[hlds_linux] L4D mapcycle
Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
Ahh cool.. I guess people kinda like the hospital part ;) I'll test to see what happens when you join a community server directly without using the lobby (unless you can now?) later today. Thank you. 2008/11/18 Adam Nowacki [EMAIL PROTECTED]: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
I've not been able to check on the full game - on the demo you were just connected directly to the server with no lobby so you got the default map the server was running. 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
In the demo you could vote to change restart etc HTH 2008/11/18 Rich Adam [EMAIL PROTECTED]: I've not been able to check on the full game - on the demo you were just connected directly to the server with no lobby so you got the default map the server was running. 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
That's kind of crappy each time people got to vote, since you can't select who is joining your community server once you re in, it can get messy. I don't even talk of serverrestarting on efault map when the campaign is over. 2008/11/18 Pete [EMAIL PROTECTED] In the demo you could vote to change restart etc HTH 2008/11/18 Rich Adam [EMAIL PROTECTED]: I've not been able to check on the full game - on the demo you were just connected directly to the server with no lobby so you got the default map the server was running. 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
It is designed for lobby as the main way to connect and set-up, they just need to get the balance right ^_^ give it time. 2008/11/18 Flubber [EMAIL PROTECTED]: That's kind of crappy each time people got to vote, since you can't select who is joining your community server once you re in, it can get messy. I don't even talk of serverrestarting on efault map when the campaign is over. 2008/11/18 Pete [EMAIL PROTECTED] In the demo you could vote to change restart etc HTH 2008/11/18 Rich Adam [EMAIL PROTECTED]: I've not been able to check on the full game - on the demo you were just connected directly to the server with no lobby so you got the default map the server was running. 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
I'm in love with this game, i totally understand that the lobby only mistake is not easy to change (maybe not really wish by valve neither). But if everyone cheers the game and do not report major problem it's gonna stay this way. 2008/11/18 Pete [EMAIL PROTECTED] It is designed for lobby as the main way to connect and set-up, they just need to get the balance right ^_^ give it time. 2008/11/18 Flubber [EMAIL PROTECTED]: That's kind of crappy each time people got to vote, since you can't select who is joining your community server once you re in, it can get messy. I don't even talk of serverrestarting on efault map when the campaign is over. 2008/11/18 Pete [EMAIL PROTECTED] In the demo you could vote to change restart etc HTH 2008/11/18 Rich Adam [EMAIL PROTECTED]: I've not been able to check on the full game - on the demo you were just connected directly to the server with no lobby so you got the default map the server was running. 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
The thing is, when you're playing a co-op game played, joined by IP / steam ID, you can't change the gametype to versus. You can only vote for another co-op campaign. On Tue, Nov 18, 2008 at 2:57 PM, Flubber [EMAIL PROTECTED] wrote: I'm in love with this game, i totally understand that the lobby only mistake is not easy to change (maybe not really wish by valve neither). But if everyone cheers the game and do not report major problem it's gonna stay this way. 2008/11/18 Pete [EMAIL PROTECTED] It is designed for lobby as the main way to connect and set-up, they just need to get the balance right ^_^ give it time. 2008/11/18 Flubber [EMAIL PROTECTED]: That's kind of crappy each time people got to vote, since you can't select who is joining your community server once you re in, it can get messy. I don't even talk of serverrestarting on efault map when the campaign is over. 2008/11/18 Pete [EMAIL PROTECTED] In the demo you could vote to change restart etc HTH 2008/11/18 Rich Adam [EMAIL PROTECTED]: I've not been able to check on the full game - on the demo you were just connected directly to the server with no lobby so you got the default map the server was running. 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D mapcycle
Nor you can't select your character, right? Possibility to have to server config lobby after joining a steam group server would be great. For now, it's a pain in the ass for players to play together on their usual server as they did with Team Fortress 2, for both players and admins Cold On Tue, Nov 18, 2008 at 11:28 PM, Jordy van Wolferen [EMAIL PROTECTED]wrote: The thing is, when you're playing a co-op game played, joined by IP / steam ID, you can't change the gametype to versus. You can only vote for another co-op campaign. On Tue, Nov 18, 2008 at 2:57 PM, Flubber [EMAIL PROTECTED] wrote: I'm in love with this game, i totally understand that the lobby only mistake is not easy to change (maybe not really wish by valve neither). But if everyone cheers the game and do not report major problem it's gonna stay this way. 2008/11/18 Pete [EMAIL PROTECTED] It is designed for lobby as the main way to connect and set-up, they just need to get the balance right ^_^ give it time. 2008/11/18 Flubber [EMAIL PROTECTED]: That's kind of crappy each time people got to vote, since you can't select who is joining your community server once you re in, it can get messy. I don't even talk of serverrestarting on efault map when the campaign is over. 2008/11/18 Pete [EMAIL PROTECTED] In the demo you could vote to change restart etc HTH 2008/11/18 Rich Adam [EMAIL PROTECTED]: I've not been able to check on the full game - on the demo you were just connected directly to the server with no lobby so you got the default map the server was running. 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: That is true, but what if you connect with the by ip / steam group, do you get a lobby when the server is empty? On Tue, Nov 18, 2008 at 12:01 PM, Adam Nowacki [EMAIL PROTECTED] wrote: Servers will change a map to whatever was set in the lobby. Rich Adam wrote: I'm using the default settings for maplist and mapcycle (chapters and full map list respectively) My server resets to the hospital map when it's empty or a round ends, I thought the farm maps we're the first maps in the campaign? L 11/18/2008 - 09:56:53: Reloading original map l4d_hospital01_apartment 2008/11/18 Jordy van Wolferen [EMAIL PROTECTED]: Hey, I got 2 questions: 1) Is it best to put all maps in the mapcycle.txt like this: l4d_farm01_hilltop l4d_farm02_traintunnel l4d_farm03_bridge l4d_farm04_barn l4d_farm05_cornfield Or do you only need the l4d_farm01_hilltop to start that campaign? If all people leave from the servers, does it start the campaign all over, when you only have the 1st map of the campaign in the mapcycle? 2) Is it possible to have different mapcycles with forked servers? thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: