Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] True, but lots of players love using custom skins and textures, and it's hard to pin-point which can be forced to default without annoying players. I dislike all custom textures and wish I could play sv_pure 2 all day, but most players dislike that. On 7/26/07, Wim Barelds <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > As I'v already said, material and texture "cheats" are already a resolved > problem thanks to sv_pure. > > On 7/27/07, Ryan Veltidi <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > Screenshots would be very useful for identifying people who are using > > texture/material hacks such as neon skins or partially transparent > walls. > > Most of the time, people use just material hacks because VAC will never > > ban > > them for using such things. If a hack was designed to report back false > > screenshots, eventually VAC would detect such a thing and ban people for > > it. > > If the previously "legal cheat" using people don't want to get VAC > banned, > > they would not use those fake screenshot tools, which would make it > easier > > for server administrators to identify people using such cheats. > > > > Just my thought. > > > > On 7/26/07, Bryan <[EMAIL PROTECTED]> wrote: > > > > > > PB has that option in its cheat detection system. If you follow the > > > discussions on the cheater/hackers websites, they put a lot of effort > > > into either loading a premade clean screenshot or turn the hacks off > as > > > it takes the screen shot. Screen shots are a good option but as with > all > > > things, if its made by a man it can be unmade by another man. > > > > > > Crazy_One > > > > > > Tom Leighton wrote: > > > > > > > i still think that VAC should take on a "Screen Shot" feature and > also > > > > check out loaded executable modules loaded in the game... This is > how > > i > > > > have coded a basic anticheat for Black Hawk Down (Check the loaded > > > > modules, if any are new or are normal but in a different location > > (Think > > > > d3d files), then it bans them (But maybe a reversible ban if the > > person > > > > can explain what it is...) > > > > > > > > The screenshot feature would just be for server admins to check and > > > > allow them to ban the people hacking from their servers / steambans. > > > > > > > > > > > > > > > > ics wrote: > > > > > > > >> This is a problem, cheats arent always detected by VAC and we all > > know > > > >> why myg0ts are. Sharing those cheats to just anyone at their > website > > > >> etc. We get to ban 1 aimbotter per day these days. Pure mode isnt > > > enough > > > >> to stop them. Some hacks these days has auto update enabled. When > > valve > > > >> makes cheat VAC detectable, they just code a new version which isnt > > and > > > >> everyone gets it. Only way to be sure is to have enough good admins > > > >> taking care of the jackasses real time. VAC is only good to keep > the > > > >> already banned off, nothing else. > > > >> > > > >> -ics > > > >> > > > >> Cc2iscooL kirjoitti: > > > >> > > > >>> -- > > > >>> [ Picked text/plain from multipart/alternative ] > > > >>> I also have to attest to this. > > > >>> > > > >>> I've had a couple aimbotters/wallhackers the past few days able to > > > >>> get on my > > > >>> servers, it's quite annoying. I've literally had to ban 3 people > in > > > >>> the past > > > >>> 24 hours for cheating. > > > >>> > > > >>> I just hope Valve can acquire these exploits and get them into the > > VAC > > > >>> system so we can (again) have enjoyable servers. > > > >>> > > > >>> On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> > wrote: > > > >>> > > > Last night I had a couple of users log on, and let us know they > are > > > using > > > the ecstatic cheat/hack on the serverthey continued to climb > in > > > the > > > rankings with nearly 4 kills per death (which is no sure sign > they > > > are > > > cheating I know), and also I received 2 demos's from > > moderators/game > > > admins > > > showing single shot head shots through walls. > > > > > > Is there someone that this could be forwarded to Mike or Alfred? > > > > > > This type of play makes people leave the servers and either try > to > > > find a > > > better group of people - or a new game all together... > > > > > > Thanks, > > > > > > Steve > > > > > > CONFIDENTIALITY NOTICE: This e-mail may contain information that > is > > > privileged, confidential or otherwise protected from disclosure. > If > > > you are > > > not the intended recipient of this e-mail, please notify the > sender > > > immediately by return e-mail, purge it and do not disseminate or > > > copy it. > > > > > > ___ > > > To unsubscribe, edit your list preferences,
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] As I'v already said, material and texture "cheats" are already a resolved problem thanks to sv_pure. On 7/27/07, Ryan Veltidi <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Screenshots would be very useful for identifying people who are using > texture/material hacks such as neon skins or partially transparent walls. > Most of the time, people use just material hacks because VAC will never > ban > them for using such things. If a hack was designed to report back false > screenshots, eventually VAC would detect such a thing and ban people for > it. > If the previously "legal cheat" using people don't want to get VAC banned, > they would not use those fake screenshot tools, which would make it easier > for server administrators to identify people using such cheats. > > Just my thought. > > On 7/26/07, Bryan <[EMAIL PROTECTED]> wrote: > > > > PB has that option in its cheat detection system. If you follow the > > discussions on the cheater/hackers websites, they put a lot of effort > > into either loading a premade clean screenshot or turn the hacks off as > > it takes the screen shot. Screen shots are a good option but as with all > > things, if its made by a man it can be unmade by another man. > > > > Crazy_One > > > > Tom Leighton wrote: > > > > > i still think that VAC should take on a "Screen Shot" feature and also > > > check out loaded executable modules loaded in the game... This is how > i > > > have coded a basic anticheat for Black Hawk Down (Check the loaded > > > modules, if any are new or are normal but in a different location > (Think > > > d3d files), then it bans them (But maybe a reversible ban if the > person > > > can explain what it is...) > > > > > > The screenshot feature would just be for server admins to check and > > > allow them to ban the people hacking from their servers / steambans. > > > > > > > > > > > > ics wrote: > > > > > >> This is a problem, cheats arent always detected by VAC and we all > know > > >> why myg0ts are. Sharing those cheats to just anyone at their website > > >> etc. We get to ban 1 aimbotter per day these days. Pure mode isnt > > enough > > >> to stop them. Some hacks these days has auto update enabled. When > valve > > >> makes cheat VAC detectable, they just code a new version which isnt > and > > >> everyone gets it. Only way to be sure is to have enough good admins > > >> taking care of the jackasses real time. VAC is only good to keep the > > >> already banned off, nothing else. > > >> > > >> -ics > > >> > > >> Cc2iscooL kirjoitti: > > >> > > >>> -- > > >>> [ Picked text/plain from multipart/alternative ] > > >>> I also have to attest to this. > > >>> > > >>> I've had a couple aimbotters/wallhackers the past few days able to > > >>> get on my > > >>> servers, it's quite annoying. I've literally had to ban 3 people in > > >>> the past > > >>> 24 hours for cheating. > > >>> > > >>> I just hope Valve can acquire these exploits and get them into the > VAC > > >>> system so we can (again) have enjoyable servers. > > >>> > > >>> On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: > > >>> > > Last night I had a couple of users log on, and let us know they are > > using > > the ecstatic cheat/hack on the serverthey continued to climb in > > the > > rankings with nearly 4 kills per death (which is no sure sign they > > are > > cheating I know), and also I received 2 demos's from > moderators/game > > admins > > showing single shot head shots through walls. > > > > Is there someone that this could be forwarded to Mike or Alfred? > > > > This type of play makes people leave the servers and either try to > > find a > > better group of people - or a new game all together... > > > > Thanks, > > > > Steve > > > > CONFIDENTIALITY NOTICE: This e-mail may contain information that is > > privileged, confidential or otherwise protected from disclosure. If > > you are > > not the intended recipient of this e-mail, please notify the sender > > immediately by return e-mail, purge it and do not disseminate or > > copy it. > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > >>> -- > > >>> > > >>> ___ > > >>> To unsubscribe, edit your list preferences, or view the list > > >>> archives, please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >>> > > >> > > >> > > >> ___ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_l
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] Screenshots would be very useful for identifying people who are using texture/material hacks such as neon skins or partially transparent walls. Most of the time, people use just material hacks because VAC will never ban them for using such things. If a hack was designed to report back false screenshots, eventually VAC would detect such a thing and ban people for it. If the previously "legal cheat" using people don't want to get VAC banned, they would not use those fake screenshot tools, which would make it easier for server administrators to identify people using such cheats. Just my thought. On 7/26/07, Bryan <[EMAIL PROTECTED]> wrote: > > PB has that option in its cheat detection system. If you follow the > discussions on the cheater/hackers websites, they put a lot of effort > into either loading a premade clean screenshot or turn the hacks off as > it takes the screen shot. Screen shots are a good option but as with all > things, if its made by a man it can be unmade by another man. > > Crazy_One > > Tom Leighton wrote: > > > i still think that VAC should take on a "Screen Shot" feature and also > > check out loaded executable modules loaded in the game... This is how i > > have coded a basic anticheat for Black Hawk Down (Check the loaded > > modules, if any are new or are normal but in a different location (Think > > d3d files), then it bans them (But maybe a reversible ban if the person > > can explain what it is...) > > > > The screenshot feature would just be for server admins to check and > > allow them to ban the people hacking from their servers / steambans. > > > > > > > > ics wrote: > > > >> This is a problem, cheats arent always detected by VAC and we all know > >> why myg0ts are. Sharing those cheats to just anyone at their website > >> etc. We get to ban 1 aimbotter per day these days. Pure mode isnt > enough > >> to stop them. Some hacks these days has auto update enabled. When valve > >> makes cheat VAC detectable, they just code a new version which isnt and > >> everyone gets it. Only way to be sure is to have enough good admins > >> taking care of the jackasses real time. VAC is only good to keep the > >> already banned off, nothing else. > >> > >> -ics > >> > >> Cc2iscooL kirjoitti: > >> > >>> -- > >>> [ Picked text/plain from multipart/alternative ] > >>> I also have to attest to this. > >>> > >>> I've had a couple aimbotters/wallhackers the past few days able to > >>> get on my > >>> servers, it's quite annoying. I've literally had to ban 3 people in > >>> the past > >>> 24 hours for cheating. > >>> > >>> I just hope Valve can acquire these exploits and get them into the VAC > >>> system so we can (again) have enjoyable servers. > >>> > >>> On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: > >>> > Last night I had a couple of users log on, and let us know they are > using > the ecstatic cheat/hack on the serverthey continued to climb in > the > rankings with nearly 4 kills per death (which is no sure sign they > are > cheating I know), and also I received 2 demos's from moderators/game > admins > showing single shot head shots through walls. > > Is there someone that this could be forwarded to Mike or Alfred? > > This type of play makes people leave the servers and either try to > find a > better group of people - or a new game all together... > > Thanks, > > Steve > > CONFIDENTIALITY NOTICE: This e-mail may contain information that is > privileged, confidential or otherwise protected from disclosure. If > you are > not the intended recipient of this e-mail, please notify the sender > immediately by return e-mail, purge it and do not disseminate or > copy it. > > ___ > To unsubscribe, edit your list preferences, or view the list > archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > >>> -- > >>> > >>> ___ > >>> To unsubscribe, edit your list preferences, or view the list > >>> archives, please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >>> > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- __
Re: [hlds_linux] Undetected Hacks
PB has that option in its cheat detection system. If you follow the discussions on the cheater/hackers websites, they put a lot of effort into either loading a premade clean screenshot or turn the hacks off as it takes the screen shot. Screen shots are a good option but as with all things, if its made by a man it can be unmade by another man. Crazy_One Tom Leighton wrote: i still think that VAC should take on a "Screen Shot" feature and also check out loaded executable modules loaded in the game... This is how i have coded a basic anticheat for Black Hawk Down (Check the loaded modules, if any are new or are normal but in a different location (Think d3d files), then it bans them (But maybe a reversible ban if the person can explain what it is...) The screenshot feature would just be for server admins to check and allow them to ban the people hacking from their servers / steambans. ics wrote: This is a problem, cheats arent always detected by VAC and we all know why myg0ts are. Sharing those cheats to just anyone at their website etc. We get to ban 1 aimbotter per day these days. Pure mode isnt enough to stop them. Some hacks these days has auto update enabled. When valve makes cheat VAC detectable, they just code a new version which isnt and everyone gets it. Only way to be sure is to have enough good admins taking care of the jackasses real time. VAC is only good to keep the already banned off, nothing else. -ics Cc2iscooL kirjoitti: -- [ Picked text/plain from multipart/alternative ] I also have to attest to this. I've had a couple aimbotters/wallhackers the past few days able to get on my servers, it's quite annoying. I've literally had to ban 3 people in the past 24 hours for cheating. I just hope Valve can acquire these exploits and get them into the VAC system so we can (again) have enjoyable servers. On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: Last night I had a couple of users log on, and let us know they are using the ecstatic cheat/hack on the serverthey continued to climb in the rankings with nearly 4 kills per death (which is no sure sign they are cheating I know), and also I received 2 demos's from moderators/game admins showing single shot head shots through walls. Is there someone that this could be forwarded to Mike or Alfred? This type of play makes people leave the servers and either try to find a better group of people - or a new game all together... Thanks, Steve CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you are not the intended recipient of this e-mail, please notify the sender immediately by return e-mail, purge it and do not disseminate or copy it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] I'd like to send in a suggestion regarding hacks that block flash bangs. I think that flashes should not completely white wash a spectator...just the player in game. That way if an admin is specting a suspected player and he gets flashed, he can see if the player exploits it. Perhaps the spectator's screen can turn some translucent color so they know the guy should be whitewashed in game. Most of the hacks out today are multi hacks, and the user will likely have flash bang blocking. Svensk Ljud & Ljus Produktion <[EMAIL PROTECTED]> wrote: Why not try Detox ? Its stopping a lot of cheats, maybe not all but They are working on it .. its stopping wallhacks by making the server only sending the location of vissible people. check it out here http://4u.steambans.com/index.php We are using it on our servers, but we do have the anti-wallhack turned off, because dod have unvissible walls at spawn, and it looks strange seeing players popping out of nowhere. We have anti-speedhack and filescheck turned on. Peter - Original Message - From: "Miano, Steven M." To: Sent: Thursday, July 26, 2007 2:52 PM Subject: [hlds_linux] Undetected Hacks Last night I had a couple of users log on, and let us know they are using the ecstatic cheat/hack on the serverthey continued to climb in the rankings with nearly 4 kills per death (which is no sure sign they are cheating I know), and also I received 2 demos's from moderators/game admins showing single shot head shots through walls. Is there someone that this could be forwarded to Mike or Alfred? This type of play makes people leave the servers and either try to find a better group of people - or a new game all together... Thanks, Steve CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you are not the intended recipient of this e-mail, please notify the sender immediately by return e-mail, purge it and do not disseminate or copy it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux - Got a little couch potato? Check out fun summer activities for kids. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] Using filecheck is currently entirely useles, sv_pure 2 takes care of it far better then any filecheck would. On 7/26/07, Svensk Ljud & Ljus Produktion <[EMAIL PROTECTED]> wrote: > > Why not try Detox ? > Its stopping a lot of cheats, maybe not all but They are working on it .. > its stopping wallhacks by making the server only sending the location of > vissible people. > > check it out here http://4u.steambans.com/index.php > > We are using it on our servers, but we do have the anti-wallhack turned > off, > because dod have unvissible walls at spawn, and it looks strange seeing > players popping out of nowhere. > We have anti-speedhack and filescheck turned on. > > Peter > > - Original Message - > From: "Miano, Steven M." <[EMAIL PROTECTED]> > To: > Sent: Thursday, July 26, 2007 2:52 PM > Subject: [hlds_linux] Undetected Hacks > > > Last night I had a couple of users log on, and let us know they are using > the ecstatic cheat/hack on the serverthey continued to climb in the > rankings with nearly 4 kills per death (which is no sure sign they are > cheating I know), and also I received 2 demos's from moderators/game > admins > showing single shot head shots through walls. > > Is there someone that this could be forwarded to Mike or Alfred? > > This type of play makes people leave the servers and either try to find a > better group of people - or a new game all together... > > Thanks, > > Steve > > CONFIDENTIALITY NOTICE: This e-mail may contain information that is > privileged, confidential or otherwise protected from disclosure. If you > are > not the intended recipient of this e-mail, please notify the sender > immediately by return e-mail, purge it and do not disseminate or copy it. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- ___ Wim 'TheUnknownFactor' Barelds [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
Why not try Detox ? Its stopping a lot of cheats, maybe not all but They are working on it .. its stopping wallhacks by making the server only sending the location of vissible people. check it out here http://4u.steambans.com/index.php We are using it on our servers, but we do have the anti-wallhack turned off, because dod have unvissible walls at spawn, and it looks strange seeing players popping out of nowhere. We have anti-speedhack and filescheck turned on. Peter - Original Message - From: "Miano, Steven M." <[EMAIL PROTECTED]> To: Sent: Thursday, July 26, 2007 2:52 PM Subject: [hlds_linux] Undetected Hacks Last night I had a couple of users log on, and let us know they are using the ecstatic cheat/hack on the serverthey continued to climb in the rankings with nearly 4 kills per death (which is no sure sign they are cheating I know), and also I received 2 demos's from moderators/game admins showing single shot head shots through walls. Is there someone that this could be forwarded to Mike or Alfred? This type of play makes people leave the servers and either try to find a better group of people - or a new game all together... Thanks, Steve CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you are not the intended recipient of this e-mail, please notify the sender immediately by return e-mail, purge it and do not disseminate or copy it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] There's a huge difference between VAC Proof and VAC undetected, even though theoretically cheats right now will have a very hard time becoming VAC proof, there are several public cheats out there that have been public and undetected for over a year now. On 7/26/07, Whisper <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > It is my understanding that at this time there is no such thing as a VAC > proof cheat > > VAC does a lot more than most people think to detect cheats, and monitor > how > the cheats interact with the game engine. > > The problem is with the delayed banning system, which effectively does not > keep cheats off servers as there is no immediate affect seen by the cheats > nor by honest players on the servers. > > You would wonder how many less cheats there might be if VAC was set up to > almost instant ban cheats, with a very public message on the server that > "player X caught using aimbot" kicked by VAC. > > It would be a very public demonstration of VAC's effectiveness and one > wonders when all things are considered, why Valve do not have the > confidence > in their anti-cheat product to go down this path. > > Yes I know all the arguments regarding delayed banning of cheats, but the > thing is, VAC is catching these so called VAC proof cheats as well, > because > of the way it works, which is far more advanced than people are aware of, > it > is simply that Valve choose to delay banning of cheats VAC may not have > encountered, before reaching some critical mass, at which point Valve > flicks > a switch, and VAC gets triggered, and all those supposed VAC proof cheats > end up getting banned, which is why the time between using a cheat and > actually having an account VAC banned, can be rather arbitrary as well as > the possibility that VAC doesn't ban on a single use of a cheat, but you > have to cheat multiple times before getting VAC banned. The very last part > about how much you have to cheat to get banned is definite speculation on > my > part, but the rest of it is more or less how I understand things from an > informed source. > > Finally, the one thing VAC doesn't do, is catch people who use engine > exploits, such as textures/models or CVAR manipulation. > > :( > > On 7/27/07, ics <[EMAIL PROTECTED]> wrote: > > > > This is a problem, cheats arent always detected by VAC and we all know > > why myg0ts are. Sharing those cheats to just anyone at their website > > etc. We get to ban 1 aimbotter per day these days. Pure mode isnt enough > > to stop them. Some hacks these days has auto update enabled. When valve > > makes cheat VAC detectable, they just code a new version which isnt and > > everyone gets it. Only way to be sure is to have enough good admins > > taking care of the jackasses real time. VAC is only good to keep the > > already banned off, nothing else. > > > > -ics > > > > Cc2iscooL kirjoitti: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > I also have to attest to this. > > > > > > I've had a couple aimbotters/wallhackers the past few days able to get > > on my > > > servers, it's quite annoying. I've literally had to ban 3 people in > the > > past > > > 24 hours for cheating. > > > > > > I just hope Valve can acquire these exploits and get them into the VAC > > > system so we can (again) have enjoyable servers. > > > > > > On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: > > > > > >> Last night I had a couple of users log on, and let us know they are > > using > > >> the ecstatic cheat/hack on the serverthey continued to climb in > the > > >> rankings with nearly 4 kills per death (which is no sure sign they > are > > >> cheating I know), and also I received 2 demos's from moderators/game > > admins > > >> showing single shot head shots through walls. > > >> > > >> Is there someone that this could be forwarded to Mike or Alfred? > > >> > > >> This type of play makes people leave the servers and either try to > find > > a > > >> better group of people - or a new game all together... > > >> > > >> Thanks, > > >> > > >> Steve > > >> > > >> CONFIDENTIALITY NOTICE: This e-mail may contain information that is > > >> privileged, confidential or otherwise protected from disclosure. If > you > > are > > >> not the intended recipient of this e-mail, please notify the sender > > >> immediately by return e-mail, purge it and do not disseminate or copy > > it. > > >> > > >> ___ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > >> > > >> > > > -- > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > __
Re: [hlds_linux] Undetected Hacks
i still think that VAC should take on a "Screen Shot" feature and also check out loaded executable modules loaded in the game... This is how i have coded a basic anticheat for Black Hawk Down (Check the loaded modules, if any are new or are normal but in a different location (Think d3d files), then it bans them (But maybe a reversible ban if the person can explain what it is...) The screenshot feature would just be for server admins to check and allow them to ban the people hacking from their servers / steambans. ics wrote: This is a problem, cheats arent always detected by VAC and we all know why myg0ts are. Sharing those cheats to just anyone at their website etc. We get to ban 1 aimbotter per day these days. Pure mode isnt enough to stop them. Some hacks these days has auto update enabled. When valve makes cheat VAC detectable, they just code a new version which isnt and everyone gets it. Only way to be sure is to have enough good admins taking care of the jackasses real time. VAC is only good to keep the already banned off, nothing else. -ics Cc2iscooL kirjoitti: -- [ Picked text/plain from multipart/alternative ] I also have to attest to this. I've had a couple aimbotters/wallhackers the past few days able to get on my servers, it's quite annoying. I've literally had to ban 3 people in the past 24 hours for cheating. I just hope Valve can acquire these exploits and get them into the VAC system so we can (again) have enjoyable servers. On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: Last night I had a couple of users log on, and let us know they are using the ecstatic cheat/hack on the serverthey continued to climb in the rankings with nearly 4 kills per death (which is no sure sign they are cheating I know), and also I received 2 demos's from moderators/game admins showing single shot head shots through walls. Is there someone that this could be forwarded to Mike or Alfred? This type of play makes people leave the servers and either try to find a better group of people - or a new game all together... Thanks, Steve CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you are not the intended recipient of this e-mail, please notify the sender immediately by return e-mail, purge it and do not disseminate or copy it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] It is my understanding that at this time there is no such thing as a VAC proof cheat VAC does a lot more than most people think to detect cheats, and monitor how the cheats interact with the game engine. The problem is with the delayed banning system, which effectively does not keep cheats off servers as there is no immediate affect seen by the cheats nor by honest players on the servers. You would wonder how many less cheats there might be if VAC was set up to almost instant ban cheats, with a very public message on the server that "player X caught using aimbot" kicked by VAC. It would be a very public demonstration of VAC's effectiveness and one wonders when all things are considered, why Valve do not have the confidence in their anti-cheat product to go down this path. Yes I know all the arguments regarding delayed banning of cheats, but the thing is, VAC is catching these so called VAC proof cheats as well, because of the way it works, which is far more advanced than people are aware of, it is simply that Valve choose to delay banning of cheats VAC may not have encountered, before reaching some critical mass, at which point Valve flicks a switch, and VAC gets triggered, and all those supposed VAC proof cheats end up getting banned, which is why the time between using a cheat and actually having an account VAC banned, can be rather arbitrary as well as the possibility that VAC doesn't ban on a single use of a cheat, but you have to cheat multiple times before getting VAC banned. The very last part about how much you have to cheat to get banned is definite speculation on my part, but the rest of it is more or less how I understand things from an informed source. Finally, the one thing VAC doesn't do, is catch people who use engine exploits, such as textures/models or CVAR manipulation. :( On 7/27/07, ics <[EMAIL PROTECTED]> wrote: > > This is a problem, cheats arent always detected by VAC and we all know > why myg0ts are. Sharing those cheats to just anyone at their website > etc. We get to ban 1 aimbotter per day these days. Pure mode isnt enough > to stop them. Some hacks these days has auto update enabled. When valve > makes cheat VAC detectable, they just code a new version which isnt and > everyone gets it. Only way to be sure is to have enough good admins > taking care of the jackasses real time. VAC is only good to keep the > already banned off, nothing else. > > -ics > > Cc2iscooL kirjoitti: > > -- > > [ Picked text/plain from multipart/alternative ] > > I also have to attest to this. > > > > I've had a couple aimbotters/wallhackers the past few days able to get > on my > > servers, it's quite annoying. I've literally had to ban 3 people in the > past > > 24 hours for cheating. > > > > I just hope Valve can acquire these exploits and get them into the VAC > > system so we can (again) have enjoyable servers. > > > > On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: > > > >> Last night I had a couple of users log on, and let us know they are > using > >> the ecstatic cheat/hack on the serverthey continued to climb in the > >> rankings with nearly 4 kills per death (which is no sure sign they are > >> cheating I know), and also I received 2 demos's from moderators/game > admins > >> showing single shot head shots through walls. > >> > >> Is there someone that this could be forwarded to Mike or Alfred? > >> > >> This type of play makes people leave the servers and either try to find > a > >> better group of people - or a new game all together... > >> > >> Thanks, > >> > >> Steve > >> > >> CONFIDENTIALITY NOTICE: This e-mail may contain information that is > >> privileged, confidential or otherwise protected from disclosure. If you > are > >> not the intended recipient of this e-mail, please notify the sender > >> immediately by return e-mail, purge it and do not disseminate or copy > it. > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > -- > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
This is a problem, cheats arent always detected by VAC and we all know why myg0ts are. Sharing those cheats to just anyone at their website etc. We get to ban 1 aimbotter per day these days. Pure mode isnt enough to stop them. Some hacks these days has auto update enabled. When valve makes cheat VAC detectable, they just code a new version which isnt and everyone gets it. Only way to be sure is to have enough good admins taking care of the jackasses real time. VAC is only good to keep the already banned off, nothing else. -ics Cc2iscooL kirjoitti: -- [ Picked text/plain from multipart/alternative ] I also have to attest to this. I've had a couple aimbotters/wallhackers the past few days able to get on my servers, it's quite annoying. I've literally had to ban 3 people in the past 24 hours for cheating. I just hope Valve can acquire these exploits and get them into the VAC system so we can (again) have enjoyable servers. On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: Last night I had a couple of users log on, and let us know they are using the ecstatic cheat/hack on the serverthey continued to climb in the rankings with nearly 4 kills per death (which is no sure sign they are cheating I know), and also I received 2 demos's from moderators/game admins showing single shot head shots through walls. Is there someone that this could be forwarded to Mike or Alfred? This type of play makes people leave the servers and either try to find a better group of people - or a new game all together... Thanks, Steve CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you are not the intended recipient of this e-mail, please notify the sender immediately by return e-mail, purge it and do not disseminate or copy it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] Quite possibly hacked accounts and they are getting VAC banned, but when you have effectively unlimited accounts, you no longer care about being VAC banned. On 7/27/07, Cc2iscooL <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > I also have to attest to this. > > I've had a couple aimbotters/wallhackers the past few days able to get on > my > servers, it's quite annoying. I've literally had to ban 3 people in the > past > 24 hours for cheating. > > I just hope Valve can acquire these exploits and get them into the VAC > system so we can (again) have enjoyable servers. > > On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: > > > > Last night I had a couple of users log on, and let us know they are > using > > the ecstatic cheat/hack on the serverthey continued to climb in the > > rankings with nearly 4 kills per death (which is no sure sign they are > > cheating I know), and also I received 2 demos's from moderators/game > admins > > showing single shot head shots through walls. > > > > Is there someone that this could be forwarded to Mike or Alfred? > > > > This type of play makes people leave the servers and either try to find > a > > better group of people - or a new game all together... > > > > Thanks, > > > > Steve > > > > CONFIDENTIALITY NOTICE: This e-mail may contain information that is > > privileged, confidential or otherwise protected from disclosure. If you > are > > not the intended recipient of this e-mail, please notify the sender > > immediately by return e-mail, purge it and do not disseminate or copy > it. > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > -- > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Undetected Hacks
-- [ Picked text/plain from multipart/alternative ] I also have to attest to this. I've had a couple aimbotters/wallhackers the past few days able to get on my servers, it's quite annoying. I've literally had to ban 3 people in the past 24 hours for cheating. I just hope Valve can acquire these exploits and get them into the VAC system so we can (again) have enjoyable servers. On 7/26/07, Miano, Steven M. <[EMAIL PROTECTED]> wrote: > > Last night I had a couple of users log on, and let us know they are using > the ecstatic cheat/hack on the serverthey continued to climb in the > rankings with nearly 4 kills per death (which is no sure sign they are > cheating I know), and also I received 2 demos's from moderators/game admins > showing single shot head shots through walls. > > Is there someone that this could be forwarded to Mike or Alfred? > > This type of play makes people leave the servers and either try to find a > better group of people - or a new game all together... > > Thanks, > > Steve > > CONFIDENTIALITY NOTICE: This e-mail may contain information that is > privileged, confidential or otherwise protected from disclosure. If you are > not the intended recipient of this e-mail, please notify the sender > immediately by return e-mail, purge it and do not disseminate or copy it. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Undetected Hacks
Last night I had a couple of users log on, and let us know they are using the ecstatic cheat/hack on the serverthey continued to climb in the rankings with nearly 4 kills per death (which is no sure sign they are cheating I know), and also I received 2 demos's from moderators/game admins showing single shot head shots through walls. Is there someone that this could be forwarded to Mike or Alfred? This type of play makes people leave the servers and either try to find a better group of people - or a new game all together... Thanks, Steve CONFIDENTIALITY NOTICE: This e-mail may contain information that is privileged, confidential or otherwise protected from disclosure. If you are not the intended recipient of this e-mail, please notify the sender immediately by return e-mail, purge it and do not disseminate or copy it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux