear of big chains with invasive plugins, how about you shut down some of your servers, mkay? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Bottiger: I have nothing against you or Lotus, as you seem to think I do. My point was merely that eventually, we'll just be left with the big chains. This means there's much less variety in the servers available to pick from. Nerdboy: You're reading too far into it. It's a big enough number to make Quickplay significant, but not so big as to ensure continued success. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 7:02 PM, Nerdboy nerdb...@gmail.com wrote: You didn't say it was an average. You said that 19% of your quickplay connections (of which you receive 47% of your total connections daily) are retained as regular players. That means that daily, 8.93% of your connections become regular players (not including those that saw your network in the server list and just decided to join.) Unless that wasn't what you were saying at all, in which case 19% is a lot more insignificant. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I don't think you understand what an average is. We retain *on average* around 19% of Quickplay users. That's in total. In reality, we rely on Quickplay just as much as many others do. We're just fortunate enough to have a fairly large buffer of non-Quickplay players. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:49 PM, Nerdboy nerdb...@gmail.com wrote: I have a feeling your 10% daily growth in the past is going to plenty to keep you afloat in these hard times. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
It isn't fair to mention us in the same phrase. I think you are well aware of the negative connotations associated with those other groups. We only ever expanded when all of our servers were full all day and our players wanted more. This is not true about any of the groups you lumped us with. We are also not as old as them. As I have said before, this change will negatively affect groups of all age and sizes. It might not happen as quickly, but eventually the number of old players quitting will be much larger than the new players coming in. So I would not present Valve with a false choice of either big bad communities or small righteous ones. This practice of demonizing other groups to get Valve to change their restrictions needs to stop. I've seen enough of it here and it never works. On Fri, Jan 24, 2014 at 4:18 PM, Doctor McKay mc...@doctormckay.com wrote: Bottiger: I have nothing against you or Lotus, as you seem to think I do. My point was merely that eventually, we'll just be left with the big chains. This means there's much less variety in the servers available to pick from. Nerdboy: You're reading too far into it. It's a big enough number to make Quickplay significant, but not so big as to ensure continued success. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 7:02 PM, Nerdboy nerdb...@gmail.com wrote: You didn't say it was an average. You said that 19% of your quickplay connections (of which you receive 47% of your total connections daily) are retained as regular players. That means that daily, 8.93% of your connections become regular players (not including those that saw your network in the server list and just decided to join.) Unless that wasn't what you were saying at all, in which case 19% is a lot more insignificant. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I don't think you understand what an average is. We retain *on average* around 19% of Quickplay users. That's in total. In reality, we rely on Quickplay just as much as many others do. We're just fortunate enough to have a fairly large buffer of non-Quickplay players. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:49 PM, Nerdboy nerdb...@gmail.com wrote: I have a feeling your 10% daily growth in the past is going to plenty to keep you afloat in these hard times. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'. And who cares if our servers die out? What are we out? Ego? On Fri, Jan 24, 2014 at 2:51 PM, Doctor McKay mc...@doctormckay.com wrote: For lack of a better word, this is the last stand of community servers. The smaller communities that depend on Quickplay to gain popularity will die out. We'll be left with nothing but the already-large-and-established server chains, like
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Nobody's demonizing any other groups. The point is that eventually we'll be left with just a few to pick from, as opposed to the multitude of options available currently (albeit many don't ever see any players due to Quickplay). Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 7:51 PM, Bottiger bottige...@gmail.com wrote: It isn't fair to mention us in the same phrase. I think you are well aware of the negative connotations associated with those other groups. We only ever expanded when all of our servers were full all day and our players wanted more. This is not true about any of the groups you lumped us with. We are also not as old as them. As I have said before, this change will negatively affect groups of all age and sizes. It might not happen as quickly, but eventually the number of old players quitting will be much larger than the new players coming in. So I would not present Valve with a false choice of either big bad communities or small righteous ones. This practice of demonizing other groups to get Valve to change their restrictions needs to stop. I've seen enough of it here and it never works. On Fri, Jan 24, 2014 at 4:18 PM, Doctor McKay mc...