Re: [hlds_linux] port binding problems with HL:Source
I've got a related question about HLTV: I thought that HLTV was a seperate app that bound to the HL server on the standard listen port (27015) and opened a listen port for spectators to connect to. So then why are CS and CSS ded servers opening port 27020 for? Also, just curious: are there cmd line params for hlds_run for disabling the hltv port similar to srcds_run -nohltv? When HLTV is non-beta in source, will there be a way to set the HLTV port? Sorry if any of these are dumb questions... -Justin On Sun, 20 Feb 2005 03:45:00 +0100, Thiesson Johann [EMAIL PROTECTED] wrote: -- Hi, Can we hope having the HLTV port binding problem solved ? Or any way to disable it until it's fixed ? Having several HL:S servers on a single machine is a nightmare. Especially if you have servers running on 27020. I would appreciate to see the auto binding thing disabled too. On the current version, if the server try to bind the port X, and the port X is already used, the process will use X+1. If the port is not available, the server should NOT start I think. I can't see the advantage of this. If the port is already used, there is a problem! We expect the server running fine on port X, or not running at all. Players are waiting for their server on port X, not on port X+1. Imagine if the ftpd servers were like that. You lanch 2 ftp servers. Port 21 is used. So the second goes automatically on port 22 ? What the point o_O -- Thiesson Johann -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] port binding problems with HL:Source
It makes sense. - Original Message - From: Thiesson Johann [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, February 20, 2005 3:45 AM Subject: [hlds_linux] port binding problems with HL:Source -- Hi, Can we hope having the HLTV port binding problem solved ? Or any way to disable it until it's fixed ? Having several HL:S servers on a single machine is a nightmare. Especially if you have servers running on 27020. I would appreciate to see the auto binding thing disabled too. On the current version, if the server try to bind the port X, and the port X is already used, the process will use X+1. If the port is not available, the server should NOT start I think. I can't see the advantage of this. If the port is already used, there is a problem! We expect the server running fine on port X, or not running at all. Players are waiting for their server on port X, not on port X+1. Imagine if the ftpd servers were like that. You lanch 2 ftp servers. Port 21 is used. So the second goes automatically on port 22 ? What the point o_O -- Thiesson Johann -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] port binding problems with HL:Source
Why not use the new command line option which was in the Source engine update released on the 17th ;) HLTV port/server can be completely disabled by command line parameter -nohltv Gavin Rodgers (BlueHawk^4u) 4u-servers.co.uk 4u-servers.net (forums) 4u-mobile.co.uk (ringtones logos ..) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sebastian K. Sent: 20 February 2005 10:20 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] port binding problems with HL:Source It makes sense. - Original Message - From: Thiesson Johann [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, February 20, 2005 3:45 AM Subject: [hlds_linux] port binding problems with HL:Source -- Hi, Can we hope having the HLTV port binding problem solved ? Or any way to disable it until it's fixed ? Having several HL:S servers on a single machine is a nightmare. Especially if you have servers running on 27020. I would appreciate to see the auto binding thing disabled too. On the current version, if the server try to bind the port X, and the port X is already used, the process will use X+1. If the port is not available, the server should NOT start I think. I can't see the advantage of this. If the port is already used, there is a problem! We expect the server running fine on port X, or not running at all. Players are waiting for their server on port X, not on port X+1. Imagine if the ftpd servers were like that. You lanch 2 ftp servers. Port 21 is used. So the second goes automatically on port 22 ? What the point o_O -- Thiesson Johann -- Content-Description: Digital signature [ signature.asc of type application/pgp-signature deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux