Re: [hlds_linux] Issues with std-out running TF2 SRCDS under Linux 'screen' utility?
It definitely solved my symptom. However, my symptom did not seem to include the SRCDS process hanging or anything like that. It just seemed like that output generated wasn't making it to the console or wherever std-out was in-effect re-directed. SCRCS actually seemed to run fine - I just couldn't tell what was going-on with it when reconnecting to that previously-disconnected 'screen' session. In any event, all seems good now. I am getting normal/expected behaviour from SRCDS for my TF2 server instances. now. On Wed, Aug 13, 2014 at 9:25 PM, Ilya Larin wrote: > Please tell us whether it solves the problem or not. I also have troubles > after previous update, but in my case it hangs the whole system instead of > only srcds process. > 14.08.2014 8:05 пользователь "Weasels Lair" > написал: > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Issues with std-out running TF2 SRCDS under Linux 'screen' utility?
Please tell us whether it solves the problem or not. I also have troubles after previous update, but in my case it hangs the whole system instead of only srcds process. 14.08.2014 8:05 пользователь "Weasels Lair" написал: > Assume that requirement is just TF2 (at the moment), then yeah that could > be it. > I have libncurses5 already, but not lib32tinfo5. I will see if that helps. > > Thanks for the head's-up! > > > On Wed, Aug 13, 2014 at 8:56 PM, Yun Huang Yong > wrote: > > > I run our servers under screen and don't have this issue. > > > > Could this be related to the ncurses and tinfo5 dependencies introduced > in > > last week's update? > > > > Quoting Ross Bemrose: > > "On Debian/Ubuntu, these are provided by lib32ncurses5 and lib32tinfo5." > > > > > > On 14/08/2014 1:52 PM, Weasels Lair wrote: > > > >> PS: For clarity, it is not JUST the 'status' command that is affected - > it > >> is ANY command I enter into that 'screen' session for TF2. > >> > >> > >> On Wed, Aug 13, 2014 at 8:50 PM, Weasels Lair > >> wrote: > >> > >> Anybody else using 'screen' noticed issues with SRCDS not being > reflected > >>> when reconnecting to a disconnected 'screen' session? > >>> > >>> For example, if I reconnect to a disconnected session running SRCDS for > >>> TF2, and I enter the "status" command - the text of the status command > is > >>> echo'd-back - but none of the output that the status command typically > >>> generates. > >>> > >>> If I do that same test on a disconnected SRCDS session for > >>> Counter-Strike:Source, everything works as expected (i.e. it displays > >>> users > >>> connected and all the usual/expected output). > >>> > >>> If I do that same test on a 3rd party Source-based game server (Fistful > >>> of > >>> Frags), everything also operates as expected. > >>> > >>> If I do that same test on an HLDS-based game running as a disconnected > >>> 'screen' session (such as HL1), again everything works as expected. > >>> > >>> It only seems to be effecting my TF2 dedicated servers for some reason. > >>> > >>> > >>> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > >> > >> > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Issues with std-out running TF2 SRCDS under Linux 'screen' utility?
