Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix)
Replicated = copied to clients on connect/change. Notify = clients notified of its change Not sure which the exposed-in-rules-queries applies to, anyone know? - Neph bl4nkeh wrote: > Well in that case, you can just change any instance of FCVAR_NOTIFY to > FCVAR_REPLICATED and it should do what you want. > > Ryan Mannion wrote: > >> > From a cursory look at the source, it seems that your plugin simply >> disables the FCVAR_NOTIFY attribute rather than directly targeting the >> chat area notification aspect of it. FCVAR_NOTIFY to my knowledge >> exposes the cvar during server queries (e.g. via qstat) *and* causes >> changes to be reported in the in-game chat area. I still want to >> preserve the "shown in server queries" aspect of it, which your plugin >> would disable. Granted, some people might find use for your plugin, >> but my issue is a little more nuanced. >> >> Ryan >> >> On Sun, Mar 16, 2008 at 6:05 PM, bl4nkeh<[EMAIL PROTECTED]> wrote: >> >> >>> I feel some people might want this (for when Valve fixes the bug for >>> linux, or for a windows server, or for another mod), so I went ahead and >>> wrote a quick SourceMod plugin. For those that use SM and would like >>> this for the server, you can get it here: >>> >>> http://www.bl4nk.com/other/notifydisabler.zip >>> >>> If you don't use SM, I imagine Neph will make a general server plugin >>> once he gets around to it (as he said he would). >>> >>> >>> >>> Nephyrin Zey wrote: >>> > When valve fixes this, writing a plugin that disables notification (not >>> > replication) should be easy, so I can put out a n_disablenotify cvar >>> > plugin if there is a demand for it. >>> > >>> > - Neph >>> > >>> > Marcelo Oliveira wrote: >>> > >>> >> Thanks Neph, I'll try it later. >>> >> >>> >> I didn't knew about the FCVAR_REPLICATED or FCVAR_NOTIFY flags, I >>> thought >>> >> that the mp_tournament UI used the notifications to update itself. It >>> will >>> >> be great to have a cvar to disable/enable notify (but keeping >>> replicated). >>> >> >>> >> -Original Message- >>> >> From: [EMAIL PROTECTED] >>> >> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey >>> >> Sent: Sunday, March 16, 2008 03:19 >>> >> To: hlds_linux@list.valvesoftware.com >>> >> Subject: [hlds_linux] Replicated ConVar fix for linux servers >>> >> (AKAmp_tournament fix) >>> >> >>> >> The current linux server build doesn't honor the FCVAR_REPLICATED or >>> >> FCVAR_NOTIFY flags. Replicated means the client is 'informed' of the >>> change >>> >> (so things like mp_tournament can work) and notify means the "Server >>> >> variable blah changed to blee" message. >>> >> >>> >> This plugin fixes replication, so things like mp_tournament will work >>> again >>> >> (without a map change). It doesn't fix notification because... who >>> cares? >>> >> (If someone actually does need/want a notification fix let me know) >>> >> >>> >> http://www.nephyrin.net/NephCVF_1.0.tar.bz2 >>> >> Readme included. Can be installed without a server restart. >>> >> >>> >> Windows servers don't have this bug and thus do not need the fix. >>> >> >>> >> - Neph >>> >> >>> >> ___ >>> >> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >>> >> >>> >> ___ >>> >> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> >>> >> >>> > >>> > >>> > ___ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> > >>> > >>> >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix)
Well in that case, you can just change any instance of FCVAR_NOTIFY to FCVAR_REPLICATED and it should do what you want. Ryan Mannion wrote: > >From a cursory look at the source, it seems that your plugin simply > disables the FCVAR_NOTIFY attribute rather than directly targeting the > chat area notification aspect of it. FCVAR_NOTIFY to my knowledge > exposes the cvar during server queries (e.g. via qstat) *and* causes > changes to be reported in the in-game chat area. I still want to > preserve the "shown in server queries" aspect of it, which your plugin > would disable. Granted, some people might find use for your plugin, > but my issue is a little more nuanced. > > Ryan > > On Sun, Mar 16, 2008 at 6:05 PM, bl4nkeh <[EMAIL PROTECTED]> wrote: > >> I feel some people might want this (for when Valve fixes the bug for >> linux, or for a windows server, or for another mod), so I went ahead and >> wrote a quick SourceMod plugin. For those that use SM and would like >> this for the server, you can get it here: >> >> http://www.bl4nk.com/other/notifydisabler.zip >> >> If you don't use SM, I imagine Neph will make a general server plugin >> once he gets around to it (as he said he would). >> >> >> >> Nephyrin Zey wrote: >> > When valve fixes this, writing a plugin that disables notification (not >> > replication) should be easy, so I can put out a n_disablenotify cvar >> > plugin if there is a demand for it. >> > >> > - Neph >> > >> > Marcelo Oliveira wrote: >> > >> >> Thanks Neph, I'll try it later. >> >> >> >> I didn't knew about the FCVAR_REPLICATED or FCVAR_NOTIFY flags, I thought >> >> that the mp_tournament UI used the notifications to update itself. It >> will >> >> be great to have a cvar to disable/enable notify (but keeping >> replicated). >> >> >> >> -Original Message- >> >> From: [EMAIL PROTECTED] >> >> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey >> >> Sent: Sunday, March 16, 2008 03:19 >> >> To: hlds_linux@list.valvesoftware.com >> >> Subject: [hlds_linux] Replicated ConVar fix for linux servers >> >> (AKAmp_tournament fix) >> >> >> >> The current linux server build doesn't honor the FCVAR_REPLICATED or >> >> FCVAR_NOTIFY flags. Replicated means the client is 'informed' of the >> change >> >> (so things like mp_tournament can work) and notify means the "Server >> >> variable blah changed to blee" message. >> >> >> >> This plugin fixes replication, so things like mp_tournament will work >> again >> >> (without a map change). It doesn't fix notification because... who cares? >> >> (If someone actually does need/want a notification fix let me know) >> >> >> >> http://www.nephyrin.net/NephCVF_1.0.tar.bz2 >> >> Readme included. Can be installed without a server restart. >> >> >> >> Windows servers don't have this bug and thus do not need the fix. >> >> >> >> - Neph >> >> >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> > >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> > >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix)
>From a cursory look at the source, it seems that your plugin simply disables the FCVAR_NOTIFY attribute rather than directly targeting the chat area notification aspect of it. FCVAR_NOTIFY to my knowledge exposes the cvar during server queries (e.g. via qstat) *and* causes changes to be reported in the in-game chat area. I still want to preserve the "shown in server queries" aspect of it, which your plugin would disable. Granted, some people might find use for your plugin, but my issue is a little more nuanced. Ryan On Sun, Mar 16, 2008 at 6:05 PM, bl4nkeh <[EMAIL PROTECTED]> wrote: > I feel some people might want this (for when Valve fixes the bug for > linux, or for a windows server, or for another mod), so I went ahead and > wrote a quick SourceMod plugin. For those that use SM and would like > this for the server, you can get it here: > > http://www.bl4nk.com/other/notifydisabler.zip > > If you don't use SM, I imagine Neph will make a general server plugin > once he gets around to it (as he said he would). > > > > Nephyrin Zey wrote: > > When valve fixes this, writing a plugin that disables notification (not > > replication) should be easy, so I can put out a n_disablenotify cvar > > plugin if there is a demand for it. > > > > - Neph > > > > Marcelo Oliveira wrote: > > > >> Thanks Neph, I'll try it later. > >> > >> I didn't knew about the FCVAR_REPLICATED or FCVAR_NOTIFY flags, I thought > >> that the mp_tournament UI used the notifications to update itself. It will > >> be great to have a cvar to disable/enable notify (but keeping replicated). > >> > >> -Original Message- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > >> Sent: Sunday, March 16, 2008 03:19 > >> To: hlds_linux@list.valvesoftware.com > >> Subject: [hlds_linux] Replicated ConVar fix for linux servers > >> (AKAmp_tournament fix) > >> > >> The current linux server build doesn't honor the FCVAR_REPLICATED or > >> FCVAR_NOTIFY flags. Replicated means the client is 'informed' of the > change > >> (so things like mp_tournament can work) and notify means the "Server > >> variable blah changed to blee" message. > >> > >> This plugin fixes replication, so things like mp_tournament will work > again > >> (without a map change). It doesn't fix notification because... who cares? > >> (If someone actually does need/want a notification fix let me know) > >> > >> http://www.nephyrin.net/NephCVF_1.0.tar.bz2 > >> Readme included. Can be installed without a server restart. > >> > >> Windows servers don't have this bug and thus do not need the fix. > >> > >> - Neph > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix)
I feel some people might want this (for when Valve fixes the bug for linux, or for a windows server, or for another mod), so I went ahead and wrote a quick SourceMod plugin. For those that use SM and would like this for the server, you can get it here: http://www.bl4nk.com/other/notifydisabler.zip If you don't use SM, I imagine Neph will make a general server plugin once he gets around to it (as he said he would). Nephyrin Zey wrote: > When valve fixes this, writing a plugin that disables notification (not > replication) should be easy, so I can put out a n_disablenotify cvar > plugin if there is a demand for it. > > - Neph > > Marcelo Oliveira wrote: > >> Thanks Neph, I'll try it later. >> >> I didn't knew about the FCVAR_REPLICATED or FCVAR_NOTIFY flags, I thought >> that the mp_tournament UI used the notifications to update itself. It will >> be great to have a cvar to disable/enable notify (but keeping replicated). >> >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey >> Sent: Sunday, March 16, 2008 03:19 >> To: hlds_linux@list.valvesoftware.com >> Subject: [hlds_linux] Replicated ConVar fix for linux servers >> (AKAmp_tournament fix) >> >> The current linux server build doesn't honor the FCVAR_REPLICATED or >> FCVAR_NOTIFY flags. Replicated means the client is 'informed' of the change >> (so things like mp_tournament can work) and notify means the "Server >> variable blah changed to blee" message. >> >> This plugin fixes replication, so things like mp_tournament will work again >> (without a map change). It doesn't fix notification because... who cares? >> (If someone actually does need/want a notification fix let me know) >> >> http://www.nephyrin.net/NephCVF_1.0.tar.bz2 >> Readme included. Can be installed without a server restart. >> >> Windows servers don't have this bug and thus do not need the fix. >> >> - Neph >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix)
When valve fixes this, writing a plugin that disables notification (not replication) should be easy, so I can put out a n_disablenotify cvar plugin if there is a demand for it. - Neph Marcelo Oliveira wrote: > Thanks Neph, I'll try it later. > > I didn't knew about the FCVAR_REPLICATED or FCVAR_NOTIFY flags, I thought > that the mp_tournament UI used the notifications to update itself. It will > be great to have a cvar to disable/enable notify (but keeping replicated). > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Sunday, March 16, 2008 03:19 > To: hlds_linux@list.valvesoftware.com > Subject: [hlds_linux] Replicated ConVar fix for linux servers > (AKAmp_tournament fix) > > The current linux server build doesn't honor the FCVAR_REPLICATED or > FCVAR_NOTIFY flags. Replicated means the client is 'informed' of the change > (so things like mp_tournament can work) and notify means the "Server > variable blah changed to blee" message. > > This plugin fixes replication, so things like mp_tournament will work again > (without a map change). It doesn't fix notification because... who cares? > (If someone actually does need/want a notification fix let me know) > > http://www.nephyrin.net/NephCVF_1.0.tar.bz2 > Readme included. Can be installed without a server restart. > > Windows servers don't have this bug and thus do not need the fix. > > - Neph > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix)
Thanks Neph, I'll try it later. I didn't knew about the FCVAR_REPLICATED or FCVAR_NOTIFY flags, I thought that the mp_tournament UI used the notifications to update itself. It will be great to have a cvar to disable/enable notify (but keeping replicated). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Sunday, March 16, 2008 03:19 To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix) The current linux server build doesn't honor the FCVAR_REPLICATED or FCVAR_NOTIFY flags. Replicated means the client is 'informed' of the change (so things like mp_tournament can work) and notify means the "Server variable blah changed to blee" message. This plugin fixes replication, so things like mp_tournament will work again (without a map change). It doesn't fix notification because... who cares? (If someone actually does need/want a notification fix let me know) http://www.nephyrin.net/NephCVF_1.0.tar.bz2 Readme included. Can be installed without a server restart. Windows servers don't have this bug and thus do not need the fix. - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix)
I also need something like that, in my server we have some .cfg's to switch between public and match mode that changes a lot of cvars, flooding the client screen with each changed variable will be useless, so if I can do a sv_enablecvarnotify 0; commands...; sv_enablecvarnotify 1 will be great! Of course it shouldn't really disable broadcasting of these cvar changes, but disable the screen log output on the clients. So no whoes in mp_tournament. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Mannion Sent: Sunday, March 16, 2008 04:49 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Replicated ConVar fix for linux servers (AKAmp_tournament fix) Valve, if you do fix this "problem," I *beg* you to consider adding a cvar to disable reporting changes in the in-game chat area, but continue broadcasting the cvar in server queries (the current behavior in Linux servers). I use this "bug" to allow me to keep track of teams and classes via server queries and thus be able to easily generate images like http://www.ardiem.org/images/example.png . The cvars involved change every time players switch teams/classes, so if the bug was fixed, players would be inundated with chat spam on the cvar changes and I would have to disable this functionality. Thanks, Ryan On Sat, Mar 15, 2008 at 11:18 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > The current linux server build doesn't honor the FCVAR_REPLICATED or > FCVAR_NOTIFY flags. Replicated means the client is 'informed' of the > change (so things like mp_tournament can work) and notify means the > "Server variable blah changed to blee" message. > ... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux