Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Marc.B
Tony,

Many thanks for the quick answer and for taking care of this issue.
Looking forward for the update.

Have a nice weekend

Marc.

On Fri, Sep 16, 2011 at 10:26 PM, Kyle Sanderson  wrote:
> Thanks for the workaround DF!
>
> Kyle.
>
> On Fri, Sep 16, 2011 at 1:24 PM, Tony Paloma wrote:
>
>> Don't bother. We're going to ship an update today that will add a
>> sv_noroundstats ConVar that you can use until we figure out what's wrong.
>> It's designed to be async, but clearly that's not working.
>>
>> -Original Message-
>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Loïc PERY
>> Sent: Friday, September 16, 2011 11:53 AM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Issue with the last orangebox update !
>>
>> i can do an extension with detour, i just need the sigs. you have it ?
>>
>> 2011/9/16 Steve Dudenhoeffer 
>>
>> > Unfortunately the system I use is custom and wouldn't be compatible
>> > with usual MM:S/SourceMod solutions.  However, someone who is familiar
>> > with detouring functions inside of MM:S should easily be able to
>> > create a block for it.
>> >
>> > On Fri, Sep 16, 2011 at 12:37 PM, Marc.B  wrote:
>> >
>> > > Intresting Steve. Thanks for the feedback.
>> > > How did you blocked that function ?
>> > >
>> > > Marc.
>> > >
>> > > On Fri, Sep 16, 2011 at 6:36 PM, Michael Gosvig
>> > > 
>> > > wrote:
>> > > > Got the problem on all my serveres also Den 16/09/2011 17.33 skrev
>> > > > "Markus Veit" :
>> > > >> Am 16.09.2011 17:21, schrieb ics:
>> > > >>> I have CSS and TF2 servers assigned 1 per core on our machine,
>> > > >>> no crashes or freezes. (talking about CSS, haven't played TF2 yet).
>> > > >>> Uptimes show that they have been up since the update though.
>> > > >>>
>> > > >>> -ics
>> > > >>>
>> > > >>> 16.9.2011 18:16, Marc.B kirjoitti:
>> > > >>>> Hi,
>> > > >>>>
>> > > >>>> We have been running tests all the day and have discover a
>> > > >>>> issue
>> > with
>> > > >>>> this update. If you assign a single core to the server, it will
>> > freeze
>> > > >>>> on player death, defuse, bomb going of.
>> > > >>>> If you assign more than one core, it almost work as before,
>> > > >>>> still a very short freeze.
>> > > >>>>
>> > > >>>> Please give this issue a look.
>> > > >>>>
>> > > >>>> Thank you.
>> > > >>>>
>> > > >>>> Marc.
>> > > >>>>
>> > > >>>> ___
>> > > >>>> To unsubscribe, edit your list preferences, or view the list
>> > > >>>> archives, please visit:
>> > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > >>>
>> > > >>>
>> > > >>> ___
>> > > >>> To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> > > >>> please visit:
>> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > >>>
>> > > >> i have same problem, its 4 core Server ^^ and Frezze when Round
>> > > >> end
>> > and
>> > > >> Round Start -.-
>> > > >>
>> > > >> ___
>> > > >> To unsubscribe, edit your list preferences, or view the list
>> > > >> archives,
>> > > > please visit:
>> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > > ___
>> > > > To unsubscribe, edit your list preferences, or view the list
>> > > > archives,
>> > > please visit:
>> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > > >
>> > >
>> > > ___
>> > > To unsubscribe, edit your list preferences, or view the list
>> > > archives, please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> > >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>> >
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>> ___
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>> please visit:
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>>
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Kyle Sanderson
Thanks for the workaround DF!

Kyle.

On Fri, Sep 16, 2011 at 1:24 PM, Tony Paloma wrote:

> Don't bother. We're going to ship an update today that will add a
> sv_noroundstats ConVar that you can use until we figure out what's wrong.
> It's designed to be async, but clearly that's not working.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Loïc PERY
> Sent: Friday, September 16, 2011 11:53 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Issue with the last orangebox update !
>
> i can do an extension with detour, i just need the sigs. you have it ?
>
> 2011/9/16 Steve Dudenhoeffer 
>
> > Unfortunately the system I use is custom and wouldn't be compatible
> > with usual MM:S/SourceMod solutions.  However, someone who is familiar
> > with detouring functions inside of MM:S should easily be able to
> > create a block for it.
> >
> > On Fri, Sep 16, 2011 at 12:37 PM, Marc.B  wrote:
> >
> > > Intresting Steve. Thanks for the feedback.
> > > How did you blocked that function ?
> > >
> > > Marc.
> > >
> > > On Fri, Sep 16, 2011 at 6:36 PM, Michael Gosvig
> > > 
> > > wrote:
> > > > Got the problem on all my serveres also Den 16/09/2011 17.33 skrev
> > > > "Markus Veit" :
> > > >> Am 16.09.2011 17:21, schrieb ics:
> > > >>> I have CSS and TF2 servers assigned 1 per core on our machine,
> > > >>> no crashes or freezes. (talking about CSS, haven't played TF2 yet).
> > > >>> Uptimes show that they have been up since the update though.
> > > >>>
> > > >>> -ics
> > > >>>
> > > >>> 16.9.2011 18:16, Marc.B kirjoitti:
> > > >>>> Hi,
> > > >>>>
> > > >>>> We have been running tests all the day and have discover a
> > > >>>> issue
> > with
> > > >>>> this update. If you assign a single core to the server, it will
> > freeze
> > > >>>> on player death, defuse, bomb going of.
> > > >>>> If you assign more than one core, it almost work as before,
> > > >>>> still a very short freeze.
> > > >>>>
> > > >>>> Please give this issue a look.
> > > >>>>
> > > >>>> Thank you.
> > > >>>>
> > > >>>> Marc.
> > > >>>>
> > > >>>> ___
> > > >>>> To unsubscribe, edit your list preferences, or view the list
> > > >>>> archives, please visit:
> > > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>>
> > > >>>
> > > >>> ___
> > > >>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >>> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >>>
> > > >> i have same problem, its 4 core Server ^^ and Frezze when Round
> > > >> end
> > and
> > > >> Round Start -.-
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives,
> > > > please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Tony Paloma
Don't bother. We're going to ship an update today that will add a 
sv_noroundstats ConVar that you can use until we figure out what's wrong. It's 
designed to be async, but clearly that's not working.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Loïc PERY
Sent: Friday, September 16, 2011 11:53 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Issue with the last orangebox update !

i can do an extension with detour, i just need the sigs. you have it ?

2011/9/16 Steve Dudenhoeffer 

> Unfortunately the system I use is custom and wouldn't be compatible 
> with usual MM:S/SourceMod solutions.  However, someone who is familiar 
> with detouring functions inside of MM:S should easily be able to 
> create a block for it.
>
> On Fri, Sep 16, 2011 at 12:37 PM, Marc.B  wrote:
>
> > Intresting Steve. Thanks for the feedback.
> > How did you blocked that function ?
> >
> > Marc.
> >
> > On Fri, Sep 16, 2011 at 6:36 PM, Michael Gosvig 
> > 
> > wrote:
> > > Got the problem on all my serveres also Den 16/09/2011 17.33 skrev 
> > > "Markus Veit" :
> > >> Am 16.09.2011 17:21, schrieb ics:
> > >>> I have CSS and TF2 servers assigned 1 per core on our machine, 
> > >>> no crashes or freezes. (talking about CSS, haven't played TF2 yet).
> > >>> Uptimes show that they have been up since the update though.
> > >>>
> > >>> -ics
> > >>>
> > >>> 16.9.2011 18:16, Marc.B kirjoitti:
> > >>>> Hi,
> > >>>>
> > >>>> We have been running tests all the day and have discover a 
> > >>>> issue
> with
> > >>>> this update. If you assign a single core to the server, it will
> freeze
> > >>>> on player death, defuse, bomb going of.
> > >>>> If you assign more than one core, it almost work as before, 
> > >>>> still a very short freeze.
> > >>>>
> > >>>> Please give this issue a look.
> > >>>>
> > >>>> Thank you.
> > >>>>
> > >>>> Marc.
> > >>>>
> > >>>> ___
> > >>>> To unsubscribe, edit your list preferences, or view the list 
> > >>>> archives, please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>
> > >>>
> > >>> ___
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>
> > >> i have same problem, its 4 core Server ^^ and Frezze when Round 
> > >> end
> and
> > >> Round Start -.-
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list 
> > >> archives,
> > > please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list 
> > > archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list 
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Loïc PERY
i can do an extension with detour, i just need the sigs. you have it ?

2011/9/16 Steve Dudenhoeffer 

> Unfortunately the system I use is custom and wouldn't be compatible with
> usual MM:S/SourceMod solutions.  However, someone who is familiar with
> detouring functions inside of MM:S should easily be able to create a block
> for it.
>
> On Fri, Sep 16, 2011 at 12:37 PM, Marc.B  wrote:
>
> > Intresting Steve. Thanks for the feedback.
> > How did you blocked that function ?
> >
> > Marc.
> >
> > On Fri, Sep 16, 2011 at 6:36 PM, Michael Gosvig 
> > wrote:
> > > Got the problem on all my serveres also
> > > Den 16/09/2011 17.33 skrev "Markus Veit" :
> > >> Am 16.09.2011 17:21, schrieb ics:
> > >>> I have CSS and TF2 servers assigned 1 per core on our machine, no
> > >>> crashes or freezes. (talking about CSS, haven't played TF2 yet).
> > >>> Uptimes show that they have been up since the update though.
> > >>>
> > >>> -ics
> > >>>
> > >>> 16.9.2011 18:16, Marc.B kirjoitti:
> >  Hi,
> > 
> >  We have been running tests all the day and have discover a issue
> with
> >  this update. If you assign a single core to the server, it will
> freeze
> >  on player death, defuse, bomb going of.
> >  If you assign more than one core, it almost work as before, still a
> >  very short freeze.
> > 
> >  Please give this issue a look.
> > 
> >  Thank you.
> > 
> >  Marc.
> > 
> >  ___
> >  To unsubscribe, edit your list preferences, or view the list
> >  archives, please visit:
> >  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>
> > >>>
> > >>> ___
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >>>
> > >> i have same problem, its 4 core Server ^^ and Frezze when Round end
> and
> > >> Round Start -.-
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> ___
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> please visit:
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Steve Dudenhoeffer
Unfortunately the system I use is custom and wouldn't be compatible with
usual MM:S/SourceMod solutions.  However, someone who is familiar with
detouring functions inside of MM:S should easily be able to create a block
for it.

On Fri, Sep 16, 2011 at 12:37 PM, Marc.B  wrote:

> Intresting Steve. Thanks for the feedback.
> How did you blocked that function ?
>
> Marc.
>
> On Fri, Sep 16, 2011 at 6:36 PM, Michael Gosvig 
> wrote:
> > Got the problem on all my serveres also
> > Den 16/09/2011 17.33 skrev "Markus Veit" :
> >> Am 16.09.2011 17:21, schrieb ics:
> >>> I have CSS and TF2 servers assigned 1 per core on our machine, no
> >>> crashes or freezes. (talking about CSS, haven't played TF2 yet).
> >>> Uptimes show that they have been up since the update though.
> >>>
> >>> -ics
> >>>
> >>> 16.9.2011 18:16, Marc.B kirjoitti:
>  Hi,
> 
>  We have been running tests all the day and have discover a issue with
>  this update. If you assign a single core to the server, it will freeze
>  on player death, defuse, bomb going of.
>  If you assign more than one core, it almost work as before, still a
>  very short freeze.
> 
>  Please give this issue a look.
> 
>  Thank you.
> 
>  Marc.
> 
>  ___
>  To unsubscribe, edit your list preferences, or view the list
>  archives, please visit:
>  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >> i have same problem, its 4 core Server ^^ and Frezze when Round end and
> >> Round Start -.-
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
> ___
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> please visit:
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>
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Marc.B
Intresting Steve. Thanks for the feedback.
How did you blocked that function ?

Marc.

On Fri, Sep 16, 2011 at 6:36 PM, Michael Gosvig  wrote:
> Got the problem on all my serveres also
> Den 16/09/2011 17.33 skrev "Markus Veit" :
>> Am 16.09.2011 17:21, schrieb ics:
>>> I have CSS and TF2 servers assigned 1 per core on our machine, no
>>> crashes or freezes. (talking about CSS, haven't played TF2 yet).
>>> Uptimes show that they have been up since the update though.
>>>
>>> -ics
>>>
>>> 16.9.2011 18:16, Marc.B kirjoitti:
 Hi,

 We have been running tests all the day and have discover a issue with
 this update. If you assign a single core to the server, it will freeze
 on player death, defuse, bomb going of.
 If you assign more than one core, it almost work as before, still a
 very short freeze.

 Please give this issue a look.

 Thank you.

 Marc.

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>> i have same problem, its 4 core Server ^^ and Frezze when Round end and
>> Round Start -.-
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Michael Gosvig
Got the problem on all my serveres also
Den 16/09/2011 17.33 skrev "Markus Veit" :
> Am 16.09.2011 17:21, schrieb ics:
>> I have CSS and TF2 servers assigned 1 per core on our machine, no
>> crashes or freezes. (talking about CSS, haven't played TF2 yet).
>> Uptimes show that they have been up since the update though.
>>
>> -ics
>>
>> 16.9.2011 18:16, Marc.B kirjoitti:
>>> Hi,
>>>
>>> We have been running tests all the day and have discover a issue with
>>> this update. If you assign a single core to the server, it will freeze
>>> on player death, defuse, bomb going of.
>>> If you assign more than one core, it almost work as before, still a
>>> very short freeze.
>>>
>>> Please give this issue a look.
>>>
>>> Thank you.
>>>
>>> Marc.
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
> i have same problem, its 4 core Server ^^ and Frezze when Round end and
> Round Start -.-
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Steve Dudenhoeffer
This is from the steam stats being uploaded in, what I assume is, a blocking
socket connection.  When I stop the function CCSGameStats::UploadRoundStats
from executing the lag goes away.  Note this is even with sv_nostats set to
1 (what's the point of that cvar?).

On Fri, Sep 16, 2011 at 11:33 AM, Markus Veit  wrote:

> Am 16.09.2011 17:21, schrieb ics:
>
>  I have CSS and TF2 servers assigned 1 per core on our machine, no crashes
>> or freezes. (talking about CSS, haven't played TF2 yet). Uptimes show that
>> they have been up since the update though.
>>
>> -ics
>>
>> 16.9.2011 18:16, Marc.B kirjoitti:
>>
>>> Hi,
>>>
>>> We have been running tests all the day and have discover a issue with
>>> this update. If you assign a single core to the server, it will freeze
>>> on player death, defuse, bomb going of.
>>> If you assign more than one core, it almost work as before, still a
>>> very short freeze.
>>>
>>> Please give this issue a look.
>>>
>>> Thank you.
>>>
>>> Marc.
>>>
>>> __**_
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux
>>>
>>
>>
>> __**_
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux
>>
>>  i have same problem, its 4 core Server ^^ and Frezze when Round end and
> Round Start -.-
>
>
> __**_
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux
>
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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Markus Veit

Am 16.09.2011 17:21, schrieb ics:
I have CSS and TF2 servers assigned 1 per core on our machine, no 
crashes or freezes. (talking about CSS, haven't played TF2 yet). 
Uptimes show that they have been up since the update though.


-ics

16.9.2011 18:16, Marc.B kirjoitti:

Hi,

We have been running tests all the day and have discover a issue with
this update. If you assign a single core to the server, it will freeze
on player death, defuse, bomb going of.
If you assign more than one core, it almost work as before, still a
very short freeze.

Please give this issue a look.

Thank you.

Marc.

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i have same problem, its 4 core Server ^^ and Frezze when Round end and 
Round Start -.-


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Re: [hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread ics
I have CSS and TF2 servers assigned 1 per core on our machine, no 
crashes or freezes. (talking about CSS, haven't played TF2 yet). Uptimes 
show that they have been up since the update though.


-ics

16.9.2011 18:16, Marc.B kirjoitti:

Hi,

We have been running tests all the day and have discover a issue with
this update. If you assign a single core to the server, it will freeze
on player death, defuse, bomb going of.
If you assign more than one core, it almost work as before, still a
very short freeze.

Please give this issue a look.

Thank you.

Marc.

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[hlds_linux] Issue with the last orangebox update !

2011-09-16 Thread Marc.B
Hi,

We have been running tests all the day and have discover a issue with
this update. If you assign a single core to the server, it will freeze
on player death, defuse, bomb going of.
If you assign more than one core, it almost work as before, still a
very short freeze.

Please give this issue a look.

Thank you.

Marc.

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