Re: [hlds_linux] Mani-mod and map vote extend.

2005-09-28 Thread BuRn

Try using +servercfgfile server2.cfg in your startup script instead of
+exec server2.cfg. By having the +exec server2.cfg in your startup
script, you are only executing the server2.cfg when you start the
server, and then on every map change it runs server.cfg, which is the
default.

Mike Norton wrote:

--
[ Picked text/plain from multipart/alternative ]
No problem Graham, I understand. Here is what im doing. Multiple runs from
one directory. The autoexec.cfg has this in it.

mani_reverse_admin_flags 0  // Set the option to reverse the
meaning of the admin flags set in adminlist.txt
mani_reverse_immunity_flags 0   // Set the option to reverse the
meaning of the immunity flags set in immunitylist.txt


My command from the command line is this:

Contents of script ./dod1-server.sh

#!/bin/sh
echo "Starting DoD:Source Server No 1"
sleep 1
screen -A -m -d -S dod1-server ./srcds_run -console -game dod -port
27015 +ip 70.85.76.198  +map dod_flash
+maxplayers 25 +exec server1.cfg +mani_path mani_admin_plugin

Contents of script ./dod2-server.sh

#!/bin/sh
echo "Starting DoD:Source Server No 2"
sleep 1
screen -A -m -d -S dod2-server ./srcds_run -console -game dod -port
27015 +ip 70.85.76.199  +map dod_flash
+maxplayers 25 +exec server2.cfg +mani_path mani_admin_plugin2


Now, just a side not, I went ahead and included the

+mani_path

option in this because im currently working on getting a sepperate rank and
stats set up.

If you want to see my server config let me know. Dont want to spam the list
to much.

Thanks


On 9/28/05, Graham Robinson <[EMAIL PROTECTED]> wrote:


Shouldn't be

autoexec.cfg > executes every server restart
server.cfg > executes every map change

Sorry to go back to very basics with you... it is spelt right (the
command and the server.cfg). It sounds dumb but I've done it many a
time.

Graham

On 9/28/05, Mike Norton <[EMAIL PROTECTED]> wrote:


--
[ Picked text/plain from multipart/alternative ]
I allready have that there :-( Is there a place I should re execute the
server.cfg on map change?


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Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
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Re: [hlds_linux] Mani-mod and map vote extend.

2005-09-28 Thread Mike Norton
--
[ Picked text/plain from multipart/alternative ]
No problem Graham, I understand. Here is what im doing. Multiple runs from
one directory. The autoexec.cfg has this in it.

mani_reverse_admin_flags 0  // Set the option to reverse the
meaning of the admin flags set in adminlist.txt
mani_reverse_immunity_flags 0   // Set the option to reverse the
meaning of the immunity flags set in immunitylist.txt


My command from the command line is this:

Contents of script ./dod1-server.sh

#!/bin/sh
echo "Starting DoD:Source Server No 1"
sleep 1
screen -A -m -d -S dod1-server ./srcds_run -console -game dod -port
27015 +ip 70.85.76.198  +map dod_flash
+maxplayers 25 +exec server1.cfg +mani_path mani_admin_plugin

Contents of script ./dod2-server.sh

#!/bin/sh
echo "Starting DoD:Source Server No 2"
sleep 1
screen -A -m -d -S dod2-server ./srcds_run -console -game dod -port
27015 +ip 70.85.76.199  +map dod_flash
+maxplayers 25 +exec server2.cfg +mani_path mani_admin_plugin2


Now, just a side not, I went ahead and included the

+mani_path

option in this because im currently working on getting a sepperate rank and
stats set up.

If you want to see my server config let me know. Dont want to spam the list
to much.

Thanks


On 9/28/05, Graham Robinson <[EMAIL PROTECTED]> wrote:
>
> Shouldn't be
>
> autoexec.cfg > executes every server restart
> server.cfg > executes every map change
>
> Sorry to go back to very basics with you... it is spelt right (the
> command and the server.cfg). It sounds dumb but I've done it many a
> time.
>
> Graham
>
> On 9/28/05, Mike Norton <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I allready have that there :-( Is there a place I should re execute the
> > server.cfg on map change?
>
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> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>



--
Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
--

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Re: [hlds_linux] Mani-mod and map vote extend.

2005-09-28 Thread Graham Robinson
Shouldn't be

autoexec.cfg > executes every server restart
server.cfg > executes every map change

Sorry to go back to very basics with you... it is spelt right (the
command and the server.cfg). It sounds dumb but I've done it many a
time.

Graham

On 9/28/05, Mike Norton <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> I allready have that there :-( Is there a place I should re execute the
> server.cfg on map change?

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Re: [hlds_linux] Mani-mod and map vote extend.

2005-09-28 Thread Mike Norton
--
[ Picked text/plain from multipart/alternative ]
I allready have that there :-( Is there a place I should re execute the
server.cfg on map change?

On 9/28/05, Graham Robinson <[EMAIL PROTECTED]> wrote:
>
> This is no different to counter strike source. You need to set
> mp_timelimit in the server.cfg so that it is loaded every round.
>
> Graham
>
> On 9/28/05, Mike Norton <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > First I want to say that beside the not having the files before release
> and
> > the minor stress related ulcer it created, my set up experience and
> server's
> > are rocking! I will give kudos to valve for that.
> >
> > Anyway, I have mani installed, still tweaking settings, one thing that
> is
> > messed up and I would like to fix is vote extend for a map. If players
> do
> > vote for an extend then after it's all done with like 3 extends and
> moves to
> > the next map the map time is tripled. Instead of being 20 min its like
> 90. I
> > know there was an issue with this with dod 1.6 in some cases. Does
> anyone
> > know a quick fix? I have extend turned off right now but would like the
> > players to have more freedom.
> >
> > Thanks
> >
> > --
> > Mike Norton
> > http://www.dev4gamers.com
> > http://www.gmpodcasting.net
> >
> > ManO-iGO
> > --
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
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> please visit:
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>



--
Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
--

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Re: [hlds_linux] Mani-mod and map vote extend.

2005-09-28 Thread Graham Robinson
This is no different to counter strike source. You need to set
mp_timelimit in the server.cfg so that it is loaded every round.

Graham

On 9/28/05, Mike Norton <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> First I want to say that beside the not having the files before release and
> the minor stress related ulcer it created, my set up experience and server's
> are rocking! I will give kudos to valve for that.
>
> Anyway, I have mani installed, still tweaking settings, one thing that is
> messed up and I would like to fix is vote extend for a map. If players do
> vote for an extend then after it's all done with like 3 extends and moves to
> the next map the map time is tripled. Instead of being 20 min its like 90. I
> know there was an issue with this with dod 1.6 in some cases. Does anyone
> know a quick fix? I have extend turned off right now but would like the
> players to have more freedom.
>
> Thanks
>
> --
> Mike Norton
> http://www.dev4gamers.com
> http://www.gmpodcasting.net
>
> ManO-iGO
> --
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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[hlds_linux] Mani-mod and map vote extend.

2005-09-28 Thread Mike Norton
--
[ Picked text/plain from multipart/alternative ]
First I want to say that beside the not having the files before release and
the minor stress related ulcer it created, my set up experience and server's
are rocking! I will give kudos to valve for that.

Anyway, I have mani installed, still tweaking settings, one thing that is
messed up and I would like to fix is vote extend for a map. If players do
vote for an extend then after it's all done with like 3 extends and moves to
the next map the map time is tripled. Instead of being 20 min its like 90. I
know there was an issue with this with dod 1.6 in some cases. Does anyone
know a quick fix? I have extend turned off right now but would like the
players to have more freedom.

Thanks

--
Mike Norton
http://www.dev4gamers.com
http://www.gmpodcasting.net

ManO-iGO
--

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