@doctormckay.com wrote: Bottiger: I have nothing against you or Lotus, as you seem to think I do. My point was merely that eventually, we'll just be left with the big chains. This means there's much less variety in the servers available to pick from. Nerdboy: You're reading too far into it. It's a big enough number to make Quickplay significant, but not so big as to ensure continued success. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 7:02 PM, Nerdboy nerdb...@gmail.com wrote: You didn't say it was an average. You said that 19% of your quickplay connections (of which you receive 47% of your total connections daily) are retained as regular players. That means that daily, 8.93% of your connections become regular players (not including those that saw your network in the server list and just decided to join.) Unless that wasn't what you were saying at all, in which case 19% is a lot more insignificant. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I don't think you understand what an average is. We retain *on average* around 19% of Quickplay users. That's in total. In reality, we rely on Quickplay just as much as many others do. We're just fortunate enough to have a fairly large buffer of non-Quickplay players. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:49 PM, Nerdboy nerdb...@gmail.com wrote: I have a feeling your 10% daily growth in the past is going to plenty to keep you afloat in these hard times. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: Except most of Quickplay has just been shut off from us. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:41 PM, Nerdboy nerdb...@gmail.com wrote: Ok, but if you have ~50% quickplay traffic, and you're retaining ~20% of it, you should be set for a while. Just don't buy any more servers for a bit. On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: I log a bunch of stats about all players who connect to my community. I queried my database. This is the plugin to log stats: https://forums.alliedmods.net/showthread.php?t=230832 Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 6:26 PM, Nerdboy nerdb...@gmail.com wrote: Can you cite your source? On 1/24/14, Doctor McKay mc...@doctormckay.com wrote: In my experience, 19% of people who join via Quickplay come back. That's not an insignificant number. Dr. McKay www.doctormckay.com On Fri, Jan 24, 2014 at 5:57 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: If your players were only in your servers because of quickplay, they probably do not care one iota about your Server (the entity that is the collection of your hardware, admins, regulars, plugins, etc), you were just some hallway that connected them from not playing TF2 to playing TF2. When their match is done and over, they hit disconnect, never add you to favorites, and may never show back up again. You could see this as Valve stealing your quickplay traffic or you could see this as Valve rounding up the people who mash PLAYNOW and have no interest in dedicated servers, or server communities. It's a changing demographic - people just want to play videogames, not really sign up for a whole 'favorite server loyalty program'.
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
On 25/01/2014 00:00, Bottiger wrote: If Valve wants to provide the best experience to players they should let community servers compete on equal footing with official servers. They should get some real live nudes? -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Hmm ... That gives me some ideas ... Maybe I can get a sex-chat service to sponsor my servers? lol, just kidding (mostly) ___ dan Fri, 24 Jan 2014 17:35:56 -0800 They should get some real live nudes? -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fletcher - I'm Calling you Out On This (Enough is Enough)
Not sure what this is supposed to mean other than to derail the conversation like you've frequently done but I'll use this opportunity to drive these points home. If community servers did not provide any extra benefit, Valve servers would be at least as full as the top community servers but they were not. TF2 ranking websites would be filled with Valve servers like CS:GO but they were not. Therefore proving that community servers provide substantial value. Here are some examples: - Moderation for racism and vote abuse. - Faster cheat bans that happen in a matter of minutes, and not months like VAC. Bans that can't be bypassed by making a new Steam account for a few minutes. - Faster servers. It has been a long time since I've been on a Valve server but last time I checked, many community servers don't cause fps variance to turn red frequently. - We have fixed many crashes long before Valve did (some as long as several months) including: - MvM string table overflow crash on non-MvM maps - Payload cart getting stuck crash - High Five crash - Lightning orb crash - The exploit to force everyone in the server to taunt. This is just a small sample of things a community can give players that official servers do not. However these features are not enough when Valve has a monopoly on new players. If this opt-in continues to remain in the game, there maybe no one left to provide these benefits. On Fri, Jan 24, 2014 at 5:35 PM, dan needa...@ntlworld.com wrote: On 25/01/2014 00:00, Bottiger wrote: If Valve wants to provide the best experience to players they should let community servers compete on equal footing with official servers. They should get some real live nudes? -- Dan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux