Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
2013/2/14 Alfred Reynolds alf...@valvesoftware.com De-listing these jokers is a work in progress, the recent release has some changes to make their lives harder and I will be turning the crank again. Hi, What binary is the preferred one for modern Intel hardware these days? Is it i486 or i686? Since you have now compiled these binaries with newer gcc, are there any plans to do 64bit binaries in the future? - Valtteri ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
When the protocol update will be release? It will broke outdated server? 2013/2/15 Valtteri Kiviniemi kiviniemi.valtt...@gmail.com 2013/2/14 Alfred Reynolds alf...@valvesoftware.com De-listing these jokers is a work in progress, the recent release has some changes to make their lives harder and I will be turning the crank again. Hi, What binary is the preferred one for modern Intel hardware these days? Is it i486 or i686? Since you have now compiled these binaries with newer gcc, are there any plans to do 64bit binaries in the future? - Valtteri ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Dude, it got updated yesterday/today depending on where you live. The client isbackwards compatible but when restarting steam it should get the new update for CS 1.6 on the client side. Some users have reported problems that they do not get the update but have to remove the local files before being ableto receiving them. You should update your servers ASAP You need to update amxmodx as well to 1.8.2-h60+ -- //Rikard 'Zapy' Bremark ComHem AB - http://www.comhem.se Warzone.nu - http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu z...@warzone.nu On 2013-02-15 13:34, Thiago Abreu wrote: When the protocol update will be release? It will broke outdated server? 2013/2/15 Valtteri Kiviniemi kiviniemi.valtt...@gmail.com 2013/2/14 Alfred Reynolds alf...@valvesoftware.com De-listing these jokers is a work in progress, the recent release has some changes to make their lives harder and I will be turning the crank again. Hi, What binary is the preferred one for modern Intel hardware these days? Is it i486 or i686? Since you have now compiled these binaries with newer gcc, are there any plans to do 64bit binaries in the future? - Valtteri ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Does anyone know the command to turn of the yellow sparks when shooting on walls etc? Date: Fri, 15 Feb 2013 13:38:45 +0100 From: rikard.brem...@warzone.nu To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Dude, it got updated yesterday/today depending on where you live. The client isbackwards compatible but when restarting steam it should get the new update for CS 1.6 on the client side. Some users have reported problems that they do not get the update but have to remove the local files before being ableto receiving them. You should update your servers ASAP You need to update amxmodx as well to 1.8.2-h60+ -- //Rikard 'Zapy' Bremark ComHem AB - http://www.comhem.se Warzone.nu - http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu z...@warzone.nu On 2013-02-15 13:34, Thiago Abreu wrote: When the protocol update will be release? It will broke outdated server? 2013/2/15 Valtteri Kiviniemi kiviniemi.valtt...@gmail.com 2013/2/14 Alfred Reynolds alf...@valvesoftware.com De-listing these jokers is a work in progress, the recent release has some changes to make their lives harder and I will be turning the crank again. Hi, What binary is the preferred one for modern Intel hardware these days? Is it i486 or i686? Since you have now compiled these binaries with newer gcc, are there any plans to do 64bit binaries in the future? - Valtteri ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Thanks Alfred, is there going to be a client side update as well? From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Sent: Thursday, February 14, 2013 1:19:32 PM Subject: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Yes, it is already live (and I just posted notes that very second). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin Howard Sent: Thursday, February 14, 2013 10:25 AM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list; 'hlds_annou...@list.valvesoftware.com' Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Thanks Alfred, is there going to be a client side update as well? From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com' hlds_annou...@list.valvesoftware.com Sent: Thursday, February 14, 2013 1:19:32 PM Subject: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
What impact will this have on Opposing Force servers? And will it fix any of the OP4 crashing problems, or is that specific to the OP4 code itself? I get segfaults on a regular basis and I have yet to identify any specific map or hardware or OS environment that causes it. I rather suspect the map I'm running, but it crashes three times a week with the windows server, and three times a day with the linux binaries. On 02/14/2013 10:19 AM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
OP4 is not a part of the updates, stay tuned for details on it later. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook Sent: Thursday, February 14, 2013 11:44 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated What impact will this have on Opposing Force servers? And will it fix any of the OP4 crashing problems, or is that specific to the OP4 code itself? I get segfaults on a regular basis and I have yet to identify any specific map or hardware or OS environment that causes it. I rather suspect the map I'm running, but it crashes three times a week with the windows server, and three times a day with the linux binaries. On 02/14/2013 10:19 AM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Okay, this is fixed, run app_update again to grab those binaries. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 10:47 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
omg this update really broke all my servers... Slowmotion running/jumpinglaggy+10 others problems. wtf? try it:csdm1.brutalcs.nu:27015pub1.brutalcs.nu:27015 From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier to deploy fixes (and run betas) for our Half-Life 1 based dedicated servers. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance and stability With the move to the new content system it will be significantly easier
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
No issues here. Neither on server nor client side. Great update and many thanks! On Thu, Feb 14, 2013 at 8:45 PM, Collin Howard my_azz...@yahoo.com wrote: I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe content system - numerous exploit fixes - CS 1.6 game play fixes - upgraded GCC version for Linux build to improve performance
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Cheers, the last 3 weeks of the beta should have given everyone a chance to make sure the changes worked with their particular setups. - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Valentin G. Sent: Thursday, February 14, 2013 11:57 AM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated No issues here. Neither on server nor client side. Great update and many thanks! On Thu, Feb 14, 2013 at 8:45 PM, Collin Howard my_azz...@yahoo.com wrote: I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Can we get a heads up for when 1.1.2.6 is disabled? Players currently playing on our servers. On Thu, Feb 14, 2013 at 9:02 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
actually i had vsync in drivers to use the 3d application setting. enabled wait for vsync in game again and still 500+ fps -- //Rikard 'Zapy' Bremark ComHem AB - http://www.comhem.se Warzone.nu - http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu z...@warzone.nu On 2013-02-14 21:02, Alfred Reynolds wrote: Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
1.1.2.6 servers will no longer list in the serverbrowser right now. An actual protocol breaking event will be in a future update (not this week). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Valentin G. Sent: Thursday, February 14, 2013 12:22 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Can we get a heads up for when 1.1.2.6 is disabled? Players currently playing on our servers. On Thu, Feb 14, 2013 at 9:02 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
I like this bug or whatever it is: http://cloud-2.steampowered.com/ugc/595869731914924673/6EC5D7D7ADCB4DDEE9FC4EBD4C0BDDF411C961BB/ From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:32:36 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated 1.1.2.6 servers will no longer list in the serverbrowser right now. An actual protocol breaking event will be in a future update (not this week). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Valentin G. Sent: Thursday, February 14, 2013 12:22 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Can we get a heads up for when 1.1.2.6 is disabled? Players currently playing on our servers. On Thu, Feb 14, 2013 at 9:02 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
This is correct? 18:36:36 version 18:36:36 Protocol version 48 Exe version 1.1.2.6/Stdio (cstrike) Exe build: 14:59:14 Feb 13 2013 (5956) 2013/2/14 Alfred Reynolds alf...@valvesoftware.com Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Are there any intentions of limiting/restricting server fps/tickrate? or are we safe for now? Thanks, Kyle. On Thu, Feb 14, 2013 at 12:33 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
well still something wrong, and you know i want to help and fix it however i can! I am on skypeif you have it! -- //Rikard 'Zapy' Bremark ComHem AB - http://www.comhem.se Warzone.nu - http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu z...@warzone.nu On 2013-02-14 21:33, Alfred Reynolds wrote: Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check. -Original Message
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
I don't see a good reason to force a limit right now, if you want a 1000fps server and the bugs that come from that, then fine We will not officially support anything above 100fps however. - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, February 14, 2013 12:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are there any intentions of limiting/restricting server fps/tickrate? or are we safe for now? Thanks, Kyle. On Thu, Feb 14, 2013 at 12:33 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so! From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 +
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Are there new bugs introduced now if running a 1000fps server with this latest update? :S From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:57:39 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated I don't see a good reason to force a limit right now, if you want a 1000fps server and the bugs that come from that, then fine We will not officially support anything above 100fps however. - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, February 14, 2013 12:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are there any intentions of limiting/restricting server fps/tickrate? or are we safe for now? Thanks, Kyle. On Thu, Feb 14, 2013 at 12:33 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ejziponken - Sent: Thursday, February 14, 2013 11:06 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Only bug I am aware of on Linux running a 1000fps server with pingboost 3 and sys_ticrate 1 is that it speeds up the gameplay animation. Dunno yet if its been fixed. Havnt tried it. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 4:00:34 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are there new bugs introduced now if running a 1000fps server with this latest update? :S From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:57:39 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated I don't see a good reason to force a limit right now, if you want a 1000fps server and the bugs that come from that, then fine We will not officially support anything above 100fps however. - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, February 14, 2013 12:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Are there any intentions of limiting/restricting server fps/tickrate? or are we safe for now? Thanks, Kyle. On Thu, Feb 14, 2013 at 12:33 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 12:02 PM To: Half-Life dedicated Linux server mailing list; Collin Howard Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Thiago Abreu Sent: Thursday, February 14, 2013 12:01 PM To: Collin Howard; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14, 2013 2:35:55 PM Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:26:00 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:14:25 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From: hlds_linux-boun
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
Now all I see in the ingame server browser are some nonsteam/cracked/whatever servers with random old protocols and completely wrong player counts, I assume the rest will appear when they update, but why do you let these show up through your master servers? hldm examples: hostname: Danger-cs.eu Half-Life 1000FPS version : 48/1.1.2.6/Stdio 5787 insecure (70) tcp/ip : 94.236.237.125:27029 hostname: _CONFLICT-SERVER_World-War version : 48/1.6.3.7/Stdio 5787 secure (70) tcp/ip : 46.174.49.108:27201 cs examples: hostname: Vladislavovo.org Classic Dust2 Only version : 48/1.6.3.7/Stdio 5787 secure (10) tcp/ip : 128.140.176.11:27016 hostname: Ананас а мы её +18 :D version : 48/1.6.3.7/Stdio 5787 secure (10) tcp/ip : 194.247.12.84:27036 etc 1.1.2.6 servers will no longer list in the serverbrowser right now. An actual protocol breaking event will be in a future update (not this week). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated
De-listing these jokers is a work in progress, the recent release has some changes to make their lives harder and I will be turning the crank again. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of KP Sent: Thursday, February 14, 2013 1:06 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Now all I see in the ingame server browser are some nonsteam/cracked/whatever servers with random old protocols and completely wrong player counts, I assume the rest will appear when they update, but why do you let these show up through your master servers? hldm examples: hostname: Danger-cs.eu Half-Life 1000FPS version : 48/1.1.2.6/Stdio 5787 insecure (70) tcp/ip : 94.236.237.125:27029 hostname: _CONFLICT-SERVER_World-War version : 48/1.6.3.7/Stdio 5787 secure (70) tcp/ip : 46.174.49.108:27201 cs examples: hostname: Vladislavovo.org Classic Dust2 Only version : 48/1.6.3.7/Stdio 5787 secure (10) tcp/ip : 128.140.176.11:27016 hostname: Ананас а мы её +18 :D version : 48/1.6.3.7/Stdio 5787 secure (10) tcp/ip : 194.247.12.84:27036 etc 1.1.2.6 servers will no longer list in the serverbrowser right now. An actual protocol breaking event will be in a future update (not this week). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux