Re: [hlds_linux] Memory usage

2006-01-08 Thread kama

And the difference of todays crashes are? 70% of all my crashes for hlds
happens at client connect. All these crashes started once valve decided to
throw in threading support. And getting up to 40-60 crashes per day spread
on 8 servers isnt good... especially since they get restarted 0600 as a
workaround if there are any memory leaks.

Setting a roof for memory usage isnt bad practice at all. Its better to
let the leaking process crash before it hogs the system.

/Bjorn

On Sun, 8 Jan 2006, Stan Bubrouski wrote:

> If there is a memory leak, there is a memory leak.  Not giving the
> process memory will only result in it crashing or aborting.  When you
> set a limit if the process tries to go past it fails trying to
> allocate memory, for hlds this is fatal, imagine hlds is trying to
> allocate memory for a new player that joined, only it couldn't
> allocate the space to store their name or steam id.  You get the idea.
>  Valve or gnu or  where ever  the actual problem lies needs to fix it.
>
> -sb
>
> On 1/8/06, Joseph Laws <[EMAIL PROTECTED]> wrote:
> > Shouldn't the binary control itself in some fashion.  That's like
> > operating a runaway train and instead of fixing the problem you give it
> > less track so it can't pickup speed...
> >
> > Kyle Lutze wrote:
> >
> > > I'm curious, why don't you guys try running in a quota'ed environment so
> > > *ds can't use more than 30% of your cpu and no more than 150megs of ram.
> > > Also, run it in gdb, so gdb ./srcds or whatever, then in gdb go run +all
> > >  -options +here
> > >
> > > make sure it won't restart on crash
> > > when it crashes, run backtrace, then post the backtrace, the crash
> > > error, what version of *ds you are using, that could help a lot in
> > > debugging these issues
> > >
> > > Kyle
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> > >
> > >
> >
> >
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Re: [hlds_linux] Memory usage

2006-01-08 Thread Stan Bubrouski
If there is a memory leak, there is a memory leak.  Not giving the
process memory will only result in it crashing or aborting.  When you
set a limit if the process tries to go past it fails trying to
allocate memory, for hlds this is fatal, imagine hlds is trying to
allocate memory for a new player that joined, only it couldn't
allocate the space to store their name or steam id.  You get the idea.
 Valve or gnu or  where ever  the actual problem lies needs to fix it.

-sb

On 1/8/06, Joseph Laws <[EMAIL PROTECTED]> wrote:
> Shouldn't the binary control itself in some fashion.  That's like
> operating a runaway train and instead of fixing the problem you give it
> less track so it can't pickup speed...
>
> Kyle Lutze wrote:
>
> > I'm curious, why don't you guys try running in a quota'ed environment so
> > *ds can't use more than 30% of your cpu and no more than 150megs of ram.
> > Also, run it in gdb, so gdb ./srcds or whatever, then in gdb go run +all
> >  -options +here
> >
> > make sure it won't restart on crash
> > when it crashes, run backtrace, then post the backtrace, the crash
> > error, what version of *ds you are using, that could help a lot in
> > debugging these issues
> >
> > Kyle
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> >
>
>
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RE: [hlds_linux] Memory usage

2006-01-08 Thread Jonas Tärnström
While it has memory left it will start running slower since a lot of
unfreed memory means a complex runtime memory allocation.

Eventually it will crash.

If you run as root in *Nix I could imagine the system running out of
resource and becoming unresponsive.

If you run as non-root in *Nix with proper ulimit set you can have your
hlds die gracefully at the memory limit of choice, somewhere around 250
mb I imagine would be enough. Think it's the VMSIZE argument something.

//JT




-Ursprungligt meddelande-
Från: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] För Stan Bubrouski
Skickat: den 8 januari 2006 23:29
Till: hlds_linux@list.valvesoftware.com
Ämne: Re: [hlds_linux] Memory usage

Won't hlds just crash when it runs out of memory?  Its not like
allocating memory is an optional part of program execution.

-sb

On 1/8/06, Kyle Lutze <[EMAIL PROTECTED]> wrote:
> I'm curious, why don't you guys try running in a quota'ed environment
so
> *ds can't use more than 30% of your cpu and no more than 150megs of
ram.
> Also, run it in gdb, so gdb ./srcds or whatever, then in gdb go run
+all
>   -options +here
>
> make sure it won't restart on crash
> when it crashes, run backtrace, then post the backtrace, the crash
> error, what version of *ds you are using, that could help a lot in
> debugging these issues
>
> Kyle
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Memory usage

2006-01-08 Thread Joseph Laws

Shouldn't the binary control itself in some fashion.  That's like
operating a runaway train and instead of fixing the problem you give it
less track so it can't pickup speed...

Kyle Lutze wrote:


I'm curious, why don't you guys try running in a quota'ed environment so
*ds can't use more than 30% of your cpu and no more than 150megs of ram.
Also, run it in gdb, so gdb ./srcds or whatever, then in gdb go run +all
 -options +here

make sure it won't restart on crash
when it crashes, run backtrace, then post the backtrace, the crash
error, what version of *ds you are using, that could help a lot in
debugging these issues

Kyle

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Re: [hlds_linux] Memory usage

2006-01-08 Thread Stan Bubrouski
Won't hlds just crash when it runs out of memory?  Its not like
allocating memory is an optional part of program execution.

-sb

On 1/8/06, Kyle Lutze <[EMAIL PROTECTED]> wrote:
> I'm curious, why don't you guys try running in a quota'ed environment so
> *ds can't use more than 30% of your cpu and no more than 150megs of ram.
> Also, run it in gdb, so gdb ./srcds or whatever, then in gdb go run +all
>   -options +here
>
> make sure it won't restart on crash
> when it crashes, run backtrace, then post the backtrace, the crash
> error, what version of *ds you are using, that could help a lot in
> debugging these issues
>
> Kyle
>
> ___
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> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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Re: [hlds_linux] Memory usage

2006-01-08 Thread Kyle Lutze

I'm curious, why don't you guys try running in a quota'ed environment so
*ds can't use more than 30% of your cpu and no more than 150megs of ram.
Also, run it in gdb, so gdb ./srcds or whatever, then in gdb go run +all
 -options +here

make sure it won't restart on crash
when it crashes, run backtrace, then post the backtrace, the crash
error, what version of *ds you are using, that could help a lot in
debugging these issues

Kyle

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Re: [hlds_linux] Memory usage

2006-01-07 Thread kama


On Sat, 7 Jan 2006, m0gely wrote:

> Evaldas Zilinskas wrote:
>
> > Default HLDS without any mods runs without any memory leaks.
>
> This is not true for me.  However now that crashing is more of a common
> on my machine now my servers don't have the opportunity to use so much
> memory these days.  It did seem to improve a bit though with an update a
> few months back, but it's not gone.

Yep, I rather see them fix the crash part. If its a plugin fault, it still
needs to be adressed. I would guess that at least 90% of all public
servers runs metamod and either amx, amxx or adminmod.

Btw, are there any OS or shell roofs that needs to be taken in
consideration?

/Bjorn

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Re: [hlds_linux] Memory usage

2006-01-07 Thread m0gely

Evaldas Zilinskas wrote:


Default HLDS without any mods runs without any memory leaks.


This is not true for me.  However now that crashing is more of a common
on my machine now my servers don't have the opportunity to use so much
memory these days.  It did seem to improve a bit though with an update a
few months back, but it's not gone.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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Re: [hlds_linux] Memory usage

2006-01-07 Thread William Warren

I am using CentOS-4.2 which is a rebuild of RHEL 4U2.

Evaldas Zilinskas wrote:

I think that there has something to do woth linux distros.

- Original Message -
From: "William Warren" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, January 07, 2006 3:12 PM
Subject: Re: [hlds_linux] Memory usage



interesting.  I run hlguard, adminmod, and steambans and very rarely
does my hlds server ever go over 200 megs and tht is with running large
custom maps.  Right now my hlds is holding steady at 103 megs and has
been there for the past week.

Evaldas Zilinskas wrote:


Default HLDS without any mods runs without any memory leaks. I've been
testing HLDS with 32slots runing and it was eating ~100mb ram and ~30%
CPU,
but when I added HLguard it started eating memory. After about 3hours
memory
usage was 300mb. after 12hours - 500mb

Same with amx(amxx) when I add some custom plugins. Soemtimes custom
maps
cause me huge memory leaks. de_alpes, de_snowfacility...


- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, January 07, 2006 12:05 AM
Subject: Re: [hlds_linux] Memory usage



Wouldn't hold your breath. Been waiting at least 2-3 years so far.

- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 3:02 PM
Subject: Re: [hlds_linux] Memory usage




So do we, but still, the memory goes up very fast. Our servers are
well
visited. Around 1000 connects per day to each server. So i've got the
feeling there is still a memory leak in the binaries. Hopefully this
can
be
fixed sometimes soon.

- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 6:16 PM
Subject: Re: [hlds_linux] Memory usage



Same. I have cronjob run kkrcon with "quit" every morning around 5am
on
all my servers.


I for myself chose to have the server restarted every morning
between 5
and 6 am. I already saw cs1.6 servers with more than 300 mb mem
usage,
but restarting the process by cronjob did help.

Since you can't fix the binaries just get some workaround. :-/

W0kk3L wrote:


What on earth is wrong with HLDS. Why is it using so much memory
lately. I've checked a server about 2 hours ago. It was using
around
130 MB (which is already a lot for a 16 player server with nothing
extra). 2 hours later i
check, and it's using 190 MB of memory. On both times the server
was
filled to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory
then
before.
Any ways to fix it (or limit it), cause it's starting to use swap
memory (4 servers almost using up 1 GB of mem).


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My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper; and
every tongue that shall rise against thee in judgment thou shalt
condemn. This is the heritage of the servants of the LORD, and their
righteousness is of me, saith the LORD.

-- carpe ductum -- "Grab the tape"
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Linux user #322099
Machines:
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My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper; and
every tongue that shall rise against thee in judgment thou shalt
condemn. This is the heritage o

Re: [hlds_linux] Memory usage

2006-01-07 Thread Evaldas Zilinskas

I think that there has something to do woth linux distros.

- Original Message -
From: "William Warren" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, January 07, 2006 3:12 PM
Subject: Re: [hlds_linux] Memory usage



interesting.  I run hlguard, adminmod, and steambans and very rarely
does my hlds server ever go over 200 megs and tht is with running large
custom maps.  Right now my hlds is holding steady at 103 megs and has
been there for the past week.

Evaldas Zilinskas wrote:

Default HLDS without any mods runs without any memory leaks. I've been
testing HLDS with 32slots runing and it was eating ~100mb ram and ~30%
CPU,
but when I added HLguard it started eating memory. After about 3hours
memory
usage was 300mb. after 12hours - 500mb

Same with amx(amxx) when I add some custom plugins. Soemtimes custom maps
cause me huge memory leaks. de_alpes, de_snowfacility...


- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, January 07, 2006 12:05 AM
Subject: Re: [hlds_linux] Memory usage



Wouldn't hold your breath. Been waiting at least 2-3 years so far.

- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 3:02 PM
Subject: Re: [hlds_linux] Memory usage




So do we, but still, the memory goes up very fast. Our servers are well
visited. Around 1000 connects per day to each server. So i've got the
feeling there is still a memory leak in the binaries. Hopefully this
can
be
fixed sometimes soon.

- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 6:16 PM
Subject: Re: [hlds_linux] Memory usage



Same. I have cronjob run kkrcon with "quit" every morning around 5am
on
all my servers.


I for myself chose to have the server restarted every morning
between 5
and 6 am. I already saw cs1.6 servers with more than 300 mb mem
usage,
but restarting the process by cronjob did help.

Since you can't fix the binaries just get some workaround. :-/

W0kk3L wrote:


What on earth is wrong with HLDS. Why is it using so much memory
lately. I've checked a server about 2 hours ago. It was using around
130 MB (which is already a lot for a 16 player server with nothing
extra). 2 hours later i
check, and it's using 190 MB of memory. On both times the server was
filled to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap
memory (4 servers almost using up 1 GB of mem).


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--
My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper; and
every tongue that shall rise against thee in judgment thou shalt
condemn. This is the heritage of the servants of the LORD, and their
righteousness is of me, saith the LORD.

-- carpe ductum -- "Grab the tape"
CDTT (Certified Duct Tape Technician)

Linux user #322099
Machines:
206822
256638
276825
http://counter.li.org/

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Re: [hlds_linux] Memory usage

2006-01-07 Thread William Warren

interesting.  I run hlguard, adminmod, and steambans and very rarely
does my hlds server ever go over 200 megs and tht is with running large
custom maps.  Right now my hlds is holding steady at 103 megs and has
been there for the past week.

Evaldas Zilinskas wrote:

Default HLDS without any mods runs without any memory leaks. I've been
testing HLDS with 32slots runing and it was eating ~100mb ram and ~30% CPU,
but when I added HLguard it started eating memory. After about 3hours
memory
usage was 300mb. after 12hours - 500mb

Same with amx(amxx) when I add some custom plugins. Soemtimes custom maps
cause me huge memory leaks. de_alpes, de_snowfacility...


- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, January 07, 2006 12:05 AM
Subject: Re: [hlds_linux] Memory usage



Wouldn't hold your breath. Been waiting at least 2-3 years so far.

- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 3:02 PM
Subject: Re: [hlds_linux] Memory usage




So do we, but still, the memory goes up very fast. Our servers are well
visited. Around 1000 connects per day to each server. So i've got the
feeling there is still a memory leak in the binaries. Hopefully this can
be
fixed sometimes soon.

- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 6:16 PM
Subject: Re: [hlds_linux] Memory usage



Same. I have cronjob run kkrcon with "quit" every morning around 5am on
all my servers.


I for myself chose to have the server restarted every morning
between 5
and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage,
but restarting the process by cronjob did help.

Since you can't fix the binaries just get some workaround. :-/

W0kk3L wrote:


What on earth is wrong with HLDS. Why is it using so much memory
lately. I've checked a server about 2 hours ago. It was using around
130 MB (which is already a lot for a 16 player server with nothing
extra). 2 hours later i
check, and it's using 190 MB of memory. On both times the server was
filled to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap
memory (4 servers almost using up 1 GB of mem).


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--
My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper; and
every tongue that shall rise against thee in judgment thou shalt
condemn. This is the heritage of the servants of the LORD, and their
righteousness is of me, saith the LORD.

-- carpe ductum -- "Grab the tape"
CDTT (Certified Duct Tape Technician)

Linux user #322099
Machines:
206822
256638
276825
http://counter.li.org/

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Re: [hlds_linux] Memory usage

2006-01-06 Thread Evaldas Zilinskas

Default HLDS without any mods runs without any memory leaks. I've been
testing HLDS with 32slots runing and it was eating ~100mb ram and ~30% CPU,
but when I added HLguard it started eating memory. After about 3hours memory
usage was 300mb. after 12hours - 500mb

Same with amx(amxx) when I add some custom plugins. Soemtimes custom maps
cause me huge memory leaks. de_alpes, de_snowfacility...


- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, January 07, 2006 12:05 AM
Subject: Re: [hlds_linux] Memory usage



Wouldn't hold your breath. Been waiting at least 2-3 years so far.

- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 3:02 PM
Subject: Re: [hlds_linux] Memory usage




So do we, but still, the memory goes up very fast. Our servers are well
visited. Around 1000 connects per day to each server. So i've got the
feeling there is still a memory leak in the binaries. Hopefully this can
be
fixed sometimes soon.

- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 6:16 PM
Subject: Re: [hlds_linux] Memory usage



Same. I have cronjob run kkrcon with "quit" every morning around 5am on
all my servers.


I for myself chose to have the server restarted every morning between 5
and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage,
but restarting the process by cronjob did help.

Since you can't fix the binaries just get some workaround. :-/

W0kk3L wrote:

What on earth is wrong with HLDS. Why is it using so much memory
lately. I've checked a server about 2 hours ago. It was using around
130 MB (which is already a lot for a 16 player server with nothing
extra). 2 hours later i
check, and it's using 190 MB of memory. On both times the server was
filled to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap
memory (4 servers almost using up 1 GB of mem).


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Re: [hlds_linux] Memory usage

2006-01-06 Thread kama

We have aprox 1000 to 2000 connects a day depending on the server and it
grows up to and stop at around 90-120MB.

This is our setup:
OS: FreeBSD 5.4 & 6.0 w linux_base-rh-9
hlds:  47/1.1.2.5/Stdio 3327 secure
Metamod: v1.17.1
AMX: 0.9.9

All amx plugins is either written, rewritten or just checked by me to fit
our needs, so we dont have any real default plugins.

We restart all our servers at 0600. But they rarely stay up all day, I am
getting a handfull of crashes per server a day. some servers crash by the
dozen. Never the less, I dont see any of them climbing as fast as the
amount you are reporting. (+60MB after 2 hours)

Actually I have one server that have not crashed today. and its sitting on
90MB.

So maybe its a faulty system library?

/Bjorn

On Fri, 6 Jan 2006, W0kk3L wrote:

>
> So do we, but still, the memory goes up very fast. Our servers are well
> visited. Around 1000 connects per day to each server. So i've got the
> feeling there is still a memory leak in the binaries. Hopefully this can be
> fixed sometimes soon.
>
> - Original Message -
> From: "Michael McKoy" <[EMAIL PROTECTED]>
> To: 
> Sent: Friday, January 06, 2006 6:16 PM
> Subject: Re: [hlds_linux] Memory usage
>
>
> > Same. I have cronjob run kkrcon with "quit" every morning around 5am on
> > all my servers.
> >
> >> I for myself chose to have the server restarted every morning between 5
> >> and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage,
> >> but restarting the process by cronjob did help.
> >>
> >> Since you can't fix the binaries just get some workaround. :-/
> >>
> >> W0kk3L wrote:
> >>> What on earth is wrong with HLDS. Why is it using so much memory
> >>> lately. I've checked a server about 2 hours ago. It was using around
> >>> 130 MB (which is already a lot for a 16 player server with nothing
> >>> extra). 2 hours later i
> >>> check, and it's using 190 MB of memory. On both times the server was
> >>> filled to the max (e.g. 16 players).
> >>>
> >>> Anyone? It looks like the servers are consuming way more memory then
> >>> before.
> >>> Any ways to fix it (or limit it), cause it's starting to use swap
> >>> memory (4 servers almost using up 1 GB of mem).
> >>>
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >> --
> >> [EMAIL PROTECTED]
> >> 0531 349 2007
> >> 0179 546 4887
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> >
> >
> >
> >
> > ___
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Re: [hlds_linux] Memory usage

2006-01-06 Thread Michael McKoy

Wouldn't hold your breath. Been waiting at least 2-3 years so far.

- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 3:02 PM
Subject: Re: [hlds_linux] Memory usage




So do we, but still, the memory goes up very fast. Our servers are well
visited. Around 1000 connects per day to each server. So i've got the
feeling there is still a memory leak in the binaries. Hopefully this can
be
fixed sometimes soon.

- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 6:16 PM
Subject: Re: [hlds_linux] Memory usage



Same. I have cronjob run kkrcon with "quit" every morning around 5am on
all my servers.


I for myself chose to have the server restarted every morning between 5
and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage,
but restarting the process by cronjob did help.

Since you can't fix the binaries just get some workaround. :-/

W0kk3L wrote:

What on earth is wrong with HLDS. Why is it using so much memory
lately. I've checked a server about 2 hours ago. It was using around
130 MB (which is already a lot for a 16 player server with nothing
extra). 2 hours later i
check, and it's using 190 MB of memory. On both times the server was
filled to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap
memory (4 servers almost using up 1 GB of mem).


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Re: [hlds_linux] Memory usage

2006-01-06 Thread W0kk3L


So do we, but still, the memory goes up very fast. Our servers are well
visited. Around 1000 connects per day to each server. So i've got the
feeling there is still a memory leak in the binaries. Hopefully this can be
fixed sometimes soon.

- Original Message -
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: 
Sent: Friday, January 06, 2006 6:16 PM
Subject: Re: [hlds_linux] Memory usage



Same. I have cronjob run kkrcon with "quit" every morning around 5am on
all my servers.


I for myself chose to have the server restarted every morning between 5
and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage,
but restarting the process by cronjob did help.

Since you can't fix the binaries just get some workaround. :-/

W0kk3L wrote:

What on earth is wrong with HLDS. Why is it using so much memory
lately. I've checked a server about 2 hours ago. It was using around
130 MB (which is already a lot for a 16 player server with nothing
extra). 2 hours later i
check, and it's using 190 MB of memory. On both times the server was
filled to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap
memory (4 servers almost using up 1 GB of mem).


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Re: [hlds_linux] Memory usage

2006-01-06 Thread Michael McKoy
Same. I have cronjob run kkrcon with "quit" every morning around 5am on
all my servers.

> I for myself chose to have the server restarted every morning between 5
> and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage,
> but restarting the process by cronjob did help.
>
> Since you can't fix the binaries just get some workaround. :-/
>
> W0kk3L wrote:
>> What on earth is wrong with HLDS. Why is it using so much memory
>> lately. I've checked a server about 2 hours ago. It was using around
>> 130 MB (which is already a lot for a 16 player server with nothing
>> extra). 2 hours later i
>> check, and it's using 190 MB of memory. On both times the server was
>> filled to the max (e.g. 16 players).
>>
>> Anyone? It looks like the servers are consuming way more memory then
>> before.
>> Any ways to fix it (or limit it), cause it's starting to use swap
>> memory (4 servers almost using up 1 GB of mem).
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> --
> [EMAIL PROTECTED]
> 0531 349 2007
> 0179 546 4887
>
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Re: [hlds_linux] Memory usage

2006-01-06 Thread Jens Werner

I for myself chose to have the server restarted every morning between 5
and 6 am. I already saw cs1.6 servers with more than 300 mb mem usage,
but restarting the process by cronjob did help.

Since you can't fix the binaries just get some workaround. :-/

W0kk3L wrote:

What on earth is wrong with HLDS. Why is it using so much memory lately.
I've checked a server about 2 hours ago. It was using around 130 MB (which
is already a lot for a 16 player server with nothing extra). 2 hours
later i
check, and it's using 190 MB of memory. On both times the server was filled
to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap memory (4
servers almost using up 1 GB of mem).


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Re: [hlds_linux] Memory usage

2006-01-04 Thread DJ (e-Plutonia Inc.)
--
[ Picked text/plain from multipart/alternative ]
bd Alfred. More leaks is all that needs to be added to the platform.

On 1/4/06, W0kk3L <[EMAIL PROTECTED]> wrote:
>
> Not on that server. Just aztec and dust2. It doesn't make a difference if
> they are custommaps or not. On all servers, the memory usage is high.
>
> - Original Message -
> From: "Evaldas Zilinskas" <[EMAIL PROTECTED]>
> To: 
> Sent: Wednesday, January 04, 2006 9:27 PM
> Subject: Re: [hlds_linux] Memory usage
>
>
> > Are you using any custom maps?
> >
> > - Original Message -
> > From: "W0kk3L" <[EMAIL PROTECTED]>
> > To: 
> > Sent: Wednesday, January 04, 2006 10:06 PM
> > Subject: [hlds_linux] Memory usage
> >
> >
> >> What on earth is wrong with HLDS. Why is it using so much memory
> lately.
> >> I've checked a server about 2 hours ago. It was using around 130 MB
> >> (which
> >> is already a lot for a 16 player server with nothing extra). 2 hours
> >> later
> >> i
> >> check, and it's using 190 MB of memory. On both times the server was
> >> filled
> >> to the max (e.g. 16 players).
> >>
> >> Anyone? It looks like the servers are consuming way more memory then
> >> before.
> >> Any ways to fix it (or limit it), cause it's starting to use swap
> memory
> >> (4
> >> servers almost using up 1 GB of mem).
> >>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
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> please visit:
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>



--
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Founder - e-Plutonia
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Re: [hlds_linux] Memory usage

2006-01-04 Thread W0kk3L

Not on that server. Just aztec and dust2. It doesn't make a difference if
they are custommaps or not. On all servers, the memory usage is high.

- Original Message -
From: "Evaldas Zilinskas" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, January 04, 2006 9:27 PM
Subject: Re: [hlds_linux] Memory usage



Are you using any custom maps?

- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, January 04, 2006 10:06 PM
Subject: [hlds_linux] Memory usage



What on earth is wrong with HLDS. Why is it using so much memory lately.
I've checked a server about 2 hours ago. It was using around 130 MB
(which
is already a lot for a 16 player server with nothing extra). 2 hours
later
i
check, and it's using 190 MB of memory. On both times the server was
filled
to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap memory
(4
servers almost using up 1 GB of mem).


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Re: [hlds_linux] Memory usage

2006-01-04 Thread Evaldas Zilinskas

Are you using any custom maps?

- Original Message -
From: "W0kk3L" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, January 04, 2006 10:06 PM
Subject: [hlds_linux] Memory usage



What on earth is wrong with HLDS. Why is it using so much memory lately.
I've checked a server about 2 hours ago. It was using around 130 MB (which
is already a lot for a 16 player server with nothing extra). 2 hours later
i
check, and it's using 190 MB of memory. On both times the server was
filled
to the max (e.g. 16 players).

Anyone? It looks like the servers are consuming way more memory then
before.
Any ways to fix it (or limit it), cause it's starting to use swap memory
(4
servers almost using up 1 GB of mem).


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Re: [hlds_linux] Memory usage

2005-08-31 Thread Ian mu
--
[ Picked text/plain from multipart/alternative ]
As previously said, memory usage is being read incorrectly. Don't use top
ever for memory usage, use the command "free" as a starting point. Chances
are its got zero to do with memory usage and thats leading you in the wrong
direction by using top.
 Ian

 On 8/31/05, sprout <[EMAIL PROTECTED]> wrote:
>
> couple things also to add to this I run mine on windows due to random
> reasons but in any case I didn't really see signifigent memory usage till
> I
> started using things like sys_tickrate and other things to help speed up
> the
> server. Might give some of those a shot.
> - Original Message -
> From: "Franck Turmel-Josek" <[EMAIL PROTECTED]>
> To: 
> Sent: Tuesday, August 30, 2005 4:51 PM
> Subject: [hlds_linux] Memory usage
>
>
> > Hi all,
> >
> > We have a a bi-xeon 3 Ghz (FSB 800) - 2 Go RAM, 80 Go SATA, with Fedora
> > Core.
> > HLDS server on the box are :
> > - CS CZ / 32 players (server to test the box)
> > - CS 1.6 / 12 players
> > - CS CZ / 20 players
> > - CS CZ / 12 players
> > - CS CZ / 12 players
> >
> > The 32 players server had some lags :o(
> > We put this number of server to test our box.
> > The CPU seems to be ok.
> > And when we look to memory with 'top', we see hlds with less than 8% ! ?
> >
> > Then we have two questions :
> > - how can we have a better memory monitoring than with 'top' (or vmstat)
> ?
> > - are lags due to a lack of memory ? If yes, will 1 Go be enough ?
> >
> > Thank you for help.
> >
> > Franck TJ
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] Memory usage

2005-08-30 Thread sprout

couple things also to add to this I run mine on windows due to random
reasons but in any case I didn't really see signifigent memory usage till I
started using things like sys_tickrate and other things to help speed up the
server.  Might give some of those a shot.
- Original Message -
From: "Franck Turmel-Josek" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, August 30, 2005 4:51 PM
Subject: [hlds_linux] Memory usage



Hi all,

We have a a bi-xeon 3 Ghz (FSB 800) - 2 Go RAM, 80 Go SATA, with Fedora
Core.
HLDS server on the box are :
- CS CZ / 32 players (server to test the box)
- CS 1.6 / 12 players
- CS CZ / 20 players
- CS CZ / 12 players
- CS CZ / 12 players

The 32 players server had some lags :o(
We put this number of server to test our box.
The CPU seems to be ok.
And when we look to memory with 'top', we see hlds with less than 8% ! ?

Then we have two questions :
- how can we have a better memory monitoring than with 'top' (or vmstat) ?
- are lags due to a lack of memory  ? If yes, will 1 Go be enough ?

Thank you for help.

Franck TJ


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Re: [hlds_linux] Memory usage

2005-08-30 Thread Andrew Forsberg

> We use Fedora Core 3 with kernel 2.6.12-1.1376_FC3

Stupid question, but... you are using the SMP version of it, aren't you?
Don't laugh, because after the last kernel release, yum set grub to
default to the UP version...

Cheers
Andrew



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Re: [hlds_linux] Memory usage

2005-08-30 Thread Ian mu
--
[ Picked text/plain from multipart/alternative ]
Don't use top for memory usage, use "free". Linux will always use pretty
much all available ram as a type of cache, and just swap out any unused
chunks as needed, end result you will always have < 8% free probably, thats
perfectly normal. Free will show whats being used for cache and is a better
indication.
 Ian

 On 8/30/05, Franck Turmel-Josek <[EMAIL PROTECTED]> wrote:
>
> With vmstat we saw no swap change during load, map restart.
>
> Gary wrote:
>
> > Are you swapping to disk when it's under load?
> >
>
> We use Fedora Core 3 with kernel 2.6.12-1.1376_FC3
>
> William Warren wrote:
>
> > what linux distro are you using? There are some kernel parameters you
> > can use as well since some kernels/distros tend to be swappy as well.
> >
>
> Thx.
>
> Franck
>
>
> ___
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Re: [hlds_linux] Memory usage

2005-08-30 Thread Franck Turmel-Josek

With vmstat we saw no swap change during load, map restart.

Gary wrote:


Are you swapping to disk when it's under load?



We use Fedora Core 3 with kernel 2.6.12-1.1376_FC3

William Warren wrote:


what linux distro are you using?  There are some kernel parameters you
can use as well since some kernels/distros tend to be swappy as well.



Thx.

Franck


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Re: [hlds_linux] Memory usage

2005-08-30 Thread William Warren

what linux distro are you using?  There are some kernel parameters you
can use as well since some kernels/distros tend to be swappy as well.

Gary wrote:

Are you swapping to disk when it's under load?

At 05:51 PM 8/30/2005, Franck Turmel-Josek wrote:


Hi all,

We have a a bi-xeon 3 Ghz (FSB 800) - 2 Go RAM, 80 Go SATA, with Fedora
Core.
HLDS server on the box are :
- CS CZ / 32 players (server to test the box)
- CS 1.6 / 12 players
- CS CZ / 20 players
- CS CZ / 12 players
- CS CZ / 12 players

The 32 players server had some lags :o(
We put this number of server to test our box.
The CPU seems to be ok.
And when we look to memory with 'top', we see hlds with less than 8% ! ?

Then we have two questions :
- how can we have a better memory monitoring than with 'top' (or
vmstat) ?
- are lags due to a lack of memory  ? If yes, will 1 Go be enough ?

Thank you for help.

Franck TJ


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.



--
My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper; and
every tongue that shall rise against thee in judgment thou shalt
condemn. This is the heritage of the servants of the LORD, and their
righteousness is of me, saith the LORD.

-- carpe ductum -- "Grab the tape"
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Linux user #322099
Machines:
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Re: [hlds_linux] Memory usage

2005-08-30 Thread Gary

Are you swapping to disk when it's under load?

At 05:51 PM 8/30/2005, Franck Turmel-Josek wrote:

Hi all,

We have a a bi-xeon 3 Ghz (FSB 800) - 2 Go RAM, 80 Go SATA, with Fedora
Core.
HLDS server on the box are :
- CS CZ / 32 players (server to test the box)
- CS 1.6 / 12 players
- CS CZ / 20 players
- CS CZ / 12 players
- CS CZ / 12 players

The 32 players server had some lags :o(
We put this number of server to test our box.
The CPU seems to be ok.
And when we look to memory with 'top', we see hlds with less than 8% ! ?

Then we have two questions :
- how can we have a better memory monitoring than with 'top' (or vmstat) ?
- are lags due to a lack of memory  ? If yes, will 1 Go be enough ?

Thank you for help.

Franck TJ


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Re: [hlds_linux] Memory Usage?

2002-09-25 Thread Ryan McCullough

nothing is going to account for half a second of lag. Sorry.


"Chris Deome" <[EMAIL PROTECTED]> wrote in message
news:[EMAIL PROTECTED]...
> Ryan.. I have included an MTR from my ISP's Linux box.
>
> Here is the shot
> 12. 208.187.127.193
> 0%   77   7729   25   27 46
> 13. cust-208-187-122-52.bbsc.net
> 0%   77   7732   30   67744
> 14. 216-147-134-5.lymanbros.net
> 0%   77   7742   30   63663
>
> The Last column is the worst ping.
>
> Number 12 is the router that is providing the wireless that is mounted on
a
> Large Movie house called Jordan Commons.
>
> Num 13 is the AP accepting the wireless shot.. and 14 is my server.  I was
> just wondering if there are any configs out there that deal with this much
> variable latency.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Ryan
> McCullough
> Sent: Tuesday, September 24, 2002 3:43 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] Memory Usage?
>
>
> what is the latency to the accesspoint?
>
> "foad" <[EMAIL PROTECTED]> wrote in message
> news:[EMAIL PROTECTED]...
> > Hey Everyone,
> >
> > Well.. Any help would be appreciated.  I am also on a 3MB wireless shot
> > across the valley of SLC to a T3.  Any help with lag also would be
great..
> > (Does anyone have a config for wireless??)
> >
> > I am not running HL Guard :-(...  Current MOD's installed are::
> >
> >  Metamod version 1.12.00, Copyright (c) 2001 Will Day
> <[EMAIL PROTECTED]>
> >Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta
gpl'.
> >This is free software, and you are welcome to redistribute it
> >under certain conditions; type `meta gpl' for details.
> >
> > L 09/20/2002 - 16:08:43: [META] Metamod v1.12.00, 2002/04/23
> > L 09/20/2002 - 16:08:43: [META] by Will Day <[EMAIL PROTECTED]>
> > L 09/20/2002 - 16:08:43: [META]http://www.metamod.org/
> > L 09/20/2002 - 16:08:43: [META] compiled: Apr 23 2002, 23:48:05 Eastern
> > (optimized)
> > L 09/20/2002 - 16:08:43: [META] Recognized game 'cstrike'; using dllfile
> > 'cs_i386.so'
> > L 09/20/2002 - 16:08:43: [META] Game DLL for 'Counter-Strike' loaded
> > successfully
> > L 09/20/2002 - 16:08:43: [META] ini: Begin reading plugins list:
> metamod.ini
> > L 09/20/2002 - 16:08:43: [META] ini: Read plugin config for:
> > 
> > L 09/20/2002 - 16:08:43: [META] ini: Read plugin config for:
> > 
> > L 09/20/2002 - 16:08:43: [META] ini: Finished reading plugins list:
> > metamod.ini; Found 2 plugins to load
> > L 09/20/2002 - 16:08:43: [META] dll: Loading plugins...
> > L 09/20/2002 - 16:08:43: [ADMIN] By Alfred Reynolds
> > (http://www.adminmod.org)
> > L 09/20/2002 - 16:08:43: [ADMIN] Version: 25026a (MM)
> > L 09/20/2002 - 16:08:43: [META] dll: Loaded plugin 'Adminmod': Adminmod
> > v25026a (MM) 24-10-2001, Alfred R
> >
> > Also Running the Non beta of  "statsme_version" is "2.6.4"
> >
> > Here is a SC of my config::
> >
> > log on
> > pausable 0
> > hostname "[c|Sc0] -=1=- .:Swishem.Net:."
> > decalfrequency 1
> > allow_spectators 1
> > sv_accelerate 5.00
> > sv_cheats 0
> > sv_contact [EMAIL PROTECTED]
> > sv_aim 0
> > sv_airmove 1
> > sv_allowdownload 1
> > sv_allowupload 1
> > sv_bounce 1
> > sv_gravity 800
> > sv_maxspeed 320
> > sv_maxrate 
> > sv_minrate 3000
> > server_fps 75.00
> > sv_maxupdaterate 160.00
> > //rcon_password
> > sv_stepsize 18
> > sv_stopspeed 75.00
> > mp_autoteambalance 1
> > mp_buytime 4
> > mp_c4timer 35
> > mp_chattime 3
> > mp_consistency 1
> > mp_forcechasecam 1
> > mp_flashlight 1
> > mp_friendlyfire 1
> > mp_freezetime 1
> > mp_footsteps 1
> > mp_fragsleft 0
> > mp_logfile 1
> > mp_logmessages 1
> > mp_roundtime 3
> > mp_teamplay 0
> > mp_timelimit 30
> > mp_timeleft 1
> > mp_tkpunish 1
> >
> >
> >
> >
> > Thanks,
> >
> > Foad (Chris)
> >
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED]]On Behalf Of Eric
> > (Deacon)
> > Sent: Friday, September 20, 2002 12:26 PM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [hlds_linux] Memory Usage?
> >
> >
> > > > Are you running HLGuard?  I know some people have this problem wh

RE: [hlds_linux] Memory Usage?

2002-09-20 Thread Eric (Deacon)

> > Are you running HLGuard?  I know some people have this problem while
> > running HLGuard.  Once you kill it, it's all good again.
>
> Yes, killing them every morning has done wonders for me (not even18
player
> CS servers get the chance to use more than 60-70mb of ram)
>
> 0 06 * * * killall hlds

I meant kill of HLGuard.  Remove it from your system.  No more memory
problems.

--
Eric (the Deacon remix)

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Re: [hlds_linux] Memory Usage?

2002-09-20 Thread DLinkOZ

Yes, killing them every morning has done wonders for me (not even18 player
CS servers get the chance to use more than 60-70mb of ram)

0 06 * * * killall hlds


- Original Message -
From: "Eric (Deacon)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, September 20, 2002 12:58 PM
Subject: RE: [hlds_linux] Memory Usage?


> > But then again HLDS nevers releases any memory!
> > It just keeps growing and consuming more and more...
> > (at least mine does)
>
> Are you running HLGuard?  I know some people have this problem while
> running HLGuard.  Once you kill it, it's all good again.
>
> --
> Eric (the Deacon remix)
>
> ___
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Re: [hlds_linux] Memory Usage?

2002-09-20 Thread m0gely

m0gely wrote:
> Björn Wallin wrote:
>
>> So my question is whats your memory usage out there?
>
>
> HL1110a/CS1.5 - MM/AM/STATSME/ATAC & misc AM plugs
> (1) 12 player fy_iceworld 24/7
> (1) 10 player iceworld/deagle5 24/7
> (1) 12 player std map rotation
> (1) 12 player Q3A 1.31 DM

oops, yeah i am running HLGuard too. w/ everything enabled but speedhack
detection.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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RE: [hlds_linux] Memory Usage?

2002-09-20 Thread Eric (Deacon)

> But then again HLDS nevers releases any memory!
> It just keeps growing and consuming more and more...
> (at least mine does)

Are you running HLGuard?  I know some people have this problem while
running HLGuard.  Once you kill it, it's all good again.

--
Eric (the Deacon remix)

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Re: [hlds_linux] Memory Usage?

2002-09-20 Thread m0gely

Björn Wallin wrote:
> So my question is whats your memory usage out there?

HL1110a/CS1.5 - MM/AM/STATSME/ATAC & misc AM plugs
(1) 12 player fy_iceworld 24/7
(1) 10 player iceworld/deagle5 24/7
(1) 12 player std map rotation
(1) 12 player Q3A 1.31 DM

FreeBSD 4.6 w/ linux compat
Dual 850MHz
512M mem

I don't seam to suffer the mem leaks others do.  My iceworld server is
full 24/7 and up for days at a time now that the VAC updates don't kill
player connections.  I only restart it for changes that require it.  The
ice/deagle server is prolly 80% full most of the time. The std rotation
server doesn't see much action.  The Q3A server is full most of the
time.  My mem usage stays around 90M for the iceworld when full, CPU
31~39%, a little less for the ice/deagle server.  Not running the Q3
server at the moment.. I can't remember what it uses.

My top:
   PID USERNAME   PRI NICE  SIZERES STATE  C   TIME   WCPUCPU
COMMAND
10447 gameserver  10   0 87908K 82016K RUN1  48.2H 39.16% 39.16% hlds
84833 gameserver  10   0 68624K 62568K nanslp 1 589:46 30.37% 30.37% hlds
84843 gameserver  10   0 61100K 55728K RUN0  86:03  1.90%  1.90% hlds

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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