Assume that requirement is just TF2 (at the moment), then yeah that could be it. I have libncurses5 already, but not lib32tinfo5. I will see if that helps. Thanks for the head's-up! On Wed, Aug 13, 2014 at 8:56 PM, Yun Huang Yong wrote: > I run our servers under screen and don't have this issue. > > Could this be related to the ncurses and tinfo5 dependencies introduced in > last week's update? > > Quoting Ross Bemrose: > "On Debian/Ubuntu, these are provided by lib32ncurses5 and lib32tinfo5." > > > On 14/08/2014 1:52 PM, Weasels Lair wrote: > >> PS: For clarity, it is not JUST the 'status' command that is affected - it >> is ANY command I enter into that 'screen' session for TF2. >> >> >> On Wed, Aug 13, 2014 at 8:50 PM, Weasels Lair >> wrote: >> >> Anybody else using 'screen' noticed issues with SRCDS not being reflected >>> when reconnecting to a disconnected 'screen' session? >>> >>> For example, if I reconnect to a disconnected session running SRCDS for >>> TF2, and I enter the "status" command - the text of the status command is >>> echo'd-back - but none of the output that the status command typically >>> generates. >>> >>> If I do that same test on a disconnected SRCDS session for >>> Counter-Strike:Source, everything works as expected (i.e. it displays >>> users >>> connected and all the usual/expected output). >>> >>> If I do that same test on a 3rd party Source-based game server (Fistful >>> of >>> Frags), everything also operates as expected. >>> >>> If I do that same test on an HLDS-based game running as a disconnected >>> 'screen' session (such as HL1), again everything works as expected. >>> >>> It only seems to be effecting my TF2 dedicated servers for some reason. >>> >>> >>> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Issues with std-out running TF2 SRCDS under Linux 'screen' utility?
I run our servers under screen and don't have this issue. Could this be related to the ncurses and tinfo5 dependencies introduced in last week's update? Quoting Ross Bemrose: "On Debian/Ubuntu, these are provided by lib32ncurses5 and lib32tinfo5." On 14/08/2014 1:52 PM, Weasels Lair wrote: PS: For clarity, it is not JUST the 'status' command that is affected - it is ANY command I enter into that 'screen' session for TF2. On Wed, Aug 13, 2014 at 8:50 PM, Weasels Lair wrote: Anybody else using 'screen' noticed issues with SRCDS not being reflected when reconnecting to a disconnected 'screen' session? For example, if I reconnect to a disconnected session running SRCDS for TF2, and I enter the "status" command - the text of the status command is echo'd-back - but none of the output that the status command typically generates. If I do that same test on a disconnected SRCDS session for Counter-Strike:Source, everything works as expected (i.e. it displays users connected and all the usual/expected output). If I do that same test on a 3rd party Source-based game server (Fistful of Frags), everything also operates as expected. If I do that same test on an HLDS-based game running as a disconnected 'screen' session (such as HL1), again everything works as expected. It only seems to be effecting my TF2 dedicated servers for some reason. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Issues with std-out running TF2 SRCDS under Linux 'screen' utility?
PS: For clarity, it is not JUST the 'status' command that is affected - it is ANY command I enter into that 'screen' session for TF2. On Wed, Aug 13, 2014 at 8:50 PM, Weasels Lair wrote: > Anybody else using 'screen' noticed issues with SRCDS not being reflected > when reconnecting to a disconnected 'screen' session? > > For example, if I reconnect to a disconnected session running SRCDS for > TF2, and I enter the "status" command - the text of the status command is > echo'd-back - but none of the output that the status command typically > generates. > > If I do that same test on a disconnected SRCDS session for > Counter-Strike:Source, everything works as expected (i.e. it displays users > connected and all the usual/expected output). > > If I do that same test on a 3rd party Source-based game server (Fistful of > Frags), everything also operates as expected. > > If I do that same test on an HLDS-based game running as a disconnected > 'screen' session (such as HL1), again everything works as expected. > > It only seems to be effecting my TF2 dedicated servers for some reason. > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Issues with std-out running TF2 SRCDS under Linux 'screen' utility?
Anybody else using 'screen' noticed issues with SRCDS not being reflected when reconnecting to a disconnected 'screen' session? For example, if I reconnect to a disconnected session running SRCDS for TF2, and I enter the "status" command - the text of the status command is echo'd-back - but none of the output that the status command typically generates. If I do that same test on a disconnected SRCDS session for Counter-Strike:Source, everything works as expected (i.e. it displays users connected and all the usual/expected output). If I do that same test on a 3rd party Source-based game server (Fistful of Frags), everything also operates as expected. If I do that same test on an HLDS-based game running as a disconnected 'screen' session (such as HL1), again everything works as expected. It only seems to be effecting my TF2 dedicated servers for some reason. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux