Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
The update to hl2dm is causing clients to display an error about being in insecure mode. Servers have to run in -insecure for clients to connect ATM. On Sat, Apr 19, 2014 at 5:57 PM, Tony Paloma to...@valvesoftware.comwrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2192040. - Updated Orange Box games with server, client, and engine fixes from Team Fortress 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
Ever since I applied today's update to my CS:S server, it doesn't seem to be able to get into secure mode. Unless coincidentally there is something else going on with the steam servers. 2192040/24 2192040 insecure (secure mode enabled, disconnected from Steam3) On Sat, Apr 19, 2014 at 5:57 PM, Tony Paloma to...@valvesoftware.comwrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2192040. - Updated Orange Box games with server, client, and engine fixes from Team Fortress 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
For what it's worth, my TF2 and CS:S servers have had no problem with this update. They start up just fine in secure mode. On 4/20/2014 4:20 PM, Weasels Lair wrote: Ever since I applied today's update to my CS:S server, it doesn't seem to be able to get into secure mode. Unless coincidentally there is something else going on with the steam servers. 2192040/24 2192040 insecure (secure mode enabled, disconnected from Steam3) On Sat, Apr 19, 2014 at 5:57 PM, Tony Paloma to...@valvesoftware.comwrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2192040. - Updated Orange Box games with server, client, and engine fixes from Team Fortress 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2192040. - Updated Orange Box games with server, client, and engine fixes from Team Fortress 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
Any info on what you guys did in the TF update from earlier this morning? On 4/19/2014 7:57 PM, Tony Paloma wrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2192040. - Updated Orange Box games with server, client, and engine fixes from Team Fortress 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
Thanks for the Sync! Kyle. On Tue, Jun 25, 2013 at 10:35 PM, Foo Bar fooba...@gmail.com wrote: Hello, I've seen some comments in the h2ldm steam group about the game being extremely laggy on servers that are high latent to the player. I've just witnessed this myself playing on a server in Australia (I'm in Canada) that's normally pretty playable for me with a 200 ms ping (as reported by status). What changed? foo On Tue, Jun 25, 2013 at 4:49 PM, Eric Smith er...@valvesoftware.com wrote: Half-Life 2 should be fixed now. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of N-Gon Sent: Tuesday, June 25, 2013 3:39 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released How about the random Half-Life 2 update? Some folks got a 3.7gb update while others got a 730mb. And now all audio in our game is in Korean O.o On Tue, Jun 25, 2013 at 6:35 PM, Eric Smith er...@valvesoftware.com wrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 1807769. -Eric -- - Added Only allow map files to the possible selections in the download filter option for clients - Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators. - Fixed a client crash related to the material system - Fixed a client crash when downloading custom maps for the Mac version - Fixed browser cookies not persisting across game restarts - Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI - Fixed the game failing to launch on Mac OS X 10.5 - Fixed mat_viewportupscale using an error material for clients using DirectX8 - Removed range restrictions from viewmodel_fov_demo - Updated the Linux version - Fixed triggers never registering as released on certain game controllers - Fixed clipboard issues on some window managers, most notably KDE - Fixed a bug where the map list would be reversed - Made loading custom fonts for third party HUDs work on certain fonts - Improved performance and stability ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released (language bug)
Eric Smith wrote: - Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI CS:S is the only game having that Properties dialog, so DoD:S and HL2:DM are now running on english only. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 1807769. -Eric -- - Added Only allow map files to the possible selections in the download filter option for clients - Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators. - Fixed a client crash related to the material system - Fixed a client crash when downloading custom maps for the Mac version - Fixed browser cookies not persisting across game restarts - Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI - Fixed the game failing to launch on Mac OS X 10.5 - Fixed mat_viewportupscale using an error material for clients using DirectX8 - Removed range restrictions from viewmodel_fov_demo - Updated the Linux version - Fixed triggers never registering as released on certain game controllers - Fixed clipboard issues on some window managers, most notably KDE - Fixed a bug where the map list would be reversed - Made loading custom fonts for third party HUDs work on certain fonts - Improved performance and stability ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
How about the random Half-Life 2 update? Some folks got a 3.7gb update while others got a 730mb. And now all audio in our game is in Korean O.o On Tue, Jun 25, 2013 at 6:35 PM, Eric Smith er...@valvesoftware.com wrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 1807769. -Eric -- - Added Only allow map files to the possible selections in the download filter option for clients - Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators. - Fixed a client crash related to the material system - Fixed a client crash when downloading custom maps for the Mac version - Fixed browser cookies not persisting across game restarts - Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI - Fixed the game failing to launch on Mac OS X 10.5 - Fixed mat_viewportupscale using an error material for clients using DirectX8 - Removed range restrictions from viewmodel_fov_demo - Updated the Linux version - Fixed triggers never registering as released on certain game controllers - Fixed clipboard issues on some window managers, most notably KDE - Fixed a bug where the map list would be reversed - Made loading custom fonts for third party HUDs work on certain fonts - Improved performance and stability ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
Half-Life 2 should be fixed now. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of N-Gon Sent: Tuesday, June 25, 2013 3:39 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released How about the random Half-Life 2 update? Some folks got a 3.7gb update while others got a 730mb. And now all audio in our game is in Korean O.o On Tue, Jun 25, 2013 at 6:35 PM, Eric Smith er...@valvesoftware.com wrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 1807769. -Eric -- - Added Only allow map files to the possible selections in the download filter option for clients - Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators. - Fixed a client crash related to the material system - Fixed a client crash when downloading custom maps for the Mac version - Fixed browser cookies not persisting across game restarts - Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI - Fixed the game failing to launch on Mac OS X 10.5 - Fixed mat_viewportupscale using an error material for clients using DirectX8 - Removed range restrictions from viewmodel_fov_demo - Updated the Linux version - Fixed triggers never registering as released on certain game controllers - Fixed clipboard issues on some window managers, most notably KDE - Fixed a bug where the map list would be reversed - Made loading custom fonts for third party HUDs work on certain fonts - Improved performance and stability ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released
Hello, I've seen some comments in the h2ldm steam group about the game being extremely laggy on servers that are high latent to the player. I've just witnessed this myself playing on a server in Australia (I'm in Canada) that's normally pretty playable for me with a 200 ms ping (as reported by status). What changed? foo On Tue, Jun 25, 2013 at 4:49 PM, Eric Smith er...@valvesoftware.com wrote: Half-Life 2 should be fixed now. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of N-Gon Sent: Tuesday, June 25, 2013 3:39 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory CS:S, DoD:S, and HL2:DM updates released How about the random Half-Life 2 update? Some folks got a 3.7gb update while others got a 730mb. And now all audio in our game is in Korean O.o On Tue, Jun 25, 2013 at 6:35 PM, Eric Smith er...@valvesoftware.com wrote: We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 1807769. -Eric -- - Added Only allow map files to the possible selections in the download filter option for clients - Network interpolation and update convars can no longer be changed when playing. To configure these convars, players must not be connected to a server or must join the spectators. - Fixed a client crash related to the material system - Fixed a client crash when downloading custom maps for the Mac version - Fixed browser cookies not persisting across game restarts - Fixed the in-game UI not using the Language setting from the game's Properties dialog in the Steam UI - Fixed the game failing to launch on Mac OS X 10.5 - Fixed mat_viewportupscale using an error material for clients using DirectX8 - Removed range restrictions from viewmodel_fov_demo - Updated the Linux version - Fixed triggers never registering as released on certain game controllers - Fixed clipboard issues on some window managers, most notably KDE - Fixed a bug where the map list would be reversed - Made loading custom fonts for third party HUDs work on certain fonts - Improved performance and stability ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux